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  • jQuery Ajax loads URL multiple times, how do I unbind/rebind properly?

    - by gmoz22
    I load a SELECT element via Ajax (list of brands), get its selected value (brand id) and load another SELECT via another Ajax URL (list of templates for currently selected brand). Here's my code: $(document).ready( function() { // DO NOT cache Ajax calls $.ajaxSetup ({ cache: false }); // loader var ajax_load = "Loading..."; // Brands List URL var loadBrandUrl = "getBrandsList.php"; // Templates List URL var loadTemplateUrl = "getTemplatesList.php"; $("#brandslistSelect").html(ajax_load).load(loadBrandUrl) .ajaxComplete(function(){ // Brands select loaded /* Load Templates SELECT the first time since no .change() has happened */ var selectedBrand = $("#brandslistSelect option:selected").attr("value"); // get the value console.log(selectedBrand); // Log selected brand to console // get Templates select, commented for now since it does an infinite loop // $("#templateslistSelect").html(ajax_load).load(loadTemplateUrl, { BrandId: selectedBrand } ); /* End initial load template */ /* On interaction with the Brands SELECT */ $("#brandslistSelect").change(function () { // on interaction with select selectedBrand = $("#brandslistSelect option:selected").attr("value"); // get the value // get Templates SELECT $("#templateslistSelect").html(ajax_load).load(loadTemplateUrl, { BrandId: selectedBrand } ) }); /* End interaction with the Brands SELECT */ }); }); It returns selectedBrand in the console 3 times : selectedBrand = undefined selectedBrand = undefined selectedBrand = 101 Now, if I uncomment the following line, same output as above but it also loads the templates URL indefinitely : // $("#templateslistSelect").html(ajax_load).load(loadTemplateUrl, { BrandId: selectedBrand } ); Any idea how I could modify this code to make it work as intended? Thanks for your help stackOverflow community!

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  • Images from url to listview

    - by Andres
    I have a listview which I show video results from YouTube. Everything works fine but one thing I noticed is that the way it works seems to be a bit slow and it might be due to my code. Are there any suggestions on how I can make this better? Maybe loading the images directly from the url instead of using a webclient? I am adding the listview items in a loop from video feeds returned from a query using the YouTube API. The piece of code which I think is slowing it down is this: Feed<Video> videoFeed = request.Get<Video>(query); int i = 0; foreach (Video entry in videoFeed.Entries) { string[] info = printVideoEntry(entry).Split(','); WebClient wc = new WebClient(); wc.DownloadFile(@"http://img.youtube.com/vi/" + info[0].ToString() + "/hqdefault.jpg", info[0].ToString() + ".jpg"); string[] row1 = { "", info[0].ToString(), info[1].ToString() }; ListViewItem item = new ListViewItem(row1, i); YoutubeList.Items.Add(item); imageListSmall.Images.Add(Bitmap.FromFile(info[0].ToString() + @".jpg")); imageListLarge.Images.Add(Bitmap.FromFile(info[0].ToString() + @".jpg")); } public static string printVideoEntry(Video video) { return video.VideoId + "," + video.Title; } As you can see I use a Webclient which downloads the images so then I can use them as image in my listview. It works but what I'm concerned about is speed..any suggestions? maybe a different control all together?

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  • Flash AS3: How to Make scroll bar react to dynamic textfield movement?

