Search Results

Search found 37348 results on 1494 pages for 'agile project management'.

Page 281/1494 | < Previous Page | 277 278 279 280 281 282 283 284 285 286 287 288  | Next Page >

  • How to copy an array of char pointers with a larger list of char pointers?

    - by Casey Link
    My function is being passed a struct containing, among other things, a NULL terminated array of pointers to words making up a command with arguments. I'm performing a glob match on the list of arguments, to expand them into a full list of files, then I want to replace the passed argument array with the new expanded one. The globbing is working fine, that is, g.gl_pathv is populated with the list of expected files. However, I am having trouble copying this array into the struct I was given. #include <glob.h> struct command { char **argv; // other fields... } void myFunction( struct command * cmd ) { char **p = cmd->argv; char* program = *p++; // save the program name (e.g 'ls', and increment to the first argument glob_t g; memset(&g, 0, sizeof(g)); int res = glob(*p, 0, NULL, &g); *p++ // increment while (*p) { glob(*p++, GLOB_APPEND, NULL, &g); // append the matches } // here i want to replace cmd->argv with the expanded g.gl_pathv memcpy(cmd->argv, g.gl_pathv, g.gl_pathc ); // this doesn't work globfree(&g); }

    Read the article

  • Understanding addSubview: memoryLeak

    - by Leandros
    I don't really understand, why this code leaks. ParentViewController *parentController = [[ParentViewController alloc] init]; ChildViewController *childController = [[ChildViewController alloc] init]; [parentController containerAddChildViewController:childController]; [[self window] setRootViewController:parentController]; - (void)containerAddChildViewController:(UIViewController *)childViewController { [self addChildViewController:childViewController]; [self.view addSubview:childViewController.view]; // Instruments is telling me, the leak occurs here! [childViewController didMoveToParentViewController:self]; } According to Instruments, this line: [self.view addSubview:childViewController.view]; is leaking. The whole code is called once in application:didFinishLaunchingWithOptions:, but it is shown that this code is responsible for 30 leaks (approx. 1.12 kB).

    Read the article

  • How/when to hire new programmers, and how to integrate them?

    - by Shaul
    Hiring new programmers, especially in a small company, can often present a Catch-22 situation. We have too much work to do, so we need to hire new programmers. But we can't hire new programmers now, because they will need mentoring and several months of learning curve in your industry/product/environment before they're useful, and none of the programmers has time to be a mentor to a new programmer, because they're all completely swamped with the current work load. That may be a slightly frivolous way of describing the situation, but nevertheless, it's difficult for a small company on a tight budget to justify hiring someone who is not only going to be unproductive for a long time, but will also take away from the performance of the current programmers. How have you dealt with this kind of situation? When is the best time to hire someone? What are the best tasks to assign to a new team member so that they can learn their way around your code base and start getting their hands dirty as quickly as possible? How do you get the new guy useful without bogging your existing programmers down in too much mentoring? Any comments & suggestions you have are much appreciated!

    Read the article

  • Why might the Large Object Heap grow rather than throw an exception?

    - by Unsliced
    In a previous question I asked possible programatic ways of maximising the largest block allocatable on the LOH. I'm still seeing the problems, but now I'm trying to get my head around why the LOH seems to grow and shrink in size, yet I'm still seeing OutOfMemoryExceptions that tally with what others have reported as being due to LOH fragmentation. Why might one call to, for example, StringBuilder.EnsureCapacity throw an OutOfMemoryException for me, but another call from somewhere else result in the LOH expanding in size (according to the performance counters, it is growing and shrinking)?

    Read the article

  • ID3D10Device Memory Allocation Strategy and E_OUTOFMEMORY

    - by Buzz
    Hi,guys, I want to know more detail of memory allocation strategy in D3D10Device. Could you give me some help? First questions is: I know D3D10 has done some work on memory virtualization that means client don't need to consider where the buffer was reserved, GPU memory, AGP memory or Process system memory. Is this correct? Second question is: When I use ID3D10Device to CreateBuffer continuously, no matter what buffer desc type is, for example ID3D10Device::CreateBuffer( ... D3D10_USAGE_DEFAULT ... ); ID3D10Device::CreateBuffer( ... D3D10_USAGE_IMMUTABLE ... ); ID3D10Device::CreateBuffer( ... D3D10_USAGE_DYNAMIC ... ); ID3D10Device::CreateBuffer( ... D3D10_USAGE_STAGING ... ); etc, if CreateBuffer return error code "E_OUTOFMEMORY", does that mean process virtual memory is exhausted? And at this time, memory allocation on process default heap would also be failed? Thanks in advance!

