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  • ASP.NET MVC Validation - localisation of the error string

    - by gmang
    I followed the techique ASP.NET MVC 2: Model Validation from Scott Gu. (http://weblogs.asp.net/scottgu/archive/2010/01/15/asp-net-mvc-2-model-validation.aspx). However I am building a localised web site. How can I localized the error string? I tried the following by replacing the following: [RegularExpression(@"\d{4}",ErrorMessage="Must be a 4 digit year")] public Nullable YearOfWork { get; set; } With the following: [RegularExpression(@"\d{4}",ErrorMessage=Resources.SharedStrings.search_error1)] public Nullable YearOfWork { get; set; } but I get a complilation error: An attribute argument must be a constant expression, typeof expression or array creation expression of an attribute parameter type Please help!

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  • Accessing "Public" methods from "Private" methods in javascript class

    - by mon4goos
    Is there a way to call "public" javascript functions from "private" ones within a class? Check out the class below: function Class() { this.publicMethod = function() { alert("hello"); } privateMethod = function() { publicMethod(); } this.test = function() { privateMethod(); } } Here is the code I run: var class = new Class(); class.test(); Firebug gives this error: publicMethod is not defined: [Break on this error] publicMethod(); Is there some other way to call publicMethod() within privateMethod() without accessing the global class variable [i.e. class.publicMethod()]?

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  • Can I call a com object from a referenced .net library in asp.net 3.5

    - by Alon Amir
    Hi, I'm using ASP.NET on C# and I have a referanced library in the same solution in VB which calls a COM object using CreateObject. When I run the site on my comp it works, when I run it on my IIS 6 it gives me a stackoverflow on the method call. Now I have a script wich runs the VB code on the IIS6 and it works just fine. It must be something with the ASP... How can I call Com objects within ASP..., Do I have to do something special? Pls help.

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  • Code Golf: Word Search Solver

    - by Maxim Z.
    Note: This is my first Code Golf challenge/question, so I might not be using the correct format below. I'm not really sure how to tag this particular question, and should this be community wiki? Thanks! This Code Golf challenge is about solving word searches! A word search, as defined by Wikipedia, is: A word search, word find, word seek, word sleuth or mystery word puzzle is a word game that is letters of a word in a grid, that usually has a rectangular or square shape. The objective of this puzzle is to find and mark all the words hidden inside the box. The words may be horizontally, vertically or diagonally. Often a list of the hidden words is provided, but more challenging puzzles may let the player figure them out. Many word search puzzles have a theme to which all the hidden words are related. The word searches for this challenge will all be rectangular grids with a list of words to find provided. The words can be written vertically, horizontally, or diagonally. Input/Output The user inputs their word search and then inputs a word to be found in their grid. These two inputs are passed to the function that you will be writing. It is up to you how you want to declare and handle these objects. Using a strategy described below or one of your own, the function finds the specific word in the search and outputs its starting coordinates (simply row number and column number) and ending coordinates. If you find two occurrences of the word, you must output both's set of coordinates. Example Input: A I Y R J J Y T A S V Q T Z E X B X G R Z P W V T B K U F O E A F L V F J J I A G B A J K R E S U R E P U S C Y R S Y K F B B Q Y T K O I K H E W G N G L W Z F R F H L O R W A R E J A O S F U E H Q V L O A Z B J F B G I F Q X E E A L W A C F W K Z E U U R Z R T N P L D F L M P H D F W H F E C G W Z B J S V O A O Y D L M S T C R B E S J U V T C S O O X P F F R J T L C V W R N W L Q U F I B L T O O S Q V K R O W G N D B C D E J Y E L W X J D F X M Word to find: codegolf Output: row 12, column 8 --> row 5, column 1 Strategies Here are a few strategies you might consider using. It is completely up to you to decide what strategy you want to use; it doesn't have to be in this list. Looking for the first letter of the word; on each occurrence, looking at the eight surrounding letters to see whether the next letter of the word is there. Same as above, except looking for a part of a word that has two of the same letter side-by-side. Counting how often each letter of the alphabet is present in the whole grid, then selecting one of the least-occurring letters from the word you have to find and searching for the letter. On each occurrence of the letter, you look at its eight surrounding letters to see whether the next and previous letters of the word is there.

