Search Results

Search found 7654 results on 307 pages for 'module'.

Page 289/307 | < Previous Page | 285 286 287 288 289 290 291 292 293 294 295 296  | Next Page >

  • PHP Copy-Paste Detector

    - by user1615069
    My problem is that when I run phpcpd command I always get 0% doubled code result, no matter if it's my project, if it's any php module's files, or if it's a file I created to check if phpcpd works...For example when I check the file below it also displays 0%: phpcpd folder/file.php: <?php class Class_Two { public function aaa() { if(2 == 2) { echo 'ok'; } } public function aaa() { if(2 == 2) { echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; } } public function aaa() { if(2 == 2) { echo 'ok'; } } public function aaa() { if(2 == 2) { echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; } } public function aaa() { if(2 == 2) { echo 'ok'; } } public function aaa() { if(2 == 2) { echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; } } public function aaa() { if(2 == 2) { echo 'ok'; } } public function aaa() { if(2 == 2) { echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; } } public function aaa() { if(2 == 2) { echo 'ok'; } } public function aaa() { if(2 == 2) { echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; } } public function aaa() { if(2 == 2) { echo 'ok'; } } public function aaa() { if(2 == 2) { echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; echo 'ok'; } } } class Class_Two { public function aaa() { if(2 == 2) { echo 'ok'; } } public function aaa() { if(2 == 2) { echo 'ok'; } } } Any suggestions on why isn't it working properly? Or maybe it is supposed to do some other tasks?

    Read the article

  • Can highlight the current menu item, but can't add the class= to style unhighleted menu items

    - by bradpotts
    <?php $activesidebar[$currentsidebar]="id=isactive";?> <div class="span3"> <div class="well sidebar-nav hidden-phone"> <ul class="nav nav-list"> <li class="nav-header" <?php echo $activesidebar[1] ?>>Marketing Services</li> <li><a href="#">Marketing Technology</a></li> <li><a href="#">Generate More Sales</a></li> <li><a href="#">Direct Email Marketing</a></li> <li class="nav-header" <?php echo $activesidebar[2] ?>>Advertising Services</li> <li><a href="../services-advertising-mass-media-network.php">Traditional Medias</a></li> <li><a href="#">Online & Social Medias</a></li> <li><a href="#">Media Planing & Purchasing</a></li> <li class="nav-header" <?php echo $activesidebar[3] ?>>Technology Services</li> <li><a href="#">Managed Websites</a></li> <li><a href="#">Managed Web Servers</a></li> <li><a href="#">Managed Databases</a></li> <li class="nav-header" <?php echo $activesidebar[4] ?>>About Us</li> <li><a href="../aboutus-contactus.php">Contact Us</a></li> </ul> </div> This is added to the current page I want to add this on. <?php $currentsidebar =2; include('module-sidebar-navigation.php');?> I had programmed this menu individually on each page, but to make my website dynamic I used one file and use php includes to load the file. I can get the menu to highlight on the current page assigning an id="isactive", how can I assign id="notactive" to the other 3 menu items that are not active on that page. Is there an else or elseif I have to include?

    Read the article

  • How do I handle the Maybe result of at in Control.Lens.Indexed without a Monoid instance

    - by Matthias Hörmann
    I recently discovered the lens package on Hackage and have been trying to make use of it now in a small test project that might turn into a MUD/MUSH server one very distant day if I keep working on it. Here is a minimized version of my code illustrating the problem I am facing right now with the at lenses used to access Key/Value containers (Data.Map.Strict in my case) {-# LANGUAGE OverloadedStrings, GeneralizedNewtypeDeriving, TemplateHaskell #-} module World where import Control.Applicative ((<$>),(<*>), pure) import Control.Lens import Data.Map.Strict (Map) import qualified Data.Map.Strict as DM import Data.Maybe import Data.UUID import Data.Text (Text) import qualified Data.Text as T import System.Random (Random, randomIO) newtype RoomId = RoomId UUID deriving (Eq, Ord, Show, Read, Random) newtype PlayerId = PlayerId UUID deriving (Eq, Ord, Show, Read, Random) data Room = Room { _roomId :: RoomId , _roomName :: Text , _roomDescription :: Text , _roomPlayers :: [PlayerId] } deriving (Eq, Ord, Show, Read) makeLenses ''Room data Player = Player { _playerId :: PlayerId , _playerDisplayName :: Text , _playerLocation :: RoomId } deriving (Eq, Ord, Show, Read) makeLenses ''Player data World = World { _worldRooms :: Map RoomId Room , _worldPlayers :: Map PlayerId Player } deriving (Eq, Ord, Show, Read) makeLenses ''World mkWorld :: IO World mkWorld = do r1 <- Room <$> randomIO <*> (pure "The Singularity") <*> (pure "You are standing in the only place in the whole world") <*> (pure []) p1 <- Player <$> randomIO <*> (pure "testplayer1") <*> (pure $ r1^.roomId) let rooms = at (r1^.roomId) ?~ (set roomPlayers [p1^.playerId] r1) $ DM.empty players = at (p1^.playerId) ?~ p1 $ DM.empty in do return $ World rooms players viewPlayerLocation :: World -> PlayerId -> RoomId viewPlayerLocation world playerId= view (worldPlayers.at playerId.traverse.playerLocation) world Since rooms, players and similar objects are referenced all over the code I store them in my World state type as maps of Ids (newtyped UUIDs) to their data objects. To retrieve those with lenses I need to handle the Maybe returned by the at lens (in case the key is not in the map this is Nothing) somehow. In my last line I tried to do this via traverse which does typecheck as long as the final result is an instance of Monoid but this is not generally the case. Right here it is not because playerLocation returns a RoomId which has no Monoid instance. No instance for (Data.Monoid.Monoid RoomId) arising from a use of `traverse' Possible fix: add an instance declaration for (Data.Monoid.Monoid RoomId) In the first argument of `(.)', namely `traverse' In the second argument of `(.)', namely `traverse . playerLocation' In the second argument of `(.)', namely `at playerId . traverse . playerLocation' Since the Monoid is required by traverse only because traverse generalizes to containers of sizes greater than one I was now wondering if there is a better way to handle this that does not require semantically nonsensical Monoid instances on all types possibly contained in one my objects I want to store in the map. Or maybe I misunderstood the issue here completely and I need to use a completely different bit of the rather large lens package?

