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  • Multiple SSIDs better or worse

    - by swiss196
    I'm just setting up a network in a student house with 10 rooms, 3 floors. Configuration at the moment is as follows: Virgin Media 100mb Cable Virgin SuperHub on ground floor broadcasting on SSID1 Second AP(Edimax) wired on middle floor broadcasting on SSID2 These two networks server all 3 floors fairly well but I was wondering whether it would be better to setup an individual SSID for each floor (both the routers allow me to configure up to 3 ssids on each!). Would this help with speed issues, i.e if someone on the top floor is downloading/streaming etc, this wouldn't affect someone on the middle floor on a different SSID Or, will it have no effect? Thanks, Dave

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  • How can I tell GoogleBot that a subdirectory is now a subdomain?

    - by cwd
    I had about a million pages of a catalog indexed under a subdirectory, and now that's moved to a subdomain. GoogleBot is crawling each one of them and getting a 301 redirect to the new location. Even though I have set up the redirect rule in the apache sites-enabled configuration file, (i.e. it's early on when apache does the redirect - PHP is not even getting loaded), even though I have done that, the server isn't handling the load well. GoogleBot is making around 5 requests per second, and on top of my normal traffic that is hiking up the CPU for a few hours at a time. I checked in Webmaster Tools and the corresponding documentation for a way to let Google know that the content had been moved from a subdirectory to a subdomain, but with little luck. Basically the most helpful thing I saw said to just send 301 headers for the new location. How can I tell GoogleBot that a subdirectory is now a subdomain? If that is not an option, how can I more efficiently send 301 redirects out for a particular subdomain? I was thinking perhaps the Nginx server but I'm not sure that I can run both Apache and Nginx side by side on port 80 for different subdomains.

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  • Automated Acceptance tests under specific contraints

    - by HH_
    This is a follow up to my previous question, which was a bit general, so I'll be asking for a more precise situation. I want to automate acceptance testing on a web application. Briefly, this application allows the user to create contracts for subscribers with the two constraints: You cannot create more than one contract for a subscriber. Once a contract is created, it cannot be deleted (from the UI) Let's say TestCreate is a test case with tests for the normal creation of a contract. The constraints have introduced complexities to the testing process, mainly dependencies between test cases and test executions. Before we run TestCreate we need to make sure that the application is in a suitable state (the subscriber has no contract) If we run TestCreate twice, the second run will fail since the state of the application will have changed. So we need to revert back to the initial state (i.e. delete the contract), which is impossible to do from the UI. More generally, after each test case we should guarantee that the state is reverted back. And since, in this case, it is impossible to do it from the UI, how do you handle this? Possible solution: I thought about doing a backup of the database in the state that I desire, and after each test case, run a script which deletes the db and restores the backup. However, I find that to be too heavy to do for each single test case. In addition, what if some information are stored in files? or in multiple or unaccessible databases? My question: In this situation, what would an experienced tester do to write automated and maintanable tests. Thank you. More info: I'm trying to integrate tests into a BDD framework, which I find to be a neat solution for test documentation and communication, but it does not solve this particular problem (it even makes it harder)

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  • Shooter in iOS and a visible Aim line before shooting

