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  • Change notification in CouchDB when a field is set

    - by PartlyCloudy
    Hi, I'm trying to get notifications in a CouchDB change poll as soon as pre-defined field is set or changed. I've already had a look at filters that can be used for filtering change events(db/_changes?filter=myfilter). However, I've not yet found a way to include this temporal information, because you can only get the current version of the document in this filter functions. Is there any possibility to create such a filter? If it does not work, I could export my field to a separate database and the only poll for changes in that db, but I'd prefer to keep together my data for obvious reasons. Thanks in advance!

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  • c++ compilation error

    - by clamp
    hello, i got a compile error which i do not understand. i have a h/cpp file combination that does not contain a class but just defines some utility functions. when i try to use a struct that is defined in another class i get the error: error C2027: use of undefined type so, stripped down to the problem, the h file looks like this namespace A { void foo(B::C::SStruct const & Var); } the definition of SStruct is in a class which is in another h-file, that is of course included. namespace B { Class C { struct SStruct { }; } } what am i missing here? thanks!

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  • How to convert server time to local time?

    - by Lost_in_code
    My php file is hosted in some other part of the world. The date() and time() functions returns the date/time on the server. How do I convert that date so that it's the same as my local date/time? The date on the server is 10 hours behind my local time. I could just hard code and substract this from the server time. But what is the proper way of going about this so that no value has to be hardcoded?

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  • C++: Where can I define the body for a private function?

    - by Martijn Courteaux
    Hi, I have a header like this (header guards not shown): class GameSystem { public: GameSystem(Game *pcGame); virtual ~GameSystem(); void Setup(); private: void InitGame(); void RunGame(); void ExitGame(); Game *m_pcGame; /* Properties */ int m_nWidth; int m_nHeight; int m_nFps; bool m_bFullscreen; }; Where can I define the body for InitGame(), RunGame() and ExitGame()? Can I define it in my .cpp file? If so, how? Or am I obliged to make their body in my .h file? I'm using Eclipse and I began typing: void GameSystem:: and then he doesn't suggest the private functions.

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  • JQuery create new select option

    - by nav
    Hi I have the below functions in regular javascript creating select options. Is there a way I can do this with JQuery without having to use the form object? function populate(form) { form.options.length = 0; form.options[0] = new Option("Select a city / town in Sweden",""); form.options[1] = new Option("Melbourne","Melbourne"); } Below is how I call the function above: populate(document.form.county); //county is the id of the dropdownlist to populate. Many Thanks,

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  • Initializing an array after declaration

    - by robUK
    Hello, gcc 4.4.3 c89 I have the following code as a sample of what I am trying to do. I don't know the actual size of the array, until I enter the function. However, I don't think I can set the array size after I have declared it. I need it global as some other functions will need to access the device names. Many thanks for any suggestions, /* global */ char *devices_names[]; void fill_devices(size_t num_devices) { devices_names[num_devices]; /* start filling */ }

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  • JavaScript prototype(ing) question

    - by OneNerd
    Trying to grasp Prototyping in Javascript. Trying to create my own namespace to extend the String object in JavaScript. Here is what I have so far (a snippet): var ns { alert: function() { alert (this); } } String.prototype.$ns = ns; As you can see, I am trying to place what will be a series of functions into the ns namespace. So I can execute a command like this: "hello world".$ns.alert(); But the problem is, the this doesn't seem to reference the text being sent (in this case, "hello world"). What I get is an alert box with the following: [object Object] Not having a full grasp of the object-oriented nature of JavaScript, I am at a loss, but I am guessing I am missing something simple. Does anyone know how to achieve this? Thanks -

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  • AS3: Performance question calling an event function with null param

    - by adehaas
    Lately I needed to call a listener function without an actual listener like so: foo(null); private function foo(event:Event):void { //do something } So I was wondering if there is a significant difference regarding performance between this and using the following, in which I can prevent the null in calling the function without the listener, but am still able to call it with a listener as well: foo(); private function foo(event:Event = null):void { } I am not sure wether it is just a question of style, or actually bad practice and I should write two similar functions, one with and one without the event param (which seems cumbersome to me). Looking forward to your opinions, thx.

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  • Call inner function of jQuery-Plugin-function?

    - by faileN
    Hello Everyone, I've written an jQuery-Plugin, which I want to use as Object. So I declared some functions within the plugin, which I want to call from any other location, just like an object with methods. Is that even possible? To keep it simple: (function( $ ){ $.fn.myPlugin = function(){ // Here I want methods... function foo() { // do something... } } })(jQuery); Then I want to call the inner function from outside the plugin like: $.myPlugin.foo(); But that doesn't seem to work. So is it even possible? Or are there any other solutions? I don't want to use an normal unrelated jQuery-Class for this purpose. Because this plugin should work together with some other jQuery-Plugins. Thank you

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  • How to reference filtered ng-repeat items from a controller in AngularJS