    Read the article

  • Linker Issues with boost::thread under linux using Eclipse and CMake

    - by OcularProgrammer
    I'm in the process of attempting to port some code across from PC to Ubuntu, and am having some issues due to limited experience developing under linux. We use CMake to generate all our build stuff. Under windows I'm making VS2010 projects, and under Linux I'm making Eclipse projects. I've managed to get my OpenCV stuff ported across successfully, but am having major headaches trying to port my threaded boost apps. Just so we're clear, the steps I have followed so-far on a clean Ubuntu 12 installation. (I've done 2 clean re-installs to try and fix potential library cock-ups, now I'm just giving up and asking): Install Eclipse and Eclipse CDT using my package manager Install CMake and CMake Gui using my package manager Install libboost-all-dev using my package manager So-far that's all I've done. I can create the eclipse project using CMake with no errors, so CMake is successfully finding my boost install. When I try and build through eclipse is when I get issues; The app I'm attempting to build uses boost::asio for some UDP I/O and boost::thread to create worker threads for the asio I/O services. I can successfully compile each module, but when I come to link I get spammed with errors such as: /usr/bin/c++ CMakeFiles/RE05DevelopmentDemo.dir/main.cpp.o CMakeFiles/RE05DevelopmentDemo.dir/RE05FusionListener/RE05FusionListener.cpp.o CMakeFiles/RE05DevelopmentDemo.dir/NewEye/NewEye.cpp.o -o RE05DevelopmentDemo -rdynamic -Wl,-Bstatic -lboost_system-mt -lboost_date_time-mt -lboost_regex-mt -lboost_thread-mt -Wl,-Bdynamic /usr/lib/gcc/x86_64-linux-gnu/4.6/../../../../lib/libboost_thread-mt.a(thread.o): In function `void boost::call_once<void (*)()>(boost::once_flag&, void (*)()) [clone .constprop.98]': make[2]: Leaving directory `/home/david/Code/Build/Support/RE05DevDemo' (.text+0xc8): undefined reference to `pthread_key_create' /usr/lib/gcc/x86_64-linux-gnu/4.6/../../../../lib/libboost_thread-mt.a(thread.o): In function `boost::this_thread::interruption_enabled()': (.text+0x540): undefined reference to `pthread_getspecific' make[1]: Leaving directory `/home/david/Code/Build/Support/RE05DevDemo' /usr/lib/gcc/x86_64-linux-gnu/4.6/../../../../lib/libboost_thread-mt.a(thread.o): In function `boost::this_thread::disable_interruption::disable_interruption()': (.text+0x570): undefined reference to `pthread_getspecific' /usr/lib/gcc/x86_64-linux-gnu/4.6/../../../../lib/libboost_thread-mt.a(thread.o): In function `boost::this_thread::disable_interruption::disable_interruption()': (.text+0x59f): undefined reference to `pthread_getspecific' Some Gotchas that I have collected from other StackOverflow posts and have already checked: The boost libs are all present at /usr/lib I am not getting any compile errors for inability to find the boost headers, so they must be getting found. I am trying to link statically, but I believe eclipse should be passing the correct arguments to make that happen since my CMakeLists.txt includes SET(Boost_USE_STATIC_LIBS ON) I'm officially out of ideas here, I have tried doing local builds of boost and a bunch of other stuff with no more success. I even re-installed Ubuntu to ensure I haven't completely fracked the libs directories and links with multiple weird versions or anything else. Any help would be muchly appreciated.

    Read the article

  • How to get these values with BeautifulSoup?

    - by Damiano
    Hello everybody, I have this html table: <table> <tr> <td class="datax">a</td> <td class="datax">b</td> <td class="datax">c</td> <td class="datax">d</td> </tr> <tr> <td class="datax">e</td> <td class="datax">f</td> <td class="datax">g</td> <td class="datax">h</td> </tr> </table> How to get the second and the fourth value of each <tr> ? If i do: bs.findAll('td', {'class':'datax'}) I get: <td class="datax">a</td> <td class="datax">b</td> <td class="datax">c</td> <td class="datax">d</td> <td class="datax">e</td> <td class="datax">f</td> <td class="datax">g</td> <td class="datax">h</td> it's correct! but I would like to have this result: <td class="datax">b</td> <td class="datax">d</td> <td class="datax">f</td> <td class="datax">h</td> so, the values I want are - b - d - f - h (the second and the forth <td> of each <tr>) Is it possible with BeautifulSoup module? Thank you very much!

    Read the article

  • Parsing Data in XML and Storing to DB in Python

    - by Rakesh
    Hi Guys i have problem parsing an xml file and entering the data to sqlite, the format is like i need to enter the chracters before the token like 111,AAA,BBB etc <DOCUMENT> <PAGE width="544.252" height="634.961" number="1" id="p1"> <MEDIABOX x1="0" y1="0" x2="544.252" y2="634.961"/> <BLOCK id="p1_b1"> <TEXT width="37.7" height="74.124" id="p1_t1" x="51.1" y="20.8652"> <TOKEN sid="p1_s11" id="p1_w1" font-name="Verdanae" bold="yes" italic="no">111</TOKEN> </TEXT> </BLOCK> <BLOCK id="p1_b3"> <TEXT width="151.267" height="10.725" id="p1_t6" x="24.099" y="572.096"> <TOKEN sid="p1_s35" id="p1_w22" font-name="Verdanae" bold="yes" italic="yes">AAA</TOKEN> <TOKEN sid="p1_s36" id="p1_w23" font-name="verdanae" bold="yes" italic="no">BBB</TOKEN> <TOKEN sid="p1_s37" id="p1_w24" font-name="verdanae" bold="yes" italic="no">CCC</TOKEN> </TEXT> </BLOCK> <BLOCK id="p1_b4"> <TEXT width="82.72" height="26" id="p1_t7" x="55.426" y="138.026"> <TOKEN sid="p1_s42" id="p1_w29" font-name="verdanae" bold="yes" italic="no">DDD</TOKEN> <TOKEN sid="p1_s43" id="p1_w30" font-name="verdanae" bold="yes" italic="no">EEE</TOKEN> </TEXT> <TEXT width="101.74" height="26" id="p1_t8" x="55.406" y="162.026"> <TOKEN sid="p1_s45" id="p1_w31" font-name="verdanae" bold="yes" italic="no">FFF</TOKEN> </TEXT> <TEXT width="152.96" height="26" id="p1_t9" x="55.406" y="186.026"> <TOKEN sid="p1_s47" id="p1_w32" font-name="verdanae" bold="yes" italic="no">GGG</TOKEN> <TOKEN sid="p1_s48" id="p1_w33" font-name="verdanae" bold="yes" italic="no">HHH</TOKEN> </TEXT> </BLOCK> </PAGE> </DOCUMENT> in .net it is done with 3 foreach loops 1. for "DOCUMENT/PAGE/BLOCK" 2."TEXT" 3. "TOKEN" and then it is entered into the DB i dont get how to do it in python and i am trying it with lxml module

    Read the article

  • Linux, GNU GCC, ld, version scripts and the ELF binary format -- How does it work??

