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  • Thread Local Memory, Using std::string's internal buffer for c-style Scratch Memory.

    - by Hassan Syed
    I am using Protocol Buffers and OpensSSL to generate, HMACs and then CBC encrypt the two fields to obfuscate the session cookies -- similar Kerberos tokens. Protocol Buffers' API communicates with std::strings and has a buffer caching mechanism; I exploit the caching mechanism, for successive calls in the the same thread, by placing it in thread local memory; additionally the OpenSSL HMAC and EVP CTX's are also placed in the same thread local memory structure ( see this question for some detail on why I use thread local memory and the massive amount of speedup it enables even with a single thread). The generation and deserialization, "my algorithms", of these cookie strings uses intermediary void *s and std::strings and since Protocol Buffers has an internal memory retention mechanism I want these characteristics for "my algorithms". So how do I implement a common scratch memory ? I don't know much about the rdbuf(streambuf - strinbuf ??) of the std::string object. I would presumeably need to grow it to the lowest common size ever encountered during the execution of "my algorithms". Thoughts ? My question I guess would be: " is the internal buffer of a string re-usable, and if so, how ?" Edit: See comments to Vlad's answer please.

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  • How can I exclude pages created from a specific template from the CQ5 dispatcher cache?

    - by Shawn
    I have a specific Adobe CQ5 (5.5) content template that authors will use to create pages. I want to exclude any page that is created from this template from the dispatcher cache. As I understand it currently, the only way I know to prevent caching is to configure dispatcher.any to not cache a particular URL. But in this case, the URL isn't known until a web author uses the template to create a page. I don't want to have to go back and modify dispatcher.any every time a page is created--or at least I want to automate this if there is no other way. I am using IIS for the dispatcher. The reason I don't want to cache the pages is because the underlying JSPs that render the content for these pages produce dynamic content, and the pages don't use querystrings and won't carry authentication headers. The pages will be created in unpredictable directories, so I don't know the URL pattern ahead of time. How can I configure things so that any page that is created from a certain template will be automatically excluded from the dispatcher cache? It seems like CQ ought to have some mechanism to respect HTTP response/caching headers. If the HTTP response headers specify that the response shouldn't be cached, it seems like the dispatcher shouldn't cache it--regardless of what dispatcher.any says. This is the CQ5 documentation I have been referencing.

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  • Ruby On Rails with HTML5 offline apps - Firefox does not cache the application.manifest but Safari does

    - by hoitomt
    I'm working off of this Railscast tutorial: episode 247 I’m up to this point in the tutorial: added the rack-offline gem, added the application.manifest route, and added a reference to the manifest in the html tag. Right before it starts talking about problems with caching. Safari works as intended – When the server is running the page is served. From the server logs I can see that Safari is making a single request to the server every time for the items page. When I turn off the server the page displays as well, even after shutting down the browser and restarting. It appears to be pulling from the application.manifest (cache manifest). Firefox does not work as intended – When accessing the page for the first time, Firefox lets me know that the web page wants to store something locally, I allow. After clicking on allow, Firefox makes 5 requests to the server for the page (from the server log). The hash is different in every request. Is it is possible that the changing hash is triggering Firefox to keep trying to get the new manifest until it reaches some maximum (5 attempts)? Then, after the server is stopped, Firefox will not show the page at all. It looks like it isn’t caching the application.manifest. Firefox also gives you a way to see what sites are storing stuff locally by going to Tools/Options/Advanced/Network (Firefox/Preferences/Advanced/Network on Apple). I see localhost there but the size is 0 bytes. So for some reason, Firefox is not downloading my application.manifest along with the files

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  • Building a new cluster for mathematical calculations (Win/Lin)

    - by Muhammad Farhan
    I would like to build a new cluster to perform heavy mathematical calculations in Matlab and Abaqus. One of my friend told me that distributed computing is way faster than parallel computing, which is very true after reading a bit on the internet. However, I have never clustered before. Current workstation I own: Dell Precision T5400 2 x Intel Xeon 2.5 GHz 16 GB RAM (2GB x 8) 1 x Western Digital 1TB HDD 7200 rpm 1 x nVidia Quadro FX4600 768MB GPU 1 x 870W PSU OS: Windows 7 Ultimate 64-bit 2nd WS: I can buy another WS similar configuration to the one I own I am not bothered about OS, I am willing to cluster with either Windows or Linux. However, my software are compatible with windows 64-bit only. Please help me setup a cluster. Thank you.

