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  • Why won't Silverlight handle the conversion of my custom float property

    - by Jeff Weber
    In a Silverlight 4 project I have a class that extends Canvas: public class AppendageCanvas : Canvas { public float Friction { get; set; } public float Restitution { get; set; } public float Density { get; set; } } I use this canvas in Blend by dragging it onto another control and setting the custom properties: When I run the app, I get the following error when InitializeComponent is called on the control containing my custom canvas: I'm not sure why Silverlight isn't able to convert this property from it's string representation in Xaml, to the float that it is. Anyone have any ideas?

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  • Custom Class to store the properties and passing the class object across the pages - ASP.NEt

    - by NLV
    Hello I've a requirement where i need to pass some objects across the pages. So i created a custom class with all the properties required and created a instance of it and assigned all the properties appropriately. I then put that object in the session and took it the other page. The problem is that even when i set the properties values to the class it is coming as null. I set a breakpoint in the getter-setter and saw that the value itself is coming as null. Code - public class GetDataSetForReports { private Table m_aspTable; private int m_reportID; private string m_accountKey; private string m_siteKey; private string m_imUserName; /// <summary> /// Asp Table containing the filters /// </summary> public Table aspTable { get { return m_aspTable; } set { m_aspTable = aspTable; } } /// <summary> /// Report ID /// </summary> public int reportID { get { return m_reportID; } set { m_reportID = reportID; } } /// <summary> /// All the accounts selected /// </summary> public string accountKey { get { return m_accountKey; } set { m_accountKey = accountKey; } } /// <summary> /// All the sites selected /// </summary> public string siteKey { get { return m_siteKey; } set { m_siteKey = siteKey; } } /// <summary> /// Current User Name /// </summary> public string imUserName { get { return m_imUserName; } set { m_imUserName = imUserName; } } } This is how i'm creating an instance in the page1 and trying to get it in the page2. Page1 Code //Add the objects to the GetDataSetForReports Class GetDataSetForReports oGetDSForReports = new GetDataSetForReports(); oGetDSForReports.aspTable = aspTable; oGetDSForReports.reportID = iReportID; oGetDSForReports.accountKey = AccountKey; oGetDSForReports.siteKey = Sitekey; oGetDSForReports.imUserName = this.imUserName.ToString(); But the values are not getting set at all. The values are not passing to the class (to the setter) at all. Am i making any OOPS blunder? Any ideas? NLV

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  • PHP - Redirect and send data via POST

    - by Jeremy Rudd
    I have an online gateway which requires an HTML form to be submitted with hidden fields. I need to do this via a PHP script without any HTML forms (I have the data for the hidden fields in a DB) To do this sending data via GET: header('Location: http://www.provider.com/process.jsp?id=12345&name=John'); And to do this sending data via POST?

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  • Generics vs inheritance (whenh no collection classes are involved)

    - by Ram
    This is an extension of this questionand probably might even be a duplicate of some other question(If so, please forgive me). I see from MSDN that generics are usually used with collections The most common use for generic classes is with collections like linked lists, hash tables, stacks, queues, trees and so on where operations such as adding and removing items from the collection are performed in much the same way regardless of the type of data being stored. The examples I have seen also validate the above statement. Can someone give a valid use of generics in a real-life scenario which does not involve any collections ? Pedantically, I was thinking about making an example which does not involve collections public class Animal<T> { public void Speak() { Console.WriteLine("I am an Animal and my type is " + typeof(T).ToString()); } public void Eat() { //Eat food } } public class Dog { public void WhoAmI() { Console.WriteLine(this.GetType().ToString()); } } and "An Animal of type Dog" will be Animal<Dog> magic = new Animal<Dog>(); It is entirely possible to have Dog getting inherited from Animal (Assuming a non-generic version of Animal)Dog:Animal Therefore Dog is an Animal Another example I was thinking was a BankAccount. It can be BankAccount<Checking>,BankAccount<Savings>. This can very well be Checking:BankAccount and Savings:BankAccount. Are there any best practices to determine if we should go with generics or with inheritance ?