    - by themoondothshine
    Hey all, I'm trying to learn more about library versioning in Linux and how to put it all to work. Here's the context: -- I have two versions of a dynamic library which expose the same set of interfaces, say libsome1.so and libsome2.so. -- An application is linked against libsome1.so. -- This application uses libdl.so to dynamically load another module, say libmagic.so. -- Now libmagic.so is linked against libsome2.so. Obviously, without using linker scripts to hide symbols in libmagic.so, at run-time all calls to interfaces in libsome2.so are resolved to libsome1.so. This can be confirmed by checking the value returned by libVersion() against the value of the macro LIB_VERSION. -- So I try next to compile and link libmagic.so with a linker script which hides all symbols except 3 which are defined in libmagic.so and are exported by it. This works... Or at least libVersion() and LIB_VERSION values match (and it reports version 2 not 1). -- However, when some data structures are serialized to disk, I noticed some corruption. In the application's directory if I delete libsome1.so and create a soft link in its place to point to libsome2.so, everything works as expected and the same corruption does not happen. I can't help but think that this may be caused due to some conflict in the run-time linker's resolution of symbols. I've tried many things, like trying to link libsome2.so so that all symbols are alised to symbol@@VER_2 (which I am still confused about because the command nm -CD libsome2.so still lists symbols as symbol and not symbol@@VER_2)... Nothing seems to work!!! Help!!!!!! Edit: I should have mentioned it earlier, but the app in question is Firefox, and libsome1.so is libsqlite3.so shipped with it. I don't quite have the option of recompiling them. Also, using version scripts to hide symbols seems to be the only solution right now. So what really happens when symbols are hidden? Do they become 'local' to the SO? Does rtld have no knowledge of their existence? What happens when an exported function refers to a hidden symbol?

    Read the article

  • Difference between Cloud and Virtualization

    - by Akash Kava
    Ops: This does not belong to ServerFault because it focuses on Programing Architecture. I have following questions regarding differences between Cloud and Virtualization.. How Cloud is different then Virtualization? Currently I tried to find out pricing of Rackspace, Amazone and all similar cloud providers, I found that our current 6 dedicated servers came cheaper then their pricing. So how one can claim cloud is cheaper? Is it cheaper only in comparison of normal hosting? We re organized our infrastructure in virtual environment to reduce or configuration overhead at time of failure, we did not have to rewrite any peice of code that is already written for earlier setup. So moving to virtualization does not require any re programming. But cloud is absoltely different and it will require entire reprogramming right? Is it really worth to recode when our current IT costs are 3-4 times lower then cloud hosting including raid backups and all sort of clustering for high availability? New programming architecture means new overheads of training staff, new methods of testing and new deployment schemes, does it justify over "on demand resource usage" words of cloud? We are having current development architecture with simple Server side ASP.NET WebServices with no local context and on client side Flex/Silverlight which offers pretty good REST architecture and its highly scalable. How does cloud differs from REST model of deployment? On storage, SQL Server or MySQL offers pretty good replication and high availibility then what is advantage in cloud? Data guarantee, one of our vendor hosting some other customer's app on cloud (one of most used), lost Entire Hard Disk (the virtual) and entire module in first 6 months. Second provider said its your duty to take backup, fine I agree, but no provider gives SLA for data guarantee, they give 99% uptime. However in most business apps, uptime is less important then data integrity. In our 10 years of dedicated hosting experience we had only one hard disk crash. This makes me little skeptical to go for cloud and loosing control over data. And I feel its just a big marketing buzz to sell virtulization in different form. Size of data, currently all providers charge very heavy for large data, if you are hosting only below 100GB cloud can be good alternative, but I think virtual servers and dedicated servers above 100GB to few TBs are still cheaper. Why would want to pay so high on cloud when there is no data guarentee as well as it doesnt say anything about redundancy. (I wish SO had something for spell check for Internet Explorer, sorry for wrong spellings in my post)

    Read the article

  • ASP.NET MVC 2 Preview 2 Route Request Not Working

    - by Kezzer
    Here's the error: The incoming request does not match any route. Basically I upgraded from Preview 1 to Preview 2 and got rid of a load of redundant stuff in relation to areas (as described by Phil Haack). It didn't work so I created a brand new project to check out how its dealt with in Preview 2. The file Default.aspx no longer exists which contains the following: public void Page_Load(object sender, System.EventArgs e) { // Change the current path so that the Routing handler can correctly interpret // the request, then restore the original path so that the OutputCache module // can correctly process the response (if caching is enabled). string originalPath = Request.Path; HttpContext.Current.RewritePath(Request.ApplicationPath, false); IHttpHandler httpHandler = new MvcHttpHandler(); httpHandler.ProcessRequest(HttpContext.Current); HttpContext.Current.RewritePath(originalPath, false); } The error I received points to the line httpHandler.ProcessRequest(HttpContext.Current); yet in newer projects none of this even exists. To test it, I quickly deleted Default.aspx but then absolutely nothing worked, I didn't even receive any errors. Here's some code extracts: Global.asax.cs using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Routing; namespace Intranet { public class MvcApplication : System.Web.HttpApplication { public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); AreaRegistration.RegisterAllAreas(); routes.MapRoute( "Default", "{controller}/{action}/{id}", new { controller = "Home", action = "Index", id = "" } ); } protected void App_Start() { RegisterRoutes(RouteTable.Routes); } } } Notice the area registration as that's what I'm using. Routes.cs using System.Web.Mvc; namespace Intranet.Areas.Accounts { public class Routes : AreaRegistration { public override string AreaName { get { return "Accounts"; } } public override void RegisterArea(AreaRegistrationContext context) { context.MapRoute("Accounts_Default", "Accounts/{controller}/{action}/{id}", new { controller = "Home", action = "Index", id = "" }); } } } Check the latest docs for more info on this part. It's to register the area. The Routes.cs files are located in the root folder of each area. Cheers

    Read the article

  • Marionette js itemview not defined: then on browser refresh it is defined and all works well - race condition?

