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  • Change classloader

    - by Chris
    I'm trying to switch the class loader at runtime: public class Test { public static void main(String[] args) throws Exception { final InjectingClassLoader classLoader = new InjectingClassLoader(); Thread.currentThread().setContextClassLoader(classLoader); Thread thread = new Thread("test") { public void run() { System.out.println("running..."); // approach 1 ClassLoader cl = TestProxy.class.getClassLoader(); try { Class c = classLoader.loadClass("classloader.TestProxy"); Object o = c.newInstance(); c.getMethod("test", new Class[] {}).invoke(o); } catch (Exception e) { e.printStackTrace(); } // approach 2 new TestProxy().test(); }; }; thread.setContextClassLoader(classLoader); thread.start(); } } and: public class TestProxy { public void test() { ClassLoader tcl = Thread.currentThread().getContextClassLoader(); ClassLoader ccl = ClassToLoad.class.getClassLoader(); ClassToLoad classToLoad = new ClassToLoad(); } } (it is not relevant what the InjectingClassLoader is) I'd like to make the result of "approach 1" and "approach 2" exactly same, but it looks like thread.setContextClassLoader(classLoader) does nothing and the "approach 2" always uses the system classloader (can be determined by comparing tcl and ccl variables while debugging). Is it possible to make all classes loaded by new thread use given classloader?

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  • how to create trackballevent in android custom adapter?

    - by UMMA
    dear friends, i am using following code to create custom adapter for listview. now i want to use trackball click event in it but i dont know how to do that can any one help me out in creating ontracballevent in custom adapter? i have tried writing few lines but not able to solve it. public class EfficientAdapter extends BaseAdapter implements Filterable { private LayoutInflater mInflater; private Context context; int pos; public EfficientAdapter(Context context) { mInflater = LayoutInflater.from(context); this.context = context; } public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder holder; convertView = mInflater.inflate(R.layout.adaptor_contentposts, null); convertView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { //click functionality } }); MotionEvent event= MotionEvent.CREATOR.createFromParcel(null); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //display click message } convertView.onTrackballEvent(event); return convertView; } class ViewHolder { TextView textLine; TextView textLine2; TextView PostedByAndPostedOn; ImageButton ImgButton; } @Override public Filter getFilter() { return null; } @Override public long getItemId(int position) { return 0; } @Override public int getCount() { return ad_id.length; } @Override public Object getItem(int position) { return ad_id[position]; } }

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  • A monkey could do this better - Access to and availability of private member functions in C++

    - by David
    I am wandering the desert of my brain. I'm trying to write something like the following: class MyClass { // Peripherally Related Stuff public: void TakeAnAction(int oneThing, int anotherThing) { switch(oneThing){ case THING_A: TakeThisActionWith(anotherThing); break; //cases THINGS_NOT_A: }; private: void TakeThisActionWith(int thing) { string outcome = new string; outcome = LookUpOutcome(thing); // Do some stuff based on outcome return; } string LookUpOutcome(int key) { string oc = new string; oc = MyPrivateMap[key]; return oc; } map<int, string> MyPrivateMap; Then in the .cc file where I am actually using these things, while compiling the TakeAnAction section, it [CC, the solaris compiler] throws an an error: 'The function LookUpOutcome must have a prototype' and bombs out. In my header file, I have declared 'string LookUpOutcome(int key);' in the private section of the class. I have tried all sorts of variations. I tried to use 'this' for a little while, and it gave me 'Can only use this in non-static member function.' Sadly, I haven't declared anything static and these are all, putatively, member functions. I tried it [on TakeAnAction and LookUp] when I got the error, but I got something like, 'Can't access MyPrivateMap from LookUp'. MyPrivateMap could be made public and I could refer to it directly, I guess, but my sensibility says that is not the right way to go about this [that means that namespace scoped helper functions are out, I think]. I also guess I could just inline the lookup and subsequent other stuff, but my line-o-meter goes on tilt. I'm trying desperately not to kludge it.

