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  • What is the best way to create a Singleton Webservice in PHP?

    - by ChronoFish
    Hello, We have a need to access a DB that only allows one connection at a time. This screams "singleton" to me. The catch of course is that the singleton connection will be exposed (either directly or indirectly) via a web-service (most probable a SOAP based web-service - located on a separate server from the calling app(s) ) - which means that there may be more than one app / instance attempting to connect to the singleton class. In PHP, what is the best way to create a global singleton or a web-service singleton? TIA

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  • Passing around a SqlConnection

    - by Chris
    I have created a TransactionScope and within the scope various items are created and updated in the database. During this process I make a lot of calls to the database. Originally I opened a SqlConnection in the beginning of the TransactionScope and passed it around to any function that made a DB call then I closed the connection after all the calls are made and before the transaction commits. Is it better to do this or to open and close a connection for each call?

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  • subview is not added immediately (iphone)

    - by Jonathan
    When the return button on the keyboard for a textfield is tapped I want to add a UIView, then connect to a website with NSURlConnection sendsynchronousrequest and I have the code in that order But when I run in the simulator (I can't run on device) the connection is run first then the subview is added (ie the opposite of the order of the code) Why is this and how can stop it, because I want the view to added, then the connection done and then the view removed.

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  • Criticise/Recommendations for my code

    - by aLk
    Before i go any further it would be nice to know if there is any major design flaws in my program so far. Is there anything worth changing before i continue? Model package model; import java.sql.*; import java.util.*; public class MovieDatabase { @SuppressWarnings({ "rawtypes", "unchecked" }) public List queryMovies() throws SQLException { Connection connection = null; java.sql.Statement statement = null; ResultSet rs = null; List results = new ArrayList(); try { DriverManager.registerDriver(new com.mysql.jdbc.Driver()); connection = DriverManager.getConnection("jdbc:mysql://localhost:3306/test", "root", "password"); statement = connection.createStatement(); String query = "SELECT * FROM movie"; rs = statement.executeQuery(query); while(rs.next()) { MovieBean bean = new MovieBean(); bean.setMovieId(rs.getInt(1)); bean.setTitle(rs.getString(2)); bean.setYear(rs.getInt(3)); bean.setRating(rs.getInt(4)); results.add(bean); } } catch(SQLException e) { } return results; } } Servlet public class Service extends HttpServlet { @SuppressWarnings("rawtypes") protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { response.setContentType("text/html"); PrintWriter out = response.getWriter(); out.println("Movies!"); MovieDatabase movies = new MovieDatabase(); try { List results = movies.queryMovies(); Iterator it = results.iterator(); while(it.hasNext()) { MovieBean movie = new MovieBean(); movie = (MovieBean)it.next(); out.println(movie.getYear()); } } catch(SQLException e) { } } } Bean package model; @SuppressWarnings("serial") public class MovieBean implements java.io.Serializable { protected int movieid; protected int rating; protected int year; protected String title; public MovieBean() { } public void setMovieId(int movieidVal) { movieid = movieidVal; } public void setRating(int ratingVal) { rating = ratingVal; } public void setYear(int yearVal) { year = yearVal; } public void setTitle(String titleVal) { title = titleVal; } public int getMovieId() { return movieid; } public int getRating() { return rating; } public int getYear() { return year; } public String getTitle() { return title; } }

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  • MySQL Queries using Doctrine & CodeIgniter

    - by 01010011
    Hi, How do I write plane SQL queries using Doctrine connection object and display the results? For example, how do I perform: SELECT * FROM table_name WHERE column_name LIKE '%anything_similar_to_this%'; using Doctrine something like this (this example does not work) $search_key = 'search_for_this'; $conn = Doctrine_Manager::connection(); $conn->execute('SELECT * FROM table_name WHERE column_name LIKE ?)', $search_key); echo $conn;

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  • How important is it for me to pool my connections?

    - by Rio Mango
    It has been suggested to me that I rearrange my code to "pool" my ADO connections. On each web page I would open one connection and keep using the same open connection. But someone else told me that was important 10 years ago but is not so important now. If I make, let's say, 5 db calls on a web posting, is it problematic to be using 5 separate connections that I open/close?

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  • how to handle multiple NSUrlResponses in iphone

    - by MaheshBabu
    hi folks, i am getting data from .net web services. I am sending two NSURlrequests to the same url, But i need to save those responses separately. for that my code is -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { if (theConnection_LOD ) { [webData_LOD appendData:data]; } if (theConnection_photo) { [webData_photo appendData:data]; } } But it does n't work how can i handle these responses. can any one pls help me. Thank u in advance.

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  • Difference in declaring IDisposable member in using block or at using block declaration?

    - by dotnetdev
    Hi, I have the code below: using (SqlCommand command = new SqlCommand()) { command.CommandType = System.Data.CommandType.StoredProcedure; command.Connection = new SqlConnection(); command.CommandText = ""; command.Parameters.Add(new SqlParameter("@ExperienceLevel", 3).Direction = System.Data.ParameterDirection.Input); SqlDataReader dataReader = command.ExecuteReader(); } Is there any functional impact in declaring the SqlConnection where I currently am declaring it as opposed to like so?: using (SqlCommand command = new SqlCommand()) using (SqlConnection connection = new SqlConnection()) Thanks

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  • What values do the walkback array in the SocketException contain?

    - by akhilss
    Recently I have debugging into a problem where a connection to a database server from the application server get reset. I am pretty sure there is no reset being called from either end. But while I was debugging into the problem, while inspecting the SocketException, I found the walkback variable. arg0 SocketException (id=11532) cause SocketException (id=11532) detailMessage "Connection reset" stackTrace null walkback long[50] (id=11618) What do the values in this variable represent?

