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  • Apple Patches Pwn2own OS Threat

    After a security researcher demonstrated a security flaw in Apple's Safari browser running on its Snow Leopard operating system, the company has issued a fix, providing clues as to the nature of the threat.

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  • Is The Apple iPad The Perfect Student Laptop?

    Unless you have been locked away in an underground bunker for the last six months, you will have probably heard about the Apple iPad. This new lightweight portable "slate computer" from Steven Jobs, ... [Author: Titus Hoskins - Computers and Internet - May 09, 2010]

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  • my application icon won't show in Ubuntu 12.04 session fallback mode

    - by Nelson Teixeira
    I have a Python application that shows a systray icon, but it just won't appear in Ubuntu 12.04 session fallback mode (Gnome Classic WITH effects). It appears in 10.04, and in 12.04 with Unity. The problem is just in Gnome Classic. I've already set: gsettings set com.canonical.Unity.Panel systray-whitelist "['all']" and I installed indicator-applet-complete but Alt-Win-right click won't work Anyone has any idea what can be wrong ?

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  • Notification / tray icon / applet drop downs disappear or flicker when clicked

    - by postfuturist
    For some reason, after upgrading to 11.10, the tray icon drop-down menus don't persist after a single click about 2/3 of the time. They always work if I click-and-hold, but I'm used to just clicking once to examine the menu. The behavior is not consistent, so the drop down menus will stay after click about 1 in 3 times. I'm running 64 bit Ubuntu on a dual-monitor setup. EDIT: from lspci: 01:00.0 VGA compatible controller: nVidia Corporation M116N (rev a2)

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  • Windows Phone : Nokia veut séduire les développeurs Apple avec un kit gratuit d'outils pour Mac OS

    Nokia veut séduire les développeurs Apple Avec un kit gratuit de création d'applications Windows Phone pour MacDepuis ce week-end, il est possible de créer des applications Windows Phone sur Mac, sans avoir recours à un quelconque dual-boot (une solution qui posaient des problèmes de drivers aux téméraires qui l'avaient essayée).Comment ? Grâce à un nouveau kit de Nokia.Baptisé « Quick Kit Start », celui-ci comprend une clef USB avec une image ISO de Windows 8, sa licence associée, et une licence...

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  • The New Apple iPad Tablet

    It was certain to happen, with all the gadgetry that is being released by many other companies, it was inevitable for Apple to issue its own version of a computer tablet. So, after the iPod and the i... [Author: Brian Potter - Computers and Internet - May 10, 2010]

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  • Apple driving Adobe into Android's arms?

    <b>Linux Devices:</b> "Earlier this month, an Adobe employee told Apple to go screw itself over its new restrictive developer policies for the iPhone 4.0. Now, Adobe says, it's moving on, officially focusing its Flash technology on Google's Android and other competing smartphone platforms."

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  • Apple publie 14 nouvelles vidéos de l'iPad 2, qui en détaillent les fonctionnalités

    Apple publie 14 nouvelles vidéos de l'iPad 2, qui en détaillent les fonctionnalités Mise à jour du 10.03.2011 par Katleen Tout est dit dans le titre, ou presque. La firme de Cupertino vient en effet ce jour de publier quatorze vidéos pour présenter son nouvel appareil, qui arrive dans quelques heures dans les magasins. Chaque petit clip se consacre à un élément bien précis, par exemple FaceTime, l'écriture de mails ou encore l'AppStore. Regardez la "visite guidée" de l'iPad 2 S...

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  • What program has this icon?

    - by Andrew M
    I noticed a screenshot that included this icon in the sidebar, does anyone know what it's from? It looks cool! Looks vaguely reminiscient of Chrome but different enough that it could be a coincidence. I've tried putting it into a google image search but without any luck. Original source was this Ubuntu help page on unity launchers. which includes the original, larger screenshot. For context, it's not important, I'm just curious.

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  • How to I white-list ganyremote's tray icon

    - by Anubeon
    I'm tinkering around with anyremote and it's gtk client ganyremote and I wonder whether anyone knows how one might go about white-listing the ganyremote tray icon. I know where the white-list is stored in dconf, I just don't know what to put (anyremote, ganyremote, AnyRemote, gAnyRemote, etc...). P.S.: I'm actually using pantheon's wingpanel rather than unity, put a assume that the principal is the same here.

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  • Cocoa-Touch Fun. Name the Alphanumerically Longest Method Name?

