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  • No Commons Logging in Android?

    - by Joe Boese
    Hello all, I have a pretty big library I developed specifically for use in my Android Application. However business logic itself has no dependency on Android. To preserve that, I used Commons Logging throughout this library and it's respective JUnit tests (which I run in Eclipse). However now that I am starting to integrate it into an Activity which I launch on Android, I am unable to get my logging to work. In Eclipse/JUnit, I had simply pulled in log4j's jar file as well as a log4j.properties file. This doesn't seem to work when deploying to a device. After struggling with attempting to get that to work for several hours, I gave up and tried replacing all my commons logging stuff with android.util.Log. Now I can log on the device.. but all JUnit tests are broken. When any JUnit tries to log using android.util.Log, it throws a RuntimeException 'Stub!'. I would prefer to revert to my commons logging approach.. if anyone can help with that.. otherwise.. what can I do to get my JUnit test cases running using 'android.util.Log'? Many thanks in advance.. I've spent more than a few hours on this and I'd like to move on to writing real code again! Joe

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  • C# .Net Serial DataReceived Event response too slow for high-rate data.

    - by Matthew
    Hi, I have set up a SerialDataReceivedEventHandler, with a forms based program in VS2008 express. My serial port is set up as follows: 115200, 8N1 Dtr and Rts enabled ReceivedBytesThreshold = 1 I have a device I am interfacing with over a BlueTooth, USB to Serial. Hyper terminal receives the data just fine at any data rate. The data is sent regularly in 22 byte long packets. This device has an adjustable rate at which data is sent. At low data rates, 10-20Hz, the code below works great, no problems. However, when I increase the data rate past 25Hz, there starts to recieve mulitple packets on one call. What I mean by this is that there should be a event trigger for every incoming packet. With higher output rates, I have tested the buffer size (BytesToRead command) immediatly when the event is called and there are multiple packets in the buffer then. I think that the event fires slowly and by the time it reaches the code, more packes have hit the buffer. One test I do is see how many time the event is trigger per second. At 10Hz, I get 10 event triggers, awesome. At 100Hz, I get something like 40 event triggers, not good. My goal for data rate is 100HZ is acceptable, 200Hz preferred, and 300Hz optimum. This should work because even at 300Hz, that is only 52800bps, less than half of the set 115200 baud rate. Anything I am over looking? public Form1() { InitializeComponent(); serialPort1.DataReceived += new SerialDataReceivedEventHandler(serialPort1_DataReceived); } private void serialPort1_DataReceived(object sender, SerialDataReceivedEventArgs e) { this.Invoke(new EventHandler(Display_Results)); } private void Display_Results(object s, EventArgs e) { serialPort1.Read(IMU, 0, serial_Port1.BytesToRead); }

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  • Using TextWraping within a TextBox, inside a Grid for use within a ListBox in WP7

    - by Adam Goodchild
    I am trying to get my data to display properly within a GridLayout, which is to be used as a DataTemplate for an Item within ListBox. Here is the code associated with what I am doing: <Grid Name="FeedItemTemplate"> <Grid.RowDefinitions> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="Auto" /> </Grid.ColumnDefinitions> <Image Source="{Binding ProfileImage}" Grid.RowSpan="2" Height="75" Width="75" VerticalAlignment="Center" Margin="1" /> <TextBlock Text="{Binding UserName}" Grid.Column="1" Foreground="#FFC8AB14" FontSize="28" HorizontalAlignment="Left"/> <TextBlock Text="{Binding TimeStamp}" Grid.Column="2" TextWrapping="Wrap" FontSize="18" HorizontalAlignment="Center"/> <TextBlock Text="{Binding Message}" Grid.Column="1" Grid.Row="1" Grid.ColumnSpan="2" TextWrapping="Wrap" FontSize="24" /> </Grid> The issue is that using this layout, when TextWrapping is set to Wrap, the Item is displayed correctly, but when scrolling through the ListBox everything is really jittery, you cannot scroll in small increments, and it just jumps all over the place. Any reason why it does this? As I said, only when TextWrapping is set to Wrap it does this. When its not used, it scrolls fine, but the text is all along one line and off the screen.