    Read the article

  • Do I need to release a copied NSObjects - Objective-c

    - by ncohen
    Hi everyone, I was wondering if I need to release a copied NSObject? For example, I create only one dictionary that I copy into an array: Code: for (int num = 0; num < [object count]; num++) { [dictionary setObject:[object objectAtIndex:num] forKey:@"x"]; [array addObject:[dictionary copy]]; } Do I have to release the dictionary? If yes, when? Thanks

    Read the article

  • What was the most surprising failure of your 'Engineer's intuition'?

    - by Bubba88
    Hi! This may seem as an open-ended question but I'll surely accept the most impressive and upvoted answer ;) Basically, I could describe my own case - I just fail 5 times a day with my intuition cause very frequently I can be just not up-to-the-speed with my requirements/manager/team/etc. and I just have to make code quickly - that's why proper formalization in many cases stands aside. I want to gather some experience of yours - what was the most epic failure when you did rely on you implicit reasoning/intuitive knowledge/immediate perception etc. of course everything you describe should be related to programming/computers. It's mostly just to measure the danger of using that 'it's obvious..' words. I've made it com. wiki to be properly transformed after gathering enough views count. Thank you!

    Read the article

  • iPhone: custom UITableViewCell with Interface Builder -> how to release cell objects?

    - by Stefan Klumpp
    The official documentation tells me I've to do these 3 things in order to manage the my memory for "nib objects" correctly. @property (nonatomic, retain) IBOutlet UIUserInterfaceElementClass *anOutlet; "You should then either synthesize the corresponding accessor methods, or implement them according to the declaration, and (in iPhone OS) release the corresponding variable in dealloc." - (void)viewDidUnload { self.anOutlet = nil; [super viewDidUnload]; } That makes sense for a normal view. However, how am I gonna do that for a UITableView with custom UITableViewCells loaded through a .nib-file? There the IBOutlets are in MyCustomCell.h (inherited from UITableViewCell), but that is not the place where I load the nib and apply it to the cell instances, because that happens in MyTableView.m So do I still release the IBOutlets in the dealloc of MyCustomCell.m or do I have to do something in MyTableView.m? Also MyCustomCell.m doesn't have a - (void)viewDidUnload {} where I can set my IBOutlets to nil, while my MyTableView.m does.

    Read the article

  • How to release a "PopUp" view"?

    - by david
    I have this class that shows a popup. I do a alloc-init on it and it comes up. DarkVader* darkPopUp = [[DarkVader alloc] init:theButton helpMessage:[theButton.titleLabel.text intValue] isADay:NO offset:0]; It shows itself and if the user presses Ok it disappears. When do I release this? I could do a [self release] in the class when the OK button is pressed. Is this correct? If I do this the Analyzer says it has a retain count of +1 and gets leaked in the calling function. If I release it just after the alloc-init the Analyzer says it has a retain count of +0 and i should not release it. DLog(@"DarkVader retain count: %i", [darkPopUp retainCount]); says it has a retain count of 2. I'm confused. In short my question is: How do I release an object that gets initialized does some work and ends but no one is there to release it in the calling function.

    Read the article

  • An interesting case of delete and destructor (C++)

    - by Viet
    I have a piece of code where I can call destructor multiple times and access member functions even the destructor was called with member variables' values preserved. I was still able to access member functions after I called delete but the member variables were nullified (all to 0). And I can't double delete. Please kindly explain this. Thanks. #include <iostream> using namespace std; template <typename T> void destroy(T* ptr) { ptr->~T(); } class Testing { public: Testing() : test(20) { } ~Testing() { printf("Testing is being killed!\n"); } int getTest() const { return test; } private: int test; }; int main() { Testing *t = new Testing(); cout << "t->getTest() = " << t->getTest() << endl; destroy(t); cout << "t->getTest() = " << t->getTest() << endl; t->~Testing(); cout << "t->getTest() = " << t->getTest() << endl; delete t; cout << "t->getTest() = " << t->getTest() << endl; destroy(t); cout << "t->getTest() = " << t->getTest() << endl; t->~Testing(); cout << "t->getTest() = " << t->getTest() << endl; //delete t; // <======== Don't do it! Double free/delete! cout << "t->getTest() = " << t->getTest() << endl; return 0; }

