Search Results

Search found 29235 results on 1170 pages for 'event driven design'.

Page 282/1170 | < Previous Page | 278 279 280 281 282 283 284 285 286 287 288 289  | Next Page >

  • CodePlex Daily Summary for Wednesday, March 17, 2010

    CodePlex Daily Summary for Wednesday, March 17, 2010New Projectschaosreader: A simple RSS reader.CRM 4.0 Customization GUID Update: The CRM 4.0 customization GUID update is an open source C# console application that automatically replaces GUID values in your exported workflow cu...DotNetNuke® Skin Bright: A DotNetNuke Design Challenge skin package submitted to the "Modern Business" category by Noel Jerke of SiteToolset. This simple and clean business...DotNetNuke® Skin Go: A DotNetNuke Design Challenge skin package submitted to the "Modern Business" category by DnnGo Corporation. The skin uses web standard DIV+CSS tec...DotNetNuke® Skin J10blend: A DotNetNuke Design Challenge skin package submitted to the "Out of the box" category by Timthy Maler of 2M Studio Design. J10-Black v01.00.00 inc...DotNetNuke® Skin Recipe: A DotNetNuke Design Challenge skin package submitted to the "Standards" category by dnnprofis.at. For mobile devices the skin changes to a mobile...DotNetNuke® Skin SpaceSmurfs: A DotNetNuke Design Challenge skin package submitted to the "Personal" category by Eric Johnson of Personify Design. This fun personal skin was ins...ERDOS6 - Web: A Web Project about ERDOS 6Flickrlight: Flickrlight is a personal fun project out of love of Flickr and Silverlight. You can experience it here: http://www.flickrlight.net.GsGrid: Extracting data from Gaussian grid file and grid file calculationiLocator: iLocator is a collaborative educational mapping game for children developed on Microsoft Surface. This game encourages players to collaborate with ...Javascript CallObject SOAP AJAX Helper: CallObject is a Javascript based AJAX helper, it facilitates wrapping of basic soap calls (as long as simple data types are used), asynchronous ret...kbTrainer: kbTrainer is a simple to use HTML application for typing speed training. A lot of features completed in basic. 2 learning keywords layouts -- engli...Laboratório de Engenharia de Software - Projeto: Criado para estudar e aplicar novas tecnologias web.Maxilds Powershell Scripts: Repo of my powershell scriptsNamespacifier: Namespacifier is a C#.NET library and console application to fix XML documents containing multiple default namespaces. It gives prefixes to defaul...OData SDK for Objective-C: This is a CTP of the OData SDK for Objective-C. The library targets iPhone devices and Mac OS X and it is designed to facilitate the connection wit...Open Data App Framework (ODAF): The Open Data Application Framework (ODAF) is a framework that allows cities to easily map existing civic Open Data landmarks, and allow users to r...QuickieB2B: QuickieB2B is web application which main target is to provide quick info about products. It's designed for small companies who have a big number of...RayView: Rayview is an easy-to-use Raytracing-Framework based on Microsoft XNA.Robotics Studio application to navigate Lego Mindstorms robot through labyrinth: A project for Software Systems Analysis and Design Tools subject at the Kaunas University of Technology. The main point of the project is to code L...SharePoint Icon Integration: SharePoint Icon Integration makes it easier for SharePoint Administrators / Developers to add a icon (pdf) to the SharePoint farm. You will no long...TestVersion: Testing VersionieringTimecard: SoftSource Timecard project.T-shirt Cannon: So the Coding4Fun team had two weeks to build two robots able to drive, aim, and shoot t-shirts with a Windows Phone during a MIX10 Keynote demo of...USTF: This project is a bit secretive right now.Windows Azure Command-line Tools for PHP Developers: The “Windows Azure Command-line tools for PHP” provide a command-line experience to developers who wish to develop, package, and deploy PHP applic...New ReleasesCaramel Engine: CaramelEngine Alpha Build 0.0.0.1a: This is an early alpha release of the Engine and it's functionality. Be sure to have the using CaramelEngine statement. This release is for people...Coot: Preview: Basic preview On the first use you have to click Create New Session and Login. After this you can just click Screen Saver each time. Settings sho...CycleMania Starter Kit EAP - ASP.NET 4.0 Problem - Design - Solution: Cyclemania 0.08.32: The latest alpha release.DeepZoomContainer, Expanded DeepZoom for Silverlight & Windows Phone 7 Series: Release ver. 1.20 for Windows Phone 7 Series: SolutionMerge PathAnimation solution into one MouseWheel elimination PathAnimationWP7 Port DeepZoomContainerProject rebuilt for WP7 support De...Desktop Google Reader: 1.3 (the social release): NewsSharing Liking Mail item Labels / Tags Send to Twitter Read It Later http://readitlaterlist.com/ Instapaper http://www.instapaper.com/ Favicons...DotNetNuke® Blog: 04.00.00 RC 2: PLEASE NOTE: Please do not upgrade previous version of the Beta releases - please start from 03.05.01 This is a RELEASE CANDIDATE, and as such ...DotNetNuke® Community Edition: 05.03.00: New FeaturesTemplated User Profiles - User profile pages are now publicly viewable Photo field in User Profile - Users can upload a photo to thei...DotNetNuke® Skin Bright: Bright Package 1.0.0: A DotNetNuke Design Challenge skin package submitted to the "Modern Business" category by Noel Jerke of SiteToolset. This simple and clean business...DotNetNuke® Skin Go: Go Package 1.0.0: A DotNetNuke Design Challenge skin package submitted to the "Modern Business" category by DnnGo Corporation. The skin uses web standard DIV+CSS tec...DotNetNuke® Skin J10blend: J10 Blend Package 1.0.0: A DotNetNuke Design Challenge skin package submitted to the "Out of the box" category by Timthy Maler of 2M Studio Design. J10-Black v01.00.00 incl...DotNetNuke® Skin Recipe: Recipe Package 1.0.0: A DotNetNuke Design Challenge skin package submitted to the "Standards" category by dnnprofis.at. For mobile devices the skin changes to a mobile f...DotNetNuke® Skin SpaceSmurfs: Space Smurfs Package 1.0.0: A DotNetNuke Design Challenge skin package submitted to the "Personal" category by Eric Johnson of Personify Design. This fun personal skin was ins...Dynamo: Dynamo v0.1 Beta: The following is included: Dynamo dlls Antlr dlls Hello world Simple Plugin example Application Dependency injection Singleton Managment ...ExtremeML: ExtremeML v1.0 Beta 1: Timed to accompany the RTM release of the OpenXML SDK v2.0, this is the first Beta release of ExtremeML (it was previously classified as a preview ...Family Tree Analyzer: Version 1.1.1.1: Version 1.1.1.1 Lots of Gedcom parsing fixes it should crash a whole lot less often and tolerate more "interesting" or "quirky" Gedcom entries. Add...Family Tree Analyzer: Version 1.2.0.1: Version 1.2.0.1 Added option to treat residence facts as Census Facts IGI Search now permits default country selection ie: what to use if it doesn...Flickrlight: Flickrlight: Current release is for idea sharing. There are not many design patterns being used. Please bare with the mess. :-) In order to run the applicat...Gherkin editor: Alpha 0.1: Most of the code at this point is the same as the Avalon.Sample from code project, just changed the name, removed extra languages and added syntax ...GsGrid: gsgrid1.6.4: gsgrid1.6.4GsGrid: gsgrid1.6.4-src: gsgrid1.6.4-srcHTML Template Repeater Module: Version 01.00.02: GeneralThe HTML Template Repeater Module is a direct replacement for the Core DotNetNuke Text/HTML module. Use it where you need to repeat the form...Images Compiler: Release 0.1: Last alpha buildJavascript CallObject SOAP AJAX Helper: Beta Release, 0.2.1: Beta Release, 0.2.1 Contains only core objectskbTrainer: kbtrainer 1.25u: kbTrainer is a simple to use speed typing training HTML application. A lot of features. All ither info availiable on http://code.google.com/p/kbtr...MapWindow6: MapWindow 6.0 msi (March 16): This version fixes a bug where selected points were not drawing correctly.Mesopotamia Experiment: Mesopotamia 1.2.43: Release Notes New Features - Scenario Name on title bar - Show organisms in Scnearios with simple stats Bug Fixes - Removed app domain recyling an...MFCMAPI: March 2010 Release: If you just want to run the tool, get the executable. If you want to debug it, get the symbol file and the source. Build: 6.0.0.1018 The 64 bit bu...MVVM Light Toolkit: MVVM Light Toolkit V3: Download the Zip file and extract it to a local folder. Then, follow the instructions on the Installation page http://www.galasoft.ch/mvvm/installi...NETXPF: 1.0.2: Changes: - Added a class "IOUtils" with methods for reading streams and GZip-compressing HTTP responses - Fixed a bug in the size formatter (excep...OData SDK for Objective-C: OData SDK for Objective-C CTP: The current release supports read-only operations only and it has been tested on a limited set of scenarios. The download include a sample iPhone a...Open Data App Framework (ODAF): ODAF 1.0: Initial beta release.Selection Maker: Selection Maker 1.1: New FeaturesContext Menu for ListView added Bug FixesFixed: If the users press Copy/Cut Button when no item is selected in ListView the ListView cl...Selection Maker: Selection Maker 1.2: Bug Fixes:a minor bug fixedSimple.NET: Simple.Mocking 1.0.0.5: Initial version of a new mocking framework for .NET Revision 1: Expect.AnyInocationOn<T>(T target) changed to Expect.AnyInocationOn(object target...SQL Server Extended Properties Quick Editor: New release 1.5.4: Whats new: Move preferences to application settings and add a form to edit preferences. Support to add, modify and delete operations could be made ...SuperModel - A Dynamic View-Model Generator: 1.0.0.0 - Tyra: The final 1.0 release, now less intrusive! If you don't want to implement ISuperModel, simply implement INotifyPropertyChanged.Timecard: Timecard Initial Release: The zipped version of the Initial Checkin.Transparent Persistence.Net: TP.Net 0.1.0: This is the initial alpha release. It's working for small set of use-cases (basic access to Cassandra).VCC: Latest build, v2.1.30316.0: Automatic drop of latest buildVFPnfe: Projeto Ajuda PAF-ECF: Este projeto visa ajudar aos desenvolvedores para homologação do PAF-ECF , sob licença publica GNU/GPL para ver mais detalhes do mesmo assista o vi...Visual Studio DSite: Gif Animator: This program will make an animate gif. (Program written in Vb.Net 2008)Most Popular ProjectsMetaSharpLiveUpload to FacebookSkype Voice ChangerLiveUpload to YouTubeSIPSorceryChartPart for SharePointTFS Branching Guide 2.0TouchFlo DetacherNPandaySnippet EditorMost Active ProjectsLINQ to TwitterRawrOData SDK for PHPDirectQpatterns & practices – Enterprise LibraryBlogEngine.NETN2 CMSOpen Data App Framework (ODAF)NB_Store - Free DotNetNuke Ecommerce Catalog ModuleMapWindow6

