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  • What is the minimal licensable source code?

    - by Hernán Eche
    Let's suppose I want to "protect" this code about being used without attribution, patenting it, or through any open source licence... #include<stdio.h> int main (void) { int version=2; printf("\r\n.Hello world, ver:(%d).", version); return 0; } It's a little obvious or just a language definition example.. When a source stop being "trivial, banal, commonplace, obvious", and start to be something that you may claim "rights"? Perhaps it depends on who read it, something that could be great geniality for someone that have never programmed, could be just obvious for an expert. It's easy when watching two sources there are 10000 same lines of code, that's a theft.. but that's not always so obvious. How to measure amount of "ownness", it's about creativity? line numbers? complexity? I can't imagine objetive answers for that, only some patches. For example perhaps the complexity, It's not fair to replace "years of engeneering" with "copy and paste". But is there any objetive index for objetive determination of this subject? (In a funny way I imagine this criterion: If the licence is longer than the code, then there is no owner, just to punish not caring storage space and world resources =P)

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  • Find numbers that equals a sum in an array

    - by valli-R
    I want to find the first set of integers in an array X that the sum equals a given number N. For example: X = {5, 13, 24, 9, 3, 3} N = 28 Solution = {13, 9, 3, 3} Here what I have so far : WARNING, I know it uses global and it is bad,that's not the point of the question. <?php function s($index = 0, $total = 0, $solution = '') { global $numbers; global $sum; echo $index; if($total == 28) { echo '<br/>'.$solution.' = '.$sum.'<br/>'; } elseif($index < count($numbers) && $total != 28) { s($index + 1, $total, $solution); s($index + 1, $total + $numbers[$index], $solution.' '.$numbers[$index]); } } $numbers = array(5, 13, 24, 9, 3, 3); $sum = 28; s(); ?> I don't get how I can stop the process when it finds the solution.. I know I am not far from good solution.. Thanks in advance

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  • Apples, oranges, and pointers to the most derived c++ class

    - by Matthew Lowe
    Suppose I have a bunch of fruit: class Fruit { ... }; class Apple : public Fruit { ... }; class Orange: public Fruit { ... }; And some polymorphic functions that operate on said fruit: void Eat(Fruit* f, Pesticide* p) { } void Eat(Apple* f, Pesticide* p) { ingest(f,p); } void Eat(Orange* f, Pesticide* p) { peel(f,p); ingest(f,p); } OK, wait. Stop right there. Note at this point that any sane person would make Eat() a virtual member function of the Fruit classes. But that's not an option, because I am not a sane person. Also, I don't want that Pesticide* in the header file for my fruit class. Sadly, what I want to be able to do next is exactly what member functions and dynamic binding allow: typedef list<Fruit*> Fruits; Fruits fs; ... for(Fruits::iterator i=fs.begin(), e=fs.end(); i!=e; ++i) Eat(*i); And obviously, the problem here is that the pointer we pass to Eat() will be a Fruit*, not an Apple* or an Orange*, therefore nothing will get eaten and we will all be very hungry. So what I really want to be able to do instead of this: Eat(*i); is this: Eat(MAGIC_CAST_TO_MOST_DERIVED_CLASS(*i)); But to my limited knowledge, such magic does not exist, except possibly in the form of a big nasty if-statement full of calls to dynamic_cast. So is there some run-time magic of which I am not aware? Or should I implement and maintain a big nasty if-statement full of dynamic_casts? Or should I suck it up, quit thinking about how I would implement this in Ruby, and allow a little Pesticide to make its way into my fruit header?

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  • Weird stuttering issues not related to GC.