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  • Service reference error when moving dev. environment from XP to W7

    - by Peter
    Hi, I am building an application and I am using web services for getting data from a server. It was working fine when I was developing on my XP machine but had to switch to Windows 7. On the new machine I grabbed the latest version of the code using sourcesafe. However, when I try to add a service reference in the solution or update an existing one I get the following error: There was an error downloading 'http://localhost:52490/Service/CustomerService.asmx'. The request failed with the error message: Server Error in '/' Application. Parser Error Description: An error occurred during the parsing of a resource required to service this request. Please review the following specific parse error details and modify your source file appropriately. Parser Error Message: Could not create type 'Digital_Server.CustomerService'. Source Error <%@ WebService Language="vb" CodeBehind="CustomerService.asmx.vb" Class="Digital_Server.CustomerService" % Source File: /Service/CustomerService.asmxLine: 1 Version Information: Microsoft .NET Framework Version:2.0.50727.4927; ASP.NET Version:2.0.50727.4927 --. Metadata contains a reference that cannot be resolved: 'http://localhost:52490/Service/CustomerService.asmx'. An error occurred while receiving the HTTP response to http://localhost:52490/Service/CustomerService.asmx. This could be due to the service endpoint binding not using the HTTP protocol. This could also be due to an HTTP request context being aborted by the server (possibly due to the service shutting down). See server logs for more details. The underlying connection was closed: An unexpected error occurred on a receive. Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. An existing connection was forcibly closed by the remote host If the service is defined in the current solution, try building the solution and adding the service reference again. Does it has anything to do with the IIS or is it any configuration file I have to change in the solution? Any help is appreciated.

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  • Windows FTP batch sript to read & dl from external user list

    - by Will Sims
    i have several old, unused batches that i'm redoing.. I have a batch file for an old network arch from several years ago.. the main thing I'd like it to do now is read a list of files.. I'll explain the setup.. Server updates a complete list [CurrentMediaStores.txt] 2x a day. The laptops can set settings to DL this list through their start.bat which also runs addins and updates I aply to my pc's, to give my batches and myself a break from slavish folder assignments and add a lil more dynamics and less adminin the bats now call on a list the user makes by simply copying a line from the CMS.txt file and pasting it into their [Grab_List.txt] My problem is though I have the branch :: off right now and the code that detects if LAN is connected or not to switch to an ftp connection. I'd like for the ftp batch to call/ use the Grab_List also. but I just can't/ don't know how to pass and do the for loop with a ftp session to loop through x amount of files in the users req list.. Anyhelp would be greatly appreciated

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  • Login page shows blank

    - by user481913
    The login page on a project i'm currently fixing up shows blank. i tried echoing some words to find out where the fault lied. I found out that commenting out the below piece of code made it to display. elseif( isset($_POST['do_login'] ) ){//Login user $email = (isset($_POST['login']) && is_string($_POST['login']) && strlen($_POST['login'])<100)?$_POST['login'] : null; $password = (isset($_POST['password']) && is_string($_POST['password']) && strlen($_POST['password'])<100)?$_POST['password'] : null; $remember = isset($_POST['chkremember']) ? true : false; $result = $auth->login($email, $password, $remember); switch($result){ case 1: $msg = 'You have successfully logged in.' break; case 2: $msg = 'Your account has not yet been confirmed. <br/> Please check the e-mail message sent by us and click the confirmation code to validate this account. <a href="user_login.php?view=resend&resend_email='.$email.'">resend activation e-mail</a>'; break; case 3: $msg = 'Your account is not enabled!'; break; case 4: $msg = 'Account with given login credentials does not exist!'; break; } } Can anyone help me figiure out what's wrong with this piece of code?

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  • can not override showDialog in Activity tab

    - by hornetbzz
    Trying to downgrade my appl from android 2.2 (API 8) down to android 2.1 (API7), I'm facing some issues with dialog boxes. Based on this thread, I'm trying to catch these exceptions but can't override the showDialog method. I turned the Java compiler from 1.5 to 1.6 according to this answer to a similar issue, but no changes, Eclipse still returns : Cannot override the final method from Activity public class MyActivity extends Activity implements SeekBar.OnSeekBarChangeListener { // ... some stuffs @Override // here is the issue public void showDialog(int dialogId) { try { super.showDialog(dialogId); } catch (IllegalArgumentException e) { Log.e(ACTIVITY_TAG, "Error dialog"); } } @Override protected Dialog onCreateDialog(int id) { switch (id) { case DIALOG_ALERT: // Create out AlertDialog Builder builder = new AlertDialog.Builder(this); builder.setMessage(msg); builder.setCancelable(false); builder.setPositiveButton(GOTO_BOOK, new OkOnClickListener()); builder.setNegativeButton(STAY_HERE, new CancelOnClickListener()); AlertDialog dialog = builder.create(); dialog.show(); break; case DIALOG_ONCREATE: // Create out AlertDialog during the "onCreate" method (only "Ok" // button) Builder builder2 = new AlertDialog.Builder(getParent()); builder2.setMessage(msg); builder2.setCancelable(false); builder2.setPositiveButton(GO_BACK, new OkOnClickListener()); AlertDialog dialog2 = builder2.create(); dialog2.show(); break; } return super.onCreateDialog(id); } // ... some stuffs }

