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  • Implementing cache system in Java Web Application

    - by TGM
    I worked with JPA (Eclipselink implementation) and Hibernate. As I understand these two have great caching systems. I am interested in caching in a Web application and in order to better understand the process I'm trying to implement something on my own. Sadly, I cannot find any in depth documentation about this subject. I'm interested in things like high scalability, sharing memory on different machines and other important theoretical matters. Is there any tutorial or open project I could check out? Thank you! *LE: * I want to cache DB information in POJOs just like JPA or Eclipselink

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  • Manage 2 displays remotely

    - by neurino
    I have a pc with a nVidia Quadro graphic card. The card has 2 DisplayPort outs where 2 40" Full HD TV are connected. I need to run 2 separate fullscreen videos, one each display. The problem is displays are far from the pc station and I cannot control them from there. I tried with a remote desktop connection but when I connect screen 1 shows login and screen 2 simply blackens (I'm logged off). The pc, an HP, also has his native graphics card still installed it would be nice if I could connect there a 15" monitor with the desktop on and use the TVs only as secondary where I can send fullscreen videos. Any clue?

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  • Grouping GridView on Windows 8

    - by nmarun
    It took me a few minutes to get the grouping working on the GridView on my Windows 8 app. I’m sharing what I did just so others can get it working sooner and go by the rest of their work. In VS 2012, I added a Grouped Items Page to my Windows 8 application project. By default, the template will add some sample data, so you can just run it to see how things look. Let’s see what it takes to show our custom data on the page. I’ll stat with the data source. 1: public class Team 2: { 3: public Team( string...(read more)

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  • Add closure after concatenating files or keep one for each separate file?

    - by sdespolit
    At the moment every javasrcipt file in our project includes closure wrapper. Before deploying all files are concatenated and minimized. And i'm asking myself, do we really need all that closures OR one closure added after concatenation will do the job. I can see only one reason not to do that - the variable we are sharing between files will get in the global namespace. But there is no conflict so is don't see any problem. The real question is what other cons may be? Or more generally what approach is better - one closure or many?

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  • subversion issue on mac os x

    - by user32942
    This exists in my httpd.conf file: <Location /svn> DAV svn SVNParentPath /Users/iirp/Sites/svn Allow from all #AuthType Basic #AuthName "Subversion repository" #AuthUserFile /Users/iirp/Sites/svn-auth-file #Require valid-user </Location> This is working file When I change this to: <Location /svn> DAV svn SVNParentPath /Users/iirp/Sites/svn #Allow from all AuthType Basic AuthName "Subversion repository" AuthUserFile /Users/iirp/Sites/svn-auth-file Require valid-user </Location> and when I access my repository through URL, it gives me the authentication screen but after that screen my svn repository is not showing up correctly. to see message that it gives to me is: Internal Server Error The server encountered an internal error or misconfiguration and was unable to complete your request. Please contact the server administrator, [email protected] and inform them of the time the error occurred, and anything you might have done that may have caused the error. More information about this error may be available in the server error log.

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  • Outlook 2007 starts with minimized window

    - by astro46
    Outlook 2007, starts at boot, minimized: suddenly, as of 2 weeks ago, when I click on the taskbar icon (Outlook already started but minimized) what opens on screen is a tiny "window" the size of the close-minimize-restore buttons. I then have to move it down the screen, and drag the borders to bring it to full size, or, sometimes, clicking on the restore button maximizes the tiny window: then, for days, it starts either the same way or in some other small size, not the same as I left it. I would appreciate suggestions on how to repair this particular example of Outlook not remembering its setting? win7, 64 bit. outlook 2007 32 bit

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  • Most regrettable design or programming decision you made? [closed]

    - by VNarasimhaM
    I would like to hear what kind of design decisions you took and how did they backfire. Because of a bad design decision, I ended up having to support that bad decision forever (I also had a part in it). This made me realize that one single design mistake can haunt you forever. I want to learn from the more experienced people what kind of blunders have they experienced and what did they learn from them. I'm sure this will be a lot of help to other programmers by helping them to not repeat those decisions. Thanks for sharing your experience.