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  • Would I want to throw an exception or an error in this PHP script?

    - by Tower
    Hi, I have a PHP script that runs database queries. Now, if a query fails, should I trigger an error or throw an exception? I noticed that if I do the latter, the script execution will stop after facing the exception. My code is as follows: if (!$this->connection[0]->query($this->query)) throw new Exception($this->connection[0]->error); What are the pros and cons of using exceptions for this kind of cases (failed queries)?

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  • Is Perforce's C++ P4API thread-safe?

    - by Scott Bilas
    Simple question - is the C++ API provided by Perforce thread-safe? There is no mention of it in the documentation. By "thread-safe" I mean for server requests from the client. Obviously there will be issues if I have multiple threads trying to set client names and such on the same connection. But given a single connection object, can I have multiple threads fetching changelists, getting status, translating files through a p4 map, etc.?

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  • WinSock best accept() practices

    - by Meta
    Imagine you have a server which can handle only one client at a time. The server uses WSAAsyncSelect to be notified of new connections. In this case, what is the best way of handling FD_ACCEPT messages: A Accept the connection attempt right away but queue the client until its turn? B Do not accept the next connection attempt until we are done serving the currently connected client? What do you guys think is the most efficient?

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  • Flash Web Design with the Help of Flash Professionals

    Flash has often been criticized by web specialists for its relatively slow loading time. It?s also been targeted by many people who have experienced loading problem of a Flash site on the web. But no... [Author: David Jackson - Web Design and Development - August 31, 2009]

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  • Upgrading Windows 8 boot to VHD to Windows 8.1&ndash;Step by step guide

    - by Liam Westley
    Originally posted on: http://geekswithblogs.net/twickers/archive/2013/10/19/upgrading-windows-8-boot-to-vhd-to-windows-8.1ndashstep-by.aspxBoot to VHD – dual booting Windows 7 and Windows 8 became easy When Windows 8 arrived, quite a few people decided that they would still dual boot their machines, and instead of mucking about with resizing disk partitions to free up space for Windows 8 they decided to use the boot from VHD feature to create a huge hard disc image into which Windows 8 could be installed.  Scott Hanselman wrote this installation guide, while I myself used the installation guide from Ed Bott of ZD net fame. Boot to VHD is a great solution, it achieves a dual boot, can be backed up easily and had virtually no effect on the original Windows 7 partition. As a developer who has dual booted Windows operating systems for years, hacking boot.ini files, the boot to VHD was a much easier solution. Upgrade to Windows 8.1 – ah, you can’t do that on a virtual disk installation (boot to VHD) Last week the final version of Windows 8.1 arrived, and I went into the Windows Store to upgrade.  Luckily I’m on a fast download service, and use an SSD, because once the upgrade was downloaded and prepared Windows informed that This PC can’t run Windows 8.1, and provided the reason, You can’t install Windows on a virtual drive.  You can see an image of the message and discussion that sparked my search for a solution in this Microsoft Technet forum post. I was determined not to have to resize partitions yet again and fiddle with VHD to disk utilities and back again, and in the end I did succeed in upgrading to a Windows 8.1 boot to VHD partition.  It takes quite a bit of effort though … tldr; Simple steps of how you upgrade Boot into Windows 7 – make a copy of your Windows 8 VHD, to become Windows 8.1 Enable Hyper-V in your Windows 8 (the original boot to VHD partition) Create a new virtual machine, attaching the copy of your Windows 8 VHD Start the virtual machine, upgrade it via the Windows Store to Windows 8.1 Shutdown the virtual machine Boot into Windows 7 – use the bcedit tool to create a new Windows 8.1 boot to VHD option (pointing at the copy) Boot into the new Windows 8.1 option Reactivate Windows 8.1 (it will have become deactivated by running under Hyper-V) Remove the original Windows 8 VHD, and in Windows 7 use bcedit to remove it from the boot menu Things you’ll need A system that can run Hyper-V under Windows 8 (Intel i5, i7 class CPU) Enough space to have your original Windows 8 boot to VHD and a copy at the same time An ISO or DVD for Windows 8 to create a bootable Windows 8 partition Step by step guide Boot to your base o/s, the real one, Windows 7. Make a copy of the Windows 8 VHD file that you use to boot Windows 8 (via boot from VHD) – I copied it from a folder on C: called VHD-Win8 to VHD-Win8.1 on my N: drive. Reboot your system into Windows 8, and enable Hyper-V if not already present (this may require reboot) Use the Hyper-V manager , create a new Hyper-V machine, using half your system memory, and use the option to attach an existing VHD on the main IDE controller – this will be the new copy you made in Step 2. Start the virtual machine, use Connect to view it, and you’ll probably discover it cannot boot as there is no boot record If this is the case, go to Hyper-V manager, edit the Settings for the virtual machine to attach an ISO of a Windows 8 DVD to the second IDE controller. Start the virtual machine, use Connect to view it, and it should now attempt a fresh installation of Windows 8.  