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  • Defining a dd/mm/yyyy field within an abstract table model

    - by Simon Andi
    I have defined an abstract table model but one of the columns should house date values as dd/mm/yyyy format not sure how to do this. I have a external global file and have hard coded the dates as dd/mm/yyyy. How can I define this column within my abstract table model so that to only allow only dates having dd/mm/yyyy format. public class OptraderGlobalParameters { public static boolean DEBUG = true; //Set DEBUG = true for Debugging /*=========================*/ /*Table Array For Dividends*/ /*=========================*/ public static String[] columnNames = {"Date", "Dividend", "Actual", "Yield (%)" }; public static Object[][] data = { {"dd/mm/yyyy", new Double(5), new Boolean(false), new Boolean(false)}, {"dd/mm/yyyy", new Double(5), new Boolean(false), new Boolean(false)}, {"dd/mm/yyyy", new Double(5), new Boolean(false), new Boolean(false)}, {"dd/mm/yyyy", new Double(5), new Boolean(false), new Boolean(false)}, {"dd/mm/yyyy", new Double(5), new Boolean(false), new Boolean(false)}, }; }

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  • windows phone deserialization json

    - by user2042227
    I have a weird issue. so I am making a few calls in my app to a webservice, which replies with data. However I am using a token based login system, so the first time the user enters the app I get a token from the webservice to login for that specific user and that token returns only that users details. The problem I am having is when the user changes I need to make the calls again, to get the new user's details, but using visual studio's breakpoint debugging, it shows the new user's token making the call however the problem is when the json is getting deserialized, it is as if it still reads the old data and deserializes that, when I exit my app with the new user it works fine, so its as if it is reading cached values, but I have no idea how to clear it? I am sure the new calls are being made and the problem lies with the deserializing, but I have tried clearing the values before deserializing them again, however nothing works. am I missing something with the json deserializer, how van I clear its cached values? here I make the call and set it not to cache so it makes a new call everytime: client.Headers[HttpRequestHeader.CacheControl] = "no-cache"; var token_details = await client.DownloadStringTaskAsync(uri); and here I deserialize the result, it is at this section the old data gets shown, so the raw json being shown inside "token_details" is correct, only once I deserialize the token_details, it shows the wrong data. deserialized = JsonConvert.DeserializeObject(token_details); and the class I am deserializing into is a simple class nothing special happening here, I have even tried making the constructor so that it clears the values each time it gets called. public class test { public string status { get; set; } public string name{ get; set; } public string birthday{ get; set; } public string errorDes{ get; set; } public test() { status = ""; name= ""; birthday= ""; errorDes= ""; } } uri's before making the calls: {https://whatever.co.za/token/?code=BEBCg==&id=WP7&junk=121edcd5-ad4d-4185-bef0-22a4d27f2d0c} - old call "UBCg==" - old reply {https://whatever.co.za/token/?code=ABCg==&id=WP7&junk=56cc2285-a5b8-401e-be21-fec8259de6dd} - new call "UBCg==" - new response which is the same response as old call as you can see i did attach a new GUID everytime i make the call, but then the new uri is read before making the downloadstringtaskasync method call, but it returns with the old data

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  • Parsing JSON with GSON

    - by Donn Felker
    I'm having some trouble with GSON, mainly deserializing from JSON to a POJO. I have the following JSON: { "events": [ { "event": { "id": 628374485, "title": "Developing for the Windows Phone" } }, { "event": { "id": 765432, "title": "Film Makers Meeting" } } ] } With the following POJO's ... public class EventSearchResult { private List<EventSearchEvent> events; public List<EventSearchEvent> getEvents() { return events; } } public class EventSearchEvent { private int id; private String title; public int getId() { return id; } public String getTitle() { return title; } } ... and I'm deserializing with the following code, where json input is the json above Gson gson = new Gson(); return gson.fromJson(jsonInput, EventSearchResult.class); However, I cannot get the list of events to populate correctly. The title and id are always null. I'm sure I'm missing something, but I'm not sure what. Any idea? Thanks

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  • How to Load Data from Text File in MySQL?

    - by Taz
    I have this file availableHere Fields are separated by space and newline starts at new line. I am using this command to load data mysql> LOAD DATA LOCAL INFILE 'C:\\Documents and Settings\\Scan\\My Documents\\Downloads\\images_en.nt\\Sample4.txt' INTO TABLE NER.Images FIELDS TERMINATED BY' ' LINES TERMINATED BY '\n';' Only one row is loaded and if I execute again No row is loaded. Where is the problem? Data can be modified to reformat if required.

