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  • Add jpeg image to another in C#

    - by o-logn
    Hey, I have a two jpeg files. One is 1024x768 in size and the other is 64x64. I'm creating a console application and would like to add the 64x64 image at location (X,Y) into the 1024x768 image. How can I do this in memory (since I'm not using winforms and would like this to be quite fast)? I've converted the larger image into bytes using File.ReadAllBytes, but I'm not sure how to insert the smaller image at a particular location. Thanks for any help

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  • Comet VS Ajax polling

    - by xRobot
    I need to create a chat like facebook chat. With Comet I need more memory to keep the connection. With Ajax polling there is a latency problem if I send request every 3-4 seconds. So... If the latency ( 3-4 seconds ) doesn't matter, Is Ajax Polling better for my case ?

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  • In Rails, how to speed up machinist tests?

    - by Bryan Shen
    I'm replacing test fixtures with Machinist. But using Machinist to set up test data is very slow, because whenever a test method is run some new data are made by Machinist and saved to database. Is there any way to cache the data in memory so that using Machinist isn't so slow? Thanks, Bryan

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  • CGContextDrawPDFPage doesn't seem to persist in CGContext

    - by erichf
    I am trying to access the pixels of a CGContext written to with a PDF, but the bitmap buffer doesn't seem to update. Any help would be appreciated: //Get the reference to our current page pageRef = CGPDFDocumentGetPage(docRef, iCurrentPage); //Start with a media crop, but see if we can shrink to smaller crop CGRect pdfRect1 = CGRectIntegral(CGPDFPageGetBoxRect(pageRef, kCGPDFMediaBox)); CGRect r1 = CGRectIntegral(CGPDFPageGetBoxRect(pageRef, kCGPDFCropBox)); if (!CGRectIsEmpty(r1)) pdfRect1 = r1; int wide = pdfRect1.size.width + pdfRect1.origin.x; int high = pdfRect1.size.height + pdfRect1.origin.y; CGContextRef ctxBuffer = NULL; CGColorSpaceRef colorSpace; UInt8* bitmapData; int bitmapByteCount; int bitmapBytesPerRow; bitmapBytesPerRow = (wide * 4); bitmapByteCount = (bitmapBytesPerRow * high); colorSpace = CGColorSpaceCreateDeviceRGB(); bitmapData = malloc( bitmapByteCount ); if (bitmapData == NULL) { DebugLog (@"Memory not allocated!"); return; } ctxBuffer = CGBitmapContextCreate (bitmapData, wide, high, 8, // bits per component bitmapBytesPerRow, colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big); // if (ctxBuffer== NULL) { free (bitmapData); DebugLog (@"Context not created!"); return; } CGColorSpaceRelease( colorSpace ); //White out the current context CGContextSetRGBFillColor(ctxBuffer, 1.0, 1.0, 1.0, 1.0); CGContextFillRect(ctxBuffer, CGContextGetClipBoundingBox(ctxBuffer)); CGContextDrawPDFPage(ctxBuffer, pageRef); //!!!This displays just fine to the context passed in from - (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx. That is, I can see the PDf page rendered, so we know ctxBuffer was created correctly //However, if I view bitmapData in memory, it only shows as 0xFF (or whatever fill color I use) CGImageRef img = CGBitmapContextCreateImage(ctxBuffer); CGContextDrawImage(ctx, tiledLayer.frame, img); void *data = CGBitmapContextGetData (ctx); for (int i = 0; i < wide; i++) { for (int j = 0; j < high; j++) { //All of the bytes show as 0xFF (or whatever fill color I test with)?! int byteIndex = (j * 4) + i * 4; UInt8 red = bitmapData[byteIndex]; UInt8 green = bitmapData[byteIndex + 1]; UInt8 blue = bitmapData[byteIndex + 2]; UInt8 alpha = m_PixelBuf[byteIndex + 3]; } } I have also tried using CGDataProviderCopyData(CGImageGetDataProvider(img)) & CFDataGetBytePtr, but the results are the same?