    - by London2423
    I have to questions. I am trying to develop a game that is iOS but I did it first in my computer so I can tested there. I was able to must of it for PC but I am having a very hard time with iOS port The problem I do have is that I don't know how to shout in iOS. To be more specific how to line render in iOS This is the script I use in my computer using UnityEngine; using System.Collections; public class NewBehaviourScript : MonoBehaviour { LineRenderer line; void Start () { line = gameObject.GetComponent<LineRenderer>(); line.enabled = false; } void Update () { if (Input.GetButtonDown ("Fire1")) { StopCoroutine ("FireLaser"); StartCoroutine ("FireLaser"); } } IEnumerator FireLaser () { line.enabled = true; while (Input.GetButton("Fire1")) { Ray ray = new Ray(transform.position, transform.forward); RaycastHit hit; line.SetPosition (0, ray.origin); if (Physics.Raycast (ray, out hit,100)) { line.SetPosition(1,hit.point); if (hit.rigidbody) { hit.rigidbody.AddForceAtPosition(transform.forward * 5, hit.point); } } else line.SetPosition (1, ray.GetPoint (100)); yield return null; } line.enabled = false; { } } } Which part I have to change for iOS? I already did in the iOS the touch giu event so my player move around in the xcode/Iphone but I need some help with the shouting part. The second part of the question is where I do have to insert or change the script in order to first aim and I DO see the line of aim and then shout. Now the player can only shout. It can not aim at the gameobject, see the the line coming out of the gun aiming at the object and then shout? How I can do that. Everyone tell me Line render but that's what i did Thank you

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  • How Do I Schedule Cron to Run at Specific intervals?

    - by Russ
    I have 6 scripts that each take about 20 minutes to run, I want to schedule cron to run the first 3 at 00, 20, and 40 on the odd hours and the second 3 at the same intervals on the even hours. How can I tell cron to do this? is it something like this: 0 2,4,6,8,10,12,14,16,18,20,22,24 * * * root Script1 20 2,4,6,8,10,12,14,16,18,20,22,24 * * * root Script2 40 2,4,6,8,10,12,14,16,18,20,22,24 * * * root Script3 0 1,3,5,7,9,11,13,17,19,21,23 * * * root Script4 20 1,3,5,7,9,11,13,17,19,21,23 * * * root Script5 40 1,3,5,7,9,11,13,17,19,21,23 * * * root Script6

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  • What is the simplest and fastest way to transfer large file through a Windows network?

    - by Sake
    I have a Window Server 2000 machine running MS SQL Server that stores over 20GB of data. The database is backed-up every day to the second harddrive. I want to transfer those backup files to another computer to build another test server and for recovery practicing. (the backup never actually got restored for almost 5 years. Don't tell my boss about that!) I have trouble transfering that huge file through the network. I've tried plain network copy, apache download, and ftp. Any method I tried end up failing when the amount of data transfered reach 2GB. The last time that I successfully transfered the file, it was through a usb attached external harddrive. But I want to perform this task routinely and preferably automatically. Wonder what is the most pragmatic approach for this situation ?

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  • AMD Radeon 7900 series: setting up 3 monitors

    - by Nilzone-
    I have an AMD Radeon 7900 series, which should support up to 6 screens. I'm having problems getting my third one working. Im running windows 8, and have installed all the latest AMD drivers. My screens are: Samusng syncmaster S27D391HS Samusng syncmaster S24B350H Samusng syncmaster S24B350H The first 24" monitor I use HDMI to DVI cable. The second 24" I use VGA to DVI cable. Lastly, for the 27" I use HDMI cable. The result is, no matter what I do, I never get more than two screens on simultaneously. I have also tried getting a DisplayPort to HDMI cable to use for the 27", but Im not sure if it was passive or active (didn't say on the box, nor did I ask). So my question is: is an active displayport to HDMI the solution, or is there someting else Im overlooking? (I have read similar posts on this subject, but I use a slightly different combo of cables. That is why I made a post of my own as well)

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  • Understanding Box2d Restitution & Bouncing