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  • Implements an Undo/Redo in MVC

    - by bnabilos
    Hello, I have a Java application and I want to implement an Undo/Redo option. the value that I want to stock and that I want to be able to recover is an integer. My Class Model implements the interface StateEditable and I have to redefine the 2 functions restoreState(Hashtable<?, ?> state) and storeState(Hashtable<Object, Object> state) but I don't know what to put on them. It will be really great if somebody can help me to do that. These are the first lines of my Model class, the value that I want to do an undo/redo on it is value public class Model extends Observable implements StateEditable { private int value = 5; private UndoManager undoRedo = new UndoManager(); final UndoableEditListener editListener = new UndoableEditListener() { public void undoableEditHappened(UndoableEditEvent evt) { undoRedo.addEdit(evt.getEdit()); } }; @Override public void restoreState(Hashtable<?, ?> state) { } @Override public void storeState(Hashtable<Object, Object> state) { } }

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  • Excel Automation Addin UDFs not accesible

    - by Eric
    I created the following automation addin: namespace AutomationAddin { [Guid("6652EC43-B48C-428a-A32A-5F2E89B9F305")] [ClassInterface(ClassInterfaceType.AutoDual)] [ComVisible(true)] public class MyFunctions { public MyFunctions() { } #region UDFs public string ToUpperCase(string input) { return input.ToUpper(); } #endregion [ComRegisterFunctionAttribute] public static void RegisterFunction(Type type) { Registry.ClassesRoot.CreateSubKey( GetSubKeyName(type, "Programmable")); RegistryKey key = Registry.ClassesRoot.OpenSubKey( GetSubKeyName(type, "InprocServer32"), true); key.SetValue("", System.Environment.SystemDirectory + @"\mscoree.dll", RegistryValueKind.String); } [ComUnregisterFunctionAttribute] public static void UnregisterFunction(Type type) { Registry.ClassesRoot.DeleteSubKey( GetSubKeyName(type, "Programmable"), false); } private static string GetSubKeyName(Type type, string subKeyName) { System.Text.StringBuilder s = new System.Text.StringBuilder(); s.Append(@"CLSID\{"); s.Append(type.GUID.ToString().ToUpper()); s.Append(@"}\"); s.Append(subKeyName); return s.ToString(); } } } I build it and it registers just fine. I open excel 2003, go to tools-Add-ins, click on the automation button and the addin appears in the list. I add it and it shows up in the addins list. but, the functions themselves don't appear. If I type it in it doesn't work and if I look in the function wizard, my addin doesn't show up as a category and the functions are not in the list. I am using excel 2003 on windows 7 x86. I built the project with visual studio 2010. This addin worked fine on windows xp built with visual studio 2008.

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  • How does java implement inner class closures?

    - by thecoop
    In Java an anonymous inner class can refer to variables in it's local scope: public class A { public void method() { final int i = 0; doStuff(new Action() { public void doAction() { Console.printf(i); // or whatever } }); } } My question is how is this actually implemented? How does i get to the anonymous inner doAction implementation, and why does it have to be final?

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  • HttpRequestValidationexception on Asp.Net MVC

    - by elranu
    I’m getting an HttpRequestValidationexception with this error message: “A potentially dangerous Request.Form value was detected from the client”. But I have AllowHtml on the property that I’m getting the error. The problem is that later in my code I’m getting the following property to know in witch format I will show my view ControllerContext.HttpContext.Request.Params.AllKeys.Contains("format"). And on this “Param Getter” I’m getting the error. Let’s say my code is similar to the following: public class House { [AllowHtml] public string Text { get; set; } public string Name { get; set; } } [HttpPost, ValidateAntiForgeryToken] public ActionResult CreateTopic(House h) { //business code if(ControllerContext.HttpContext.Request.Params.AllKeys.Contains("format")) { Return view; } } How can I solve this? I already try with the ValidateInput(false) attribute on the controller action method. Any idea?

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  • Raising C# events with an extension method - is it bad?