    - by HeroicNate
    I've been looking for a tutorial and answer to this for a while but can't find what I'm looking for. I am loading html text into a dynamic textfield, and I have a scrollbar controlling the scroll using the code below. What I want to do is also add scroll up/down buttons and have the scroll bar move in relation to the text scroll. I was just going to use "tracklistingtext.scrollV -- " for the scroll buttons, but right now the scroll bar doesn't recognize the text movement. What do I need to do to get the scroll bar to listen to the text scroll position? var listTextreq:URLRequest=new URLRequest("tracklist.txt"); var listTextLoader:URLLoader = new URLLoader(); var bounds:Rectangle=new Rectangle(scrollMC.x,scrollMC.y,0,300); var scrolling:Boolean=false; function fileLoaded(event:Event):void { tracklistingtext.htmlText=listTextLoader.data; tracklistingtext.multiline=true; tracklistingtext.wordWrap=true; scrollMC.addEventListener(MouseEvent.MOUSE_DOWN, startScroll); stage.addEventListener(MouseEvent.MOUSE_UP, stopScroll); addEventListener (Event.ENTER_FRAME, enterHandler); } listTextLoader.addEventListener(Event.COMPLETE, fileLoaded); listTextLoader.load(listTextreq); function startScroll(e:Event):void { scrolling=true; scrollMC.startDrag(false,bounds); } function stopScroll(e:Event):void { scrolling=false; scrollMC.stopDrag(); } function enterHandler (e:Event):void { if (scrolling == true) { tracklistingtext.scrollV = Math.round(((scrollMC.y - bounds.y)/300)*tracklistingtext.maxScrollV); } } Any help is greatly appreciated.

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  • Show content with fancybox like a Javascript Alert

    - by Ron Lens
    I try to show the content from a PHP-file in a fancybox but I can't handle it. Now it's the following situation: If a file permission problem occures a <div id="error"> is shown on the website. I'd like to have the content from <div id="error"> in fancybox. Everything I try I get the notice "The requested content cannot be loaded. Please try again later." That means the fancybox, it the file permission error occures, should be shown when the page is loading and not like usual shown when some events like click or mouseover. For example, if the error exists, the following content should be shown in the fancybox: <div style="width:100px; height:100px; background:#f00;"> <p>Failure</p> </div> This snippet is located in a file security_check.php. Now there are two possibilities. The 1st is to load the security_check.php directly into the fancybox or to put in the mentioned above snippet. So: how to load file contents into the fancybox?

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  • jQuery remove SELECT options based on another SELECT selected on change and on load

    - by John Sieber
    I'm using the following jQuery code to remove options from a select and it is working well. But instead of it only executing when the theOption2 select is changed I would also like it to work when the page is loaded depending on the selected item that is selected. I tried using the a copy of the script and changing the .change to .load and also tried using (window).load without the desired results. Essentially, I need the script to execute on change of the Options1 and on the loading of the page. Any help with this would be greatly appreciated. <script type="text/javascript"> $(document).ready(function() { //copy the second select, so we can easily reset it var selectClone = $('#theOptions2').clone(); $('#theOptions1').change(function() { var val = parseInt($(this).val()); //reset the second select on each change $('#theOptions2').html(selectClone.html()) switch(val) { //if 2 is selected remove C case 2 : $('#theOptions2').find('option:contains(c)').remove();break; //if 3 is selected remove A case 3 : $('#theOptions2').find('option:contains(a)').remove();break; } }); }); </script> <select id="theOptions1"> <option value="1">1</option> <option value="2" selected="selected">2</option> <option value="3">3</option> </select> <br /> <select id="theOptions2"> <option>a</option> <option>b</option> <option>c</option> </select>

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  • Tableview not drilling down

    - by JoshD
    I have a Tableview which is loaded with a dummy list of exercises. I need to drill to a different page. My didSelectRow is being called, but not implementing the method. The app is a tab bar navigation app that loads a UITableView. #import <UIKit/UIKit.h> @interface Schedule : UIViewController <UITableViewDelegate, UITableViewDataSource> { NSArray *mySchedule; } @end #import "Schedule.h" #import "AnotherViewController.h" @implementation Schedule - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{ return mySchedule.count; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{ //create a cell UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"cell"]; //fill it with contents cell.textLabel.text = [mySchedule objectAtIndex:indexPath.row]; //return it return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{ AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherViewController" bundle:nil]; [self.navigationController pushViewController:anotherViewController animated:YES]; [anotherViewController release]; } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { NSString *myFile = [[NSBundle mainBundle] pathForResource:@"exercise" ofType:@"plist"]; mySchedule = [[NSArray alloc] initWithContentsOfFile:myFile]; [super viewDidLoad]; }

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  • Velocity engine fails to load template from a remote shared folder