    - by Smills
    I am getting some odd stuttering issues with my game even though my FPS never seems to drop below 30. About every 5 seconds my game stutters. I was originally getting stuttering every 1-2 seconds due to my garbage collection issues, but I have sorted those and will often go 15-20 seconds without a garbage collection. Despite this, my game still stutters periodically even when there is no GC listed in logcat anywhere near the stutter. Even when I take out most of my code and simply make my "physics" code the below code I get this weird slowdown issue. I feel that I am missing something or overlooking something. Shouldn't that "elapsed" code that I put in stop any variance in the speed of the main character related to changes in FPS? Any input/theories would be awesome. Physics: private void updatePhysics() { //get current time long now = System.currentTimeMillis(); //added this to see if I could speed it up, it made no difference Thread myThread = Thread.currentThread(); myThread.setPriority(Thread.MAX_PRIORITY); //work out elapsed time since last frame in seconds double elapsed = (now - mLastTime2) / 1000.0; mLastTime2 = now; //measures FPS and displays in logcat once every 30 frames fps+=1/elapsed; fpscount+=1; if (fpscount==30) { fps=fps/fpscount; Log.i("myActivity","FPS: "+fps+" Touch: "+touch); fpscount=0; } //this should make the main character (theoretically) move upwards at a steady pace mY-=100*elapsed; //increase amount I translate the draw to = main characters Y //location if the main character goes upwards if (mY<=viewY) { viewY=mY; } }

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  • JQuery with css3 keydown keyCode = 37 and 39

    - by rayrule
    I have tested both ways. jquery animation and css3 transition, and css3 is a little bit faster. But i have a problem with the following code: $(document).keydown(function(e){ if (e.keyCode == 39) { var DocHeight = $(document).height(); $('.container').css("margin-top","-="+DocHeight) } }); if i hit twice on keyCode 39 (arrow to the right) than my transition is outer space. Does anyone has an solution for this thing? outer space maybe not the correct word. But the problem is. if i hit twice the arrow key i'll get the last request, in other words... animation is started, and another animation start from the position that i don't want. example: hit #1 margin-top is at 0px and goes to 1024px. but when i hit it twice the margin-top is at 23px, and it stops at 1047px. This is not what i want. It has to stop at 1024px. I hope so.

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  • How can I get an NPC to move randomly in XNA?

    - by Fishwaffles
    I basically want a character to walk in one direction for a while, stop, then go in another random direction. Right now my sprites look but don't move, randomly very quickly in all directions then wait and have another seizure. I will post the code I have so far in case that is useful. class NPC: Mover { int movementTimer = 0; public override Vector2 direction { get { Random rand = new Random(); int randDirection = rand.Next(8); Vector2 inputDirection = Vector2.Zero; if (movementTimer >= 50) { if (randDirection == 4) { inputDirection.X -= 1; movingLeft = true; } else movingLeft = false; if (randDirection == 1) { inputDirection.X += 1; movingRight = true; } else movingRight = false; if (randDirection == 2) { inputDirection.Y -= 1; movingUp = true; } else movingUp = false; if (randDirection == 3) { inputDirection.Y += 25; movingDown = true; } else movingDown = false; if (movementTimer >= 100) { movementTimer = 0; } } return inputDirection * speed; } } public NPC(Texture2D textureImage, Vector2 position, Point frameSize, int collisionOffset, Point currentFrame, Point sheetSize, Vector2 speed) : base(textureImage, position, frameSize, collisionOffset, currentFrame, sheetSize, speed) { } public NPC(Texture2D textureImage, Vector2 position, Point frameSize, int collisionOffset, Point currentFrame, Point sheetSize, Vector2 speed, int millisecondsPerframe) : base(textureImage, position, frameSize, collisionOffset, currentFrame, sheetSize, speed, millisecondsPerframe) { } public override void Update(GameTime gameTime, Rectangle clientBounds) { movementTimer++; position += direction; if (position.X < 0) position.X = 0; if (position.Y < 0) position.Y = 0; if (position.X > clientBounds.Width - frameSize.X) position.X = clientBounds.Width - frameSize.X; if (position.Y > clientBounds.Height - frameSize.Y) position.Y = clientBounds.Height - frameSize.Y; base.Update(gameTime, clientBounds); } }

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  • How to create a paging scrollView with space between views

