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  • C++ design related question

    - by Kotti
    Hi! Here is the question's plot: suppose I have some abstract classes for objects, let's call it Object. It's definition would include 2D position and dimensions. Let it also have some virtual void Render(Backend& backend) const = 0 method used for rendering. Now I specialize my inheritance tree and add Rectangle and Ellipse class. Guess they won't have their own properties, but they will have their own virtual void Render method. Let's say I implemented these methods, so that Render for Rectangle actually draws some rectangle, and the same for ellipse. Now, I add some object called Plane, which is defined as class Plane : public Rectangle and has a private member of std::vector<Object*> plane_objects; Right after that I add a method to add some object to my plane. And here comes the question. If I design this method as void AddObject(Object& object) I would face trouble like I won't be able to call virtual functions, because I would have to do something like plane_objects.push_back(new Object(object)); and this should be push_back(new Rectangle(object)) for rectangles and new Circle(...) for circles. If I implement this method as void AddObject(Object* object), it looks good, but then somewhere else this means making call like plane.AddObject(new Rectangle(params)); and this is generally a mess because then it's not clear which part of my program should free the allocated memory. ["when destroying the plane? why? are we sure that calls to AddObject were only done as AddObject(new something).] I guess the problems caused by using the second approach could be solved using smart pointers, but I am sure there have to be something better. Any ideas?

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  • Google Maps API v3 - infoWindows all have same content

    - by paulriedel
    Hello, I've been having problems with the infoWindows and Google Maps API v3. Initially, I've ran into the problem that everyone else has of closing infoWindows when opening a new one. I thought to have solved the problem by defining "infowindow" beforehand. Now they close when I click on a new marker, but the content is the same. How should I re-structure my code to make sure the content is the right one each time - and only one infoWindow is open at a given time? Thank you! Paul var allLatLngs = new Array(); var last = 0; var infowindow; function displayResults(start, count){ if(start === undefined){ start = last; } if(count === undefined){ count = 20; } jQuery.each(jsresults, function(index, value) { if(index >= start && index < start+count){ var obj = jQuery.parseJSON(value); $("#textresults").append(index + ": <strong>" + obj.name + "</strong> " + Math.round(obj.distanz*100)/100 + " km entfernt" + "<br/>"); var myLatlng = new google.maps.LatLng(obj.geo_lat, obj.geo_lon); allLatLngs.push(myLatlng); var contentString = '<strong>'+obj.name+'</strong>'; infowindow = new google.maps.InfoWindow({ content: contentString }); var marker = new google.maps.Marker({ position: myLatlng, //title:"Hello World!" }); marker.setMap(map); google.maps.event.addListener(marker, 'click', function() { if (infowindow) { infowindow.close(map,marker); } infowindow.open(map,marker); }); } }); last = start+count;

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  • How to refresh/redraw the screen (not the program window)

    - by mohrphium
    I'm having a bit of a hard time figuring out, how to remove a drawn ellipse after it has been drawn somewhere else. I need a circle to follow my mouse all the time and this is all the program should do. I get the mousepositions and draw my circle but how can I remove the last one? #include <Windows.h> #include <iostream> void drawRect(int a1, int a2){ HDC screenDC = ::GetDC(0); //Draw circle at mouse position ::Ellipse(screenDC, a1, a2+5, a1+9, a2+14); ::ReleaseDC(0, screenDC); //::InvalidateRect(0, NULL, TRUE); //<- I tried that but then everything flickers //Also, the refresh rate is not fast enough... still some circles left } int main(void) { int a1; int a2; bool exit=false; while (exit!=true) { POINT cursorPos; GetCursorPos(&cursorPos); float x = 0; x = cursorPos.x; float y = 0; y = cursorPos.y; a1=(int)cursorPos.x; a2=(int)cursorPos.y; drawRect(a1, a2); } } I am working with graphics and all that stuff for the first time. Im kinda stuck here... once again. Thanks.