    Read the article

  • How much abstraction is too much?

    - by Daniel Bingham
    In an Object Oriented Program: How much abstraction is too much? How much is just right? I have always been a nuts and bolts kind of guy. I understood the concept behind high levels of encapsulation and abstraction, but always felt instinctively that adding too much would just confuse the program. I always tried to shoot for an amount of abstraction that left no empty classes or layers. And where in doubt, instead of adding a new layer to the hierarchy, I would try and fit something into the existing layers. However, recently I've been encountering more highly abstracted systems. Systems where everything that could require a representation later in the hierarchy gets one up front. This leads to a lot of empty layers, which at first seems like bad design. However, on second thought I've come to realize that leaving those empty layers gives you more places to hook into in the future with out much refactoring. It leaves you greater ability to add new functionality on top of the old with out doing nearly as much work to adjust the old. The two risks of this seem to be that you could get the layers you need wrong. In this case one would wind up still needing to do substantial refactoring to extend the code and would still have a ton of never used layers. But depending on how much time you spend coming up with the initial abstractions, the chance of screwing it up, and the time that could be saved later if you get it right - it may still be worth it to try. The other risk I can think of is the risk of over doing it and never needing all the extra layers. But is that really so bad? Are extra class layers really so expensive that it is much of a loss if they are never used? The biggest expense and loss here would be time that is lost up front coming up with the layers. But much of that time still might be saved later when one can work with the abstracted code rather than more low level code. So when is it too much? At what point do the empty layers and extra "might need" abstractions become overkill? How little is too little? Where's the sweet spot? Are there any dependable rules of thumb you've found in the course of your career that help you judge the amount of abstraction needed?