    - by user1558819
    I followed the tutorial about how to create a scrollView Page Control: http://www.iosdevnotes.com/2011/03/uiscrollview-paging/ This tutorial is really good and I implement well the code. Here my question: I want to put a space between the my PageViews, but when it change the page it show the space between the views in the next page. The scroll must stop after the space when I change the page. Someone can help me? I change the tutorial code here: - (void)viewDidLoad { [super viewDidLoad]; NSArray *colors = [NSArray arrayWithObjects:[UIColor redColor], [UIColor greenColor], [UIColor blueColor], nil]; #define space 20 for (int i = 0; i < colors.count; i++) { CGRect frame; frame.origin.x = (self.scrollView.frame.size.width + space) * i; frame.origin.y = 0; frame.size = self.scrollView.frame.size; UIView *subview = [[UIView alloc] initWithFrame:frame]; subview.backgroundColor = [colors objectAtIndex:i]; [self.scrollView addSubview:subview]; [subview release]; } self.scrollView.contentSize = CGSizeMake(self.scrollView.frame.size.width * colors.count+ space*(colors.count-1), self.scrollView.frame.size.height); } Thanks,

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  • Draw a comparison between an integer in a specific row and a count

    - by XCoderX
    This is a follow-up question to this one: Check for specific integer in a row WHERE user = $name I want a user to be able to comment on my site for exactly five times a day. After this five times, the user has to wait 24 hours. In order to accomplish that I raise a counter in my MYSQL database, right next to the user. So where the name of the user is, there is where the counter gets raised. When it reaches 5 it should stop counting and reset after 24 hours. In order to check the time I use a timestamp. I check if the timestamp is older than 24 hours. If that is the case, the counter gets reseted (-5) and the user can comment again. In order to do that, I use the following code, however it never stops at five, my guess is that my comparison is wrong somehow: $counter = "SELECT FROM table VALUES CommentCounterReset WHERE Name = '$name'"; if(!isset($_SESSION['ts'])); { $_SESSION['ts'] = time(); } if ($counter >= 5) { if (time() - $_SESSION['ts'] <= 60*60*24){ echo "You already wrote five comments."; } else { $sql = "UPDATE table SET CommentCounterReset = CommentCounterReset-5 WHERE Name = '$name'"; } } else { $sql = "UPDATE table SET CommentCounterReset = CommentCounterReset+1 WHERE Name = '$name'"; echo "Your comment has been added."; }

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  • How does the NY Times iPhone app do this?

    - by ArgMan
    Alright, I have an RSS feed that gets arranged in a UITableView and then the user selects a story and it loads in a UIWebView. However, I'd like to stop using the UIWebView and just use a UITextView or UILabel. This png is what I am trying to do (just display the various text aspects of a news story): http://img411.imageshack.us/img411/2449/screenshot20100315at120.png Let me start off by saying that I have tried to use the usualNSString *myText = [webView stringByEvaluatingJavaScriptFromString:@"document.documentElement.textContent"]; and assign it to a UILabel, but it doesn't work the way that I am implementing it (in webViewDidFinishLoad--is that not correct?) and I get a blank textView and normal webView. If I overlay a UITextView on top of a UIWebView on its own (that is, a webView that just loads one page), the code posted above works fine to display the text I require, but the problem arises when the RSS feed is added into the mix. Ideas and/or help, guys? I've been stuck wondering why this doesn't work as it should for a few days now. If you have a better, more efficient way of doing it then placing the code in webViewDidFinishLoad, please let me know! Does it go in my didSelectRowAtIndexPath? I'm lost here, guys. Thank you very much in advance!

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  • Use of putty in command line

    - by kij
    Hi, I'm trying to use putty in command line from an hudson job. The command is the following one: putty -ssh -2 -P 22 USERNAME@SERVER_ADDR -pw PASS -m command.txt Where 'command.txt' is a shell script to execute in the server through SSH. If i launch this command from the Window command prompt, it works, the shell script is executed on the server machine. If i launch a build of the hudson job configured with this batch command, it doesn't work. The build is running... and running... and running.. without doing anything, and i have to stop it manually. So my question is: Is it possible to launch an external programm (i.e. putty) from an hudson job ? ps: i tried SSH plugin but... not a really good plugin (pre/post build, fail status of the commands launched not caught by hudson, etc.) Thanks in advance for your help. Best regards. kij