    Read the article

  • NSMutableDictionary isn't stick around long enough

    - by Sean Danzeiser
    Sorry, beginner here . . . So I create an NSMutableDictionary in my app delegate when the application launches, and then later pass it on to a view controller, as it contains options for the VC like a background image, a url I want to parse, etc. Anyway, i wrote a custom init method for the VC, initWithOptions, where I pass the dictionary on. I'm trying to use this dictionary later on in other methods - so I created a NSMutableDictionary property for my VC and am trying to store the passed options dictionary there. However, when I go to get the contents of that property in later methods, it returns null. If i access it from the init method, it works. heres some sample code: -(id)initWithOptions:(NSMutableDictionary *)options { self = [super init]; if (self) { // Custom initialization self.optionsDict = [[NSMutableDictionary alloc]initWithDictionary:options]; NSLog(@"dictionary in init method %@",self.optionsDict); that NSLog logs the contents of the dictionary, and it looks like its working. then later when I do this: - (void)viewDidLoad { SDJConnection *connection = [[SDJConnection alloc]init]; self.dataArray = [connection getEventInfoWithURL:[dict objectForKey:@"urlkey"]]; NSLog(@"dictionary in connection contains: %@", [dict objectForKey:@"urlkey"]); [_tableView reloadData]; the dictionary returns null. Ive tried adjusting the property attributes, and it didn't work with either strong or retain. Any ideas?? THANKS!!

    Read the article

  • Hiring my first employee

    - by Ady
    A few years ago I moved to a new job having been programming for 2 years using C#, however this new company was mainly using VB6. I made the case for .NET and won, but one of the consessions I had to make was to use VB.NET and not C# (understandable as most of the other developers were already using VB). Three years later it was time to move on, but when applying for jobs I couldn't get past the recruitment agents. I realised that when they were looking at the basic requirements (5 years experience) that they could not add 2 and 3 together to make 5. They were looking for 5 years in VB or C# not across both. Frustrated I decided to combine my skills with a designer friend and start my own company. After two years of hard graft we are now looking for our first employee (a programmer), and this question has hit me again, but now I see the employers perspective. Why take the risk of someone getting up to speed when you have thousands of applicants to choose from. So my question is this, if I define the requirements to be too narrow, I could miss the really great candidates. But if they are too broad it's going to take ages to go through them all. This will be our first 'employee' so the choice needs to be good, I can't afford to make a mistake and employ someone naff. Another option would be to choose a bright university graduate, and train them up (less of a risk because we can pay them less). What have others done in this situation, and what would you recommend I do?

    Read the article

  • iOS6 MKMapView using a ton of memory, to the point of crashing the app, anyone else notice this?

    - by Jeremy Fox
    Has anyone else, who's using maps in their iOS 6 apps, noticing extremely high memory use to the point of receiving memory warnings over and over to the point of crashing the app? I've ran the app through instruments and I'm not seeing any leaks and until the map view is created the app consistently runs at around ~3mb Live Bytes. Once the map is created and the tiles are downloaded the Live Bytes jumps up to ~13mb Live Bytes. Then as I move the map around and zoom in and out the Live Bytes continuos to climb until the app crashes at around ~40mb Live Bytes. This is on an iPhone 4 by the way. On an iPod touch it crashes even earlier. I am reusing annotation views properly and nothing is leaking. Is anyone else seeing this same high memory usage with the new iOS 6 maps? Also, does anyone have a solution?

    Read the article

  • Induction of graduate programmers

    - by spong
    What are some practical ideas that you have found useful for bringing graduates on to your team in their first job? Some of the things that are working well for us include: Assigning a mentor to assist the learning process Written coding standards/guidelines Spending a period of time with the test team to learn the product Where possible, a broad range of experiences in the first few months Anything else that works well for you? A related question can be found here.

    Read the article

  • What is the effect of running an application with "Unlimited Stack" size

    - by NSA
    Hello All, I have inherited some code that I need to maintain that can be less than stable at times. The previous people are no longer available to query as to why they ran the application in an environment with unlimited stack set, I am curious what the effects of this could be? The application seems to have some unpredictable memory bugs that we cannot find and running the application under valgrind is not an option because it slows the application down so much that we cannot actually run it. So any thoughts on what the effects of this might be are appreciated. Thank you.