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  • Java single Array best choice for accessing pixels for manipulation?

    - by Petrol
    I am just watching this tutorial https://www.youtube.com/watch?v=HwUnMy_pR6A and the guy (who seems to be pretty competent) is using a single array to store and access the pixels of his to-be-rendered image. I was wondering if this really is the best way to do this. The alternative of Multi-Array does have one pointer more, but Arrays do have an O(1) for accessing each index and calculating the index in a single array seems to take one addition and one multiplication operation per pixel. And if Multi-Arrays really are bad, can't you use something with Hashing to avoid those addition and multiplication operations? EDIT: here is his code... public class Screen { private int width, height; public int[] pixels; public Screen(int width, int height) { this.width = width; this.height = height; // creating array the size of one index/int for every pixel // single array has better performance than multi-array pixels = new int[width * height]; } public void render() { for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { pixels[x + y * width] = 0xff00ff; } } } }

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  • UNMOUNTABLE BOOT VOLUME win7

    - by user1809318
    i'm having a serious problem with my laptop (Toshiba satellite l40). Two days ago i just turned it off by holding the power button and the next day it didn't start at all. There is a blue screen with an error : UNMOUNTABLE BOOT VOLUME, i searched all over the net for a solution, did almost everything like using the windows 7 install disk and trying to repair with the command prompt (check c: /r, bootfix etc.) it runs the check saying there are no errors and when i restart the blue screen again. Can someone please give me some new solution?

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  • Is it normal for GRUB to take some time (15+s) after I choose what to boot?

    - by zarnaik
    I had been planning to change the background of my bootloader for a while, and finally got to it. Now the black screen I get for quite some time was made clear. It is still GRUB, because the background image stays, while all of the text is gone. Then it just simply shows the Lubuntu loading screen for, usually, not more than 3 seconds. I run Lubuntu 12.10. My question is, is this normal behaviour or is something going wrong, causing GRUB to take longer? Here are the contents of my grub file located at /etc/default/ : # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. # For full documentation of the options in this file, see: # info -f grub -n 'Simple configuration' GRUB_DEFAULT=0 #GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=5 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" GRUB_CMDLINE_LINUX="" GRUB_BACKGROUND="/usr/share/lubuntu/wallpapers/1210-Windmill_by_Ferran_Reyes.png" # Uncomment to enable BadRAM filtering, modify to suit your needs # This works with Linux (no patch required) and with any kernel that obtains # the memory map information from GRUB (GNU Mach, kernel of FreeBSD ...) #GRUB_BADRAM="0x01234567,0xfefefefe,0x89abcdef,0xefefefef" # Uncomment to disable graphical terminal (grub-pc only) #GRUB_TERMINAL=console # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' #GRUB_GFXMODE=640x480 # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux #GRUB_DISABLE_LINUX_UUID=true # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1" If you need any other information please tell me and I'll do my best to provide it. :)

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  • How can I keep the Windows 8 virtual keyboard from popping up?

    - by orbfish
    I am the unwilling recipient of Windows 8. Lenovo couldn't fix the new Windows 7 Ultrabook I bought, so they sent me a Yoga laptop, with touch-screen and Windows 8. Once I bought a start menu replacement, I don't mind Windows 8 too much - it's ugly, but most things work as well as Windows 7. But the thing that drives me crazy, endlessly, is the virtual keyboard popping up when I'm trying to do something else (well, just about anytime, since I almost never use it to type). It's like a giant Clippy that covers half the screen. I haven't figured out what causes it to pop up. It seems pretty random, and sometimes it goes away before I can even reach for the escape key. Sometimes it comes up when I'm typing, sometimes when my hands are nowhere near the keyboard. Sometimes several times a minute, sometimes not for hours. Any suggestions?

