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  • Saving a single entity instead of the entire context - revisited

    - by nite
    I’m looking for a way to have fine grained control over what is saved using Entity Framework, rather than the whole ObjectContext.SaveChanges(). My scenario is pretty straight forward, and I’m quite amazed not catered for in EF – pretty basic in NHibernate and all other data access paradigms I’ve seen. I’m generating a bunch of data (in a WPF UI) and allowing the user to fine tune what is proposed and choose what is actually committed to the database. For the proposed entities I’m: getting a bunch of reference entities (eg languages) via my objectcontext, creating the proposed entities and assigning these reference entities to them (as navigation properties), so by virtue of their relationship to the reference entities they’re implicitly added to the objectconext Trying to create & save individual entites based on the proposed entities. I figure this should be really simple & trivial but everything I’ve tried I’ve hit a brick wall, either I set up another objectcontext & add just the entity I need (it then tries to add the whole graph and fails as it’s on another objectcontext). I’ve tried MergeOptions = NoTracking on my reference entities to try to get the Attach/AddObject not to navigate through these to create a graph, no avail. I've removed the navigation properties from the reference entities. I've tried AcceptAllChanges, that works but pretty useless in practice as I do still want to track & save other entities. In a simple test, I can create 2 of my proposed entities, AddObject the one I want to save and then Detach the one I dont then call SaveChanges, this works but again not great in practice. Following are a few links to some of the nifty ideas which in the end don’t help in the end but illustrate the complexity of EF for something so simple. I’m really looking for a SaveSingle/SaveAtomic method, and think it’s a pretty reasonable & basic ask for any DAL, letalone a cutting edge ORM. http://stackoverflow.com/questions/1301460/saving-a-single-entity-instead-of-the-entire-context www.codeproject.com/KB/architecture/attachobjectgraph.aspx?fid=1534536&df=90&mpp=25&noise=3&sort=Position&view=Quick&select=3071122&fr=1 bernhardelbl.spaces.live.com/blog/cns!DB54AE2C5D84DB78!238.entry

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  • Should I learn to code?

    - by saltcod
    Hi All, This is more of a philosophical question than a technical one, but I’d like some opinions on it, and I think that there are many others in my position that would benefit. My issue is that I don’t really have time to learn how to code. I know, I know… no one has time anymore, but please hear me out. Since learning to use Drupal about 2 years ago I’ve been involved with several projects wherein I’ve become the default quasi-developer, front-end designer, site manager, and system administrator. What I’ve found is that I can produce fairly nice, feature rich Drupal sites with the wealth of contrib. modules out there (Views, CCK, image handling, etc….). BUT! I can’t code. I know enough PHP to insert something into a block, or re-word a string, but that’s about it. I still don’t really even know how arrays work. My question Succinctly, my question is: Given the time that I have available for all of this stuff – in addition to a full-time job and regular life – am I better off trying to become more expert at the front-end stuff, or should I just learn PHP already? Pros 1. If a project doesn’t use Drupal, I’ll know enough PHP to be able to participate. 2. Learning PHP would help my Drupal development too 3. Learning PHP would make front-end theming easier 4. Learning PHP should give me that missing background in programming – and should allow me to learn other languages in the future Cons 1. At 28, I know I’m not too old to learn anything. But am I too old to become ‘good’? 2. Am I better off getting better and better at front-end UX work? 3. Am I better off farming out the PHP work? Suggestions from coders welcome! Thanks Terry

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  • Scroll view to bottom while keyboard is hiding