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  • How to determine loading status of images not attached to the DOM

    - by Rookwood
    I am working on a bit of javascript to plot data on a <canvas. The data points are marked by one of several different (small) image files. I am attempting to have the plot method wait until all the images are loaded. My best attempt thus far is such: var icon = { left : { air : new Image(), bone : new Image(), }, right : { air: new Image(), bone : new Image(), }, }; icon.left.air.src = option.imgPath + 'left.air.png'; icon.right.air.src = option.imgPath + 'right.air.png'; icon.left.bone.src = option.imgPath + 'left.bone.png'; icon.right.bone.src = option.imgPath + 'right.bone.png'; function main() { Canvas.draw(); // Make sure our image icons are loaded before we try to plot $(icon.left.air).load(function() { $(icon.right.air).load(function() { $(icon.left.bone).load(function() { $(icon.right.bone).load(function() { Data.plot(); }); }); }); }); } This works as expected most of the time. On occasion, it will fail and no data will be plotted. Inserting several console.log() statements shows that the script will silently stop working through the series of .load() statements, though code that comes after will be executed. My questions are as follows: Am I approaching this the right way? Is there a way to attach an event to my icon object that will fire once all of the images inside are loaded? This is a jquery plugin, so obviously jquery-based solutions are just as acceptable as vanilla javascript.

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  • Shuffle Two NSMutableArray independently

    - by Superman
    I'm creating two NSMutableArray in my viewDidLoad, I add it in a NSMutableDictionary. When I tried shuffling it with one array, It is okay. But the problem is when Im shuffling two arrays independently its not working,somehow the indexes got mixed up. Here is my code for my array (I have two of these): self.items1 = [NSMutableArray new]; for(int i = 0; i <= 100; i++) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *documentsDir = [paths objectAtIndex:0]; NSString *savedImagePath = [documentsDir stringByAppendingPathComponent:[NSString stringWithFormat:@"[Images%d.png", i]]; if([[NSFileManager defaultManager] fileExistsAtPath:savedImagePath]){ self.container = [[NSMutableDictionary alloc] init]; [container setObject:[UIImage imageWithContentsOfFile:savedImagePath] forKey:@"items1"]; [container setObject:[NSNumber numberWithInt:i] forKey:@"index1"]; [items1 addObject:container]; } } NSLog(@"Count : %d", [items1 count]); [items1 enumerateObjectsUsingBlock:^(id object, NSUInteger index, BOOL *stop) { NSLog(@"%@ images at index %d", object, index); }]; then my shuffle code(Which I tried duplicating for the other array,but not working also): srandom(time(NULL)); NSUInteger count = [items1 count]; for (NSUInteger i = 0; i < count; ++i) { int nElements = count - i; int n = (random() % nElements) + i; [items1 exchangeObjectAtIndex:i withObjectAtIndex:n]; } How am I going to shuffle it using above code (or if you have other suggestions) with two arrays? Thanks My other problem is when I tries subclassing the class for the shuffle method or either use the above code, their index mixed. For example: Object: apple, ball, carrots, dog Indexes: 1 2 3 4 but in my View when shuffled: Object: carrots, apple, dog, balle Indexes: 2 4 1 3

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  • Can we run two simultaneous non-nested loops in Perl?

    - by Mike
    Part of my code goes like this: while(1){ my $winmm = new Win32::MediaPlayer; $winmm->load('1.mp3'); $winmm->play; $winmm->volume(100); Do Some Stuff; last if some condition is met; } Problem is: I want the music to be always on when I'm in the Do Some Stuff stage in the while loop. But the length of the music is so short that it will come to a full stop before I go to the next stage, so I want the music to repeat itself, but the Win32::Mediaplayer module does not seem to have a repeat mode, so I'm thinking of doing an infinite loop for the music playing part. Like this: while(1){ my $winmm = new Win32::MediaPlayer; $winmm->load('1.mp3'); $winmm->play; $winmm->volume(100); } while(2){ Do some stuff; last if some condition is met } But based on my current Perl knowledge if I'm in the while(1) part, I can never go to the while(2) part. Even if it comes to a nested loop, I have to do something to break out of the inside loop before going to the other part of the outside loop. The answer to my question "Can we run two simultaneous non-nested loops in Perl?" may be a NO, but I assume there is some way of handling such situation. Correct me if I'm wrong. Thanks as always for any comments/suggestions :) UPDATE I really appreciate the help from everyone. Thanks :) So the answer to my question is a YES, not a NO. I'm happy that I've learned how to use fork() and threads to solve a real problem :)