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  • android checkbox box issue

    - by raqz
    i have this check box in a alertdialog. when i try to check the state of the checkbox, the application force closes. any idea why? LayoutInflater factory = LayoutInflater.from(NewActivity.this); final View textDisplayView = factory.inflate(R.layout.nearestlocs, null); final AlertDialog.Builder newAlert = new AlertDialog.Builder(NewActivity.this); newAlert.setView(textDisplayView); final CheckBox checkBoxLab = (CheckBox) findViewById(R.id.checkboxlab); newAlert.setPositiveButton("Display on Map", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { if(checkBoxLab.isChecked()){ libDisplayFlag = true; } error log 03-13 08:01:58.273: ERROR/AndroidRuntime(6188): Uncaught handler: thread main exiting due to uncaught exception 03-13 08:01:58.292: ERROR/AndroidRuntime(6188): java.lang.NullPointerException 03-13 08:01:58.292: ERROR/AndroidRuntime(6188): at com.isproj3.NewActivity$3.onClick(NewActivity.java:158) 03-13 08:01:58.292: ERROR/AndroidRuntime(6188): at com.android.internal.app.AlertController$ButtonHandler.handleMessage(AlertController.java:158) 03-13 08:01:58.292: ERROR/AndroidRuntime(6188): at android.os.Handler.dispatchMessage(Handler.java:99) xml <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:orientation="horizontal" android:gravity="center" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="1"> <CheckBox android:id="@+id/checkboxlib" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Library" android:gravity="left" android:textColor="#FF0000" android:paddingBottom="5px" android:textSize="07pt" android:checked="true" /> <TextView android:id="@+id/librarytext" android:layout_width="wrap_content" android:layout_height="wrap_content" android:gravity="center" android:paddingBottom="5px" android:textSize="8pt" /> </LinearLayout> </LinearLayout>

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  • How to display text outside of the box of <div></div>

    - by Steven
    <div class="signup"> <div>Tenxian ???????????</div><br/> </div> <br/><br/><br/><br/><br/><br/> <div align="center">@2009 Tenxian &nbsp;&nbsp;???? </div><br/> <div align="center"><a href="/en/bidding/index.php">Tenxian·English</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="/cn/bid/index.php">??·??</a></div><br/><br/> .signup { border: 1px solid #99CCFF; position: absolute; width: 700px; height:450px; left: 50px; right: auto; font-family: Arial, Helvetica, sans-serif; font-size: 13px; } The problem is that @2009 Tenxian ???? Tenxian·English ??·?? is displayed in the box of <div class="signup"></div>, how to display it out of the box of <div class="signup"></div>? I want to display @2009 Tenxian ???? Tenxian·English ??·?? at the bottom of a web page and outside of the box of <div class="signup"></div> . How to do it?

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  • WPF - expander Collapsed event being triggered by child controls with validation

    - by Shaboboo
    I have an expander that contains an ItemsControl. The items in the itemsControl are templated, some have textboxes in them, others have checkboxes. Both have bindings that cause validation. The styling and validation is working as expected. The problem is when I first expand the expander and cause a change to either control, the expander collapses again, this is not what I want. If I repeat this a second time this does not happen. I'm not sure what is triggering this strange behaviour. I've tried setting the focus to the itemsControl when the expander expands with no luck. What is differnt the second time it's expanded? Could it be the validation? Any Ideas? XAML: <Expander Header="{Binding SubSectionName}" Padding="0" > <ItemsControl ItemsSource="{Binding ConfigSubSectionSettings}" ItemTemplateSelector="{StaticResource Settings_Selector}" /> </Expander> <!-- Templates selected by the ItemTemplateSelector --> <DataTemplate x:Key="subSection_Bool"> <StackPanel Orientation="Horizontal"> <TextBlock x:Name="lbl" Text="{Binding SubSectionName}" > <CheckBox x:Name="chk" IsChecked="{Binding BoolValue, ValidatesOnDataErrors=True}" VerticalAlignment="Center" Margin="2" > </StackPanel > </DataTemplate> <DataTemplate x:Key="subSection_Text"> <StackPanel Orientation="Horizontal"> <TextBlock x:Name="lbl" Text="{Binding SubSectionName}" /> <TextBox x:Name="txt" VerticalAlignment="Center" Text="{Binding StringValue, ValidatesOnDataErrors=True}" /> </StackPanel> </DataTemplate>

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  • WTK emulator bluetooth connection problem