    - by Manu
    Hi! I'm using a scroll view to move my view and show certain text fields (that otherwise would be hidden) when the keyboard shows. I basically resize the scroll view to make room for the keyboard, and then scroll up the view smoothly with "scrollRectToVisible", which works perfectly. After that, I can scroll and edit the rest of the text fields without lowering the keyboard, which is what I intend. The problem comes when I want to hide the keyboard again. I have been able to lower the keyboard and scroll down the view to its original position without a problem, but I have been unable to make that transition smooth. At the moment I use the following: - (void)keyboardWillHide: (NSNotification *)notif { CGRect topRect = CGRectMake(0, 0, 1, 1); [scrollview scrollRectToVisible:topRect animated:YES]; scrollview.frame = CGRectMake(0, 0, scrollviewWidth, scrollviewHeight); } I create a CGRect at the top, which I then move into view with "scrollRectToVisible". That works fine and commences the scrolling right when the keyboard is hiding (I use "keyboardWillHide" and not "keyboardDidHide" because the scroll view frame is still missing its lower part). The problem comes when I resize the scroll view frame back to its original dimensions (which I need to do), because then the scrolling is interrupted and the view drops to the bottom suddenly (as there is nothing else to scroll). This causes a glitch, which is why I cannot complete the transition smoothly. Any ideas on how could I lower the keyboard while scrolling the view down smoothly? Should I be scrolling up a bigger view, instead of resizing it? That way I would not have to restore the scroll view frame dimensions when lowering the keyboard, or would I? Thanks very much in advance!

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  • Setting up a web development/build environment

    - by Eric
    Hello all, My current project has a development web server and live web server. Developers make changes to files on the dev server and test them (by going to the dev address) and make changes as necessary. When the file or files are ready to go, they are copied to the live server. There is no version control. As you might expect, there are some problems with this model: It's hard to keep track of what other programmers have done. It's hard to keep track of what files should be copied to the live server. There is no version control. I'm in a position to make nearly any change I like, but I want it to be the right one! I have been turning this over in my head for quite a while, and I have a solution that might be okay. But I want SO's opinion. Certainly version control needs to be added. But how should it work with the existing codebase and where should the developers be testing? How can anyone know what needs to be moved to the live server? What other details need to be addressed? How would you attack this problem? Supplementary information: The website is vital, but not mission critical. A small amount of downtime is acceptable. There are very few developers. (Right now, only 4.) History: Before I started, the project used Visual Source Safe. This was a sufficiently bad experience that they quit using it and abandoned version control. The project is an ASP.NET (C#) website. This seems like a question that may have a complicated answer. Thanks for thinking about it!

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  • Error while sending mail (attachment file)

    - by Surya sasidhar
    hi, in my application i am using to send mail with attachments i write the code like this Using System.Net.Mail; MailMessage mail = new MailMessage(); mail.Body = "<html><body><b> Name Of The Job Seeker: " + txtName.Text + "<br><br>" + "The Mail ID:" + txtEmail.Text + "<br><br>" + " The Mobile Number: " + txtmobile.Text + "<br><br>" + "Position For Applied: " + txtPostionAppl.Text + "<br><br>" + "Description " + txtdescript.Text + "<br><br></b></body></html>"; mail.From = new MailAddress ( txtEmail.Text); mail.To .Add (new MailAddress ( mailid)); mail.Priority = MailPriority.High; FileUpload1.PostedFile.SaveAs("~/Resume/" + FileUpload1.FileName); mail.Attachments.Add(filenme); SmtpMail sm = new SmtpMail(); sm.Send(mail); it is giving error at attachment like mail.Attachemts.Add(filena) like this 'System.Collections.ObjectModel.Collection.Add(System.Net.Mail.Attachment)' has some invalid arguments.

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  • When I Add <DIV> Bottom Scroll Bar Appears, Even Though It Is Not Greater Than The Page Width

    - by Clay Dempsey
    I have searched for this with no answer. My page loads up perfectly when I load the header, navigation and then center image...all 3 different divs. However I have more I need to add and the div tags change the size of the page even though the css I'm using isn't larger than the page. I have no idea what is happening. Here's the code page where everything is fine: http://www.thehdmgroup.com/midwaymissionary/test.php When I add the below div tag with the below css I get a bottom scrollbar on the page and I don't know why. Can someone please explain it to me? #middleTextBox1 { position: absolute; top:507px; left:172px; width:180px; height:180px; background-color:#411b42; border: 1px solid #434343; padding:10px; color: #FFFFFF; font-size: 10px; font-family: Arial, Helvetica, sans-serif; } <div id="middleTextBox1"> <h3 align="center">Mission:</h3> Words </div> I really have no idea why this is happening, could someone please help me out? Thanks for your time.

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  • Most awkward/misleading method in Java Base API ?