You should select Advanced Options and choose Repair - this will make VHD bootable When the setup reboots your virtual machine, turn off the virtual machine, and remove the ISO of the Windows 8 DVD from the virtual machine settings. Start virtual machine, use Connect to view it.  You will see the devices to be re-discovered (including your quad CPU becoming single CPU).  Eventually you should see the Windows Login screen. You may notice that your desktop background (Win+D) will have turned black as your Windows installation has become deactivate due to the hardware changes between your real PC and Hyper-V. Fortunately becoming deactivated, does not stop you using the Windows Store, where you can select the update to Windows 8.1. You can now watch the progress joy of the Windows 8 update; downloading, preparing to update, checking compatibility, gathering info, preparing to restart, and finally, confirm restart - remember that you are restarting your virtual machine sitting on the copy of the VHD, not the Windows 8 boot to VHD you are currently using to run Hyper-V (confused yet?) After the reboot you get the real upgrade messages; setting up x%, xx%, (quite slow) After a while, Getting ready Applying PC Settings x%, xx% (really slow) Updating your system (fast) Setting up a few more things x%, (quite slow) Getting ready, again Accept license terms Express settings Confirmed previous password Next, I had to set up a Microsoft account – which is possibly now required, and not optional Using the Microsoft account required a 2 factor authorization, via text message, a 7 digit code for me Finalising settings Blank screen, HI .. We're setting up things for you (similar to original Windows 8 install) 'You can get new apps from the Store', below which is ’Installing your apps’ - I had Windows Media Center which is counts as an app from the Store ‘Taking care of a few things’, below which is ‘Installing your apps’ ‘Taking care of a few things’, below ‘Don't turn off your PC’ ‘Getting your apps ready’, below ‘Don't turn off your PC’ ‘Almost ready’, below ‘Don't turn off your PC’ … finally, we get the Windows 8.1 start menu, and a quick Win+D to check the desktop confirmed all the application icons I expected, pinned items on the taskbar, and one app moaning about a missing drive At this point the upgrade is complete – you can shutdown the virtual machine Reboot from the original Windows 8 and return to Windows 7 to configure booting to the Windows 8.1 copy of the VHD In an administrator command prompt do following use the bcdedit tool (from an MSDN blog about configuring VHD to boot in Windows 7) Type bcedit to list the current boot options, so you can copy the GUID (complete with brackets/braces) for the original Windows 8 boot to VHD Create a new menu option, copy of the Windows 8 option; bcdedit /copy {originalguid} /d "Windows 8.1" Point the new Windows 8.1 option to the copy of the VHD; bcdedit /set {newguid} device vhd=[D:]\Image.vhd Point the new Windows 8.1 option to the copy of the VHD; bcdedit /set {newguid} osdevice vhd=[D:]\Image.vhd Set autodetection of the HAL (may already be set); bcdedit /set {newguid} detecthal on Reboot from Windows 7 and select the new option 'Windows 8.1' on the boot menu, and you’ll have some messages to look at, as your hardware is redetected (as you are back from 1 CPU to 4 CPUs) ‘Getting devices ready, blank then %xx, with occasional blank screen, for the graphics driver, (fast-ish) Getting Ready message (fast) You will have to suffer one final reboots, choose 'Windows 8.1' and you can now login to a lovely Windows 8.1 start screen running on non virtualized hardware via boot to VHD After checking everything is running fine, you can now choose to Activate Windows, which for me was a toll free phone call to the automated system where you type in lots of numbers to be given a whole bunch of new activation codes. Once you’re happy with your new Windows 8.1 boot to VHD, and no longer need the Windows 8 boot to VHD, feel free to delete the old one.  I do believe once you upgrade, you are no longer licensed to use it anyway. There, that was simple wasn’t it? Looking at the huge list of steps it took to perform this upgrade, you may wonder whether I think this is worth it.  Well, I think it is worth booting to VHD.  It makes backups a snap (go to Windows 7, copy the VHD, you backed up the o/s) and helps with disk management – want to move the o/s, you can move the VHD and repoint the boot menu to the new location. The downside is that Microsoft has complete neglected to support boot to VHD as an upgradable option.  Quite a poor decision in my opinion, and if you read twitter and the forums quite a few people agree with that view.  It’s a shame this got missed in the work on creating the upgrade packages for Windows 8.1.

