Search Results

Search found 6587 results on 264 pages for 'double dispatch'.

Page 29/264 | < Previous Page | 25 26 27 28 29 30 31 32 33 34 35 36  | Next Page >

  • Indexing with pointer C/C++

    - by Leavenotrace
    Hey I'm trying to write a program to carry out newtons method and find the roots of the equation exp(-x)-(x^2)+3. It works in so far as finding the root, but I also want it to print out the root after each iteration but I can't get it to work, Could anyone point out my mistake I think its something to do with my indexing? Thanks a million :) #include <stdio.h> #include <math.h> #include <malloc.h> //Define Functions: double evalf(double x) { double answer=exp(-x)-(x*x)+3; return(answer); } double evalfprime(double x) { double answer=-exp(-x)-2*x; return(answer); } double *newton(double initialrt,double accuracy,double *data) { double root[102]; data=root; int maxit = 0; root[0] = initialrt; for (int i=1;i<102;i++) { *(data+i)=*(data+i-1)-evalf(*(data+i-1))/evalfprime(*(data+i-1)); if(fabs(*(data+i)-*(data+i-1))<accuracy) { maxit=i; break; } maxit=i; } if((maxit+1==102)&&(fabs(*(data+maxit)-*(data+maxit-1))>accuracy)) { printf("\nMax iteration reached, method terminated"); } else { printf("\nMethod successful"); printf("\nNumber of iterations: %d\nRoot Estimate: %lf\n",maxit+1,*(data+maxit)); } return(data); } int main() { double root,accuracy; double *data=(double*)malloc(sizeof(double)*102); printf("NEWTONS METHOD PROGRAMME:\nEquation: f(x)=exp(-x)-x^2+3=0\nMax No iterations=100\n\nEnter initial root estimate\n>> "); scanf("%lf",&root); _flushall(); printf("\nEnter accuracy required:\n>>"); scanf("%lf",&accuracy); *data= *newton(root,accuracy,data); printf("Iteration Root Error\n "); printf("%d %lf \n", 0,*(data)); for(int i=1;i<102;i++) { printf("%d %5.5lf %5.5lf\n", i,*(data+i),*(data+i)-*(data+i-1)); if(*(data+i*sizeof(double))-*(data+i*sizeof(double)-1)==0) { break; } } getchar(); getchar(); free(data); return(0); }

    Read the article

  • Javas Math.sin() produces NaN all the time

    - by milan1612
    Forgive me if this is a dumb beginners problem, but I really don't get it. I have a member variable declared like so: public Double Value; When I assign 3.14159265 to Value and try to compute the sine of it, this happens: system.out.println(Value.toString()); //outputs 3.14159265 Value = Math.sin(Value); system.out.println(Value.toString()); //outputs NaN In fact, this happens with every single value I tried - even with 0! Math.sin() seems to always produce NaN as a result, regardless of the arguments value. The docs say: If the argument is NaN or an infinity, then the result is NaN. But my argument is clearly not NaN or infinity! What the heck is happening there?

    Read the article

  • Floating point arithmetic is too reliable.

    - by mcoolbeth
    I understand that floating point arithmetic as performed in modern computer systems is not always consistent with real arithmetic. I am trying to contrive a small C# program to demonstrate this. eg: static void Main(string[] args) { double x = 0, y = 0; x += 20013.8; x += 20012.7; y += 10016.4; y += 30010.1; Console.WriteLine("Result: "+ x + " " + y + " " + (x==y)); Console.Write("Press any key to continue . . . "); Console.ReadKey(true); } However, in this case, x and y are equal in the end. Is it possible for me to demonstrate the inconsistency of floating point arithmetic using a program of similar complexity, and without using any really crazy numbers? I would like, if possible, to avoid mathematically correct values that go more than a few places beyond the decimal point.

    Read the article

  • Conversion of pointer-to-pointer between derived and base classes?