    - by Robert
    Yeah it's just the initial browser load or two after a cache clear. Subsequent refreshes clear the problem up. I'm thinking the item views just aren't fully constructed in time to be used in the collection views on the first load. But then they are on a refresh? Don't know. There must be something about the code sequence or loading or the load time itself. Not sure. I'm loading via require.js. Have two collections - users and messages. Each renders in its own list view. Each works, just not the first time or two the browser loads. The first time you load after clearing browser cache the console reports, for instance: "Uncaught ReferenceError: MessageItemView is not defined" A simple browser refresh clears it up. Same goes for the user collection. It's collection view says it doesn't know anything about its item view. But a simple browser refresh and all is well. My views (item and collection) are in separate files. Is that the problem? For instance, here is my message collection view in its own file: messagelistview.js var MessageListView = Marionette.CollectionView.extend({ itemView: MessageItemView, el: $("#messages") }); And the message item view is in a separate file: messageview.js var MessageItemView = Marionette.ItemView.extend({ tagName: "div", template: Handlebars.compile( '<div>{{fromUserName}}:</div>' + '<div>{{message}}</div>' + ) }); Then in my main module file, which references each of those files, the collection view is constructed and displayed: main.js //Define a model MessageModel = Backbone.Model.extend(); //Make an instance of MessageItemView - code in separate file, messagelistview.js MessageView = new MessageItemView(); //Define a message collection var MessageCollection = Backbone.Collection.extend({ model: MessageModel }); //Make an instance of MessageCollection var collMessages = new MessageCollection(); //Make an instance of a MessageListView - code in separate file, messagelistview.js var messageListView = new MessageListView({ collection: collMessages }); App.messageListRegion.show(messageListView); Do I just have things sequenced wrong? I'm thinking it's some kind of race condition only because over 3G to an iPad the item views are always undefined. They never seem to get constructed in time. PC on a hard wired connection does see success after a browser refresh or two.

    Read the article

  • Moving Function With Arguments To RequireJS

    - by Jazimov
    I'm not only relatively new to JavaScript but also to RequireJS (coming from string C# background). Currently on my web page I have a number of JavaScript functions. Each one takes two arguments. Imagine that they look like this: functionA(x1, y1) { ... } functionB(x2, y2) { ... } functionC(x3, y3) { ... } Currently, these functions exist in a tag on my HTML page and I simply call each as needed. My functions have dependencies on KnockoutJS, jQuery, and some other JS libraries. I currently have Script tags that synchronously load those external .js dependencies. But I want to use RequireJS so that they're loaded asynchronously, as needed. To do this, I plan to move all three functions above into an external .js file (a type of AMD "module") called MyFunctions.js. That file will have a define() call (to RequireJS's define function) that will look something like this: define(["knockout", "jquery", ...], function("ko","jquery", ...) {???} ); My question is how to "wrap" my functionA, functionB, and functionC functions where the ??? is above so that I can use those functions on my page as needed. For example, in the onclick event handler for a button on my HTML page, I would want to call functionA and pass two it two arguments; same for functionB and functionC. I don't fully understand how to expose those functions when they're wrapped in a define that itself is located in an external .js file. I know that define assures that my listed libraries are loaded asynchronously before the callback function is called, but after that's done I don't understand how the web page's script tags would use my functions. Would I need to use require to ensure they're available, such as: require(["myfunctions"],function({not sure what to put here})] I think I understand the basics of RequireJS but I don't understand how to wrap my functions so that they're in external .js files, don't pollute the global namespace, and yet can still be called from the main page so that arguments can be passed to them. I imagine they're are many ways to do this but in reviewing the RequireJS docs and some videos out there, I can't say I understand how... Thank you for any help.

    Read the article

  • Why is this line breaking Rails with Passenger on DreamHost?

    - by Frew
    Ok, so I have a Rails app set up on DreamHost and I had it working a while ago and now it's broken. I don't know a lot about deployment environments or anything like that so please forgive my ignorance. Anyway, it looks like the app is crashing at this line in config/environment.rb: require File.join(File.dirname(__FILE__), 'boot') config/boot.rb is pretty much normal, but I'll include it here anyway. # Don't change this file! # Configure your app in config/environment.rb and config/environments/*.rb RAILS_ROOT = "#{File.dirname(__FILE__)}/.." unless defined?(RAILS_ROOT) module Rails class << self def boot! unless booted? preinitialize pick_boot.run end end def booted? defined? Rails::Initializer end def pick_boot (vendor_rails? ? VendorBoot : GemBoot).new end def vendor_rails? File.exist?("#{RAILS_ROOT}/vendor/rails") end def preinitialize load(preinitializer_path) if File.exist?(preinitializer_path) end def preinitializer_path "#{RAILS_ROOT}/config/preinitializer.rb" end end class Boot def run load_initializer Rails::Initializer.run(:set_load_path) end end class VendorBoot < Boot def load_initializer require "#{RAILS_ROOT}/vendor/rails/railties/lib/initializer" Rails::Initializer.run(:install_gem_spec_stubs) end end class GemBoot < Boot def load_initializer self.class.load_rubygems load_rails_gem require 'initializer' end def load_rails_gem if version = self.class.gem_version gem 'rails', version else gem 'rails' end rescue Gem::LoadError => load_error $stderr.puts %(Missing the Rails #{version} gem. Please `gem install -v=#{version} rails`, update your RAILS_GEM_VERSION setting in config/environment.rb for the Rails version you do have installed, or comment out RAILS_GEM_VERSION to use the latest version installed.) exit 1 end class << self def rubygems_version Gem::RubyGemsVersion if defined? Gem::RubyGemsVersion end def gem_version if defined? RAILS_GEM_VERSION RAILS_GEM_VERSION elsif ENV.include?('RAILS_GEM_VERSION') ENV['RAILS_GEM_VERSION'] else parse_gem_version(read_environment_rb) end end def load_rubygems require 'rubygems' min_version = '1.1.1' unless rubygems_version >= min_version $stderr.puts %Q(Rails requires RubyGems >= #{min_version} (you have #{rubygems_version}). Please `gem update --system` and try again.) exit 1 end rescue LoadError $stderr.puts %Q(Rails requires RubyGems >= #{min_version}. Please install RubyGems and try again: http://rubygems.rubyforge.org) exit 1 end def parse_gem_version(text) $1 if text =~ /^[^#]*RAILS_GEM_VERSION\s*=\s*["']([!~<>=]*\s*[\d.]+)["']/ end private def read_environment_rb File.read("#{RAILS_ROOT}/config/environment.rb") end end end end # All that for this: Rails.boot! Does anyone have any ideas? I am not getting any errors in the log or on the page. -fREW

    Read the article

  • Is there some way to make variables like $a and $b in regard to strict?