    - by dugla
    So, as I get comfortable with Cocoa/Cocoa-Touch I, like others can't help but notice the rather verbose method names. What is the absolutely longest method in Cocoa-Touch that you have come across? To kick things off, I submit that perennial favorite from UITableViewController - tableView:accessoryButtonTappedForRowWithIndexPath: Cheers, Doug

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  • iPhone "touchesBegan" and "touchesMoved" message ... do not move to centre of touch

    - by Nippysaurus
    I am modifying the "MoveMe" example from the apple web site. When I get the "touchesMoved" message I move the centre of the target view to the centre of the touch. Is there a way that when the touch starts ("touchesBegan" message) I can remember the offset from the target view and keep that offset. Let me know if this is hard to understand and I will try to explain it a bit better.

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  • Detect multitouch (two fingers touch) on a sprite to apply pinch zoom behaviour

    - by Tahreem
    I am using andengine, want to move, zoom and rotate multiple sprites individually on a scene. I have achieved "move" but for pinch zoom i am unable to get the event to two fingers' touch. Below is the code: public class Main extends SimpleBaseGameActivity { private Camera camera; private BitmapTextureAtlas mBitmapTextureAtlas; private ITextureRegion mFaceTextureRegion; private ITextureRegion mFaceTextureRegion2; Sprite face2; private static final int CAMERA_WIDTH = 800; private static final int CAMERA_HEIGHT = 480; @Override public EngineOptions onCreateEngineOptions() { camera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT); EngineOptions engineOptions = new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy( CAMERA_WIDTH, CAMERA_HEIGHT), camera); return engineOptions; } @Override protected void onCreateResources() { BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/"); this.mBitmapTextureAtlas = new BitmapTextureAtlas( this.getTextureManager(), 1024, 1600, TextureOptions.NEAREST); BitmapTextureAtlasTextureRegionFactory.createTiledFromAsset(this.mBitmapTextureAtlas, // this, "ui_ball_1.png", 0, 0, 1, 1), // this.getVertexBufferObjectManager()); this.mFaceTextureRegion = BitmapTextureAtlasTextureRegionFactory .createFromAsset(this.mBitmapTextureAtlas, this, "ui_ball_1.png", 0, 0); this.mFaceTextureRegion2 = BitmapTextureAtlasTextureRegionFactory .createFromAsset(this.mBitmapTextureAtlas, this, "ui_ball_1.png", 0, 0); this.mBitmapTextureAtlas.load(); this.mEngine.getTextureManager().loadTexture(this.mBitmapTextureAtlas); } @Override protected Scene onCreateScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); final Scene scene = new Scene(); scene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f)); final float centerX = (CAMERA_WIDTH - this.mFaceTextureRegion .getWidth()) / 2; final float centerY = (CAMERA_HEIGHT - this.mFaceTextureRegion .getHeight()) / 2; final Sprite face = new Sprite(centerX, centerY, this.mFaceTextureRegion, this.getVertexBufferObjectManager()) { @Override public boolean onAreaTouched(final TouchEvent pSceneTouchEvent, final float pTouchAreaLocalX, final float pTouchAreaLocalY) { this.setPosition(pSceneTouchEvent.getX() - this.getWidth() / 2, pSceneTouchEvent.getY() - this.getHeight() / 2); return true; } }; face.setScale(2); scene.attachChild(face); scene.registerTouchArea(face); face2 = new Sprite(200, 200, this.mFaceTextureRegion2, this.getVertexBufferObjectManager()) { @Override public boolean onAreaTouched(final TouchEvent pSceneTouchEvent, final float pTouchAreaLocalX, final float pTouchAreaLocalY) { switch(pSceneTouchEvent.getAction()){ case TouchEvent.ACTION_DOWN: int count = pSceneTouchEvent.getMotionEvent().getPointerCount() ; for(int i= 0; i <count; i++) { int id = pSceneTouchEvent.getMotionEvent().getPointerId(i); } break; case TouchEvent.ACTION_MOVE: this.setPosition(pSceneTouchEvent.getX() -this.getWidth() / 2, pSceneTouchEvent.getY()-this.getHeight() / 2); break; case TouchEvent.ACTION_UP: break; } return true; } }; face2.setScale(2); scene.attachChild(face2); scene.registerTouchArea(face2); scene.setTouchAreaBindingOnActionDownEnabled(true); return scene; } } This line int count = pSceneTouchEvent.getMotionEvent().getPointerCount() ; should set 2 to the count variable if i touch the sprite with to fingers, then i can apply zooming functionality (setScale method) on the sprite by getting the distance between the coordinates of two fingers. Can anyone help me? why it does not detect two fingers? and without this how can i zoom the sprite on pinch of two fingers? I am very new to game development, any help would be appreciated. Thanks in advance.