    - by Mike Mueller
    Regarding the following C++ program: class Base { }; class Child : public Base { }; int main() { // Normal: using child as base is allowed Child *c = new Child(); Base *b = c; // Double pointers: apparently can't use Child** as Base** Child **cc = &c; Base **bb = cc; return 0; } GCC produces the following error on the last assignment statement: error: invalid conversion from ‘Child**’ to ‘Base**’ My question is in two parts: Why is there no implicit conversion from Child** to Base**? I can make this example work with a C-style cast or a reinterpret_cast. Using these casts means throwing away all type safety. Is there anything I can add to the class definitions to make these pointers cast implicitly, or at least phrase the conversion in a way that allows me to use static_cast instead?

    Read the article

  • Reducing decimal places in Delphi

    - by Hendriksen123
    I am storing a list of numbers (as Double) in a text file, then reading them out again. When I read them out of the text file however, the numbers are placed into the text box as 1.59993499 for example, instead of 1.6. AssignFile(Pipe, 'EconomicData.data'); Reset(Pipe); For i := 1 to 15 Do ReadLn(Pipe, SavedValue[i]); CloseFile(Pipe); Edit1.Text := FloatToStr(SavedValue[1]); The text in Edit1.text, from the code above, would be 1.59999... instead of the 1.6 in the text file. How can i make it so the text box displays the original value (1.6)?

    Read the article

  • PHP/MySQL won't update decimal field

    - by Serhiy
    I have this query: UPDATE table_name SET field_1 = field_1 +100, field_2 = field_2 +100, field_3 = field_3 +100 WHERE id = 1 LIMIT 1; Where Field_1 is regular integer, Field_2 is decimal(15,6) and Field_3 is double(15,6). When I run this query from php script they update just field_1 and nothing happen with field_2 and field_3 they just stay as before. But when I run in phpMyAdmin it's work without any problems. I'm tried to lock tables, make round() before run update, nothing help. Please help... why I can't update decimal and float fields from php? PHP version: 5.2 Mysql version 5

    Read the article

  • C++: Comparing list of doubles with some invalid values (QNAN)

    - by J.M.
    Hello, i need to compare two std::list < double , but some doubles may be invalid numbers (QNAN). If any invalid numbers are list entries the compare process won't work, because a comparison of the same invalid value will always result in 'false'. What is the easiest and most elegant way to solve the problem? My idea was to create copies of both lists, iterate through them and remove invalid values and then compare the remaining lists. The lists will typically have 20-50 values in them. Is there a more resource friendly way to solve it?

    Read the article

  • Possible loss of precision / [type] cannot be dereferenced

    - by Samuel
    I have been looking around a lot but i simply can't find a nice solution to this... Point mouse = MouseInfo.getPointerInfo().getLocation(); int dx = (BULLET_SPEED*Math.abs(x - mouse.getX()))/ (Math.abs(y - mouse.getY()) + Math.abs(x - mouse.getX()))* (x - mouse.getX())/Math.abs(x - mouse.getX()); In this constellation i get: Possible loss of precision, when i change e.g (x - mouse.getX()) to (x - mouse.getX()).doubleValue() it says double cannot be dereferenced, when i add intValue() somewhere it says int cannot be dereferenced. What's my mistake? [x, y are integers | BULLET_SPEED is a static final int] Thanks!

    Read the article

  • Accessing appropriate array of double arrays in order of last created.

    - by Zach
    I have an array of double arrays, they are within a specified time window (8am-5pm), and are in order of last created over a period of several days. They are all timestamped and as such I have access to all C# DateTime methods. I then have a different iterative function that goes in the same order of the array of double arrays, however it isn't within a specified time window, it's 24/7. I want to access from this iterative function, the appropriate double array from the one within the window. Let's say that it's 4:30PM on DayOfYear 52, I'd like to access the last double array less than or equal to 4:30PM on DayOfYear 52. I'd expect the same double array if the time were 12:30AM on DayOfYear 53. However, if it were 9:00 AM of DayOfYear 53, well then I'd expect it to return something from the DayOfYear 53, less than or equal to 9:00AM. I think you get the idea. So I'm a having a bit of trouble grokking how to do this. Is anyone willing to offer a starting point or how they'd approach it? Edit: It is not a literal double[][], it is exactly as Anthony Pegram says: Dictionary<DateTime, double[]>

    Read the article

  • How create new array which subtracts values from 2 double arrays in C#?