    - by Axeman
    In light of Michael Carman's comment, I have decided to rewrite the question. Note that 11 comments appear before this edit, and give credence to Michael's observation that I did not write the question in a way that made it clear what I was asking. Question: What is the standard--or cleanest way--to fake the special status that $a and $b have in regard to strict by simply importing a module? First of all some setup. The following works: #!/bin/perl use strict; print "\$a=$a\n"; print "\$b=$b\n"; If I add one more line: print "\$c=$c\n"; I get an error at compile time, which means that none of my dazzling print code gets to run. If I comment out use strict; it runs fine. Outside of strictures, $a and $b are mainly special in that sort passes the two values to be compared with those names. my @reverse_order = sort { $b <=> $a } @unsorted; Thus the main functional difference about $a and $b--even though Perl "knows their names"--is that you'd better know this when you sort, or use some of the functions in List::Util. It's only when you use strict, that $a and $b become special variables in a whole new way. They are the only variables that strict will pass over without complaining that they are not declared. : Now, I like strict, but it strikes me that if TIMTOWTDI (There is more than one way to do it) is Rule #1 in Perl, this is not very TIMTOWDI. It says that $a and $b are special and that's it. If you want to use variables you don't have to declare $a and $b are your guys. If you want to have three variables by adding $c, suddenly there's a whole other way to do it. Nevermind that in manipulating hashes $k and $v might make more sense: my %starts_upper_1_to_25 = skim { $k =~ m/^\p{IsUpper}/ && ( 1 <= $v && $v <= 25 ) } %my_hash ;` Now, I use and I like strict. But I just want $k and $v to be visible to skim for the most compact syntax. And I'd like it to be visible simply by use Hash::Helper qw<skim>; I'm not asking this question to know how to black-magic it. My "answer" below, should let you know that I know enough Perl to be dangerous. I'm asking if there is a way to make strict accept other variables, or what is the cleanest solution. The answer could well be no. If that's the case, it simply does not seem very TIMTOWTDI.

    Read the article

  • Passing custom info to mongrel_rails start

    - by whaka
    One thing I really don't understand is how I can pass custom start-up options to a mongrel instance. I see that a common approach is the use environment variables, but in my environment this is not going to work because my rails application serves many different clients. Much code is shared between clients, but there are also many differences which I implement by subclassing controllers and views to overload or extend existing features or introduce new ones. To make this all work, I simply add the paths to client specific modules the module load path ($:). In order to start the application for a particular client, I could now use an environment variable like say, TARGET=AMAZONE. Unfortunately, on some systems I'm running multiple mongrel clusters, each cluster serving a different client. Some of these systems run under Windows and to start mongrel I installed mongrel_services. Clearly, this makes my environment variable unsuitable. Passing this extra bit of data to the application is proving to be a real challenge. For a start, mongrel_rails service_install will reject any [custom] command line parameters that aren't documented. I'm not too concerned as installing the services using the install program is trivial. However, even if I manage to install mongrel_services such that when run it passes the custom command line option --target to mongrel_rails start, I get an error because mongrel_rails doesn't recognize the switch. So here were the things I looked at: Pass an extra parameter: mongrel_rails start --target XYZ ... use a config file and add target:XYZ, then do: mongrel_rails start -C x:\myapp\myconfig.yml modify the file: Ruby\lib\ruby\gems\1.8\gems\mongrel-1.1.5-x86-mswin32-60\lib\mongrel\command.rb Perhaps I can use the --script option, but all docs that I found on it were for Unix 1 and 2 simply don't work. I played with 4 but never managed it to do anything. So I had no choice but to go with 3. While it is relatively simple, I hate changing ruby library code. Particularly disappointing is that 2 doesn't work. I mean what is so unreasonable about adding other [custom] options in the config file? Actually I think this is a fundamental piece that is missing in rails. Somehow, the application should be able to register and access command line arguments it expects. If anybody has a good idea how to do this more elegantly using the current infrastructure, I have a chocolate fish to give away!!!

    Read the article

  • Are comonads a good fit for modeling the Wumpus world?

    - by Tim Stewart
    I'm trying to find some practical applications of a comonad and I thought I'd try to see if I could represent the classical Wumpus world as a comonad. I'd like to use this code to allow the Wumpus to move left and right through the world and clean up dirty tiles and avoid pits. It seems that the only comonad function that's useful is extract (to get the current tile) and that moving around and cleaning tiles would not use be able to make use of extend or duplicate. I'm not sure comonads are a good fit but I've seen a talk (Dominic Orchard: A Notation for Comonads) where comonads were used to model a cursor in a two-dimensional matrix. If a comonad is a good way of representing the Wumpus world, could you please show where my code is wrong? If it's wrong, could you please suggest a simple application of comonads? module Wumpus where -- Incomplete model of a world inhabited by a Wumpus who likes a nice -- tidy world but does not like falling in pits. import Control.Comonad -- The Wumpus world is made up of tiles that can be in one of three -- states. data Tile = Clean | Dirty | Pit deriving (Show, Eq) -- The Wumpus world is a one dimensional array partitioned into three -- values: the tiles to the left of the Wumpus, the tile occupied by -- the Wumpus, and the tiles to the right of the Wumpus. data World a = World [a] a [a] deriving (Show, Eq) -- Applies a function to every tile in the world instance Functor World where fmap f (World as b cs) = World (fmap f as) (f b) (fmap f cs) -- The Wumpus world is a Comonad instance Comonad World where -- get the part of the world the Wumpus currently occupies extract (World _ b _) = b -- not sure what this means in the Wumpus world. This type checks -- but does not make sense to me. extend f w@(World as b cs) = World (map world as) (f w) (map world cs) where world v = f (World [] v []) -- returns a world in which the Wumpus has either 1) moved one tile to -- the left or 2) stayed in the same place if the Wumpus could not move -- to the left. moveLeft :: World a -> World a moveLeft w@(World [] _ _) = w moveLeft (World as b cs) = World (init as) (last as) (b:cs) -- returns a world in which the Wumpus has either 1) moved one tile to -- the right or 2) stayed in the same place if the Wumpus could not move -- to the right. moveRight :: World a -> World a moveRight w@(World _ _ []) = w moveRight (World as b cs) = World (as ++ [b]) (head cs) (tail cs) initWorld = World [Dirty, Clean, Dirty] Dirty [Clean, Dirty, Pit] -- cleans the current tile cleanTile :: Tile -> Tile cleanTile Dirty = Clean cleanTile t = t Thanks!

    Read the article

  • Twisted + SQLAlchemy and the best way to do it.