    Read the article

  • Network communication for a turn based board game

    - by randooom
    Hi all, my first question here, so please don't be to harsh if something went wrong :) I'm currently a CS student (from Germany, if this info is of any use ;) ) and we got a, free selectable, programming assignment, which we have to write in a C++/CLI Windows Forms Application. My team, two others and me, decided to go for a network-compatible port of the board game Risk. We divided the work in 3 Parts, namely UI, game logic and network. Now we're on the part where we have to get everything working together and the big question mark is, how to get the clients synchronized with each other? Our approach so far is, that each client has all information necessary to calculate and/or execute all possible actions. Actually the clients have all information available at all, aside from the game-initializing phase (add players, select map, etc.), which needs one "super-client" with some extra stuff to control things. This is the standard scenario of our approach: player performs action, the action is valid and got executed on the players client action is sent over the network action is executed on the other clients The design (i.e. no or code so far) we came up with so far, is something like the following pseudo sequence diagram. Gui, Controller and Network implement all possible actions (i.e. all actions which change data) as methods from an interface. So each part can implement the method in a way to get their job done. Example with Action(): On the player side's Client: Player-->Gui.Action() Gui-->Controller.Action() Controller-->Logic.Action (Logic.Action() == NoError)? Controller-->Network.Action() Network-->Parser.ParseAction() Network.Send(msg) On all other clients: Network.Recv(msg) Network-->Parser.Deparse(msg) Parser-->Logic.Action() Logic-->Gui.Action() The questions: Is this a viable approach to our task? Any better/easier way to this? Recommendations, critique? Our knowledge (so you can better target your answer): We are on the beginner side, in regards to programming on a somewhat larger projects with a small team. All of us have some general programming experience and basic understanding of the .Net Libraries and Windows Forms. If you need any further information, please feel free to ask.

    Read the article

  • Have problems designing input and output for a calculator app

    - by zoul
    Hello! I am writing a button calculator. I have the code split into model, view and a controller. The model knows nothing about formatting, it is only concerned with numbers. All formatting is done in the view. The model gets its input as keypresses, each keypress is a part of an enum: typedef enum { kButtonUnknown = 0, kButtonMemoryClear = 100, kButtonMemoryPlus = 112, kButtonMemoryMinus = 109, kButtonMemoryRecall = 114, kButtonClear = 99, … }; When the user presses a button (say 1), the model receives a button code (kButtonNum1), adds the corresponding number to a string input buffer ("1") and updates the numeric output value (1.0). The controller then passes the numeric output value to the view that formats it (1). This is all plain, simple and clean, but does not really work. The problem is that when user enters a part of a number (say 0.00, going to enter 0.001), the input does not survive the way through model to view and the display says 0 instead of 0.00. I know why this happens ("0.00"::string parses to 0::double and that gets formatted as 0). What I don’t know is how to design the calculator so that the code stays clean and simple and the numbers will show up on screen exactly as the user types them. I’ve already come with some kind of solution, but that’s essentially a hack and breaks the beautiful and simple flow from the calculator model to the display. Ideas? Current solution keeps track of the calculator state. If the calculator is building a number, I take the calculator input buffer (a string) and directly set the display contents (also a string). Otherwise I take the proper path, ie. take the numeric calculator output, pass it to the view as a double and the view uses its internal formatter to create a string for the display. Example input: input | display | mode ------+---------+------------ 0 | 0 | from string 0. | 0. | from string 0.0 | 0.0 | from string 0.0+ | 0 | from number This is ugly. (1) The calculator has to expose its input buffer and state. (2) The view has to expose its display and allow setting its contents directly using a string. (3) I have to duplicate some of the formatting code to format the string I got from the calculator input buffer. If user enters 12345.000, I have to display 12,345.000 and therefore I’ve got to have a commification code for strings. Yuck.

    Read the article

  • Constructing human readable sentences based on a survey

    - by Joshua
    The following is a survey given to course attendees to assess an instructor at the end of the course. Communication Skills 1. The instructor communicated course material clearly and accurately. Yes No 2. The instructor explained course objectives and learning outcomes. Yes No 3. In the event of not understanding course materials the instructor was available outside of class. Yes No 4. Was instructor feedback and grading process clear and helpful? Yes No 5. Do you feel that your oral and written skills have improved while in this course? Yes No We would like to summarize each attendees selection based on the choices chosen by him. If the provided answers were [No, No, Yes, Yes, Yes]. Then we would summarize this as "The instructor was not able to summarize course objectives and learning outcomes clearly, but was available for usually helpful outside of class. The instructor feedback and grading process was clear and helpful and I feel that my oral and written skills have improved because of this course. Based on the selections chosen by the attendee the summary would be quite different. This leads to many answers based on the choices selected and the number of such questions in the survey. The questions are usually provided by the training organization. How do you come up with a generic solution so that this can be effectively translated into a human readable form. I am looking for tools or libraries (java based), suggestions which will help me create such human readable output. I would like to hide the complexity from the end users as much as possible.

    Read the article

  • Any simple approaches for managing customer data change requests for global reference files?

    - by Kelly Duke
    For the first time, I am developing in an environment in which there is a central repository for a number of different industry standard reference data tables and many different customers who need to select records from these industry standard reference data tables to fill in foreign key information for their customer specific records. Because these industry standard reference files are utilized by all customers, I want to reserve Create/Update/Delete access to these records for global product administrators. However, I would like to implement a (semi-)automated interface by which specific customers could request record additions, deletions or modifications to any of the industry standard reference files that are shared among all customers. I know I need something like a "data change request" table specifying: user id, user request datetime, request type (insert, modify, delete), a user entered text explanation of the change request, the user request's current status (pending, declined, completed), admin resolution datetime, admin id, an admin entered text description of the resolution, etc. What I can't figure out is how to elegantly handle the fact that these data change requests could apply to dozens of different tables with differing table column definitions. I would like to give the customer users making these data change requests a convenient way to enter their proposed record additions/modifications directly into CRUD screens that look very much like the reference table CRUD screens they don't have write/delete permissions for (with an additional text explanation and perhaps request priority field). I would also like to give the global admins a tool that allows them to view all the outstanding data change requests for the users they oversee sorted by date requested or user/date requested. Upon selecting a data change request record off the list, the admin would be directed to another CRUD screen that would be populated with the fields the customer users requested for the new/modified industry standard reference table record along with customer's text explanation, the request status and the text resolution explanation field. At this point the admin could accept/edit/reject the requested change and if accepted the affected industry standard reference file would be automatically updated with the appropriate fields and the data change request record's status, text resolution explanation and resolution datetime would all also be appropriately updated. However, I want to keep the actual production reference tables as simple as possible and free from these extraneous and typically null customer change request fields. I'd also like the data change request file to aggregate all data change requests across all the reference tables yet somehow "point to" the specific reference table and primary key in question for modification & deletion requests or the specific reference table and associated customer user entered field values in question for record creation requests. Does anybody have any ideas of how to design something like this effectively? Is there a cleaner, simpler way I am missing? Thank you so much for reading.

    Read the article

  • How can I model the data in a multi-language data editor in WPF with MVVM?

