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  • C++ wxWidgets Event (Focus) Handling

    - by Wallter
    Due to comments I added the following code (in BasicPanel) Connect(CTRL_ONE, wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); Connect(CTRL_TWO,wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); Connect(CTRL_THREE, wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); Connect(CTRL_FOUR, wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); Connect(CTRL_FIVE, wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); (enums) CTRL_NAME = wxID_HIGHEST + 5, // 6004 CTRL_ADDRESS = wxID_HIGHEST + 6, // 6005 CTRL_PHONENUMBER = wxID_HIGHEST + 7, // 6006 CTRL_SS = wxID_HIGHEST + 8, // 6007 CTRL_EMPNUMBER = wxID_HIGHEST + 9 // 6008 (The OnKillFocus Function - the declaration is included as suggested) void BasicPanel::OnKillFocus(wxFocusEvent& event) { switch (event.GetId()) { case 6004: ... break; ... ... ... } All of these added to the code do nothing when the user changes focus on which text box they are using... Q1:I am using wxWidgets (C++) and have come accost a problem that i can not locate any help. I have created several wxTextCtrl boxes and would like the program to update the simple calculations in them when the user 'kills the focus.' I could not find any documentation on this subject on the wxWidgets webpage and Googling it only brought up wxPython. The two events i have found are: EVT_COMMAND_KILL_FOCUS - EVT_KILL_FOCUS for neither of which I could find any snippet for. Could anyone give me a short example or lead me to a page that would be helpful? Q2:Would i have to create an event to handle the focus being killed for each of my 8 wxTextCtrl boxes? In the case that i have to create a different event: How would i get each event to differentiate from each other? I know i will have to create new wxID's for each of the wxTextCtrl boxes but how do I get the correct one to be triggered? class BasicPanel : public wxPanel { ... wxTextCtrl* one; wxTextCtrl* two; wxTextCtrl* three; wxTextCtrl* four; ... }

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  • How to easily map c++ enums to strings

    - by Roddy
    I have a bunch of enum types in some library header files that I'm using, and I want to have a way of converting enum values to user strings - and vice-versa. RTTI won't do it for me, because the 'user strings' need to be a bit more readable than the enumerations. A brute force solution would be a bunch of functions like this, but I feel that's a bit too C-like. enum MyEnum {VAL1, VAL2,VAL3}; String getStringFromEnum(MyEnum e) { switch e { case VAL1: return "Value 1"; case VAL2: return "Value 2"; case VAL1: return "Value 3"; default: throw Exception("Bad MyEnum"); } } I have a gut feeling that there's an elegant solution using templates, but I can't quite get my head round it yet. UPDATE: Thanks for suggestions - I should have made clear that the enums are defined in a third-party library header, so I don't want to have to change the definition of them. My gut feeling now is to avoid templates and do something like this: char * MyGetValue(int v, char *tmp); // implementation is trivial #define ENUM_MAP(type, strings) char * getStringValue(const type &T) \ { \ return MyGetValue((int)T, strings); \ } ; enum eee {AA,BB,CC}; - exists in library header file ; enum fff {DD,GG,HH}; ENUM_MAP(eee,"AA|BB|CC") ENUM_MAP(fff,"DD|GG|HH") // To use... eee e; fff f; std::cout<< getStringValue(e); std::cout<< getStringValue(f);

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  • issue to solve the geo tagging in android

    - by sundar
    I am a new guy in Android. How to implement the Geo-tag for images? I have tried by myself but not getting expected result. My code is like: @Override protected Dialog onCreateDialog(int id) { jpgDialog = null;; switch(id){ case ID_JPGDIALOG: Context mContext = this; jpgDialog = new Dialog(mContext); jpgDialog.setContentView(R.layout.jpgdialog); exifText = (TextView) jpgDialog.findViewById(R.id.text); geoText = (TextView)jpgDialog.findViewById(R.id.geotext); bmImage = (ImageView)jpgDialog.findViewById(R.id.image); bmOptions = new BitmapFactory.Options(); bmOptions.inSampleSize = 2; Button okDialogButton = (Button)jpgDialog.findViewById(R.id.okdialogbutton); okDialogButton.setOnClickListener(okDialogButtonOnClickListener); mapviewButton = (Button)jpgDialog.findViewById(R.id.mapviewbutton); mapviewButton.setOnClickListener(mapviewButtonOnClickListener); break; default: break; } return jpgDialog; } Please help me how to proceed?

