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  • Visual Studio "Any CPU" target

    - by galets
    I have some confusion related to the .NET platform build options in VS 2008 Does anyone have a clear understanding what does "Any CPU" compilation target is and what sort of files it generates? I examined the output executable of this "Any CPU" build and found that they are (who would not see that coming!) the x86 executables. So, is there any the difference between targeting executable to x86 vs "Any CPU"? Another thing that I noticed, is that managed C++ projects do not have this platform as option. I'm wondering why is that. Does that mean that my suspicion about "Any CPU" executables being plain 32-bit ones is right?

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  • Using target-specific variable in makefile

    - by James Johnston
    I have the following makefile: OUTPUTDIR = build all: v12target v13target v12target: INTDIR = v12 v12target: DoV12.avrcommontargets v13target: INTDIR = v13 v13target: DoV13.avrcommontargets %.avrcommontargets: $(OUTPUTDIR)/%.elf @true $(OUTPUTDIR)/%.elf: $(OUTPUTDIR)/$(INTDIR)/main.o @echo TODO build ELF file from object file: destination $@, source $^ @echo Compiled elf file for $(INTDIR) > $@ $(OUTPUTDIR)/$(INTDIR)/%.o: %.c @echo TODO call GCC to compile C file: destination $@, source $< @echo Compiled object file for $<, revision $(INTDIR) > $@ $(shell rm -rf $(OUTPUTDIR)) $(shell mkdir -p $(OUTPUTDIR)/v12 2> /dev/null) $(shell mkdir -p $(OUTPUTDIR)/v13 2> /dev/null) .SECONDARY: The idea is that there are several different code configurations that need to be compiled from the same source code. The "all" target depends on v12target and v13 target, which set a number of variables for that particular build. It also depends on an "avrcommontargets" pattern, which defines how to actually do the compiling. avrcommontargets then depends on the ELF file, which in turn depends on object files, which are built from the C source code. Each compiled C file results in an object file (*.o). Since each configuration (v12, v13, etc.) results in a different output, the C file needs to be built several times with the output placed in different subdirectories. For example, "build/v12/main.o", "build/v13/main.o", etc. Sample output: TODO call GCC to compile C file: destination build//main.o, source main.c TODO build ELF file from object file: destination build/DoV12.elf, source build//main.o TODO build ELF file from object file: destination build/DoV13.elf, source build//main.o The problem is that the object file isn't going into the correct subdirectory. For example, "build//main.o" instead of "build/v12/main.o". That then prevents the main.o from being correctly rebuilt to generate the v13 version of main.o. I'm guessing the issue is that $(INTDIR) is a target specific variable, and perhaps this can't be used in the pattern targets I defined for %.elf and %.o. The correct output would be: TODO call GCC to compile C file: destination build/v12/main.o, source main.c TODO build ELF file from object file: destination build/DoV12.elf, source build/v12/main.o TODO call GCC to compile C file: destination build/v13/main.o, source main.c TODO build ELF file from object file: destination build/DoV13.elf, source build/v13/main.o What do I need to do to adjust this makefile so that it generates the correct output?

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  • file path of a MenuItem target with cmdOpen action

    - by maranas
    I am trying to acquire the file path of an item within the NSMenuItem object. Using [objectname action] i am able to properly acquire the action (cmdOpen). But [objectname target] returns a null value. According to the documentation in the apple developer website, if the value is null, the action is sent to the first-responder. I want to be able to dynamically access the file path of the target file. Is there a way to do this without changing the program design?

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  • How to sync with eclipse target management?

    - by SpliFF
    I've been using the Jcraft SFTP plugin for Team Synchronisation up till now but I ran across a rumour it's being deprecated by "Target Management". Still, despite my best efforts I haven't found any information on HOW you are supposed to setup a sync with RSE/Target Management. Can anybody provide a step-by-step guide or at least clarification on whether this is actually possible right now or just a planned feature. I do my testing locally then sync to the remote - which may have changes made by other users. I want to be able to see differences and deal with conflicts etc just like with the current Team Synchronization framework.