    - by Patrick Szalapski
    Are there any good practices to follow when designing a model/ViewModel to represent data in an app that will view/edit that data in multiple languages? Our top-level class--let's call it Course--contains several collection properties, say Books and TopicsCovered, which each might have a collection property among its data. For example, the data needs to represent course1.Books.First().Title in different languages, and course1.TopicsCovered.First().Name in different languages. We want a app that can edit any of the data for one given course in any of the available languages--as well as edit non-language-specific data, perhaps the Author of a Book (i.e. course1.Books.First().Author). We are having trouble figuring out how best to set up the model to enable binding in the XAML view. For example, do we replace (in the single-language model) each String with a collection of LanguageSpecificString instances? So to get the author in the current language: course1.Books.First().Author.Where(Function(a) a.Language = CurrentLanguage).SingleOrDefault If we do that, we cannot easily bind to any value in one given language, only to the collection of language values such as in an ItemsControl. <TextBox Text={Binding Author.???} /> <!-- no way to bind to the current language author --> Do we replace the top-level Course class with a collection of language-specific Courses? So to get the author in the current language: course1.GetLanguage(CurrentLanguage).Books.First.Author If we do that, we can only easily work with one language at a time; we might want a view to show one language and let the user edit the other. <TextBox Text={Binding Author} /> <!-- good --> <TextBlock Text={Binding ??? } /> <!-- no way to bind to the other language author --> Also, that has the disadvantage of not representing language-neutral data as such; every property (such as Author) would seem to be in multiple languages. Even non-string properties would be in multiple languages. Is there an option in between those two? Is there another way that we aren't thinking of? I realize this is somewhat vague, but it would seem to be a somewhat common problem to design for. Note: This is not a question about providing a multilingual UI, but rather about actually editing multi-language data in a flexible way.

    Read the article

  • Java library class to handle scheduled execution of "callbacks"?

    - by Hanno Fietz
    My program has a component - dubbed the Scheduler - that lets other components register points in time at which they want to be called back. This should work much like the Unix cron service, i. e. you tell the Scheduler "notify me at ten minutes past every full hour". I realize there are no real callbacks in Java. Here's my approach, is there a library which already does this stuff? Feel free to suggest improvements, too. Register call to Scheduler passes: a time specification containing hour, minute, second, year month, dom, dow, where each item may be unspecified, meaning "execute it every hour / minute etc." (just like crontabs) an object containing data that will tell the calling object what to do when it is notified by the Scheduler. The Scheduler does not process this data, just stores it and passes it back upon notification. a reference to the calling object Upon startup, or after a new registration request, the Scheduler starts with a Calendar object of the current system time and checks if there are any entries in the database that match this point in time. If there are, they are executed and the process starts over. If there aren't, the time in the Calendar object is incremented by one second and the entreis are rechecked. This repeats until there is one entry or more that match(es). (Discrete Event Simulation) The Scheduler will then remember that timestamp, sleep and wake every second to check if it is already there. If it happens to wake up and the time has already passed, it starts over, likewise if the time has come and the jobs have been executed. Edit: Thanks for pointing me to Quartz. I'm looking for something much smaller, however.

    Read the article

  • How can i convert this to a factory/abstract factory?

    - by Amitd
    I'm using MigraDoc to create a pdf document. I have business entities similar to the those used in MigraDoc. public class Page{ public List<PageContent> Content { get; set; } } public abstract class PageContent { public int Width { get; set; } public int Height { get; set; } public Margin Margin { get; set; } } public class Paragraph : PageContent{ public string Text { get; set; } } public class Table : PageContent{ public int Rows { get; set; } public int Columns { get; set; } //.... more } In my business logic, there are rendering classes for each type public interface IPdfRenderer<T> { T Render(MigraDoc.DocumentObjectModel.Section s); } class ParagraphRenderer : IPdfRenderer<MigraDoc.DocumentObjectModel.Paragraph> { BusinessEntities.PDF.Paragraph paragraph; public ParagraphRenderer(BusinessEntities.PDF.Paragraph p) { paragraph = p; } public MigraDoc.DocumentObjectModel.Paragraph Render(MigraDoc.DocumentObjectModel.Section s) { var paragraph = s.AddParagraph(); // add text from paragraph etc return paragraph; } } public class TableRenderer : IPdfRenderer<MigraDoc.DocumentObjectModel.Tables.Table> { BusinessEntities.PDF.Table table; public TableRenderer(BusinessEntities.PDF.Table t) { table =t; } public MigraDoc.DocumentObjectModel.Tables.Table Render(Section obj) { var table = obj.AddTable(); //fill table based on table } } I want to create a PDF page as : var document = new Document(); var section = document.AddSection();// section is a page in pdf var page = GetPage(1); // get a page from business classes foreach (var content in page.Content) { //var renderer = createRenderer(content); // // get Renderer based on Business type ?? // renderer.Render(section) } For createRenderer() i can use switch case/dictionary and return type. How can i get/create the renderer generically based on type ? How can I use factory or abstract factory here? Or which design pattern better suits this problem?

    Read the article

  • Discovering a functional algorithm from a mutable one

    - by Garrett Rowe
    This isn't necessarily a Scala question, it's a design question that has to do with avoiding mutable state, functional thinking and that sort. It just happens that I'm using Scala. Given this set of requirements: Input comes from an essentially infinite stream of random numbers between 1 and 10 Final output is either SUCCEED or FAIL There can be multiple objects 'listening' to the stream at any particular time, and they can begin listening at different times so they all may have a different concept of the 'first' number; therefore listeners to the stream need to be decoupled from the stream itself. Pseudocode: if (first number == 1) SUCCEED else if (first number >= 9) FAIL else { first = first number rest = rest of stream for each (n in rest) { if (n == 1) FAIL else if (n == first) SUCCEED else continue } } Here is a possible mutable implementation: sealed trait Result case object Fail extends Result case object Succeed extends Result case object NoResult extends Result class StreamListener { private var target: Option[Int] = None def evaluate(n: Int): Result = target match { case None => if (n == 1) Succeed else if (n >= 9) Fail else { target = Some(n) NoResult } case Some(t) => if (n == t) Succeed else if (n == 1) Fail else NoResult } } This will work but smells to me. StreamListener.evaluate is not referentially transparent. And the use of the NoResult token just doesn't feel right. It does have the advantage though of being clear and easy to use/code. Besides there has to be a functional solution to this right? I've come up with 2 other possible options: Having evaluate return a (possibly new) StreamListener, but this means I would have to make Result a subtype of StreamListener which doesn't feel right. Letting evaluate take a Stream[Int] as a parameter and letting the StreamListener be in charge of consuming as much of the Stream as it needs to determine failure or success. The problem I see with this approach is that the class that registers the listeners should query each listener after each number is generated and take appropriate action immediately upon failure or success. With this approach, I don't see how that could happen since each listener is forcing evaluation of the Stream until it completes evaluation. There is no concept here of a single number generation. Is there any standard scala/fp idiom I'm overlooking here?

    Read the article

  • Logging *Business* Events - use logging framework?