    - by ParkerDigital
    I have some JSON data that is rendered out via the ng-repeat directive, and the results are then filtered via some checkboxes/drop-downs, and some custom filter functions in my controller. I now want to add a function to my controller that is triggered by an 'ng-change' on some of the checkboxes, that can reference the current list of items in my 'ng-repeat'. I realise I can reference these values from a custom filter, for example $scope.filterProvider = function(item), but this function is then called for each and every item in the ng-repeat, which isn't what I want - I want the function to just be called each time a checkbox is checked/unchecked, and I need that function to be able to reference the items in my ng-repeat...does that make sense to anyone?! And if so, does anyone know how I can do that? Thanks :-)

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  • Changing the context of a self-executing function

    - by TaylorMac
    This code is copied directly from: http://www.bennadel.com/blog/2264-Changing-The-Execution-Context-Of-Your-Self-Executing-Function-Blocks-In-JavaScript.htm // Set the singleton value to the return value of the self- // executing function block. var singleton = (function(){ // Declare a private variable. var message = "Stop playing with your context!"; this.getMessage = function(){ return( message ); }; // Return this object reference. return( this ); }).call( {} ); // alert the singleton message. alert( "Message:", singleton.getMessage()); ?My thought is that I can use this to better contain the variables and functions in my programs. However, when I try to run the code in a JSfiddle: http://jsfiddle.net/xSKHh/ It does not return the message. What am I missing?

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  • Implementing an iterator over binary tree using C++ 11

    - by user1459339
    I would like to create an iterator over the binary tree so as to be able to use range-based for loop. I understand I ought to implement the begin() and end() function first. Begin should probably point to the root. According to the specification, however, the end() functions returns "the element following the last valid element". Which element (node) is that? Would it not be illegal to point to some "invalid" place? The other thing is the operator++. What is the best way to return "next" element in tree? I just need some advice to begin with this programming.

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  • Calling C++ function from C.

    - by claws
    I know this. Calling C function from C++: If my application was in C++ and I had to call functions from a library written in C. Then I would have used //main.cpp extern "C" void C_library_function(int x, int y);//prototype C_library_function(2,4);// directly using it. This wouldn't mangle the name C_library_function and linker would find the same name in its input *.lib files and problem is solved. Calling C++ function from C??? But here I'm extending a large application which is written in C and I need to use a library which is written in C++. Name mangling of C++ is causing trouble here. Well I cannot use C++ compiler over my C project because thats breaking lot of other stuff. What is the way out? By the way I'm using MSVC

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  • (g)Vim with version control like Eclipse

    - by Somebody still uses you MS-DOS
    I was an Eclipse user, now I have to use Vim in my machine. I used to "compare" a file I edited with a CVS repository to do merges an commit the files, using a context menu and my mouse. Is this possible in Vim? Opening a vimdiff for a file before commiting, and commit it from vim itself? And how is that supposed to work? I'm supposing I would be editing a file. Then, I want to see the modifications. I run vimdiff in gvim, and a new window (or buffer) is opened. I run the modifications, save what is applicable (using vimdiff commands), and commit running another command. Is this all transparent in vim? Do I have to keep getting out of vim to my terminal, or can all be done inside it? Do I need to use some plugins, or just really simple functions inside my vimrc?

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  • F# - Function with no arguments?

    - by Rubys
    When thinking in a functional mindset, given that functions are supposed to be pure, one can conclude any function with no arguments is basically just a value. However, reallity gets in the way, and with different inputs, I might not need a certain function, and if that function is computationally expensive, I'd like to not evaluate it if it's not needed. I found a workaround, using let func _ = ... and calling it with func 1 or whatever, but that feels very non-idiomatic and confusing to the reader. This boils down to one question: In F#, Is there a proper way to declare a function with zero arguments, without having it evaluated on declaration?

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  • Qt drag/drop: cannot move when copy is enabled (Ubuntu Gnome)

    - by Scott
    I'm implementing a view and a model where I want to support both moving items internally (by dragging), and copying items (by pressing Ctrl while dragging). I've done everything I need to do according to the instructions. I've set up the mime functions, I've implemented removeRows(), and flags(). The problem is when I drag, it defaults to a copy operation (I get the arrow cursor with a plus sign, and it indeed copies the item by creating a new one in the model). The only difference I can see is this: If I return only Qt::MoveAction in supportedDropActions(), it only moves. If I return (Qt::CopyAction | Qt::MoveAction), it only copies. Any ideas? I want it to work like files in Nautilus (Gnome) or Windows file Explorer: drag moves icons around, ctrl+drag copies them.

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  • How do I write a bash script to replace words in files and then rename files?

    - by Jason
    Hi All, I have a folder structure, as shown below: I need to create a bash script that does 4 things: It searches all the files in the generic directory and finds the string 'generic' and makes it into 'something' As above, but changes "GENERIC" to "SOMETHING" As above, but changes "Generic" to "Something" Renames any filename that has "generic" in it with "something" Right now I am doing this process manually by using the search and replace in net beans. I dont know much about bash scripting, but i'm sure this can be done. I'm thinking of something that I would run and it would take "Something" as the input. Where would I start? what functions should I use? overall guidance would be great. thanks. I am using Ubuntu 10.5 desktop edition.