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  • Ranking based string matching algorithm..for Midi Music

    - by Taha
    i am working on midi music project. What i am trying to do is:- matching the Instrument midi track with the similar instrument midi track... for example Flute track in a some midi music is matched against the Flute track in some other music midi file... After matching ,the results should come ranking wise according to their similarity.. Like 1) track1 2) track2 3) track3 I have this sort of string coming from my midi music .. F4/0.01282051282051282E4/0.01282051282051282Eb4/0.01282051282051282 D4/0.01282051282051282C#4/0.01282051282051282C4/0.01282051282051282 Which ranking algorithm with good metrics should i use for such data ? Thanking you in anticipation!

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  • Jquery runtime error: object expected

    - by Joris
    The Jquery script that controls my tabcontainer gives an "object expected" runtime error. I honestly can't find the reason why: $(document).ready(function() { //When page loads... $(".tab_content").hide(); //Hide all content $("ul.tabs li:first").addClass("active").show(); //Activate first tab $(".tab_content:first").show(); //Show first tab content //On Click Event $("ul.tabs li").click(function() { $("ul.tabs li").removeClass("active"); //Remove any "active" class $(this).addClass("active"); //Add "active" class to selected tab $(".tab_content").hide(); //Hide all tab content var activeTab = $(this).find("a").attr("href"); //Find the href attribute value to identify the active tab + content $(activeTab).fadeIn(); //Fade in the active ID content return false; }); }); Has it something to do with the stylesheet?

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  • Data in custom attribute not returned in UserProfile object in MOSS

    - by Jason Hocker
    I've created two new custom attributes in the UserProfile. When the service we wrote returns data about a specific user by using the UserProfile object, sometimes the data isn't returned, even though if we look at the user in SSP it look populated. Some users work; this is the first user we set up with data. I'm not sure if sometime in the meantime after setting up the first user and testing, if there's something we ran and need to run again. How can I get all the users to get their data returned in a call to their UserProfile?

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  • Constructing a hash table/hash function.

    - by nn
    Hi, I would like to construct a hash table that looks up keys in sequences (strings) of bytes ranging from 1 to 15 bytes. I would like to store an integer value, so I imagine an array for hashing would suffice. I'm having difficulty conceptualizing how to construct a hash function such that given the key would give an index into the array. Any assistance would be much appreiated. The maximum number of entries in the hash is: 4081*15 + 4081*14 + ... 4081 = 4081((15*(16))/2) = 489720. So for example: int table[489720]; int lookup(unsigned char *key) { int index = hash(key); return table[index]; } How can I compute hash(key). I'd preferably like to get a perfect hash function. Thanks.

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  • bitwise OR on strings

    - by mr.bio
    How can i do a Bitwise OR on strings? A: 10001 01010 ------ 11011 Why on strings? The Bits can have length of 40-50.Maybe this could be problematic on int ? Any Ideas ?

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  • Instantiating a System.Threading.Thread object in Jscript

    - by user297029
    I'm trying to create a new System.Threading.Thread object using Jscript, but I can't get the constructor to work. If I just do the following, var thread = new Thread( threadFunc ); function threadFunc() { // do stuff } then I get error JS1184: More than one constructor matches this argument list. However, if I try to coerce threadFunc to System.Threading.ThreadStart via var thread = new Thread( ThreadStart(threadFunc) ) I get error JS1208: The specified conversion or coercion is not possible Anyone know how to do this? It seems like it should be trivial.

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  • OOP Design of items in a Point-of-Sale system

    - by Jonas
    I am implementing a Point-of-Sale system. In the system I represent an Item in three places, and I wounder how I should represent them in OOP. First I have the WarehouseItem, that contains price, purchase price, info about the supplier, suppliers price, info about the product and quantity in warehouse. Then I have CartItem, which contains the same fields as WarehouseItem, but adds NrOfItems and Discount. And finally I have ReceiptItem, thats contains an item where I have stripped of info about the supplier, and only contains the price that was payed. Are there any OOP-recommendations, best-practices or design patterns that I could apply for this? I don't really know if CartItem should contain (wrap) an WarehouseItem, or extend it, or if I just should copy the fields that I need. Maybe I should create an Item-class where I keep all common fields, and then extend it to WarehouseItem, CartItem and ReceiptItem. Sometimes I think that it is good to keep the field of the item and just display the information that is needed.