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  • Event problems with FF

    - by s4v10r
    Hi all :) Made this sweet little script to auto change fields after input. Works nicely in IE, Chrome and Safari, but not in FF or opera. JS code: function fieldChange(id, e){ var keyID = (window.event) ? event.keyCode : e.keyCode; if (document.getElementById(id).value.length >= 2){ if (keyID >= 48 && keyID <= 57 || keyID >= 96 && keyID <= 105){ switch(id){ case "textf1": document.getElementById("textf2").focus(); break; case "textf2": document.getElementById("textf3").focus(); break; case "textf3": if (document.getElementById(id).value.length >= 4){ document.getElementById("nubPcode").focus(); } break; } } } HTML: <div class="privateOrderSchema"> <input type="text" id="textf1" name="textf1" maxlength="2" size="4" onKeyUp="fieldChange('textf1')"/>- <input type="text" id="textf2" name="textf2" maxlength="2" size="4" onKeyUp="fieldChange('textf2')" />- <input type="text" id="textf3" name="textf3" maxlength="4" size="5" onKeyUp="fieldChange('textf3')" /> </div> <div class="privateOrderSchema"> <input type="text" id="nubPcode" name="nubPcode" size="4" maxlength="4" /> <br /> </div> Does anybody know how to send the "e" var in this scenario? Tnx all :D ur gr8!

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  • gcc, strict-aliasing, and horror stories

    - by Joseph Quinsey
    In http://stackoverflow.com/questions/2906365/gcc-strict-aliasing-and-casting-through-a-union I asked whether anyone had encountered problems with union punning through pointers. So far, the answer seems to be No. This question is broader: do you have any horror stories about gcc and strict-aliasing? Background: Quoting from AndreyT's answer in http://stackoverflow.com/questions/2771023/c99-strict-aliasing-rules-in-c-gcc/2771041#2771041: "Strict aliasing rules are rooted in parts of the standard that were present in C and C++ since the beginning of [standardized] times. The clause that prohibits accessing object of one type through a lvalue of another type is present in C89/90 (6.3) as well as in C++98 (3.10/15). ... It is just that not all compilers wanted (or dared) to enforce it or rely on it." Well, gcc is now daring to do so, with its -fstrict-aliasing switch. And this has caused some problems. See, for example, the excellent article http://davmac.wordpress.com/2009/10/ about a Mysql bug, and the equally excellent discussion in http://cellperformance.beyond3d.com/articles/2006/06/understanding-strict-aliasing.html. Some other less-relevant links: http://stackoverflow.com/questions/1225741/performance-impact-of-fno-strict-aliasing http://stackoverflow.com/questions/754929/strict-aliasing http://stackoverflow.com/questions/262379/when-is-char-safe-for-strict-pointer-aliasing http://stackoverflow.com/questions/725138/how-to-detect-strict-aliasing-at-compile-time So to repeat, do you have a horror story of your own? Problems not indicated by -Wstrict-aliasing would, of course, be preferred. And other C compilers are also welcome.

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  • iPhone: Leak with UIWebView loading Office documents. Any ideas how to avoid it?

    - by Thomas Tempelmann
    While there are already quite a few posts about leaks around UIWebView, mine is a bit more special, I believe, and thus deserves its own post here. I see a reproducible large leak every time I load a Office document such as a Word or Excel file. For instance, every time I display a 180KB .doc file, I get a 100KB leak. And that happens with both the simulator and an actual device, running OS 3.1.3. The leak is not visible with the Leaks instrument but only by looking at the malloc instances via the ObjectAlloc instrument. Here's a picture from the instruments trace: I've also made a demo project, UIWebView-Leak.zip, so you can verify this yourself. To see the leak, use the ObjectAlloc instrument, switch to the view where you see individual allocation objects, and sort by size so that you see the large ones in a group, just like in my picture above. Then view a Office document a few times and find the Malloc objects that keep staying "Live" even after the actual UIWebView has been freed. Is this a known bug? Or is there any way I can avoid these leaks? I.e, have you successfully shown Office documents on an iPhone withing getting such leaks? Note: I've reported this as a bug to Apple now, too (ID 7950594) I am still waiting for someone (including Apple) to confirm this as a true leak or show why it isn't (i.e. that I do something wrong or make wrong assumptions)

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  • Simulated Annealing and Yahtzee!