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  • Silverlight: Binding to static value

    - by queen3
    I need TextBlock.Text to be retrieved from translation manager, something like <TextBlock Text="{Binding TranslateManager.Translate('word')}" /> I don't want to set DataSource for all text blocks. The only way I found how to do this is to bind to "static" class and use converter: <TextBlock Text="{Binding Value, Source={StaticResource Translation}, Converter={StaticResource Translation}, ConverterParameter=NewProject}" /> And these helper class public class TranslationManager : IValueConverter { public static string Translate(string word) { return translate(word); } // this is dummy for fake static binding public string Value { get; set; } public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { var name = parameter as string; return TranslationManager.Translate(name, name); } } But, is there a better - shorter - way?

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  • Why cannot change Monotouch.Dialog.TableView.Background color

    - by BlueSky
    Why cannot change MonoTouch.Dialog.TableView.Background color ? I am using the Elements API of MonoTouch.Dialog. It's still gray! class MyDialogViewController : DialogViewController { public MyDialogViewController (RootElement root) : base (root) { } public override void LoadView () { base.LoadView (); TableView.BackgroundColor = UIColor.Clear; UIImage background = UIImage.FromFile ("Mybackground.png"); ParentViewController.View.BackgroundColor = UIColor.FromPatternImage (background); } } public partial class MyVC: UINavigationController { public void CreateTestUI() { var menu = new RootElement("MyMenu"){ new Section ("test"){ new StringElement("Test", delegate() { }), ... var dv = new MyDialogViewController (menu) { Autorotate = true }; // add the nav controller to the window this.PushViewController (dv, true); } }

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  • How to call a service operation at a REST style WCF endpoint uri?

    - by Dieter Domanski
    Hi, is it possible to call a service operation at a wcf endpoint uri with a self hosted service? I want to call some default service operation when the client enters the endpoint uri of the service. In the following sample these uris correctly call the declared operations (SayHello, SayHi): - http://localhost:4711/clerk/hello - http://localhost:4711/clerk/hi But the uri - http://localhost:4711/clerk does not call the declared SayWelcome operation. Instead it leads to the well known 'Metadata publishing disabled' page. Enabling mex does not help, in this case the mex page is shown at the endpoint uri. private void StartSampleServiceHost() { ServiceHost serviceHost = new ServiceHost(typeof(Clerk), new Uri( "http://localhost:4711/clerk/")); ServiceEndpoint endpoint = serviceHost.AddServiceEndpoint(typeof(IClerk), new WebHttpBinding(), ""); endpoint.Behaviors.Add(new WebHttpBehavior()); serviceHost.Open(); } [ServiceContract] public interface IClerk { [OperationContract, WebGet(UriTemplate = "")] Stream SayWelcome(); [OperationContract, WebGet(UriTemplate = "/hello/")] Stream SayHello(); [OperationContract, WebGet(UriTemplate = "/hi/")] Stream SayHi(); } public class Clerk : IClerk { public Stream SayWelcome() { return Say("welcome"); } public Stream SayHello() { return Say("hello"); } public Stream SayHi() { return Say("hi"); } private Stream Say(string what) { string page = @"<html><body>" + what + "</body></html>"; return new MemoryStream(Encoding.UTF8.GetBytes(page)); } } Is there any way to disable the mex handling and to enable a declared operation instead? Thanks in advance, Dieter

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  • Finding a certain cell in gridview through the use of column and row

    - by newName
    I have a populated gridview that consist of template fields. I would like to find/check a certain number of cells using values of rows and columns. Eg: |Time|col1|col2|col3|col4|col5| |1200|------|-----|-----|------|-----| |1300|------| -X- |-----|------|-----| |1400|------|-----|-----|------|-----| lets say i have the value "1300" for the row and the column header text "col2", I would like to find the cell marked "X" and check for some condition and change the text if necessary (col1 - col5 are template fields made up of labels and buttons, so therefore base on certain conditions i would like to show/hide the labels/buttons or change the text for the labels) Thanks

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  • Can i override an abstract method written in a parent class, with a different name in a child class?

