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  • Best skill set for a max. income entry level job? [closed]

    - by Emmett Gear
    I am interested in getting a bit more experience with programming before I get a job. What languages/skills are currently seeing the highest rates of employment? Are web-developers typically better-paid than desktop software programmers? Do web-developers require a wider skill set? I often see a number of different languages being listed as necessary on web development job applications. Will most potential employers except me to be very familiar with command line Linux? (I'm a Windows guy myself, but I've used Linux in the past). I realize that specialists in dying languages like COBOL or FORTRAN can make a lot of money too, but I am not interested in stuff like that.

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  • Stairway to T-SQL DML Level 8: Using the ROLLUP, CUBE and GROUPING SET operator in a GROUP BY Clause

    In this article I will be expanding on my discussion of the GROUP BY clause by exploring the ROLLUP, CUBE and GROUPING SETS operators. These additional GROUP BY operators make it is easy to have SQL Server create subtotals, grand totals, a superset of subtotals, as well as multiple aggregate groupings in a single SELECT statement. Local evaluation repository makes trying SQL Source Control simpleThe evaluation repository makes it easy to try SQL Source Control. Get started with the 28-day free trial.

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  • Low-level 10-finger multi-touch data on the Nexus 7?

    - by Croad Langshan
    I'm considering getting a Nexus 7 to do some multi-touch development on Ubuntu in the run-up to 13.04 (i.e., now :-). What APIs, /dev files, or protocols are available, or could be made available with not too much work on my part? What data is available from the device? The data I want to get my hands on is -- if I can -- the same as I get from /dev/uinput/event* from an Apple Magic Trackpad, viz: positions of all touches (could be as many as 10 simultaneous touches, but much more typically 6 or fewer) their size/pressure (in both x and y directions) their angle their identity -- i.e. an integer that is somewhat reliably preserved across touch events, for as long as a finger doesn't lift off the surface Not all of this data is essential -- but the more of it there is, the merrier.

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  • Is an extra collision-mesh for level-data worth the hassle?

    - by Serthy
    What is the optimal approach for collision-detection with the environment in an 3D engine (with triangle mesh based geometry, no bsp)? A) Use the render mesh [+] no need for additional work for artists to fiddle with collision detection [-] high detail is harder for physics calculation [+/-] maybe use collidable flags for materials [+/-] compute the collision-mesh from the render-mesh B) Use an additional collision mesh [+] faster/more optimal collision-detection [-] additional work (either by the artist or by the programmer who has to develop an algorithm to compute it from the render-mesh) [-] more memory useage How do AAA title handle this? And what are the indie dev's approaches?

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  • Which is the best low/mid level GPU in terms of compatibility for 12.04 and 12.10?

    - by Ghost
    I'm tired of dealing with the disaster that is catalyst on a 4xxx IGP and I want to buy some discrete graphics that support both Unity and alternative environments like GNOME3 and Mate-Cinnamon without getting sluggish. Besides that, 1080p video and some light 3D gaming. Again nothing crazy, I'm not a designer and I wont be using stuff like Blender. One thing I want to make clear is that I want a GPU that is 100% compatible, that means no bugs, no glitches, not having to toggle between propietary and Xorg because it decided to crapout on me. Thanks for your help

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  • High-level strategy for distinguishing a regular string from invalid JSON (ie. JSON-like string detection)

    - by Jonline
    Disclaimer On Absence of Code: I have no code to post because I haven't started writing; was looking for more theoretical guidance as I doubt I'll have trouble coding it but am pretty befuddled on what approach(es) would yield best results. I'm not seeking any code, either, though; just direction. Dilemma I'm toying with adding a "magic method"-style feature to a UI I'm building for a client, and it would require intelligently detecting whether or not a string was meant to be JSON as against a simple string. I had considered these general ideas: Look for a sort of arbitrarily-determined acceptable ratio of the frequency of JSON-like syntax (ie. regex to find strings separated by colons; look for colons between curly-braces, etc.) to the number of quote-encapsulated strings + nulls, bools and ints/floats. But the smaller the data set, the more fickle this would get look for key identifiers like opening and closing curly braces... not sure if there even are more easy identifiers, and this doesn't appeal anyway because it's so prescriptive about the kinds of mistakes it could find try incrementally parsing chunks, as those between curly braces, and seeing what proportion of these fractional statements turn out to be valid JSON; this seems like it would suffer less than (1) from smaller datasets, but would probably be much more processing-intensive, and very susceptible to a missing or inverted brace Just curious if the computational folks or algorithm pros out there had any approaches in mind that my semantics-oriented brain might have missed. PS: It occurs to me that natural language processing, about which I am totally ignorant, might be a cool approach; but, if NLP is a good strategy here, it sort of doesn't matter because I have zero experience with it and don't have time to learn & then implement/ this feature isn't worth it to the client.