    - by UpTheCreek
    Hi, Something here doesn't feel right to me here, and so I would like the community's input - perhaps I am approaching this in the wrong way.... Q: Is is appropriate to use traditional infrastructure logging frameworks (like log4net) to log business events? When I say business events, I mean I want a global log like this: xx:xx Customer A purchased widget B. xx:xx Widget B was dispatched from warehouse. xx:xx Customer B payment declined. Most traditional infrastructure logging frameworks have event levels something like this: FATAL ERROR WARN INFO DEBUG An of course these messages don't fit well into that. Best description would be INFO, but of course these are important events, and INFO is of very low importance. I would still like this as a 'log' (e.g. I don't want to have to extract this from my business objects each time I want to see it) Seems to me I have two options: 1) Use a framework like log4net and just define a special logger for this (and live with the fact that it doesn't feel right). 2) Provide a service for performing this that doesn't rely on a traditional logging services. I'm leaning towards 2. What has anyone else done in a similar situations? Thanks!

    Read the article

  • [Delphi] How would you refactor this code?

    - by Al C
    This hypothetical example illustrates several problems I can't seem to get past, even though I keep trying!! ... Suppose the original code is a long event handler, coded in the UI, triggered when a user clicks a cell in a grid. Expressed as pseudocode it's: if Condition1=true then begin //loop through every cell in row, //if aCell/headerCellValue>1 then //color aCell red end else if Condition2=true then begin //do some other calculation adding cell and headerCell values, and //if some other product>2 then //color the whole row green end else show an error message I look at this and say "Ah, refactor to the strategy pattern! The code will be easier to understand, easier to debug, and easier to later extend!" I get that. And I can easily break the code into multiple procedures. The problem is ultimately scope related. Assume the pseudocode makes extensive use of grid properties, values displayed in cells, maybe even built-in grid methods. How do you move all that to another unit, without referencing the grid component in the UI--which would break all the "rules" about loose coupling that make OOP valuable? ... I'm really looking forward to responses. Thanks, as always -- Al C.

    Read the article

  • Foreign key pointing to different tables

    - by Álvaro G. Vicario
    I'm implementing a table per subclass design I discussed in a previous question. It's a product database where products can have very different attributes depending on their type, but attributes are fixed for each type and types are not manageable at all. I have a master table that holds common attributes: product_type ============ product_type_id INT product_type_name VARCHAR E.g.: 1 'Magazine' 2 'Web site' product ======= product_id INT product_name VARCHAR product_type_id INT -> Foreign key to product_type.product_type_id valid_since DATETIME valid_to DATETIME E.g. 1 'Foo Magazine' 1 '1998-12-01' NULL 2 'Bar Weekly Review' 1 '2005-01-01' NULL 3 'E-commerce App' 2 '2009-10-15' NULL 4 'CMS' 2 '2010-02-01' NULL ... and one subtable for each product type: item_magazine ============= item_magazine_id INT title VARCHAR product_id INT -> Foreign key to product.product_id issue_number INT pages INT copies INT close_date DATETIME release_date DATETIME E.g. 1 'Foo Magazine Regular Issue' 1 89 52 150000 '2010-06-25' '2010-06-31' 2 'Foo Magazine Summer Special' 1 90 60 175000 '2010-07-25' '2010-07-31' 3 'Bar Weekly Review Regular Issue' 2 12 16 20000 '2010-06-01' '2010-06-02' item_web_site ============= item_web_site_id INT name VARCHAR product_id INT -> Foreign key to product.product_id bandwidth INT hits INT date_from DATETIME date_to DATETIME E.g. 1 'The Carpet Store' 3 10 90000 '2010-06-01' NULL 2 'Penauts R Us' 3 20 180000 '2010-08-01' NULL 3 'Springfield Cattle Fair' 4 15 150000 '2010-05-01' '2010-10-31' Now I want to add some fees that relate to one specific item. Since there are very little subtypes, it's feasible to do this: fee === fee_id INT fee_description VARCHAR item_magazine_id INT -> Foreign key to item_magazine.item_magazine_id item_web_site_id INT -> Foreign key to item_web_site.item_web_site_id net_price DECIMAL E.g.: 1 'Front cover' 2 NULL 1999.99 2 'Half page' 2 NULL 500.00 3 'Square banner' NULL 3 790.50 4 'Animation' NULL 3 2000.00 I have tight foreign keys to handle cascaded editions and I presume I can add a constraint so only one of the IDs is NOT NULL. However, my intuition suggests that it would be cleaner to get rid of the item_WHATEVER_id columns and keep a separate table: fee_to_item =========== fee_id INT -> Foreign key to fee.fee_id product_id INT -> Foreign key to product.product_id item_id INT -> ??? But I can't figure out how to create foreign keys on item_id since the source table varies depending on product_id. Should I stick to my original idea?

    Read the article

  • Is it ok to dynamic cast "this" as a return value?

    - by Panayiotis Karabassis
    This is more of a design question. I have a template class, and I want to add extra methods to it depending on the template type. To practice the DRY principle, I have come up with this pattern (definitions intentionally omitted): template <class T> class BaseVector: public boost::array<T, 3> { protected: BaseVector<T>(const T x, const T y, const T z); public: bool operator == (const Vector<T> &other) const; Vector<T> operator + (const Vector<T> &other) const; Vector<T> operator - (const Vector<T> &other) const; Vector<T> &operator += (const Vector<T> &other) { (*this)[0] += other[0]; (*this)[1] += other[1]; (*this)[2] += other[2]; return *dynamic_cast<Vector<T> * const>(this); } } template <class T> class Vector : public BaseVector<T> { public: Vector<T>(const T x, const T y, const T z) : BaseVector<T>(x, y, z) { } }; template <> class Vector<double> : public BaseVector<double> { public: Vector<double>(const double x, const double y, const double z); Vector<double>(const Vector<int> &other); double norm() const; }; I intend BaseVector to be nothing more than an implementation detail. This works, but I am concerned about operator+=. My question is: is the dynamic cast of the this pointer a code smell? Is there a better way to achieve what I am trying to do (avoid code duplication, and unnecessary casts in the user code)? Or am I safe since, the BaseVector constructor is private?

    Read the article

  • Grid sorting with persistent master sort

    - by MikeWyatt
    I have a UI with a grid. Each record in the grid is sorted by a "master" sort column, let's call it a page number. Each record is a story in a magazine. I want the user to be able to drag and drop a record to a new position in the grid and automatically update the page number field to reflect the updated position. Easy enough, right? Now imagine that I also want to have the grid sortable by any other column (story title, section, author name, etc.). How does the drag and drop operation work now? Revert to page number sort during or after the drag and drop operation? This could confuse the user (why did my sort just change?). It would also result in arbitrary row positioning. Would the story now be before the row that was after it when the user dropped it? Or, would it be after the row that was before it? Those rows may now be widely separated after the master order sort. Disable the drag and drop feature if the grid isn't currently sorted by the page number? This would be easy, but the user might wonder why he can't drag and drop at certain times. Knowing to first sort by page number may not be very intuitive. Let the user rearrange his rows, but not make any changes to the page number? Require the user to enter a "Arrange Stories" mode, in which the grid sort is temporarily switched to page number and drag and drop is enabled? They would then exit the mode, and the previous sort would be reapplied. The big difference between this and the second option is that it would be more explicit than simply clicking on a column header. Any other ideas, or reasons why one of the above is the way to go? EDIT I'd like to point out that any of the above is technically possible, and easy to implement. My question is design-related. What is the most intuitive way to solve this problem, from the user's perspective?