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  • Selenium Webdriver Java - looking for alternatives for Actions and Robot when performing drag-and-drop

    - by Ja-ke Alconcel
    I first tried Actions class and the drag-and-drop does work on different elements, however it was unable to locate the a specific draggable element on it's exact screen/webpage position. Here's the code I've used: Point loc = driver.findElement(By.id("thiselement")).getLocation(); System.out.println(loc); WebElement drag = driver.findElement(By.id("thiselement")); Actions test = new Actions(driver); test.dragAndDropBy(drag, 0, 60).build().perform(); I checked the element with it's pixel location and it prints (837, -52), which was somewhere on top of the webpage and was pixels away from the actual element. Then I tried using the Robot class and works perfectly fine on my script, but can only provide constant successful runs on a single test machine, running it with a different machine with different screen resolution and screen size will render the script to fail due to the dependency of Robot on the pixel location of the element. The sample code of the Robot script I'm using: Robot dragAndDrop = new Robot(); dragAndDrop.mouseMove(945, 166); //actual pixel location of the draggable element dragAndDrop.mousePress(InputEvent.BUTTON1_MASK); sleep(3000); dragAndDrop.mouseMove(945, 226); dragAndDrop.mouseRelease(InputEvent.BUTTON1_MASK); sleep(3000); Is there any alternative for Actions and Robot to automate drag-and-drop? Or maybe a help on working the script to work on Actions as I really can't use Robot. Thanks in advance.

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  • Detect and handle, or override, clicks on a navigation bar

    - by Henrik Erlandsson
    I have an app where I've pushed two items onto the navigation bar. The top item, which ends up as a 'back' button, should have the function to jump all the way back to the start page, which is a list of web news. The other one simply displays a logo. The boss wants a navigation bar look and feel but with a simple function, so the user can click around the news site, but always be able to jump to the news list page with just the one click. Is the only option to create a fixed navbar with two items in IB, so that I can connect an outlet to the clickable item - or is there some way to intercept clicks to the navbar to make a requestURL? touchesBegan or touchUpInside would be fine, but I've found no way of implementing that so far. It's okay if the whole navbar is clickable, I just need some hint how to make it happen. Add a transparent UIlabel on top and detect clicks for that, maybe? A bonus would be to hide the item in the 'back' position without popping it from the stack.

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  • Div at bottom of window and adaptable height div

    - by Rob
    Is there a way to get a div to always be at the bottom of the window, and another div to change its height to fill any space that it leaves, and that div will scroll if its content is too long. (I never want the window to scroll). This is best illustrated by a picture: The green div will always put itself at the bottom of the window, and the orange div will fill the gap. When the window is smaller, like in the right hand image, the orange div will be smaller and will scroll. The green div can be toggled. Sometimes the green div will have display: none, and then the orange div will stretch to the bottom. When the green div has display: block again, it will look like the picture again. It has to work in IE6. So far I can get the green div to go to the bottom by: position: absolute; bottom: 0; But I don't know how to get the orange div to do what I want.

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  • Why is my Scala function returning type Unit and not whatever is the last line?

    - by Andy
    I am trying to figure out the issue, and tried different styles that I have read on Scala, but none of them work. My code is: .... val str = "(and x y)"; def stringParse ( exp: String, pos: Int, expreshHolder: ArrayBuffer[String], follow: Int ) var b = pos; //position of where in the expression String I am currently in val temp = expreshHolder; //holder of expressions without parens var arrayCounter = follow; //just counts to make sure an empty spot in the array is there to put in the strings if(exp(b) == '(') { b = b + 1; while(exp(b) == ' '){b = b + 1} //point of this is to just skip any spaces between paren and start of expression type if(exp(b) == 'a') { temp(arrayCounter) = exp(b).toString; b = b+1; temp(arrayCounter)+exp(b).toString; b = b+1; temp(arrayCounter) + exp(b).toString; arrayCounter+=1} temp; } } val hold: ArrayBuffer[String] = stringParse(str, 0, new ArrayBuffer[String], 0); for(test <- hold) println(test); My error is: Driver.scala:35: error: type mismatch; found : Unit required: scala.collection.mutable.ArrayBuffer[String] ho = stringParse(str, 0, ho, 0); ^one error found When I add an equals sign after the arguments in the method declaration, like so: def stringParse ( exp: String, pos: Int, expreshHolder: ArrayBuffer[String], follow: Int ) ={....} It changes it to "Any". I am confused on how this works. Any ideas? Much appreciated.