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  • How do I grep for entire, possibly wrapped, lines of code?

    - by NXT
    When searching code for strings, I constantly run into the problem that I get meaningless, context-less results. For example, if a function call is split across 3 lines, and I search for the name of a parameter, I get the parameter on a line by itself and not the name of the function. For example, in a file containing ... someFunctionCall ("test", MY_CONSTANT, (some *really) - long / expression); grepping for MY_CONSTANT would return a line that looked like this: MY_CONSTANT, Likewise, in a comment block: ///////////////////////////////////////// // FIXMESOON, do..while is the wrong choice here, because // it makes the wrong thing happen ///////////////////////////////////////// Grepping for FIXMESOON gives the very frustrating answer: // FIXMESOON, do..while is the wrong choice here, because When there are thousands of hits, single line results are a little meaningless. What I would like to do is have grep be aware of the start and stop points of source code lines, something as simple as having it consider ";" as the line separator would be a good start. Bonus points if you can make it return the entire comment block if the hit is inside a comment. I know you can't do this with grep alone. I also am aware of the option to have grep return a certain number of lines of content. Any suggestions on how to accomplish under Linux? FYI my preferred languages are C and Perl. I'm sure I could write something, but I know that somebody must have already done this. Thanks!

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  • Routing redirection decision

    - by programming late night
    I have really no idea why I'm asking this as this a really completely irrelevant question for which I should have figured out an answer within milliseconds, yet I'm doing it. So in my project I have a Router class which splits up the request and selects the right page to be loaded. Fine so far. Now I have a page displayed when the user requests a page that doesn't exist, you know, 404. So theoretically, if the user entered mydomain.com/404 (I use mod_rewrite with a requests collector via index.php?req=*) the 404 error would be shown to him, but in fact there was no error - the 404 page would be displayed as a perfectly normal page. So if someone would try out requesting the 404 page via /404, he would be shown the page but he can't tell if the 404 page he requested doesn't exist and he is actually getting a, you guessed it, 404 error or if he actually found some flaw in the system that makes him able to see an error page when there is no error. I don't know how dumb this whole thing here is but I'm sure some of you have in fact ran into this problem already. Short version: If the user enters mydomain.com/404 the 404 page is shown even though there is no 404 error. I know this is a completely irrelevant question, please don't tell me, but I just spontaneously wanted to hear your thoughts on it. Strange eh? Should I redirect direct access to my 404-page to the home page? Should I do nothing? Should I just go to bed and stop asking irrelevant stuff?

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  • visual studio 2008 (VB)

    - by Ousman
    hello guys, Am writing a programming with visual basic 2008 and i want the programme to be able to read and loop through a text file line by line and showing the event of the loop on a textbox or label until a button is press and the loop will stop on any number that happend to be at the loop event and when a button is press again the loop will continue from where it starts. this is my codes below and having problem with it and any help will be really great. tanks ==========================my codes======================= Imports System.IO '========================================================================================== Public Class Form1 '====================================================================================== 'Dim nFileNum As Integer = FreeFile() ' Get a free file number Dim strFileName As String = "C:\scb.txt" Dim objFilename As FileStream = New FileStream(strFileName, FileMode.Open, FileAccess.Read, FileShare.Read) Dim objFileRead As StreamReader = New StreamReader(objFilename) 'Dim lLineCount As Long 'Dim sNextLine As String '====================================================================================== '======================================================================================== Private Sub btStart_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btStart.Click Try If objFileRead.ReadLine = Nothing Then MsgBox("No Accounts Available to show!", MsgBoxStyle.Information, MsgBoxStyle.DefaultButton2 = MsgBoxStyle.OkOnly) Return Else Do While (objFileRead.Peek() > -1) Loop lblAccounts.Text = objFileRead.ReadLine() 'objFileRead.Close() 'objFilename.Close() End If Catch ex As Exception MessageBox.Show(ex.Message) Finally 'objFileRead.Close() 'objFilename.Close() End Try End Sub Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load End Sub End Class