    - by Gokhan B.
    Hi! I'm developing a J2ME program with eclipse / WTK 2.5.2 and having problem with connecting two emulators using bluetooth. There is one server and one .client running on two different emulators. The problem is client program cannot discover any bluetooth device. Here is the server and client codes: public Server() { try { LocalDevice local = LocalDevice.getLocalDevice(); local.setDiscoverable(DiscoveryAgent.GIAC); server = (StreamConnectionNotifier) Connector.open("btspp://localhost:" + UUID_STRING + ";name=" + SERVICE_NAME); Util.Log("EchoServer() Server connector open!"); } catch (Exception e) {} } after calling Connector.open, I get following warning in console, which i believe is related: Warning: Unregistered device: unspecified and client code that searches for devices: public SearchForDevices(String uuid, String nm) { UUIDStr = uuid; srchServiceName = nm; try { LocalDevice local = LocalDevice.getLocalDevice(); agent = local.getDiscoveryAgent(); deviceList = new Vector(); agent.startInquiry(DiscoveryAgent.GIAC, this); // non-blocking } catch (Exception e) {} } system never calls deviceDiscovered, but calls inquiryCompleted() with INQUIRY_COMPLETED paramter, so I suppose client program runs fine. Bluetooth is enabled at emulator settings.. any ideas ?

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  • Certain transformations in Open Inventor(Coin3D)

    - by Marc
    Hi, I am quite new to Open Inventor(Coin3D) and have the following problem: I have a SoSelection holding a root node(also SoSeparator). And the root node holds a number of SoSeparator nodes. Each of these SoSeparator nodes holds a SoTransform node and a SoCube node. When I select one cube node I want all other cubes within a certain distance to the selected cube to arrange in a circle arround the selected cube. (Moreover all of the cubes should be on a plane than) An additional information: My cubes are always oriented in the camera direction with (cubeTransform_-rotation.connectFrom(&camera_-orientation) Assuming the selected cube is the center of the circle, how do I translate the other cubes in a circle on a plane(perpendicular to the vector between the selected cube and the camera)? Especially how do I find coordinates on the plain on which the circle should be which have a certain distance from the Axis (from center cube to camera). What I already did is to search for the for all cubes within a certain distance as soon as one cube is selected. As a result I already have the required separators (which are holding the according SoTransforms and SoCubes) in a SoPathList. Now I want to arrange the cubes by modifing the according SoTransform-translation values. Regards Mark

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  • Using open2300 with Ubuntu

    - by Gawain
    Hello, I am currently running Ubuntu 8.10 and have been trying to use Open2300 to read data from a Lacrosse WS-2310 weather station and report it to the WUnderground server. The program compiles fine but when I try to run it, it does one of two things: usually it pauses for about 4 minutes, then prints "could not reset" to the screen. But sometimes it just hangs forever. It seems like my computer is unable to communicate with the weather station. I have set the serial port as /dev/ttyS0 in the open2300.conf file and i have also tried /dev/ttyS1, /dev/ttyS2, etc with the same result. As far as I can tell, there are no other settings regarding how Open2300 communicates with the device. Is my serial port locked somehow? It could be something as simple as an incorrect configuration for my serial port or something, but I would have no idea how to check that or change the configuration. Any help would be greatly appreciated. thanks, Gawain EDIT: I tried some tests that i found online and everything seems to be working with my serial port... gawain@gawain:~$ ls -l /dev/ttyS* crw-rw---- 1 root dialout 4, 64 2009-07-09 10:01 /dev/ttyS0 crw-rw---- 1 root dialout 4, 65 2009-07-09 08:56 /dev/ttyS1 crw-rw---- 1 root dialout 4, 66 2009-07-09 08:56 /dev/ttyS2 crw-rw---- 1 root dialout 4, 67 2009-07-09 08:56 /dev/ttyS3 gawain@gawain:~$ setserial -a /dev/ttyS0 /dev/ttyS0, Line 0, UART: 16550A, Port: 0x03f8, IRQ: 4 Baud_base: 115200, close_delay: 50, divisor: 0 closing_wait: 3000 Flags: spd_normal skip_test gawain@gawain:~$ setserial -g /dev/ttyS* /dev/ttyS0, UART: 16550A, Port: 0x03f8, IRQ: 4 /dev/ttyS1, UART: 8250, Port: 0xd028, IRQ: 18 /dev/ttyS2, UART: 8250, Port: 0xd040, IRQ: 18 /dev/ttyS3, UART: 8250, Port: 0xd050, IRQ: 18 gawain@gawain:~$ echo 12345 > /dev/ttyS0 gawain@gawain:~$ dmesg | tail -3 [ 144.424259] ppdev0: unregistered pardevice [ 145.692199] ppdev0: registered pardevice [ 145.740052] ppdev0: unregistered pardevice I also tried changing the serial port name to /dev/ttys0 (with a lowercase S) and in that case it gave me a different error, "Unable to open serial device." This suggests to me that it is able to open /dev/ttyS0 but something else is preventing it from reading the weather station. Any ideas? thanks.