    - by Ranhiru
    abstract class SettingSaver { public abstract void add(string Name, string Value); public abstract void remove(string SettingName); } class XMLSettings : SettingSaver { public override void add(string Name, string Value) { throw new NotImplementedException(); } public override void remove(string SettingName) { throw new NotImplementedException(); } } Is there anyway that I can change the name of the add function in XMLSettings class to addSetting but make sure it overrides the add function in the SettingSaver? I know it should be definitely overridden in derived classes but just want to know whether I can use a different name :) Thanx in advance :D

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  • How does java implement inner class closures?

    - by thecoop
    In Java an anonymous inner class can refer to variables in it's local scope: public class A { public void method() { final int i = 0; doStuff(new Action() { public void doAction() { Console.printf(i); // or whatever } }); } } My question is how is this actually implemented? How does i get to the anonymous inner doAction implementation, and why does it have to be final?

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  • Compile Error Using MutableClassToInstanceMap with Generics

    - by user298251
    I am getting the following compile error "The method putInstance(Class, T) in the type MutableClassToInstanceMap is not applicable for the arguments (Class, Number)" on the putInstance method call. Does anyone know what I am doing wrong?? Thanks! public class TestMutableClassToInstanceMap { public final MutableClassToInstanceMap<Number> identifiers = MutableClassToInstanceMap.create(); public static void main(String[] args) { ArrayList<Number> numbers = new ArrayList<Number>(); numbers.add(new Integer(5)); TestMutableClassToInstanceMap test = new TestMutableClassToInstanceMap(numbers); } public TestMutableClassToInstanceMap(Collection<Number> numbers){ for (Number number : numbers) { this.identifiers.putInstance(number.getClass(), number); //error here } this.identifiers.putInstance(Double.class, 5.0); // This works } }

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  • ListView not showing up in fragment

    - by aindurti
    When I insert a listview in a fragment in my application, it doesn't show up after I populate it with items. In fact, the application crashes due to a NullPointerException. Can anybody help me? Here is the detail activity from which I show the fragments. package com.example.sample; import android.content.Intent; import android.os.Bundle; import android.support.v4.app.Fragment; import android.support.v4.app.FragmentTransaction; import android.support.v4.app.NavUtils; import android.widget.ArrayAdapter; import android.widget.ListView; import com.actionbarsherlock.app.ActionBar; import com.actionbarsherlock.app.ActionBar.Tab; import com.actionbarsherlock.app.SherlockFragmentActivity; import com.actionbarsherlock.view.MenuItem; /** * An activity representing a single Course detail screen. This activity is only * used on handset devices. On tablet-size devices, item details are presented * side-by-side with a list of items in a {@link CourseListActivity}. * <p> * This activity is mostly just a 'shell' activity containing nothing more than * a {@link CourseDetailFragment}. */ public class CourseDetailActivity extends SherlockFragmentActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_course_detail); // Show the Up button in the action bar. ActionBar actionBar = getSupportActionBar(); actionBar.setDisplayHomeAsUpEnabled(true); actionBar.setNavigationMode(ActionBar.NAVIGATION_MODE_TABS); // initiating both tabs and set text to it. ActionBar.Tab assignTab = actionBar.newTab().setText("Assignments"); ActionBar.Tab schedTab = actionBar.newTab().setText("Schedule"); ActionBar.Tab contactTab = actionBar.newTab().setText("Contact"); // Create three fragments to display content Fragment assignFragment = new Assignments(); Fragment schedFragment = new Schedule(); Fragment contactFragment = new Contact(); assignTab.setTabListener(new MyTabsListener(assignFragment)); schedTab.setTabListener(new MyTabsListener(schedFragment)); contactTab.setTabListener(new MyTabsListener(contactFragment)); actionBar.addTab(assignTab); actionBar.addTab(schedTab); actionBar.addTab(contactTab); ListView listView = (ListView) findViewById(R.id.assignlist); String[] values = new String[] { "Android", "iPhone", "WindowsMobile", "Blackberry", "WebOS", "Ubuntu", "Windows7", "Max OS X", "Linux", "OS/2" }; // First paramenter - Context // Second parameter - Layout for the row // Third parameter - ID of the TextView to which the data is written // Forth - the Array of data ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, android.R.id.text1, values); // Assign adapter to ListView listView.setAdapter(adapter); } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case android.R.id.home: // This ID represents the Home or Up button. In the case of this // activity, the Up button is shown. Use NavUtils to allow users // to navigate up one level in the application structure. For // more details, see the Navigation pattern on Android Design: // // http://developer.android.com/design/patterns/navigation.html#up-vs-back // NavUtils.navigateUpTo(this, new Intent(this, CourseListActivity.class)); return true; } return super.onOptionsItemSelected(item); } class MyTabsListener implements ActionBar.TabListener { public Fragment fragment; public Fragment fragment2; public MyTabsListener(Fragment fragment) { this.fragment = fragment; } @Override public void onTabReselected(Tab tab, FragmentTransaction ft) { } @Override public void onTabSelected(Tab tab, FragmentTransaction ft) { ft.replace(R.id.main_across, fragment); } @Override public void onTabUnselected(Tab tab, FragmentTransaction ft) { ft.remove(fragment); } } } The fragment that I am currently trying to get working is called the Assignments fragment. As you can see in the CourseDetailActvity, I populate smaple items in the listview to see if it the listview shows up. The fragment gets inflated properly, but when I try to add items to the listview, the application crashes! Here is the logcat. 11-17 11:54:28.037: E/AndroidRuntime(282): FATAL EXCEPTION: main 11-17 11:54:28.037: E/AndroidRuntime(282): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.example.sample/com.example.sample.CourseDetailActivity}: java.lang.NullPointerException 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2663) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2679) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.ActivityThread.access$2300(ActivityThread.java:125) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2033) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.os.Handler.dispatchMessage(Handler.java:99) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.os.Looper.loop(Looper.java:123) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.ActivityThread.main(ActivityThread.java:4627) 11-17 11:54:28.037: E/AndroidRuntime(282): at java.lang.reflect.Method.invokeNative(Native Method) 11-17 11:54:28.037: E/AndroidRuntime(282): at java.lang.reflect.Method.invoke(Method.java:521) 11-17 11:54:28.037: E/AndroidRuntime(282): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 11-17 11:54:28.037: E/AndroidRuntime(282): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 11-17 11:54:28.037: E/AndroidRuntime(282): at dalvik.system.NativeStart.main(Native Method) 11-17 11:54:28.037: E/AndroidRuntime(282): Caused by: java.lang.NullPointerException 11-17 11:54:28.037: E/AndroidRuntime(282): at com.example.sample.CourseDetailActivity.onCreate(CourseDetailActivity.java:66) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2627) 11-17 11:54:28.037: E/AndroidRuntime(282): ... 11 more