    - by layzrr
    I'm currently trying to implement basketball bouncing into my game using Box2d (jBox2d technically), but I'm a bit confused about restitution. While trying to create the ball in the testbed first, I've run into infinite bouncing, as described in this question, however obviously not using my own implementation. The Box2d manual describes restitution as follows: Restitution is used to make objects bounce. The restitution value is usually set to be between 0 and 1. Consider dropping a ball on a table. A value of zero means the ball won't bounce. This is called an inelastic collision. A value of one means the ball's velocity will be exactly reflected. This is called a perfectly elastic collision. My confusion lies in that I am still getting infinite bouncing with restitution values at 0.75/0.8. The same behavior can be seen in the testbed under Collision Watching - Varying Restitution, on the 6th and 7th balls. I believe the last one has restitution of 1, which makes sense, but I don't understand why the second to last ball bounces infinitely (as is happening with my working basketball I've created). I am looking to understand the restitution concept more fully, as well as look for a solution to infinite bouncing with the Box2d framework. My instinct was to sleep objects that appeared to be moving in very small increments, but this seems like a misuse of the engine. Should I just work with lower restitution values altogether?

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  • How to retain secondary hard drive mounts at reboot and keep shares?

    - by Tom
    I'm running Ubuntu 12.04. A second hard drive connected to this computer does not mount when the computer boots. Additionally, I have set up the drive to be shared but the share is not retained, the share is lost after each boot. My main system drive and a removable drive mount OK and shares remain between boots. Additional information follows: D2Linux sda1 is the secondary hard drive L-Freeagent sdc1 is the removeable drive Here is the contents of fstab immediately after booting (D2Linux /dev/sda1 not yet mounted): '# /etc/fstab: static file system information. ' '# ' '# Use 'blkid' to print the universally unique identifier for a ' '# device; this may be used with UUID= as a more robust way to name devices ' '# that works even if disks are added and removed. See fstab(5). ' '# ' '# ' proc /proc proc nodev,noexec,nosuid 0 0 '# / was on /dev/sdb1 during installation ' UUID=43d29a82-66b3-40f3-91ed-735a27a60004 / ext4 errors=remount-ro 0 1 '# swap was on /dev/sdb5 during installation UUID=cf8e3351-11d0-487a-8a6e-e499c2e88a10 none swap sw ' 0 0 Here is the output of mount with all drives mounted (I did not restore the share): /dev/sdb1 on / type ext4 (rw,errors=remount-ro) proc on /proc type proc (rw,noexec,nosuid,nodev) sysfs on /sys type sysfs (rw,noexec,nosuid,nodev) none on /sys/fs/fuse/connections type fusectl (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) udev on /dev type devtmpfs (rw,mode=0755) devpts on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) tmpfs on /run type tmpfs (rw,noexec,nosuid,size=10%,mode=0755) none on /run/lock type tmpfs (rw,noexec,nosuid,nodev,size=5242880) none on /run/shm type tmpfs (rw,nosuid,nodev) gvfs-fuse-daemon on /home/tom/.gvfs type fuse.gvfs-fuse-daemon (rw,nosuid,nodev,user=tom) /dev/sdc1 on /media/L-Freeagent type ext4 (rw,nosuid,nodev,uhelper=udisks) /dev/sda1 on /media/D2Linux type ext4 (rw,nosuid,nodev,uhelper=udisks) Thank you!

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  • Problem with bios update on Intel S3420GP

    - by wurlog
    I am using the Intel Develepment Assistant CD, but after choosing the newest update I can see a red text but just for a second. Afterwards it tells me to reboot, but it is still the same bios version as before. I can't find access the error message. The whole software seams to be a linux. Maybe I can access a console and look into the log files?? Or are there other solutions to update the bios? EDIT: I tried to download the bios/firmware update packages (using it via network share, because the usb stick wouldn't work), but the software wont use it.