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  • The broken Promise of the Mobile Web

    - by Rick Strahl
    High end mobile devices have been with us now for almost 7 years and they have utterly transformed the way we access information. Mobile phones and smartphones that have access to the Internet and host smart applications are in the hands of a large percentage of the population of the world. In many places even very remote, cell phones and even smart phones are a common sight. I’ll never forget when I was in India in 2011 I was up in the Southern Indian mountains riding an elephant out of a tiny local village, with an elephant herder in front riding atop of the elephant in front of us. He was dressed in traditional garb with the loin wrap and head cloth/turban as did quite a few of the locals in this small out of the way and not so touristy village. So we’re slowly trundling along in the forest and he’s lazily using his stick to guide the elephant and… 10 minutes in he pulls out his cell phone from his sash and starts texting. In the middle of texting a huge pig jumps out from the side of the trail and he takes a picture running across our path in the jungle! So yeah, mobile technology is very pervasive and it’s reached into even very buried and unexpected parts of this world. Apps are still King Apps currently rule the roost when it comes to mobile devices and the applications that run on them. If there’s something that you need on your mobile device your first step usually is to look for an app, not use your browser. But native app development remains a pain in the butt, with the requirement to have to support 2 or 3 completely separate platforms. There are solutions that try to bridge that gap. Xamarin is on a tear at the moment, providing their cross-device toolkit to build applications using C#. While Xamarin tools are impressive – and also *very* expensive – they only address part of the development madness that is app development. There are still specific device integration isssues, dealing with the different developer programs, security and certificate setups and all that other noise that surrounds app development. There’s also PhoneGap/Cordova which provides a hybrid solution that involves creating local HTML/CSS/JavaScript based applications, and then packaging them to run in a specialized App container that can run on most mobile device platforms using a WebView interface. This allows for using of HTML technology, but it also still requires all the set up, configuration of APIs, security keys and certification and submission and deployment process just like native applications – you actually lose many of the benefits that  Web based apps bring. The big selling point of Cordova is that you get to use HTML have the ability to build your UI once for all platforms and run across all of them – but the rest of the app process remains in place. Apps can be a big pain to create and manage especially when we are talking about specialized or vertical business applications that aren’t geared at the mainstream market and that don’t fit the ‘store’ model. If you’re building a small intra department application you don’t want to deal with multiple device platforms and certification etc. for various public or corporate app stores. That model is simply not a good fit both from the development and deployment perspective. Even for commercial, big ticket apps, HTML as a UI platform offers many advantages over native, from write-once run-anywhere, to remote maintenance, single point of management and failure to having full control over the application as opposed to have the app store overloads censor you. In a lot of ways Web based HTML/CSS/JavaScript applications have so much potential for building better solutions based on existing Web technologies for the very same reasons a lot of content years ago moved off the desktop to the Web. To me the Web as a mobile platform makes perfect sense, but the reality of today’s Mobile Web unfortunately looks a little different… Where’s the Love for the Mobile Web? Yet here we are in the middle of 2014, nearly 7 years after the first iPhone was released and brought the promise of rich interactive information at your fingertips, and yet we still don’t really have a solid mobile Web platform. I know what you’re thinking: “But we have lots of HTML/JavaScript/CSS features that allows us to build nice mobile interfaces”. I agree to a point – it’s actually quite possible to build nice looking, rich and capable Web UI today. We have media queries to deal with varied display sizes, CSS transforms for smooth animations and transitions, tons of CSS improvements in CSS 3 that facilitate rich layout, a host of APIs geared towards mobile device features and lately even a number of JavaScript framework choices that facilitate development of multi-screen apps in a consistent manner. Personally I’ve been working a lot with AngularJs and heavily modified Bootstrap themes to build mobile first UIs and that’s been working very well to provide highly usable and attractive UI for typical mobile business applications. From the pure UI perspective things actually look very good. Not just about the UI But it’s not just about the UI - it’s also about integration with the mobile device. When it comes to putting all those pieces together into what amounts to a consolidated platform to build mobile Web applications, I think we still have a ways to go… there are a lot of missing pieces to make it all work together and integrate with the device more smoothly, and more importantly to make it work uniformly across the majority of devices. I think there are a number of reasons for this. Slow Standards Adoption HTML standards implementations and ratification has been dreadfully slow, and browser vendors all seem to pick and choose different pieces of the technology they implement. The end result is that we have a capable UI platform that’s missing some of the infrastructure pieces to make it whole on mobile devices. There’s lots of potential but what is lacking that final 10% to build truly compelling mobile applications that can compete favorably with native applications. Some of it is the fragmentation of browsers and the slow evolution of the mobile specific HTML APIs. A host of mobile standards exist but many of the standards are in the early review stage and they have been there stuck for long periods of time and seem to move at a glacial pace. Browser vendors seem even slower to implement them, and for good reason – non-ratified standards mean that implementations may change and vendor implementations tend to be experimental and  likely have to be changed later. Neither Vendors or developers are not keen on changing standards. This is the typical chicken and egg scenario, but without some forward momentum from some party we end up stuck in the mud. It seems that either the standards bodies or the vendors need to carry the torch forward and that doesn’t seem to be happening quickly enough. Mobile Device Integration just isn’t good enough Current standards are not far reaching enough to address a number of the use case scenarios necessary for many mobile applications. While not every application needs to have access to all mobile device features, almost every mobile application could benefit from some integration with other parts of the mobile device platform. Integration with GPS, phone, media, messaging, notifications, linking and contacts system are benefits that are unique to mobile applications and could be widely used, but are mostly (with the exception of GPS) inaccessible for Web based applications today. Unfortunately trying to do most of this today only with a mobile Web browser is a losing battle. Aside from PhoneGap/Cordova’s app centric model with its own custom API accessing mobile device features and the token exception of the GeoLocation API, most device integration features are not widely supported by the current crop of mobile browsers. For example there’s no usable messaging API that allows access to SMS or contacts from HTML. Even obvious components