    - by Kyralessa
    We're all familiar with the horror that is C# event declaration. To ensure thread-safety, the standard is to write something like this: public event EventHandler SomethingHappened; protected virtual void OnSomethingHappened(EventArgs e) { var handler = SomethingHappened; if (handler != null) handler(this, e); } Recently in some other question on this board (which I can't find now), someone pointed out that extension methods could be used nicely in this scenario. Here's one way to do it: static public class EventExtensions { static public void RaiseEvent(this EventHandler @event, object sender, EventArgs e) { var handler = @event; if (handler != null) handler(sender, e); } static public void RaiseEvent<T>(this EventHandler<T> @event, object sender, T e) where T : EventArgs { var handler = @event; if (handler != null) handler(sender, e); } } With these extension methods in place, all you need to declare and raise an event is something like this: public event EventHandler SomethingHappened; void SomeMethod() { this.SomethingHappened.RaiseEvent(this, EventArgs.Empty); } My question: Is this a good idea? Are we missing anything by not having the standard On method? (One thing I notice is that it doesn't work with events that have explicit add/remove code.)

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  • Ideal PHP Session Size?

    - by Jason
    Hi, I have a PHP form (mortgage app) that is about 400 fields, traffic on the site will be low. What is the ideal Session size for 400 fields going into a MySQL db? In PHP.ini what do I set? Anything I should set that I am missing? -Jason

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  • Can i override an abstract method written in a parent class, with a different name in a child class?

    - by Ranhiru
    abstract class SettingSaver { public abstract void add(string Name, string Value); public abstract void remove(string SettingName); } class XMLSettings : SettingSaver { public override void add(string Name, string Value) { throw new NotImplementedException(); } public override void remove(string SettingName) { throw new NotImplementedException(); } } Is there anyway that I can change the name of the add function in XMLSettings class to addSetting but make sure it overrides the add function in the SettingSaver? I know it should be definitely overridden in derived classes but just want to know whether I can use a different name :) Thanx in advance :D

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  • How to fill an HTML form with CSS ?

    - by misha-moroshko
    Hello, I have an HTML form with radio buttons, check boxes, text fields and drop down lists. Since I want user to fill everything in my form, none of the radio buttons and check boxes are checked and the text fields are empty. I would like to write a CSS file that will fill the form with answers (I don't want to change my HTML file). Is this possible ? I would appreciate an example or any other idea ? Thanks !

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  • What Regex can strip e.g. "note:" and "firstName: " from the left of a string?

    - by Edward Tanguay
    I need to strip the "label" off the front of strings, e.g. note: this is a note needs to return: note and this is a note I've produced the following code example but am having trouble with the regexes. What code do I need in the two ???????? areas below so that I get the desired results shown in the comments? using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; namespace TestRegex8822 { class Program { static void Main(string[] args) { List<string> lines = new List<string>(); lines.Add("note: this is a note"); lines.Add("test: just a test"); lines.Add("test:\t\t\tjust a test"); lines.Add("firstName: Jim"); //"firstName" IS a label because it does NOT contain a space lines.Add("She said this to him: follow me."); //this is NOT a label since there is a space before the colon lines.Add("description: this is the first description"); lines.Add("description:this is the second description"); //no space after colon lines.Add("this is a line with no label"); foreach (var line in lines) { Console.WriteLine(StringHelpers.GetLabelFromLine(line)); Console.WriteLine(StringHelpers.StripLabelFromLine(line)); Console.WriteLine("--"); //note //this is a note //-- //test //just a test //-- //test //just a test //-- //firstName //Jim //-- // //She said this to him: follow me. //-- //description //this is the first description //-- //description //this is the first description //-- // //this is a line with no label //-- } Console.ReadLine(); } } public static class StringHelpers { public static string GetLabelFromLine(this string line) { string label = line.GetMatch(@"^?:(\s)"); //??????????????? if (!label.IsNullOrEmpty()) return label; else return ""; } public static string StripLabelFromLine(this string line) { return ...//??????????????? } public static bool IsNullOrEmpty(this string line) { return String.IsNullOrEmpty(line); } } public static class RegexHelpers { public static string GetMatch(this string text, string regex) { Match match = Regex.Match(text, regex); if (match.Success) { string theMatch = match.Groups[0].Value; return theMatch; } else { return null; } } } }

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  • Google App Engine modifyThreadGroup problem