    - by Jasie
    I've picked up Programming Challenges and found a Yahtzee! problem which I will simplify: There are 13 scoring categories There are 13 rolls by a player (comprising a play) Each roll must fit in a distinct category The goal is to find the maximum score for a play (the optimal placement of rolls in categories); score(play) returns the score for a play Brute-forcing to find the maximum play score requires 13! (= 6,227,020,800) score() calls. I choose simulated annealing to find something close to the highest score, faster. Though not deterministic, it's good enough. I have a list of 13 rolls of 5 die, like: ((1,2,3,4,5) #1 (1,2,6,3,4),#2 ... (1,4,3,2,2) #13 ) And a play (1,5,6,7,2,3,4,8,9,10,13,12,11) passed into score() returns a score for that play's permutation. How do I choose a good "neighboring state"? For random-restart, I can simply choose a random permutation of nos. 1-13, put them in a vector, and score them. In the traveling salesman problem, here's an example of a good neighboring state: "The neighbours of some particular permutation are the permutations that are produced for example by interchanging a pair of adjacent cities." I have a bad feeling about simply swapping two random vector positions, like so: (1,5,6,7, 2 , 3,4,8,9,10, 13, 12,11) # switch 2 and 13 (1,5,6,7, 13, 3,4,8,9,10, 2 , 12,11) # now score this one But I have no evidence and don't know how to select a good neighboring state. Anyone have any ideas on how to pick good neighboring states?

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  • UIPickerView crashing when switching segemented control

    - by Mattog1456
    Hello, I have four NSDictionaries that I would like to use to populate a pickerview depending on a segemented control. With the code I have, the first segmented control/pickerview works fine but when I switch to the second segment the picker view only loads part of the second dictionary, that is it loads the same number of rows as it counted in the first dictionary. When I change the segmented control to the third or fourth segment it simply crashes with a sigabrt error indicating that it cannot index item43 when only 27 exist. This I suspect stems from a UItextfield population based on the upickerview row and object. I think the problem is with the way I have the data source and delegate set up. #pragma mark - #pragma mark UIPickerViewDelegate - (NSString *)pickerView:(UIPickerView *)pickerView titleForRow:(NSInteger)row forComponent:(NSInteger)component { if ([wine selectedSegmentIndex] == 0) { return [robskeys objectAtIndex:row]; } if ([wine selectedSegmentIndex] == 1) { return [esabskeys objectAtIndex:row]; } if ([wine selectedSegmentIndex] == 2) { return [lebskeys objectAtIndex:row]; } else if ([wine selectedSegmentIndex] == 3) { return [sbskeys objectAtIndex:row]; } return @"Unknown title"; } #pragma mark - #pragma mark UIPickerViewDataSource - (NSInteger)numberOfComponentsInPickerView:(UIPickerView *)pickerView { return 1; } - (NSInteger)pickerView:(UIPickerView *)pickerView numberOfRowsInComponent:(NSInteger)component { if ([wine selectedSegmentIndex] == 0) { return robskeys.count; } if ([wine selectedSegmentIndex] == 1) { return esabskeys.count; } if ([wine selectedSegmentIndex] == 2) { return lebskeys.count; } else if ([wine selectedSegmentIndex] == 3) { return sbskeys.count; } return 1; } #pragma mark - Any help would be much appreciated Thank you

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  • 'Bank Switching' Sprites on old NES applications

    - by Jeffrey Kern
    I'm currently writing in C# what could basically be called my own interpretation of the NES hardware for an old-school looking game that I'm developing. I've fired up FCE and have been observing how the NES displayed and rendered graphics. In a nutshell, the NES could hold two bitmaps worth of graphical information, each with the dimensions of 128x128. These are called the PPU tables. One was for BG tiles and the other was for sprites. The data had to be in this memory for it to be drawn on-screen. Now, if a game had more graphical data then these two banks, it could write portions of this new information to these banks -overwriting what was there - at the end of each frame, and use it from the next frame onward. So, in old games how did the programmers 'bank switch'? I mean, within the level design, how did they know which graphic set to load? I've noticed that Mega Man 2 bankswitches when the screen programatically scrolls from one portion of the stage to the next. But how did they store this information in the level - what sprites to copy over into the PPU tables, and where to write them at? Another example would be hitting pause in MM2. BG tiles get over-written during pause, and then get restored when the player unpauses. How did they remember which tiles they replaced and how to restore them? If I was lazy, I could just make one huge static bitmap and just grab values that way. But I'm forcing myself to limit these values to create a more authentic experience. I've read the amazing guide on how M.C. Kids was made, and I'm trying to be barebones about how I program this game. It still just boggles my mind how these programmers accomplisehd what they did with what they had. EDIT: The only solution I can think of would be to hold separate tables that state what tiles should be in the PPU at what time, but I think that would be a huge memory resource that the NES wouldn't be able to handle.