    - by JG
    I was recently trying to convert a string literal into a boolean, when the method "boolean Boolean.getBoolean(String name)" popped out of the auto-complete window. There was also another method ("boolean Boolean.parseBoolean(String s)") appearing right after, which lead me to search to find out what were the differences between these two, as they both seemed to do the same. It turns out that what Boolean.getBoolean(String name) really does is to check if there exists a System property (!) of the given name and if its value is true. I think this is very misleading, as I'm definitely not expecting that a method of Boolean is actually making a call to System.getProperty, and just by looking at the method signature, it sure looks (at least to me) like it should be used to parse a String as a boolean. Sure, the javadoc states it clearly, but I still think the method has a misleading name and is not in the right place. Other primitive type wrappers, such as Integer also have a similar method. Also, it doesn't seem to be a very useful method to belong in the base API, as I think it's not very common to have something like -Darg=true. Maybe it's a good question for a Java position interview: "What is the output of Boolean.getBoolean("true")?". I believe a more appropriate place for those methods would be in the System class, e.g., getPropertyAsBoolean; but again, I still think it's unnecessary to have these methods in the base API. It'd make sense to have these in something like the Properties class, where it's very common to do this kind of type conversions. What do you think of all this ? Also, if there's another "awkward" method that you're aware of, please post it. N.B. I know I can use Boolean.valueOf or Boolean.parseBoolean to convert a string literal into a boolean, but I'm just looking to discuss the API design.

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  • Error 2025: The supplied DisplayObject must be a child of the caller

    - by Mocca
    Hi, sorry, new to actionscript 3. I have a display() function for an object rotator(image based like a QT object movie). It first saves the current image in a helper variable and then allocates a new image, from the library, beneath the old one. To get a nice crossfade effect, the old image's alpha is looped down via enter_frame and then removed. Which is where there seems to be an issue with the display list, maybe recognizing oldImg's value as being already added? (it's not a first pass error) Btw, do i have to remove the old image or can i leave it, for when it's being called up via the mouse position again? (the image number can get fairly large) Does anyone have further insight? Thanks! function display(num:Number):void //num: image number { ... oldImg = newImg; ClassReference = getDefinitionByName("Class"+num) as Class; imgBD = new ClassReference(0,0); newImg = new Bitmap(imgBD); images.addChild(newImg); newImg.x=0; newImg.y=0; } function onEnter(evt:Event):void { if (oldImg) { if (oldImg.alpha > 0) oldImg.alpha -= 0.15; **else images.removeChild(oldImg);** } ... }

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  • String literal recognition problem

    - by helicera
    Hello! I'm trying to recognize string literal by reading string per symbol. Here is a sample code: #region [String Literal (")] case '"': // {string literal ""} { // skipping '"' ChCurrent = Line.ElementAtOrDefault<Char>(++ChPosition); while(ChCurrent != '"') { Value.Append(ChCurrent); ChCurrent = Line.ElementAtOrDefault<Char>(++ChPosition); if(ChCurrent == '"') { // "" sequence only acceptable if(Line.ElementAtOrDefault<Char>(ChPosition + 1) == '"') { Value.Append(ChCurrent); // skip 2nd double quote ChPosition++; // move position next ChCurrent = Line.ElementAtOrDefault<Char>(++ChPosition); } } else if(default(Char) == ChCurrent) { // message: unterminated string throw new ScanningException(); } } ChPosition++; break; } #endregion When I run test: [Test] [ExpectedException(typeof(ScanningException))] public void ScanDoubleQuotedStrings() { this.Scanner.Run(@"""Hello Language Design""", default(System.Int32)); this.Scanner.Run(@"""Is there any problems with the """"strings""""?""", default(System.Int32)); this.Scanner.Run(@"""v#:';?325;.<>,|+_)""(*&^%$#@![]{}\|-_=""", default(System.Int32)); while(0 != this.Scanner.TokensCount - 1) { Assert.AreEqual(Token.TokenClass.StringLiteral, this.Scanner.NextToken.Class); } } It passes with success.. while I'm expecting to have an exception according to unmatched " mark in this.Scanner.Run(@"""v#:';?325;.<>,|+_)""(*&^%$#@![]{}\|-_=""", default(System.Int32)); Can anyone explain where is my mistake or give an advice on algorithm.