    - by performanceuser
    I have following code File temlateFile = new File( "D:/config/emails/MailBody.vm" ); temlateFile.exists(); VelocityEngine velocityEngine = new VelocityEngine(); velocityEngine.setProperty(RuntimeConstants.RESOURCE_LOADER, "file"); velocityEngine.setProperty("file.resource.loader.class", FileResourceLoader.class.getName()); velocityEngine.setProperty("file.resource.loader.path", temlateFile.getParentFile().getAbsolutePath()); velocityEngine.init(); template = velocityEngine.getTemplate( temlateFile.getName() ); This works because it is loading a file from local file system. Once I change the first like to: File temlateFile = new File( "//remote/config/emails/MailBody.vm" ); It doesn't work. org.apache.velocity.exception.ResourceNotFoundException: Unable to find resource 'MailBody.vm' at org.apache.velocity.runtime.resource.ResourceManagerImpl.loadResource(ResourceManagerImpl.java:474) at org.apache.velocity.runtime.resource.ResourceManagerImpl.getResource(ResourceManagerImpl.java:352) at org.apache.velocity.runtime.RuntimeInstance.getTemplate(RuntimeInstance.java:1533) at org.apache.velocity.runtime.RuntimeInstance.getTemplate(RuntimeInstance.java:1514) at org.apache.velocity.app.VelocityEngine.getTemplate(VelocityEngine.java:373) at com.actuate.iserver.mail.VelocityContent.<init>(VelocityContent.java:33) at com.actuate.iserver.mail.VolumeCreationMail.<init>(VolumeCreationMail.java:40) at com.actuate.iserver.mail.VolumeCreationMail.main(VolumeCreationMail.java:67) In both cases temlateFile.exists() always return true. Any ideas?

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  • iPhone dev: UIBarButtonItem or title not showing up in NavigationBar

    - by IceMan85
    Hello everyone, here my problem. I have a NavigationBar at the top, a TabBar at the bottom and a TableView at the center of the screen. Very normal situation. I set it all up in IB and I have set this in the app delegate : ExpensesListNavController *expensesListNavController; This in order to be able to add new views to the stack. I need to have 3 levels: - list of items in a TableView - OK - firstLevel: once pressed one cell a view is added to the stack - OK - second level: one pressed the "modify" button on the navBar on the firstLevel I want to show a new view that can be customized by the user. My Problem is coming when trying to add the "Modify" button in the "firstLevelView". Here-below my code -(IBAction) modify:(id)sender { if (editableDetailViewController == nil) { editableDetailViewController = [[editableDetailViewController alloc] init]; } editableDetailViewController.expense = expense; [appDelegate.expensesListNavController pushViewController:editableDetailViewController animated:YES]; editableDetailViewController = nil; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; appDelegate = [[UIApplication sharedApplication] delegate]; UIBarButtonItem *modifyButton = [[UIBarButtonItem alloc] initWithTitle:@"Modify" style:UIBarButtonItemStylePlain target:self action:@selector(modify:)]; appDelegate.expensesListNavController.navigationItem.rightBarButtonItem = modifyButton; appDelegate.expensesListNavController.navigationItem.title = @"Titoloooo"; NSLog(@"NavBar button has just been set !!"); [modifyButton release]; Nothing is being showed, neither title nor the button. Do you have any idea of what is happening ?? I really cannot figure out !!! Thanks a lot in advance, AM

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  • "java.lang.OutOfMemoryError: Java heap space" in image and array storage

    - by totalconscience
    I am currently working on an image processing demonstration in java (Applet). I am running into the problem where my arrays are too large and I am getting the "java.lang.OutOfMemoryError: Java heap space" error. The algorithm I run creates an NxD float array where: N is the number of pixel in the image and D is the coordinates of each pixel plus the colorspace components of each pixel (usually 1 for grayscale or 3 for RGB). For each iteration of the algorithm it creates one of these NxD float arrays and stores it for later use in a vector, so that the user of the applet may look at the individual steps. My client wants the program to be able to load a 500x500 RGB image and run as the upper bound. There are about 12 to 20 iterations per run so that means I need to be able to store a 12x500x500x5 float in some fashion. Is there a way to process all of this data and, if possible, how? Example of the issue: I am loading a 512 by 512 Grayscale image and even before the first iteration completes I run out of heap space. The line it points me to is: Y.add(new float[N][D]) where Y is a Vector and N and D are described as above. This is the second instance of the code using that line.