    - by Frank
    I'm using Google App Engine to process Paypal IPN messages, when my servlet starts I use the following lines to start another process to process massages : public class PayPal_Monitor_Servlet extends HttpServlet { PayPal_Message_To_License_File_Worker PayPal_message_to_license_file_worker; public void init(ServletConfig config) throws ServletException // Initializes the servlet. { super.init(config); PayPal_message_to_license_file_worker=new PayPal_Message_To_License_File_Worker(); } public void doGet(HttpServletRequest request,HttpServletResponse response) throws IOException { } ... } public class PayPal_Message_To_License_File_Worker implements Runnable { static Thread PayPal_Message_To_License_File_Thread; ... PayPal_Message_To_License_File_Worker() { start(); } void start() { if (PayPal_Message_To_License_File_Thread==null) { PayPal_Message_To_License_File_Thread=new Thread(this); PayPal_Message_To_License_File_Thread.setPriority(Thread.MIN_PRIORITY); PayPal_Message_To_License_File_Thread.start(); } ... } But "PayPal_Message_To_License_File_Thread=new Thread(this);" is causing the following error : javax.servlet.ServletContext log: unavailable java.security.AccessControlException: access denied (java.lang.RuntimePermission modifyThreadGroup) at java.security.AccessControlContext.checkPermission(AccessControlContext.java:355) at java.security.AccessController.checkPermission(AccessController.java:567) Why, how to fix it ? Frank

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  • MEF and ASP.NET MVC

    - by denis_n
    I want to use MEF with asp.net mvc. I wrote following controller factory: public class MefControllerFactory : DefaultControllerFactory { private CompositionContainer _Container; public MefControllerFactory(Assembly assembly) { _Container = new CompositionContainer(new AssemblyCatalog(assembly)); } protected override IController GetControllerInstance(RequestContext requestContext, Type controllerType) { if (controllerType != null) { var controllers = _Container.GetExports<IController>(); var controllerExport = controllers.Where(x => x.Value.GetType() == controllerType).FirstOrDefault(); if (controllerExport == null) { return base.GetControllerInstance(requestContext, controllerType); } return controllerExport.Value; } else { throw new HttpException((Int32)HttpStatusCode.NotFound, String.Format( "The controller for path '{0}' could not be found or it does not implement IController.", requestContext.HttpContext.Request.Path ) ); } } } In Global.asax.cs I'm setting my controller factory: protected void Application_Start() { AreaRegistration.RegisterAllAreas(); RegisterRoutes(RouteTable.Routes); ControllerBuilder.Current.SetControllerFactory(new MefControllerFactory.MefControllerFactory(Assembly.GetExecutingAssembly())); } I have an area: [Export(typeof(IController))] [PartCreationPolicy(CreationPolicy.NonShared)] public class HomeController : Controller { private readonly IArticleService _articleService; [ImportingConstructor] public HomeController(IArticleService articleService) { _articleService = articleService; } // // GET: /Articles/Home/ public ActionResult Index() { Article article = _articleService.GetById(55); return View(article); } } IArticleService is an interface. There is a class which implements IArticleService and Exports it. It works. Is this everything what I need for working with MEF? How can I skip setting PartCreationPolicy and ImportingConstructor for controller? I want to set my dependencies using constructor. When PartCreationPolicy is missing, I get following exception: A single instance of controller 'MvcApplication4.Areas.Articles.Controllers.HomeController' cannot be used to handle multiple requests. If a custom controller factory is in use, make sure that it creates a new instance of the controller for each request.

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  • How to Load Data from Text File in MySQL?

    - by Taz
    I have this file availableHere Fields are separated by space and newline starts at new line. I am using this command to load data mysql> LOAD DATA LOCAL INFILE 'C:\\Documents and Settings\\Scan\\My Documents\\Downloads\\images_en.nt\\Sample4.txt' INTO TABLE NER.Images FIELDS TERMINATED BY' ' LINES TERMINATED BY '\n';' Only one row is loaded and if I execute again No row is loaded. Where is the problem? Data can be modified to reformat if required.