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  • .net printing multiple reports in one document (architecture question)

    - by LawsonM
    I understand how to print a single document via the PrintDocument class. However, I want to print multiple reports in one document. Each "report" will consist of charts, tables, etc. I want to have two reports per page. I've studied the few examples I can find on how to combine multiple documents into one; however, they always seem to work by creating a collection of objects (e.g. customer or order) that are then iterated over and drawn in the OnPrintPage method. My problem and hence the "architecture" question is that I don't want to cache the objects required to produce the report since they are very large and memory intensive. I'd simply like the resulting "report". One thought I had was to print the report to a metafile, cache that instead in a "MultiplePrintDocument" class and then position those images appropriately two to a page in the OnPrintPage method. I think this would be a lot more efficient and scalable in my case. But I'm not a professional programmer and can't figure out if I'm barking up the wrong tree here. I think the Graphics.BeginContainer and Graphics.Save methods might be relevant, but can't figure out how to implement or if there is a better way. Any pointers would be greatly appreciated.

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  • text-align:justify is not getting applied

    - by vDeepak
    I have added the following code sample in my .html file: <div Class="Frame" Style="left:85.8pt; top:198.5pt; width:415.5pt; height:43pt; position:absolute; background-color:rgb(201,201,201); overflow:hidden; border:0px Solid rgb(0,0,0);"> <p Style="text-align:justify; text-align-last:justify; padding-top:0pt; padding-bottom:0pt;"> <span Style="height:14.4pt; width:415.5pt;" class="ln"> <span Style="font-size:12pt; font-family:F0; word-spacing:5.09135818481445em; letter-spacing:0em; color: rgb(0,0,0);">Sample Text Here</span> </span> </p> </div> But the text-align:justify is not getting applied.

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  • ListView in Android, handler for clicking item

    - by eljainc
    Hello, I have an activity in Android which uses a ListView. When I click on an item in the ListView, I would like to be able to determine which item was clicked. I have the following code: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setRequestedOrientation (ActivityInfo.SCREEN_ORIENTATION_PORTRAIT); setContentView(R.layout.listr); //setupDB(); // populateList3(); ListView lv = (ListView) findViewById(R.id.ListView01); lv.setClickable(true); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { Toast.makeText(ListRecords.this,"Clicked!", Toast.LENGTH_LONG).show(); } }); } My XML code: xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Linear03lr" android:layout_width="fill_parent" android:orientation="vertical" android:gravity="center" android:layout_height="fill_parent"> android:layout_width="wrap_content" android:layout_height="400dp" / <Button android:id="@+id/previousbutton" android:gravity="center_horizontal" android:layout_width = "fill_parent" android:layout_height = "fill_parent" android:text="Previous Menu"/> </LinearLayout> What am I missing here to be able to intercept clicks on the Listview? Thanks

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  • Why does Python sometimes upgrade a string to unicode and sometimes not?

    - by samtregar
    I'm confused. Consider this code working the way I expect: >>> foo = u'Émilie and Juañ are turncoats.' >>> bar = "foo is %s" % foo >>> bar u'foo is \xc3\x89milie and Jua\xc3\xb1 are turncoats.' And this code not at all working the way I expect: >>> try: ... raise Exception(foo) ... except Exception as e: ... foo2 = e ... >>> bar = "foo2 is %s" % foo2 ------------------------------------------------------------ Traceback (most recent call last): File "<ipython console>", line 1, in <module> UnicodeEncodeError: 'ascii' codec can't encode characters in position 0-1: ordinal not in range(128) Can someone explain what's going on here? Why does it matter whether the unicode data is in a plain unicode string or stored in an Exception object? And why does this fix it: >>> bar = u"foo2 is %s" % foo2 >>> bar u'foo2 is \xc3\x89milie and Jua\xc3\xb1 are turncoats.' I am quite confused! Thanks for the help! UPDATE: My coding buddy Randall has added to my confusion in an attempt to help me! Send in the reinforcements to explain how this is supposed to make sense: >>> class A: ... def __str__(self): return "string" ... def __unicode__(self): return "unicode" ... >>> "%s %s" % (u'niño', A()) u'ni\xc3\xb1o unicode' >>> "%s %s" % (A(), u'niño') u'string ni\xc3\xb1o' Note that the order of the arguments here determines which method is called!