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  • DropDown Box + Update Panel

    - by bExplosion
    Hey I'm having an issue updating a dropdown box inside of an update panel. Works perfectly if the page posts back, but I'd prefer seemless loading: Here my form code: <asp:ScriptManager ID="ScriptManager1" EnablePartialRendering="true" runat="server"> </asp:ScriptManager> <asp:UpdatePanel ID="ajaxClassifications" UpdateMode="Conditional" runat="server"> <ContentTemplate> <td style="font-size: small; color: #003853; width: 50%;"> <asp:DropDownList AutoPostBack="true" ID="ddlClassifications" runat="server" Width="99%" Style="font-size: medium" OnSelectedIndexChanged="ddlClassifications_SelectedIndexChanged"> </asp:DropDownList> </td> <td style="font-size: small; color: #003853; width: 50%;"> <asp:DropDownList ID="ddlSubClassifications" runat="server" Width="99%" Style="font-size: medium"> </asp:DropDownList> </td> </ContentTemplate> <Triggers> <asp:AsyncPostBackTrigger ControlID="ddlClassifications" EventName="SelectedIndexChanged" /> </Triggers> </asp:UpdatePanel> Heres the code in my code behind: protected void ddlClassifications_SelectedIndexChanged(object sender, EventArgs e) { ddlSubClassifications.Items.Clear(); getSubClassifications(int.Parse(ddlClassifications.SelectedValue)); } Is there something I am missing here? Thanks in advance!

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  • Updating a Database from DataBound Controls

    - by Avatar_Squadron
    Hi. I'm currently creating a WinForm in VB.NET bound to an access database. Basically what i have are two forms: one is a search form used to search the database, and the other is a details form. You run a search on the searchForm and it returns a list of Primary Keys and a few other identifying values. You then double click on the entry you want to view, and it loads the details form. The Details form has a collection of databound controls to display the data: mostly text boxes and checkboxs. The way i've set it up is i used the UI to build the form and then set the DataBindings Property of each control to "TblPropertiesBindingSource - " where value name is one of the values in the table (such as PropertyID or HasWoodFloor). Then, when you double click an entry in the searchform, I handle the event by parsing the Primary Key (PropertyID) out of the selected row and then storing this to the details form: Note: Detail is the details form that is opened to display the info Private Sub propView_CellDoubleClick(ByVal sender As Object, ByVal e As System.Windows.Forms.DataGridViewCellEventArgs) Handles propView.CellDoubleClick Dim detail As frmPropertiesDetail = New frmPropertiesDetail detail.id = propView.Rows(e.RowIndex).Cells(0).Value detail.Show() End Sub Then, upon loading the details form, it set's the filter on the BindSource as such: TblPropertiesBindingSource.Filter() = "PropertyID=" & id This works great so far. All the controls on the details form will display the correct info. The problem is updating changes. Scenario: If i have the user load the details for say, property 10001, it will show a description in a textBox named descriptionBox which is identical to the value of the description value of for that entry in the database. I want the user to then be able to change the text of the text box (which they can currently do) and click the save button (saveBut) and have the form update all the values in the controls to the database. Theorectically, it should do this as the controls are DataBound, thus i can avoid writing code that tells each entry in the database row to take the value of the aligned control. I've tried calleding PropertiesTableAdapter.Update(PropertiesBindingSource.DataSource), but that doesnt seem to do it.

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  • How to do "map chunks", like terraria or minecraft maps?

    - by O'poil
    Due to performance issues, I have to cut my maps into chunks. I manage the maps in this way: listMap[x][y] = new Tile (x,y); I tried in vain to cut this list for several "chunk" to avoid loading all the map because the fps are not very high with large map. And yet, when I update or Draw I do it with a little tile range. Here is how I proceed: foreach (List<Tile> list in listMap) { foreach (Tile leTile in list) { if ((leTile.Position.X < screenWidth + hero.Pos.X) && (leTile.Position.X > hero.Pos.X - tileSize) && (leTile.Position.Y < screenHeight + hero.Pos.Y) && (leTile.Position.Y > hero.Pos.Y - tileSize) ) { leTile.Draw(spriteBatch, gameTime); } } } (and the same thing, for the update method). So I try to learn with games like minecraft or terraria, and any two manages maps much larger than mine, without the slightest drop of fps. And apparently, they load "chunks". What I would like to understand is how to cut my list in Chunk, and how to display depending on the position of my character. I try many things without success. Thank you in advance for putting me on the right track! Ps : Again, sorry for my English :'( Pps : I'm not an experimented developer ;)

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  • Doctrine: How to traverse from an entity to another 'linked' entity?