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  • CKEditor instance in a jQuery dialog

    - by Gazillion
    Hey, I am using jQuery to open a dialog window with a textarea transformed into an instance of CKEditor. I'm using the jQuery adapter provided by the CKEditor team but when the dialog window opens up I cannot interact with the editor (it's created but "null" is written in the content space and I can't click on anything or modify the content). This bug report seems to say that by using a patch provided the issue is fixed but it doesn't seem to be working for me... Here's my code (maybe I did something wrong programmatically): HTML: <div id="ad_div" title="Analyse documentaire"> <textarea id="ad_content" name="ad_content"></textarea> </div> My includes (Everything is included correctly but maybe it's an including order issue?): <script type="text/javascript" src="includes/ckeditor/ckeditor.js"></script> <link rel="stylesheet" type="text/css" href="includes/jquery/css/custom-theme/jquery-ui-1.7.2.custom.css" /> <script type="text/javascript" src="includes/jquery/js/jquery-1.3.2.min.js"></script> <script type="text/javascript" src="includes/jquery/js/jquery-ui-1.7.2.custom.min.js"></script> <script type="text/javascript" src="includes/jquery/plugins/dialog-patch.js"></script> <script type="text/javascript" src="includes/ckeditor/adapters/jquery.js"></script> Javascript: $('#ad_content').ckeditor(); /* snip */ $('#ad_div').dialog( { modal: true, resizable: false, draggable: false, position: ['center','center'], width: 600, height: 500, hide: 'slide', show: 'slide', closeOnEscape: true, autoOpen: false }); $('.analyse_cell').click(function(){ $('#ad_div').dialog('open'); });

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  • Changing text of TextView -- old text doesn't go away (Android 4.1.2)

    - by Jason Costabile
    I'm pretty new to Android development. Trying to accomplish something fairly simple -- change some displayed text when a timer ticks. Here's the potentially relevant code: CountDownTimer currentTimer; Resources res; TextView timerText; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_exercise); res = getResources(); timerText = (TextView) findViewById(R.id.timer_text); } @Override protected void onStart() { super.onStart(); //"Get ready" countdown currentTimer = new CountDownTimer(5000, 1000) { @Override public void onTick(long millisUntilFinished) { timerText.setText("" + (int)Math.ceil(millisUntilFinished / 1000.0)); } @Override public void onFinish() { ... } }; currentTimer.start(); } This works fine on an emulated 4.2.2 device, but on a 4.1.2 device (both physical and emulated), the changed TextView appears as such while the countdown proceeds: If you can't tell, that's the numbers 5,4,3 overlayed. So, when I set a new string for the TextView, the new string is displayed but without replacing the old string. Any other TextViews used in my app behave in the same way. Any ideas what the problem is and how to fix it? Edit: From the XML layout file: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" tools:context=".ExerciseActivity" android:layout_width="match_parent" android:layout_height="match_parent" android:gravity="center" android:keepScreenOn="true" android:orientation="vertical" > ... <TextView android:id="@+id/timer_text" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="1" android:textIsSelectable="false" android:hint="@string/timer_default" /> ... </LinearLayout> That's all that could be relevant.

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  • How to specify selector when CAKeyframeAnimation is finished?

    - by darenchow
    I'm using a CAKeyframeAnimation to animate a view along a CGPath. When the animation is done, I'd like to be able to call some other method to perform another action. Is there a good way to do this? I've looked at using UIView's setAnimationDidStopSelector:, however from the docs this looks like it only applies when used within a UIView animation block (beginAnimations and commitAnimations). I also gave it a try just in case, but it doesn't seem to work. Here's some sample code (this is within a custom UIView sub-class method): // These have no effect since they're not in a UIView Animation Block [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(animationDidStop:finished:context:)]; // Set up path movement CAKeyframeAnimation *pathAnimation = [CAKeyframeAnimation animationWithKeyPath:@"path"]; pathAnimation.calculationMode = kCAAnimationPaced; pathAnimation.fillMode = kCAFillModeForwards; pathAnimation.removedOnCompletion = NO; pathAnimation.duration = 1.0f; CGMutablePathRef path = CGPathCreateMutable(); CGPathMoveToPoint(path, NULL, self.center.x, self.center.y); // add all points to the path for (NSValue* value in myPoints) { CGPoint nextPoint = [value CGPointValue]; CGPathAddLineToPoint(path, NULL, nextPoint.x, nextPoint.y); } pathAnimation.path = path; CGPathRelease(path); [self.layer addAnimation:pathAnimation forKey:@"pathAnimation"]; A workaround I was considering that should work, but doesn't seem like the best way, is to use NSObject's performSelector:withObject:afterDelay:. As long as I set the delay equal to the duration of the animation, then it should be fine. Is there a better way? Thanks!