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  • curios about CCSpriteBatchNode's addchild method

    - by lzyy
    when diving into "learn cocos2d game development with ios5", in ch08 in EnemyCache.m -(id) init { if ((self = [super init])) { // get any image from the Texture Atlas we're using CCSpriteFrame* frame = [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName:@"monster-a.png"]; batch = [CCSpriteBatchNode batchNodeWithTexture:frame.texture]; [self addChild:batch]; [self initEnemies]; [self scheduleUpdate]; } return self; } so batch is with texture "monster-a.png" in EnemyEntity.m's initWithType method switch (type) { case EnemyTypeUFO: enemyFrameName = @"monster-a.png"; bulletFrameName = @"shot-a.png"; break; case EnemyTypeCruiser: enemyFrameName = @"monster-b.png"; bulletFrameName = @"shot-b.png"; shootFrequency = 1.0f; initialHitPoints = 3; break; case EnemyTypeBoss: enemyFrameName = @"monster-c.png"; bulletFrameName = @"shot-c.png"; shootFrequency = 2.0f; initialHitPoints = 15; break; default: [NSException exceptionWithName:@"EnemyEntity Exception" reason:@"unhandled enemy type" userInfo:nil]; } if ((self = [super initWithSpriteFrameName:enemyFrameName])) { //... } so the returned object may be in 3 different frame. since Only the CCSprites that are contained in that texture can be added to the CCSpriteBatchNode, obviously, 'monster-b.png' is not contained in 'monster-a.png', why the different enemy can still be added to the batch?

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  • Python virtualenv questions

    - by orokusaki
    I'm using VirtualEnv on Windows XP. I'm wondering if I have my brain wrapped around it correctly. I ran virtualenv ENV and it created C:\WINDOWS\system32\ENV. I then changed my PATH variable to include C:\WINDOWS\system32\ENV\Scripts instead of C:\Python27\Scripts. Then, I checked out Django into C:\WINDOWS\system32\ENV\Lib\site-packages\django-trunk, updated my PYTHON_PATH variable to point the new Django directory, and continued to easy_install other things (which of course go into my new C:\WINDOWS\system32\ENV\Lib\site-packages directory). I understand why I should use VirtualEnv so I can run multiple versions of Django, and other libraries on the same machine, but does this mean that to switch between environments I have to basically change my PATH and PYTHON_PATH variable? So, I go from developing one Django project which uses Django 1.2 in an environment called ENV and then change my PATH and such so that I can use an environment called ENV2 which has the dev version of Django? Is that basically it, or is there some better way to automatically do all this (I could update my path in Python code, but that would require me to write machine-specific code in my application)? Also, how does this process compare to using VirtualEnv on Linux (I'm quite the beginner at Linux).

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  • Git: Create a branch from unstagged/uncommited changes on master

    - by knoopx
    Context: I'm working on master adding a simple feature. After a few minutes I realize it was not so simple and it should have been better to work into a new branch. This always happens to me and I have no idea how to switch to another branch and take all these uncommited changes with me leaving the master branch clean. I supposed git stash && git stash branch new_branch would simply accomplish that but this is what I get: ~/test $ git status # On branch master nothing to commit (working directory clean) ~/test $ echo "hello!" > testing ~/test $ git status # On branch master # Changed but not updated: # (use "git add <file>..." to update what will be committed) # (use "git checkout -- <file>..." to discard changes in working directory) # # modified: testing # no changes added to commit (use "git add" and/or "git commit -a") ~/test $ git stash Saved working directory and index state WIP on master: 4402b8c testing HEAD is now at 4402b8c testing ~/test $ git status # On branch master nothing to commit (working directory clean) ~/test $ git stash branch new_branch Switched to a new branch 'new_branch' # On branch new_branch # Changed but not updated: # (use "git add <file>..." to update what will be committed) # (use "git checkout -- <file>..." to discard changes in working directory) # # modified: testing # no changes added to commit (use "git add" and/or "git commit -a") Dropped refs/stash@{0} (db1b9a3391a82d86c9fdd26dab095ba9b820e35b) ~/test $ git s # On branch new_branch # Changed but not updated: # (use "git add <file>..." to update what will be committed) # (use "git checkout -- <file>..." to discard changes in working directory) # # modified: testing # no changes added to commit (use "git add" and/or "git commit -a") ~/test $ git checkout master M testing Switched to branch 'master' ~/test $ git status # On branch master # Changed but not updated: # (use "git add <file>..." to update what will be committed) # (use "git checkout -- <file>..." to discard changes in working directory) # # modified: testing # no changes added to commit (use "git add" and/or "git commit -a") Do you know if there is any way of accomplishing this?