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  • messed System Files on Mac PPC

    - by glider
    My buddy deleted her System folder from her PPC Mac wanting to get that space for something else. She copied it first in another drive (she had partitioned disk).She haven't emptied the Trash Bin yet. The screen just froze right after she moved the folder to Trash. We tried to use the install disk but even if we try Power-C on booting,it would try to continue,display the apple logo page then quickly follow it with black screen filled with dumps of hex codes and "We are hanging here..." We have a Windows-based PC that we tried to connect using ethernet cable but we can't find her computer from there. What should we do now???

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  • Batch print, reprint and scan

    - by Nikita K. Tsarov
    I am using ubuntu 13.10 with Epson wireless scanner/printer/fax WF 2540(It has an automatic document feeder- ADF). What I am trying to achieve is to be able to print with confidence over already populated A4 pages(hand drawn or otherwise). The idea is to get a batch of A4 pages grouped in a particular order and have them batch printed on specific parts of each page ,viewed on screen and edit/processed page by page. My idea was to batch scan the documents in order and display each scanned page to use that to judge/fit on-screen the coordinates for the output of each pages image... The easiest way to explain this is to look at these slide : https://drive.google.com/file/d/0B0Kuhf6iBidTNUl3U1NtT0pGbnc/edit?usp=sharing I would like to have this automated as much as possible using this printer but I am open to other suggestions. Are there any other better printers that can automatically scan and print at the document that is being scanned...with an accurate positioning in relation to elements already printed on the page?? Are there any other forums I should be asking and looking for answer/suggestions on my case/dilema??

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  • Asus V1S, no video signals but boots ok

    - by user52441
    Hey folks! I got a mayor problem with my 3 year old my Asus V1S notebook. After installing VMWare Player an rebooting the screen remained black and there was no POST screen. Also the other video outputs - VGA and HDMI - send no signals. However the maschine boots into Windows 7 properly (sounds waren played) and I can log in by blindly typing my pw. Testend WIN-P and functiom keys but no luck with that. Google is no help here, thats why I basketball you superusers! Please give me hints if you have any idea or if you experienced a similar problem. Thank you so much!

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  • Private downloads [on hold]

    - by user1314836
    I am setting up a personal website and I would like to be able to share certain files with friends (e.g. photo albums or documents). Of course, each of the files should only be accessible to certain people, for example with a password or a private address. I would like to have a simple system, easy to maintain. I'm quite sure that Wordpress would let me know do something but keeping a Wordpress installation just for sharing a few files per month seems too much work. I am thinking of using the Apache capabilities for folder or file password protecting. Is this the best idea? Or would it be better just to block the directory navigation so that only people with the full path for each of the files can download them? Thanks!

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  • Delete Ubuntu and Grub from PC (and BIOS unaccessible)

    - by Temitope
    I've really done a mess while upgrading 12.04 to 12.10, or my PC did, or ubuntu did, I can't really tell. The situation now is I have a dual booting machine, Windows 7 and ubuntu 12.10 -When turning on the PC, I can't access boot options, I've tried every thing, esc, f1 f8, f10 (I have a Hp pavilion) but all I can see is a short-lasting screen with three lines reading something like "error:files not found" or "link not found". So the PC turns to the Grub loader screen. This is already a BIG problem. It means I can't change boot order, and I'm diperate, since it doensn't seem that repairing my operating systems will bring my BIOS back. -If I chose Ubuntu in grup, it loades but then frezes on the desktop, I may be having problem with unity3d, or compiz, which was reported to be crashing the first times I started ubuntu. Now, after turning off and on the pc several times, no crash is reported again. Ubuntu just load my background image and nothing else. Not the side menu, not the header, nothing. Althogh the system seems "functioning", when I press the power button on the PC, for example, the normal shutdown dialog window appears. -If I chose Windows, Grubs tells me that something is not found, and to press any key to continue; I do it and then Windows loads perfectly. What I now want to do is 1- use EasyBSD to change boot order and boot Windows partition first 2- delete the ubuntu partitions from within windows disk manager What I except happening is that My PC turns to, or near to factory booting settings: I press the power button and Windows loads without asking me nothing I have acess to all my hardisk from withing windows Is that what will really happen? Are there danger I'm not seeing? What I don't except happening is The BIOS access key return functioning How could I eventually solve this? I would like to reinstall Ubuntu, 32 bit version this time.