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  • Fault tolerance with a pair of tightly coupled services

    - by cogitor
    I have two tightly coupled services that can run on completely different nodes (e.g. ServiceA and ServiceB). If I start up another replicated copy of both these services for backup purposes (ServiceA-2 and ServiceB-2), what would be the best way of setting up a fault tolerant distributed system such that on a fault in any of the tightly coupled services ServiceA or ServiceB the whole communication should go through backup ServiceA-2 and ServiceB-2? Overall, all the communication should go either through both services or their backup replicas. |---- Service A | | Service B | | (backup branch - used only on fault in Service A or B) ---- Service A-2 | Service B-2 Note that in case that Service A goes down, data from Service B would be incorrect (and vice versa). Load balancing between the primary and backup branch is also not feasible.

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  • Proxy service likes Apache Http

    - by Aptos
    Currently I try to simulate my app as distributed servers, so I let them run on localhost:9000 and localhost:9001, i tried using apache load balancer but it is really hard to config on mac, my idea is the second server localhost:9001 will be kept ideal and the requests only be redirected to them when the first server is downed. Is there any good free program can do that ? (except Apache httpd). Extra functions: my application is written in java and maintain an in-memory object, is there any service that can synchronize that object between 2 servers so they can keep uptodate status of other (the second one takes state of the first one)? Is there any app can support that? Thank you very much.

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  • How frequent are network partitions on cloud services?

    - by roja
    Much is made of the CAP trade-off for data storage where conflicts can be introduced if there is a network partition. My question is there any evidence that this is a problem that arises with any significant frequency in modern cloud IAAS services e.g.; EC2, Azure, Rackspace. Is it a problem which, despite being a theoretical roadblock in constructing idealised distributed systems is, in fact, a non-issue for all practical concerns? Has anyone experienced a network partition within one of these systems (within a single data-centre?) If so would you be willing to share any details?

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  • PROJECT HELP NEEDED. SOME BASIC CONCEPTS GREAT CONFUSION BECAUSE OF LACK OF PROPER MATERIAL PLEASE H

    - by user287745
    Task ATTENDENCE RECORDER AND MANAGEMENT SYSTEM IN DISTRIBUTED ENVIRONMENT ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Example implementation needed. a main server in each lab where the operator punches in the attendence of the student. =========================================================== scenerio:- a college, 10 departments, all departments have a computer lab with 60-100 computers, the computers within each lab are interconnected and all computers in any department have to dail to a particular number (THE NUMBER GIVEN BY THE COLLEGE INTERNET DEPARTMENT) to get connected to the internet. therefore safe to assume that there is a central location to which all the computers in the college are connected to. there is a 'students attendence portal' which can be accessed using internet explorer, students enter there id and get the particular attendence record regarding to the labs only. a description of the working is like:- 1) the user will select which department, which year has arrived to the lab 2) the selection will give the user a return of all the students name and there roll numbers belonging to that department; 'with a check box to "TICK MARK IF THE STUDENT IS PRESENT" ' 3) A SUBMIT BUTTON when pressed reads the 'id' of the checkbox to determine the "particular count number of the student" from that an id of the student is constructed and that id is inserted with a present. (there is also date and time and much more to normalize the db and to avoid conflicts and keep historic records etc but that you will have to assume) steps taken till this date:- ( please note we are not computer students, we are to select something of some other line as a project!, as you will read in my many post 'i" have designed small websites just out of liking. have never ever done any thing official to implement like this.) * have made the database fully normalized. * have made the website which does the functions required on the database. Testing :- deployed the db and site on a free aspspider server and it worked. tested from several computers. Now the problem please help thank youuuuuuuu a practical demonstration has to be done within the college network. no internet! we have been assigned a lab - 60 computers- to demonstrate. (please dont give replies as 60 computers only! is not a big deal one CPU can manage it. i know that; IT IS A HYPOTHETICAL SITUATION WHERE WE ASSUME THAT 60 IS NOT 60 BUT ITS LIKE 60,000 COMPUTERS) 1a) make a web server, yes iis and put files in www folder and configure server to run aspx files- although a link to a step by step guide will be appreciated)\ ? which version of windows should i ask for xp or win server 2000 something? 2a) make a database server. ( well yes install sql server 2005, okay but then what? just put the database file on a pc share it and append the connection string to the share? ) 3a) make the site accessible from the remaining computers ? http://localhost/sitename ? all users "being operators of the particular lab" have the right to edit, write or delete(in dispute), thereby any "users" who hate our program can make the database inconsistent by accessing te same record and doing different edits and then complaining? so how to prevent this? you know something like when the db table is being written to others can only read but not write.. one big confusion:- IN DISTRIBUTED ENVIRONMENT "how to implement this" where does "distributed environment" come in! meaning :- alright the labs are in different departments but the "database server will be one" the "web server will be one" so whats distributed!?