    - by ropstah
    I'm loading 3 different tables using a cross-join in Doctrine_RawSql. This brings me back the following object: User -> User class (doctrine base class) Settings -> DoctrineCollection of Setting User_Settings -> DoctrineCollection of User_Setting The object above is the result of a many-to-many relationship between User and Setting where User_Setting acts as a reference table. User_Setting also contains another field named value. This obviously contains the value of the corresponding Setting. All good so far, however the Settings and User_Settings properties of the returned User object are in no way linked to each other (apart from the setting_id field ofcourse). Is there any direct way to traverse directly from the Settings property to the corresponding User_Settings property? This is the corresponding query: $sets = new Doctrine_RawSql(); $sets->select('{us.*}, {s.*}, {uset.*}') ->from('(User us CROSS JOIN Setting s) LEFT JOIN User_Setting uset ON us.user_id = uset.user_id AND s.setting_id = uset.setting_id') ->addComponent('us', 'User us') ->addComponent('uset', 'us.User_Setting uset') ->addComponent('s', 'us.Setting s') ->where('s.category_id = ? AND us.usr_auto_key = ?',array(1, 1)); $sets = $sets->execute();

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  • Passing Extras and screen rotation

    - by Luis A. Florit
    This kind of questions appear periodically. Sorry if this has been covered before, but I'm a newbie and couldn't find the appropriate answer. It deals with the correct implementation of communication between classes and activities. I made a gallery app. It has 3 main activities: the Main one, to search for filenames using a pattern; a Thumb one, that shows all the images that matched the pattern as thumbnails in a gridview, and a Photo activity, that opens a full sized image when you click a thumb in Thumbs. I pass to the Photo activity via an Intent the filenames (an array), and the position (an int) of the clicked thumb in the gridview. This third Photo activity has only one view on it: a TouchImageView, that I adapted for previous/next switching and zooming according to where you shortclick on the image (left, right or middle). Moreover, I added a longclick listener to Photo to show EXIF info. The thing is working, but I am not happy with the implementation... Some things are not right. One of the problems I am experiencing is that, if I click on the right of the image to see the next in the Photo activity, it switches fine (position++), but when rotating the device the original one at position appears. What is happening is that Photo is destroyed when rotating the image, and for some reason it restarts again, without obeying super.onCreate(savedInstanceState), loading again the Extras (the position only changed in Photo, not on the parent activities). I tried with startActivityForResult instead of startActivity, but failed... Of course I can do something contrived to save the position data, but there should be something "conceptual" that I am not understanding about how activities work, and I want to do this right. Can someone please explain me what I am doing wrong, which is the best method to implement what I want, and why? Thanks a lot!!!

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  • My app crash with MFMailComposeViewController and MFMessageComposeViewController when I re-launch it.