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  • IPC (inter-process communication) server to connect different runtimes

    - by wvxvw
    Couple days ago I've spoken to someone who mentioned a server product that has as its main goal the ability to create inter-runtime layer that allows sharing in-memory object between different languages. The person also described the process of creating such layer as defining a number of structs in a special way such that different languages which access the objects would have the same idea of what the data they access looks like. Unfortunately, I forgot what this product is called, and Google didn't help me finding it so far. Would you happen to know what he was talking about?

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  • windows 7 Home Premium (64 bit) won't boot up, I've tried system repair startup

    - by KamilB
    I've been trying to get my computer to boot up in the last 2 hours. I've tried using the system repair at start up, but all that does is it sends me to a screen with the stock Windows background that is enlarged with a cursor on the screen. It's not frozen and I can move the cursor around, but there is nothing to click on. I've tried to get into Task Manager and such, but the shortcut doesn't work. I have no back ups of the OS as it came pre-installed on the computer. Is there anyway for me to get my computer to work (I don't mind starting fresh)? I do have access to another computer but it's my brothers and it has Windows XP (I'd like to keep my Windows 7).

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  • Trouble installing Ubuntu.

    - by CV13
    I have a blank 1TB hard drive that I have run ubuntu on before. I recently formatted it and am trying to reinstall Ubuntu 12.04 LTS on there. Using the Universal USB installer and the 64-bit iso file, I booted up my computer with only my 1TB hard drive connected. I go through the installation process normally, until I restart my computer at the end. Once restarted, I start to experience the problem deal with here. When I run it normally, it goes to a black screen with a blinking cursor. When I select the "Recovery Mode" option, a bunch of lines scroll across the screen, the last of which is "hostap_pci: Registered netdevice wifi0". It then stops there with a blinking cursor. When I follow the instructions on the page I linked to (replacing "quiet splash" with "nomodeset") and bunch of lines scroll through after I press Ctrl+x. The last line displayed is Adding 8386556k swap on /dev/sda5. Priority:-1 extents:1 across: 8386556k It then stops there with a blinking cursor. How do I fix this problem?

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  • How to setup complete file access and control on a network

    - by user96270
    I have a media server running ubuntu 12.04 and I want it setup so that any PC on the network (windows etc) has complete access to all files, folders etc with read, write, edit, copy to, copy from permissions. No need for security (IE no password or user name, just select it on the network and start editing). I have samba installed and personal file sharing is enabled but my windows PC cannot see it on the network. I already set up another server as I described but unfortunately I can't remember how or where I found the guides for it. Any on know of a guide that covers what I want?

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  • Slow Crash with Filter Manager

    - by Alex N.
    I have been having sporadic freezes on my machine lately. There is no blue screen or crash screen. All the applications just stop responding and ~5~10 minutes later it will power off. After checking the event log a couple times, I have found that the same event occurs right before each crash. File System Filter 'Avgmfx64' (6.1, ?2011?-?12?-?23T08:08:12.000000000Z) has successfully loaded and registered with Filter Manager. My question is twofold: I can not seem to find any information on what the Filter Manager actually is supposed to do. for curiosities sake, what is it? And more importantly, how do I fix this problem. From the research I have done, I see that similar problems can be caused by out of date drivers, so I have already taken the time to update all of my drivers, run MemTest, and verify the drive integrity.