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  • How to automatically split git commits to separate changes to a single file

    - by Hercynium
    I'm just plain stuck as to how to accomplish this, or if it's even possible. Even it it can be done, I wonder if it could be setting us up for a messed-up, unmanageable repository. I have set up two branches of the code-base. One is "master" and the other is "prod". The HEAD of prod is always the latest code in production, and master is the main development branch. Here's the problem, though: We're converting from CVS here at $work and most of the developers are still getting used to git. Their CVS workflow involved tagging versions of individual files for production, then updating the servers using the tag. Unfortunately, this has let to sloppy practices like committing unrelated changes together and then tagging the files after-the-fact... and the devs want to know how they can do the following: In their local repos, they hack and commit to their hearts' delight, then at the end of the day, be able to run a command that takes a list of files whose commits over the day get merged with their local prod - and only those files - even if those commits combine changes to other files. I know how to split commits with git rebase --interactive, but I have no clue how I would automate splitting commits at all, never mind the way I want to. I do realize the simplest thing would be to just tell them to switch the their prod branches, checkout the files from their master branches into the working tree then commit to prod. My problem with that is losing the history of their commits over the day.

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  • iPhone SDK: Switching to one view then back to previous view errors

    - by Nic Hubbard
    I have a UITabBarConroller that I use to switch between 3 different views. This all works perfectly. On one of my tabs, I added a button at the to called "Add", I have added an outlet to this, as well as an IBAction method which looks like the following: // Method used to load up view where we can add a new ride - (IBAction)showAddNewRideView { MyRidesViewController *controller = [[MyRidesViewController alloc] initWithNibName:@"AddNewRide" bundle:nil]; controller.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:controller animated:YES]; [controller release]; }//end showAddNewRideView This currently works fine, and loads up my AddNewRide nib file. But, once that view loads, I have a cancel button, which, when clicked, I want to return to the previous view. So, I figured I would just do the reverse of the above, using the following method which would load back my previous nib: - (IBAction)cancelAddingNewRide { MyRidesViewController *controller = [[MyRidesViewController alloc] initWithNibName:@"MainWindow" bundle:nil]; controller.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:controller animated:YES]; [controller release]; }//end cancelAddingNewRide But, which trying to load the MainWindow nib, the program crashes, and I get the following error: 2010-05-05 20:24:37.211 Ride[6032:207] *** -[MyRidesViewController cancelAddingNewRide]: unrecognized selector sent to instance 0x501e450 2010-05-05 20:24:37.213 Ride[6032:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[MyRidesViewController cancelAddingNewRide]: unrecognized selector sent to instance 0x501e450' So, I am a little lost as to why it would work one way, but not the other.

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  • How do I correctly decode unicode parameters passed to a servlet

    - by Grant Wagner
    Suppose I have: <a href="http://www.yahoo.com/" target="_yahoo" title="Yahoo!&#8482;" onclick="return gateway(this);">Yahoo!</a> <script type="text/javascript"> function gateway(lnk) { window.open(SERVLET + '?external_link=' + encodeURIComponent(lnk.href) + '&external_target=' + encodeURIComponent(lnk.target) + '&external_title=' + encodeURIComponent(lnk.title)); return false; } </script> I have confirmed external_title gets encoded as Yahoo!%E2%84%A2 and passed to SERVLET. If in SERVLET I do: Writer writer = response.getWriter(); writer.write(request.getParameter("external_title")); I get Yahoo!â„¢ in the browser. If I manually switch the browser character encoding to UTF-8, it changes to Yahoo!TM (which is what I want). So I figured the encoding I was sending to the browser was wrong (it was Content-type: text/html; charset=ISO-8859-1). I changed SERVLET to: response.setContentType("text/html; charset=utf-8"); Writer writer = response.getWriter(); writer.write(request.getParameter("external_title")); Now the browser character encoding is UTF-8, but it outputs Yahoo!â?¢ and I can't get the browser to render the correct character at all. My question is: is there some combination of Content-type and/or new String(request.getParameter("external_title").getBytes(), "UTF-8"); and/or something else that will result in Yahoo!TM appearing in the SERVLET output?