    - by Dolwen
    Hello all, I encounter a crash with MFMailComposeViewController, MFMessageComposeViewController and multitasking on IOS 4.2 (both simulator and IPHone 4). Code i use : Class emailClass = (NSClassFromString(@"MFMailComposeViewController")); if( emailClass != nil ) { MFMailComposeViewController * controller = [[emailClass alloc] init]; if([emailClass canSendMail]) { // delegate controller.mailComposeDelegate = self; // subject [controller setSubject:@"Hello All."]; // main message [controller setMessageBody:@"I love Stackoverflow.com !" isHTML:NO]; // adding image attachment // getting path for the image we have in the tutorial project NSString *path = [[NSBundle mainBundle] pathForResource:@"image" ofType:@"png"]; // loading content of the image into NSData NSData *imageData = [NSData dataWithContentsOfFile:path]; // adding the attachment to he message [controller addAttachmentData:imageData mimeType:@"image/png" fileName:@"My Byook image"]; // setting different than the default transition for the modal view controller [controller setModalTransitionStyle:UIModalTransitionStyleCoverVertical]; // show [[CGameStateManager getCurrentGameState] presentModalViewController:controller animated:YES]; } [controller release]; } To close MFMailComposeViewController i use : [[CGameStateManager getCurrentGameState] dismissModalViewControllerAnimated:NO]; Then the app crash on the "dismissModalViewControllerAnimated:" and we can read in the debugger with NSZombieEnabled : * -[UIImage isKindOfClass:]: message sent to deallocated instance 0xb0b9f80 Anyone have an answer to solve my problem ? :) Thx

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  • Magento: How do I get observers to work in an external script?

    - by Laizer
    As far as I can tell, when a script is run outside of Magento, observers are not invoked when an event is fired. Why? How do I fix it? Below is the original issue that lead me to this question. The issue is that the observer that would apply the catalog rule is never called. The event fires, but the observer doesn't pick it up. I'm running an external script that loads up a Magento session. Within that script, I'm loading products and grabbing a bunch of properties. The one issue is that getFinalPrice() does not apply the catalog rules that apply to the product. I'm doing everything I know to set the session, even a bunch of stuff that I think is superfluous. Nothing seems to get these rules applied. Here's a test script: require_once "app/Mage.php"; umask(0); $app = Mage::app("default"); $app->getTranslator()->init('frontend'); //Probably not needed Mage::getSingleton('core/session', array('name'=>'frontend')); $session = Mage::getSingleton("customer/session"); $session->start(); //Probably not needed $session->loginById(122); $product = Mage::getModel('catalog/product')->load(1429); echo $product->getFinalPrice(); Any insight is appreciated.

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  • Image creation performance / image caching

    - by Kilnr
    Hello, I'm writing an application that has a scrollable image (used to display a map). The map background consists of several tiles (premade from a big JPG file), that I draw on a Graphics object. I also use a cache (Hashtable), to prevent from having to create every image when I need it. I don't keep everything in memory, because that would be too much. The problem is that when I'm scrolling through the map, and I need an image that wasn't cached, it takes about 60-80 ms to create it. Depending on screen resolution, tile size and scroll direction, this can occur multiple times in one scroll operation (for different tiles). In my case, it often happens that this needs to be done 4 times, which introduces a delay of more than 300 ms, which is extremely noticeable. The easiest thing for me would be that there's some way to speed up the creation of Images, but I guess that's just wishful thinking... Besides that, I suppose the most obvious thing to do is to load the tiles predictively (e.g. when scrolling to the right, precache the tiles to the right), but then I'm faced with the rather difficult task of thinking up a halfway decent algorithm for this. My actual question then is: how can I best do this predictive loading? Maybe I could offload the creation of images to a separate thread? Other things to consider? Thanks in advance.

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  • android progressBar problem

    - by kostas
    hi.i have a button that on click is loading rss feed.i want to load a progress bar until my list opens.i have created a progressbar,it works,but as i press the return button to return to the main menu the progress bar appears again and it doesnt stop(and not even let me see my menu).this is my code ProgressBar myProgressBar; int myProgress = 0; /** Called when the activity is first created. */ @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main1); Button nea = (Button) findViewById(R.id.nea); nea.setOnClickListener(new View.OnClickListener() { public void onClick (View view) { setContentView(R.layout.bar); myProgressBar=(ProgressBar)findViewById(R.id.bar); new Thread(myThread).start(); Intent myIntent = new Intent(view.getContext(), nea.class); startActivityForResult(myIntent, 0); } }); } and then,out of the onCreate private Runnable myThread = new Runnable(){ @Override public void run() { // TODO Auto-generated method stub while (myProgress<100){ try{ myHandle.sendMessage(myHandle.obtainMessage()); Thread.sleep(1000); } catch(Throwable t){ } } } Handler myHandle = new Handler(){ public void handleMessage(Message msg) { // TODO Auto-generated method stub myProgress++; myProgressBar.setProgress(myProgress); } }; };

