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  • Back / Forward mouse buttons do not work in VMWare Workstation 6.5 Guest OS

    - by Tim Lara
    I am using a Logitech G9 mouse and running VMWare Workstation 6.5.3 on Vista x64. The guest OS is Win XP, and has the most current version of VMWare Tools installed. Left / right buttons and mouse wheel scrolling work fine in the guest OS, but the back / forward buttons are apparently not recognized. I have tried installing the Logitech software inside the guest OS as well, but it still did not recognize the back / forward buttons. (I didn't really expect this to work since the guest OS doesn't actually see the mouse hardware as a Logitech G9 directly anyway.) I vaguely remember seeing something a while back about editing the virtual machine config file to specify a 5-button mouse rather than the default 3-button setup, but I can't seem to find any specifics on how to do so in the VMWare documentation. Does anyone know if such a workaround exists, or is 5-button mouse functionality just not supported?

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  • Something eating space on OS drive

    - by noquery
    I am facing low disk space issue from last few days. I checked with Restore,System Volume Information, $Recycled folders. But there is nothing which is occupying space. I had scanned my system for virus too. Total size of C: is 18 GB. But when I select all folders inside C: and query for used space, it shows 20+ gb space is used. I vacate space some how by deleting temp files, program's cache files, disk clean up etc up to (3 gb). And I ensured that no cache/temp files are recreated who can use the space again. Even after cleaning so much data, I am again facing low disk space issue. Something is eating disk space within 15-20 mins.

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  • How could I safely fix my walking "dead pixel" bug?

    - by Cawas
    I need suggestions. I've got a live little bug inside my macbook pro screen for 2 days now. I've tried to film it using my iPhone, but it ain't that good. :( Should I try to open it? o_O C'mon, looking for ideas here! :) edit: Here's an alike video. It's not moving anymore for now... I hope it isn't dead! Right when I've found a possible solution along with many ideas on that link: suction cup; monitor off and lamp on to attract it out; scratching the screen (made it move a little); and got to know there's no warranty for this "feature" (also known as bad design in a jargon). edit2: It's been "fixed" on its own. Just check the answer.

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  • HDD is not readable - can I fix this

    - by user1983017
    I have two HDD in my system, but today morning the additional hard disk is not readable. My all data are kept inside the additional HDD. When I disconnect the additional HDD from my system then system boot as usual, but when I connect HDD my system hangs Up in windows boot logo. Please note this problem is not related to HDD order. When I connect only the additional HDD then system shows this error: disk not readable press ctrl+alt+del to restart I can see the name of additional HDD in BIOS. When I connect both HDD i get a continues beep... beeep .. beep sound. Please tell me is my HDD gone dead ? How do I get the data back ? is there any kit for recovering HDD data ?

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  • Diagram that could explain a state machine's code?

    - by Incognito
    We have a lot of concepts in making diagrams like UML and flowcharting or just making up whatever boxes-and-arrows combination works at the time, but I'm looking at doing a visual diagram on something that's actually really complex. State machines like those that parse HTML or regular expressions tend to be very long and complicated bits of code. For example, this is the stateLoop for FireFox 9 beta. It's actually generated by another file, but this is the code that runs. How can I diagram something with the complexity of this in a way that explains flow of the code without taking it to a level where I draw every single line-of-code into it's own box on a flowchart? I don't want to draw "Invoke loop, then return" but I don't want to explain every last detail. What kind of graph is suitable to do this? Is there already something out there similar to this? Just an example of how to do this without going overboard in complexity or too-high-level is really what I want. If you don't feel like looking at the code, basically it's 70 different state flags that could occur, inside an infinite loop that exists to a label based on some conditions, each flag has it's own infinite loop that exists to a label somewhere, and each of those loops has checks for different types of chars, which then runs off into various other methods.

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  • Rails deployment questions

    - by Meltemi
    Getting ready to deploy a rails project on Mac OS X Server (10.5 - Leopard). Got a few questions for someone with Rails experience: where should directory containing the project go? inside the website's root folder or out? who should "own" that directory? www? root? something/someone else? hope to continue serving static pages via Apache... would like rails app to be served by mydomain/xxx/railsapp. is there a standard name people us for 'xxx'? not expecting too much traffic to begin with...just like to keep things as simple as possible.