like the Media Capture API are only implemented partially by mobile devices. There are alternatives and workarounds for some of these interfaces by using browser specific code, but that’s might ugly and something that I thought we were trying to leave behind with newer browser standards. But it’s not quite working out that way. It’s utterly perplexing to me that mobile standards like Media Capture and Streams, Media Gallery Access, Responsive Images, Messaging API, Contacts Manager API have only minimal or no traction at all today. Keep in mind we’ve had mobile browsers for nearly 7 years now, and yet we still have to think about how to get access to an image from the image gallery or the camera on some devices? Heck Windows Phone IE Mobile just gained the ability to upload images recently in the Windows 8.1 Update – that’s feature that HTML has had for 20 years! These are simple concepts and common problems that should have been solved a long time ago. It’s extremely frustrating to see build 90% of a mobile Web app with relative ease and then hit a brick wall for the remaining 10%, which often can be show stoppers. The remaining 10% have to do with platform integration, browser differences and working around the limitations that browsers and ‘pinned’ applications impose on HTML applications. The maddening part is that these limitations seem arbitrary as they could easily work on all mobile platforms. For example, SMS has a URL Moniker interface that sort of works on Android, works badly with iOS (only works if the address is already in the contact list) and not at all on Windows Phone. There’s no reason this shouldn’t work universally using the same interface – after all all phones have supported SMS since before the year 2000! But, it doesn’t have to be this way Change can happen very quickly. Take the GeoLocation API for example. Geolocation has taken off at the very beginning of the mobile device era and today it works well, provides the necessary security (a big concern for many mobile APIs), and is supported by just about all major mobile and even desktop browsers today. It handles security concerns via prompts to avoid unwanted access which is a model that would work for most other device APIs in a similar fashion. One time approval and occasional re-approval if code changes or caches expire. Simple and only slightly intrusive. It all works well, even though GeoLocation actually has some physical limitations, such as representing the current location when no GPS device is present. Yet this is a solved problem, where other APIs that are conceptually much simpler to implement have failed to gain any traction at all. Technically none of these APIs should be a problem to implement, but it appears that the momentum is just not there. Inadequate Web Application Linking and Activation Another important piece of the puzzle missing is the integration of HTML based Web applications. Today HTML based applications are not first class citizens on mobile operating systems. When talking about HTML based content there’s a big difference between content and applications. Content is great for search engine discovery and plain browser usage. Content is usually accessed intermittently and permanent linking is not so critical for this type of content.  But applications have different needs. Applications need to be started up quickly and must be easily switchable to support a multi-tasking user workflow. Therefore, it’s pretty crucial that mobile Web apps are integrated into the underlying mobile OS and work with the standard task management features. Unfortunately this integration is not as smooth as it should be. It starts with actually trying to find mobile Web applications, to ‘installing’ them onto a phone in an easily accessible manner in a prominent position. The experience of discovering a Mobile Web ‘App’ and making it sticky is by no means as easy or satisfying. Today the way you’d go about this is: Open the browser Search for a Web Site in the browser with your search engine of choice Hope that you find the right site Hope that you actually find a site that works for your mobile device Click on the link and run the app in a fully chrome’d browser instance (read tiny surface area) Pin the app to the home screen (with all the limitations outline above) Hope you pointed at the right URL when you pinned Even for you and me as developers, there are a few steps in there that are painful and annoying, but think about the average user. First figuring out how to search for a specific site or URL? And then pinning the app and hopefully from the right location? You’ve probably lost more than half of your audience at that point. This experience sucks. For developers too this process is painful since app developers can’t control the shortcut creation directly. This problem often gets solved by crazy coding schemes, with annoying pop-ups that try to get people to create shortcuts via fancy animations that are both annoying and add overhead to each and every application that implements this sort of thing differently. And that’s not the end of it - getting the link onto the home screen with an application icon varies quite a bit between browsers. Apple’s non-standard meta tags are prominent and they work with iOS and Android (only more recent versions), but not on Windows Phone. Windows Phone instead requires you to create an actual screen or rather a partial screen be captured for a shortcut in the tile manager. Who had that brilliant idea I wonder? Surprisingly Chrome on recent Android versions seems to actually get it right – icons use pngs, pinning is easy and pinned applications properly behave like standalone apps and retain the browser’s active page state and content. Each of the platforms has a different way to specify icons (WP doesn’t allow you to use an icon image at all), and the most widely used interface in use today is a bunch of Apple specific meta tags that other browsers choose to support. The question is: Why is there no standard implementation for installing shortcuts across mobile platforms using an official format rather than a proprietary one? Then there’s iOS and the crazy way it treats home screen linked URLs using a crazy hybrid format that is neither as capable as a Web app running in Safari nor a WebView hosted application. Moving off the Web ‘app’ link when switching to another app actually causes the browser and preview it to ‘blank out’ the Web application in the Task View (see screenshot on the right). Then, when the ‘app’ is reactivated it ends up completely restarting the browser with the original link. This is crazy behavior that you can’t easily work around. In some situations you might be able to store the application state and restore it using LocalStorage, but for many scenarios that involve complex data sources (like say Google Maps) that’s not a possibility. The only reason for this screwed up behavior I can think of is that it is deliberate to make Web apps a pain in the butt to use and forcing users trough the App Store/PhoneGap/Cordova route. App linking and management is a very basic problem – something that we essentially have solved in every desktop browser – yet on mobile devices where it arguably matters a lot more to have easy access to web content we have to jump through hoops to have even a remotely decent linking/activation experience across browsers. Where’s the Money? It’s not surprising that device home screen integration and Mobile Web support in general is in such dismal shape – the mobile OS vendors benefit financially from App store sales and have little to gain from Web based applications that bypass the App store and the cash cow that it presents. On top of that, platform specific vendor lock-in of both end users and developers who have invested in hardware, apps and consumables is something that mobile platform vendors actually aspire to. Web based interfaces that are cross-platform are the anti-thesis of that and so again it’s no surprise that the mobile Web is on a struggling path. But – that may be changing. More and more we’re seeing operations