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  • Iphone resizing images

    - by Greg
    Hi all, As far as I have read, scaling a big image to draw it on the iPhone is very slow [1]. I really need to do it fast and I wonder why zoom goes so fast on the iPhone while code scaling is so slow. Any idea? By the way, any fast way to do scaling? [1] For instance: http://stackoverflow.com/questions/1282830/uiimagepickercontroller-uiimage-memory-and-more Thanks for your time. Greg

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  • delta-dictionary/dictionary with revision awareness in python?

    - by shabbychef
    I am looking to create a dictionary with 'roll-back' capabilities in python. The dictionary would start with a revision number of 0, and the revision would be bumped up only by explicit method call. I do not need to delete keys, only add and update key,value pairs, and then roll back. I will never need to 'roll forward', that is, when rolling the dictionary back, all the newer revisions can be discarded, and I can start re-reving up again. thus I want behaviour like: >>> rr = rev_dictionary() >>> rr.rev 0 >>> rr["a"] = 17 >>> rr[('b',23)] = 'foo' >>> rr["a"] 17 >>> rr.rev 0 >>> rr.roll_rev() >>> rr.rev 1 >>> rr["a"] 17 >>> rr["a"] = 0 >>> rr["a"] 0 >>> rr[('b',23)] 'foo' >>> rr.roll_to(0) >>> rr.rev 0 >>> rr["a"] 17 >>> rr.roll_to(1) Exception ... Just to be clear, the state associated with a revision is the state of the dictionary just prior to the roll_rev() method call. thus if I can alter the value associated with a key several times 'within' a revision, and only have the last one remembered. I would like a fairly memory-efficient implementation of this: the memory usage should be proportional to the deltas. Thus simply having a list of copies of the dictionary will not scale for my problem. One should assume the keys are in the tens of thousands, and the revisions are in the hundreds of thousands. We can assume the values are immutable, but need not be numeric. For the case where the values are e.g. integers, there is a fairly straightforward implementation (have a list of dictionaries of the numerical delta from revision to revision). I am not sure how to turn this into the general form. Maybe bootstrap the integer version and add on an array of values? all help appreciated.

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  • How to speed up Cygwin?

    - by tester
    I have been running drush scripts (for drupal) with cygwin on my relatively fast windows machine, but I still have to wait about a minute for any drush command (specifically drush cache clear to execute). I'm quite sure it has something to do with the speed of cygwin since my fellow developers (who are running linux) can run these scripts in about 5 seconds. Is there a way to make cygwin use more memory and/or cpu per terminal?

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  • C# LZO Library and Experience

    - by Hounshell
    Anyone have experience with a C# LZO compression/decompression library? LZO.NET (at http://lzo-net.sourceforge.net/ ) looks pretty alpha QuickLZ (at http://www.quicklz.com/ ) isn't stream-based and I need to compress files as they're generated and don't want to buffer the whole file in memory MiniLZO (at http://www.codeproject.com/KB/recipes/managedlzo.aspx ) is on CodeProject and I don't have a good track record with code from there working

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  • SQLSTATE 08001 error

    - by Joseph
    Hi all OUR SQL Server 2008 got freeze.and not able to connect the databse and we restrted the server(windows 2008). Even we were not able to login windows(Restrted via HP ILO). ANybody face this issue?and have a resolution. [165] ODBC Error: 0, Login timeout expired [SQLSTATE HYT00] [298] SQLServer Error: 258, Shared Memory Provider: Timeout error [258]. [SQLSTATE 08001] [382] Logon to server '(local)' failed (ConnUpdateJobActivity_NextScheduledRunDate) the above three error we got this time thanks in advance

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  • OperationalError "unable to open database file" processing query results with SQLAlchemy and SQLite3