    Read the article

  • Are there any modern GUI toolkits which implement a heirarchical menu buffer zone?

    - by scomar
    In Bruce Tognazzini's quiz on Fitt's Law, the question discussing the bottleneck in the hierarchical menu (as used in almost every modern desktop UI), talks about his design for the original Mac: The bottleneck is the passage between the first-level menu and the second-level menu. Users first slide the mouse pointer down to the category menu item. Then, they must carefully slide the mouse directly across (horizontally) in order to move the pointer into the secondary menu. The engineer who originally designed hierarchicals apparently had his forearm mounted on a track so that he could move it perfectly in a horizontal direction without any vertical component. Most of us, however, have our forarms mounted on a pivot we like to call our elbow. That means that moving our hand describes an arc, rather than a straight line. Demanding that pivoted people move a mouse pointer along in a straight line horizontally is just wrong. We are naturally going to slip downward even as we try to slide sideways. When we are not allowed to slip downward, the menu we're after is going to slam shut just before we get there. The Windows folks tried to overcome the pivot problem with a hack: If they see the user move down into range of the next item on the primary menu, they don't instantly close the second-level menu. Instead, they leave it open for around a half second, so, if users are really quick, they can be inaccurate but still get into the second-level menu before it slams shut. Unfortunately, people's reactions to heightened chance of error is to slow down, rather than speed up, a well-established phenomenon. Therefore, few users will ever figure out that moving faster could solve their problem. Microsoft's solution is exactly wrong. When I specified the Mac hierarchical menu algorthm in the mid-'80s, I called for a buffer zone shaped like a <, so that users could make an increasingly-greater error as they neared the hierarchical without fear of jumping to an unwanted menu. As long as the user's pointer was moving a few pixels over for every one down, on average, the menu stayed open, no matter how slow they moved. (Cancelling was still really easy; just deliberately move up or down.) This just blew me away! Such a simple idea which would result in a huge improvement in usability. I'm sure I'm not the only one who regularly has the next level of a menu slam shut because I don't move the mouse pointer in a perfectly horizontal line. So my question is: Are there any modern UI toolkits which implement this brilliant idea of a < shaped buffer zone in hierarchical menus? And if not, why not?!

    Read the article

  • How to cancel a deeply nested process

    - by Mystere Man
    I have a class that is a "manager" sort of class. One of it's functions is to signal that the long running process of the class should shut down. It does this by setting a boolean called "IsStopping" in class. public class Foo { bool isStoping void DoWork() { while (!isStopping) { // do work... } } } Now, DoWork() was a gigantic function, and I decided to refactor it out and as part of the process broke some of it into other classes. The problem is, Some of these classes also have long running functions that need to check if isStopping is true. public class Foo { bool isStoping void DoWork() { while (!isStopping) { MoreWork mw = new MoreWork() mw.DoMoreWork() // possibly long running // do work... } } } What are my options here? I have considered passing isStopping by reference, which I don't really like because it requires there to be an outside object. I would prefer to make the additional classes as stand alone and dependancy free as possible. I have also considered making isStopping a property, and then then having it call an event that the inner classes could be subscribed to, but this seems overly complex. Another option was to create a "Process Cancelation Token" class, similar to what .net 4 Tasks use, then that token be passed to those classes. How have you handled this situation? EDIT: Also consider that MoreWork might have a EvenMoreWork object that it instantiates and calls a potentially long running method on... and so on. I guess what i'm looking for is a way to be able to signal an arbitrary number of objects down a call tree to tell them to stop what they're doing and clean up and return.

    Read the article

  • SQLAuthority News – Ahmedabad Tech Ed On Road June 11, 2011 – An Event to Remember – A Grand Success of Community Tech Days

    - by pinaldave
    I am very excited to announce the huge success of the Microsoft Community TechDays at Ahmedabad, on 11 June 2011.  The turn-out for this seminar was huge, and there was a great response from the audience.  In fact, the AMA where the conference was held can seat 275 people – but there were over 50 people standing, the event coordinators had to find 150 more chairs, and we even had to turn away 30 people at the door because there was just no more room.  This means that there were over 500 attendees! The event started right on time, at 10 am, with my introduction and welcome to the audience.  My presentation on my favorite subject of “SQL Server Performance Troubleshooting Using Waits and Queues.”  Because of the number of speakers, I had to cut my presentation short by 10 minutes, so I only had 50 minutes to explain how to use swaits and queues to fine tune performance.  There was a good response to my talk from audience. I feel the best presentation, though, was “HTML5 – Future of the Web” by Harish Vaidyanathan.  He explained how HTML5 is going to change the internet, and taught everyone a lot about how to best use Internet Explorer 9, and discussed CSS3, SVG and DOM specifications.  Many people in the audience came specifically for this session – many had to take a half day leave off work just to travel there. At this point we all took a break for lunch, but there was no one taking a nap with a full stomach because we had a presentation of the new Windows Mango phone from Dhananjay Kumar.  New technology like this always wakes everyone up! After this came “TSQL Worst Practices” by Jacob Sebastian.  He too had to cut his talk short by 10 minutes in order to accommodate everyone, but his discussion of what SQL queries to avoid was still excellent. He is magnificent presenter and Ahmedabad loves him. The final presentation was “ASP.NET Tips and Tricks” by Tejas Shah.  This was a good overview of asp.net fundamentals, and how to use them to improve application performance.  However, the day was not over here!  We kept the audience entertained with prizes and give-aways.  Names were drawn for prizes and there was a quiz session with great gifts for the winners. Overall, the day was a huge success.  There was a good mix of SQL and non-SQL subjects, and many audiences members commented on how much they learned.  We had a much bigger turn-out than expected – all the chairs were filled 45 minutes before we even started!  For our next conference we need to find a space that will hold everyone, especially since we are hoping to have 600-800 people attending.  We definitely feel we can reach this goal.  We are already looking forward to the next Ahmedabad Microsoft Community TechDays. Download presentations: HTML5 Beauty of Web -By Harish Vaidyanathan TSQL Worst Practices- By Jacob Sebastian SQL SERVER Performance troubleshooting using Waits and Queues -By Pinal Dave ASP.NET Tips and Tracks -By Tejas Shah Other reports: Tech-Ed on Road 2011- Ahmedabad–A great event- By Jalpesh Tech-Ed 2011 on the Road in Ahmedabad – by Ritesh Shah Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: About Me, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Author Visit, SQLAuthority News, T SQL, Technology