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  • What's some simple F# code that generates the .tail IL instruction?

    - by kld2010
    I'd like to see the .tail IL instruction, but the simple recursive functions using tail calls that I've been writing are apparently optimized into loops. I'm actually guessing on this, as I'm not entirely sure what a loop looks like in Reflector. I definitely don't see any .tail opcodes though. I have "Generate tail calls" checked in my project's properties. I've also tried both Debug and Release builds in Reflector. The code I used is from Programming F# by Chris Smith, page 190: let factorial x = // Keep track of both x and an accumulator value (acc) let rec tailRecursiveFactorial x acc = if x <= 1 then acc else tailRecursiveFactorial (x - 1) (acc * x) tailRecursiveFactorial x 1 Can anyone suggest some simple F# code which will indeed generate .tail?

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  • Can single-buffer blocking WSASend deliver partial data?

    - by CodeAngry
    I've pretty much always used send() with sockets and now I'm moving onto the WSA functions. With send(), I have a sendall() helper that ensured all data is delivered even if it didn't happen in one try and a partial send occurred on first call. So, instead of learning the hard way or over-complicating code when I don't have to, decided to ask you: Can a blocking WSASend() send partial data or does it send everything before it returns or fails? Or should I check the bytes sent vs. expected to send and keep at it until everything is delivered? ANSWER: Overlapped WSASend() does not send partial data but if it does, it means the connection has terminated. I've never encountered the case yet.

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  • how to generate uncorrelated random numbers in repeated calls in parallel?

    - by user1446948
    I want to write a function which will be repeatedly called by other functions many times. Inside this function it is supposed to generate a lot of random numbers and this part will be treated in parallel. If only for one run, the seed can be chosen differently for each thread, so that the random numbers will be uncorrelated. However, if this function will be called the 2nd time, it seems that the random numbers will repeat unless the seed will be again changed during the later calls. So my question is, is there a good way to generate the random numbers or reset the seed so that the random numbers generated by repeated calls to this function and also by different threads are really random? Thank you.

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  • Why does OpenGL have to completely break backwards compatablity?

    - by directx
    I'm not sure if this only applies to JOGL or the entire OpenGL project in general. But there seems to be a vast difference between versions 3.x and 2.x; Code that works on one version will not work on another. It looks to me like the library designers intentionally renamed various classes, packages, and functions just to screw up the existing code. I've never seen anything like this before. The problem is I'm not sure which library to use now, and when looking at code it's not so easy to figure out whether it's supposed to run on 2.x or 3.x.

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  • why include() don't allow to work setcookie?

    - by Syom
    i need to set cookies in my page, but it returns Warning: Cannot modify header information - headers already sent by (output started at /home1/bsam/public_html/24kadr/index.php:1) in /home1/bsam/public_html/24kadr/basic_login.php on line 35 on line 1 i have include 'basic_login.php'; but even if i remoove include, ir returns the same warning on session_start, or mysql_connect. so i think these all functions use header when calling, but what can i do? at least i need to connect to database, and just after it i need to use setcookie(). so what can i do? thanks

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  • Undefined reference to "func" when compiled with GCC

    - by hotlemontea
    I implement a link list in two files in linklist.h and linklist.c, and I call some functions defined in linklist.h in main function of main.c. linklist.h is included in both linklist.c and main.c. When I compile this program by GCC with Makefile, the error named "undefined reference to xxx" occurs. I think my Makefile is written correctly as below. So what is the possible reason for this linking error CC=gcc CFLAGS= -g -O2 TARGET=target OBJECTS=main.o linklist.o TARGET: $(OBJECTS) $(CC) $(CFLAGS) $(OBJECTS) -o $(TARGET) clean: rm target $(OBJECTS) main.o:linklist.h linklist.o:linklist.h

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  • Method to register method to be called when event is raised

    - by zaidwaqi
    I have a Panel which contains 20 PictureBox controls. If a user clicks on any of the controls, I want a method within the Panel to be called. How do I do this? public class MyPanel : Panel { public MyPanel() { for(int i = 0; i < 20; i++) { Controls.Add(new PictureBox()); } } // DOESN'T WORK. // function to register functions to be called if the pictureboxes are clicked. public void RegisterFunction( <function pointer> func ) { foreach ( Control c in Controls ) { c.Click += new EventHandler( func ); } } } How do I implement RegisterFunction()? Also, if there are cool C# features that can make the code more elegant, please share.

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  • PotgreSQL 2D array to rows

    - by PostGreSQL newbie
    Hello, I am new to PostgreSQL array's. I am trying to a write a procedure to convert array-into-rows, and wanted following output: alphabet | number ---------+---------- A | 10 B | 10 C | 6 D | 9 E | 3 from following: id | alphabet_series -------+-------------------------------------------------------------------------------------------------- 1 | {{A,10},{B,10},{C,6},{D,9},{E,3},{F,9},{I,10},{J,17},{K,16},{L,17},{M,20},{N,13},{O,19}} I have searched for array-to-rows functions, but they all seems to accept 1-d array. but in this case, it is 2-d array. Any pointers will be appreciated. Many thanks.

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