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  • template warnings and error help, (gcc)

    - by sil3nt
    Hi there, I'm working on an container class template (for int,bool,strings etc), and I've been stuck with this error cont.h:56: error: expected initializer before '&' token for this section template <typename T> const Container & Container<T>::operator=(const Container<T> & rightCont){ what exactly have I done wrong there?. Also not sure what this warning message means. cont.h:13: warning: friend declaration `bool operator==(const Container<T>&, const Container<T>&)' declares a non-template function cont.h:13: warning: (if this is not what you intended, make sure the function template has already been declared and add <> after the function name here) -Wno-non-template-friend disables this warning at this position template <typename T> class Container{ friend bool operator==(const Container<T> &rhs,const Container<T> &lhs); public:

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  • Why isn't this company contacting me? [closed]

    - by Alan
    I had a phone screen the other day with a company that I really want to work for. It went pretty well, based on cues from the HR person, such as "Next step we're going to send you a programming test," and "Well, before I get ahead of myself, do you want to continue the interviewing process." and "We'll send out the test later this afternoon. It doesn't sound like you'll have trouble with it, but I want to be honest we do have a high failure rate on it." The questions asked weren't technical, just going down my resume, and talking about the work I've done, and how it relates to the position. Nothing I couldn't talk through. This was last Thursday. It's now Tuesday, and haven't received the test yet. I sent a follow up email yesterday to the lady who interviewed me, but haven't gotten a response. Anyone had a similar experience? Am I reading too much into this? Or was I off the mark by thinking I had moved on to the next step in the interview process. Since this is a company I really want to work for, I'm driving myself insane enumerating all the various what-if scenarios.

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  • OpenGL fast texture drawing with vertex buffer objects. Is this the way to do it?

    - by Matthew Mitchell
    Hello. I am making a 2D game with OpenGL. I would like to speed up my texture drawing by using VBOs. Currently I am using the immediate mode. I am generating my own coordinates when I rotate and scale a texture. I also have the functionality of rounding the corners of a texture, using the polygon primitive to draw those. I was thinking, would it be fastest to make a VBO with vertices for the sides of the texture with no offset included so I can then use glViewport, glScale (Or glTranslate? What is the difference and most suitable here?) and glRotate to move the drawing position for my texture. Then I can use the same VBO with no changes to draw the texture each time. I could only change the VBO when I need to add coordinates for the rounded corners. Is that the best way to do this? What things should I look out for while doing it? Is it really fastest to use GL_TRIANGLES instead of GL_QUADS in modern graphics cards? Thank you for any answer.

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  • Looking for the log file on iPhone

    - by zp26
    Hi, I have a problem. I have the code below for save a data on file. I build my app on the device, and run. The result variable is TRUE, but i don't find the file on the my iPhone device. Can you help me? Thank and sorry for my english XP -(void)saveXML:(NSString*)name:(float)x:(float)y:(float)z{ NSMutableData *data = [NSMutableData data]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [archiver setOutputFormat:NSPropertyListXMLFormat_v1_0]; [archiver encodeFloat:x forKey:@"x"]; [archiver encodeFloat:y forKey:@"y"]; [archiver encodeFloat:z forKey:@"z"]; [archiver encodeObject:name forKey:@"name"]; [archiver finishEncoding]; NSString* filePath = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent:@"XML Position"]; BOOL result = [data writeToFile:filePath atomically:YES]; if(result) [self updateTextView:@"success"]; [archiver release]; }

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  • CSS3PIE issues in IE6 and 8

    - by Gordon
    I'm using CSS3PIE to apply some rounded corners to elements in Internet Explorer that will get them by stylesheet in other browsers. I've run into some issues with it though. In IE8, I discovered that any element that had the PIE behaviour would behave strangely. The container would jump a few pixels to the right, but the content would stay in its original position, giving the appearance that the content had all shifted left relative to its container. This would be especially problematic on elements with no or small amounts of padding. I was able to hack my way around the problem in IE8 by using X-UA-Compatible, but I'd rather avoid this solution if at all possible. I don't have access to IE9 for testing but my understanding hacks like PIE aren't necessary and it would be wasteful to force a compatibility mode in a browser that doesn't need it. I have worse issues in IE6, with the PIE layout breaking down completely on a list that is set up to use display:inline; zoom:1; list items (to simulate inline-block, which works in IE8 and the other browsers). Here the borders of the list items get rendered in completely the wrong place. So ideally, I'd like to have PIE work properly in IE6, and in IE8 without having to resort to compatibility mode. As far as IE6 goes, a graceful fallback where PIE is just not applied will do. IE7 is the only browser where the page displays as intended. I can't provide an example page just at the moment unfortunately, I can add one later though. Follow up: Here are some screen grabs made with IE Tester. I'm hoping they will make things a little more clear for everybody. As you can see, IE7 is fine. However, in IE8, the containers are offset to the left relative to their content, and in IE6 the list elements (with the rounded 1 pixel border) are a complete mess! Full size versions for IE8, IE7 and IE6 are also available

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  • iphone - why is this flip animation using layers not working?