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  • How do I detect and handle collisions using a tile property with Slick2D?

    - by oracleCreeper
    I am trying to set up collision detection in Slick2D based on a tilemap. I currently have two layers on the maps I'm using, a background layer, and a collision layer. The collision layer has a tile with a 'blocked' property, painted over the areas the player can't walk on. I have looked through the Slick documentation, but do not understand how to read a tile property and use it as a flag for collision detection. My method of 'moving' the player is somewhat different, and might affect how collisions are handled. Instead of updating the player's location on the window, the player always stays in the same spot, updating the x and y the map is rendered at. I am working on collisions with objects by restricting the player's movement when its hitbox intersects an object's hitbox. The code for the player hitting the right side of an object, for example, would look like this: if(Player.bounds.intersects(object.bounds)&&(Player.x<=(object.x+object.width+0.5))&&Player.isMovingLeft){ isInCollision=true; level.moveMapRight(); } else if(Player.bounds.intersects(object.bounds)&&(Player.x<=(object.x+object.width+0.5))&&Player.isMovingRight){ isInCollision=true; level.moveMapRight(); } else if(Player.bounds.intersects(object.bounds)&&(Player.x<=(object.x+object.width+0.5))&&Player.isMovingUp){ isInCollision=true; level.moveMapRight(); } else if(Player.bounds.intersects(object.bounds)&&(Player.x<=(object.x+object.width+0.5))&&Player.isMovingDown){ isInCollision=true; level.moveMapRight(); } and in the level's update code: if(!Player.isInCollision) Player.manageMovementInput(map, i); However, this method still has some errors. For example, when hitting the object from the right, the player will move up and to the left, clipping through the object and becoming stuck inside its hitbox. If there is a more effective way of handling this, any advice would be greatly appreciated.

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  • London Hotel Gives iPad For Guest During Their Stay

    - by Gopinath
    The Brits are still waiting for the launch of iPad but a luxurious hotel, The Berkeley, located in London is offering its guest an iPad during their stay in the luxurious suites. The iPads are pre-loaded with a range of customized apps designed by the hotel for enriching the London experience of their guests.  The hotel explains From Le Monde to the Wall Street Journal, your local newspaper will be available at breakfast and quickly checking the opening times of Christian Louboutin on Motcomb Street has never been more convenient. A wide range of games, videos and comic books is available for children and our experienced Concierge team has created their personal Top 5 of must-visit places – shops, exhibitions, local attractions and some hidden gems – which are clearly mapped so that you can plan your itinerary. The Berkeley hotel is enjoying the free publicity it’s getting across the globe as they are the first one to introduce iPads in London hotels. And the Apple too, for being a symbol of luxurious gadgets. By the did I tell you that each night stay at the luxurious suites of the hotel costs around $2804? This money seems to be far more than the required  to travel to US, grab an iPad and return back home. Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Trixbox: external SIP with no sound

    - by Leandro Vidal
    I have a trixbox server and every works find except the external SIPs. Inside net all sound goes fine, but if I use a SIP phone outside the net, I can connect, I can receive calls but I there is no sound. I have this text in the sip_nat.conf: nat=yes externhost=xxxxx.dyndns.org localnet=192.168.1.0/255.255.255.0 localhost=192.168.1.210 externrefresh=10 qualify=yes And I have the ports from 5036 to 5082, 4569 and from 10000 to 20000 redirected to 192.168.1.210 on TCP and UDP. What's wrong? Thank you very much in advance

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  • What is the difference between "su --command" and "su --session-command"?

    - by oliver
    Running # su - oliver --command bash gives a shell but also prints the warning bash: no job control in this shell, and indeed Ctrl+Z and fg/bg don't work in that shell. Running # su - oliver --session-command bash gives a shell without printing the warning, and job control indeed works. The suggestion to use --session-command comes from Starting a shell from scripts using su results in "no job control in this shell" which states "[a security fix for su] changed the behavior of the -c option and disables job control inside the called shell". But I still don't quite understand this. When should one use --command and when should one use --session-command? Is --command (aka -c) more secure? Or should one always use --session-command, and --command is just left in for backwards compatibility? FWIW, I'm using RHEL 6.4.

