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  • Domain-Driven-Design question

    - by Michael
    Hello everyone, I have a question about DDD. I'm building a application to learn DDD and I have a question about layering. I have an application that works like this: UI layer calls = Application Layer - Domain Layer - Database Here is a small example of how the code looks: //****************UI LAYER************************ //Uses Ioc to get the service from the factory. //This factory would be in the MyApp.Infrastructure.dll IImplementationFactory factory = new ImplementationFactory(); //Interface and implementation for Shopping Cart service would be in MyApp.ApplicationLayer.dll IShoppingCartService service = factory.GetImplementationFactory<IShoppingCartService>(); //This is the UI layer, //Calling into Application Layer //to get the shopping cart for a user. //Interface for IShoppingCart would be in MyApp.ApplicationLayer.dll //and implementation for IShoppingCart would be in MyApp.Model. IShoppingCart shoppingCart = service.GetShoppingCartByUserName(userName); //Show shopping cart information. //For example, items bought, price, taxes..etc ... //Pressed Purchase button, so even for when //button is pressed. //Uses Ioc to get the service from the factory again. IImplementationFactory factory = new ImplementationFactory(); IShoppingCartService service = factory.GetImplementationFactory<IShoppingCartService>(); service.Purchase(shoppingCart); //**********************Application Layer********************** public class ShoppingCartService : IShoppingCartService { public IShoppingCart GetShoppingCartByUserName(string userName) { //Uses Ioc to get the service from the factory. //This factory would be in the MyApp.Infrastructure.dll IImplementationFactory factory = new ImplementationFactory(); //Interface for repository would be in MyApp.Infrastructure.dll //but implementation would by in MyApp.Model.dll IShoppingCartRepository repository = factory.GetImplementationFactory<IShoppingCartRepository>(); IShoppingCart shoppingCart = repository.GetShoppingCartByUserName(username); //Do shopping cart logic like calculating taxes and stuff //I would put these in services but not sure? ... return shoppingCart; } public void Purchase(IShoppingCart shoppingCart) { //Do Purchase logic and calling out to repository ... } } I've seem to put most of my business rules in services rather than the models and I'm not sure if this is correct? Also, i'm not completely sure if I have the laying correct? Do I have the right pieces in the correct place? Also should my models leave my domain model? In general I'm I doing this correct according DDD? Thanks!

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  • Is there a design pattern for this ?

    - by ytrewq
    I have a component that needs to call a specific service depending on the input it receives. So my component has to look at the input and based on a configuration that says "for this input call this service with this data" needs to call the proper service. The services have a common signature method and a specific one (each). I thought about an abstract class that includes the signatures for all three methods. The implementation for the two services will override all three methods (throwing NotImplementedException for the methods that are not supported by current service). A component that could be initialized with a map (that for each input type will have the type of the service to be called) will also be defined. Do you have a better approach to cope this scenario ?

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  • Object model design choice

    - by spinon
    I am currently working on a ASP.NET MVC reporting application using C#. This is a redesign from a PHP application that was just initially thrown together and is now starting to gain some more traction. SowWe are in the process of reworking the backend to have a more OO approach. One of the descisions I am currently wrestling with is how to structure the domain objects. Since 95% of the site is readonly I am not sure if the typical approaches are practical. Should I create domain objects for the primary pieces of the application (ticket, assignment, assignee) and then create static methods off of these areas to pull the reporting data? Or should I just skip that part and create the chart data classes and have some get method off of these classes? It's not a real big application and currenlty I am the only one developing on it. But I feel torn as to which approach. I feel that the first one is the better choice but maybe overkill given that the majority of uses is for aggregate reporting. Anybody have some good insight on why I should go one way or another?