    - by Digital Robot
    I would like to make an animation that goes like this: imagine a picture sitting on a shelve. It drops from the shelve and as it falls it rotates along the horizontal axis and translates along the vertical axis. I would like to do this with perspective and the back side should be the image reversed, like the picture is a kind of slide. I have done this: CALayer* layer = myImageView.layer; layer.doubleSided = YES; CAKeyframeAnimation* animationTransform = [CAKeyframeAnimation animationWithKeyPath:@"transform"]; CATransform3D startTransform = CATransform3DIdentity; CATransform3D endTransform = CATransform3DTranslate (layer.transform, 0.0f, 200.0f, 0.0f); endTransform = CATransform3DRotate (endTransform, degreesToRadian(350.0f), 1.0f, 0.0f, 0.0f); endTransform.m34 = 1.0 / -500; NSArray *values = [NSArray arrayWithObjects: [NSValue valueWithCATransform3D:startTransform], [NSValue valueWithCATransform3D:endTransform], nil]; [animationTransform setValues:values]; NSArray *tempos = [NSArray arrayWithObjects: [NSNumber numberWithFloat:0.0f], [NSNumber numberWithFloat:0.7f], nil]; [animationTransform setKeyTimes:tempos]; NSArray *timing = [NSArray arrayWithObjects: [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut], nil]; [animationTransform setTimingFunctions:timing]; animationTransform.fillMode = kCAFillModeRemoved; animationTransform.removedOnCompletion = YES; animationTransform.repeatCount = 1; animationTransform.duration = 3.7f; animationTransform.cumulative = YES; the result of this has nothing to do with anything. The result is: the image translates down an inch on the screen and then up half inch. Then it disappears and appears at its starting position again. What am I missing? thanks

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  • View results of affine transform

    - by stckjp
    I am trying to find out the reason why when I apply affine transformations on an image in OpenCV, the result of it is not visible in the preview window, but the entire window is black.How can I find workaround for this problem so that I can always view my transformed image (the result of the affine transform) in the window no matter the applied transformation? Update: I think that this happens because all the transformations are calculated with respect to the origin of the coordinate system (top left corner of the image). While for rotation I can specify the center of the rotation, and I am able to view the result, when I perform scaling I am not able to control where the transformed image goes. Is it possible to somehow move the coordinate system to make the image fit in the window? Update2: I have an image which contains only ROI at some position in it (the rest of the image is black), and I need to apply a set of affine transforms on it. To make things simpler and to see the effect of each individual transform, I applied each transform one by one. What I noticed is that, whenever I move (translate) the image such that the center of the ROI is in the center of the coordinate system (top left corner of the view window), all the affine transforms perform correctly without moving. However, by translating the center of ROI at the center of the coordinate system, the upper and the left part of the ROI remain cut out of the current view window. If I move ROI's central point to another point in the view window (for example the window center), an affine transform of type: A=[a 0 0; 0 b 0] (A is 2x3 matrix, parameter of the warpAffine function) moves the image (ROI), outside of the view window (which doesn't happen if the ROI's center is in the top-left corner). How can I modify the affine transform so the image doesn't move out of its place (behaves the same way as when the ROI center is in the center of the coordinate system)?

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  • ZF2 - How to use the Hydrator/exchangeArray() to populate a nested object

    - by Dominic Watson
    I've got an object with values that are stored in my database. My object also contains another object which is stored in the database using just the ID of it (foreign key). http://framework.zend.com/manual/2.0/en/modules/zend.stdlib.hydrator.html Before the Hydrator/exchangeArray functionality in ZF2 you would use a Mapper to grab everything you need to create the object. Now I'm trying to eliminate this extra layer by just using Hydration/exchangeArray to populate my objects but am a bit stuck on creating the nested object. Should my entity have the Inner object's table injected into it so I can create it if the ID of it is passed to my 'exchangeArray' ? Here are example entities as an example. // Village id, name, position, square_id // Map Square id, name, type Upon sending square_id to my Village's exchangeArray() function. It would get the mapTable and use hydrator to pull in the square using the ID I have. It doesn't seem right to be to have mapper instances inside my entity as I thought they should be disconnected from anything but it's own entity specific parameters and functionality?