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  • 2D Ball Collisions with Corners

    - by Aaron
    I'm trying to write a 2D simulation of a ball that bounces off of fixed vertical and horizontal walls. Simulating collisions with the faces of the walls was pretty simple--just negate the X-velocity for a vertical wall or the Y-velocity for a horizontal wall. The problem is that the ball can also collide with the corners of the walls, where a horizontal wall meets with a vertical wall. I have already figured out how to detect when a collision with a corner is occurring. My question is how the ball should react to this collision--that is, how its X and Y velocities will change as a result. Here's a list of what I already know or know how to find: *The X and Y coordinates of the ball's center during the frame when a collision is detected *The X and Y components of the ball's velocity *The X and Y coordinates of the corner *The angle between the ball's center and the corner *The angle in which the ball is traveling just before the collision *The amount that the ball is overlapping the corner when the collision is detected I'm guessing that it's best to pretend that the corner is an infinitely small circle, so I can treat a collision between the ball and that circle as if the ball were colliding with a wall that runs tangent to the circles at the point of collision. It seems to me that all I need to do is rotate the coordinate system to line up with this imaginary wall, reverse the X component of the ball's velocity under this system, and rotate the coordinates back to the original system. The problem is that I have no idea how to program this. By the way, this is an ideal simulation. I'm not taking anything like friction or the ball's rotation into account. I'm using Objective-C, but I'd really just like a general algorithm or some advice. Many thanks if anyone can help!

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  • WDK build-process hooks: need incremental build with auto-versioning

    - by Mystagogue
    I've previously gotten incremental builds with auto-versioning working in a team build setting for user-mode code, but now I'm dealing with the builds of WDK device drivers. It's a whole new ball-game. I need to know what extension point, or hook, is available in the WDK build that occurs after the driver has been selected to be incrementally built, but before it actually starts building the object files. More specifically, I have a .rc file that contains the version of the device driver. I need to update the version in that file ONLY IF the driver is going to be built anyway. If I bump the value in the .rc file prematurely, it will cause the incremental build to kick-off (that is bad). If I wait too long, then the incremental build won't see that I've changed the .rc file. Either way, I do need the WDK to realize that the new version I've placed into the .rc file needs to be built into a new .res file and linked. How do I do this? What suggested extension points should I play with? Is there a link-tutorial on the WDK build process that is particularly revealing regarding this topic?

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  • UIView coordinate transforms on rotation during keyboard appearance

    - by SG
    iPad app; I'm trying to resize my view when the keyboard appears. It amounts to calling this code at appropriate times: CGRect adjustedFrame = self.frame; adjustedFrame.size.height -= keyboardFrame.size.height; [self setFrame:adjustedFrame]; Using this technique for a view contained in a uisplitview-based app works in all 4 orientations, but I've since discovered that a vanilla uiview-based app does not work. What happens is that apparently the uisplitview is smart enough to convert the coordinates of its subviews (their frame) such that the origin is in the "viewer's top left" regardless of the orientation. However, a uiview is not able to correctly report these coordinates. Though the origin is reported as (0,0) in all orientations, the view's effective origin is always as if the ipad were upright. What is weird about this is that the view correctly rotates and draws, but it always originates in the literal device top left. How can I get the view to correctly make its origin the "top left" to the viewer, not the device's fixed top left? What am I missing? Please, for something so trivial I've spent about 6 hours on this already with every brute force technique and research angle I could think of. This is the original source which doesn't work in this case: http://stackoverflow.com/questions/1951826/move-up-uitoolbar

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  • Insufferable word wrap in Visual Studio XAML editor - is there any relief for 2010?

    - by DanM
    Just curious if the XAML editor is any better at auto-formatting and wrapping attributes in Visual Studio 2010. Here's how the editor auto wraps attributes in VS 2008: <StackPanel Grid.Row="0" Grid.ColumnSpan="3"> <StackPanel Orientation="Horizontal"> <TextBlock VerticalAlignment="Center" FontWeight="Bold" Text="Current User:" /> <ComboBox x:Name="_usersComboBox" Margin="5,0,0,0" Width="200" ItemsSource="{Binding Users}" SelectedValuePath="Name" SelectedValue="System Administration"> <ComboBox.ItemTemplate> <DataTemplate> Here's how I'd like the editor to auto wrap attributes: <StackPanel Grid.Row="0" Grid.ColumnSpan="3"> <StackPanel Orientation="Horizontal"> <TextBlock VerticalAlignment="Center" FontWeight="Bold" Text="Current User:" /> <ComboBox x:Name="_usersComboBox" Margin="5,0,0,0" Width="200" ItemsSource="{Binding Users}" SelectedValuePath="Name" SelectedValue="System Administration"> <ComboBox.ItemTemplate> <DataTemplate> Does VS 2010 grant my wish?