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • Distributing processing for an application that wasn't designed with that in mind

    - by Tim
    We've got the application at work that just sits and does a whole bunch of iterative processing on some data files to perform some simulations. This is done by an "old" Win32 application that isn't multi-processor aware, so new(ish) computers and workstations are mostly sitting idle running this application. However, since it's installed by a typical Windows Install Shield installer, I can't seem to install and run multiple copies of the application. The work can be split up manually before processing, enabling the work to be distributed across multiple machines, but we still can't take advantage of multiple core CPUs. The results can be joined back together after processing to make a complete simulation. Is there a product out there that would let me "compartmentalize" an installation (or 4) so I can take advantage of a multi-core CPU? I had thought of using MS Softgrid, but I believe that still depends on a remote server to do the heavy lifting (though please correct me if I'm wrong). Furthermore, is there a way I can distribute the workload off the one machine? So an input could be split into 50 chunks, handed out to 50 machines, and worked on? All without really changing the initial application? In a perfect world, I'd get the application to take advantage of a DesktopGrid (BOINC), but like most "mission critical corporate applications", the need is there, but the money is not. Thank you in advance (and sorry if this isn't appropriate for serverfault).

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  • Clustering filesystem for small files

    - by viraptor
    Hi, I'm looking for a distributed filesystem which I could use for storing lots of small files (<1MB usually). What I want to get is: 2 servers which have the fs mounted themselves and mirror the data locking support (among reachable nodes) some kind of best-effort automatic resynchronisation after one node goes down and comes back again What I mean by the resync is that, I'm ok with both servers doing read/write operations even if they split-brain. I'm also ok if a local process obtains a lock if the other host is not reachable. From the resync I expect only a file-level consistent view after a while - that is - if file x is modified on both nodes during a split-brain, I don't really care which one is available after they join again, as long as it's full file, not one block coming from node1 and another block from node2. Is there a solution like that out there? I see that gluster has some problems with file locks (even in 3.1). I also noticed that OCFS2 will panic if both nodes split-brain. What other filesystem would allow me to do what I want?

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  • Nagios DNX plugins

    - by danneh3826
    I'm toying with the idea of multiple Nagios instances setup to monitor our infrastructure. I've looked at all the various methods of distributed Nagios checks, and I think DNX comes out the closest. DNX handles failure of worker nodes, that's fine. What happens if the main DNX server fails though? Is there a way to replicate the server too? I'm using AWS EC2 primarily, so I can utilise Elastic Load Balancing for the web UI, but I need to be able to handle the AZ where the monitoring server is to fail over, and essentially for a second to pick up the checking load (active/passive, active/active, so long as it doesn't fail completely) The other thing I'm trying to solve is an issue with routing. What I'd like is to have multiple nodes report a fault before Nagios confirms it as critical. Not the NRPE checks, as they're pretty self explanitory, but things more like check_ping. I often have routing issues out of AWS to certain datacenters, so Nagios can often report bad/no ping/timeout as a critical issue, even though the machine in question is working fine. Would it be possible to have a setup where a worker complains a service check is critical, and have a second worker node (positioned in another datacenter/AZ) also report the service as critical before the Nagios central server issues a critical alert? I realise I might be asking a bit much (how far down the line do you go setting up failover systems before it starts to get ridiculous), however surely someone must have thought of this scenario when developing DNX?