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  • How to fill an HTML form with CSS ?

    - by misha-moroshko
    Hello, I have an HTML form with radio buttons, check boxes, text fields and drop down lists. Since I want user to fill everything in my form, none of the radio buttons and check boxes are checked and the text fields are empty. I would like to write a CSS file that will fill the form with answers (I don't want to change my HTML file). Is this possible ? I would appreciate an example or any other idea ? Thanks !

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  • Generics vs inheritance (whenh no collection classes are involved)

    - by Ram
    This is an extension of this questionand probably might even be a duplicate of some other question(If so, please forgive me). I see from MSDN that generics are usually used with collections The most common use for generic classes is with collections like linked lists, hash tables, stacks, queues, trees and so on where operations such as adding and removing items from the collection are performed in much the same way regardless of the type of data being stored. The examples I have seen also validate the above statement. Can someone give a valid use of generics in a real-life scenario which does not involve any collections ? Pedantically, I was thinking about making an example which does not involve collections public class Animal<T> { public void Speak() { Console.WriteLine("I am an Animal and my type is " + typeof(T).ToString()); } public void Eat() { //Eat food } } public class Dog { public void WhoAmI() { Console.WriteLine(this.GetType().ToString()); } } and "An Animal of type Dog" will be Animal<Dog> magic = new Animal<Dog>(); It is entirely possible to have Dog getting inherited from Animal (Assuming a non-generic version of Animal)Dog:Animal Therefore Dog is an Animal Another example I was thinking was a BankAccount. It can be BankAccount<Checking>,BankAccount<Savings>. This can very well be Checking:BankAccount and Savings:BankAccount. Are there any best practices to determine if we should go with generics or with inheritance ?