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  • Java problem cant find image file

    - by user363035
    I am a student working on a homework project. I spent DAYS trying to get the following code to display an image on my new windows 7 laptop. I compiled it and ran it on my old xp pc and it worked! I really want to use my laptop. Any suggestions on how to get it to display the image? import java.awt.*; import java.applet.*; import java.awt.event.*; import java.awt.image.*; public class MoveIt extends Applet implements ActionListener { // set variables and componets private Image cup; Panel keypad = new Panel(); public int top = 15; public int left = 15; private Button keysArray[]; public void init() { cup = getImage(getDocumentBase(), "cup.gif"); Canvas myCanvas = new Canvas(); keysArray = new Button[5]; setLayout(new BorderLayout(5,5)); setBackground(Color.blue); // set up keypad layout keypad.setLayout(new BorderLayout(0,0)); keysArray[0] = new Button("Up"); keysArray[1] = new Button("Left"); keysArray[2] = new Button("Center"); keysArray[3] = new Button("Right"); keysArray[4] = new Button("Down"); // add buttons to the keypad panel keypad.add(keysArray[0], BorderLayout.NORTH); keysArray[0].addActionListener(this); keypad.add(keysArray[1], BorderLayout.EAST); keysArray[1].addActionListener(this); keypad.add(keysArray[2], BorderLayout.CENTER); keysArray[2].addActionListener(this); keypad.add(keysArray[3], BorderLayout.WEST); keysArray[3].addActionListener(this); keypad.add(keysArray[4], BorderLayout.SOUTH); keysArray[4].addActionListener(this); // add canvas and keypad to the BorderLayout add(myCanvas, BorderLayout.NORTH); add(keypad, BorderLayout.SOUTH); } public void paint(Graphics g) { g.drawImage( cup, left, top, this ); } public void actionPerformed(ActionEvent e) { // test for menu item clicks String arg = e.getActionCommand(); if (arg == "Up") top -=15; else if (arg == "Down") top +=15; else if (arg == "Left") left -=15; else if (arg == "Right") left +=15; else { top = 60; left =125; } repaint(); } }

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  • How to make a WPF ComboBox editable with custom values

    - by Liam
    I would like to have a combobox that allows selection from a list of values and also allow a custom value from the typed in text. For display reasons the items are a complex type (lets say the combobox item template displays a patch of color and a flag indicating if it is a custom color). public class ColorLevel { public decimal Intensity { get; set; } public bool IsCustom { get; set; } public Color BaseColor { get; set; } public override ToString() { return string.Format("{0}", Intensity*100); } } Example items var items = new [] { new ColorLevel { Intensity = 0.9m, IsCustom = false, BaseColor = Color.Red }, new ColorLevel { Intensity = 0.7m, IsCustom = false, BaseColor = Color.Red } } XAML <ComboBox SelectedItem="{Binding Path=SelectedColorLevel}" IsEditable="true" IsTextSearchEnabled="true"> </ComboBox> So the above markup works when an item is selected from the item list. And as you type with the text search the matching items are selected. If the typed text doesn't match an item then the SelectedColorLevel is set to null. The question is at what point (and how) is it best to create a new custom item that can be set to the SelectedColorLevel when the typed text doesn't match an item. For example I would want to assign a new item to the selected value such as new ColorLevel { Intensity = decimal.Parse(textvalue), IsCustom = true } or using an appropriate converter and databinding to the Text property.

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  • .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • Persist collection of interface using Hibernate

    - by Olvagor
    I want to persist my litte zoo with Hibernate: @Entity @Table(name = "zoo") public class Zoo { @OneToMany private Set<Animal> animals = new HashSet<Animal>(); } // Just a marker interface public interface Animal { } @Entity @Table(name = "dog") public class Dog implements Animal { // ID and other properties } @Entity @Table(name = "cat") public class Cat implements Animal { // ID and other properties } When I try to persist the zoo, Hibernate complains: Use of @OneToMany or @ManyToMany targeting an unmapped class: blubb.Zoo.animals[blubb.Animal] I know about the targetEntity-property of @OneToMany but that would mean, only Dogs OR Cats can live in my zoo. Is there any way to persist a collection of an interface, which has several implementations, with Hibernate?

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  • how to parametrize an import in a View?