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  • Animate multiple UIView in a cicle

    - by Giovanni
    Hi all, i'm creating a card game on iphone. My problem is that i want to animate the cards at the beginning of the game making the cards animate from a point to another point in a deck. I move my cards that are UIView, in afor cicle. this is what i do With this code, alla tha cards move together, i need to move the cards separately one after another CGPoint point; // Create the deck of playing cards for (int i = 0; i < 28; i++) { CardView *aCardView = [self.mazzo objectAtIndex:i]; point.x = -100; point.y = 200; aCardView.center = point; aCardView.zPosition = i; [self.viewGioco addSubview:aCardView]; [aCardView release]; //Here i call the method to position the card [aCardView positionCard]; } in the card view there are this methods -(void)positionCard{ [self performSelector:@selector(_positionCard) withObject:nil afterDelay:0.0]; } -(void)_positionCard{ [UIView beginAnimations:@"posizionacarta" context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; [UIView setAnimationDuration:0.3f]; CGPoint point; point.x = 280 + ((arc4random() % 2) - 1); point.y = 240 + ((arc4random() % 2) - 1); self.center = point; [UIView commitAnimations]; [self setNeedsLayout]; }

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  • Testing background audio in the simulator

    - by Cactuar
    I'm experimenting with the new background audio service in iPhone OS 4.0 but I can't get it to work in the simulator. According to this page: iPhone Application Programming Guide: Executing Code in the Background it seems that all I have to do is add the a UIBackgroundModes key with an array containing audio to my Info.plist file and the audio my application plays should automatically continue when I switch to another app. I have done this but the audio still pauses as I switch to another app, when I switch back it continues where it left off. This is the code I'm using to play the sound: NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/audio.mp3", [[NSBundle mainBundle] resourcePath]]]; NSError *error; audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error]; audioPlayer.numberOfLoops = -1; if (audioPlayer == nil) NSLog(@"%@", [error userInfo]); else [audioPlayer play]; Has anyone gotten this to work? Could it be that it would work on an actual device and it's just a problem with the simulator? I'm a bit hesitant to install 4.0 on my phone since I've heard it's still very buggy. Wish I had another device to use only for development.

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  • Android Layout: Display as much ImageViews as possible without scrolling

    - by Toni4780
    I am working on an app which should display several same size images on the screen. But it should only display only so much images as possible without offering scrolling. E.g. On a "big" tablet it could display 10x10 Imageviews (screen is large, so there is much space for pictures) On a "big" phone there might be enough space to display 6x6 ImageViews, so it should only display a 6x6 array of images. On a small phone there is propably only space for 4x4 ImageViews, so it should only display this. How can I make this in Android? I know about "layout-large", ... but if i make a special fixed xml-layout for a "large" device, it would not fit all devices correct. E.g. a Galaxy Nexus is a "normal" device and so is a Nexus One, but there would be at least be space for one or two more imageview rows on a Galaxy Nexus than on a Nexus One. So do I have to measure in code somehow how big the resolution is and display some TableRows accordingly? Or is there a special way how I can manage this?

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  • display sqlite datatable in a jtable

    - by tuxou
    Hi I'm trying to display an sqlite data table in a jtable but i have an error " sqlite is type forward only" how could I display it in a jtable try { long start = System.currentTimeMillis(); Statement state = ConnectionBd.getInstance().createStatement( ResultSet.TYPE_SCROLL_INSENSITIVE, ResultSet.CONCUR_READ_ONLY ); ResultSet res = state.executeQuery("SELECT * FROM data"); ResultSetMetaData meta = res.getMetaData(); Object[] column = new Object[meta.getColumnCount()]; for(int i = 1 ; i <= meta.getColumnCount(); i++){ column[i-1] = meta.getColumnName(i); } res.last(); int rowCount = res.getRow(); Object[][] data = new Object[res.getRow()][meta.getColumnCount()]; res.beforeFirst(); int j = 1; while(res.next()){ for(int i = 1 ; i <= meta.getColumnCount(); i++) data[j-1][i-1] = res.getObject(i); j++; } res.close(); state.close(); long totalTime = System.currentTimeMillis() - start; result.removeAll(); result.add(new JScrollPane(new JTable(data, column)), BorderLayout.CENTER); result.add(new JLabel("execute in " + totalTime + " ms and has " + rowCount + " ligne(s)"), BorderLayout.SOUTH); result.revalidate(); } catch (SQLException e) { result.removeAll(); result.add(new JScrollPane(new JTable()), BorderLayout.CENTER); result.revalidate(); JOptionPane.showMessageDialog(null, e.getMessage(), "ERREUR ! ", JOptionPane.ERROR_MESSAGE); } thank you