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  • Getting ssh to execute a command in the background on target machine

    - by dagorym
    This is a follow-on question to the How do you use ssh in a shell script? question. If I want to execute a command on the remote machine that runs in the background on that machine, how do I get the ssh command to return? When I try to just include the ampersand (&) at the end of the command it just hangs. The exact form of the command looks like this: ssh user@target "cd /some/directory; program-to-execute &" Any ideas? One thing to note is that logins to the the target machine always produce a text banner and I have ssh keys set up so no password is required.

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  • Any C/C++ to non-native bytecode compiler/interpreters?

    - by Matt
    As the title indicates, are there any C/C++ bytecode compilers/interpreters? I'm writing an application in an interpreted language that depends on certain libraries that are fully cross-compilable (there are no special flags to indicate code changes during compilation for a certain platform) but are written in C and C++. Rather than shipping n-platform-specific-libs with each platform, it would be nice to ship one set of libs which are interpreted by one platform specific interpreter. Possible and/or available?

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  • Target .NET 3.5 C++/CLI in Visual Studio 2010 Beta 2

    - by jeffora
    Has anyone had any success converting a VS 2008 C++/CLI (vcproj) project to a VS 2010 project (vcxproj), whilst maintaining .NET 3.5 as the target framework? I haven't been able to do this and get the project to build successfully. The project compiles fine in VS2008 as .NET 3.5, and fine in VS2010 as .NET 4.0, but I am unable to target .NET 3.5 in 2010. The IDE doesn't seem to provide an option for it, and modifying the vcxproj file by adding <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> causes compilation to fail with the folling error: Error 1 error C1001: An internal error has occurred in the compiler. According to this link, there is apparently some differences in compilers used between VS2008 and 2010, but manually editing the project file was still suggested as a solution. Does anyone have any idea on this?

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  • why make said no rule to make target

    - by guilin ??
    Isn't Makefile syntax is target: require_files cmd... Why I got this problem? Makefile MXMLC = /opt/flex/bin/mxmlc MXMLC_RELEASE = $(MXMLC) -debug=false -compiler.optimize=true release: bin-release/Wrapper.swf, bin-release/Application.swf bin-release/Application.swf: src/**/*.as, lib/*.swc $(MXMLC_RELEASE) -output bin-release/Application.swf src/Application.as @@-rm ../server/public/game/Application.swf $(CP) bin-release/Application.swf ../server/public/game/Application.swf bin-release/Wrapper.swf: src/*.as, src/engine/**/*.as, lib/*.swc $(MXMLC_RELEASE) -output bin-release/Wrapper.swf src/Wrapper.as @@-rm ../server/public/game/Wrapper.swf $(CP) bin-release/Wrapper.swf ../server/public/game/Wrapper.swf $: make bin-release/Application.swf ~/workspace/project/src/flash [2]19:20 make: * No rule to make target src/constant/*.as,', needed bybin-release/Application.swf'. Stop.

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  • HttpWebRequest giving "target machine actively refused" error

    - by user1371314
    I am trying to access a URI through HttpWebRequest and am getting the "target machine actively refused" error. I know from a machine that has no proxy this works fine and i know my corp internet uses a PAC file to determine the proxy however it doesnt seem to be picking this up for me. Here is what i know: My app.config has I presume i dont need to specify WebRequest.DefaultWebProxy but that makes no difference I can explictly set the proxy with WebProxy and NetworkCredentials which works Any ideas? Anybody have experience with PAC files and why I can access the target through IE but not through code. obviously if i hardcode the proxy it all works so it would seem that this same proxy is not being auto detected?

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  • Ms Excel Problem Linking Range in Source Document to Custom Function in Target Document

    - by user261935
    I have some customer MS Excel VBA code (MS Excel 2007) that takes a range as input and then does some work on it (it is quite a large range). I want to use a separate excel document as the source of the range data. If I have both the source and target document open then the function works just fine. If I have only the target document open I get #Value! returned and stepping through in the debugger I see "Error 2023" in the data value passed in. Any ideas how I make this work without having to open both spreadsheets simultaneously?

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  • Jquery-Different between event.target and this keyword?

    - by Jerry
    Hi all Got a quick and might be an newbie question. What is the different between event.target and this? let's say I have $("test").click(function(e){ $thisEventOb=e.target; $this=this; alert($thisEventObj); alert($this); }); I know the alert will pop different value. Anyone could explain the difference? Thanks a million.