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  • Running make for Nginx throws a “multiple target patterns” error

    - by Justin Meltzer
    When I run make inside my installed nginx directory I get the output: make -f objs/Makefile make[1]: Entering directory `/home/ec2-user/nginx/nginx-1.2.4' objs/Makefile:110: *** multiple target patterns. Stop. make[1]: Leaving directory `/home/ec2-user/nginx/nginx-1.2.4' make: * [build] Error 2 I am on an Amazon Linux AMI. The steps I took from the beginning was wget /path/to/nginx/tarball tar xvf nginx-1.2.4.tar.gz cd nginx-1.2.4 ./configure --prefix=/nginx --a-bunch-of-other-options Then I ran make. Also I installed make by running sudo yum install make Please let me know if there's any other information I should be providing.

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  • Can I send some text to the STDIN of an active process running in a screen session?

    - by Richard Gaywood
    I have a long-running server process inside a screen session on my Linux server. It's a bit unstable (and sadly not my software so I can't fix that!), so I want to script a nightly restart of the process to help stability. The only way to make it do a graceful shutdown is to go to the screen process, switch to the window it's running in, and enter the string "stop" on its control console. Are there any smart redirection contortions I can do to make a cronjob send that stop command at a fixed time every day?

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  • Wired Network not working on Ubuntu 11.10 + Strange Behavior with Manual Conf

    - by Mauricio Cruz
    I'm new to Ubuntu - to be honest this is my very first day trying it... and I've already spent hours trying to make my wired connection work. I've been using this wired network with Windows and OSX, and in both systems I also had some trouble trying to connect in the past (and the troubleshooters did their magic and helped me get connected). Today, this is what I got: I'm running Ubuntu 11.10; ifconfig: eth0 Link encap:Ethernet HWaddr 78:2b:cb:c3:bf:8f UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:1 errors:0 dropped:0 overruns:0 frame:0 TX packets:343 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:70 (70.0 B) TX bytes:63273 (63.2 KB) Interrupt:20 Memory:e2e00000-e2e20000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:1859 errors:0 dropped:0 overruns:0 frame:0 TX packets:1859 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:149368 (149.3 KB) TX bytes:149368 (149.3 KB) wlan0 Link encap:Ethernet HWaddr 10:0b:a9:82:55:c0 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:15484 errors:0 dropped:0 overruns:0 frame:0 TX packets:16871 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:12048377 (12.0 MB) TX bytes:2677679 (2.6 MB) I also have some information from Windows ipconfig /all that I ran at my friend's machine Ipv6 Address: <address> preferential Ipv4 Address: 172.26.65.23 <preferential> Netmask: 255.255.254.0 Default Gateway: 172.26.64.1 DHCP Server : <address> DNS Servers : <address> DNS Suffix : <suffix> The weird thing is that I've tried to configure everything manually, using "Network Connections". When I add everything inside IPv4 Settings, the connection is finally successful, but only for 4~5 seconds before getting disconnected again... Update:I just changed the Connection Method to "Local-Link Only", and the same described above happens: At first, it says "Connection Stablished", but after a few seconds, the wired network gets disconnected. I hope someone can help me get connected! Thanks!

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  • Researching runtime technologies (Xmas fun with HTML5)

    - by Eric Nelson
    The Internet Explorer 9.0 team just posted about Pirates love Daises. This is a showcase game for the power of HTML 5 running inside IE 9.0 – and the author has done a fantastic job (you can get more details from Grant’s blog post). A game developer is an ISV (Independent Software Vendor) – a B2C  ISV. In my role I don’t (typically) work with B2C ISVs, hence a reasonable question is “Why blog about it?”. I think applications like this demonstrate the power of HTML 5 and IE9 for delivering really rich user experiences which have the promise of working cross browser and cross platform - in the future as HTML5 capable browsers become the norm. Microsoft is investing heavily in implementing a great “run time” in IE9 if cross platform is an important requirement for your UX. And the other reason for blogging this… it is nearly Xmas and we all should be having a little more fun on the run in. Hence you can play with confidence that your defence to your manager is “I’m just researching a powerful runtime that Microsoft is working on which could be significant to our future B2B product directions” Play now (Needs HTML 5 browser such as IE9) Related Links: To install IE9 Beta or the Preview (which won’t replace your existing IE) check our the IE9 TestDrive center. Learn about our other important UX runtime with the on-demand recordings of the Silverlight FireStarter event. If you want FREE help with new technologies from Microsoft, sign up to Microsoft Platform Ready.