    - by Tomek eM
    Helou it's my problem, I have 2 array which have double values: (this is function which get back values(latitude) from richTextBox) private Tuple<double>[] szerokosc(string[] lines) { return Array.ConvertAll(lines, line => { string[] elems = line.Split(','); double we = 0.01 * double.Parse(elems[3], EnglishCulture); int stopnie = (int)we; double minuty = ((we - stopnie) * 100) / 60; double szerokosc_dziesietna = stopnie + minuty; return new Tuple<double>(Math.Round(szerokosc_dziesietna, (int)numericUpDown2.Value)); }); ; } (this part of code call function) var data1 = szerokosc(szerdlugeo_diag_gps.Lines); var data2 = szerokosc(szerdlugeo_diag_gpsglonass.Lines); What should I do, to get something like this: for example: var data3 = data1 - data2; My values in this data looks like (f.e.) data1 = (x11, x12, ... x1(n) ): 53.11818160073043, 53.11816348903661, 53.11814874695463, ... data2 = (x21, x22, ... x(2n) ): 53.11814200771546, 53.118131477652156, 53.11812263239697, 53.11811884157276, 53.11811631435644, .... I would like back data3 = (x31=x11-x21, x32=x12=x22, ... x(3n)=x(1n)-x(2n) ) It would be good if it included the following condition: if data1 = ( 1, 5, 6, 8) data2 = (1.5, 3.3) data3 = (-0.5, 1.7) not data3 = (-0.5, 1.7, 6, 8) Please help.

    Read the article

  • C# newbie problem with variable types

    - by ile
    int newWidth = 100; int newHeight = 100; double ratio = 0; if (img1.Width > img1.Height) { ratio = img1.Width / img1.Height; newHeight = (int)(newHeight / ratio); } else { ratio = img1.Height / img1.Width; newWidth = (int)(newWidth / ratio); } Image bmp1 = img1.GetThumbnailImage(newWidth, newHeight, null, IntPtr.Zero); bmp1.Save(Server.MapPath("~/Uploads/Photos/Thumbnails/") + photo.PhotoID + ".jpg"); I always get Image with both height and width having same values (100) I am obiously doing something wrong with type conversion?

    Read the article

  • C Different answers for a variable when running 'Debug' and 'Start without debug'

    - by Craz
    I keep getting this weird output from my code everytime I use the 'start without degugging' (ctrl-F5) as opposed to normal 'debug' (F5). When I try to find the following value of norm_differnece in debug (pressing F5) mode, it gives me the correct answer for norm_difference normdifference = 1.000000 but in 'start without debugging' (pressing ctrl-f5) the wrong output normdifference = 1456816083547664100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000.000000 The following is a segment of code which is gives the output Note: X[] = is a array of stored DOUBLE values for(i=0;i<n;i++){ sum_difference += (pow((X[i*n]-X[i]),2)); } norm_difference = sqrt(norm_difference); for(i=0;i<n;i++){ sum_norm_1 += pow(X[i],2); } norm_1 = sqrt(norm_1); //Take square root of the sum of squares for the row printf("normdifference = %f \n norm_1 = %f \n",norm_difference,norm_1);

    Read the article

  • How can I dispatch Firefox or Google Chrome with Python?

    - by Shady
    How can I do this with Firefox or Google Chrome? ie = win32com.client.Dispatch('InternetExplorer.Application') ie.visible = 1 ie.navigate('http://google.com') Is there a way to do it? ps: I need to use the ReadyState with it... for example while (ie.ReadyState != 4):, or in other words, I need some command that wait until the page loads completely until do the next command, that's why I need the dispatch, that currently work very good with IE

    Read the article

  • How can you dispatch on request method in Django URLpatterns?