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  • Nvidia Powermizer Performance Levels

    - by jeffrey
    Is there anyway to configure Nvidia Powerimizer performance levels? My current setup has 3 power levels with the lowest one being 50mhz. The problem with this it that it lags compiz when it goes to the lowest performance level 0. Minimizing, maximizing, dragging windows, etc. are all sluggish when it's at the lowest level. Once powermizer leaves level 0 everything is very smooth and runs great. Is there anyway for me to remove level 0 and just run Level the two higher levels 1/2? I don't want to complete disable powermizer, but I can't stand the lagging once powermizer goes into performance level 0. Setting the option "prefer maximum performance" fixes the problem as it disables powermizer, but the GPU is overkill at stock speeds for most desktop use @ 850mhz. intel i5 2500k asus gene-z z68 evga 560ti fpb (driver 295.40) ubuntu 12.04 LTS x64

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  • Stairway to Transaction Log Management in SQL Server, Level 6: Managing the Log in BULK_LOGGED Recovery Model

    A DBA may consider switching a database to the BULK_LOGGED recovery model in the short term during, for example, bulk load operations. When a database is operating in the BULK_LOGGED model these, and a few other operations such as index rebuilds, can be minimally logged and will therefore use much less space in the log NEW! Never waste another weekend deployingDeploy SQL Server changes and ASP .NET applications fast, frequently, and without fuss, using Deployment Manager, the new tool from Red Gate. Try it now.

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  • Looking for MSSQL Table Design Sanity Check for Profile Tables with Dynamic Columns.

    - by Code Sherpa
    I just want a general sanity check regarding database design. We are building a web system that has both Teachers and Students. Both have accounts in the system. Both have profiles in the system. My question is about the table design of those Profile tables. The Teacher profile is pretty static regarding the metadata associated with it. Each teacher has a set number of fields that exposes information about that individual (schools, degrees, etc). The students, however, are a different case. We are using a windows service to pull varying data about the students from an endless stream of excel spreadsheets. The data gets moved into our database and then the fields appear in association with the student's profile. Accordingly, each and every student may have very different fields in their profile. I originally started with the concept of three tables: Accounts ---------- AccountID TeacherProfiles ---------- TeacherProfileID AccountID SecondarySchool University YearsTeaching Etc... StudentProfiles ---------- StudentProfileID AccountID Header Value The StudentProfiles table would hold the name of the column headers from the excel spreadsheets and the associated values. I have since evolved the design a little to treat Profiles more generically per the attached ERD image. The Teacher and Student "Headers" are stored in a table called "ProfileAttributeTypes" and responses (either from the excel document or via input fields on the web form) are put in a ProfileAttributes table. This way both Student and Teacher profiles can be associated with a dynamic flow of profile fields. The "Permissions" table tells us whether we are dealing with a Student or a Teacher. Since this system is likely to grow quickly, I want to make sure the foundation is solid. Can you please provide feedback about this design and let me know if it seems sound or if you could see problems it might create and, if so, what might be a better approach? Thanks in advance.

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  • Web Safe Area (optimal resolution) for web app design?

    - by M.A.X
    I'm in the process of designing a new web app and I'm wondering for what 'Web Safe Area' should I optimize the app layout and design. By Web Safe Area I mean the actual area available to display the website in the browser (which is influenced by monitor resolution as well as the space taken up by the browser and OS) I did some investigation and thinking on my own but wanted to share this to see what the general opinion is. Here is what I found: Optimal Display Resolution: w3schools web stats seems to be the most referenced source (however they state that these are results from their site and is biased towards tech savvy users) http://www.w3counter.com/globalstats.php (aggregate data from something like 15,000 different sites that use their tracking services) StatCounter Global Stats Display Resolution (Stats are based on aggregate data collected by StatCounter on a sample exceeding 15 billion pageviews per month collected from across the StatCounter network of more than 3 million websites) NetMarketShare Screen Resolutions (marketshare.hitslink.com) (a web analytics consulting firm, they get data from browsers of site visitors to their on-demand network of live stats customers. The data is compiled from approximately 160 million visitors per month) Display Resolution Summary: There is a bit of variation between the above sources but in general as of Jan 2011 looks like 1024x768 is about 20%, while ~85% have a higher resolution of at least 1280x768 (1280x800 is the most common of these with 15-20% of total web, depending on the source; 1280x1024 and 1366x768 follow behind with 9-14% of the share). My guess would be that the higher resolution values will be even more common if we filter on North America, and even higher if we filter on N.American corporate users (unfortunately I couldn't find any free geographically filtered statistics). Another point to note is that the 1024x768 desktop user population is likely lower than the aforementioned 20%, seeing as the iPad (1024x768 native display) is likely propping up those number (the app I'm designing is flash based, Apple mobile devices don't support flash so iPad support isn't a concern). My recommendation would be to optimize around the 1280x768 constraint (*note: 1280x768 is actually a relatively rare resolution, but I think it's a valid constraint range considering that 1366x768 is relatively common and 1280 is the most common horizontal resolution). Browser + OS Constraints: To further add to the constraints we have to subtract the space taken up by the browser (assuming IE, which is the most space consuming) and the OS (assuming WinXP-Win7): Win7 has the biggest taskbar footprint at a height of 40px (XP's and Vista's is 30px) The default IE8 view uses up 25px at the bottom of the screen with the status bar and a further 120px at the top of the screen with the windows title bar and the browser UI (assuming the default 'favorites' toolbar is present, it would instead be 91px without the favorites toolbar). Assuming no scrollbar, we also loose a total of 4px horizontally for the window outline. This means that we are left with 583px of vertical space and 1276px of horizontal. In other words, a Web Safe Area of 1276 x 583 Is this a correct line of thinking? I'm really surprised that I couldn't find this type of investigation anywhere on the web. Lots of websites talk about designing for 1024x768, but that's only half the equation! There is no mention of browser/OS influences on the actual area you have to display the site/app. Any help on this would be greatly appreciated! Thanks. EDIT Another caveat to my line of thinking above is that different browsers actually take up different amounts of pixels based on the OS they're running on. For example, under WinXP IE8 takes up 142px on top of the screen (instead the aforementioned 120px for Win7) because the file menu shows up by default on XP while in Win7 the file menu is hidden by default. So it looks like on WinXP + IE8 the Web Safe Area would be a mere 572px (768px-142-30-24=572)