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  • iPhone code forUIImageViewControllerPickerSourceTypeCamera

    - by aman-gupta
    - (IBAction)pickAndDecode:(id) sender { UIImagePickerControllerSourceType sourceType; int i = [sender tag]; switch (i) { case 0: sourceType = UIImagePickerControllerSourceTypeCamera; break; case 1: sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; break; case 2: sourceType = UIImagePickerControllerSourceTypePhotoLibrary; break; default: sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; } [self pickAndDecodeFromSource:sourceType]; } - (void) updateToolbar { self.cameraBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]; self.savedPhotosBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeSavedPhotosAlbum]; self.libraryBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypePhotoLibrary]; self.archiveBarItem.enabled = true; self.actionBarItem.enabled = (self.result != nil) && ([self.result actions] != nil) && ([self.result actions].count > 0); } - (void)pickAndDecodeFromSource:(UIImagePickerControllerSourceType) sourceType { [self reset]; // Create the Image Picker if ([UIImagePickerController isSourceTypeAvailable:sourceType]) { UIImagePickerController* picker = [[UIImagePickerController alloc] init]; picker.sourceType = sourceType; picker.delegate = self; picker.allowsImageEditing = YES; // [[NSUserDefaults standardUserDefaults] boolForKey:@"allowEditing"]; // Picker is displayed asynchronously. [self presentModalViewController:picker animated:YES]; } else { NSLog(@"Attempted to pick an image with illegal source type '%d'", sourceType); } } Where I Put this line in my above codes; [picker setShowsCameraControls:FALSE]; please help me so that i can change the real view of iPhone camera according to my view which i have designed

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  • NSSegmentedControl -selectedSegment always returns 0

    - by SphereCat1
    I have an NSSegmentedControl with two segments set to "Select None" mode in Interface Builder. No matter what I try, I can't get -selectedSegment to return anything but 0, even though segment 0 is even disabled by default and can't possibly be selected. Here's the relevant function that gets called when you click any segment on the control: -(IBAction)changeStep:(id)sender { [stepContainer setHidden:TRUE]; [(NSView *)[[wizard stepArray] objectAtIndex:(NSInteger)[wizard step]] removeFromSuperview]; switch ([[navigationButton cell] selectedSegment]) { case 0: [wizard setStep:(NSInteger *)[wizard step]-1]; break; case 1: [wizard setStep:(NSInteger *)[wizard step]+1]; break; default: break; } //[[navigationButton cell] setSelected:FALSE forSegment:[navigationButton selectedSegment]]; if ([wizard step] > 0) { [wizard setStep:0]; [navigationButton setEnabled:FALSE forSegment:0]; } NSLog(@"%d", [wizard step]); [stepContainer addSubview:(NSView *)[[wizard stepArray] objectAtIndex:(NSInteger)[wizard step]]]; [stepContainer setHidden:FALSE withFade:TRUE]; } I've also tried using -isSelectedForSegment, but it has the same result. Any help you can provide would be awesome, I have no idea what I'm doing wrong. Thanks! SphereCat1

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  • DataSets to POCOs - an inquiry regarding DAL architecture

    - by alexsome
    Hello all, I have to develop a fairly large ASP.NET MVC project very quickly and I would like to get some opinions on my DAL design to make sure nothing will come back to bite me since the BL is likely to get pretty complex. A bit of background: I am working with an Oracle backend so the built-in LINQ to SQL is out; I also need to use production-level libraries so the Oracle EF provider project is out; finally, I am unable to use any GPL or LGPL code (Apache, MS-PL, BSD are okay) so NHibernate/Castle Project are out. I would prefer - if at all possible - to avoid dishing out money but I am more concerned about implementing the right solution. To summarize, there are my requirements: Oracle backend Rapid development (L)GPL-free Free I'm reasonably happy with DataSets but I would benefit from using POCOs as an intermediary between DataSets and views. Who knows, maybe at some point another DAL solution will show up and I will get the time to switch it out (yeah, right). So, while I could use LINQ to convert my DataSets to IQueryable, I would like to have a generic solution so I don't have to write a custom query for each class. I'm tinkering with reflection right now, but in the meantime I have two questions: Are there any problems I overlooked with this solution? Are there any other approaches you would recommend to convert DataSets to POCOs? Thanks in advance.