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  • Help with a cryptic error message with KGDB - Bogus trace status reply from target: E22

    - by fortran
    Hi, I'm using gdb to connect to a 2.6.31.13 linux kernel patched with KGDB over Ethernet, and when I try to detach the debugger I get this: (gdb) quit A debugging session is active. Inferior 1 [Remote target] will be killed. Quit anyway? (y or n) y Bogus trace status reply from target: E22 after that the session is still open, I can keep going on and on with ctrl+d, and the debugger doesn't exit. I've searched for that message in google and there are just 5 results (and none of them are useful :-/ ). Any idea of what could it be and how to fix it?

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  • XCode iPhone OS Deployment Target Tool

    - by Trah Divad
    Problem I'm currently stuck trying to figure out what "iPhone OS Deployment Target" setting to use. I do not want to write conditional code right now, so I'd like the lowest version that runs my application fine. At first I thought it would be 2.0 as I wasn't using any 3.0 features, but then i realized that AVAudioRecorder is a 3.0 API. I don't want to be manually checking EVERY function I use in the documentation. Question Is there a tool that will check the OS availability of each functions you call in your code to figure out what the Deployment Target should be? That tool could be a good old compiler, but the latest version of the iPhone SDK does not come with the PRE-3.0 SDKs.

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  • C# Get memberinfo for custom attribute's target

    - by Waldo Bronchart
    Given a custom attribute, I want to get the name of its target: public class Example { [Woop] ////// basically I want to get "Size" datamember name from the attribute public float Size; } public class Tester { public static void Main() { Type type = typeof(Example); object[] attributes = type.GetCustomAttributes(typeof(WoopAttribute), false); foreach (var attribute in attributes) { // I have the attribute, but what is the name of it's target? (Example.Size) attribute.GetTargetName(); //?? } } } Hope it's clear!

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  • jQuery Mobile tap bug : same target twice

    - by hugo
    I'm working on displaying some text in an UIWebView on iOS. I'd like to get the content of the HTML element tapped by the user. If he taps on a paragraph for example, a popup shows the paragraph content. I'm using jQuery Mobile to achieve this. Here's what I'm doing : $('body').tap(function(e) { var tappedElement = $(e.target); alert(tappedElement.text()); }); It works for the first tap. The second tap no matter where it is, returns the same text. The event seems to be ok but the target property of the second tap is wrong. On the third tap all comes back to normal and so on ... What am I missing here ? thx

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  • How to organize Windows Phone code base to target both 7.x and 8 platforms

    - by ljubomir
    I took over a Windows Phone project which was previously targeting WP 7.1 platform, and with the recent announcement of the new platform it should target WP 8 as well. My VS 2010 solution consists on several projects (Data access, Model, Tests and WP7 client app) and i am wandering on how to include support for WP8. I have to note that the code-base is not compatible with WP8, due to usage of Toolkit controls and other 3rd party libraries targeted for WP7.1 specifically. Also there is another problem with the Visual Studio versions - WP7.1 can work with VS 2010, but WP8 requires VS 2012. Should i move the whole code-base to VS 2012? Any good advice on how to organize code-base in a most meaningful way in order to avoid duplication and possible painful maintenance? I am thinking between one solution - multiple projects vs. multiple solutions - reusable projects approach. Code duplication (like two separate folders/solutions) should be the least possible approach (fallback).

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  • visual studio asp.net mvc, changing target framework

    - by mike
    Hello there Im have just changed the target framework for an asp.net mvc project from target framework 4 t 3.5, I keep getting this error when I try to debug, or go to any controller action 'HTTP 404. The resource you are looking for (or one of its dependencies) could have been removed, had its name changed, or is temporarily unavailable. Please review the following URL and make sure that it is spelled correctly. ' Any ideas why I keep getting this error? as soon as I revert back to .net 4.0, everything is fine ps could be an issue with routing as the global.asax Application_Start() is not not hit hence route entries are not registered Thanks

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  • Deleting the first occurrence of a target in aList [closed]

    - by Bandz Jooz
    /** Replaces each occurrence of oldItem in aList with newItem */ public static void replace(List<Student> aList, Student oldItemStudent newItem) { int index = aList.indexOf(oldItem); while(index != -1){ aList.set(index, newItem); index = aList.indexOf(oldItem); } /** Deletes the first occurrence of target in aList */ public static void delete(List<Student> aList, Student target){ Object o = //stuck here, dont know how to set up boolean stuff } } I figured out how to do the first method by looking up Java documentation, however I can't figure out how to finish my code for the second method even though I looked up the documentation which states: boolean remove(Object o) Removes the first occurrence of the specified element from this list, if it is present.