    Read the article

  • Contructor parameters for dependent classes with Unity Framework

    - by Onisemus
    I just started using the Unity Application Block to try to decouple my classes and make it easier for unit testing. I ran into a problem though that I'm not sure how to get around. Looked through the documentation and did some Googling but I'm coming up dry. Here's the situation: I have a facade-type class which is a chat bot. It is a singleton class which handles all sort of secondary classes and provides a central place to launch and configure the bot. I also have a class called AccessManager which, well, manages access to bot commands and resources. Boiled down to the essence, I have the classes set up like so. public class Bot { public string Owner { get; private set; } public string WorkingDirectory { get; private set; } private IAccessManager AccessManager; private Bot() { // do some setup // LoadConfig sets the Owner & WorkingDirectory variables LoadConfig(); // init the access mmanager AccessManager = new MyAccessManager(this); } public static Bot Instance() { // singleton code } ... } And the AccessManager class: public class MyAccessManager : IAccessManager { private Bot botReference; public MyAccesManager(Bot botReference) { this.botReference = botReference; SetOwnerAccess(botReference.Owner); } private void LoadConfig() { string configPath = Path.Combine( botReference.WorkingDirectory, "access.config"); // do stuff to read from config file } ... } I would like to change this design to use the Unity Application Block. I'd like to use Unity to generate the Bot singleton and to load the AccessManager interface in some sort of bootstrapping method that runs before anything else does. public static void BootStrapSystem() { IUnityContainer container = new UnityContainer(); // create new bot instance Bot newBot = Bot.Instance(); // register bot instance container.RegisterInstance<Bot>(newBot); // register access manager container.RegisterType<IAccessManager,MyAccessManager>(newBot); } And when I want to get a reference to the Access Manager inside the Bot constructor I can just do: IAcessManager accessManager = container.Resolve<IAccessManager>(); And elsewhere in the system to get a reference to the Bot singleton: // do this Bot botInstance = container.Resolve<Bot>(); // instead of this Bot botInstance = Bot.Instance(); The problem is the method BootStrapSystem() is going to blow up. When I create a bot instance it's going to try to resolve IAccessManager but won't be able to because I haven't registered the types yet (that's the next line). But I can't move the registration in front of the Bot creation because as part of the registration I need to pass the Bot as a parameter! Circular dependencies!! Gah!!! This indicates to me I have a flaw in the way I have this structured. But how do I fix it? Help!!

    Read the article

  • Data access pattern

    - by andlju
    I need some advice on what kind of pattern(s) I should use for pushing/pulling data into my application. I'm writing a rule-engine that needs to hold quite a large amount of data in-memory in order to be efficient enough. I have some rather conflicting requirements; It is not acceptable for the engine to always have to wait for a full pre-load of all data before it is functional. Only fetching and caching data on-demand will lead to the engine taking too long before it is running quickly enough. An external event can trigger the need for specific parts of the data to be reloaded. Basically, I think I need a combination of pushing and pulling data into the application. A simplified version of my current "pattern" looks like this (in psuedo-C# written in notepad): // This interface is implemented by all classes that needs the data interface IDataSubscriber { void RegisterData(Entity data); } // This interface is implemented by the data access class interface IDataProvider { void EnsureLoaded(Key dataKey); void RegisterSubscriber(IDataSubscriber subscriber); } class MyClassThatNeedsData : IDataSubscriber { IDataProvider _provider; MyClassThatNeedsData(IDataProvider provider) { _provider = provider; _provider.RegisterSubscriber(this); } public void RegisterData(Entity data) { // Save data for later StoreDataInCache(data); } void UseData(Key key) { // Make sure that the data has been stored in cache _provider.EnsureLoaded(key); Entity data = GetDataFromCache(key); } } class MyDataProvider : IDataProvider { List<IDataSubscriber> _subscribers; // Make sure that the data for key has been loaded to all subscribers public void EnsureLoaded(Key key) { if (HasKeyBeenMarkedAsLoaded(key)) return; PublishDataToSubscribers(key); MarkKeyAsLoaded(key); } // Force all subscribers to get a new version of the data for key public void ForceReload(Key key) { PublishDataToSubscribers(key); MarkKeyAsLoaded(key); } void PublishDataToSubscribers(Key key) { Entity data = FetchDataFromStore(key); foreach(var subscriber in _subscribers) { subscriber.RegisterData(data); } } } // This class will be spun off on startup and should make sure that all data is // preloaded as quickly as possible class MyPreloadingThread { IDataProvider _provider; MyPreloadingThread(IDataProvider provider) { _provider = provider; } void RunInBackground() { IEnumerable<Key> allKeys = GetAllKeys(); foreach(var key in allKeys) { _provider.EnsureLoaded(key); } } } I have a feeling though that this is not necessarily the best way of doing this.. Just the fact that explaining it seems to take two pages feels like an indication.. Any ideas? Any patterns out there I should have a look at?

    Read the article

  • Data access pattern, combining push and pull?

    - by andlju
    I need some advice on what kind of pattern(s) I should use for pushing/pulling data into my application. I'm writing a rule-engine that needs to hold quite a large amount of data in-memory in order to be efficient enough. I have some rather conflicting requirements; It is not acceptable for the engine to always have to wait for a full pre-load of all data before it is functional. Only fetching and caching data on-demand will lead to the engine taking too long before it is running quickly enough. An external event can trigger the need for specific parts of the data to be reloaded. Basically, I think I need a combination of pushing and pulling data into the application. A simplified version of my current "pattern" looks like this (in psuedo-C# written in notepad): // This interface is implemented by all classes that needs the data interface IDataSubscriber { void RegisterData(Entity data); } // This interface is implemented by the data access class interface IDataProvider { void EnsureLoaded(Key dataKey); void RegisterSubscriber(IDataSubscriber subscriber); } class MyClassThatNeedsData : IDataSubscriber { IDataProvider _provider; MyClassThatNeedsData(IDataProvider provider) { _provider = provider; _provider.RegisterSubscriber(this); } public void RegisterData(Entity data) { // Save data for later StoreDataInCache(data); } void UseData(Key key) { // Make sure that the data has been stored in cache _provider.EnsureLoaded(key); Entity data = GetDataFromCache(key); } } class MyDataProvider : IDataProvider { List<IDataSubscriber> _subscribers; // Make sure that the data for key has been loaded to all subscribers public void EnsureLoaded(Key key) { if (HasKeyBeenMarkedAsLoaded(key)) return; PublishDataToSubscribers(key); MarkKeyAsLoaded(key); } // Force all subscribers to get a new version of the data for key public void ForceReload(Key key) { PublishDataToSubscribers(key); MarkKeyAsLoaded(key); } void PublishDataToSubscribers(Key key) { Entity data = FetchDataFromStore(key); foreach(var subscriber in _subscribers) { subscriber.RegisterData(data); } } } // This class will be spun off on startup and should make sure that all data is // preloaded as quickly as possible class MyPreloadingThread { IDataProvider _provider; MyPreloadingThread(IDataProvider provider) { _provider = provider; } void RunInBackground() { IEnumerable<Key> allKeys = GetAllKeys(); foreach(var key in allKeys) { _provider.EnsureLoaded(key); } } } I have a feeling though that this is not necessarily the best way of doing this.. Just the fact that explaining it seems to take two pages feels like an indication.. Any ideas? Any patterns out there I should have a look at?