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  • constructing a recursive function returning an array

    - by Admiral Kunkka
    I'm developing a function that has a random chance to loop through itself and put it's results in one array for me to use later in my PHP class. Is there a better way to do this more organized, specifically case 5. The array becomes sloppy if it rolls 5, after 5, after 5 looking unpleasant. private function dice($sides) { return mt_rand(1, $sides); } private function randomLoot($dice) { switch($dice) { case 1: $array[] = "A fancy mug."; break; case 2: $array[] = "A buckler."; break; case 3: $array[] = "A sword."; break; case 4: $array[] = "A jewel."; break; case 5: $array[] = "A treasure chest with contents:"; $count = $this->dice(3); $i = 1; while($i <= $count) { $array[] = $this->randomLoot($this->dice(5)); $i++; } break; } return $array; }

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  • Constructor Overloading

    - by Mark Baker
    Normally when I want to create a class constructor that accepts different types of parameters, I'll use a kludgy overloading principle of not defining any args in the constructor definition: e.g. for an ECEF coordinate class constructor, I want it to accept either $x, $y and $z arguments, or to accept a single array argument containg x, y and z values, or to accept a single LatLong object I'd create a constructor looking something like: function __construct() { // Identify if any arguments have been passed to the constructor if (func_num_args() > 0) { $args = func_get_args(); // Identify the overload constructor required, based on the datatype of the first argument $argType = gettype($args[0]); switch($argType) { case 'array' : // Array of Cartesian co-ordinate values $overloadConstructor = 'setCoordinatesFromArray'; break; case 'object' : // A LatLong object that needs converting to Cartesian co-ordinate values $overloadConstructor = 'setCoordinatesFromLatLong'; break; default : // Individual Cartesian co-ordinate values $overloadConstructor = 'setCoordinatesFromXYZ'; break; } // Call the appropriate overload constructor call_user_func_array(array($this,$overloadConstructor),$args); } } // function __construct() I'm looking at an alternative: to provide a straight constructor with $x, $y and $z as defined arguments, and to provide static methods of createECEFfromArray() and createECEFfromLatLong() that handle all the necessary extraction of x, y and z; then create a new ECEF object using the standard constructor, and return that Which option is cleaner from an OO purists perspective?

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  • Initialize Static Array of Structs in C

    - by russell_h
    I implementing a card game in C. There are lots of types of cards and each has a bunch of information, including some actions that will need to be individually scripted associated with it. Given a struct like this (and I'm not certain I have the syntax right for the function pointer) struct CARD { int value; int cost; // This is a pointer to a function that carries out actions unique // to this card int (*do_actions) (struct GAME_STATE *state, int choice1, int choice2); }; I would like to initialize a static array of these, one for each card. I'm guessing this would look something like this int do_card0(struct GAME_STATE *state, int choice1, int choice2) { // Operate on state here } int do_card1(struct GAME_STATE *state, int choice1, int choice2) { // Operate on state here } extern static struct cardDefinitions[] = { {0, 1, do_card0}, {1, 3, do_card1} }; Will this work, and am I going about this the right way at all? I'm trying to avoid huge numbers of switch statements. Do I need to define the 'do_cardN' functions ahead of time, or is there some way to define them inline in the initialization of the struct (something like a lambda function in python)? I'll need read-only access to cardDefinitions from a different file - is 'extern static' correct for that? I know this is a lot of questions rolled into one but I'm really a bit vague about how to go about this. Thanks.

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  • Orbited exception Data must not be unicode.