    - by Khorkrak
    So I'm writing yet another Twisted based daemon. It'll have an xmlrpc interface as usual so I can easily communicate with it and have other processes interchange data with it as needed. This daemon needs to access a database. We've been using SQL Alchemy in place of hard coding SQL strings for our latest projects - those mostly done for web apps in Pylons. We'd like to do the same for this app and re-use library code that makes use of SQL Alchemy. So what to do? Well of course since that library was written for use in a Pylons app it's all the straight-forward blocking style code that everyone is accustomed to and all of the non-blocking is magically handled by Pylons via threading, thread locals, scoped sessions and so on. So now for Twisted I guess I'm a bit stuck. I could: Just write the sql I need directly if it's minimal and use the dbapi pool in twisted to do runInteractions etc when I need to hit the db. Use the objects and inherently blocking methods in our library and block now and then in my Twisted daemon. Bah. Use sAsync which was last updated in 2008 and kind of reuse the models we have defined already but not really and it does address code that needs to work in Pylons either. Does that even work with the latest version SQL Alchemy? Who knows. That project looked great though - why was it apparently abandoned? Spawn a separate subprocess and have it deal with the library code and all it's blocking, the results being returned back to my daemon when ready as objects marshalled via YAML over xmlrpc. Use deferToThread and then expunge the objects returned having made sure to do eager loads so that I have all my stuff that I might need. Seems kind of ugha to me. I'm also stuck using Python 2.5.4 atm so no 2.6 yet and I don't think I can just do an import from future to get access to the cool new multiprocessing module stuff in there. That's OK though I guess as we've got dealing with interprocess communication down pretty well. So I'm leaning towards option 4 mostly as that would avoid the mortal sin of logic duplication with option 1 while also staying the heck away from threads. Any better ideas?

    Read the article

  • Archive tar files to a different location inperl

    - by user314261
    Hi, I am a newbee in Perl. I am reading a directory having some archive files and uncompressing the archive files one by one. Everything seems well however the files are getting uncompressed in the folder which has the main perl code module which is running the sub modules. I want the archive to be generated in the folder I specify. This is my code: sub ExtractFile { #Read the folder which was copied in the output path recursively and extract if any file is compressed my $dirpath = $_[0]; opendir(D, "$dirpath") || die "Can't open dir $dirpath: $!\n"; my @list = readdir(D); closedir(D); foreach my $f (@list) { print " \$f = $f"; if(-f $dirpath."/$f") { #print " File in directory $dirpath \n ";#is \$f = $f\n"; my($file_name, $file_dirname,$filetype)= fileparse($f,qr{\..*}); #print " \nThe file extension is $filetype"; #print " \nThe file name is is $file_name"; # If compressed file then extract the file if($filetype eq ".tar" or $filetype eq ".tzr.gz") { my $arch_file = $dirpath."/$f"; print "\n file to be extracted is $arch_file"; my $tar = Archive::Tar->new($arch_file); #$tar->extract() or die ("Cannot extract file $arch_file"); #mkdir($dirpath."/$file_name"); $tar->extract_file($arch_file,$dirpath."/$file_name" ) or die ("Cannot extract file $arch_file"); } } if(-d $dirpath."/$f") { if($f eq "." or $f eq "..") { next; } print " Directory\n";# is $f"; ExtractFile($dirpath."/$f"); } } } The method ExtractFile is called recursively to loop all the archives. When using $tar-extract() it uncompresses in the folder which calls this metohd. when I use $tar-extract_file($arch_file,$dirpath."/$file_name" ) I get an error : No such file in archive: '/home/fsang/dante/workspace/output/s.tar' at /home/fsang/dante/lib/Extraction.pm line 80 Please help I have checked that path and input output there is no issue with it. Seems some usage problem I am not aware of for $tar-extract_file(). Many thanks for anyone resolving this issue. Regards, Sakshi

    Read the article

  • Hot to get rid of memory allocations/deallocations in swig wrappers?

    - by Dmitriy Matveev
    I want to use swig for generation of read-only wrappers for a complex object. The object which I want to wrap will always be existent while I will read it. And also I will only use my wrappers at the time that object is existent, thus I don't need any memory management from SWIG. For following swig interface: %module test %immutable; %inline %{ struct Foo { int a; }; struct Bar { int b; Foo f; }; %} I will have a wrappers which will have a lot of garbage in generated interfaces and do useless work which will reduce performance in my case. Generated java wrapper for Bar class will be like this: public class Bar { private long swigCPtr; protected boolean swigCMemOwn; protected Bar(long cPtr, boolean cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } protected static long getCPtr(Bar obj) { return (obj == null) ? 0 : obj.swigCPtr; } protected void finalize() { delete(); } public synchronized void delete() { if (swigCPtr != 0) { if (swigCMemOwn) { swigCMemOwn = false; testJNI.delete_Bar(swigCPtr); } swigCPtr = 0; } } public int getB() { return testJNI.Bar_b_get(swigCPtr, this); } public Foo getF() { return new Foo(testJNI.Bar_f_get(swigCPtr, this), true); } public Bar() { this(testJNI.new_Bar(), true); } } I don't need 'swigCMemOwn' field in my wrapper since it always will be false. All code related to this field will also be useless. There are also unnecessary logic in native code: SWIGEXPORT jlong JNICALL Java_some_testJNI_Bar_1f_1get(JNIEnv *jenv, jclass jcls, jlong jarg1, jobject jarg1_) { jlong jresult = 0 ; struct Bar *arg1 = (struct Bar *) 0 ; Foo result; (void)jenv; (void)jcls; (void)jarg1_; arg1 = *(struct Bar **)&jarg1; result = ((arg1)->f); { Foo * resultptr = (Foo *) malloc(sizeof(Foo)); memmove(resultptr, &result, sizeof(Foo)); *(Foo **)&jresult = resultptr; } return jresult; } I don't need these calls to malloc and memmove. I want to force swig to resolve both of these problems, but don't know how. Is it possible?