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  • "reset" cells after changing orientation

    - by Christian
    Hi, I added the interfaceOrientation to my app. It works fine concerning the views. Some of the table-cells I defined by CGRects to position the text in the cell. In portrait-mode the cell is 300px long, in landscape-mode 420px. I use the following code to change the CGRects depending the orientation: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { if (self.interfaceOrientation == UIDeviceOrientationPortrait) { NSString *currentLanguage = [[NSString alloc] initWithContentsOfFile:[NSHomeDirectory() stringByAppendingPathComponent:@"/Documents/sprache.txt"]]; static NSString *TableViewTableCellIdentifier = @"TableViewTableCellIdentifier"; UITableViewCell *cell = (UITableViewCell *) [tableView dequeueReusableCellWithIdentifier:TableViewTableCellIdentifier]; CGRect cellRect = CGRectMake(0, 0, 300, 175); cell.backgroundColor = [UIColor darkGrayColor]; cell = [[[UITableViewCell alloc] initWithFrame:cellRect reuseIdentifier:TableViewTableCellIdentifier] autorelease]; CGRect keyLabelRect = CGRectMake(0, 5, 5, 20); UILabel *keyLabel = [[UILabel alloc]initWithFrame:keyLabelRect]; keyLabel.tag = 100;......... } else { NSString *currentLanguage = [[NSString alloc] initWithContentsOfFile:[NSHomeDirectory() stringByAppendingPathComponent:@"/Documents/sprache.txt"]]; static NSString *TableViewTableCellIdentifier = @"TableViewTableCellIdentifier"; UITableViewCell *cell = (UITableViewCell *) [tableView dequeueReusableCellWithIdentifier:TableViewTableCellIdentifier]; CGRect cellRect = CGRectMake(0, 0, 450, 175); cell.backgroundColor = [UIColor darkGrayColor]; cell = [[[UITableViewCell alloc] initWithFrame:cellRect reuseIdentifier:TableViewTableCellIdentifier] autorelease]; CGRect keyLabelRect = CGRectMake(0, 5, 5, 20); UILabel *keyLabel = [[UILabel alloc]..... My problem is, when the table is visible and the orientation is changed, I need to scroll to see the new "layout". How can I manage to "reload" the view after changing the orientation?

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  • How to make Firefox extension auto install in nav bar?

    - by S M
    I'm working on a Firefox extension. I'd like to make it auto-install in the far right position on the nav bar when a user installs it. As it stands, a user has to go to View Toolbars Customize... and drag the extension to the nav bar once it's installed. I'd like to eliminate this step. The extension is here: http://madan.org/tickertool The XUL for my extension looks basically like this and it overlays browser.xul: <overlay id="my-ext-overlay" ... > <toolbarpalette id="BrowserToolbarPalette"> <toolbaritem id="my-ext-container" ... > <toolbarbutton id="my-ext-customize-image" ... /> <textbox id="my-ext-textbox" ... /> <hbox id="my-ext-buttons"> <image id="my-ext-button1" ... /> <image id="my-ext-button2" ... /> <image id="my-ext-button3" ... /> </hbox> </toolbaritem> </toolbarpalette> </overlay> I've seen code here ( https://developer.mozilla.org/en/Code_snippets/Toolbar ) that supposedly does what I'm looking for, but this code is if your extension is just a single button and I can't get it to work for me. The answer to my question is likely some modification of this code, but I haven't figured it out.

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  • On XP, how do I get the tooltip to appear above a transclucent form?

    - by Daniel Stutzbach
    I have an form with an Opacity less then 1.0. I have a tooltip associated with a label on the form. When I hover the mouse over the label, the tooltip shows up under the form instead of over the form. If I leave the Opacity at its default value of 1.0, the tooltip correctly appears over the form. However, my form is obviously no longer translucent. ;-) I have tried manually adjusting the position of the ToolTip with SetWindowPos() and creating a ToolTip "by hand" using CreateWindowEx(), but the problem remains. This makes me suspect its a Win32 API problem, not a problem with the Windows Forms implementation that runs on top of Win32. Why does the tooltip appear under the form, and, more importantly, how can I get it to appear over the form where it should? Edit: this appears to be an XP-only problem. Vista and Windows 7 work correctly. I'd still like to find a workaround to get the tooltip to appear above the form on XP. Here is a minimal program to demonstrate the problem: using System; using System.Windows.Forms; public class Form1 : Form { private ToolTip toolTip1; private Label label1; [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } public Form1() { toolTip1 = new ToolTip(); label1 = new Label(); label1.Location = new System.Drawing.Point(105, 127); label1.Text = "Hover over me"; label1.AutoSize = true; toolTip1.SetToolTip(label1, "This is a moderately long string, " + "designed to be very long so that it will also be quite long."); ClientSize = new System.Drawing.Size(292, 268); Controls.Add(label1); Opacity = 0.8; } }