    - by Sid
    I am working with orbited and once I switch on orbited in production mode it throws the following error on my screen -- <exception caught here> --- File "/usr/lib/python2.6/dist-packages/twisted/web/server.py", line 150, in process self.render(resrc) File "/usr/lib/python2.6/dist-packages/twisted/web/server.py", line 157, in render body = resrc.render(self) File "/usr/local/lib/python2.6/dist-packages/orbited-0.7.10-py2.6.egg/orbited/transports/base.py", line 21, in render self.conn.transportOpened(self) File "/usr/local/lib/python2.6/dist-packages/orbited-0.7.10-py2.6.egg/orbited/cometsession.py", line 322, in transportOpened self.cometTransport.flush() File "/usr/local/lib/python2.6/dist-packages/orbited-0.7.10-py2.6.egg/orbited/transports/base.py", line 45, in flush self.write(self.packets) File "/usr/local/lib/python2.6/dist-packages/orbited-0.7.10-py2.6.egg/orbited/transports/htmlfile.py", line 42, in write self.request.write(payload); File "/usr/lib/python2.6/dist-packages/twisted/web/http.py", line 862, in write self.transport.write(data) File "/usr/lib/python2.6/dist-packages/twisted/internet/tcp.py", line 420, in write abstract.FileDescriptor.write(self, bytes) File "/usr/lib/python2.6/dist-packages/twisted/internet/abstract.py", line 170, in write raise TypeError("Data must not be unicode") exceptions.TypeError: Data must not be unicode I have absolutely no clue as to what could be the problem. Could anyone point me in the right direction.

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  • Will Learning C++ Help for Building Fast/No-Additional-Requirements Desktop Applications?

    - by vito
    Will learning C++ help me build native applications with good speed? Will it help me as a programmer, and what are the other benefits? The reason why I want to learn C++ is because I'm disappointed with the UI performances of applications built on top of JVM and .NET. They feel slow, and start slow too. Of course, a really bad programmer can create a slower and sluggish application using C++ too, but I'm not considering that case. One of my favorite Windows utility application is Launchy. And in the Readme.pdf file, the author of the program wrote this: 0.6 This is the first C++ release. As I became frustrated with C#’s large .NET framework requirements and users lack of desire to install it, I decided to switch back to the faster language. I totally agree with the author of Launchy about the .NET framework requirement or even a JRE requirement for desktop applications. Let alone the specific version of them. And some of the best and my favorite desktop applications don't need .NET or Java to run. They just run after installing. Are they mostly built using C++? Is C++ the only option for good and fast GUI based applications? And, I'm also very interested in hearing the other benefits of learning C++.

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  • .NET MissingMethodException occuring on one of thousands of end-user machines -- any insight?

    - by Yoooder
    This issue has me baffled, it's affecting a single user (to my knowledge) and hasn't been reproduced by us... The user is receiving a MissingMethodException, our trace file indicates it's occuring after we create a new instance of a component, when we're calling an Initialize/Setup method in preparation to have it do work (InitializeWorkerByArgument in the example) The Method specified by the error is an interface method, which a base class implements and classes derived from the base class can override as-needed The user has the latest release of our application All the provided code is shipped within a single assembly Here's a very distilled version of the component: class Widget : UserControl { public void DoSomething(string argument) { InitializeWorkerByArgument(argument); this.Worker.DoWork(); } private void InitializeWorkerByArgument(string argument) { switch (argument) { case "SomeArgument": this.Worker = new SomeWidgetWorker(); break; } // The issue I'm tracking down would have occured during "new SomeWidgetWorker()" // and would have resulted in a missing method exception stating that // method "DoWork" could not be found. this.Worker.DoWorkComplete += new EventHandler(Worker_DoWorkComplete); } private IWidgetWorker Worker { get; set; } void Worker_DoWorkComplete(object sender, EventArgs e) { MessageBox.Show("All done"); } } interface IWidgetWorker { void DoWork(); event EventHandler DoWorkComplete; } abstract class BaseWorker : IWidgetWorker { virtual public void DoWork() { System.Threading.Thread.Sleep(1000); RaiseDoWorkComplete(this, null); } internal void RaiseDoWorkComplete(object sender, EventArgs e) { if (DoWorkComplete != null) { DoWorkComplete(this, null); } } public event EventHandler DoWorkComplete; } class SomeWidgetWorker : BaseWorker { public override void DoWork() { System.Threading.Thread.Sleep(2000); RaiseDoWorkComplete(this, null); } }