shifting to services that are subscription based or otherwise collect money for usage, and that may drive more progress into the Web direction in the end . Nothing like the almighty dollar to drive innovation forward. Do we need a Mobile Web App Store? As much as I dislike moderated experiences in today’s massive App Stores, they do at least provide one single place to look for apps for your device. I think we could really use some sort of registry, that could provide something akin to an app store for mobile Web apps, to make it easier to actually find mobile applications. This could take the form of a specialized search engine, or maybe a more formal store/registry like structure. Something like apt-get/chocolatey for Web apps. It could be curated and provide at least some feedback and reviews that might help with the integrity of applications. Coupled to that could be a native application on each platform that would allow searching and browsing of the registry and then also handle installation in the form of providing the home screen linking, plus maybe an initial security configuration that determines what features are allowed access to for the app. I’m not holding my breath. In order for this sort of thing to take off and gain widespread appeal, a lot of coordination would be required. And in order to get enough traction it would have to come from a well known entity – a mobile Web app store from a no name source is unlikely to gain high enough usage numbers to make a difference. In a way this would eliminate some of the freedom of the Web, but of course this would also be an optional search path in addition to the standard open Web search mechanisms to find and access content today. Security Security is a big deal, and one of the perceived reasons why so many IT professionals appear to be willing to go back to the walled garden of deployed apps is that Apps are perceived as safe due to the official review and curation of the App stores. Curated stores are supposed to protect you from malware, illegal and misleading content. It doesn’t always work out that way and all the major vendors have had issues with security and the review process at some time or another. Security is critical, but I also think that Web applications in general pose less of a security threat than native applications, by nature of the sandboxed browser and JavaScript environments. Web applications run externally completely and in the HTML and JavaScript sandboxes, with only a very few controlled APIs allowing access to device specific features. And as discussed earlier – security for any device interaction can be granted the same for mobile applications through a Web browser, as they can for native applications either via explicit policies loaded from the Web, or via prompting as GeoLocation does today. Security is important, but it’s certainly solvable problem for Web applications even those that need to access device hardware. Security shouldn’t be a reason for Web apps to be an equal player in mobile applications. Apps are winning, but haven’t we been here before? So now we’re finding ourselves back in an era of installed app, rather than Web based and managed apps. Only it’s even worse today than with Desktop applications, in that the apps are going through a gatekeeper that charges a toll and censors what you can and can’t do in your apps. Frankly it’s a mystery to me why anybody would buy into this model and why it’s lasted this long when we’ve already been through this process. It’s crazy… It’s really a shame that this regression is happening. We have the technology to make mobile Web apps much more prominent, but yet we’re basically held back by what seems little more than bureaucracy, partisan bickering and self interest of the major parties involved. Back in the day of the desktop it was Internet Explorer’s 98+%  market shareholding back the Web from improvements for many years – now it’s the combined mobile OS market in control of the mobile browsers. If mobile Web apps were allowed to be treated the same as native apps with simple ways to install and run them consistently and persistently, that would go a long way to making mobile applications much more usable and seriously viable alternatives to native apps. But as it is mobile apps have a severe disadvantage in placement and operation. There are a few bright spots in all of this. Mozilla’s FireFoxOs is embracing the Web for it’s mobile OS by essentially building every app out of HTML and JavaScript based content. It supports both packaged and certified package modes (that can be put into the app store), and Open Web apps that are loaded and run completely off the Web and can also cache locally for offline operation using a manifest. Open Web apps are treated as full class citizens in FireFoxOS and run using the same mechanism as installed apps. Unfortunately FireFoxOs is getting a slow start with minimal device support and specifically targeting the low end market. We can hope that this approach will change and catch on with other vendors, but that’s also an uphill battle given the conflict of interest with platform lock in that it represents. Recent versions of Android also seem to be working reasonably well with mobile application integration onto the desktop and activation out of the box. Although it still uses the Apple meta tags to find icons and behavior settings, everything at least works as you would expect – icons to the desktop on pinning, WebView based full screen activation, and reliable application persistence as the browser/app is treated like a real application. Hopefully iOS will at some point provide this same level of rudimentary Web app support. What’s also interesting to me is that Microsoft hasn’t picked up on the obvious need for a solid Web App platform. Being a distant third in the mobile OS war, Microsoft certainly has nothing to lose and everything to gain by using fresh ideas and expanding into areas that the other major vendors are neglecting. But instead Microsoft is trying to beat the market leaders at their own game, fighting on their adversary’s terms instead of taking a new tack. Providing a kick ass mobile Web platform that takes the lead on some of the proposed mobile APIs would be something positive that Microsoft could do to improve its miserable position in the mobile device market. Where are we at with Mobile Web? It sure sounds like I’m really down on the Mobile Web, right? I’ve built a number of mobile apps in the last year and while overall result and response has been very positive to what we were able to accomplish in terms of UI, getting that final 10% that required device integration dialed was an absolute nightmare on every single one of them. Big compromises had to be made and some features were left out or had to be modified for some devices. In two cases we opted to go the Cordova route in order to get the integration we needed, along with the extra pain involved in that process. Unless you’re not integrating with device features and you don’t care deeply about a smooth integration with the mobile desktop, mobile Web development is fraught with frustration. So, yes I’m frustrated! But it’s not for lack of wanting the mobile Web to succeed. I am still a firm believer that we will eventually arrive a much more functional mobile Web platform that allows access to the most common device features in a sensible way. It wouldn't be difficult for device platform vendors to make Web based applications first class citizens on mobile devices. But unfortunately it looks like it will still be some time before this happens. So, what’s your experience building mobile Web apps? Are you finding similar issues? Just giving up on raw Web applications and building PhoneGap apps instead? Completely skipping the Web and going native? Leave a comment for discussion. Resources Rick Strahl on DotNet Rocks talking about Mobile Web© Rick Strahl, West Wind Technologies, 2005-2014Posted in HTML5  Mobile   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • An XEvent a Day (12 of 31) – Using the Extended Events SSMS Addin