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  • .NET 3.5 DataGridView Wont Save To Database

    - by Jimbo
    I have created a test Winforms application in Visual Studio 2008 (SP1) to see just how "RAD" C# and .NET 3.5 can be. So far I have mixed emotions. Added a service-based database to my application (MyDB.mdf) and added two tables - Contact (id [identity], name [varchar] and number [varchar] columns) and Group (id [identity] and name [varchar] columns) Added a DataSource, selected "Database" as the source, used the default connection string as the connection (which points to my database) and selected "All Tables" to be included in the data source and saved as MyDBDataSet Expanded the data source showing my two tables, selected the "Group" table and chose to display it as a DataGridView (from the dropdown option on the right of each entity) and dragged it onto Form1, thus creating a groupBindingNavigator, groupBindingSource, groupTableAdapter, tableAdapterManager, myDBDataset and groupDataGridView Press F5 to test the application, enter the name "Test" under the DataGridView's "name" column and click "Save" on the navigator which has autogenerated code to save the data that looks like this: private void groupBindingNavigatorSaveItem_Click(object sender, EventArgs e) { this.Validate(); this.groupBindingSource.EndEdit(); this.tableAdapterManager.UpdateAll(this.myDBDataSet); } Stop the application and have a look at the database data, you will see no data saved there in the "Group" table. I dont know why and cant find out how to fix it! Googled for about 30 minutes with no luck. The code is auto-generated with the controls, so you'd think that it would work too :)

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  • ASP.NET enum dropdownlist validation

    - by Arun Kumar
    I have got a enum public enum TypeDesc { [Description("Please Specify")] PleaseSpecify, Auckland, Wellington, [Description("Palmerston North")] PalmerstonNorth, Christchurch } I am binding this enum to drop down list using the following code on page_Load protected void Page_Load(object sender, EventArgs e) { if (TypeDropDownList.Items.Count == 0) { foreach (TypeDesc newPatient in EnumToDropDown.EnumToList<TypeDesc>()) { TypeDropDownList.Items.Add(EnumToDropDown.GetEnumDescription(newPatient)); } } } public static string GetEnumDescription(Enum value) { FieldInfo fi = value.GetType().GetField(value.ToString()); DescriptionAttribute[] attributes = (DescriptionAttribute[])fi.GetCustomAttributes(typeof(DescriptionAttribute), false); if (attributes != null && attributes.Length > 0) return attributes[0].Description; else return value.ToString(); } public static IEnumerable<T> EnumToList<T>() { Type enumType = typeof(T); // Can't use generic type constraints on value types, // so have to do check like this if (enumType.BaseType != typeof(Enum)) throw new ArgumentException("T must be of type System.Enum"); Array enumValArray = Enum.GetValues(enumType); List<T> enumValList = new List<T>(enumValArray.Length); foreach (int val in enumValArray) { enumValList.Add((T)Enum.Parse(enumType, val.ToString())); } return enumValList; } and my aspx page use the following code to validate <asp:DropDownList ID="TypeDropDownList" runat="server" > </asp:DropDownList> <asp:RequiredFieldValidator ID="TypeRequiredValidator" runat="server" ControlToValidate="TypeDropDownList" ErrorMessage="Please Select a City" Text="<img src='Styles/images/Exclamation.gif' />" ValidationGroup="city"></asp:RequiredFieldValidator> But my validation is accepting "Please Specify" as city name. I want to stop user to submit if the city is not selected.