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  • UITableView only pushes to one controller

    - by Mitochondria
    So I have my UITableView, with 2 sections and 1 cell in each, and if I click the first one, it works, then the second one, it goes to the first controller. RootViewController is a navigationController, trying to push to ViewControllers. Here's the code for the tableView: // Customize the number of sections in the table view. - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 2; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if(section == 0) return 1; else return 1; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section{ if(section == 0){ return @"Terminal/SSH Guides"; }else{ return @"Cydia Tutorials"; } } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... if(indexPath.section == 0){ cell.text = @"Changing Password for root"; } else { cell.text = @"Hiding Sections"; } return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { id newController; switch (indexPath.row) { case 0: newController = [[rootpassword alloc] initWithNibName:@"rootpassword" bundle:nil]; break; case 1: newController = [[hidingsections alloc] initWithNibName:@"hidingsections" bundle:nil]; break; default: break; } [self.navigationController pushViewController:newController animated:TRUE]; [tableView deselectRowAtIndexPath:indexPath animated:TRUE]; } I'm also having trouble adding more sections and rows/cells to sections. Thanks.

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  • asp.net 4.0 webforms - how to keep ContentPlaceHolder1_ out of client id's in a simple way?

    - by James Manning
    I'm attempting to introduce master pages to an existing webforms site that's avoided using them because of client id mangling in the past (and me not wanting to deal with the mangling and doing <% foo.ClientID % everywhere :) GOAL: use 'static' id values (whatever is in the server control's id attribute) except for data-bound / repeating controls which would break for those cases and therefore need suffixes or whatever to differentiate (basically, Predictable) Now that the site migrated to ASP.NET 4.0, I first attempted to use ClientIDMode of Static (in the web.config) but that broke too many places doing repeating controls (checkboxes inside gridviews, for instance) since they all resulted with the same id. So, I then tried Predictable (again, just in the web.config) so that the repeating controls wouldn't have conflicting id's, and it works well except that the master page content placeholder (which is indeed a naming container) is still reflecting in the resulting client id's (for instance, ContentPlaceHolder1_someCheckbox). Certainly I could leave the web.config setting as static and then go through all the databound/repeating controls switch them to Predictable, but I'm hoping there's some easier/simpler way to get that effect without having to scatter ClientIDMode attributes in those N number of places (or extend all those databound controls with my own usercontrol that just sets clientidmode, or whatever). I even thought of leaving web.config set to static and doing a master or basepage handler (preinit? not sure if that would work or not) that would go walk Controls with OfType<INamingContainer() (might be a better choice on the type, but that seems like a good starting choice looking at repeater and gridview) and then set those to Predictable so I'd get static for all my 'normal' things outside of repeating controls but not have to deal with static inside things like gridview/repeater/etc. I don't see any way to mark the content placeholder such that it 'opts out' of being included in child id's - setting the ID of the placeholder to empty/blank doesn't work as it's a required attribute :) At that point I figured there was a better/simpler way that I was missing and decided to ask on SO :) Edit: I thought about changing all my 'fetch by id' jquery calls from $('#foo') to fetch_by_id('foo') and then having that function return the 'right one' by checking $('#foo').length and then $('#ContentPlaceHolder1_foo').length (and maybe other patterns) or even just have it return $('#foo, #ContentPlaceHolder1_foo') (again, potentially other patterns) but changing all the places I fetch elements by id seemed pretty ugly too, and I'd like to avoid that abstraction layer if possible to do so easily :)

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  • Are there solutions for streamlining the update of legacy code in multiple places?

    - by ccomet
    I'm working in some old code which was originally designed for handling two different kinds of files. I was recently tasked with adding a new kind of file to this code. Most of my problems were solved by filling out an extensive XML file with a new entry that handled everything from what lists were named to how the file is written in plural lower case. But this ended up being insufficient, as there were maybe 50 different places in 24 different code files where I had to update hardcoded switch-statements that only branched for the original two file types. Unfortunately there is no consistency in this; there are methods which operate half from the XML file, and half off of hardcode. Some of the files which look like they would operate off of the XML file don't, and some that I would expect that I'd need to update the hardcode don't need it. So the only way to find the majority of these is to run through testing the whole system when only part of it is operational, finding that one step to fix (when I'm lucky that error logging actually tells me what is going on), and then running the whole thing again. This wastes time testing the parts of the code which are already confirmed to work, time better spent testing the new parts I have to add on top of it all. It's a hassle and a half, and to my luck I can expect that I will have to add yet another new kind of file in the near future. Are there any solutions out there which can aid in this kind of endeavour? Something which I can input some parameters of current features, document what points in a whole code project actually need to be updated, and run something nice the next time I need to add a new feature to the code. It needn't even be fully automated, something that'll help me navigate straight to the specific points in everything and maybe even record what kind of parameters need to be loaded. Doubt it matters specifically, but the code is comprised of ASP.NET pages, some ASP.NET controls, hundreds of C# code files, and a handful of additional XML files. It's all currently in a couple big Visual Studio 2008 projects.