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  • Is this linear search implementation actually useful?

    - by Helper Method
    In Matters Computational I found this interesting linear search implementation (it's actually my Java implementation ;-)): public static int linearSearch(int[] a, int key) { int high = a.length - 1; int tmp = a[high]; // put a sentinel at the end of the array a[high] = key; int i = 0; while (a[i] != key) { i++; } // restore original value a[high] = tmp; if (i == high && key != tmp) { return NOT_CONTAINED; } return i; } It basically uses a sentinel, which is the searched for value, so that you always find the value and don't have to check for array boundaries. The last element is stored in a temp variable, and then the sentinel is placed at the last position. When the value is found (remember, it is always found due to the sentinel), the original element is restored and the index is checked if it represents the last index and is unequal to the searched for value. If that's the case, -1 (NOT_CONTAINED) is returned, otherwise the index. While I found this implementation really clever, I wonder if it is actually useful. For small arrays, it seems to be always slower, and for large arrays it only seems to be faster when the value is not found. Any ideas?

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  • Is there a mechanism to distribute an app with its own JRE?

    - by user179997
    Hello all, These fine folks are my users: http://www.youtube.com/watch?v=o4MwTvtyrUQ If you don't want to enjoy the video here is the gist: my users can't tell between a file and a folder, between a browser and a web site. I need to create a Java web app (Tomcat or Jetty) and deploy it in as many of their computers, Windows and Mac. The question is: Is there a mechanism to distribute an app with its own JRE? (in the Tcl world there are starpacks and starkits, in the Python world there's py2exe and others, that's the idea). And also, is it legal? I know the VM is open source but I'm not clear about the libraries, and I know about GNU Classpath but I don't know if all the packages are there. I don't want to depend on the installed JRE or on the user having enough privileges to install one. On the Mac I don't want to depend on Apple (I had to switch from Tiger to Snow Leopard just to have Java 1.6, I can't put my users in that position) Any info greatly appreciated. Thanks! jb

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  • Mouse management in JavaScript games

    - by Jakob
    Im using JavaScript, the HTML5 canvas-element and WebGL to make a simple 3D-game in first person view for fun. Ideally, I would like to control my movement by using the keyboard to move and the mouse to look around, like you usually do in FPS-games. As you probably understand, there are some limits to this in the browser, since the mouse cant be captured: When using the onmousemove event, no further movement will be detected when the mouse pointer reaches the border of my screen (which means that I wont be able to run in a circle for example) Seeing the mouse move across the screen is not the end of the world, but it is a little annoying From what I know, it's impossible to hide the mouse as well as setting it's position in JavaScript. Hence, my question is this: If we cant to those things, what can we do in order to get close to the desktop gaming experience when it comes to the mouse in the browser? And I mean right now, using current APIs. Not "what could be changed in some standard to make life easier". Also, I realize that I could use the keyboard to look around, but then we're back in 1995 when Quake were actually played like that. And of course I know that it would be easier to write a desktop application or use Flash at least, but Im trying to push JavaScript's limits here. Apart from those things, what are your suggestions? Any kind of reference, existing game, crazy idea, hack or even browser specific solution would be appreciated.

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  • Randomly sorting an array

    - by Cam
    Does there exist an algorithm which, given an ordered list of symbols {a1, a2, a3, ..., ak}, produces in O(n) time a new list of the same symbols in a random order without bias? "Without bias" means the probability that any symbol s will end up in some position p in the list is 1/k. Assume it is possible to generate a non-biased integer from 1-k inclusive in O(1) time. Also assume that O(1) element access/mutation is possible, and that it is possible to create a new list of size k in O(k) time. In particular, I would be interested in a 'generative' algorithm. That is, I would be interested in an algorithm that has O(1) initial overhead, and then produces a new element for each slot in the list, taking O(1) time per slot. If no solution exists to the problem as described, I would still like to know about solutions that do not meet my constraints in one or more of the following ways (and/or in other ways if necessary): the time complexity is worse than O(n). the algorithm is biased with regards to the final positions of the symbols. the algorithm is not generative. I should add that this problem appears to be the same as the problem of randomly sorting the integers from 1-k, since we can sort the list of integers from 1-k and then for each integer i in the new list, we can produce the symbol ai.