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  • How can I recreate root dnsNode objects and their RootDNSServers folder in AD after they are deleted?

    - by TonyD
    A few days ago I was trying to permanently remove root hints from my DNS server. After much ado, I decided to go a different route and am now trying to put everything back as it was. During the original process, I opened ADUC, clicked ViewAdvanced Features, and then browsed to System MicrosoftDNS and deleted the folder RootDNSServers. Now in ADUC, I cannot create a folder here to replace the one I deleted. I can run adsiedit and load DomainDNSZones for my domain. Under there, I see MicrosoftDNS, RootDNSServers, with all of the objects still inside of it. Is there a way for me to undo what I did? Can I recreate these objects in ADUC? Can I do something else to cause them to show back up there? Thanks!

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  • How to zero out a drive?

    - by Mohd Arafat Hossain
    I'm currently running Ubuntu 12.04 and want to completely format my laptop so I can install Windows 7 (replace Ubuntu). When I put in my bootable USB with the OS it just shows a black screen with a white blinking cursor on the top left corner. I wait for hours (to be specific 5 whole hours) waiting for something to happen but I get nothing, so I pull out the USB and my Ubuntu 12.04 loads up. Repeated this several times with putting different boot priority options on top-est that relate to USB but the results are same. I go and visit some sites on the net like this http://www.techspot.com/community/topics/cant-replace-ubuntu-with-windows.175716/ that say I have to zero out my hard drive. My question is how? Note: Erasing out all my data is no problem cause I have nothing important to backup. If I have to lose my primary OS (Ubuntu 12.04) in the process I am ready to as my aim is just to install Windows 7 successfully. Please don't answer that there is something wrong with my USB or my USB reader/port/hardware or the content inside the USB cause they all works fine on my brothers PC as it boots up flawlessly.

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  • Excel 2003 Freezes When Worksheet with PivotTable Selected

    - by Max
    All of the sudden, my Excel 2003 began an odd behavior today. Whenever I click on a worksheet tab that has a PivotTable on it, I become unable to click on any other tabs or on the menu with the options to minimize, maximize, and size at the top left of the worksheet window. I am left unable to click on the other tabs until I double-click inside a cell in the PivotTable worksheet and get a blinking curor as if to type. Then, I can navigate to other tabs normally. I can't think of any major changes I have made to my computer in the last day that would have caused this. I did instiall PC Tools antivirus over a week ago, and since that time have noticed my computer behaving in odd ways, but excel has been just fine until now. Does anyone have any thoughts on what might cause this? Thanks so much.

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  • iTunes Title Bar is Equal to the Location of the Library file?

    - by Urda
    I have never been able to get a clear answer on why the latest edition of iTunes does this. I have my entire iTunes library located in C:\itunes\ and the library data files inside C:\itunes\!library_info for backup purposes. However when version 9 of iTunes came out it went from having iTunes as the title, to !library_info. Anyway to get around this without moving my data files away? Annoying "feature" if that is what it is. Again Apple support and forums were of no help to me. Anyone have insight on this? System Info: Windows Vista x86 Ultimate, latest updates. iTunes Version 9.0.3.15 Screenshot: http://farm5.static.flickr.com/4072/4414557544_d0b25eb64c_o.jpg Flickr Page: http://www.flickr.com/photos/urda/4414557544/

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  • Suggestions for a CMS markup language for PHP

    - by Yanick Rochon
    As a learning experience, and as project, I am attempting to write a CMS module for ZF2. One of the functionality I would like to have is the possibility of adding dynamic contents in the pages by calling PHP functions in the view scripts. However, I do not want to give the users freedom in writing PHP code directly inside the page content, but rather implement custom view helpers (or widgets) to handle logic. For example: calling partial, partialLoop, url, etc. specifying arguments and all. I liked the idea of extending Markdown but this would get complicated when trying to add custom CSS class to elements, etc. Then I had the idea of simply doing a preg_replace on some patterns. For example, the string : ### partialLoop:['partials/display.phtml',[{id:'p1',price:4.99},{id:'p2',price:12.34}]] ### would be replaced by <?php echo $this->partialLoop('partials/display.phtml', array(array('id'=>'p1','price'=>4.99),array('id'=>'p2','price'=>12.34))) ?> Obviously, there would be some caching done so the page content is not rendered everytime. Does this sound good? If not, what would be a good way of doing this? Or is there a project already being developed for doing this? (I'd like to avoid heavy third party libs and something fairly or fully compatible with ZF2 would be nice.) Thanks.