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  • C# Java Objective-C need expert advices

    - by Kevino
    Which platform as the edge today in 2012 with the rise of cloud computing, mobile development and the revolution of HTML5/Javascript between J2EE, .Net framework and IOS Objective-C ??? I want to start learning 1 language between Java, C# and Objective-C and get back into programming after 14 years and I don't know which to choose I need expert advices... I already know a little C++ and I remember my concepts in example pointers arithmetic, class etc so I tend to prefer learning C# and Objective-C but I've been told by some experienced programmers that Windows 8 could flop and .Net could be going away slowly since C++ and Html5/Javascript could be king in mobile is that true ? and that C# is more advanced compared to Java with Linq/Lambda... but not truly as portable if we consider android, etc but Java as a lot going for him too Scala, Clojure, Groovy, JRuby, JPython etc etc so I am lost Please help me, and don't close this right away I really need help and expert advices thanks you very much ANSWER : ElYusubov : thanks for everything please continue with the answers/explanations I just did some native C++ in dos mode in 1998 before Cli and .Net I don't know the STL,Templates, Win32 or COM but I remember a little the concept of memory management and oop etc I already played around a little with C# 1.0 in 2002 but things changed a lot with linq and lambda... I am here because I talked with some experienced programmers and authors of some the best selling programming books like apress wrox and deitel and they told me a few things are likely to happen like .Net could be on his way out because of Html5/Javascript combo could kill xaml and C++ native apps on mobile dev will outperform them by a lot... Secondly ios and android are getting so popular that mobile dev is the future so Objective-C is very hard to ignore so why get tied down in Windows long term (.Net) compared to Java (android)... but again android is very fragmented, they also said Windows 8 RT will give you access to only a small part of the .Net framework... so that's what they think so I don't know which direction to choose I wanted to learn C# & .Net but what if it die off or Windows 8 flop Windows Phone marketshare really can't compare to ios... so I'll be stuck that's why I worry is Java safer long term or more versatile if you want 'cause of the support for android ??

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  • Powershell Remoting: Execute local function on two target servers

    - by icnivad
    I have a function foo on my local Machine. (In my profile, but calling c:\scripts\foo.ps1 would be also OK!) How do i load this on ServerA and ServerB so i can execute the function in the next statement? This is what i tried with no success.. $serverlist = "192.168.20.1", "192.168.20.12" foreach ($item in $serverlist) { New-PSSession -ComputerName "$item" -Credential $cred -Name ($item + "_session") Invoke-Command -ComputerName $item -Credential $cred -filepath scripts:\foo.ps1 Invoke-Command -ComputerName $item -Credential $cred -scriptblock {foo} }

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  • “Play Now” via website vs. download & install

    - by Inside
    I've spent some time looking over the various threads here on GDSE and also on the regular Stackoverflow site, and while I saw a lot of posts and threads regarding various engines that could be used in game development, I haven't seen very much discussion regarding the various platforms that they can be used on. In particular, I'm talking about browser games vs. desktop games. I want to develop a simple 3D networked multiplayer game - roughly on the graphics level of Paper Mario and gameplay with roughly the same level of interaction as a hack & slash action/adventure game - and I'm having a hard time deciding what platform I want to target with it. I have some experience with using C++/Ogre3D and Python/Panda3D (and also some synchronized/networked programming), but I'm wondering if it's worth it to spend the extra time to learn another language and another engine/toolkit just so that the game can be played in a browser window (I'm looking at jMonkeyEngine right now). Is it worth it to go with engines that are less-mature, have less documentation, have fewer features, and smaller communities* just so that a (possibly?) larger audience can be reached? Does it make sense to even go with a web-environment for the kind of game that I want to make? Does anyone have any experiences with decisions like this? (* With the exception of Flash-based engines it seems like most of the other approaches have downsides when compared to what is available for desktop-based environments. I'd go with Flash, but I'm worried that Flash's 3D capabilities aren't mature enough right now to do what I want easily. There's also Unity3D, but I'm not sure how I feel about that at all. It seems highly polished, but requires a plugin to be downloaded for the game to be played -- at that rate I might as well have players download my game.) For simple & short games the Newgrounds approach (go to the site, click "play now", instant gratification) seems to work well. What about for more complex games? Is there a point where the complexity of a game is enough for people to say "OK, I'm going to download and play that"?