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  • How best to implement publicly accessible constants in C#

    - by DanM
    There seem to be three choices for implementing publicly accessible constants in C#. I'm curious if there are any good reason to choose one over the other or if it's just a matter of personal preference. Choice 1 - private field plus property getter private const string _someConstant = "string that will never change"; public string SomeConstant { get { return _someConstant; } } Choice 2 - property getter only public string SomeConstant { get { return "string that will never change"; } } Choice 3 - public field only public const string SomeConstant = "string that will never change"; Which do you recommend and why?

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  • JPanel Appears Behind JMenuBar

    - by Matt H
    import javax.swing.JFrame; import javax.swing.JMenu; import javax.swing.JMenuBar; import javax.swing.JMenuItem; @SuppressWarnings("serial") public class Main extends JFrame { final int FRAME_HEIGHT = 400; final int FRAME_WIDTH = 400; public static void main(String args[]) { new Main(); } public Main() { super("Game"); GameCanvas canvas = new GameCanvas(); JMenuBar menuBar = new JMenuBar(); JMenu fileMenu = new JMenu("File"); JMenuItem startMenuItem = new JMenuItem("Pause"); menuBar.add(fileMenu); fileMenu.add(startMenuItem); super.setVisible(true); super.setSize(FRAME_WIDTH, FRAME_WIDTH); super.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); super.setJMenuBar(menuBar); } } import java.awt.Canvas; import java.awt.Graphics; import javax.swing.JPanel; @SuppressWarnings("serial") public class GameCanvas extends JPanel { public void paint(Graphics g) { g.drawString("hI", 0, 0); } } This code causes the string to appear behind the JMenuBar. To see the string, you must draw it at (0,10). I'm sure this must be something simple, so do you guys have any ideas?

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  • Persist collection of interface using Hibernate

    - by Olvagor
    I want to persist my litte zoo with Hibernate: @Entity @Table(name = "zoo") public class Zoo { @OneToMany private Set<Animal> animals = new HashSet<Animal>(); } // Just a marker interface public interface Animal { } @Entity @Table(name = "dog") public class Dog implements Animal { // ID and other properties } @Entity @Table(name = "cat") public class Cat implements Animal { // ID and other properties } When I try to persist the zoo, Hibernate complains: Use of @OneToMany or @ManyToMany targeting an unmapped class: blubb.Zoo.animals[blubb.Animal] I know about the targetEntity-property of @OneToMany but that would mean, only Dogs OR Cats can live in my zoo. Is there any way to persist a collection of an interface, which has several implementations, with Hibernate?

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  • Mapping of interconnection with nhibernate

    - by Mauro Destro
    I have to describe interconnection between objects. public class Entity { public string Name {get;set;} public IList<Entity> Connections {get;set;} } How can i persist this? I add another layer of complexity: querying on a specific date a connection between two entities can't be already defined. So probably I need a support table that contain a structure like Id, Source, Destination, ValidFrom, ValidUntil Mauro

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  • Why won't Silverlight handle the conversion of my custom float property

    - by Jeff Weber
    In a Silverlight 4 project I have a class that extends Canvas: public class AppendageCanvas : Canvas { public float Friction { get; set; } public float Restitution { get; set; } public float Density { get; set; } } I use this canvas in Blend by dragging it onto another control and setting the custom properties: When I run the app, I get the following error when InitializeComponent is called on the control containing my custom canvas: I'm not sure why Silverlight isn't able to convert this property from it's string representation in Xaml, to the float that it is. Anyone have any ideas?

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  • Java problem cant find image file