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  • Downloading a webpage in C# example

    - by Chris
    I am trying to understand some example code on this web page: (http://www.csharp-station.com/HowTo/HttpWebFetch.aspx) that downloads a file from the internet. The piece of code quoted below goes through a loop getting chunks of data and saving them to a string until all the data has been downloaded. As I understand it, "count" contains the size of the downloaded chunk and the loop runs until count is 0 (an empty chunk of data is downloaded). My question is, isn't it possible that count could be 0 without the file being completely downloaded? Say if the network connection is interrupted, the stream may not have any data to read on a pass of the loop and count should be 0, ending the download prematurely. Or does ResStream.Read stop the program until it gets data? Is this the correct way to save a stream? int count = 0; do { // fill the buffer with data count = resStream.Read(buf, 0, buf.Length); // make sure we read some data if (count != 0) { // translate from bytes to ASCII text tempString = Encoding.ASCII.GetString(buf, 0, count); // continue building the string sb.Append(tempString); } } while (count 0); // any more data to read?

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  • Is it possible to Kick off a java process under Windows Service with C#?

    - by Wing C. Chen
    I would like to wrap a java program into a windows service with C# using System.ServiceProcess.ServiceBase. So I came up with the following code: /// <summary> /// The main entry point for the application. /// </summary> static void Main() { System.ServiceProcess.ServiceBase.Run(new JavaLauncher()); } protected override void OnStart(string[] args) { Thread _thread; _thread = new Thread(StartService); _thread.Start(); base.OnStart(args); } protected override void OnStop() { Thread _thread; _thread = new Thread(StopService); _thread.Start(); base.OnStop(); } static public void StartService() { System.Diagnostics.Process proc = new System.Diagnostics.Process(); proc.EnableRaisingEvents = false; proc.StartInfo.FileName = "javaw"; proc.StartInfo.Arguments = config.generateLaunchCommand(); proc.Start(); } static public void StopService() { System.Diagnostics.Process proc = new System.Diagnostics.Process(); proc.EnableRaisingEvents = false; proc.StartInfo.FileName = "javaw"; proc.StartInfo.Arguments = "-jar stop.jar"; proc.Start(); } Firstly I had to use Threads in OnStart and OnStop. If not, an exception occurs complaining that the service is terminated because of doing nothing. Secondly, the service can be hooked up to windows smoothly. However, the service terminates a short while after it is started. I looked into the process monitor, only the service process stays alive for that short while, the javaw process never showed up, however. Is there anyone who knows how this can be fixed? It works fine in an ordinary console environment. I think it has something to do with Windows service.

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  • Ajax Request not working. onSuccess and onFailure not triggering

    - by Kye
    Hi all, trying to make a page which will recursively call a function until a limit has been reached and then to stop. It uses an ajax query to call an external script (which just echo's "done" for now) howver with neither onSuccess or onFailure triggering i'm finding it hard to find the problem. Here is the javascript for it. In the header for the webpage there is a script to an ajax.js document which contains the request data. I know the ajax.js works as I've used it on another website var Rooms = "1"; var Items = "0"; var ccode = "9999/1"; var x = 0; function echo(string,start){ var ajaxDisplay = document.getElementById('ajaxDiv'); if(start) {ajaxDisplay.innerHTML = string;} else {ajaxDisplay.innerHTML = ajaxDisplay.innerHTML + string;} } function locations() { echo("Uploading location "+x+" of " + Rooms,true); Ajax.Request("Perform/location.php", { method:'get', parameters: {ccode: ccode, x: x}, onSuccess: function(reply) {alert("worked"); if(x<Rooms) { x++; locations(); } else { x=0; echo("Done",true); } }, onFailure: function() {alert("not worked"); echo("not done"); } }); alert("boo"); } Any help or advice will be most appreciated.