    Read the article

  • How to generate a Program template by generating an abstract class

    - by Byron-Lim Timothy Steffan
    i have the following problem. The 1st step is to implement a program, which follows a specific protocol on startup. Therefore, functions as onInit, onConfigRequest, etc. will be necessary. (These are triggered e.g. by incoming message on a TCP Port) My goal is to generate a class for example abstract one, which has abstract functions as onInit(), etc. A programmer should just inherit from this base class and should merely override these abstract functions of the base class. The rest as of the protocol e.g. should be simply handled in the background (using the code of the base class) and should not need to appear in the programmers code. What is the correct design strategy for such tasks? and how do I deal with, that the static main method is not inheritable? What are the key-tags for this problem? (I have problem searching for a solution since I lack clear statements on this problem) Goal is to create some sort of library/class, which - included in ones code - results in executables following the protocol. EDIT (new explanation): Okay let me try to explain more detailled: In this case programs should be clients within a client server architecture. We have a client server connection via TCP/IP. Each program needs to follow a specific protocol upon program start: As soon as my program starts and gets connected to the server it will receive an Init Message (TcpClient), when this happens it should trigger the function onInit(). (Should this be implemented by an event system?) After onInit() a acknowledgement message should be sent to the server. Afterwards there are some other steps as e.g. a config message from the server which triggers an onConfig and so on. Let's concentrate on the onInit function. The idea is, that onInit (and onConfig and so on) should be the only functions the programmer should edit while the overall protocol messaging is hidden for him. Therefore, I thought using an abstract class with the abstract methods onInit(), onConfig() in it should be the right thing. The static Main class I would like to hide, since within it e.g. there will be some part which connects to the tcp port, which reacts on the Init Message and which will call the onInit function. 2 problems here: 1. the static main class cant be inherited, isn it? 2. I cannot call abstract functions from the main class in the abstract master class. Let me give an Pseudo-example for my ideas: public abstract class MasterClass { static void Main(string[] args){ 1. open TCP connection 2. waiting for Init Message from server 3. onInit(); 4. Send Acknowledgement, that Init Routine has ended successfully 5. waiting for Config message from server 6..... } public abstract void onInit(); public abstract void onConfig(); } I hope you get the idea now! The programmer should afterwards inherit from this masterclass and merely need to edit the functions onInit and so on. Is this way possible? How? What else do you recommend for solving this? EDIT: The strategy ideo provided below is a good one! Check out my comment on that.

    Read the article

  • How do I recover from an unchecked exception?

    - by erickson
    Unchecked exceptions are alright if you want to handle every failure the same way, for example by logging it and skipping to the next request, displaying a message to the user and handling the next event, etc. If this is my use case, all I have to do is catch some general exception type at a high level in my system, and handle everything the same way. But I want to recover from specific problems, and I'm not sure the best way to approach it with unchecked exceptions. Here is a concrete example. Suppose I have a web application, built using Struts2 and Hibernate. If an exception bubbles up to my "action", I log it, and display a pretty apology to the user. But one of the functions of my web application is creating new user accounts, that require a unique user name. If a user picks a name that already exists, Hibernate throws an org.hibernate.exception.ConstraintViolationException (an unchecked exception) down in the guts of my system. I'd really like to recover from this particular problem by asking the user to choose another user name, rather than giving them the same "we logged your problem but for now you're hosed" message. Here are a few points to consider: There a lot of people creating accounts simultaneously. I don't want to lock the whole user table between a "SELECT" to see if the name exists and an "INSERT" if it doesn't. In the case of relational databases, there might be some tricks to work around this, but what I'm really interested in is the general case where pre-checking for an exception won't work because of a fundamental race condition. Same thing could apply to looking for a file on the file system, etc. Given my CTO's propensity for drive-by management induced by reading technology columns in "Inc.", I need a layer of indirection around the persistence mechanism so that I can throw out Hibernate and use Kodo, or whatever, without changing anything except the lowest layer of persistence code. As a matter of fact, there are several such layers of abstraction in my system. How can I prevent them from leaking in spite of unchecked exceptions? One of the declaimed weaknesses of checked exceptions is having to "handle" them in every call on the stack—either by declaring that a calling method throws them, or by catching them and handling them. Handling them often means wrapping them in another checked exception of a type appropriate to the level of abstraction. So, for example, in checked-exception land, a file-system–based implementation of my UserRegistry might catch IOException, while a database implementation would catch SQLException, but both would throw a UserNotFoundException that hides the underlying implementation. How do I take advantage of unchecked exceptions, sparing myself of the burden of this wrapping at each layer, without leaking implementation details?

    Read the article

  • MVC pattern implementation. What is the n-relation between its components

    - by Srodriguez
    Dear all, I'm working in a C# project and we are , in order to get some unity across the different parts of our UI, trying to use the MVC pattern. The client is windows form based and I'm trying to create a simple MVC pattern implementation. It's been more challenging than expected, but I still have some questions regarding the MVC pattern. The problem comes mostly from the n-n relationships between its components: Here is what I've understood, but I'm not sure at all of it. Maybe someone can correct me? Model: can be shared among different Views. 1-n relationship between Model-View View: shows the state of the model. only one controller (can be shared among different views?). 1-1 relationship with the Model, 1-1 relationship with the controller Controller: handles the user actions on the view and updates the model. One controller can be shared among different views, a controller interacts only with one model? I'm not sure about the two last ones: Can a view have several controller? Or can a view share a controller with another view? Or is it only a 1:1 relationship? Can a controller handle several views? can it interact with several models? Also, I take advantage of this question to ask another MVC related question. I've suppressed all the synchronous calls between the different members of the MVC, making use of the events and delegates. One last call is still synchronous and is actually the most important one: The call between the view and the controller is still synchronous, as I need to know rather the controller has been able to handle the user's action or not. This is very bad as it means that I could block the UI thread (hence the client itself) while the controller is processing or doing some work. How can I avoid this? I can make use of the callback but then how do i know to which event the callback comes from? PS: I can't change the pattern at this stage, so please avoid answers of type "use MVP or MVVC, etc ;) Thanks!

    Read the article

< Previous Page | 278 279 280 281 282 283 284 285 286 287 288 289  | Next Page >