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  • Looking for an appropriate design pattern

    - by user1066015
    I have a game that tracks user stats after every match, such as how far they travelled, how many times they attacked, how far they fell, etc, and my current implementations looks somewhat as follows (simplified version): Class Player{ int id; public Player(){ int id = Math.random()*100000; PlayerData.players.put(id,new PlayerData()); } public void jump(){ //Logic to make the user jump //... //call the playerManager PlayerManager.jump(this); } public void attack(Player target){ //logic to attack the player //... //call the player manager PlayerManager.attack(this,target); } } Class PlayerData{ public static HashMap<int, PlayerData> players = new HashMap<int,PlayerData>(); int id; int timesJumped; int timesAttacked; } public void incrementJumped(){ timesJumped++; } public void incrementAttacked(){ timesAttacked++; } } Class PlayerManager{ public static void jump(Player player){ players.get(player.getId()).incrementJumped(); } public void incrementAttacked(Player player, Player target){ players.get(player.getId()).incrementAttacked(); } } So I have a PlayerData class which holds all of the statistics, and brings it out of the player class because it isn't part of the player logic. Then I have PlayerManager, which would be on the server, and that controls the interactions between players (a lot of the logic that does that is excluded so I could keep this simple). I put the calls to the PlayerData class in the Manager class because sometimes you have to do certain checks between players, for instance if the attack actually hits, then you increment "attackHits". The main problem (in my opinion, correct me if I'm wrong) is that this is not very extensible. I will have to touch the PlayerData class if I want to keep track of a new stat, by adding methods and fields, and then I have to potentially add more methods to my PlayerManager, so it isn't very modulized. If there is an improvement to this that you would recommend, I would be very appreciative. Thanks.

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  • Web hosting for multiple web sites providing system isolation

    - by Justin
    We have a small number of projects where we expect the client will not be maintaining the installed versions of applications we install to power the site (such as Drupal). Given that an important part of security is keeping things updated, we don't want to host these projects on our Plesk-powered dedicated servers that currently host lots of our other client's websites. Our goal is to find a host where we can deploy isolated instances (be these slices, virtual servers, grid servers, etc) for each individual (or groups of 2-3) web sites as we need them. These instances would be completely separate, so that if one web site were hacked it would not impact any other site. Typical hosting requirements: Linux Apache PHP 5 MySQL Supports Drupal Ability to setup a cron task (but we don't need SSH access) Daily backups Virtualized/cloud hosting (we want to avoid shared) Pricing per site is around $25/month OS is patched automatically Some options we have considered but won't work: MediaTemple: Two major data center-wide security incidents and recent downtime foster doubt about this host's technical ability. Slicehost: This would require us to manage the entire server, which we don't want to do. Rackspace Cloud Sites (formerly Mosso): No backup options. Do you have any recommended hosting options for given these requirements?

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  • How to program for constraints/rules

    - by Gaurav
    First the background, during interviews in the past, many times I have been asked to design some or other variation of card game as programming puzzle, and I have tried to design it in OO way, but I have never been satisfied with my solutions. However it was not until recently that I realized that I had been approaching the problem from the wrong direction. Specifically I was trying to solve the problem by modeling individual card as an object. Problem with this is individual cards don't have any non-trivial intrinsic behavior and therefore are not suitable (or primary) candidate as objects. What is interesting and important about cards are rules and constraints, such as there could be only four suits, or only thirteen cards in each suit. Of course, then there are any number of rules for games. So my questions are Are there any idioms/constructs/patterns to program for rules & constraints. How many in 1 can be applied in conjunction with OO paradigm.

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  • Catering for client's web-hosting needs, minus the headaches ?

    - by julien
    I'll be trying to sell my Ruby on Rails development skills to small local businesses. It seems I'd be shooting myself in the foot if I couldn't manage to put their apps into production, in fact catering for this would be a selling point. However, I do not want to bill every client monthly for the cost of their hosting, they would have to be the contract holders with the hosting service, and I'd only consult if they needed technical help when scaling. I've looked on one hand at cloud platforms, like engine yard, which seem like they would be too costly for the smaller clients, and on the other hand at vps providers which seem they would not be client friendly enough. Has anyone faced the same issue and come up with a decent solution ?

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  • Advice on designing a robust program to handle a large library of meta-information & programs