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  • rendering JSON in GRAILS with part of the attributes of an object

    - by bsreekanth
    Hello, I am trying to build JSON from two fields. Say, I have a list of object(party), and I only need to pass 2 items as JSON pair. def list = getMyList() //it contains 2 party objects partyTo = array { for (i in list) { x partyId: i.id y partyName: i.toString() } } The JSON string is {"partyTo":[ {"partyId":12}, {"partyName":"Ar"}, {"partyId":9}, {"partyName":"Sr"} ] } when I extract it at the client, it is treated as 4 objects. I wanted as 2 objects, with the below format. {"partyTo":[ {"partyId":12 , "partyName":"Ar"}, {"partyId":9 , "partyName":"Sr"} ] } I'm getting 4 objects, probably because I use an array to build JSON. I'm new to groovy and JSON, so not sure about the right syntax combinations. Any help highly appreciated. thanks.

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  • Hash of unique value = unique hash?

    - by Nebs
    Theoretically does hashing a unique value yield a unique value? Let's say I have a DB table with 2 columns: id and code. id is an auto-incrementing int and code is a varchar. If I do ... $code = sha1($id); ... and then store $code into the same row as $id. Will my code column be unique as well? What about if I append the current time? eg: $code = sha1($id . time()); Thanks.

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  • Best practices for class-mapping with SoapClient

    - by Foofy
    Using SoapClient's class mapping feature and it's pretty sweet. Unfortunately the SOAP service we're using has a bunch of read-only properties on some of the objects and will throw faults if the properties are passed back as anything but null. Need to filter out the properties before they're used in the SOAP call and am looking for advice on the best way to do it. So far the options are: Stick to a convention where I use getter and setter functions to manipulate the properties, and use property overloading to filter method access since only SoapClient would be doing that. E.g. developers would access properties like this: $obj->getAccountNumber() SoapClient would access properties like this: $obj->accountNumber I don't like this because the properties are still exposed and things could go wrong if developers don't stick to convention. Have a wrapper for SoapClient that sets a public property the mapped objects can check to see if the property is being accessed by SoapClient. I already have a wrapper that assigns a reference to itself to all the mapped objects. class SoapClientWrapper { public function __soapCall($method, $args) { $this->setSoapMode(true); $this->_soapClient->__soapCall($method, $args); $this->setSoapMode(false); } } class Invoice { function __get($val) { if($this->_soapClient->getSoapMode()) { return null; } else { return $this->$val; } } } This works but it doesn't feel right and seems a bit clunky. Do the mapping manually, and don't use SoapClient's mapping features. I'd just have a function on all the mapped objects that returns the safe-to-send properties. Also, nobody would have access to properties they shouldn't since I could enforce getters and setters. A lot more work, though.

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  • Prototypejs .evalJSON not returning object

    - by Pselus
    I have this JSON (which validates according to JSONLint): [ { "BugCount":"2", "BugTitle":"C:\\INETPUB\\WWWROOT\\CLUBREADY2\\TRAINERS\\../Connections/LTC.asp", "ErrLine":"141", "BugID":"702" }, { "BugCount":"1", "BugTitle":"/admin/ajax_logagreementsig.asp", "ErrLine":"0", "BugID":"1322" }, ] However, when I run data = json.evalJSON on it I get some problems. If I run .evalJSON(true) (to sanitize) an error happens within prototype saying "json" is undefined. The same happens if I do .evalJSON(). If I do .evalJSON with no parenthesis, then data is just an empty object and no error happens. Is there something wrong with my JSON?

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  • OpenGL basics: calling glDrawElements once per object