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  • iPhone universal app. MoviePlayer.framwork problem.

    - by e40pud
    I have application based on 3.0 iPhone OS SDK One of tasks is playing video (I use MPMoviePlayerController for this task) Now I try to make universal app working on both 3.0 and 3.2 OS I did all steps described in apple documentation: Upgrade Current Target for iPad; make run-time checking for symbols using [[UIDevice currentDevice] respondsToSelector:@selector(userInterfaceIdiom)] function. But when I start my application on device - iPhone with OS 3.1.3 my apllication is crashes with next log: Tue May 25 18:00:28 unknown SpringBoard[24] <Notice>: MultitouchHID(208b30) uilock state: 1 -> 0 Tue May 25 18:00:29 unknown SpringBoard[24] <Notice>: MultitouchHID(292580) device bootloaded Tue May 25 18:00:34 unknown UIKitApplication:...[0xaa0f][1517] <Notice>: dyld: Symbol not found: _MPMoviePlayerWillEnterFullscreenNotification Tue May 25 18:00:34 unknown UIKitApplication:...[0xaa0f][1517] <Notice>: Referenced from: /var/mobile/Applications/876EA35E-5756-436B-A9E2-5481D4D62050/....app/... Tue May 25 18:00:34 unknown UIKitApplication:...[0xaa0f][1517] <Notice>: Expected in: /System/Library/Frameworks/MediaPlayer.framework/MediaPlayer Tue May 25 18:00:35 unknown kernel[0] <Debug>: launchd[1517] Builtin profile: container (seatbelt) Tue May 25 18:00:35 unknown kernel[0] <Debug>: launchd[1517] Container: /private/var/mobile/Applications/876EA35E-5756-436B-A9E2-5481D4D62050 (seatbelt) Tue May 25 18:00:35 unknown ReportCrash[1518] <Notice>: Formulating crash report for process cnetmobile[1517] Tue May 25 18:00:36 unknown com.apple.launchd[1] <Warning>: (UIKitApplication:...[0xaa0f]) Job appears to have crashed: Trace/BPT trap Tue May 25 18:00:36 unknown com.apple.launchd[1] <Warning>: (UIKitApplication:...[0xaa0f]) Throttling respawn: Will start in 2147483646 seconds Tue May 25 18:00:36 unknown SpringBoard[24] <Warning>: Application '...' exited abnormally with signal 5: Trace/BPT trap Tue May 25 18:00:36 unknown ReportCrash[1518] <Error>: Saved crashreport to /var/mobile/Library/Logs/CrashReporter/..._2010-05-25-180034_...-iPhone.plist using uid: 0 gid: 0, synthetic_euid: 501 egid: 0 Tue May 25 18:01:36 unknown SpringBoard[24] <Notice>: MultitouchHID(208b30) uilock state: 0 -> 1 As you can see the error is "Symbol not found: _MPMoviePlayerWillEnterFullscreenNotification". This symbol is notification available in MediaPlayer.framework starting from iPhone OS 3.2 So, what am I doing wrong? What I should do to have universal application working correct on OS 3.2 (with new available functionality) and older OSes (with their functionality)?

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  • MIDP 2.0 version issues: $method is undefined for $type

    - by Kilnr
    Hi, I've written a MIDlet that does several "advanced" things: fetching images from the web, resizing them, saving them on the phone, displaying them. This all works perfectly in the Nokia S60 3rd Edition FP1 emulator. This device has MIDP 2.0 and CLDC 1.1 support (also JSR75, which I need in order to save files). It also works as it should on the Nokia E71 (physical device). I then tried to run the MIDlet on several other emulators. One of them, the DefaultCldcJtwiPhone2 from the Java ME SDK 3.0, also claims MIDP 2.0 and CLDC 1.1 support. It doesn't have JSR75, which explains why "FileConnection can not be resolved to a type". This does not, however, explain why List.deleteAll(), String.equalsIgnoreCase(String) and a few others are undefined. The actual errors that I get: The method ceil(double) is undefined for the type Math The method deleteAll() is undefined for the type List The method equalsIgnoreCase(String) is undefined for the type String The method getWidth() is undefined for the type Displayable When I look at the MIDP 2.0 (i.e. JSR118) API (http://java.sun.com/javame/reference/apis/jsr118/), I can clearly see all of these methods being present, with the "since" tag being either MIDP 2.0 or CLDC 1.1. My question: why doesn't an emulator with MIDP 2.0 support have access to all MIDP 2.0 methods? Or alternatively, what am I doing wrong?