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  • Fastest inline-assembly spinlock

    - by sigvardsen
    I'm writing a multithreaded application in c++, where performance is critical. I need to use a lot of locking while copying small structures between threads, for this I have chosen to use spinlocks. I have done some research and speed testing on this and I found that most implementations are roughly equally fast: Microsofts CRITICAL_SECTION, with SpinCount set to 1000, scores about 140 time units Implementing this algorithm with Microsofts InterlockedCompareExchange scores about 95 time units Ive also tried to use some inline assembly with __asm {} using something like this code and it scores about 70 time units, but I am not sure that a proper memory barrier has been created. Edit: The times given here are the time it takes for 2 threads to lock and unlock the spinlock 1,000,000 times. I know this isn't a lot of difference but as a spinlock is a heavily used object, one would think that programmers would have agreed on the fastest possible way to make a spinlock. Googling it leads to many different approaches however. I would think this aforementioned method would be the fastest if implemented using inline assembly and using the instruction CMPXCHG8B instead of comparing 32bit registers. Furthermore memory barriers must be taken into account, this could be done by LOCK CMPXHG8B (I think?), which guarantees "exclusive rights" to the shared memory between cores. At last [some suggests] that for busy waits should be accompanied by NOP:REP that would enable Hyper-threading processors to switch to another thread, but I am not sure whether this is true or not? From my performance-test of different spinlocks, it is seen that there is not much difference, but for purely academic purpose I would like to know which one is fastest. However as I have extremely limited experience in the assembly-language and with memory barriers, I would be happy if someone could write the assembly code for the last example I provided with LOCK CMPXCHG8B and proper memory barriers in the following template: __asm { spin_lock: ;locking code. spin_unlock: ;unlocking code. }

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  • App Crashes Loading View Controllers

    - by golfromeo
    I have the following code in my AppDelegate.h file: @class mainViewController; @class AboutViewController; @interface iSearchAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; mainViewController *viewController; AboutViewController *aboutController; UINavigationController *nav; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet mainViewController *viewController; @property (nonatomic, retain) IBOutlet AboutViewController *aboutController; @property (nonatomic, retain) IBOutlet UINavigationController *nav; [...IBActions declared here...] @end Then, in my .m file: @implementation iSearchAppDelegate @synthesize window; @synthesize viewController, aboutController, settingsData, nav, engines; (void)applicationDidFinishLaunching:(UIApplication *)application { [window addSubview:nav.view]; [window addSubview:aboutController.view]; [window addSubview:viewController.view]; [window makeKeyAndVisible]; } -(IBAction)switchToHome{ [window bringSubviewToFront:viewController.view]; } -(IBAction)switchToSettings{ [window bringSubviewToFront:nav.view]; } -(IBAction)switchToAbout{ [window bringSubviewToFront:aboutController.view]; } - (void)dealloc { [viewController release]; [aboutController release]; [nav release]; [window release]; [super dealloc]; } @end Somehow, when I run the app, the main view presents itself fine... however, when I try to execute the actions to switch views, the app crashes with an EXC_BAD_ACCESS. Thanks for any help in advance.

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  • Entangled text boxes

    - by user38329
    Hi StackOverflow, A mere Windows textbox greatly surprised me today. I have two unrelated text boxes inside an application. I can type in either text box and switch the focus by clicking on them. Then happens some event X, which I can't describe here for reasons given below. After this event happens, the two text boxes become "entangled" in an almost quantum way. Say, text box A was focused before X happened. When I click text box B to type in some text, the new text appears in text box A, whereas the blinking cursor happily moves along in text box B through the void, as if the text were there. No amount of clicking on either text boxes can resolve this. The cursor will always remain in B, whereas the text will always go to A. Message spying reveals that after the event X, the text boxes lose the ability to lose or gain focus. When I click on B, WM_LOSE_FOCUS does not come to A, and WM_SET_FOCUS does not come to B. (The rectangles and visibility of the boxes are OK.) The same thing happens in Windows XP and Windows 7. Now, event X: it's a big event in a third-party UI library which I cannot reverse-engineer in a timely manner. (Namely, docking a pane in wxAUI.) I am sure that this behavior is the result of incorrect WinAPI calls to the text boxes (garbage in - garbage out). I would like to know what could possibly cause such "textbox trip" to know where to start looking for the bug. Thanks!