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  • Entity Framework and distributed Systems

    - by Dirk Beckmann
    I need some help or maybe only a hint for the right direction. I've got a system that is sperated into two applications. An existing VB.NET desktop client using Entity Framework 5 with code first approach and a asp.net Web Api client in C# that will be refactored right yet. It should be possible to deliver OData. The system and the datamodel is still involving and so migrations will happen in undefined intervalls. So I'm now struggling how to manage my database access on the web api system. So my favourd approch would be us Entity Framework on both systems but I'm running into trouble while creating new migrations. Two solutions I've thought about: Shared Data Access dll The first idea was to separate the data access layer to a seperate project an reference from each of the systems. The context would be the same as long as the dll is up to date in each system. This way both soulutions would be able to make a migration. The main problem ist that it is much more complicate to update a web api system than it is with the client Click Once Update Solution and not every migration is important for the web api. This would couse more update trouble and out of sync libraries Database First on Web Api The second idea was just to use the database first approch an on web api side. But it seems that all annotations will be lost by each model update. Other solutions with stored procedures have been discarded because of missing OData support and maintainability. Does anyone run into same conflicts or has any advices how such a problem can be solved!

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  • How to get access to console to reset Cisco 3750?

    - by genehack
    I acquired two Cisco 3750 switches from another part of my organization. I was able to complete the standard password/config reset procedure on one without any issues -- boot it, put it into express config mode, telnet in, reset the passwords, etc. The second one doesn't ever boot to the point where it displays anything on the console. When power cycled, the 'SYST' light flashes green a few times, then comes on a solid green and stays lit. None of the other lights ever flash or light up. Holding down the 'MODE' button for up to 30 seconds produces no noticeable effects. Nothing ever comes out on the console. Since I was able to configure the first one without any problems, I know my connectinon is good -- console port configured right, good cable, etc. Is this just a hardware problem with the switch? Is there any way I can recover from this and get the switch back into a state where I can configure it?

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  • Why is my USB-to-VGA'd monitor working, but not showing in Display Settings?

    - by Strilanc
    I have a USB-to-VGA adapter, which I use to connect a second monitor to my laptop (totaling 3 screens). It worked alright with Vista. I upgraded to Windows 7, and now it no longer works properly (I downloaded the latest drivers just to get it to work on 7). The extra monitor is detected and used to extend the desktop (I can move things onto it, etc), but is not shown within the Control Panel. This is annoying because now I can't changes its resolution, set its logical position to match its physical position, etc. Can I do anything, besides waiting for better drivers? I'm mainly concerned with moving its logical position. (I'd also like to understand how Windows can use a monitor it can't detect. Weird.)

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  • Inside the DLR – Invoking methods