    Read the article

  • UIViewController prevent view from unloading

    - by Ican Zilb
    When my iPhone app receives a Memory warning the views of UIViewControllers that are not currently visible get unloaded. In one particular controller unloading the view and the outlets is rather fatal. I'm looking for a way to prevent this view from being unloaded. I find this behavior rather stupid - I have a cache mechanism, so when a memory warning comes - I unload myself tons of data and I free enough memory, but I definitely need this view untouched. I see UIViewController has a method 'unloadViewIfReloadable', which gets called when the Memory Warning comes. Does anybody know how to tell Cocoa Touch that my view is not reloadable? Any other suggestions how to prevent my view from being unloaded on Memory Warning? Thanks in advance

    Read the article

  • returning autorelease NSString still causes memory leaks

    - by hookjd
    I have a simple function that returns an NSString after decoding it. I use it a lot throughout my application, and it appears to create a memory leak (according to "leaks" tool) every time I use it. Leaks tells me the problem is on the line where I alloc the NSString that I am going to return, even though I autorelease it. Here is the function: -(NSString *) decodeValue { NSString *newString; newString = [self stringByReplacingOccurrencesOfString:@"#" withString:@"$"]; NSData *stateData = [NSData dataWithBase64EncodedString:newString]; NSString *convertState = [[[NSString alloc] initWithData:stateData encoding:NSUTF8StringEncoding] autorelease]; return convertState; } My understanding of [autorelease] is that it should be used in exactly this way... where I want to hold onto the object just long enough to return it in my function and then let the object be autoreleased later. So I believe I can use this function through code like this without manually releasing anything: NSString *myDecodedString = [myString decodeValue]; But this process is reporting leaks and I don't understand how to change it to avoid the leaks. What am I doing wrong?

    Read the article

  • What causes memory fragmentation in .NET

    - by Matt
    I am using Red Gates ANTS memory profiler to debug a memory leak. It keeps warning me that: Memory Fragmentation may be causing .NET to reserver too much free memory. or Memory Fragmentation is affecting the size of the largest object that can be allocated Because I have OCD, this problem must be resolved. What are some standard coding practices that help avoid memory fragmentation. Can you defragment it through some .NET methods? Would it even help?

    Read the article

  • How to make mysql accept connections externally

    - by Tam
    I have a VPS and I want to make mysql DB accept connection externally (from my PC for instance). I have Debian Linux installed on the server. I checked some tutorials online and they said to comment out: bind-address = 127.0.0.1 But this didn't seem to help! is there anything specific for VPSs? or Am I missing something else? The command that runs mysql is: /usr/sbin/mysqld --basedir=/usr --datadir=/var/lib/mysql --user=mysql --pid-file=/var/run/mysqld/mysqld.pid --skip-external-locking --port=3306 --socket=/var/run/mysqld/mysqld.sock

    Read the article

  • Putting a C++ Vector as a Member in a Class that Uses a Memory Pool

    - by Deep-B
    Hey, I've been writing a multi-threaded DLL for database access using ADO/ODBC for use with a legacy application. I need to keep multiple database connections for each thread, so I've put the ADO objects for each connection in an object and thinking of keeping an array of them inside a custom threadInfo object. Obviously a vector would serve better here - I need to delete/rearrange objects on the go and a vector would simplify that. Problem is, I'm allocating a heap for each thread to avoid heap contention and stuff and allocating all my memory from there. So my question is: how do I make the vector allocate from the thread-specific heap? (Or would it know internally to allocate memory from the same heap as its wrapper class - sounds unlikely, but I'm not a C++ guy) I've googled a bit and it looks like I might need to write an allocator or something - which looks like so much of work I don't want. Is there any other way? I've heard vector uses placement-new for all its stuff inside, so can overloading operator new be worked into it? My scant knowledge of the insides of C++ doesn't help, seeing as I'm mainly a C programmer (even that - relatively). It's very possible I'm missing something elementary somewhere. If nothing easier comes up - I might just go and do the array thing, but hopefully it won't come to that. I'm using MS-VC++ 6.0 (hey, it's rude to laugh! :-P ). Any/all help will be much appreciated.

    Read the article

< Previous Page | 277 278 279 280 281 282 283 284 285 286 287 288  | Next Page >