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  • Load random swf object with jquery

    - by Eggnog
    I'm working on a site that utilizes full screen background video. I have three flash videos I'd like to load into the page which would be displayed randomly on page refresh. I know you can achieve this through action script loading the movies into one main .swf, but I'm rubbish with Flash and am looking for an alternative solution. My search so far has uncovered a method using jquery. Unfortunately my attempts to implement it have failed. I'm hoping someone more knowledgeable than myself can tell me if this technique is valid or what I'm doing wrong. Here's my code to date: <script type="text/javascript" src="files/js/swfobject.js"></script> <script type="text/javascript"> $(document).ready(function() { var sPath; var i = Math.floor(Math.random()*2); switch(i) { case 0: sPath = "flash/homepage_video.swf"; break; case 1: sPath = "flash/homepage_video.swf"; break; } // load the flash version of the image var so = new SWFObject(sPath, "flash-background", "100%", "100%"); so.addParam("scale", "exactFit"); so.addParam("movie", sPath); // NOTE: the sPath variable is also used here so.addParam("quality", "high"); so.addParam("wmode", "transparent"); so.write("homeBackground"); // NOTE: The value in this call to write() MUST match the name of the // HTML element (<div>) you're expecting the swf to show up in }); </script> <body> <div id="homeBackground"> <p>This is alternative content</p> </div> </body> I'm open to other suggestions that don't involve jquery (php perhaps). Thanks.

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  • Observer Design Pattern - multiple event types

    - by David
    I'm currently implementing the Observer design pattern and using it to handle adding items to the session, create error logs and write messages out to the user giving feedback on their actions (e.g. You've just logged out!). I began with a single method on the subject called addEvent() but as I added more Observers I found that the parameters required to detail all the information I needed for each listener began to grow. I now have 3 methods called addMessage(), addStorage() and addLog(). These add data into an events array that has a key related to the event type (e.g. log, message, storage) but I'm starting to feel that now the subject needs to know too much about the listeners that are attached. My alternative thought is to go back to addEvent() and pass an event type (e.g. USER_LOGOUT) along with the data associated and each Observer maintains it's own list of event handles it is looking for (possibly in a switch statement), but this feels cumbersome. Also, I'd need to check that sufficient data had also been passed along with the event type. What is the correct way of doing this? Please let me know if I can explain any parts of this further. I hope you can help and see the problem I'm battling with.

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  • Load images into separate movie clips from a XML, Flash, Actionscript 3.0

    - by James Dunay
    I have an xml image bank, pretty standard, and I have a loader, along with movie clips that I want the images loaded into, the problem that I am running into is I want the images to load into separate movie clips, so I’m using a case statement to specify where they go. However, I can only get them to load into a single movie clip, I assume they are loading ontop of each other and I don’t know how to get them to separate out. I’ll post my code. It doesn’t make any sense to me but if you have any suggestions that would be real great. I can make separate loaders and then just do 1 image per loader, but that just doesn’t sound right to me. var counterNumber:Number = 0; function callThumbs():void{ for (var i:Number = 0; i <3; i++){ thumbLoaded(); counterNumber++; } } function thumbLoaded(){ var photoLoader = new Loader(); switch (counterNumber){ case 1: photoLoader.load(new URLRequest(MovieClip(this.parent).xml.photos.imageOne.image.@url[0])); whole.boxOne.pictureLoader.addChild(photoLoader); trace("1Done"); break; case 2: photoLoader.load(new URLRequest(MovieClip(this.parent).xml.photos.imageTwo.image.@url[0])); whole.boxTwo.pictureLoader.addChild(photoLoader); trace("2Done"); break; } }

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  • Query String to Object with strongly typed properties