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  • Open an Emacs buffer when a command tries to open an editor in shell-mode

    - by Chris Conway
    I like to use Emacs' shell mode, but it has a few deficiencies. One of those is that it's not smart enough to open a new buffer when a shell command tries to invoke an editor. For example with the environment variable VISUAL set to vim I get the following from svn propedit: $ svn propedit svn:externals . "svn-prop.tmp" 2L, 149C[1;1H ~ [4;1H~ [5;1H~ [6;1H~ [7;1H~ ... (It may be hard to tell from the representation, but it's a horrible, ugly mess.) With VISUAL set to "emacs -nw", I get $ svn propedit svn:externals . emacs: Terminal type "dumb" is not powerful enough to run Emacs. It lacks the ability to position the cursor. If that is not the actual type of terminal you have, use the Bourne shell command `TERM=... export TERM' (C-shell: `setenv TERM ...') to specify the correct type. It may be necessary to do `unset TERMINFO' (C-shell: `unsetenv TERMINFO') as well.svn: system('emacs -nw svn-prop.tmp') returned 256 (It works with VISUAL set to just emacs, but only from inside an Emacs X window, not inside a terminal session.) Is there a way to get shell mode to do the right thing here and open up a new buffer on behalf of the command line process?

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  • What makes you trust that a piece of open source software is not malicious?

    - by Daniel DiPaolo
    We developers are in a unique position when it comes to the ability to not only be skeptical about the capabilities provided by open source software, but to actively analyze the code since it is freely available. In fact, one may even argue that open source software developers have a social responsibility to do so to contribute to the community. But at what point do you as a developer say, "I better take a look at what this is doing before I trust using it" for any given thing? Is it a matter of trusting code with your personal information? Does it depend on the source you're getting it from? What spurred this question on was a post on Hacker News to a javascript bookmarklet that supposedly tells you how "exposed" your information on Facebook is as well as recommending some fixes. I thought for a second "I'd rather not start blindly running this code over all my (fairly locked down) Facebook information so let me check it out". The bookmarklet is simple enough, but it calls another javascript function which at the time (but not anymore) was highly compressed and undecipherable. That's when I said "nope, not gonna do it". So even though I could have verified the original uncompressed javascript from the Github site and even saved a local copy to verify and then run without hitting their server, I wasn't going to. It's several thousand lines and I'm not a total javascript guru to begin with. Yet, folks are using it anyway. Even (supposedly) bright developers. What makes them trust the script? Did they all scrutinize it line by line? Do they know the guy personally and trust him not to do anything bad? Do they just take his word? What makes you trust that a piece of open source software is not malicious?

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  • How to set gravity (or margins) of ImageView using code?

    - by mastojun
    Hi. I want to add ImageView to FrameLayout with Gravity or margins. but FramLayout and ImageView has no method about that(Actually, I can't found that). Reason that selects Framelayout is to put ImageView on ImageView. Help me plz. It is emergency for me to find solution. thx. Bellow is my code which help understanding my question. FrameLayout imageFrame = new FrameLayout(mContext); imageFrame.setLayoutParams(new GridView.LayoutParams(158, 158)); ImageView frame = new ImageView(mContext); frame = new ImageView(mContext); frame.setLayoutParams(new LayoutParams(158, 158)); frame.setScaleType(ImageView.ScaleType.CENTER_CROP); frame.setImageResource(R.drawable.image_frame_n); ImageView image = new ImageView(mContext); image.setLayoutParams(new LayoutParams(148, 148)); image.setScaleType(ImageView.ScaleType.CENTER_CROP); image.setImageResource(mThumbIds[position]); // image is needed to have a margin or gravity to be positioned at center imageFrame.addView(image); imageFrame.addView(frame);

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  • Understanding C++ pointers (when they point to a pointer)