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  • Single-port 2600 router with 2900XL switch

    - by Slava Maslennikov
    I have a setup, where the single port 2600 router is in port 0/2 in the switch, outside network is on port 0/1, and the rest (0/3-0/24) should be clients for the second network that would be managed by the 2600 router. I configured everything with two VLANs: 100 for outside (0/2-0/24), 200 for inside (0/1-0/2). 0/2 is a trunk port for the two VLANs. The issue that came about is that I can't have two VLANs on at once: software doesn't allow it. Now, I can ping the outside network devices (172.16.7.1, 172.16.7.103), and even google (8.8.8.8) from the router, but not the switch. Devices on connected get a DHCP lease properly but can't ping outside the network, just the router - 172.17.7.1 and the switch itself, 172.17.7.7. The configuration for both the router and the switch are here, as well as below. Router: rt.throom#sho run Building configuration... Current configuration : 1015 bytes ! version 12.1 no service single-slot-reload-enable service timestamps debug uptime service timestamps log uptime no service password-encryption ! hostname rt.throom ! enable password To053cret ! ! ! ! ! no ip subnet-zero ip dhcp excluded-address 172.17.7.1 172.17.7.2 ip dhcp excluded-address 172.17.7.3 172.17.7.4 ip dhcp excluded-address 172.17.7.5 ! ip dhcp pool VLAN200 network 172.17.7.0 255.255.255.0 default-router 172.17.7.1 dns-server 8.8.8.8 ! ip audit notify log ip audit po max-events 100 ! ! ! ! ! ! ! interface Ethernet0/0 no ip address ! interface Ethernet0/0.100 encapsulation dot1Q 100 ip address 172.16.7.15 255.255.255.0 ip nat outside ! interface Ethernet0/0.200 encapsulation dot1Q 200 ip address 172.17.7.1 255.255.255.0 ip nat inside ! router eigrp 20 network 172.16.0.0 network 172.17.0.0 no auto-summary no eigrp log-neighbor-changes ! no ip classless no ip http server ! access-list 1 permit 172.17.7.0 0.0.0.255 ! ! line con 0 line aux 0 line vty 0 4 login ! end Switch: sw.throom#sho run Building configuration... Current configuration: ! version 11.2 no service pad no service udp-small-servers no service tcp-small-servers ! hostname sw.throom ! enable password Oh5053cret ! ! no spanning-tree vlan 100 no spanning-tree vlan 200 ip subnet-zero ! ! interface VLAN1 no ip address no ip route-cache ! interface FastEthernet0/1 switchport access vlan 100 spanning-tree portfast ! interface FastEthernet0/2 switchport trunk encapsulation dot1q switchport mode trunk ! interface FastEthernet0/3 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/4 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/5 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/6 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/7 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/8 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/9 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/10 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/11 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/12 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/13 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/14 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/15 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/16 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/17 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/18 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/19 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/20 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/21 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/22 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/23 switchport access vlan 200 spanning-tree portfast ! interface FastEthernet0/24 switchport access vlan 200 spanning-tree portfast ! ! line con 0 stopbits 1 line vty 0 4 login line vty 5 9 login ! end sho ip route gives: Gateway of last resort is 172.16.7.1 to network 0.0.0.0 172.17.0.0/24 is subnetted, 1 subnets C 172.17.7.0 is directly connected, Ethernet0/0.200 172.16.0.0/24 is subnetted, 1 subnets C 172.16.7.0 is directly connected, Ethernet0/0.100 S* 0.0.0.0/0 [1/0] via 172.16.7.1

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  • Konqueror on Windows XP : protocol not supported - man

    - by Michael Mao
    Hello everyone: I am new to the KDE and I am working all the time in a Windows XP environment. So I installed the KDE's Konqueror browser onto my laptop. The only reason for that is to allow me issue man:ls in the browser address bar and to get the man page displayed into the browser rather than printed inside the terminal. The problem is, I then get the error prompt saying that: protocol not supported man I guess something is wrong in the configuration, how to fix this problem? Many thanks in advance. The problem is definitely not the Konqueror browser, but is between the keyboard and the screen...