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  • Continuous Flash music player while navigating site

    - by phx-zs
    I have a site that includes a Flash music player integrated into the layout. I want users to be able to navigate around the site without interrupting the music. I've done plenty of research and thinking and the following are the options I came up with (keeping in mind I want to be as SEO friendly as possible). Anyone have another idea? AJAX: I set up a version that changes the main content div to whatever nav link they click, thereby not interrupting the Flash player. I set it up in the proper search-engine-friendly manner with direct links and JQuery/Ajax functions. If someone goes to site.com/ and clicks the Contact nav link, it loads what's in the main content div on site.com/contact.php into the main content div and changes the URL bar to site.com/#Contact. The same goes for if they go to site.com/contact.php and click About in the nav, it loads the About content and changes the URL bar to site.com/contact.php#About. Obviously this opens up a whole new can of worms with AJAX and hash navigation/history issues, and I would end up with people possibly linking to things like site.com/contact.php#About (which I think looks terrible and can't be too great for SEO). Store the Flash player vars somewhere and reload them with the page: I'm not sure how to go about this, but I thought about keeping my regular navigation without AJAX and have it so when a user clicks a nav link, before it changes pages it stores the Flash player vars (current song and song position) somewhere, then loads them into Flash when the new page loads. Something with an iframe? Good alternative to a Flash player that will work for this type of application? Thanks!

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  • CSS - How to create a table cell with a two-colour background?

    - by Chris
    Hi, I'm trying to create an HTML table cell with a two-tone background; so I have normal text on a background which is yellow on the left, and green on the right. The closest I've got so far is as follows. The background is correctly half-and-half, but the content text is displaced below it. <html> <head> <style type='text/css'> td.green { background-color: green; padding: 0px; margin: 0px; height:100%; text-align:center } div.yellow { position:relative; width: 50%; height: 100%; background-color:yellow } </style> </head> <body style="width: 100%"> <table style="width: 25%"> <tr style="padding: 0px; margin: 0px"> <td class="green"> <div class="yellow"></div> <div class="content">Hello</div> </td> </tr> </table> </body> </html> How can I fix this up?

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  • Actionscript Enterframe Movement

    - by David
    I am trying to make accelerated movement, but I am running into a problem that, for the life of me, I cannot understand. My class definition: public class Player extends MovieClip { private var stageRef:Stage; private var key:KeyObject; private var acceleration:int = .5; private var curSpeed:int = 0; public function Player(stageRef:Stage) { this.stageRef = stageRef; addEventListener(Event.ENTER_FRAME, enterFrame); key = new KeyObject(stageRef); } public function enterFrame(e:Event) : void { if(key.isDown(key.RIGHT)) { x += 5; } } } This works to move my position in the x direction at a constant rate. However, if I change enterFrame to public function enterFrame(e:Event) : void { if(key.isDown(key.RIGHT)) { x += acceleration; } } No movement occurs. Is there something going on in the event I do not understand? Why is it that I can have x increased by a constant value but not a constant value as defined in a variable in the class? Is it a scope issue?

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  • Am I using the getch() function from the ncurses library incorrectly?

    - by user1692446
    I am writing a Pacman game in c++ using the ncurses library, but I am not able to move the Pacman properly. I have used getch() to move it it up, down, left and right, but it only moves right and does not move anywhere else when I press any other key. This is a code snippet for moving up. I have written similar code with some conditions altered accordingly for moving left, right and down. int ch = getch(); if (ch == KEY_RIGHT) { int i,row,column; //getting position of cursor by getyx function for (i=column; i<=last_column; i+=2) { //time interval of 1 sec mvprintw(row,b,"<"); //print < in given (b,row) coordinates //time interval of 1 sec mvprintw(row,(b+1),"O"); //print "O" next to "<" int h = getch(); //to give the option for pressing another key if (h != KEY_RIGHT) //break current loop if another key is pressed { break; } } } if (condition) { //code to move left } Am I using getch() wrong, or is there something else I have to do?