    - by Simon Cooper
    So, we’ve looked at how a dynamic call is represented in a compiled assembly, and how the dynamic lookup is performed at runtime. The last piece of the puzzle is how the resolved method gets invoked, and that is the subject of this post. Invoking methods As discussed in my previous posts, doing a full lookup and bind at runtime each and every single time the callsite gets invoked would be far too slow to be usable. The results obtained from the callsite binder must to be cached, along with a series of conditions to determine whether the cached result can be reused. So, firstly, how are the conditions represented? These conditions can be anything; they are determined entirely by the semantics of the language the binder is representing. The binder has to be able to return arbitary code that is then executed to determine whether the conditions apply or not. Fortunately, .NET 4 has a neat way of representing arbitary code that can be easily combined with other code – expression trees. All the callsite binder has to return is an expression (called a ‘restriction’) that evaluates to a boolean, returning true when the restriction passes (indicating the corresponding method invocation can be used) and false when it does’t. If the bind result is also represented in an expression tree, these can be combined easily like so: if ([restriction is true]) { [invoke cached method] } Take my example from my previous post: public class ClassA { public static void TestDynamic() { CallDynamic(new ClassA(), 10); CallDynamic(new ClassA(), "foo"); } public static void CallDynamic(dynamic d, object o) { d.Method(o); } public void Method(int i) {} public void Method(string s) {} } When the Method(int) method is first bound, along with an expression representing the result of the bind lookup, the C# binder will return the restrictions under which that bind can be reused. In this case, it can be reused if the types of the parameters are the same: if (thisArg.GetType() == typeof(ClassA) && arg1.GetType() == typeof(int)) { thisClassA.Method(i); } Caching callsite results So, now, it’s up to the callsite to link these expressions returned from the binder together in such a way that it can determine which one from the many it has cached it should use. This caching logic is all located in the System.Dynamic.UpdateDelegates class. It’ll help if you’ve got this type open in a decompiler to have a look yourself. For each callsite, there are 3 layers of caching involved: The last method invoked on the callsite. All methods that have ever been invoked on the callsite. All methods that have ever been invoked on any callsite of the same type. We’ll cover each of these layers in order Level 1 cache: the last method called on the callsite When a CallSite<T> object is first instantiated, the Target delegate field (containing the delegate that is called when the callsite is invoked) is set to one of the UpdateAndExecute generic methods in UpdateDelegates, corresponding to the number of parameters to the callsite, and the existance of any return value. These methods contain most of the caching, invoke, and binding logic for the callsite. The first time this method is invoked, the UpdateAndExecute method finds there aren’t any entries in the caches to reuse, and invokes the binder to resolve a new method. Once the callsite has the result from the binder, along with any restrictions, it stitches some extra expressions in, and replaces the Target field in the callsite with a compiled expression tree similar to this (in this example I’m assuming there’s no return value): if ([restriction is true]) { [invoke cached method] return; } if (callSite._match) { _match = false; return; } else { UpdateAndExecute(callSite, arg0, arg1, ...); } Woah. What’s going on here? Well, this resulting expression tree is actually the first level of caching. The Target field in the callsite, which contains the delegate to call when the callsite is invoked, is set to the above code compiled from the expression tree into IL, and then into native code by the JIT. This code checks whether the restrictions of the last method that was invoked on the callsite (the ‘primary’ method) match, and if so, executes that method straight away. This means that, the next time the callsite is invoked, the first code that executes is the restriction check, executing as native code! This makes this restriction check on the primary cached delegate very fast. But what if the restrictions don’t match? In that case, the second part of the stitched expression tree is executed. What this section should be doing is calling back into the UpdateAndExecute method again to resolve a new method. But it’s slightly more complicated than that. To understand why, we need to understand the second and third level caches. Level 2 cache: all methods that have ever been invoked on the callsite When a binder has returned the result of a lookup, as well as updating the Target field with a compiled expression tree, stitched together as above, the callsite puts the same compiled expression tree in an internal list of delegates, called the rules list. This list acts as the level 2 cache. Why use the same delegate? Stitching together expression trees is an expensive operation. You don’t want to do it every time the callsite is invoked. Ideally, you would create one expression tree from the binder’s result, compile it, and then use the resulting delegate everywhere in the callsite. But, if the same delegate is used to invoke the callsite in the first place, and in the caches, that means each delegate needs two modes of operation. An ‘invoke’ mode, for when the delegate is set as the value of the Target field, and a ‘match’ mode, used when UpdateAndExecute is searching for a method in the callsite’s cache. Only in the invoke mode would the delegate call back into UpdateAndExecute. In match mode, it would simply return without doing anything. This mode is controlled by the _match field in CallSite<T>. The first time the callsite is invoked, _match is false, and so the Target delegate is called in invoke mode. Then, if the initial restriction check fails, the Target delegate calls back into UpdateAndExecute. This method sets _match to true, then calls all the cached delegates in the rules list in match mode to try and find one that passes its restrictions, and invokes it. However, there needs to be some way for each cached delegate to inform UpdateAndExecute whether it passed its restrictions or not. To do this, as you can see above, it simply re-uses _match, and sets it to false if it did not pass the restrictions. This allows the code within each UpdateAndExecute method to check for cache matches like so: foreach (T cachedDelegate in Rules) { callSite._match = true; cachedDelegate(); // sets _match to false if restrictions do not pass if (callSite._match) { // passed restrictions, and the cached method was invoked // set this delegate as the primary target to invoke next time callSite.Target = cachedDelegate; return; } // no luck, try the next one... } Level 3 cache: all methods that have ever been invoked on any callsite with the same signature The reason for this cache should be clear – if a method has been invoked through a callsite in one place, then it is likely to be invoked on other callsites in the codebase with the same signature. Rather than living in the callsite, the ‘global’ cache for callsite delegates lives in the CallSiteBinder class, in the Cache field. This is a dictionary, typed on the callsite delegate signature, providing a RuleCache<T> instance for each delegate signature. This is accessed in the same way as the level 2 callsite cache, by the UpdateAndExecute methods. When a method is matched in the global cache, it is copied into the callsite and Target cache before being executed. Putting it all together So, how does this all fit together? Like so (I’ve omitted some implementation & performance details): That, in essence, is how the DLR performs its dynamic calls nearly as fast as statically compiled IL code. Extensive use of expression trees, compiled to IL and then into native code. Multiple levels of caching, the first of which executes immediately when the dynamic callsite is invoked. And a clever re-use of compiled expression trees that can be used in completely different contexts without being recompiled. All in all, a very fast and very clever reflection caching mechanism.