    - by user363035
    I am a student working on a homework project. I spent DAYS trying to get the following code to display an image on my new windows 7 laptop. I compiled it and ran it on my old xp pc and it worked! I really want to use my laptop. Any suggestions on how to get it to display the image? import java.awt.*; import java.applet.*; import java.awt.event.*; import java.awt.image.*; public class MoveIt extends Applet implements ActionListener { // set variables and componets private Image cup; Panel keypad = new Panel(); public int top = 15; public int left = 15; private Button keysArray[]; public void init() { cup = getImage(getDocumentBase(), "cup.gif"); Canvas myCanvas = new Canvas(); keysArray = new Button[5]; setLayout(new BorderLayout(5,5)); setBackground(Color.blue); // set up keypad layout keypad.setLayout(new BorderLayout(0,0)); keysArray[0] = new Button("Up"); keysArray[1] = new Button("Left"); keysArray[2] = new Button("Center"); keysArray[3] = new Button("Right"); keysArray[4] = new Button("Down"); // add buttons to the keypad panel keypad.add(keysArray[0], BorderLayout.NORTH); keysArray[0].addActionListener(this); keypad.add(keysArray[1], BorderLayout.EAST); keysArray[1].addActionListener(this); keypad.add(keysArray[2], BorderLayout.CENTER); keysArray[2].addActionListener(this); keypad.add(keysArray[3], BorderLayout.WEST); keysArray[3].addActionListener(this); keypad.add(keysArray[4], BorderLayout.SOUTH); keysArray[4].addActionListener(this); // add canvas and keypad to the BorderLayout add(myCanvas, BorderLayout.NORTH); add(keypad, BorderLayout.SOUTH); } public void paint(Graphics g) { g.drawImage( cup, left, top, this ); } public void actionPerformed(ActionEvent e) { // test for menu item clicks String arg = e.getActionCommand(); if (arg == "Up") top -=15; else if (arg == "Down") top +=15; else if (arg == "Left") left -=15; else if (arg == "Right") left +=15; else { top = 60; left =125; } repaint(); } }

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  • Is it possible to order by a composite key with JPA and CriteriaBuilder

    - by Kjir
    I would like to create a query using the JPA CriteriaBuilder and I would like to add an ORDER BY clause. This is my entity: @Entity @Table(name = "brands") public class Brand implements Serializable { public enum OwnModeType { OWNER, LICENCED } @EmbeddedId private IdBrand id; private String code; //bunch of other properties } Embedded class is: @Embeddable public class IdBrand implements Serializable { @ManyToOne private Edition edition; private String name; } And the way I am building my query is like this: CriteriaBuilder cb = em.getCriteriaBuilder(); CriteriaQuery<Brand> q = cb.createQuery(Brand.class).distinct(true); Root<Brand> root = q.from(Brand.class); if (f != null) { f.addCriteria(cb, q, root); f.addOrder(cb, q, root, sortCol, ascending); } return em.createQuery(q).getResultList(); And here are the functions called: public void addCriteria(CriteriaBuilder cb, CriteriaQuery<?> q, Root<Brand> r) { } public void addOrder(CriteriaBuilder cb, CriteriaQuery<?> q, Root<Brand> r, String sortCol, boolean ascending) { if (ascending) { q.orderBy(cb.asc(r.get(sortCol))); } else { q.orderBy(cb.desc(r.get(sortCol))); } } If I try to set sortCol to something like "id.edition.number" I get the following error: javax.ejb.EJBException: java.lang.IllegalArgumentException: Unable to resolve attribute [id.name] against path Any idea how I could accomplish that? I tried searching online, but I couldn't find a hint about this... Also would be great if I could do a similar ORDER BY when I have a @ManyToOne relationship (for instance, "id.edition.number")

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  • .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • Java multiple class compositing and boiler plate reduction

    - by h2g2java
    We all know why Java does/should not have multiple inheritance. So this is not questioning about what has already been debated till-cows-come-home. This discusses what we would do when we wish to create a class that has the characteristics of two or more other classes. Probably, most of us would do this to "inherit" from three classes. For simplicity, I left out the constructor.: class Car extends Vehicle { final public Transport transport; final public Machine machine; } So that, Car class directly inherits methods and objects of Vehicle class, but would have to refer to transport and machine explicitly to refer to objects instantiated in Transport and Machine. Car car = new Car(); car.drive(); // from Vehicle car.transport.isAmphibious(); // from Transport car.machine.getCO2Footprint(); // from Machine I thought this was a good idea until when I encounter frameworks that require setter and getter methods. For example, the XML <Car amphibious='false' footPrint='1000' model='Fordstatic999'/> would look for the methods setAmphibious(..), setFootPrint(..) and setModel(..). Therefore, I have to project the methods from Transport and Machine classes class Car extends Vehicle { final public Transport transport; final public Machine machine; public void setAmphibious(boolean b){ this.transport.setAmphibious(b); } public void setFootPrint(String fp){ this.machine.setFootPrint(fp); } } This is OK, if there were just a few characteristics. Right now, I am trying to adapt all of SmartGWT into GWT UIBinder, especially those classes that are not a GWT widget. There are lots of characteristics to project. Wouldn't it be nice if there exists some form of annotation framework that is like this: class Car extends Vehicle @projects {Transport @projects{Machine @projects Guzzler}} { /* No need to explicitly instantiate Transport, Machine or Guzzler */ .... } Where, in case of common names of characteristics exist, the characteristics of Machine would take precedence Guzzler's, and Transport's would have precedence over Machine's, and Vehicle's would have precedence over Transport's. The annotation framework would then instantiate Transport, Machine and Guzzler as hidden members of Car and expand to break-out the protected/public characteristics, in the precedence dictated by the @project annotation sequence, into actual source code or into byte-code. Preferably into byte-code. So that the setFootPrint method is found in both Machine and Guzzler, only that of Machine's would be projected. Questions: Don't you think this is a good idea to have such a framework? Does such a framework already exist? Tell me where/what. Is there an eclipse plugin that does it? Is there a proposal or plan anywhere that you know about such an annotation framework? It would be wonderful too, if the annotation/plugin framework lets me specify that boolean, int, or whatever else needs to be converted from String and does the conversion/parsing for me too. Please advise, somebody. I hope wording of my question was clear enough. Thx. Edited: To avoid OO enthusiasts jumping to conclusion, I have renamed the title of this question.