    - by Stephano
    I think I understand references and pointers pretty well. Here is what I (think I) know: int i = 5; //i is a primitive type, the value is 5, i do not know the address. int *ptr; //a pointer to an int. i have no way if knowing the value yet. ptr = &i; //now i have an address for the value of i (called ptr) *ptr = 10; //go get the value stored at ptr and change it to 10 Please feel free to comment or correct these statements. Now I'm trying to make the jump to arrays of pointers. Here is what I do not know: char **char_ptrs = new char *[50]; Node **node_ptrs = new Node *[50]; My understanding is that I have 2 arrays of pointers, one set of pointers to chars and one to nodes. So if I wanted to set the values, I would do something like this: char_ptrs[0] = new char[20]; node_ptrs[0] = new Node; Now I have a pointer, in the 0 position of my array, in each respective array. Again, feel free to comment here if I'm confused. So, what does the ** operator do? Likewise, what is putting a single * next to the instantiation doing (*[50])? (what is that called exactly, instantiation?)

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  • Jquery hide is not working in my Dialog box close span

    - by kumar
    $('.ui-dialog-titlebar-close ui-corner-all').hide(); this is the hide for my Jquery dialog close 'X' span.. this is not working in my case. I am trying to hide that Close becuase its not showing me in my dialog when I resize my dialog then its showing me.. some reason my CSS not showing me that Close button correctly on my POPUP. Can any body help me out. here is my code and CSS. $("#window").dialog({ resizable: true, height: 180, title: titles, width: 500, modal: true, open: function () { $('.ui-widget-overlay').show(); $('.ui-dialog-titlebar-close ui-corner-all').hide(); }, buttons: { "OK": function () { $(this).dialog("close"); if (redirectURL) { window.location = redirectURL; } } } }); here is my CSS. <style> .ui-widget-overlay { background: black; opacity: 0.5; filter: alpha(opacity = 50); position: absolute; top: 0; left: 10; } </style> Can any body tell me how to show My Close 'X' correctly on my dialog or I need to hide that Close 'X' thanks

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  • cmd.exe Command Line Parsing of Environment Variables

    - by Artefacto
    I can't figure how to have cmd.exe not interpret something like %PATH% as an environment variable. Given this program: #include<stdio.h> #include<windows.h> int main(int argc, char *argv[]) { int i; printf("cmd line: %s\n", GetCommandLine()); for (i = 0; i < argc; i++) { printf("%d: %s\n", i, argv[i]); } return 0; } I have these different outputs according to the position of the arguments: >args "k\" o" "^%PATH^%" cmd line: args "k\" o" "%PATH%" 0: args 1: k" o 2: %PATH% >args "^%PATH^%" "k\" o" cmd line: args "^%PATH^%" "k\" o" 0: args 1: ^%PATH^% 2: k" o I guess it's because cmd.exe doesn't recognize the escaped \" and sees the escaped double quote as closing the first, leaving in the first case %PATH% unquoted. I say this, because if I don't quote the argument, it always works: >args ^%PATH^% "k\" o" cmd line: args %PATH% "k\" o" 0: args 1: %PATH% 2: k" o but then I can have no spaces...

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  • TypeError when using v 0.8.1 of FLOT library, but no error with v. 0.7

    - by DanielAttard
    I need some help to figure out why I am getting an error when trying to create a simple graph using the jQuery FLOT library. When I reference version 0.7 of the FLOT library, the page renders correctly: http://attardpropertytax.ca/flot07.html But when I switch to version 0.8.1 of the FLOT library, the page returns an error saying: Uncaught TypeError: Cannot read property 'left' of null http://attardpropertytax.ca/flot81.html The HTML is the same for both pages, so I cannot figure out why the new version 0.8.1 of FLOT returns an error, but the old version 0.7 does not. Any ideas? I somehow stumbled across a work-around that managed to fix my problem. I'm nut sure why, but I had to comment-out the following two sections of code from the v. 0.8.1 FLOT library: This was the first spot: // If the grid is visible, add its border width to the offset for (var a in plotOffset) { if(typeof(options.grid.borderWidth) == "object") { plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0; } else { plotOffset[a] += showGrid ? options.grid.borderWidth : 0; } } And this was the second spot: if (isNaN(v) || v < axis.min || v > axis.max // skip those lying on the axes if we got a border || (t == "full" && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0) && (v == axis.min || v == axis.max))) continue; I'm sure eventually @DNS will be taking a look at this question and maybe he will be able to help me understand what is going wrong with my code. Thanks.

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