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  • How do I import a Flash Catalyst design into Dreamweaver?

    - by garrett
    So I made a banner in Flash Catalyst and published it to swf/air file. Now I can't find a way to get it into Dreamweaver. When I hit "Import SWF" and go to browse for it, it doesn't show up. When I publish it to swf, the file is a Jscript script file. I've been looking for tutorials, but I haven't found one for my issue. Currently I am downloading Flash Pro and hoping I can import the Catalyst design into that, then import the Flash Pro design of it into Dreamweaver. I am not very advanced in Catalyst or Dreamweaver, but I do know my way around a bit, and this is causing me one hell of a headache.

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  • Is there some file browser that uses low level functions to browse hard disk?

    - by watbywbarif
    I have Windows 7, NTFS hard disk. I have detected rootkit files but can't delete them through Windows explorer, obviously because they are not visible. Is there some other file browser that is using low level function calls, lower that win api, so that I can try to see and study these files before removal. I know the exact locations. I know that I can load some live CD and delete them, but I wonder about the first possible solution.

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  • log4j rootLogger seems to inherit log level of other logger. Why?

    - by AndrewR
    I've got a log4J setup in which the root logger is supposed to log ERROR level messages and above to the console and another logger logs everything to syslog. log4j.properties is: # Root logger option log4j.rootLogger=ERROR,R log4j.appender.R=org.apache.log4j.ConsoleAppender log4j.appender.R.layout=org.apache.log4j.PatternLayout log4j.appender.R.layout.ConversionPattern=%d %p %t %c - %m%n log4j.logger.SGSearch=DEBUG,SGSearch log4j.appender.SGSearch=org.apache.log4j.net.SyslogAppender log4j.appender.SGSearch.SyslogHost=localhost log4j.appender.SGSearch.Facility=LOCAL6 log4j.appender.SGSearch.layout=org.apache.log4j.PatternLayout log4j.appender.SGSearch.layout.ConversionPattern=[%-5p] %m%n In code I do private static final Logger logger = Logger.getLogger("SGSearch"); . . . logger.info("Commencing snapshot index [" + args[1] + " -> " + args[2] + "]"); What is happening is that I get the console logging for all logging levels. What seems to be happening is that the level for SGSearch overrides the level set for the root logger somehow. I can't figure it out. I have confirmed that Log4J is reading then properties file I think it is, and no other (via the -Dlog4j.debug option)

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  • C#: System.Lazy&lt;T&gt; and the Singleton Design Pattern