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  • Help trying to get two-finger scrolling to work on Asus UL80VT

    - by Dan2k3k4
    Multi-touch works fine on Windows 7 with: two-fingers scroll vertical and horizontally, two-finger tap for middle click, and three-finger tap for right click. However with Ubuntu, I've never been able to get multi-touch to "save" and work, I was able to get it to work a few times but after restarting - it would just reset back. I have the settings for two-finger scrolling on: Mouse and Touchpad Touchpad Two-finger scrolling (selected) Enable horizontal scrolling (ticked) The cursor stops moving when I try to scroll with two fingers, but it doesn't actually scroll the page. When I perform xinput list, I get: Virtual core pointer id=2 [master pointer (3)] ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ETPS/2 Elantech ETF0401 id=13 [slave pointer (2)] I've tried to install some 'synaptics-dkms' bug-fix (from a few years back) but that didn't work, so I removed that. I've tried installing 'uTouch' but that didn't seem to do anything so removed it. Here's what I have installed now: dpkg --get-selections installed-software grep 'touch\|mouse\|track\|synapt' installed-software libsoundtouch0 --- install libutouch-evemu1 --- install libutouch-frame1 --- install libutouch-geis1 --- install libutouch-grail1 --- install printer-driver-ptouch --- install ptouch-driver --- install xserver-xorg-input-multitouch --- install xserver-xorg-input-mouse --- install xserver-xorg-input-vmmouse --- install libnetfilter-conntrack3 --- install libxatracker1 --- install xserver-xorg-input-synaptics --- install So, I'll start again, what should I do now to get two-finger scrolling to work and ensure it works after restarting? Also doing: synclient TapButton1=1 TapButton2=2 TapButton3=3 ...works but doesn't save after restarting. However doing: synclient VertTwoFingerScroll=1 HorizTwoFingerScroll=1 Does NOT work to fix the two-finger scrolling. Output of: cat /var/log/Xorg.0.log | grep -i synaptics [ 4.576] (II) LoadModule: "synaptics" [ 4.577] (II) Loading /usr/lib/xorg/modules/input/synaptics_drv.so [ 4.577] (II) Module synaptics: vendor="X.Org Foundation" [ 4.577] (II) Using input driver 'synaptics' for 'ETPS/2 Elantech ETF0401' [ 4.577] (II) Loading /usr/lib/xorg/modules/input/synaptics_drv.so [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: x-axis range 0 - 1088 [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: y-axis range 0 - 704 [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: pressure range 0 - 255 [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: finger width range 0 - 16 [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: buttons: left right middle double triple scroll-buttons [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: Vendor 0x2 Product 0xe [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: touchpad found [ 4.588] (**) synaptics: ETPS/2 Elantech ETF0401: (accel) MinSpeed is now constant deceleration 2.5 [ 4.588] (**) synaptics: ETPS/2 Elantech ETF0401: MaxSpeed is now 1.75 [ 4.588] (**) synaptics: ETPS/2 Elantech ETF0401: AccelFactor is now 0.154 [ 4.589] (--) synaptics: ETPS/2 Elantech ETF0401: touchpad found Tried installing synaptiks but that didn't seem to work either, so removed it. Temporary Fix (works until I restart) Doing the following commands: modprobe -r psmouse modprobe psmouse proto=imps Works but now xinput list shows up as: Virtual core pointer id=2 [master pointer (3)] ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ImPS/2 Generic Wheel Mouse id=13 [slave pointer (2)] Instead of Elantech, and it gets reset when I reboot. Solution (not ideal for most people) So, I ended up reinstalling a fresh 12.04 after indirectly playing around with burg and plymouth then removing plymouth which removed 50+ packages (I saw the warnings but was way too tired and assumed I could just 'reinstall' them all after (except that didn't work). Right now xinput list shows up as: ? Virtual core pointer --- id=2 [master pointer (3)] ? ? Virtual core XTEST pointer --- id=4 [slave pointer (2)] ? ? ETPS/2 Elantech Touchpad --- id=13 [slave pointer (2)] grep 'touch\|mouse\|track\|synapt' installed-software libnetfilter-conntrack3 --- install libsoundtouch0 --- install libutouch-evemu1 --- install libutouch-frame1 --- install libutouch-geis1 --- install libutouch-grail1 --- install libxatracker1 --- install mousetweaks --- install printer-driver-ptouch --- install xserver-xorg-input-mouse --- install xserver-xorg-input-synaptics --- install xserver-xorg-input-vmmouse --- install cat /var/log/Xorg.0.log | grep -i synaptics [ 4.890] (II) LoadModule: "synaptics" [ 4.891] (II) Loading /usr/lib/xorg/modules/input/synaptics_drv.so [ 4.892] (II) Module synaptics: vendor="X.Org Foundation" [ 4.892] (II) Using input driver 'synaptics' for 'ETPS/2 Elantech Touchpad' [ 4.892] (II) Loading /usr/lib/xorg/modules/input/synaptics_drv.so [ 4.956] (II) synaptics: ETPS/2 Elantech Touchpad: ignoring touch events for semi-multitouch device [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: x-axis range 0 - 1088 [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: y-axis range 0 - 704 [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: pressure range 0 - 255 [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: finger width range 0 - 15 [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: buttons: left right double triple [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: Vendor 0x2 Product 0xe [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: touchpad found [ 4.980] () synaptics: ETPS/2 Elantech Touchpad: (accel) MinSpeed is now constant deceleration 2.5 [ 4.980] () synaptics: ETPS/2 Elantech Touchpad: MaxSpeed is now 1.75 [ 4.980] (**) synaptics: ETPS/2 Elantech Touchpad: AccelFactor is now 0.154 [ 4.980] (--) synaptics: ETPS/2 Elantech Touchpad: touchpad found So, if all else fails, reinstall Linux :/