    - by Peter
    I'm running into this little problem that I hope is just a dumb user error. It looks like some sort of a size limit with a query to a SQLite database. I managed to reproduce the issue with an in-memory DB and a simple script shown below. I can make it work by either reducing the number of records in the DB; or by reducing the size of each record; or by dropping the order_by() call. I am using Python 2.5.5 and SQLAlchemy 0.6.0 in a Cygwin environment. Thanks! #!/usr/bin/python from sqlalchemy.orm import sessionmaker import sqlalchemy import sqlalchemy.orm class Person(object): def __init__(self, name): self.name = name engine = sqlalchemy.create_engine('sqlite:///:memory:') Session = sessionmaker(bind=engine) metadata = sqlalchemy.schema.MetaData(bind=engine) person_table = sqlalchemy.Table('person', metadata, sqlalchemy.Column('id', sqlalchemy.types.Integer, primary_key=True), sqlalchemy.Column('name', sqlalchemy.types.String)) metadata.create_all(engine) sqlalchemy.orm.mapper(Person, person_table) session = Session() session.add_all([Person("012345678901234567890123456789012") for i in range(5000)]) session.commit() persons = session.query(Person).order_by(Person.name).all() print "count =", len(persons) session.close() The all() call to the query result fails with the OperationalError exception: Traceback (most recent call last): File "./stress.py", line 27, in <module> persons = session.query(Person).order_by(Person.name).all() File "/usr/lib/python2.5/site-packages/sqlalchemy/orm/query.py", line 1343, in all return list(self) File "/usr/lib/python2.5/site-packages/sqlalchemy/orm/query.py", line 1451, in __iter__ return self._execute_and_instances(context) File "/usr/lib/python2.5/site-packages/sqlalchemy/orm/query.py", line 1456, in _execute_and_instances mapper=self._mapper_zero_or_none()) File "/usr/lib/python2.5/site-packages/sqlalchemy/orm/session.py", line 737, in execute clause, params or {}) File "/usr/lib/python2.5/site-packages/sqlalchemy/engine/base.py", line 1109, in execute return Connection.executors[c](self, object, multiparams, params) File "/usr/lib/python2.5/site-packages/sqlalchemy/engine/base.py", line 1186, in _execute_clauseelement return self.__execute_context(context) File "/usr/lib/python2.5/site-packages/sqlalchemy/engine/base.py", line 1215, in __execute_context context.parameters[0], context=context) File "/usr/lib/python2.5/site-packages/sqlalchemy/engine/base.py", line 1284, in _cursor_execute self._handle_dbapi_exception(e, statement, parameters, cursor, context) File "/usr/lib/python2.5/site-packages/sqlalchemy/engine/base.py", line 1282, in _cursor_execute self.dialect.do_execute(cursor, statement, parameters, context=context) File "/usr/lib/python2.5/site-packages/sqlalchemy/engine/default.py", line 277, in do_execute cursor.execute(statement, parameters) sqlalchemy.exc.OperationalError: (OperationalError) unable to open database file u'SELECT person.id AS person_id, person.name AS person_name \nFROM person ORDER BY person.name' ()

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  • c# write big files to blob sqlite

    - by brizjin-gmail-com
    I have c# application which write files to sqlite database. It uses entity fraemwork for modeling data. Write file to blob (entity byte[] varible) with this line: row.file = System.IO.File.ReadAllBytes(file_to_load.FileName); //row.file is type byte[] //row is entity class table All work correctly when files size is less. When size more 300Mb app throw exception: Exception of type 'System.OutOfMemoryException' was thrown. How I can write to blob direct, without memory varibles?

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  • how caching is implemented using PHP GD

    - by christian
    I want to cache the images of my gallery. Generating images every pages load using GD uses a lot of memory, So I am planning to create a cache image for the images generated by php script done with GD. What will be the best thing to create cache?

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  • How to build OpenSSL in release mode with symbols?