    - by Kamar
    Let’s say we track 20 query string parameters in our site. Each request which comes will have only a subset of those 20 parameters. But we definitely look for all/most of the parameters which comes in each request. We do not want to loop through the collection each time we are looking for a particular parameter initially or somewhere down the pipeline in the code. So we loop once through the query string collection, convert string values to their respective types (enums, int, string etc.), populate to QueryString object which is added to the context. After that wherever its needed we will have a strongly typed properties in the QueryString object which is easy to use and we maintain a standard. public class QueryString { public int Key1{ get; private set; } public SomeType Key2{ get; private set; } private QueryString() { } public static QueryString GetQueryString() { QueryString l_QS = new QueryString(); foreach (string l_Key in HttpContext.Current.Request.QueryString.AllKeys) { switch (l_Key) { case "key1": l_QS.Key1= DoSomething(l_Key, HttpContext.Current.Request.QueryString[l_Key]); break; case "key2": l_QS.Key2 = DoAnotherThing(l_Key, HttpContext.Current.Request.QueryString[l_Key]); break; } } return l_QS; } } Any other solution to achieve this?

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  • Noob - Cycle through stored names and skip blanks

    - by ActiveJimBob
    NOOB trying to make my code more efficient. On scroll button push, the function 'SetName' stores a number to integer 'iName' which is index against 5 names stored in memory. If a name is not set in memeory, it skips to the next. The code works, but takes up a lot of room. Any advice appreciated. Code: #include <string.h> int iName = 0; int iNewName = 0; BYTE GetName () { return iName; } void SetName (int iNewName) { while (iName != iNewName) { switch (byNewName) { case 1: if (strlen (memory.m_nameA) == 0) new_name++; else iName = iNewName; break; case 2: if (strlen (memory.m_nameB) == 0) new_name++; else iName = iNewName; break; case 3: if (strlen (memory.m_nameC) == 0) new_name++; else iName = iNewName; break; case 4: if (strlen (memory.m_nameD) == 0) new_name++; else iName = iNewName; break; case 5: if (strlen (memory.m_nameE) == 0) new_name++; else iName = iNewName; break; default: iNewName = 1; break; } // end of case } // end of loop } // end of SetName function void main () { while(1) { if (Button_pushed) SetName(GetName+1); } // end of infinite loop } // end of main

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  • Behavior of <- NULL on lists versus data.frames for removing data

    - by Ananda Mahto
    Many R users eventually figure out lots of ways to remove elements from their data. One way is to use NULL, particularly when you want to do something like drop a column from a data.frame or drop an element from a list. Eventually, a user comes across a situation where they want to drop several columns from a data.frame at once, and they hit upon <- list(NULL) as the solution (since using <- NULL will result in an error). A data.frame is a special type of list, so it wouldn't be too tough to imagine that the approaches for removing items from a list should be the same as removing columns from a data.frame. However, they produce different results, as can be seen in the example below. ## Make some small data--two data.frames and two lists cars1 <- cars2 <- head(mtcars)[1:4] cars3 <- cars4 <- as.list(cars2) ## Demonstration that the `list(NULL)` approach works cars1[c("mpg", "cyl")] <- list(NULL) cars1 # disp hp # Mazda RX4 160 110 # Mazda RX4 Wag 160 110 # Datsun 710 108 93 # Hornet 4 Drive 258 110 # Hornet Sportabout 360 175 # Valiant 225 105 ## Demonstration that simply using `NULL` does not work cars2[c("mpg", "cyl")] <- NULL # Error in `[<-.data.frame`(`*tmp*`, c("mpg", "cyl"), value = NULL) : # replacement has 0 items, need 12 Switch to applying the same concept to a list, and compare the difference in behavior. ## Does not fully drop the items, but sets them to `NULL` cars3[c("mpg", "cyl")] <- list(NULL) # $mpg # NULL # # $cyl # NULL # # $disp # [1] 160 160 108 258 360 225 # # $hp # [1] 110 110 93 110 175 105 ## *Does* drop the `list` items while this would ## have produced an error with a `data.frame` cars4[c("mpg", "cyl")] <- NULL # $disp # [1] 160 160 108 258 360 225 # # $hp # [1] 110 110 93 110 175 105 The main questions I have are, if a data.frame is a list, why does it behave so differently in this scenario? Is there a foolproof way of knowing when an element will be dropped, when it will produce an error, and when it will simply be given a NULL value? Or do we depend on trial-and-error for this?