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  • Using the Queue class in Python 2.6

    - by voipme
    Let's assume I'm stuck using Python 2.6, and can't upgrade (even if that would help). I've written a program that uses the Queue class. My producer is a simple directory listing. My consumer threads pull a file from the queue, and do stuff with it. If the file has already been processed, I skip it. The processed list is generated before all of the threads are started, so it isn't empty. Here's some pseudo-code. import Queue, sys, threading processed = [] def consumer(): while True: file = dirlist.get(block=True) if file in processed: print "Ignoring %s" % file else: # do stuff here dirlist.task_done() dirlist = Queue.Queue() for f in os.listdir("/some/dir"): dirlist.put(f) max_threads = 8 for i in range(max_threads): thr = Thread(target=consumer) thr.start() dirlist.join() The strange behavior I'm getting is that if a thread encounters a file that's already been processed, the thread stalls out and waits until the entire program ends. I've done a little bit of testing, and the first 7 threads (assuming 8 is the max) stop, while the 8th thread keeps processing, one file at a time. But, by doing that, I'm losing the entire reason for threading the application. Am I doing something wrong, or is this the expected behavior of the Queue/threading classes in Python 2.6?

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  • Javascript error : " 'Sys' is undefined "

    - by Simon
    Hi there, I keep having an error when running my web application. The error does not cause a compilation error when on live server at least a javascript error and nothing else. But the real problem is when "debug" ... javascript error stops the compilation and I have to "Continue" three times before proceeding normally my debug. But this error occurs at every refresh the page. All this using Visual Studio. After several hours of search on google, I saw that it was a problem with the ScriptManager and Ajax. The real problem is that I do not use any Ajax on this page but the ScriptManager is on the masterpage. Worse still, on any other page on the website, that may use Ajax or not, no javascript error! Only THIS page cause this error! Any suggestion? Note that I usualy talk french so there's probably error and sorry for this! EDIT There's the 3 places were compilation stop. 1. Sys.WebForms.PageRequestManager._initialize('ctl00$ctl08', document.getElementById('aspnetForm')); 2. Sys.WebForms.PageRequestManager.getInstance()._updateControls([], [], [], 90); 3. Sys.Application.initialize();

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  • SVG rotation animation having problems on chrome for jelly bean, is there a workaround?

    - by Metalskin
    I've got a strange problem with chrome on jellybean running svg animations triggered from javascript. This JSFiddle example works fine on chrome and firefox on linux, but when I run it on android with chrome I get the final step of the animation painted at the beginning of the animation. I've tried this on both an Nexus 7 and Transformer Prime, they both have the problem. I've tested using firefox on the android devices and the problem doesn't exist. So I'm presuming that it's a defect with chrome. However I've seen other animations using svg that do not have this problem in chrome on jellybean. Is anyone aware of a way to get around this problem, or is there something that I'm doing in my animation/js that is a possible cause of the problem? I've now created a bug report at code.google.com, however I still need a workaround, if anyone can help me (or in case I'm doing something stupid). I've now discovered that this is reproducible on chrome for linux (and I suspect windows). If you click on the button to start the animation before the previous animation has completed then the problem occurs. In this case the hand is drawn at the end of the 45 degree sweep before it starts the sweep. I now suspect that I should be calling something to stop the animation before I change the animation. Anyway, hopefully someone can resolve this problem.

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  • Disabling repeating keyboard down event in as3

    - by psy-sci
    now I'm trying to make the keyboard events to stop repeating. My idea was to have a true and false condition for when the key is pressed so that it wont repeat if the key is down already. //Mouse Event Over keyCButton.addEventListener(MouseEvent.MOUSE_OVER, function(){gotoAndStop(2)}); //Variable var Qkey:uint = 81; //Key Down Event stage.addEventListener(KeyboardEvent.KEY_DOWN, keydown); var soundplayed = false; function keydown(event:KeyboardEvent){ if (event.keyCode==Qkey) { this.soundplayed=true;} } if (this.soundplayed==false){ gotoAndPlay(3); } else {} //Key Up Event stage.addEventListener(KeyboardEvent.KEY_UP, keyup); function keyup(event:KeyboardEvent){ if (event.keyCode==Qkey) { this.soundplayed=true; gotoAndStop(1); } } doing this just turns off the key event I think i need to add a "&& keyDown..." to "if (this.soundplayed==true)" but i dont know how to do it without getting errors here is the keyboard player i'm trying to fix http://soulseekrecords.org/psysci/animation/piano.html

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