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  • Why is the camera not following the player? [on hold]

    - by Homer_Simpson
    I use the following code to create Parallax Scrolling: http://www.david-gouveia.com/portfolio/2d-camera-with-parallax-scrolling-in-xna/ Parallax Scrolling is working but I don't know how to focus the camera on the player. If the player moves, then the camera doesn't follow the player. The player leaves the screen when I'm moving it. I use the following code(as described in the tutorial), but it's not working: // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); What can I do so that the player is always in the center of the screen/camera? My player class: public class Player { Texture2D Playertex; public Vector2 Playerposition = new Vector2(400, 240); private Game1 game1; public Player(Game1 game) { game1 = game; } public void Load(ContentManager content) { Playertex = content.Load<Texture2D>("8bitmario"); TouchPanel.EnabledGestures = GestureType.HorizontalDrag; } public void Update(GameTime gameTime) { while (TouchPanel.IsGestureAvailable) { GestureSample gs = TouchPanel.ReadGesture(); switch (gs.GestureType) { case GestureType.HorizontalDrag: Playerposition.X += 3f; break; } } } public void Render(SpriteBatch batch) { batch.Draw(Playertex, new Vector2(Playerposition.X - Playertex.Width / 2, Playerposition.Y - Playertex.Height / 2), Color.White); } } In Game1, I update the player and camera class: protected override void Update(GameTime gameTime) { // Updates my character's position player.Update(gameTime); // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); foreach (Layer layer in _layers) layer.Draw(spriteBatch); spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, _camera.GetViewMatrix(new Vector2(0.0f, 0.0f))); player.Render(spriteBatch); spriteBatch.End(); base.Draw(gameTime); }

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  • optimizing iPhone OpenGL ES fill rate

    - by NateS
    I have an Open GL ES game on the iPhone. My framerate is pretty sucky, ~20fps. Using the Xcode OpenGL ES performance tool on an iPhone 3G, it shows: Renderer Utilization: 95% to 99% Tiler Utilization: ~27% I am drawing a lot of pretty large images with a lot of blending. If I reduce the number of images drawn, framerates go from ~20 to ~40, though the performance tool results stay about the same (renderer still maxed). I think I'm being limited by the fill rate of the iPhone 3G, but I'm not sure. My questions are: How can I determine with more granularity where the bottleneck is? That is my biggest problem, I just don't know what is taking all the time. If it is fillrate, is there anything I do to improve it besides just drawing less? I am using texture atlases. I have tried to minimize image binds, though it isn't always possible (drawing order, not everything fits on one 1024x1024 texture, etc). Every frame I do 10 image binds. This seem pretty reasonable, but I could be mistaken. I'm using vertex arrays and glDrawArrays. I don't really have a lot of geometry. I can try to be more precise if needed. Each image is 2 triangles and I try to batch things were possible, though often (maybe half the time) images are drawn with individual glDrawArrays calls. Besides the images, I have ~60 triangles worth of geometry being rendered in ~6 glDrawArrays calls. I often glTranslate before calling glDrawArrays. Would it improve the framerate to switch to VBOs? I don't think it is a huge amount of geometry, but maybe it is faster for other reasons? Are there certain things to watch out for that could reduce performance? Eg, should I avoid glTranslate, glColor4g, etc? I'm using glScissor in a 3 places per frame. Each use consists of 2 glScissor calls, one to set it up, and one to reset it to what it was. I don't know if there is much of a performance impact here. If I used PVRTC would it be able to render faster? Currently all my images are GL_RGBA. I don't have memory issues. Here is a rough idea of what I'm drawing, in this order: 1) Switch to perspective matrix. 2) Draw a full screen background image 3) Draw a full screen image with translucency (this one has a scrolling texture). 4) Draw a few sprites. 5) Switch to ortho matrix. 6) Draw a few sprites. 7) Switch to perspective matrix. 8) Draw sprites and some other textured geometry. 9) Switch to ortho matrix. 10) Draw a few sprites (eg, game HUD). Steps 1-6 draw a bunch of background stuff. 8 draws most of the game content. 10 draws the HUD. As you can see, there are many layers, some of them full screen and some of the sprites are pretty large (1/4 of the screen). The layers use translucency, so I have to draw them in back-to-front order. This is further complicated by needing to draw various layers in ortho and others in perspective. I will gladly provide additional information if reqested. Thanks in advance for any performance tips or general advice on my problem!