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  • SelectedItem in ListView binding

    - by Matt
    I'm new in wfp. In my sample application I'm using a ListView to display contents of property. I don't know how to bind SelectedItem in ListView to property and then bind to TextBlock. Window.xaml <Window x:Class="Exec.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Main window" Height="446" Width="475" > <Grid> <ListView Name="ListViewPersonDetails" Margin="15,12,29,196" ItemsSource="{Binding Persons}" SelectedItem="{Binding CurrentSelectedPerson}"> <ListView.View> <GridView> <GridViewColumn Header="FirstName" DisplayMemberBinding="{Binding FstNamePerson}"/> <GridViewColumn Header="LastName" DisplayMemberBinding="{Binding SndNamePerson}"/> <GridViewColumn Header="Address" DisplayMemberBinding="{Binding AdressPerson}"/> </GridView> </ListView.View> </ListView> <TextBlock Height="23" Name="textFirstNameBlock" FontSize="12" Margin="97,240,155,144"> <Run Text="Name: " /> <Run Text="{Binding CurrentSelectedPerson.FstNamePerson}" FontWeight="Bold" /> </TextBlock> <TextBlock Height="23" Name="textLastNameBlock" FontSize="12" Margin="97,263,155,121"> <Run Text="Branch: " /> <Run Text="{Binding CurrentSelectedPerson.SndNamePerson}" FontWeight="Bold" /> </TextBlock> <TextBlock Height="23" Name="textAddressBlock" FontSize="12" Margin="0,281,155,103" HorizontalAlignment="Right" Width="138"> <Run Text="City: " /> <Run Text="{Binding CurrentSelectedPerson.AdressPerson}" FontWeight="Bold" /> </TextBlock> </Grid> </Window> MainWindow.xaml.cs Tman manager = new Tman(); private List<Person> persons; public List<Person> Persons { get { return this.persons; } set { if (value != null) { this.persons = value; this.NotifyPropertyChanged("Data"); } } } private Person currentSelectedPerson; public Person CurrentSelectedPerson { get { return currentSelectedPerson; } set { this.currentSelectedPerson = value; this.NotifyPropertyChanged("CurrentSelectedItem"); } } public event PropertyChangedEventHandler PropertyChanged; private void NotifyPropertyChanged(string propertyName) { var handler = this.PropertyChanged; if (handler != null) { handler(this, new PropertyChangedEventArgs(propertyName)); } } private void Window_Loaded(object sender, RoutedEventArgs e){ ListViewPersonDetails.ItemsSource= manager.GetPersons(); } Person.cs class Person { public string FirstName { get; set; } public string LastName { get; set; } public string Address { get; set; } } Thanks for any help.

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  • Is it OK to reference 'this' when initializing a field?

    - by parxier
    Is it OK to reference this when initializing a field? public class MainClass { private SomeFieldClass field = new SomeFieldClass(this); public MainClass() {} } Or is it better to do that in constructor? public class MainClass { private SomeFieldClass field; public MainClass() { this.field = new SomeFieldClass(this); } } What is the best practice? I believe first option is better for unit testing and dependency injection. Are there any problems with it?

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