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  • OSX / Kernel extensions: problem locating a driver (that extends IOSCSIPeripheralDeviceType00)

    - by LG
    Hi, I'm implementing a driver that extends IOSCSIPeripheralDeviceType00 as I need to send custom SCSI commands to a device. I'm following the VendorSpecificType00 and SimpleUserClient examples and http://wagerlabs.com/writing-a-mac-osx-usb-device-driver-that-impl as an example. I built my kernel extension and it loads fine with kextload and it shows up in kextstat. The problem is that I can't locate it in my user space code. Here's the important (I think) part of: my driver code: #define super IOSCSIPeripheralDeviceType00 OSDefineMetaClassAndStructors(com_mycompany_driver_Foo, IOSCSIPeripheralDeviceType00) my user client code: #define super IOUserClient OSDefineMetaClassAndStructors(com_mycompany_driver_FooUserClient, IOUserClient) the plist: CFBundleIdentifier -> com.mycompany.driver.Foo IOCLass -> com_mycompany_driver_Foo IOUserClientClass -> com_mycompany_driver_FooUserClient IOProviderClass -> IOSCSIPeripheralDeviceNub Here's how I try to locate the driver in my user space code (similar to SimpleUserClient): dictRef = IOServiceMatching("com_mycompany_driver_Foo"); kernResult = IOServiceGetMatchingServices(kIOMasterPortDefault, dictRef, &iterator); When I execute the code, iterator is 0. I noticed that in the VendorSpecificType00 code, the localization of the driver is done differently: dictRef = IOServiceMatching("IOBlockStorageServices"); kr = IOServiceGetMatchingServices(kIOMasterPortDefault, dictRef, &iter); while ((service = IOIteratorNext(iter))) { io_registry_entry_t parent; kr = IORegistryEntryGetParentEntry(service, kIOServicePlane, &parent); ... // We're only interested in the parent object if it's our driver class. if (IOObjectConformsTo(parent, "com_apple_dts_driver_VendorSpecificType00")) { I tried doing that but it didn't work either. Thanks for reading and your help, -L

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  • WCF events in server-side

    - by Eisenrich
    Hi all, I'm working on an application in WCF and want to receive events in the server side. I have a web that upon request needs to register a fingerprint. The web page request the connection of the device and then every second for 15 seconds requests the answer. The server-side code is apparently "simple" but doesn't work. Here is it: [ServiceContract] interface IEEtest { [OperationContract] void EEDirectConnect(); } class EETest : IEEtest { public void EEDirectConnect() { CZ ee = new CZ(); // initiates the device dll ee.Connect_Net("192.168.1.200", 4011); ee.OnFinger += new _IEEEvents_OnFingerEventHandler(ee_OnFinger); } public void ee_OnFinger() { //here i have a breakpoint; } } every time I put my finger, it should fire the event. in fact if I static void Main() { EETest pp = new EETest(); pp.EEDirectConnect(); } It works fine. but from my proxy it doesn't fire the event. do you have any tips, recommendations, or can you see the error? Thanks everyone.

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  • Application Installation error Blackberry

    - by tek3
    Hi all, I have an application of mine on AppStore. But one user is complaining that he can not install the application on his device(Curve 8900) and it's giving error "Error starting AppName $28NonTouch$29: Module 'AppName $28NonTouch$29-2' has verification errors." Now how come it is possible that other's users are able to download properly while one user is getting this error. I downloaded the application from the appstore and its working perfectly. And when this user tries to install the application through Desktop Manager he is getting error "No additional applications can be found. Your file may contain applications that already exist in the application list, are not compatible for your device, or have errors." When i tried to stimulate the issue here by installing the application through desktop manager i am able to install it properly without any error messages. Can anyone suggest me ,what might be causing this issue.?? Is there any kind of version mismatch?? My application is compiled usiong jdk 4.5. Any help in this regard will be greatly appreciated. Kindly help,Its urgent.. Thanx in advance."

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