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  • Jquery ajax ($.ajax) not working on chrome. please help

    - by racky
    Hi, I need a little help to figure out why the following code does not work on google chrome 5/windows xp. It works well on all other browsers (IE, FF, Safri, Opera etc). Can someone shed some light around this? /* AJAX Request */ jq("#a-post-request").unbind("click").bind("click", function(e){ //jq("#loading").css({"display":"block"}); jq.ajax({ url: "search_data_table.html", type: "get", cache: false, error: function(){alert ("No data found for your search.");}, success: function(data){ jq("#search-results-table tbody").empty().append(data); jq("#search-results").css({"display":"block"}); jq("#search-results-table").trigger("update"); // this one is for the table sorter plugin // set sorting column and direction, this will sort on the first column. var sorting = [[0,0]];// this one is for the table sorter plugin // sort on the first column . jq("#search-results-table").trigger("sorton",[sorting]);// this one is for the table sorter plugin e.preventDefault(); } }); }); Many thanks, Racky

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  • JavaScript functions in footer

    - by Djave
    I'm currently using html5 boilerplate, which puts jQuery and your plugins into the footer. The only problem is, I use the same footer.php file in every page. How do I go about including page specific functions if the plugins aren't loaded yet? I.e. <?php include_layout_template('header.php', '../');?> <div id='mediaspace'>This text will be replaced</div> <!-- Video for this page: --> <script type='text/javascript'> jwplayer('mediaspace').setup({ 'flashplayer': '../resources/player.swf', 'file': 'http://content.longtailvideo.com/videos/flvplayer.flv', 'controlbar': 'bottom', 'width': '470', 'height': '320' }); </script> <?php //This file has the jwplayer function in it: include_layout_template('footer.php', '../'); ?> Doing this I get Uncaught ReferenceError: jwplayer is not defined Is it going to be easier to just put the plugin includes in the header? How do people usually tackle stuff like this in boilerplate/loading scripts at the end?

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  • Echoing variable construct instead of content

    - by danp
    I'm merging two different versions of a translations array. The more recent version has a lot of changes, over several thousand lines of code. To do this, I loaded and evaluated the new file (which uses the same structure and key names), then loaded and evaluated the older version, overwriting the new untranslated values in the array with the values we already have translated. So far so good! However, I want to be able to echo out the constructor for this new merged array so I can cut and paste it into the new translation file, and have job done (apart from completing the rest of the translations..). The code looks like this (lots of different keys, not just index): $lang["index"]["chart1_label1"] = "Subscribed"; $lang["index"]["chart1_label2"] = "Unsubscribed"; And the old.. $lang["index"]["chart1_label1"] = "Subscrito"; $lang["index"]["chart1_label2"] = "Não subscrito"; After loading the two files, I end up with a merged $lang array, which I then want to echo out in the same form, so it can be used by the project. However, when I do something like this.. foreach ($lang as $key => $value) { if (is_array($value)) { foreach ($value as $key2 => $value2) { echo "$lang['".$key."']"; // ... etc etc } } } ..obviously I get "ArrayIndex" etc etc instead of "$lang". How to echo out $lang without it being evaluated..? Once this is working, can add in the rest of the brackets etc (I realise they are missing), but just want to make this part work first. If there's a better way to do this, all ears too! Thanks.

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  • Problems with multi-line comments jquery

    - by c0mrade
    Hello, I'm making a image website with a bunch of images on the website, and below every image there is possibility of commenting the image and after that comments gets displayed without page loading and the comment content, the problem is when I have long comments which break the current line they don't get displayed since my comment box css overflow is hidden. Here is example : This is a comment - This is displayed properly This is a comment This is a comment This is a comment - this is not displayed properly since it break line. Here is the jQuery code for this : $.ajax({ type: "POST", url: "<?=base_url()?>imagesform/post_comment", data: datas, success: function () { $("#image-comments-" + image_id).attr("class", "comments"); $("#image-comments-" + image_id).append("<li id=\"new_append_" + image_id+ "\">" + $("#image").find(".comment").val() + "</li>").children(':last').height($('.comments li:last').height()).hide().slideDown(500, function () { var bodyHeight = $('html').height(); $('.addComment').fadeOut(300, function () { $('html').height(bodyHeight); }); }); alert($("#image").find(".comment").val()); } }); Here the $("#image").find(".comment").val() is the value of the text-area in which comment is inputted, when I alert it the whole multi line input is there put its not being appended to the li properly, that is part when I get confused, any suggestions why only part of the inputted string is appended?