    - by Bethor
    Hi all, continuing on from my explorations of the basics of OpenGL (see this question), I'm trying to figure out the basic principles of drawing a scene with OpenGL. I am trying to render a simple cube repeated n times in every direction. My method appears to yield terrible performance : 1000 cubes brings performance below 50fps (on a QuadroFX 1800, roughly a GeForce 9600GT). My method for drawing these cubes is as follows: done once: set up a vertex buffer and array buffer containing my cube vertices in model space set up an array buffer indexing the cube for drawing as 12 triangles done for each frame: update uniform values used by the vertex shader to move all cubes at once done for each cube, for each frame: update uniform values used by the vertex shader to move each cube to its position call glDrawElements to draw the positioned cube Is this a sane method ? If not, how does one go about something like this ? I'm guessing I need to minimize calls to glUniform, glDrawElements, or both, but I'm not sure how to do that. Full code for my little test : (depends on gletools and pyglet) I'm aware that my init code (at least) is really ugly; I'm concerned with the rendering code for each frame right now, I'll move to something a little less insane for the creation of the vertex buffers and such later on. import pyglet from pyglet.gl import * from pyglet.window import key from numpy import deg2rad, tan from gletools import ShaderProgram, FragmentShader, VertexShader, GeometryShader vertexData = [-0.5, -0.5, -0.5, 1.0, -0.5, 0.5, -0.5, 1.0, 0.5, -0.5, -0.5, 1.0, 0.5, 0.5, -0.5, 1.0, -0.5, -0.5, 0.5, 1.0, -0.5, 0.5, 0.5, 1.0, 0.5, -0.5, 0.5, 1.0, 0.5, 0.5, 0.5, 1.0] elementArray = [2, 1, 0, 1, 2, 3,## back face 4, 7, 6, 4, 5, 7,## front face 1, 3, 5, 3, 7, 5,## top face 2, 0, 4, 2, 4, 6,## bottom face 1, 5, 4, 0, 1, 4,## left face 6, 7, 3, 6, 3, 2]## right face def toGLArray(input): return (GLfloat*len(input))(*input) def toGLushortArray(input): return (GLushort*len(input))(*input) def initPerspectiveMatrix(aspectRatio = 1.0, fov = 45): frustumScale = 1.0 / tan(deg2rad(fov) / 2.0) fzNear = 0.5 fzFar = 300.0 perspectiveMatrix = [frustumScale*aspectRatio, 0.0 , 0.0 , 0.0 , 0.0 , frustumScale, 0.0 , 0.0 , 0.0 , 0.0 , (fzFar+fzNear)/(fzNear-fzFar) , -1.0, 0.0 , 0.0 , (2*fzFar*fzNear)/(fzNear-fzFar), 0.0 ] return perspectiveMatrix class ModelObject(object): vbo = GLuint() vao = GLuint() eao = GLuint() initDone = False verticesPool = [] indexPool = [] def __init__(self, vertices, indexing): super(ModelObject, self).__init__() if not ModelObject.initDone: glGenVertexArrays(1, ModelObject.vao) glGenBuffers(1, ModelObject.vbo) glGenBuffers(1, ModelObject.eao) glBindVertexArray(ModelObject.vao) initDone = True self.numIndices = len(indexing) self.offsetIntoVerticesPool = len(ModelObject.verticesPool) ModelObject.verticesPool.extend(vertices) self.offsetIntoElementArray = len(ModelObject.indexPool) ModelObject.indexPool.extend(indexing) glBindBuffer(GL_ARRAY_BUFFER, ModelObject.vbo) glEnableVertexAttribArray(0) #position glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ModelObject.eao) glBufferData(GL_ARRAY_BUFFER, len(ModelObject.verticesPool)*4, toGLArray(ModelObject.verticesPool), GL_STREAM_DRAW) glBufferData(GL_ELEMENT_ARRAY_BUFFER, len(ModelObject.indexPool)*2, toGLushortArray(ModelObject.indexPool), GL_STREAM_DRAW) def draw(self): glDrawElements(GL_TRIANGLES, self.numIndices, GL_UNSIGNED_SHORT, self.offsetIntoElementArray) class PositionedObject(object): def __init__(self, mesh, pos, objOffsetUf): super(PositionedObject, self).__init__() self.mesh = mesh self.pos = pos self.objOffsetUf = objOffsetUf def draw(self): glUniform3f(self.objOffsetUf, self.pos[0], self.pos[1], self.pos[2]) self.mesh.draw() w = 800 h = 600 AR = float(h)/float(w) window = pyglet.window.Window(width=w, height=h, vsync=False) window.set_exclusive_mouse(True) pyglet.clock.set_fps_limit(None) ## input forward = [False] left = [False] back = [False] right = [False] up = [False] down = [False] inputs = {key.Z: forward, key.Q: left, key.S: back, key.D: right, key.UP: forward, key.LEFT: left, key.DOWN: back, key.RIGHT: right, key.PAGEUP: up, key.PAGEDOWN: down} ## camera camX = 0.0 camY = 0.0 camZ = -1.0 def simulate(delta): global camZ, camX, camY scale = 10.0 move = scale*delta if forward[0]: camZ += move if back[0]: camZ += -move if left[0]: camX += move if right[0]: camX += -move if up[0]: camY += move if down[0]: camY += -move pyglet.clock.schedule(simulate) @window.event def on_key_press(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = True @window.event def on_key_release(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = False ## uniforms for shaders camOffsetUf = GLuint() objOffsetUf = GLuint() perspectiveMatrixUf = GLuint() camRotationUf = GLuint() program = ShaderProgram( VertexShader(''' #version 330 layout(location = 0) in vec4 objCoord; uniform vec3 objOffset; uniform vec3 cameraOffset; uniform mat4 perspMx; void main() { mat4 translateCamera = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, cameraOffset.x, cameraOffset.y, cameraOffset.z, 1.0f); mat4 translateObject = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, objOffset.x, objOffset.y, objOffset.z, 1.0f); vec4 modelCoord = objCoord; vec4 positionedModel = translateObject*modelCoord; vec4 cameraPos = translateCamera*positionedModel; gl_Position = perspMx * cameraPos; }'''), FragmentShader(''' #version 330 out vec4 outputColor; const vec4 fillColor = vec4(1.0f, 1.0f, 1.0f, 1.0f); void main() { outputColor = fillColor; }''') ) shapes = [] def init(): global camOffsetUf, objOffsetUf with program: camOffsetUf = glGetUniformLocation(program.id, "cameraOffset") objOffsetUf = glGetUniformLocation(program.id, "objOffset") perspectiveMatrixUf = glGetUniformLocation(program.id, "perspMx") glUniformMatrix4fv(perspectiveMatrixUf, 1, GL_FALSE, toGLArray(initPerspectiveMatrix(AR))) obj = ModelObject(vertexData, elementArray) nb = 20 for i in range(nb): for j in range(nb): for k in range(nb): shapes.append(PositionedObject(obj, (float(i*2), float(j*2), float(k*2)), objOffsetUf)) glEnable(GL_CULL_FACE) glCullFace(GL_BACK) glFrontFace(GL_CW) glEnable(GL_DEPTH_TEST) glDepthMask(GL_TRUE) glDepthFunc(GL_LEQUAL) glDepthRange(0.0, 1.0) glClearDepth(1.0) def update(dt): print pyglet.clock.get_fps() pyglet.clock.schedule_interval(update, 1.0) @window.event def on_draw(): with program: pyglet.clock.tick() glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glUniform3f(camOffsetUf, camX, camY, camZ) for shape in shapes: shape.draw() init() pyglet.app.run()