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  • Game development: “Play Now” via website vs. download & install

    - by Inside
    Heyo, I've spent some time looking over the various threads here on gamedev and also on the regular stackoverflow and while I saw a lot of posts and threads regarding various engines that could be used in game development, I haven't seen very much discussion regarding the various platforms that they can be used on. In particular, I'm talking about browser games vs. desktop games. I want to develop a simple 3D networked multiplayer game - roughly on the graphics level of Paper Mario and gameplay with roughly the same level of interaction as a hack & slash action/adventure game - and I'm having a hard time deciding what platform I want to target with it. I have some experience with using C++/Ogre3D and Python/Panda3D (and also some synchronized/networked programming), but I'm wondering if it's worth it to spend the extra time to learn another language and another engine/toolkit just so that the game can be played in a browser window (I'm looking at jMonkeyEngine right now). For simple & short games the newgrounds approach (go to the site, click "play now", instant gratification) seems to work well. What about for more complex games? Is there a point where the complexity of a game is enough for people to say "ok, I'm going to download and play that"? Is it worth it to go with engines that are less-mature, have less documentation, have fewer features, and smaller communities* just so that a (possibly?) larger audience can be reached? Does it make sense to even go with a web-environment for the kind of game that I want to make? Does anyone have any experiences with decisions like this? Thanks! (* With the exception of flash-based engines it seems like most of the other approaches have these downsides when compared to what is available for desktop-based environments. I'd go with flash, but I'm worried that flash's 3D capabilities aren't mature enough right now to do what I want easily. There's also Unity3D, but I'm not sure how I feel about that at all. It seems highly polished, but requires a plugin to be downloaded for the game to be played -- at that rate I might as well have players download my game.)

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  • How to copy symlinks to target as normal folders

    - by Marek
    Hi i have a folder with symlinks: marek@marek$ ls -al /usr/share/solr/ razem 36 drwxr-xr-x 5 root root 4096 2010-11-30 08:25 . drwxr-xr-x 358 root root 12288 2010-11-26 12:25 .. drwxr-xr-x 3 root root 4096 2010-11-24 14:29 admin lrwxrwxrwx 1 root root 14 2010-11-24 14:29 conf -> /etc/solr/conf i want to copy it to ~/solrTest but i want to copy files from symlink as well when i try to cp -r /usr/share/solr/ ~/solrTest i will have symlink here: marek@marek$ ls -al ~/solrTest razem 36 drwxr-xr-x 5 root root 4096 2010-11-30 08:25 . drwxr-xr-x 358 root root 12288 2010-11-26 12:25 .. drwxr-xr-x 3 root root 4096 2010-11-24 14:29 admin lrwxrwxrwx 1 root root 14 2010-11-24 14:29 conf -> /etc/solr/conf

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  • Cannot set target directory when extracting an archive using tar

    - by palto
    I'm trying to extract a tar archive to a specific directory. I've tried using -C flag but it doesn't work as expected. Here is the commandline I'm using tar xvf myarchive.tar -C mydirectory/ This gives me a following error: tar: file -C: not present in archive tar: file mydirectory/: not present in archive I've also tried setting the -C flag before the archive file but it just says this: tar xvf -C mydirectory/ myarchive.tar tar: -C: No such file or directory What am I doing wrong? EDIT: tar -tf shows that the tar archive does not have full path names: tar -tf myarchive.tar herareport/ herareport/bin/ ...

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