    - by Sam Bryant
    So this might be overly vague, but here it is anyway I'm not really looking for a specific answer, but rather general design principles or direction towards resources that deal with problems like this. It's one of my first large-scale applications, and I would like to do it right. Brief Explanation My basic problem is that I have to write an application that handles a large library of meta-data, can easily modify the meta-data on-the-fly, is robust with respect to crashing, and is very efficient. (Sorta like the design parameters of iTunes, although sometimes iTunes performs more poorly than I would like). If you don't want to read the details, you can skip the rest Long Explanation Specifically I am writing a program that creates a library of image files and meta-data about these files. There is a list of tags that may or may not apply to each image. The program needs to be able to add new images, new tags, assign tags to images, and detect duplicate images, all while operating. The program contains an image Viewer which has tagging operations. The idea is that if a given image A is viewed while the library has tags T1, T2, and T3, then that image will have boolean flags for each of those tags (depending on whether the user tagged that image while it was open in the Viewer). However, prior to being viewed in the Viewer, image A would have no value for tags T1, T2, and T3. Instead it would have a "dirty" flag indicating that it is unknown whether or not A has these tags or not. The program can introduce new tags at any time (which would automatically set all images to "dirty" with respect to this new tag) This program must be fast. It must be easily able to pull up a list of images with or without a certain tag as well as images which are "dirty" with respect to a tag. It has to be crash-safe, in that if it suddenly crashes, all of the tagging information done in that session is not lost (though perhaps it's okay to loose some of it) Finally, it has to work with a lot of images (10,000) I am a fairly experienced programmer, but I have never tried to write a program with such demanding needs and I have never worked with databases. With respect to the meta-data storage, there seem to be a few design choices: Choice 1: Invidual meta-data vs centralized meta-data Individual Meta-Data: have a separate meta-data file for each image. This way, as soon as you change the meta-data for an image, it can be written to the hard disk, without having to rewrite the information for all of the other images. Centralized Meta-Data: Have a single file to hold the meta-data for every file. This would probably require meta-data writes in intervals as opposed to after every change. The benefit here is that you could keep a centralized list of all images with a given tag, ect, making the task of pulling up all images with a given tag very efficient

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  • What are some best practices for cookie based web authentication?

    - by rdasxy
    I'm working on a small side project using CGI and Python (scalability is not an issue and it needs to be a VERY simple system. I was thinking of implementing authentication using cookies, and was wondering if there were any established best practices. When the user successfully authenticates, I want to use cookies to figure out who is logged on. What, according to the best practices, should be stored in such a cookie?

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  • Why use link classes in oql instead of classes that contain links

    - by Isaac
    itop abstracts its very complex database design with an object query language (oql). For this there are classes definded, like 'Ticket' and 'Server'. Now a Ticket usually is linked to a Server. In my naive way I would give the Ticket class an attribute 'affected_server_list', where I could reference the affected servers. itop does it different: neither Servers nor Tickets know of each other. Instead there is a class 'linkTicketToServer', which provides the link between the two. The first thing I noticed is that it makes oql queries more complex. So I wondered why they designed it this way. One thing that occured to me is that it allows for more flexiblity, in that I can add links without modifying the original classes. Is this allready why one would implement it this way, or are there other reasons for this kind of design?

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  • Putting altered social media logo icons on my website, can I get sued?

    - by Håkan Bylund
    I would say most websites with a somewhat thought-through graphical design use social media icons (i.e twitter, facebook, youtube, et.c) which are altered to fit the theme and design of the site. Now, my boss insist we only use the ones provided by say facebook or twitter themselfes (in fear of getting sued or lose credability), but sometimes it just doesnt look very good on the site. What is the common practice for these things? What do you risk by using an altered logo? What should I tell my boss? I'll provide a few examples, what'd happen if I put any of these on a site?

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  • Whatchamacallit: You know how there are breadcrumbs and sliders and whatnot

    - by Richard
    What do you call it when a web site (especially corporate/retail) has a series of rows with thumbnails, each with a little caption/description beneath explaining some benefit or feature of a product or service. Is there a name for this? I'm building a theme that incorporates this kind of design and I was hoping there is some kind of shorthand for this design feature. If you don't know what I'm talking about, check out one of the links below. http://themeforest.net/item/revolution-minimalist-business-html-template/full_screen_preview/2295335 http://themes.two2twelve.com/preview?theme=freshserve

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  • Exposing warnings\errors from data objects (that are also list returned)

    - by Oren Schwartz
    I'm exposing Data objects via service oriented assembly (which on future usages might become a WCF service). The data object is tree designed, as well as formed from allot of properties.Moreover, some services return one objects, others retrieve a list of them (thus disables throwing exceptions). I now want to expose data flow warnings and wondering what's the best way to do it having to things to consider: (1) seperation (2) ease of access. On the one hand, i want the UI team to be able to access a fields warnings (or errors) without having them mapping the field names to an external source but on the other hand, i don't want the warnings "hanged" on the object itself (as i don't see it a correct design). I tought of creating a new type of wrapper for each field, that'll expose events and they'll have to register the one's they care about (but totally not sure) I'll be happy to hear your thoughts. Could you please direct me to a respectful design pattern ? what dp will do best here ? Thank you very much!