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  • How to distribute multiple executions of an app across many machines

    - by Salec
    I've got a simulation app (64-bit windows) that runs without any user interaction. This app gathers information and pushes it to a remote MS SQL Server. What I'd like to do is execute this simulation as many times as I can on multiple machines after our nightly build has finished and it has passed the test suite. If possible I'd love to have the ability to configure it to stop after x total runs or if the entire batch has taken over y hours. I've tried using Visual Studio's built in test framework since we already have a test lab set up with multiple agents. I created a single unit test that simply runs the simulation then I created an ordered test and added that single test multiple times (from what I gather, this is the only way to execute the same unit test more than once). I found that ordered tests are only run on a single agent and not distributed which is very limiting. We use TeamCity to perform our nightly builds and I suspect it's possible to implement this on top of that, but I'm fairly new to TeamCity. We also have Jenkins and Bamboo available and I'm open to any other software that would get the job done presuming it runs on a 64-bit Windows OS. Any suggestions?

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  • SqlCacheDependency and output cache invalidation

    - by Rishabh Ohri
    Hi , Suppose I have a page abc.aspx in it I have a user control ucx123.ascx. I am fragment caching the user control and the cache is vary by param. The parameter is some id in the querystring. I want to add a sql cache dependency with respect to sql query. The scenario is I added the dependency but the cache is not invalidating

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  • Help create a unit test for test response header, specifically Cache-Control, in determining if cach

    - by VajNyiaj
    Scenario: I have a base controller which disables caching within the OnActionExecuting override. protected override void OnActionExecuting(ActionExecutingContext filterContext) { filterContext.HttpContext.Response.Cache.SetExpires(DateTime.UtcNow.AddDays(-1)); filterContext.HttpContext.Response.Cache.SetValidUntilExpires(false); filterContext.HttpContext.Response.Cache.SetRevalidation(HttpCacheRevalidation.AllCaches); filterContext.HttpContext.Response.Cache.SetCacheability(HttpCacheability.NoCache); //IE filterContext.HttpContext.Response.Cache.SetNoStore(); //FireFox } How can I create a Unit Test to test this behavior?

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  • When to address managed heap fragmentation

    - by emddudley
    I was reading a blog entry by Josh Smith where he used a cache mechanism in order to "reduce managed heap fragmentation". His caching reduces the number of short-lived objects being created at the cost of slightly slower execution speed. How much of a problem is managed heap fragmentation in a managed language like C#? How can you diagnose if it's an issue? In what situations would you typically need to address it?

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  • How do I cache WCF REST web service in IIS7?

    - by foosnazzy
    When I turn on output caching for my service it doesn't appear to be cache-worthy in IIS. It really should be since I'm returning the same JSON content over and over. The varyByQueryString option seems like it would do the trick, but since my resources are URI based, there really isn't a query string, just a path to a resource. Has anyone successfully gotten IIS to output cache a WCF REST service?

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  • Exclude routing parameters in VaryByParam for Asp.Net 4

    - by HasanGursoy
    I have a routing setting in my global.asax file: routes.MapPageRoute("video-browse", "video/{id}/{title}/", "~/routeVideo.aspx"); My routeVideo.aspx page has caching setting: <%@ OutputCache Duration="10" Location="ServerAndClient" VaryByParam="id" %> But when I request http://localhost/video/6/example1 and http://localhost/video/6/example2 after this, the page is created again. So I think VaryByParam works for * but I only want compile when id changes. Is there a way to define routing parameters at VaryByParam?

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  • Page cache - initiate the first page request in the server

    - by Tiago Teixeira
    Hi, I'm implementing Outputcache in my application and it works fine, but the first time always take a lot to load and the next following request will be faster... I would like to know if there is a way to initiate the page caching on the server side and serve the cached page upon the very first request, rather than have it triggered by the user one first time. Any ideas/suggestions will be very much welcome. Best regards, TT

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  • Page expiration after postback in ASP.NET

    - by Achilles
    I've been doing web development for a while and have yet to read a good answer to this question: Given a page that executes transactions through a postback, how do you prevent the user from duplicating the transaction when they do something as simple as hit the back button? I've explored trying expire the cache but I must admit I'm lacking in my understanding of ASP.NET caching. What is the approach I should use to make the old request stale and invalid? Thanks!

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