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  • Installing Ubuntu 12.04 on a single GPT SSD which contains Windows 7

    - by Gary
    I recently bought a brand new 64 bit PC with a (ASUS) motherboard that supports UEFI and a GPT formatted 240Gb SSD, which contains Windows 7 in the first of 3 (80Gb) partitions. When the system arrived, it booted into Windows 7 like a dream, with no problems. I did not originally want Windows, but the manufacturer does not work with Linux (of any flavour), so I thought I would install Ubuntu into the second partition and dual boot. I downloaded the 12.04 64bit version and proceeded to install. Having selected to 'install', the screen became corrupted, with multicoloured garbage across the middle third of the screen !! So, I rebooted and --- MISSING OPERATING SYSTEM !!! The only way I can now get into Windows is via Super Grub2. First question - what went wrong ? 2nd - Will Ubuntu install on a GPT disk partition ? 3rd - Will it install alongside Windows 7 without screwing the boot mechanism ? 4th - How do I do it ? I have scoured the internet looking for appropriate answers and found NONE ! Please help.......

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  • RGB to DVI adapter not working for Projector-to-PC

    - by user897052
    We have a wall-mounted projector (dell 4320) with VGA In and the other end of the cable is RGB. We have an RGB to DVI-I adapter (w/ DIP switches) inorder to plug the cable into a PC (video card has 1 VGA and 1 DVI-I port). We had no problems until recently, when the PCs hard drive crashed. After re-imaging the PC, the computer no longer "sees" the projector (the computer doesn't detect the projector as a second monitor anymore). The PC is an older Dell with an after-market video card and runs win XP. I also tried it on a new HP box (win 7), but had to add a DVI-I to DVI-D adapter. Any ideas?

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  • How does Google Analytics aggregate the Count of Visits (Frequency & Recency Report)?

    - by Brian Dant
    Here's my simple understanding of Count of Visits: Each person that comes to my site gets one "count" for each visit. They are put into a bucket of people with the same number of total counts -- if you visit twice, you are in the two bucket, if you visit six times, you are in the six bucket. From there, a report (Frequency & Recency) makes a line for each bucket and reaches into the bucket and totals the number of people in that bucket, putting that total in the second column. My Question: Will a two month report automatically put someone into two buckets, and put them on two separate lines in the Count of Visits table? This explaination makes it seem like a two-month long report will put the same person into a bucket twice, one bucket for each month. The two-month report will then show that person's visits on two different lines, instead of aggregating them. Example for Clarification: Bob comes to my site three times in January and seven times in February. I run a report for Jan 1 -- Feb 28. Will Bob be on both the Three Count line and the Seven Count line, or will he be on the Ten Count line?