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  • Problem when trying to use simple Shaders + VBOs

    - by Mr.Gando
    Hello I'm trying to convert the following functions to a VBO based function for learning purposes, it displays a static texture on screen. I'm using OpenGL ES 2.0 with shaders on the iPhone (should be almost the same than regular OpenGL in this case), this is what I got working: //Works! - (void) drawAtPoint:(CGPoint)point depth:(CGFloat)depth { GLfloat coordinates[] = { 0, 1, 1, 1, 0, 0, 1, 0 }; GLfloat width = (GLfloat)_width * _maxS, height = (GLfloat)_height * _maxT; GLfloat vertices[] = { -width / 2 + point.x, -height / 2 + point.y, width / 2 + point.x, -height / 2 + point.y, -width / 2 + point.x, height / 2 + point.y, width / 2 + point.x, height / 2 + point.y, }; glBindTexture(GL_TEXTURE_2D, _name); //Attrib position and attrib_tex coord are handles for the shader attributes glVertexAttribPointer(ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices); glEnableVertexAttribArray(ATTRIB_POSITION); glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, coordinates); glEnableVertexAttribArray(ATTRIB_TEXCOORD); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } I tried to do this to convert to a VBO however I don't see anything displaying on-screen with this version: //Doesn't display anything - (void) drawAtPoint:(CGPoint)point depth:(CGFloat)depth { GLfloat width = (GLfloat)_width * _maxS, height = (GLfloat)_height * _maxT; GLfloat position[] = { -width / 2 + point.x, -height / 2 + point.y, width / 2 + point.x, -height / 2 + point.y, -width / 2 + point.x, height / 2 + point.y, width / 2 + point.x, height / 2 + point.y, }; //Texture on-screen position ( each vertex is x,y in on-screen coords ) GLfloat coordinates[] = { 0, 1, 1, 1, 0, 0, 1, 0 }; // Texture coords from 0 to 1 glBindVertexArrayOES(vao); glGenVertexArraysOES(1, &vao); glGenBuffers(2, vbo); //Buffer 1 glBindBuffer(GL_ARRAY_BUFFER, vbo[0]); glBufferData(GL_ARRAY_BUFFER, 8 * sizeof(GLfloat), position, GL_STATIC_DRAW); glEnableVertexAttribArray(ATTRIB_POSITION); glVertexAttribPointer(ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, 0, position); //Buffer 2 glBindBuffer(GL_ARRAY_BUFFER, vbo[1]); glBufferData(GL_ARRAY_BUFFER, 8 * sizeof(GLfloat), coordinates, GL_DYNAMIC_DRAW); glEnableVertexAttribArray(ATTRIB_TEXCOORD); glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, coordinates); //Draw glBindVertexArrayOES(vao); glBindTexture(GL_TEXTURE_2D, _name); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } In both cases I'm using this simple Vertex Shader //Vertex Shader attribute vec2 position;//Bound to ATTRIB_POSITION attribute vec4 color; attribute vec2 texcoord;//Bound to ATTRIB_TEXCOORD varying vec2 texcoordVarying; uniform mat4 mvp; void main() { //You CAN'T use transpose before in glUniformMatrix4fv so... here it goes. gl_Position = mvp * vec4(position.x, position.y, 0.0, 1.0); texcoordVarying = texcoord; } The gl_Position is equal to product of mvp * vec4 because I'm simulating glOrthof in 2D with that mvp And this Fragment Shader //Fragment Shader uniform sampler2D sampler; varying mediump vec2 texcoordVarying; void main() { gl_FragColor = texture2D(sampler, texcoordVarying); } I really need help with this, maybe my shaders are wrong for the second case ? thanks in advance.

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