    - by James Michael Hare
    So we've all coded a Singleton at one time or another.  It's a really simple pattern and can be a slightly more elegant alternative to global variables.  Make no mistake, Singletons can be abused and are often over-used -- but occasionally you find a Singleton is the most elegant solution. For those of you not familiar with a Singleton, the basic Design Pattern is that a Singleton class is one where there is only ever one instance of the class created.  This means that constructors must be private to avoid users creating their own instances, and a static property (or method in languages without properties) is defined that returns a single static instance. 1: public class Singleton 2: { 3: // the single instance is defined in a static field 4: private static readonly Singleton _instance = new Singleton(); 5:  6: // constructor private so users can't instantiate on their own 7: private Singleton() 8: { 9: } 10:  11: // read-only property that returns the static field 12: public static Singleton Instance 13: { 14: get 15: { 16: return _instance; 17: } 18: } 19: } This is the most basic singleton, notice the key features: Static readonly field that contains the one and only instance. Constructor is private so it can only be called by the class itself. Static property that returns the single instance. Looks like it satisfies, right?  There's just one (potential) problem.  C# gives you no guarantee of when the static field _instance will be created.  This is because the C# standard simply states that classes (which are marked in the IL as BeforeFieldInit) can have their static fields initialized any time before the field is accessed.  This means that they may be initialized on first use, they may be initialized at some other time before, you can't be sure when. So what if you want to guarantee your instance is truly lazy.  That is, that it is only created on first call to Instance?  Well, there's a few ways to do this.  First we'll show the old ways, and then talk about how .Net 4.0's new System.Lazy<T> type can help make the lazy-Singleton cleaner. Obviously, we could take on the lazy construction ourselves, but being that our Singleton may be accessed by many different threads, we'd need to lock it down. 1: public class LazySingleton1 2: { 3: // lock for thread-safety laziness 4: private static readonly object _mutex = new object(); 5:  6: // static field to hold single instance 7: private static LazySingleton1 _instance = null; 8:  9: // property that does some locking and then creates on first call 10: public static LazySingleton1 Instance 11: { 12: get 13: { 14: if (_instance == null) 15: { 16: lock (_mutex) 17: { 18: if (_instance == null) 19: { 20: _instance = new LazySingleton1(); 21: } 22: } 23: } 24:  25: return _instance; 26: } 27: } 28:  29: private LazySingleton1() 30: { 31: } 32: } This is a standard double-check algorithm so that you don't lock if the instance has already been created.  However, because it's possible two threads can go through the first if at the same time the first time back in, you need to check again after the lock is acquired to avoid creating two instances. Pretty straightforward, but ugly as all heck.  Well, you could also take advantage of the C# standard's BeforeFieldInit and define your class with a static constructor.  It need not have a body, just the presence of the static constructor will remove the BeforeFieldInit attribute on the class and guarantee that no fields are initialized until the first static field, property, or method is called.   1: public class LazySingleton2 2: { 3: // because of the static constructor, this won't get created until first use 4: private static readonly LazySingleton2 _instance = new LazySingleton2(); 5:  6: // Returns the singleton instance using lazy-instantiation 7: public static LazySingleton2 Instance 8: { 9: get { return _instance; } 10: } 11:  12: // private to prevent direct instantiation 13: private LazySingleton2() 14: { 15: } 16:  17: // removes BeforeFieldInit on class so static fields not 18: // initialized before they are used 19: static LazySingleton2() 20: { 21: } 22: } Now, while this works perfectly, I hate it.  Why?  Because it's relying on a non-obvious trick of the IL to guarantee laziness.  Just looking at this code, you'd have no idea that it's doing what it's doing.  Worse yet, you may decide that the empty static constructor serves no purpose and delete it (which removes your lazy guarantee).  Worse-worse yet, they may alter the rules around BeforeFieldInit in the future which could change this. So, what do I propose instead?  .Net 4.0 adds the System.Lazy type which guarantees thread-safe lazy-construction.  Using System.Lazy<T>, we get: 1: public class LazySingleton3 2: { 3: // static holder for instance, need to use lambda to construct since constructor private 4: private static readonly Lazy<LazySingleton3> _instance 5: = new Lazy<LazySingleton3>(() => new LazySingleton3()); 6:  7: // private to prevent direct instantiation. 8: private LazySingleton3() 9: { 10: } 11:  12: // accessor for instance 13: public static LazySingleton3 Instance 14: { 15: get 16: { 17: return _instance.Value; 18: } 19: } 20: } Note, you need your lambda to call the private constructor as Lazy's default constructor can only call public constructors of the type passed in (which we can't have by definition of a Singleton).  But, because the lambda is defined inside our type, it has access to the private members so it's perfect. Note how the Lazy<T> makes it obvious what you're doing (lazy construction), instead of relying on an IL generation side-effect.  This way, it's more maintainable.  Lazy<T> has many other uses as well, obviously, but I really love how elegant and readable it makes the lazy Singleton.

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  • Should you remove all warnings in your Verilog or VHDL design? Wh or why not?

    - by Brian Carlton
    In (regular) software I have worked at companies where the gcc option -Wall is used to show all warnings. Then they need to be dealt with. With non-trivial FPGA/ASIC design in Verilog or VHDL there are often many many warnings. Should I worry about all of them? Do you have any specific techniques to suggest? My flow is mainly for FPGAs (Altera and Xilinx in particular), but I assume the same rules would apply to ASIC design, possibly more so due to the inability to change the design after it is built.

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