    - by Jonathan Kehayias
    The lack of SSMS support for Extended Events, coupled with the fact that a number of the existing Events in SQL Trace were not implemented in SQL Server 2008, has no doubt been a key factor in its slow adoption rate. Since the release of SQL Server Denali CTP1, I have already seen a number of blog posts that talk about the introduction of Extended Events in SQL Server, because there is now a stub for it inside of SSMS. Don’t get excited yet, the functionality in CTP1 is very limited at this point,...(read more)

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  • An increase to 3 Gig of RAM slows down Ubuntu 10.04 LTS

    - by williepabon
    I have Ubuntu 10.04 running from an external hard drive (installed on an enclosure) connected via USB port. Like a month or so ago, I increased RAM on my pc from 2 Gigs to 3 Gigs. This resulted on extremely long boot times and slow application loads. While I was understanding the nature of my problem, I posted various threads on this forum ( Questions # 188417, 188801), where I was advised to gather speed tests, and other info on my machine. I was also suggested that I might have problems with the RAM installed. Initially, I did not consider that possibility because: 1) I did a memory test with a diagnostic program from DELL (My pc is from Dell) 2) My pc works fine with Windows XP (the default OS), no problems with memory 3) My pc works fine when booting with Ubuntu 10.10 memory stick, no speed problems 4) My pc works fine when booting with Ubuntu 11.10 memory stick, no speed problems Anyway, I performed the memory tests suggested. But before doing it, and to check out any possibility of hardware issues on the hard drive, I did the following: (1) purchased a new hard drive enclosure and moved my hard drive to it, (2) purchased a new USB cable and used it to connect my hard drive/enclosure setup to a different USB port on my pc. Then, I performed speed tests with 1 Gig, 2 Gigs and 3 Gigs of RAM with my Ubuntu 10.04 OS. Ubuntu 10.04 worked well when booted with 1 Gig or 2 Gigs of RAM. When I increased to 3 Gigs, it slowed down to a crawl. I can't understand the relationship between an increase of 1 Gig and the effect it has in Ubuntu 10.04. This doesn't happen with Ubuntu 10.10 and 11.10. Unfortunately for me, Ubuntu 10.04 is my principal work operating system. So, I need a solution for this. Hardware and system information: DELL Precision 670 2 internal SATA Hard drives Audigy 2 ZS audio system Factory OS: Windows XP Professional SP3 NVidia 8400 GTS video card More info: williepabon@WP-WrkStation:~$ uname -a Linux WP-WrkStation 2.6.32-38-generic #83-Ubuntu SMP Wed Jan 4 11:13:04 UTC 2012 i686 GNU/Linux williepabon@WP-WrkStation:~$ lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 10.04.4 LTS Release: 10.04 Codename: lucid Speed test with the 3 Gigs of RAM installed: williepabon@WP-WrkStation:~$ sudo hdparm -tT /dev/sdc [sudo] password for williepabon: /dev/sdc: Timing cached reads: 84 MB in 2.00 seconds = 41.96 MB/sec Timing buffered disk reads: 4 MB in 3.81 seconds = 1.05 MB/sec This is a very slow transfer rate from a hard drive. I will really appreciate a solution or a work around for this problem. I know that that there are users that have Ubuntu 10.04 with 3 Gigs or more of RAM and they don't have this problem. Same question asked on Launchpad for reference.

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  • no entry for / in /etc/fstab

    - by valya
    Hello! I can't find an entry for mounting "/" in /etc/fstab (I was hoping to set commit value to something big because my HDD is pretty slow): [.../fest]$ cat /etc/fstab # UNCONFIGURED FSTAB FOR BASE SYSTEM /dev/sda3 /media/megahard ntfs-3g defaults,locale=en_US.UTF-8 0 0 /mnt/2Gb.swap none swap sw 0 0 [.../fest]$ cat /etc/issue Ubuntu 10.10 \n \l Netbook Remix, installed with chroot from Wubi (it's not Wubi, it's just installed from it)

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  • Showplan Operator of the Week – BookMark/Key Lookup

    Fabiano continues in his mission to describe the major Showplan Operators used by SQL Server's Query Optimiser. This week he meets a star, the Key Lookup, a stalwart performer, but most famous for its role in ill-performing queries where an index does not 'cover' the data required to execute the query. If you understand why, and in what circumstances, key lookups are slow, it helps greatly with optimising query performance.

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  • First impressions of Scala

    - by Scott Weinstein
    I have an idea that it may be possible to predict build success/failure based on commit data. Why Scala? It’s a JVM language, has lots of powerful type features, and it has a linear algebra library which I’ll need later. Project definition and build Neither maven or the scala build tool (sbt) are completely satisfactory. This maven **archetype** (what .Net folks would call a VS project template) mvn archetype:generate `-DarchetypeGroupId=org.scala-tools.archetypes `-DarchetypeArtifactId=scala-archetype-simple `-DremoteRepositories=http://scala-tools.org/repo-releases `-DgroupId=org.SW -DartifactId=BuildBreakPredictor gets you started right away with “hello world” code, unit tests demonstrating a number of different testing approaches, and even a ready made `.gitignore` file - nice! But the Scala version is behind at v2.8, and more seriously, compiling and testing was painfully slow. So much that a rapid edit – test – edit cycle was not practical. So Lab49 colleague Steve Levine tells me that I can either adjust my pom to use fsc – the fast scala compiler, or use sbt. Sbt has some nice features It’s fast – it uses fsc by default It has a continuous mode, so  `> ~test` will compile and run your unit test each time you save a file It’s can consume (and produce) Maven 2 dependencies the build definition file can be much shorter than the equivalent pom (about 1/5 the size, as repos and dependencies can be declared on a single line) And some real limitations Limited support for 3rd party integration – for instance out of the box, TeamCity doesn’t speak sbt, nor does IntelliJ IDEA Steeper learning curve for build steps outside the default Side note: If a language has a fast compiler, why keep the slow compiler around? Even worse, why make it the default? I choose sbt, for the faster development speed it offers. Syntax Scala APIs really like to use punctuation – sometimes this works well, as in the following map1 |+| map2 The `|+|` defines a merge operator which does addition on the `values` of the maps. It’s less useful here: http(baseUrl / url >- parseJson[BuildStatus] sure you can probably guess what `>-` does from the context, but how about `>~` or `>+`? Language features I’m still learning, so not much to say just yet. However case classes are quite usefull, implicits scare me, and type constructors have lots of power. Community A number of projects, such as https://github.com/scalala and https://github.com/scalaz/scalaz are split between github and google code – github for the src, and google code for the docs. Not sure I understand the motivation here.