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  • Jquery find first visible element after horizontal scroll

    - by lolo flores
    I’m new (only two weeks old) in Jquery, so please bear with me. I know that a very similar question was asked some time ago but I do not know how to adapt the answer to my problem. I have a very wide multicolumn layout something like this: | aaaa | bbbb | cccc | … | | aaaa | b | cc | … | | aaa | cccc | ddd | … | The code looks like: <div id="container"> <p>aaaaaaaaaaa</p> <p>bbbbb</p> <p>ccccccccccc</p> <p>dddddddddd</p> ... <p>xxxxxx</p> </div> There is no vertical scrolling and the container width is set in such a way that only two columns are shown. The user scrolls left or right to see the relevant text. What I want is to get the position currently on display, store it (maybe in a cookie) and retrieve it the next time the user opens the page. I think that I need a way of finding out what paragraph is currently the left-top most, but other suggestions are very welcome. Any ideas? btw: this is an internal project, so Mozilla only :-) Thanks Lolo

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  • CSS positioning div above another div when not in that order in the HTML

    - by devmode
    Given a template where the HTML cannot be modified because of other requirements, how is it possible to display a div above another div when they are not in that order in the HTML and both divs contain data that could produce a varying height and width. HTML: <div id="wrapper"     <div id="firstDiv"         Content to be below in this situation     </div     <div id="secondDiv"         Content to be above in this situation     </div </div Other elements Hopefully it is obvious that the desired result is: Content to be above in this situation Content to be below in this situation Other elements When the dimensions are fixed it easy to position them where needed, but I need some ideas for when the content is variable. For the sake of this scenario, please just consider the width to be 100% on both. Edit: A CSS solution is the most ideal solution. Thank you for the Javascript options mentioned. Without getting too wordy about what or why (or who) ... I am specifically looking for a CSS only solution (and it will probably have to be met with other solutions if that doesn't pan out). One more ... there are other elements following this. A good suggestion was mentioned given the limited scenario I demonstrated -- given that it might be the best answer, but I am looking to also make sure elements following this aren't impacted.

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  • get id parameter and increment count for each click in jquery

    - by Jean
    Hello, I want to get the id value of c_i. And each time c_i is clicked I want to increment the value at chk_count, using jquery <div id='d<? echo $i; ?>' style='margin-bottom:8px; border:#cccccc thin solid; height:25px;'> <span style='color:#cccccc; margin-right:5px;'><? echo $i; ?></span> <span><? echo $row_dw_all['d1e']; ?></span> <span style='position:absolute;right:0px;'> <input type='checkbox' name='c_i<? echo $i; ?>' id="c_i<? echo $i; ?>" value='<? echo $row_dw_all['dle']; ?>'> </span> </div> <input type="hidden" name="chk_count" id="chk_count" value="" /> Thanks Jean

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  • How do you use glFrustrum in OpenGL ES1 on iPhone

    - by Paul
    So I am using Xcode 3.2.1 and am trying to make an iPhone OpenGL ES1 project. The default template for an opengl project is ok, but I have been trying to split the code up so not everything is done per frame on the drawView() call. I have a seperate setupRC method that sets the lighting, turns on depth test, turns on culling and sets the clear color. This is called on the init of the EAGLView and this works just fine. I have took the glViewport() and glFrustrum() calls and put them at the end of the resizeFromLayer() method in the ES1Renderer.m file. This gets hit when the app starts and when the app gets resized as it should. Now the problem is the frustrum's far seems to be messed up, as in all my objects get cut / clipped off. I tried adjusting the camera position and angle and it still all objects are cut / clipped. I increased the far from 1000.0f to 30000.0f and still get the same result. What is crazy is that if i call both the glViewport() and glFrustrum() calls in the drawView() every frame everything looks right. Nothing is clipped and looks like i want it. From everything I've been reading the frustrum and viewport calls only need to be called when the window / gets made and resizes, but If I don't call it every frame in my project it doesn't work. Any ideas? Thanks In Advance

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