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  • Another Twig Improvements

    - by Ondrej Brejla
    Hi all! We are here again to intorduce you some of our new NetBeans 7.3 features. Today we'll show you some another Twig improvements. So let's start! Code Templates First feature is about Code Templates. We added some basic templates to improve your Editor experience. You will be really fast with it! If someone don't know what Code Templates are, they are piece of code (snippet) which is inserted into editor after typing its abbreviation and pressing Tab key (or another one which you define in Tools -> Options -> Editor -> Code Templates -> Expand Template on) to epxand it. All default Twig Code Templates can be found in Tools -> Options -> Editor -> Code Templates -> Twig Markup. You can add your custom templates there as well. Note: Twig Markup code templates have to be expanded inside Twig delimiters (i.e. { and }). If you try to expand them outside of delimiters, it will not work, because then you are in HTML context. If you want to add a template which will contain Twig delimiter too, you have to add it directly into Tools -> Options -> Editor -> Code Templates -> HTML/XHTML. Don't add them into Twig File, it will not work. Interpolation Coloring The second, minor, feature is, that we know how to colorize Twig Interpolation. It's a small feature, but usefull :-) And that's all for today and as usual, please test it and if you find something strange, don't hesitate to file a new issue (product php, component Twig). Thanks a lot!

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  • Grub2 menu after VMware guest customization

    - by poopa
    Hi, I have ubuntu 9.10 desktop VMware VM with the default grub2 installed. There is some weird problem with this VM. When you clone this vm and have a customization script run, the cloned machine crashes at first boot (VMware does not officially suport customizaing Ubuntu newer than 8.04). After the creash the Grub boot menu is displayed but there is not time out. I checked /boot/grub/grub.cfg and it does indeed show a timeout of 10 seconds. Nothing happens till I select an option with the keyboard. The second time the Ubuntu loads, it does not crash. My question is, how do I make the grub menu timeout in that case? Thanks.

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  • Java EE @ Devoxx UK

    - by delabassee
    Devoxx UK is taking place next week (12th and 13th June) in London. As with any Devoxx conference, this UK edition will have a nice mix of content, an impressive list of speakers and obviously Java EE will be well will covered too:  Apache TomEE, Java EE Web Profile and more on Tomcat (David Blevins) Myths, Tales and Voodoo - About Java EE and Testing (Adam Bien) 50 new features of Java EE 7 (Antonio Goncalves & Arun Gupta) Java EE 7 Hands-on Lab (Arun Gupta) In addition, there will be 2 BoF related to Java EE on Thursday evening, the first BoF will be about the Java EE platform and the second one will be about the Java EE Reference Implementation, i.e. GlassFish. I will participate in the Java EE Community BoF where will discuss Java EE general but with all recent activities, I suspect that a large portion of the BoF will spent on discussing the current plans for Java EE 8.  Right after and in the same room, I will join Steve Millidge of C2B2 for the GlassFish is here to stay! BoF. The goal is to discuss on GlassFish, the current status, the plans for the next release, how the community can contributes, etc. It should be mentioned that attending those BoFs is completely free, just make sure to register here.  So if you are in London next week, mind the Geek and see you at Devoxx UK!

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  • Using EC2 instance as main development platform

    - by David
    My problem I am working as a consultant for various companies. Each company provides me with a laptop with their software on and I also have my own, where I have my development environment. I tend to buy a new laptop every second year and find myself spending lots of time configuring and installing software. I also spend a lot of time waiting for my laptop to process things. To solve all these issues, I am now considering using EC2 (running windows instances) as my main development platform and just access this from any PC I happen to be at. I calculated that running the Large instance (cheapest 64-bit) for 8 hours a day for a year costs me 960$ per year, which is acceptable. I imagine that when I approach the workplace each day, I will make a single tap on my phone to fire up the instance, so it is ready when I get to work. I should have different icons on my phone to fire up the various instance types. The same software should of course automatically be loaded on the various hardware (sometimes I would even need their instance with 68.4 GB of memory). Another advantage is that if I am having a specific problem with my instance, I could fire up another instance and have someone look into the problem and update the image. My question: Does anyone have experience with such a setup on EC2? What kind of problems do you foresee?