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  • How to split a string by ',' or '[|]' unless the ',' is in '{}'

    - by floyddotnet
    i search for a regex to split the following string: aaa[bbb,ccc[ddd,{eee:1,mmm:999}],nnn[0,3]] aaa[bbb,ccc[ddd,{eee:1, mmm:[123,555]}],nnn[0,3]] aaa[bbb, ccc[ddd, ddd],nnn[0,3]] aaa[bbb,ddd[0,3]] by '[' or ']' or ',' unless the ',' is in '{}'. As example: split 'aaa[bbb,ccc[ddd,' to aaa, bbb, ccc, ddd is allow but not {eee:1,mmm:999}. the result: aaa, bbb, ccc, ddd, {eee:1,mmm:999}, nnn, 0, 3 aaa, bbb, ccc, ddd, {eee:1, mmm:[123,555]}], nnn, 0, 3 aaa, bbb, ccc, ddd, ddd, nnn, 0, 3 aaa, bbb, ddd, 0, 3 i have read meany other questions but i cant modifie the regex's there are post to do this what i want. the target language for the expression is javascript.

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  • How do I deep copy a DateTime object?

    - by Billy ONeal
    $date1 = $date2 = new DateTime(); $date2->add(new DateInterval('P3Y')); Now $date1 and $date2 contain the same date -- three years from now. I'd like to create two separate datetimes, one which is parsed from a string and one with three years added to it. Currently I've hacked it up like this: $date2 = new DateTime($date1->format(DateTime::ISO8601)); but that seems like a horrendous hack. Is there a "correct" way to deep copy a DateTime object?