    Read the article

  • JavaScript - Inheritance in Constructors

    - by j0ker
    For a JavaScript project we want to introduce object inheritance to decrease code duplication. However, I cannot quite get it working the way I want and need some help. We use the module pattern. Suppose there is a super element: a.namespace('a.elements.Element'); a.elements.Element = (function() { // public API -- constructor Element = function(properties) { this.id = properties.id; }; // public API -- prototype Element.prototype = { getID: function() { return this.id; } }; return Element; }()); And an element inheriting from this super element: a.namespace('a.elements.SubElement'); a.elements.SubElement = (function() { // public API -- constructor SubElement = function(properties) { // inheritance happens here // ??? this.color = properties.color; this.bogus = this.id + 1; }; // public API -- prototype SubElement.prototype = { getColor: function() { return this.color; } }; return SubElement; }()); You will notice that I'm not quite sure how to implement the inheritance itself. In the constructor I have to be able to pass the parameter to the super object constructor and create a super element that is then used to create the inherited one. I need a (comfortable) possibility to access the properties of the super object within the constructor of the new object. Ideally I could operate on the super object as if it was part of the new object. I also want to be able to create a new SubElement and call getID() on it. What I want to accomplish seems like the traditional class based inheritance. However, I'd like to do it using prototypal inheritance since that's the JavaScript way. Is that even doable? Thanks in advance! EDIT: Fixed usage of private variables as suggested in the comments. EDIT2: Another change of the code: It's important that id is accessible from the constructor of SubElement.

    Read the article

  • How to pipe two CORE::system commands in a cross-platform way

    - by Pedro Silva
    I'm writing a System::Wrapper module to abstract away from CORE::system and the qx operator. I have a serial method that attempts to connect command1's output to command2's input. I've made some progress using named pipes, but POSIX::mkfifo is not cross-platform. Here's part of what I have so far (the run method at the bottom basically calls system): package main; my $obj1 = System::Wrapper->new( interpreter => 'perl', arguments => [-pe => q{''}], input => ['input.txt'], description => 'Concatenate input.txt to STDOUT', ); my $obj2 = System::Wrapper->new( interpreter => 'perl', arguments => [-pe => q{'$_ = reverse $_}'}], description => 'Reverse lines of input input', output => { '>' => 'output' }, ); $obj1->serial( $obj2 ); package System::Wrapper; #... sub serial { my ($self, @commands) = @_; eval { require POSIX; POSIX->import(); require threads; }; my $tmp_dir = File::Spec->tmpdir(); my $last = $self; my @threads; push @commands, $self; for my $command (@commands) { croak sprintf "%s::serial: type of args to serial must be '%s', not '%s'", ref $self, ref $self, ref $command || $command unless ref $command eq ref $self; my $named_pipe = File::Spec->catfile( $tmp_dir, int \$command ); POSIX::mkfifo( $named_pipe, 0777 ) or croak sprintf "%s::serial: couldn't create named pipe %s: %s", ref $self, $named_pipe, $!; $last->output( { '>' => $named_pipe } ); $command->input( $named_pipe ); push @threads, threads->new( sub{ $last->run } ); $last = $command; } $_->join for @threads; } #... My specific questions: Is there an alternative to POSIX::mkfifo that is cross-platform? Win32 named pipes don't work, as you can't open those as regular files, neither do sockets, for the same reasons. The above doesn't quite work; the two threads get spawned correctly, but nothing flows across the pipe. I suppose that might have something to do with pipe deadlocking or output buffering. What throws me off is that when I run those two commands in the actual shell, everything works as expected.

    Read the article

  • Web service security not working. Java

    - by Nitesh Panchal
    Hello, I have a ejb module which contains my ejbs as well as web services. I am using Netbeans 6.8 and Glassfish V3 I right clicked on my web service and clicked "edit web service attributes" and then checked "secure service" and then selected keystore of my server. This is my sun-ejb-jar.xml file :- <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE sun-ejb-jar PUBLIC "-//Sun Microsystems, Inc.//DTD Application Server 9.0 Servlet 2.5//EN" "http://www.sun.com/software/appserver/dtds/sun-web-app_2_5-0.dtd"> <sun-ejb-jar> <security-role-mapping> <role-name>Admin</role-name> <group-name>Admin</group-name> </security-role-mapping> <security-role-mapping> <role-name>General</role-name> <group-name>General</group-name> </security-role-mapping> <security-role-mapping> <role-name>Member</role-name> <group-name>Member</group-name> </security-role-mapping> <enterprise-beans> <ejb> <ejb-name>MemberBean</ejb-name> <webservice-endpoint> <port-component-name>wsMember</port-component-name> <login-config> <auth-method>BASIC</auth-method> <realm>file</realm> </login-config> </webservice-endpoint> </ejb> </enterprise-beans> </sun-ejb-jar> Here MemberBean is my ejb and wsMember is my webservice. Then i made another project and added web service client and again right clicked on "edit web service attributes" and gave password as test and test. This username and password (test) is in Glassfish server in file realm. But when i try to invoke my webservice i always get SEC5046: Audit: Authentication refused for [test]. SEC1201: Login failed for user: test What am i doing wrong? Am i missing something?

    Read the article

  • When to use new layouts and when to use new activities?

    - by cmdfrg
    I'm making a game in Android and I'm trying to add a set of menu screens. Each screen takes up the whole display and has various transitions available to other screens. As a rough summary, the menu screens are: Start screen Difficult select screen Game screen. Pause screen. Game over screen. And there are several different ways you can transition between screen: 1 - 2 2 - 3 3 - 4 (pause game) 4 - 1 (exit game) 4 - 3 (resume game) 3 - 5 (game ends) Obviously, I need some stored state when moving between screens, such as the difficulty level select when starting a game and what the player's score is when the game over screen is shown. Can anyone give me some advice for the easiest way to implement the above screens and transitions in Android? All the create/destroy/pause/resume methods make me nervous about writing brittle code if I'm not careful. I'm not fond of using an Activity for each screen. It seems too heavy weight, having to pass data around using intents seems like a real pain and each screen isn't a useful module by itself. As the "back" button doesn't always go back to the previous screen either, my menu layout doesn't seem to fit the activity model well. At the moment, I'm representing each screen as an XML layout file and I have one activity. I set the different buttons on each layout to call setContentView to update the screen the main activity is showing (e.g. the pause button changes the layout to the pause screen). The activity holds onto all the state needed (e.g. the current difficulty level and the game high score), which makes it easy to share data between screens. This seems roughly similar to the LunarLander sample, except I'm using multiple screens. Does what I have at the moment sound OK or am I not doing things the typical Android way? Is there a class I can use (e.g. something like ViewFlipper) that could make my life easier? By the way, my game screen is implemented as a SurfaceView that stores the game state. I need the state in this view to persist between calls to setContentView (e.g. to resume from paused). Is the right idea to create the game view when the activity starts, keep a reference to it and then use this reference with setContentView whenever I want the game screen to appear?