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  • Does a 77 Year Old Person Like To Use iPhone Siri? Of course!

    - by Gopinath
    When Apple releases any product, they just work irrespective of age, capability and ability of the users. It’s in the DNA of Steve Jobs and his colleagues at Apple to build products that just work with out any learning curve. The recent iPhone is loaded with Siri, an intelligent personal assistant. But can a 77 year old person quickly learn to use Siri for his day to day activities? Lets hear from a son who trained his 77 year old dad to use Siri on iPhone He caught on much faster than I thought he might. I was feeling proud of him and believed Siri would be a real productivity help in his life — seeing that, at 77, my dad still works full time as a realtor. I was encouraged that he really liked and would use his new personal assistant. Or at least I was until my mom called later that night. "Your father and I were just practicing with his new phone," Sigh. Well Siri will be great for my dad…if and when he remembers how to find her. Apple products are not for just techies like Android mobiles, they are for everyone. You can read the full story over here This article titled,Does a 77 Year Old Person Like To Use iPhone Siri? Of course!, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • .NET development on Macs

    - by Jeff
    I posted the “exciting” conclusion of my laptop trade-ins and issues on my personal blog. The links, in chronological order, are posted below. While those posts have all of the details about performance and software used, I wanted to comment on why I like using Macs in the first place. It started in 2006 when Apple released the first Intel-based Mac. As someone with a professional video past, I had been using Macs on and off since college (1995 graduate), so I was never terribly religious about any particular platform. I’m still not, but until recently, it was staggering how crappy PC’s were. They were all plastic, disposable, commodity crap. I could never justify buying a PowerBook because I was a Microsoft stack guy. When Apple went Intel, they removed that barrier. They also didn’t screw around with selling to the low end (though the plastic MacBooks bordered on that), so even the base machines were pretty well equipped. Every Mac I’ve had, I’ve used for three years. Other than that first one, I’ve also sold each one, for quite a bit of money. Things have changed quite a bit, mostly within the last year. I’m actually relieved, because Apple needs competition at the high end. Other manufacturers are finally understanding the importance of industrial design. For me, I’ll stick with Macs for now, because I’m invested in OS X apps like Aperture and the Mac versions of Adobe products. As a Microsoft developer, it doesn’t even matter though… with Parallels, I Cmd-Tab and I’m in Windows. So after three and a half years with a wonderful 17” MBP and upgraded SSD, it was time to get something lighter and smaller (traveling light is critical with a toddler), and I eventually ended up with a 13” MacBook Air, with the i7 and 8 gig upgrades, and I love it. At home I “dock” it to a Thunderbolt Display. A new laptop .NET development on a Retina MacBook Pro with Windows 8 Returning my MacBook Pro with Retina display .NET development on a MacBook Air with Windows 8

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  • Ubuntu 12.04 + Bluetooth problems with maintaining connection

    - by ifndefx
    I have an Apple Wireless Mouse, Apple Wireless Keyboard, Apple Wireless Trackpad, and a pair of headphones. All of these connect to the computer via a Bluetooth dongle. After several hours I've managed to get the devices paired (all except the headphones) with the computer. However, I'm facing a problem where a connection can't be maintained even with one device. I first started with the gnome bluetooth applet, this couldn't even pick up devices, so I installed blueman, and this at least detected the devices but it couldn't keep the connection going. Then i read somewhere to get hidd installed and use the command line using the mac address of the device (which I got from blueman) and this worked really well, the connection was stable, but there's still a couple of issues that I need help with: If I am to use hidd I need to execute this via terminal, which means for the keyboard and the mouse I need to have two of each. This doesn't make sense. I need the bluetooth daemon to have started with the devices picked up a lot earlier, and especially at grub bootloader. The mouse and the trackpad both work if i use hidd, however, I cannot get the right mouse to work nor the scroll wheel to work. The headphones don't work period, they don't work with any of the bluetooth applets, and with hidd either. When I use blueman aplet, it attempts to pair and states 'Authentication Rejected". The headphone is Phillips SHB9100. If someone can help me with this, I would be grateful.

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