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  • Top/left edges of screen, in Virtualbox, act like bottom/right edges

    - by Ken
    I have Virtualbox running on Windows Vista, and Debian running inside Virtualbox. Everything's running great, for the most part. Everything looks correct. But when I'm in full-screen mode, the top edge seems to act (to the mouse) like it's the bottom edge, and the left edge seems to act like the right edge. For example, if I click in the middle of the desktop and drag left, as if to select some icons, when I hit the very leftmost pixel of the screen, the selection (but not the mouse pointer) jumps to the far right edge of the screen). For the left edge, it's not such a big deal, but not having the top edge is kind of annoying: it means I can't select things from the menu in my top panel by slamming the mouse against the top of the screen. Anyone seen this before? Is there some way to make this work? Thanks!

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  • Decal implementation

    - by dreta
    I had issues finding information about decals, so maybe this question will help others. The implementation is for a forward renderer. Could somebody confirm if i got decal implementation right? You define a cube of any dimension that'll define the projection volume in common space. You check for triangle intersection with the defined cube to recieve triangles that the projection will affect. You clip these triangles and save them. You then use matrix tricks to calculate UV coordinates for the saved triangles that'll reference the texture you're projecting. To do this you take the vectors representing height, width and depth of the cube in common space, so that f.e. the bottom left corner is the origin. You put that in a matrix as the i, j, k unit vectors, set the translation for the cube, then you inverse this matrix. You multiply the vertices of the saved triangles by this matrix, that way you get their coordinates inside of a 0 to 1 size cube that you use as the UV coordinates. This way you have the original triangles you're projecting onto and you have UV coordinates for them (the UV coordinates are referencing the texture you're projecting). Then you rerender the saved triangles onto the scene and they overwrite the area of projection with the projected image. Now the questions that i couldn't find answers for. Is the last point right? I've never done software clipping, but it seems error prone enough, due to limited precision, that the'll be some z fighting occuring for the projected texture. Also is the way of getting UV coordinates correct?

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  • Approaches to timed puzzle elements

    - by ndg
    I'm working on a side scrolling game that has a number of timed puzzle elements. As a simple example: I have a number of moving platforms that have been setup to transition in a pattern. Ideally I'd like to ensure that as the player first approaches them, they are in an ideal state -- whereby the player can witness the full transition and more experienced players (i.e: speedrunners) can complete the puzzle immediately without having to wait for the current transition to complete. The issue here, in a nutshell, is that because these platforms begin transitioning at the start of the level, it's impossible to correctly calculate when the player is likely to stumble upon them. I've done a fair bit of Googling but haven't managed to turn up any decent resources with regards to solving a problem like this. The obvious solution is to only begin updating the objects when the player (or more likely: the camera) first encounters them. But this becomes difficult when you consider more complicated situations. It seems like potentially the easiest way of handling this is to have an invisible trigger volume that will tell any puzzle elements located inside of it that the player has 'arrived' upon first colliding with the player. But this would mean I'd have to logically group puzzle elements, which could become fairly messy in a hurry. Take, for instance, a puzzle that appears to the right of the screen. It may take the player a number of seconds to reach it. It would look strange if the elements involved were to remain stationary. But by the time the player arrives, it's likely things will be 'out of sync'. I wanted to post here in the hopes that others know of, or have implemented, a decent solution to this problem?

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  • Apache2 conditional section based on port

    - by Waleed Hamra
    I don't know much about if statements in apache configuration, and I'm wondering if I can have a section of the configuration applied only if the request is received on a certain port. In short, this is about SSL. I have name based virtual hosts, I can make a configuration for port 80, then duplicate it all for port 443, and add the relevant SSL configurations. But this seems redundant. I was wondering if i can have something like: <VirtualHost *:80 *:443> and then I can put: <IfModule mod_ssl.c> SSLEngine on SSLCertificateFile ... SSLCertificateKeyFile ... SSLCACertificateFile ... </IfModule> inside an if statement that checks if connection is on port 443... or is such thing impossible? the server supports SNI, and I don't have any worries from non-SNI compliant browsers.

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