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  • How to Code Faster (Without Sacrificing Quality)

    - by ashes999
    I've been a professional coder for a several years. The comments about my code have generally been the same: writes great code, well-tested, but could be faster. So how do I become a faster coder, without sacrificing quality? For the sake of this question, I'm going to limit the scope to C#, since that's primarily what I code (for fun) -- or Java, which is similar enough in many ways that matter. Things that I'm already doing: Write the minimal solution that will get the job done Write a slew of automated tests (prevents regressions) Write (and use) reusable libraries for all kinds of things Use well-known technologies where they work well (eg. Hibernate) Use design patterns where they fit into place (eg. Singleton) These are all great, but I don't feel like my speed is increasing over time. I do care, because if I can do something to increase my productivity (even by 10%), that's 10% faster than my competitors. (Not that I have any.) Besides which, I've consistently gotten this feeback from my managers -- whether it was small-scale Flash development or enterprise Java/C++ development. Edit: There seem to be a lot of questions about what I mean by fast, and how I know I'm slow. Let me clarify with some more details. I worked in small and medium-sized teams (5-50 people) in various companies over various projects and various technologies (Flash, ASP.NET, Java, C++). The observation of my managers (which they told me directly) is that I'm "slow." Part of this is because a significant number of my peers sacrificed quality for speed; they wrote code that was buggy, hard to read, hard to maintain, and difficult to write automated tests for. My code generally is well-documented, readable, and testable. At Oracle, I would consistently solve bugs slower than other team-members. I know this, because I would get comments to that effect; this means that other (yes, more senior and experienced) developers could do my work in less time than it took me, at nearly the same quality (readability, maintainability, and testability). Why? What am I missing? How can I get better at this? My end goal is simple: if I can make product X in 40 hours today, and I can improve myself somehow so that I can create the same product at 20, 30, or even 38 hours tomorrow, that's what I want to know -- how do I get there? What process can I use to continually improve? I had thought it was about reusing code, but that's not enough, it seems.

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  • Running Windows Phone Developers Tools CTP under VMWare Player - Yes you can! - But do you want to?

    - by Liam Westley
    This blog is the result of a quick investigation of running the Windows Phone Developer Tools CTP under VMWare Player.  In the release notes for Windows Phone Developer Tools CTP it mentions that it is not supported under VirtualPC or Hyper-V.  Some developers have policies where ‘no non-production code’ can be installed on their development workstation and so the only way they can use a CTP like this is in a virtual machine. The dilemma here is that the emulator for Windows Phone itself is a virtual machine and running a virtual machine within another virtual machine is normally frowned upon.  Even worse, previous Windows Mobile emulators detected they were in a virtual machine and refused to run.  Why VMWare? I selected VMWare as a possible solution as it is possible to run VMWare ESXi under VMWare Workstation by manually setting configuration options in the VMX configuration file so that it does not detect the presence of a virtual environment. I actually found that I could use VMWare Player (the free version, that can now create VM images) and that there was no need for any editing of the configuration file (I tried various switches, none of which made any difference to performance). So you can run the CTP under VMWare Player, that’s the good news. The bad news is that it is incredibly slow, bordering on unusable.  However, if it’s the only way you can use the CTP, at least this is an option. VMWare Player configuration I used the latest VMWare Player, 3.0, running under Windows x64 on my HP 6910p laptop with an Intel T7500 Dual Core CPU running at 2.2GHz, 4Gb of memory and using a separate drive for the virtual machines. I created a machine in VMWare Player with a single CPU, 1536 Mb memory and installed Windows 7 x64 from an ISO image.  I then performed a Windows Update, installed VMWare Tools, and finally the Windows Phone Developer Tools CTP After a few warnings about performance, I configured Windows 7 to run with Windows 7 Basic theme rather than use Aero (which is available under VMWare Player as it has a WDDM driver). Timings As a test I first launched Microsoft Visual Studio 2010 Express for Windows Phone, and created a default Windows Phone Application project.  I then clicked the run button, which starts the emulator and then loads the default application onto the emulator. For the second test I left the emulator running, stopped the default application, added a single button to change the page title and redeployed to the already running emulator by clicking the run button.   Test 1 (1st run) Test 2 (emulator already running)   VMWare Player 10 minutes  1 minute   Windows x64 native 1 minute  < 10 seconds   Conclusion You can run the Windows Phone Developer Tools CTP under VMWare Player, but it’s really, really slow and you would have to have very good reasons to try this approach. If you need to keep a development system free of non production code, and the two systems aren’t required to run simultaneously, then I’d consider a boot from VHD option.  Then you can completely isolate the Windows Phone Developer Tools CTP and development environment into a single VHD separate from your main development system.

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  • Which Xorg driver (not kernel driver) to use with GMA500/Poulsbo video hardware in 12.04

    - by Somejan
    I have a Asus EeePC with a GMA500 video card. I followed the instructions on https://wiki.ubuntu.com/HardwareSupportComponentsVideoCardsPoulsbo/, which made the netbook boot correctly. Without any xorg.conf file, Xorg uses the VESA driver, which is quite slow. Manually specifying fbdev as driver in xorg.conf also works. Which one should I use? Are there any other drivers for Xorg that do better at 2d accelleration (since the kernel driver doesn't support 3d acceleration)?

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