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  • Binding a ListBox's SelectedItem in the presence of BindingNavigator

    - by Reinderien
    Hello. I'm trying to bind a ListBox's SelectedItem data to a property. The following code is an example: using System; using System.Collections.Generic; using System.Windows.Forms; namespace BindingFailure { static class Program { class OuterObject { public string selected { get; set; } public List<string> strings { get; set; } } public static void Main() { List<OuterObject> objs = new List<OuterObject>() { new OuterObject(), new OuterObject() }; objs[0].strings = new List<string> { "one", "two", "three" }; objs[1].strings = new List<string> { "four", "five", "six" }; Form form = new Form(); BindingSource obs = new BindingSource(objs, null), ibs = new BindingSource(obs, "strings"); BindingNavigator nav = new BindingNavigator(obs); ListBox lbox = new ListBox(); lbox.DataSource = ibs; lbox.DataBindings.Add(new Binding("SelectedItem", obs, "selected")); form.Controls.Add(nav); form.Controls.Add(lbox); lbox.Location = new System.Drawing.Point(30, 30); Application.Run(form); } } } If you just select an item, move forward, select an item and then exit, it works as expected. But if you switch back and forth between the two outer objects with the navigator, the selected item seems to be overwritten with an incorrect value. Ideas on how to fix this? Thanks in advance.

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  • From where starts the process' memory space and where does it end?

    - by nhaa123
    Hi, I'm trying to dump memory from my application where the variables lye. Here's the function: void MyDump(const void *m, unsigned int n) { const unsigned char *p = reinterpret_cast<const unsigned char *(m); char buffer[16]; unsigned int mod = 0; for (unsigned int i = 0; i < n; ++i, ++mod) { if (mod % 16 == 0) { mod = 0; std::cout << " | "; for (unsigned short j = 0; j < 16; ++j) { switch (buffer[j]) { case 0xa: case 0xb: case 0xd: case 0xe: case 0xf: std::cout << " "; break; default: std::cout << buffer[j]; } } std::cout << "\n0x" << std::setfill('0') << std::setw(8) << std::hex << (long)i << " | "; } buffer[i % 16] = p[i]; std::cout << std::setw(2) << std::hex << static_cast<unsigned int(p[i]) << " "; if (i % 4 == 0 && i != 1) std::cout << " "; } } Now, how can I know from which address starts my process memory space, where all the variables are stored? And how do I now, how long the area is? For instance: MyDump(0x0000 /* <-- Starts from here? */, 0x1000 /* <-- This much? */); Best regards, nhaa123

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  • Unity Framework constructor parameters in MVC

    - by ubersteve
    I have an ASP.NET MVC3 site that I want to be able to use different types of email service, depending on how busy the site is. Consider the following: public interface IEmailService { void SendEmail(MailMessage mailMessage); } public class LocalEmailService : IEmailService { public LocalEmailService() { // no setup required } public void SendEmail(MailMessage mailMessage) { // send email via local smtp server, write it to a text file, whatever } } public class BetterEmailService : IEmailService { public BetterEmailService (string smtpServer, string portNumber, string username, string password) { // initialize the object with the parameters } public void SendEmail(MailMessage mailMessage) { //actually send the email } } Whilst the site is in development, all of my controllers will send emails via the LocalEmailService; when the site is in production, they will use the BetterEmailService. My question is twofold: 1) How exactly do I pass the BetterEmailService constructor parameters? Is it something like this (from ~/Bootstrapper.cs): private static IUnityContainer BuildUnityContainer() { var container = new UnityContainer(); container.RegisterType<IEmailService, BetterEmailService>("server name", "port", "username", "password"); return container; } 2) Is there a better way of doing that - i.e. putting those keys in the web.config or another configuration file so that the site would not need to be recompiled to switch which email service it was using? Many thanks!

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