    - by Gianluca Colucci
    Hello everybody, I am looking for some help and I hope that some good soul out there will be able to give me a hint :) In the app I am building, I have a View. When an instance of this View gets created, it "imports" (MEF) the corresponding ViewModel. Here some code: public partial class ContractEditorView : Window { public ContractEditorView () { InitializeComponent(); CompositionInitializer.SatisfyImports(this); } [Import(ViewModelTypes.ContractEditorViewModel)] public object ViewModel { set { DataContext = value; } } } and here is the export for the ViewModel: [PartCreationPolicy(CreationPolicy.NonShared)] [Export(ViewModelTypes.ContractEditorViewModel)] public class ContractEditorViewModel: ViewModelBase { public ContractEditorViewModel() { _contract = new Models.Contract(); } } Now, this works if I want to open a new window to create a new contract... But it does not if I want to use the same window to edit an existing contract... In other words, I would like to add a second construct both in the View and in the ViewModel: the original constructor would accept no parameters and therefore it would create a new contract; the new construct - the one I'd like to add - I'd like to pass an ID so that I can load a given entity... What I don't understand is how to pass this ID to the ViewModel import... Thanks in advance, Cheers, Gianluca.

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  • How to bind Dictionary with ComboBox and textbox?

    - by younevertell
    I have a Dictionary, where Person is a class, defined below String role; public class Person { public string firstname{ get; set; } public string lastname{ get; set; } public string city{ get; set; } } my question is how to bind the Dictionary key: String with a ComboBox, menwhile. have the Dictionary value: Person connected with three textboxes. That is, once a key is selected in the ComboBox, the corresponding value, firstname, lastname, city are shown in the three textboxes respectively? Thanks in advance!

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  • how to implement OOP using QT

    - by kaycee
    hi, this is a simple OOP QT question. my app consists of main window (QMainWindow) and a table (QTableWidget). in the main window i have arguments and variables which i would like to pass to the table class, and to access methods in main widnow class from the table class, how should i do it ? mainwindow.h class MainWindow : public QMainWindow { Q_OBJECT private: int a; int b; Spreadsheet *spreadsheet; public: void set_a(int); void set_b(int); spreadsheet.h class Spreadsheet : public QTableWidget { Q_OBJECT public: Spreadsheet(QWidget *parent = 0); atm i define Spreadsheet like this: spreadsheet = new Spreadsheet(this); and i'd like to access set_a() from spreadsheet.cpp...

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  • How to make @BeforeClass run prior Spring TestContext loads up ?

    - by lisak
    Hey, it should be piece of cake for programmers using testNG. I have this scenario @ContextConfiguration(locations={"customer-form-portlet.xml", "classpath:META-INF2/base-spring.xml" }) public class BaseTestCase extends AbstractTestNGSpringContextTests { ... @BeforeClass public void setUpClass() throws Exception { But I'd need the spring context to be load up after @BeforeClass. I I came up with overriding AbstractTestNGSpringContextTests methods : @BeforeClass(alwaysRun = true) protected void springTestContextBeforeTestClass() throws Exception { this.testContextManager.beforeTestClass(); } @BeforeClass(alwaysRun = true, dependsOnMethods = "springTestContextBeforeTestClass") protected void springTestContextPrepareTestInstance() throws Exception { this.testContextManager.prepareTestInstance(this); } and make my method @BeforeClass(alwaysRun = true, dependsOnMethods = "setUpClass") protected void springTestContextPrepareTestClass() throws Exception { } But then I get : Caused by: org.testng.TestNGException: org.springframework.test.context.testng.AbstractTestNGSpringContextTests.springTestContextPrepareTestInstance() is not allowed to depend on protected void org.springframework.test.context.testng.AbstractTestNGSpringContextTests.springTestContextBeforeTestClass() throws java.lang.Exception Make it public also doesn't help. Could please anybody mention here if it can be done in a working manner :-) I know that I could load the testContext manually, but that wouldn't be so fancy. It works like this, but TestContextManager is not visible so I can't call prepareTestInstance() method on it : @Override @BeforeClass(alwaysRun = true, dependsOnMethods = "setUpClass") public void springTestContextPrepareTestInstance() throws Exception { }

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