    - by twk
    I generally build my openssl libs by doing this: perl Configure VC-WIN32 ms\do_masm nmake -f ms\ntdll.mak nmake -f ms\ntdll.mak test For debugging minidumps, I'd like to get a pdb file for the 2 dlls (while still building them in "release" mode). I've added /Zi to the CFLAGS part of ms\ntdll.mak, but I still get "Binary was not built with debug information" when I look at the in-memory modules in the visual studio debugger. Am I missing a step? Thanks

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  • Restoring/Restarting a java daemon from crash

    - by Ashish
    Hello, I am running a java app as daemon on a linux machine using a customized shell script. Since I am new to java and linux, I want to know is it possible that the app itself resurrects itself(just like restart) and recovers from cases like app crashing, unhandled exceptions or out of memory etc. thanks in advance Ashish Sharma

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  • Is dealloc method called in presentModalViewController when dismiss the controller.

    - by Madan Mohan
    Hi Guys, here the following code is used to view the present modal view controller. [[self navigationController] presentModalViewController:doctorListViewNavigationController animated:YES]; code for dismiss the ModalViewController. -(void)closeAction { [[self navigationController] dismissModalViewControllerAnimated:YES]; } My problem is the dealloc method is not called then I am getting memory issue problems like object allocations, leaks.. (void)dealloc { [doctorList release]; [myTableView release]; [super dealloc]; }

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  • How to update a user created Bitmap in the Windows API

    - by gamernb
    In my code I quickly generate images on the fly, and I want to display them as quickly as possible. So the first time I create my image, I create a new BITMAP, but instead of deleting the old one and creating a new one for every subsequent image, I just want to copy my data back into the existing one. Here is my code to do both the initial creation and the updating. The creation works just fine, but the updating one doesn't work. BITMAPINFO bi; HBITMAP Frame::CreateBitmap(HWND hwnd, int tol1, int tol2, bool useWhite, bool useBackground) { ZeroMemory(&bi.bmiHeader, sizeof(BITMAPINFOHEADER)); bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); bi.bmiHeader.biWidth = width; bi.bmiHeader.biHeight = height; bi.bmiHeader.biPlanes = 1; bi.bmiHeader.biBitCount = 24; bi.bmiHeader.biCompression = BI_RGB; ZeroMemory(bi.bmiColors, sizeof(RGBQUAD)); // Allocate memory for bitmap bits int size = height * width; Pixel* newPixels = new Pixel[size]; // Recompute the output //memcpy(newPixels, pixels, size*3); ComputeOutput(newPixels, tol1, tol2, useWhite, useBackground); HBITMAP bitmap = CreateDIBitmap(GetDC(hwnd), &bi.bmiHeader, CBM_INIT, newPixels, &bi, DIB_RGB_COLORS); delete newPixels; return bitmap; } and void Frame::UpdateBitmap(HWND hwnd, HBITMAP bitmap, int tol1, int tol2, bool useWhite, bool useBackground) { ZeroMemory(&bi.bmiHeader, sizeof(BITMAPINFOHEADER)); bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); HDC hdc = GetDC(hwnd); if(!GetDIBits(hdc, bitmap, 0, bi.bmiHeader.biHeight, NULL, &bi, DIB_RGB_COLORS)) MessageBox(NULL, "Can't get base image info!", "Error!", MB_ICONEXCLAMATION | MB_OK); // Allocate memory for bitmap bits int size = height * width; Pixel* newPixels = new Pixel[size]; // Recompute the output //memcpy(newPixels, pixels, size*3); ComputeOutput(newPixels, tol1, tol2, useWhite, useBackground); // Push back to windows if(!SetDIBits(hdc, bitmap, 0, bi.bmiHeader.biHeight, newPixels, &bi, DIB_RGB_COLORS)) MessageBox(NULL, "Can't set pixel data!", "Error!", MB_ICONEXCLAMATION | MB_OK); delete newPixels; } where the Pixel struct is just this: struct Pixel { unsigned char b, g, r; }; Why does my update function not work. I always get the MessageBox for "Can't set pixel data!" I used code similar to this when I was loading in the original bitmap from file, then editing the data, but now when I manually create it, it doesn't work.

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