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  • segmentation fault in file operations in c

    - by mekasperasky
    #include<stdio.h> /* this is a lexer which recognizes constants , variables ,symbols, identifiers , functions , comments and also header files . It stores the lexemes in 3 different files . One file contains all the headers and the comments . Another file will contain all the variables , another will contain all the symbols. */ int main() { int i; char a,b[20],c; FILE *fp1; fp1=fopen("source.txt","r"); //the source file is opened in read only mode which will passed through the lexer //now lets remove all the white spaces and store the rest of the words in a file if(fp1==NULL) { perror("failed to open source.txt"); //return EXIT_FAILURE; } i=0; while(1) { a=fgetc(fp1); if(a !="") { b[i]=a; } else { fprintf(fp1, "%.20s\n", b); i=0; continue; } i=i+1; /*Switch(a) { case EOF :return eof; case '+':sym=sym+1; case '-':sym=sym+1; case '*':sym=sym+1; case '/':sym=sym+1; case '%':sym=sym+1; case ' */ } return 0; } how does this code end up in segmentation fault?

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  • escape sequence in c

    - by prp
    int main() { char *arr="\\0\1\8234\0"; int i=0; while(arr[i]) { switch(arr[i]) { case '0': printf("is no"); break; case '00': printf("is debugging\n"); break; case 0: printf("It is Avishkar\n"); break; case '\\': printf("This "); break; case '\1': printf("t s"); break; case '8': printf("o s"); break; case '2': printf("imp"); break; case '3': printf("le as"); break; case 2: case 3: case 4: case 8: printf("This "); break; default: printf(" it seems\n"); break;} i++; } } please explain the o/p ? i am not able to get it..

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  • Jquery Returning values to original

    - by Cam
    So my script works perfectly, but here is the issue, I have buttons (Sprite action here) that are 40px height, but the top 20 only shows perfectly. When you click the button ie img the bottom 20px show perfecto! but... Issue, i included in my script a way to return all others to there default (only one should be selected) now, how can I fix this issue that I seem unable to correct as I can select multiple of them ** USERS can switch ** The last part of the script that is the issue. Thanks $(document).ready(function() { $('.form_sub').hide(); $('.theader').addClass('active'); $('.theader_t').click(function() { $('.form_header').show(); $('.form_sub').hide(); $('.theader').addClass('active'); $('.sub_theader').removeClass('active'); }); $('.sub_theader_t').click(function() { $('.form_header').hide(); $('.form_sub').show(); $('.theader').removeClass('active'); $('.sub_theader').addClass('active'); }); $('.top_head_img').click(function() { $(this).css({ position: 'relative', bottom: '20px' }).siblings().css( 'bottom', '0' ); }); }); <ul class="top_head"> <li> <a href="javascript:void(0)" onClick="selectPic5('top');"><img src="custom/images/top2.jpg" alt="Left" border="0" class="top_head_img"/></a> </li> <li> <a href="javascript:void(0)" onClick="selectPic5('center');"><img src="custom/images/mid2.jpg" alt="Center" border="0" class="top_head_img"/></a> </li> <li> <a href="javascript:void(0)" onClick="selectPic5('bottom');"><img src="custom/images/bot2.jpg" alt="Right" border="0" class="top_head_img"/></a> </li> </ul>

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  • How to start/stop/restart jQuery animation

    - by Emin
    I have the following function that when I call displays a message to the user for a certain amount of time (5 secs in my case). During this "period" if I call the function again to display another message, practically it should hide, then re-appear with the new message for another 5 seconds. What happens with my code below, I call the function to display the message. Then, lets say on the 4th second, I call it again to display another message, the new message is displayed for 1 second. I need to somehow -reset- the time but can't figure out how. Tried stopping the animation, checking if the element was visible and hiding it if it was, and many other things. I believe the solution is a simple chaining issue but can't get it right. So any help would be appreciated! function display_message(msgType, message) { var elem = $('#ur_messagebox'); switch (msgType) { case 'confirm': elem.addClass('msg_confirm'); break; case 'error': elem.addClass('msg_error'); break; } elem.html(message); elem.show().delay(5000).fadeOut(1000); } thanks in advance...

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