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  • FLVs on timeline are glitching out

    - by TandemAdam
    I have a Movieclip with about five FLV movies embedded on its timeline, one after another. I am loading multiple instances (about 5-10) of this movieclip onto the stage. Once added to the stage, they each play there timelines in a loop. The problem is that when one of the instances switch over to playing a new FLV, then some of the other instances "glitch out"! See this image for what the glitch looks like: This glitch also happens when they first start playing (first load). More details of Flash: 24fps FlashPlayer 10 Actionscript 3 More details of the FLVs: Encoded with On2 VP6 24fps transparent background (alpha channel) dimensions 640x480 filesize are about 150KB each FLVs are imported using option: "Embed video in SWF and play in timeline" Has anyone seen this before? Does anyone have a reason for why this might be happening? And any possibly ways to stop it from happening. EDIT* It seems to only "glitch" when an FLV is started from a random frame (a frame that is not the first frame). I don't think it always does it, but it does it quite often.

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  • Browser timing out attempting to load images

    - by notJim
    I've got a page on a webapp that has about 13 images that are generated by my application, which is written in the Kohana PHP framework. The images are actually graphs. They are cached so they are only generated once, but the first time the user visits the page, and the images all have to be generated, about half of the images don't load in the browser. Once the page has been requested once and images are cached, they all load successfully. Doing some ad-hoc testing, if I load an individual image in the browser, it takes from 450-700 ms to load with an empty cache (I checked this using Google Chrome's resource tracking feature). For reference, it takes around 90-150 ms to load a cached image. Even if the image cache is empty, I have the data and some of the application's startup tasks cached, so that after the first request, none of that data needs to be fetched. My questions are: Why are the images failing to load? It seems like the browser just decides not to download the image after a certain point, rather than waiting for them all to finish loading. What can I do to get them to load the first time, with an empty cache? Obviously one option is to decrease the load times, and I could figure out how to do that by profiling the app, but are there other options? As I mentioned, the app is in the Kohana PHP framework, and it's running on Apache. As an aside, I've solved this problem for now by fetching the page as soon as the data is available (it comes from a batch process), so that the images are always cached by the time the user sees them. That feels like a kludgey solution to me, though, and I'm curious about what's actually going on.

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  • Alert and if changes behaviour dom copying

    - by lowkey
    Hi guys! Tried to make a little old school ajax (iframe-javascript) script. A bit of mootools is used for DOM navigation Description: HTML: 1 iframe called "buffer" 1 div called "display" JAVASCRIPT: (short: copy iframe content into a div on the page) 1) onLoad on iframe triggers handler(), a counter makes sure it only run once (this is because otherwise firefox will go into feedback loop. What i think happens: iframe on load handler() copyBuffer change src of iframe , and firefox takes that as an onload again) 2) copybuffer() is called, it sets src of iframe then copies iframe content into div, then erases iframe content THE CODE: count=0; function handler(){ if (count==0){ copyBuffer(); count++; } } function copyBuffer(){ $('buffer').set('src','http://www.somelink.com/'); if (window.frames['buffer'] && $('display') ) { $('display').innerHTML = window.frames['buffer'].document.body.innerHTML; window.frames['buffer'].document.body.innerHTML=""; } } problems: QUESTION 1) nothing happens, the content is not loaded into the div. But if i either: A) remove the counter and let the script run in a feedback loop: the content is suddenly copied into the div, but off course there is a feedback loop going on, you can see it keeps loading in the status bar. OR B) insert an alert in the copyBuffer function. The content is copied, without the feedback loop. why does this happen? QUESTION 2) The If wrapped around the copying code i got from a source on the internet. I am not sure what it does? If i remove it the code does not work in: Safari and Chrome. Many thanks in advance!

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