    Read the article

  • Drupal's profile_save_profile Doesn't Work in hook_cron, When Run by the Server's cron

    - by anschauung
    I have a problem with the following implementation of hook_cron in Drupal 6.1.3. The script below runs exactly as expected: it sends a welcome letter to new members, and updates a hidden field in their profile to designate that the letter has been sent. There are no errors in the letter, all new members are accounted for, etc. The problem is that the last line -- updating the profile -- doesn't seem to work when Drupal cron is invoked by the 'real' cron on the server. When I run cron manually (such as via /admin/reports/status/run-cron) the profile fields get updated as expected. Any suggestions as to what might be causing this? (Note, since someone will suggest it: members join by means outside of Drupal, and are uploaded to Drupal nightly, so Drupal's built-in welcome letters won't work (I think).) <?php function foo_cron() { // Find users who have not received the new member letter, // and send them a welcome email // Get users who have not recd a message, as per the profile value setting $pending_count_sql = "SELECT COUNT(*) FROM {profile_values} v WHERE (v.value = 0) AND (v.fid = 7)"; //fid 7 is the profile field for profile_intro_email_sent if (db_result(db_query($pending_count_sql))) { // Load the message template, since we // know we have users to feed into it. $email_template_file = "/home/foo/public_html/drupal/" . drupal_get_path('module', 'foo') . "/emails/foo-new-member-email-template.txt"; $email_template_data = file_get_contents($email_template_file); fclose($email_template_fh); //We'll just pull the uid, since we have to run user_load anyway $query = "SELECT v.uid FROM {profile_values} v WHERE (v.value = 0) AND (v.fid = 7)"; $result = db_query(($query)); // Loop through the uids, loading profiles so as to access string replacement variables while ($item = db_fetch_object($result)) { $new_member = user_load($item->uid); $translation_key = array( // ... code that generates the string replacement array ... ); // Compose the email component of the message, and send to user $email_text = t($email_template_data, $translation_key); $language = user_preferred_language($new_member); // use member's language preference $params['subject'] = 'New Member Benefits - Welcome to FOO!'; $params['content-type'] = 'text/plain; charset=UTF-8; format=flowed;'; $params['content'] = $email_text; drupal_mail('foo', 'welcome_letter', $new_member->mail, $language, $params, '[email protected]'); // Mark the user's profile to indicate that the message was sent $change = array( // Rebuild all of the profile fields in this category, // since they'll be deleted otherwise 'profile_first_name' => $new_member->profile_first_name, 'profile_last_name' => $new_member->profile_last_name, 'profile_intro_email_sent' => 1); profile_save_profile($change, $new_member, "Membership Data"); } } }

    Read the article

  • recursion resulting in extra unwanted data

    - by spacerace
    I'm writing a module to handle dice rolling. Given x die of y sides, I'm trying to come up with a list of all potential roll combinations. This code assumes 3 die, each with 3 sides labeled 1, 2, and 3. (I realize I'm using "magic numbers" but this is just an attempt to simplify and get the base code working.) int[] set = { 1, 1, 1 }; list = diceroll.recurse(0,0, list, set); ... public ArrayList<Integer> recurse(int index, int i, ArrayList<Integer> list, int[] set){ if(index < 3){ // System.out.print("\n(looping on "+index+")\n"); for(int k=1;k<=3;k++){ // System.out.print("setting i"+index+" to "+k+" "); set[index] = k; dump(set); recurse(index+1, i, list, set); } } return list; } (dump() is a simple method to just display the contents of list[]. The variable i is not used at the moment.) What I'm attempting to do is increment a list[index] by one, stepping through the entire length of the list and incrementing as I go. This is my "best attempt" code. Here is the output: Bold output is what I'm looking for. I can't figure out how to get rid of the rest. (This is assuming three dice, each with 3 sides. Using recursion so I can scale it up to any x dice with y sides.) [1][1][1] [1][1][1] [1][1][1] [1][1][2] [1][1][3] [1][2][3] [1][2][1] [1][2][2] [1][2][3] [1][3][3] [1][3][1] [1][3][2] [1][3][3] [2][3][3] [2][1][3] [2][1][1] [2][1][2] [2][1][3] [2][2][3] [2][2][1] [2][2][2] [2][2][3] [2][3][3] [2][3][1] [2][3][2] [2][3][3] [3][3][3] [3][1][3] [3][1][1] [3][1][2] [3][1][3] [3][2][3] [3][2][1] [3][2][2] [3][2][3] [3][3][3] [3][3][1] [3][3][2] [3][3][3] I apologize for the formatting, best I could come up with. Any help would be greatly appreciated. (This method was actually stemmed to use the data for something quite trivial, but has turned into a personal challenge. :) edit: If there is another approach to solving this problem I'd be all ears, but I'd also like to solve my current problem and successfully use recursion for something useful.

    Read the article

  • JavaScript: Can I declare a variable by querying which function is called? (Newbie)

    - by belle3WA
    I'm working with an existing JavaScript-powered cart module that I am trying to modify. I do not know JS and for various reasons need to work with what is already in place. The text that appears for my quantity box is defined within an existing function: function writeitems() { var i; for (i=0; i<items.length; i++) { var item=items[i]; var placeholder=document.getElementById("itembuttons" + i); var s="<p>"; // options, if any if (item.options) { s=s+"<select id='options"+i+"'>"; var j; for (j=0; j<item.options.length; j++) { s=s+"<option value='"+item.options[j].name+"'>"+item.options[j].name+"</option>"; } s=s+"</select>&nbsp;&nbsp;&nbsp;"; } // add to cart s=s+method+"Quantity: <input id='quantity"+i+"' value='1' size='3'/> "; s=s+"<input type='submit' value='Add to Cart' onclick='addtocart("+i+"); return false;'/></p>"; } placeholder.innerHTML=s; } refreshcart(false); } I have two different types of quantity input boxes; one (donations) needs to be prefaced with a dollar sign, and one (items) should be blank. I've taken the existing additem function, copied it, and renamed it so that there are two identical functions, one for items and one for donations. The additem function is below: function additem(name,cost,quantityincrement) { if (!quantityincrement) quantityincrement=1; var index=items.length; items[index]=new Object; items[index].name=name; items[index].cost=cost; items[index].quantityincrement=quantityincrement; document.write("<span id='itembuttons" + index + "'></span>"); return index; } Is there a way to declare a global variable based on which function (additem or adddonation) is called so that I can add that into the writeitems function so display or hide the dollar sign as needed? Or is there a better solution? I can't use HTML in the body of the cart page because of the way it is currently coded, so I'm depending on the JS to take care of it. Any help for a newbie is welcome. Thanks!

    Read the article

< Previous Page | 285 286 287 288 289 290 291 292 293 294 295 296  | Next Page >