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  • Algorithm to Solve Most of a Problem

    - by Mike G
    I need an Algorithm/Design Pattern that allows me to try to get the maximum number of rules followed. So I have a couple teams and I need to pair them with a referee and against each other into a round robin. There a rules on who can compete with who and who can judge who so I need to find the configuration that satisfies the most of these. Some rules are more important than others and are "worth more" when evaluating "what satisfies the most of them" There probably isn't a algorithm for this, but is there a design pattern that could help me maximize my chances of finding this configuration?

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  • How to avoid code duplication for a system which has logic that may change year wise?

    - by aravind
    What would be the way to design a system which has logic that may change year wise? There is an application which conducts online exams. There are five questions for a particular subject. The questions may (or may not) change year wise. As per my current design, the questions in database are stored year wise. There are some year specific code logic as well. In order to enable the application for another year, the year specific database records and code will be copied or duplicated. How to avoid this code duplication?

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  • Le W3C présente Web cryptography API, une norme pour améliorer la sécurité des applications Web

    Le W3C présente Web cryptography API une norme pour améliorer la sécurité des applications Web La sécurité est un aspect important dans le cycle de développement d'une application. Les développeurs ont souvent recours à des outils tiers ou doivent développer au prix de nombreux efforts leurs propres fonctionnalités de cryptographie. Le W3C (World Wide Web Consortium), l'organisme de normalisation des standards du Web ouvert, travaille actuellement sur un standard qui vise à améliorer la sécurité des applications Web tout en facilitant la tâche du développeur. L'organisme vient de publier un premier brouillon (draft) pour l'API Web cryptography. Le projet a...

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  • Using packages (gems, eggs, etc.) to create decoupled architectures

    - by Juan Carlos Coto
    The main issue Seeing the good support most modern programming platforms have for package management (think gem, npm, pip, etc), does it make sense to design an application or system be composed of internally developed packages, so as to promote and create a loosely coupled architecture? Example An example of this would be to create packages for database access, as well as for authentication and other components of the system. These, of course, use external packages as well. Then, your system imports and uses these packages - instead of including their code within its own code base. Considerations To me, it seems that this would promote code decoupling and help maintainability, almost in a Web-based-vs.-desktop-application kind of way (updates are applied almost automatically, single code base for single functionality, etc.). Does this seem like a rational and sane design concept? Is this actually used as a standard way of structuring applications today? Thanks very much!

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  • Autocomplete or Select box? (design problem)

    - by Craig Whitley
    I'm working on a comparison website, so needless to say the search function is the primary feature of the site. I have two input text boxes and a search button. At the moment, the input text boxes use Ajax to query the database and show a drop-down box, but I'm wondering if it would be more intuitive to use a select box instead? The second box is dependant on the first, as when the first is selected theres another ajax query so only the available options for the first selection appear in the autocomplete box. Autocomplete Pros: - "Feels" right? - Looks more appealing than a select box (css design)? Cons: - the user has to be instructed on how to use the search (made to think?) - Only really works off the bat with javascript enabled. - The user may get confused if they type in what they want and no box appears (i.e., no results) Select Box Pros: - Can bring up the list of options / know whats there from the outset. - We use select boxes every day (locations etc.) so we're used to how they work. (more intuitive?) Cons: - Can look a little unaesthetic when theres too many options to choose from. I'm thinking maybe at most around 100 options for my site over time. Any thoughts on how I could go about this would be appreciated!

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  • tdd is about design not verification what does it concretely mean?

    - by sigo
    I've been wondering about this. What do we exactly mean by design and verification. Should I just apply tdd to make sure my code is SOLID and not check is correct external behaviour ? Should I use Bdd for the correct behaviour part ? Where I get confused also is regarding TDD code katas, to me they looked like more about verification than design... shouldn't they be called bdd katas instead of tdd katas? I reckon that for example uncle bob bowling kata leads in the end to a simple and nice internal design but I felt that most of the process was more around vérification than design. Design seemed to be a side effect of testing incrementally the external behaviour. I didnt feel so much that we were focusing most of our efforts on design but more on vérification. While normally we are told the contrary, that in TDD, verification is a side effect, design is the main purpose. So my question is what should i focus exactly on when i do tdd: SOLID, external Api usability, what else...? And how can I do that without being focused on verification ? What do you guys focus your energy on when you are practicing TDD ?