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  • How to set up Mac Os X like dragging behaviour on Linux

    - by ticking
    I would like to use Linux(Fedora) on a Aluminum MacBook Pro, but since the Touchpad on a MacBook Pro is only a giant button Apple does some custom tracking. When there is one finger placed, and a second follows (the click can occur before or after that) it will be interpreted as a drag. So the strong thumb can be used to hold pressure and the more accurate index finger can do the pointing. But Linux interprets this as a right click, since it only cares if two fingers are on the pad. Is there a way to achieve said behaviour? Cheers Jan

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  • How can I make an unmounted / unmountable NTFS disk not show up in the nautilus devices area?

    - by Dennis
    I have an idea that my /etc/fstab is a real mish-mash and I don't remember how it got that way, first of all it looks like this UUID=9EB80807B807DD21 /media/Storage ntfs-3g users 0 0 UUID=a60397fd-964a-45b1-ad35-53c8a4bee010 / ext4 defaults 0 1 UUID=1764825d-b8ba-4620-b3b0-e979b6f4f5c4 swap swap sw 0 0 UUID=255DA1E406E29DBC /media/sda2 ntfs-3g defaults 0 0 UUID=2CCCF161CCF1262C /mnt/sda1 ntfs-3g umask=000 0 0 /dev/fd0 /media/floppy0 vfat noauto 0 0 I started with an old XP install on disk /dev/sda that I don't use anymore but didn't want to delete, so I shrunk the XP partition, added a NTFS partition that would be common to both systems (Labeled it "Common" in XP), then installed Lucid on an extended ext4 partition. On this disk of course the ext4 system partition comes up as /, the go between partition auto-mounts on /media/sda1 but shows up in Nautilus as COMMOM, while the XP system disk does not show up in Nautilus, but I can get to it by navigating to /mnt/sda1. A second hard drive (/dev/sdb) that I stuck in was already formatted NTFS with a bunch of stuff and labeled "Storage". It auto-mounts to /media/Storage but another un-mounted disk also shows up in the Nautilus device area called Storage but it can't be mounted (Here and in the "Places" are the only times it appears) I would primarily like this non-existant (or already mounted depending on how you look at it) disk to not show up, but I wouldn't mind an explanation of why one labeled partition auto-mounts to a /media mount point but shows up by label, one does not show up as mounted at all but mounts to a /mnt mount point and is there for navigation, and one is mounted to a directory of the same name as the label. I would love to have some consistancy / direction on what is proper in this circumstance. No doubt I caused this with the fstab but I really don't remember what my rational was if I edited it manually

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  • What can cause peaks in pagetables in /proc/meminfo ?

    - by Fuzzy76
    I have a gameserver running Debian Lenny on a VPS host. Even when experiencing a fairly low load, the players start experiencing major lag (ping times rise from 50 ms to 150-500 ms) in bursts of 3 - 10 seconds. I have installed Munin server monitoring, but when looking at the graphs it looks like the server has plenty of CPU, RAM and bandwidth available. The only weird thing I noticed is some peaks in the memory graph attributed to "page_tables" which maps to PageTables in /proc/meminfo but I can't find any good information on what this might mean. Any ideas what might be causing this? If you need any more graps, just let me know. The interrupts/second count is at roughly 400-600 during this period (nearly all from eth0). The drop in committed was caused by me trying to lower the allocated memory for the server from 512MB to 256MB, but that didn't seem to help.

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  • Letter and word spacing decreases in Word 2010

    - by user766850
    I checked the font menu and everything is default. Whenever I open a document, all letters are closer to each other than they should be and all words are farther than they should be. Even the documents look normal in other computers are looks this way in my comptuer. I added an image for showing the problem. First part is what it should be and second part is what I get. What could e the problem? I also checked options page but I couldn't find something related.

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