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  • how to merge xml string to main xml document object

    - by CliffC
    how can i merge the following xml string <employee> <name>cliff</name> </employee> to my existing xml document object XmlDocument xmlDoc = new XmlDocument(); XmlElement xmlCompany = xmlDoc.CreateElement("Company"); the final output should look like <Company> <employee> <name>cliff</name> </employee> </Company> thanks

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  • Invoking methods on objects in java.

    - by David
    If i have a class called Dice which contains this method: public void roll () { this.x = randNum(1, this.sum.length) ; this.sum[x] ++ ; } And i am in a diferent class how do i invoke this method? I am currently trying InstanceOfObjectName.Dice.roll and its not working. What should i do?

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  • Adding C++ Object to Objective-C Class

    - by Winder
    I'm trying to mix C++ and Objective-C, I've made it most of the way but would like to have a single interface class between the Objective-C and C++ code. Therefore I would like to have a persistent C++ object in the ViewController interface. This fails by forbidding the declaration of 'myCppFile' with no type: #import <UIKit/UIKit.h> #import "GLView.h" #import "myCppFile.h" @interface GLViewController : UIViewController <GLViewDelegate> { myCppFile cppobject; } @end However this works just fine in the .mm implementation file (It doesn't work because I want cppobject to persist between calls) #import "myCppFile.h" @implementation GLViewController - (void)drawView:(UIView *)theView { myCppFile cppobject; cppobject.draw(); }

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  • Append XML string block WITH NAMESPACE REF to existing XmlDocument in .NET

    - by FT
    I have an xml document (XmlDocument) which looks like this... <stuff xmlns:n="hhtp://tempuri.com/"> </stuff> ... and a "fragment" (string) which looks like this <things> <thing n:type="info"> </thing> </things> I want to "inject" the fragment into the main document. How? (HINT: You can't use XmlDocumentFragment because the namespace 'n' isn't declared in the fragment, and the object model complains about this - throwing an 'unknown namespace' error even though the resultant document will be perfectly valid.)

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  • Create Class functions on the fly?

    - by JasonS
    Hi, i have a validation class which needs improving. If I require some custom validation I need to specify a custom function. It works a bit like this: The controller tells the validation that a custom validation function is required. The controller runs the validation. --- Gets iffy here --- Validation class creates a new instance of the controller class.... Validation class runs controller-custom_validation_function() Validation class returns true / false Is there someway that I can alter this to do something like this? $validation = new validation; // Insert rules here. $validation-function() = $this-function(); By doing this I could get rid of the step of creating an unneeded class instance.

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  • converting JSON to an object / dictionary / dynamic

    - by benpage
    I'm currently using jqGrid to display data. Part of jqGrid's interface will give you search options, posting back the search details in a JSON string, for example: {"groupOp":"AND","rules":[{"field":"PersonID","op":"eq","data":"123"},{"field":"LastName","op":"eq","data":"Smith"}]} (meaning i'm searching for personID = 123, and LastName = 'Smith') so what i'm hoping to do is somehow convert that back into something i can use server-side. Does anyone have a solution for this that may convert it back into an object of some kind? My current solution would be to convert into xml, parse with linq and create instances of my own 'search' class with a 'rules' collection.

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  • perl TemplateToolkit - Can't locate object method "new" via package

    - by simnom
    Hi, I have inherited a web project that is perl based and I'm attempting to set up a local testing server so changes can be made internally to the project. The server architecture Ubuntu 9.10 php 5.2.10 mysql 5.1.37 perl 5.10.0-24ubuntu4 All the dependent modules and packages are installed such as DateTime.pm, TemplateToolkit.pm but running the application throws the following error message: Can't locate object method "new" via package "Template" (perhaps you forgot to load "Template"?) at ../lib//KPS/TemplateToolkit.pm line 51 The code block that this refers to is: sub new { return Template->new( INCLUDE_PATH => $KPS::Config::templatepath, ABSOLUTE => 1, DEBUG => 1, ); } If anybody is able to shed any light on this or point me in the right direction it would be greatly appreciated. Thanks Simnom

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