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  • "TDD is about design, not verification"; concretely, what does that mean?

    - by sigo
    I've been wondering about this. What do we exactly mean by design and verification. Should I just apply TDD to make sure my code is SOLID and not check if it's external behaviour is correct? Should I use BDD for verifying the behaviour is correct? Where I get confused also is regarding TDD code Katas, to me they looked like more about verification than design; shouldn't they be called BDD Katas instead of TDD Katas? I reckon that for example the Uncle Bob bowling Kata leads in the end to a simple and nice internal design but I felt that most of the process was centred more around verification than design. Design seemed to be a side effect of testing the external behaviour incrementally. I didn't feel so much that we were focusing most of our efforts on design but more on verification. While normally we are told the contrary, that in TDD, verification is a side effect, design is the main purpose. So my question is what should I focus on exactly, when I do TDD: SOLID, external API usability, or something else? And how can I do that without being focused on verification? What do you guys focus your energy on when you are practising TDD?

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  • How to deploy Java Web Application in Hostgator?

    - by Mujahid
    I have a Java Web application and I have a VPS hosting bought from Hostgator in which recently the tomcat has been installed. But I couldn't find a way to deploy my application and I talked with more than 3 Hostgator technical agents and none of them know how to deploy the Java application in tomcat in Hostgator server and they say they don't give support for hosting Java application. Does anyone have deployed any Java application in hostgator server? If you know please help me to host my application.

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  • How to Consume a WebService(created by C#) using Https protocol

    - by Navaneeth A Krishnan
    I'm developing a small project, that is an C# web service, i did that but now i want to run the web service using the protocol HTTPS, for that i have installed web authentication certificate in my system and my IIS 5.1 server is running under HTTPS protocol(i have configured in that directory security) But now i want to invoke the web service using the HTTPS protocol, somebody told that, i need to modify the WSDL file for that web service but i don't know how to do it... now my service url is like this.... http://localhost:2335/SWebService.asmx here i would like to use https instead of http

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  • How to practice object oriented programming?

    - by user1620696
    I've always programmed in procedural languages and currently I'm moving towards object orientation. The main problem I've faced is that I can't see a way to practice object orientation in an effective way. I'll explain my point. When I've learned PHP and C it was pretty easy to practice: it was just matter of choosing something and thinking about an algorithm for that thing. In PHP for example, it was matter os sitting down and thinking: "well, just to practice, let me build one application with an administration area where people can add products". This was pretty easy, it was matter of thinking of an algorithm to register some user, to login the user, and to add the products. Combining these with PHP features, it was a good way to practice. Now, in object orientation we have lots of additional things. It's not just a matter of thinking about an algorithm, but analysing requirements deeper, writing use cases, figuring out class diagrams, properties and methods, setting up dependency injection and lots of things. The main point is that in the way I've been learning object orientation it seems that a good design is crucial, while in procedural languages one vague idea was enough. I'm not saying that in procedural languages we can write good software without design, just that for sake of practicing it is feasible, while in object orientation it seems not feasible to go without a good design, even for practicing. This seems to be a problem, because if each time I'm going to practice I need to figure out tons of requirements, use cases and so on, it seems to become not a good way to become better at object orientation, because this requires me to have one whole idea for an app everytime I'm going to practice. Because of that, what's a good way to practice object orientation?

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  • Is there a good example of the difference between practice and theory?

    - by a_person
    There has been a lot of posters advising that the best way to retain knowledge is to apply it practically. After ignoring said advice for several years in a futile attempt to accumulate enough theoretical knowledge to be prepared for every possible case scenario, the process which lead me to assembling a library that's easily worth ~6K, I finally get it. I would like to share my story in the hopes that others will avoid taking the same route that was taken by me. I've selected graphical format (photos with caption to be exact) as my media. Help me with your ideas, maybe a fragment of code, or other imagery that would convey a message of the inherent difference between practice and theory.

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