    - by rcampbell
    It's clear how to create a URLPattern which dispatches from a URL regex: (r'^books/$', books), where books can further dispatch on request method: def books(request): if request.method == 'POST': ... else ... I'd like to know if there is an idiomatic way to include the request method inside the URLPattern, keeping all dispatch/route information in a single location, such as: (r'^books/$', GET, retrieve-book), (r'^books/$', POST, update-books), (r'^books/$', PUT, create-books),

    Read the article

  • exception in thread "main" java.lang.NoclassDefFoundError: cal/class

    - by Gaurav
    enter import java.io.*; class eval { double add(double a,double b) { return (a+b); } double sub(double a,double b) { return (a-b); } double mul(double a,double b) { return (a*b); } double div(double a,double b) { return (a/b); } } class cal extends eval { public static void main(String args[])throws IOException { eval a1=new eval(); try{ System.out.println("1) Add"); System.out.println("2) Subtract"); System.out.println("3) Multiply"); System.out.println("4) Divide"); System.out.println("5) Enter your choice"); BufferedReader br=new BufferedReader(new InputStreamReader(System.in)); int ch;ch=Integer.parseInt(br.readLine()); System.out.println("Enter two number"); double a;a=Integer.parseInt(br.readLine()); double b;b=Integer.parseInt(br.readLine()); switch(ch) { case 1: a1.add(a,b); break; case 2: a1.sub(a,b); break; case 3: a1.mul(a,b); break; case 4: a1.div(a,b); break; } } catch (IOException e) { System.out.println("Error occured, please restart application."); } } }

    Read the article

  • Splitting a C++ class into files now won't compile.

    - by vgm64
    Hi. I am teaching myself to write classes in C++ but can't seem to get the compilation to go through. If you can help me figure out not just how, but why, it would be greatly appreciated. Thank you in advance! Here are my three files: make_pmt.C #include <iostream> #include "pmt.h" using namespace std; int main() { CPMT *pmt = new CPMT; pmt->SetVoltage(900); pmt->SetGain(2e6); double voltage = pmt->GetVoltage(); double gain= pmt->GetGain(); cout << "The voltage is " << voltage << " and the gain is " << gain << "." <<endl; return 0; } pmt.C #include "pmt.h" using namespace std; class CPMT { double gain, voltage; public: double GetGain() {return gain;} double GetVoltage() {return voltage;} void SetGain(double g) {gain=g;} void SetVoltage(double v) {voltage=v;} }; pmt.h #ifndef PMT_H #define PMT_H 1 using namespace std; class CPMT { double gain, voltage; public: double GetGain(); double GetVoltage(); void SetGain(double g); void SetVoltage(double v); }; #endif And for reference, I get a linker error (right?): Undefined symbols: "CPMT::GetVoltage()", referenced from: _main in ccoYuMbH.o "CPMT::GetGain()", referenced from: _main in ccoYuMbH.o "CPMT::SetVoltage(double)", referenced from: _main in ccoYuMbH.o "CPMT::SetGain(double)", referenced from: _main in ccoYuMbH.o ld: symbol(s) not found collect2: ld returned 1 exit status

    Read the article

  • Is This a Valid Way to Use Blocks in Objective-C?

    - by Carter
    I've been building a HTTP client that uses web services to synchronize information between the client and server. I've been using Blocks and NSURLConnection to achieve this on the client side, but I'm getting frequent EXC_BAD_ACCESS crashes in objc_msgSend(). From what I understand, this usually means that a stored block that has fallen off the stack has been called. I think I've coded things correctly to avoid this, but I'm still stuck. Here is conceptually what my code is doing. It starts by calling "synchronizeWithWebServer". That method invokes "listRootObjectsOnServerWithBlock:" which takes in a block to be called when the method returns. "listRootObjectsOnServersWithBlock:" initiates a NSURLConnection to the web server asynchronously. It to expects a block to be called when it returns. Inside that block I want to be able to execute the original Block (so aptly named 'block'). This is only a simplified version of my code. The real synchronization process is more complex but it's mostly more of the same as what you see below. Sometimes the code works perfectly, but about 80% of the time it crashes very early on in the routine. It seems to be more vulnerable to crashing when my data set gets larger. - (void)synchronizeWithWebServer { [self listRootObjectsOnServerWithBlock:^(NSArray *results, NSError *error) { //Iterate over result objects and perform some other similar routines. }]; } - (void)listRootObjectsOnServerWithBlock:(void (^)(NSArray *results, NSError *error))block { //Create NSURLRequest Here //Create connection asynchronously. block = [block copy]; [NSURLConnection sendAsynchronousRequest:urlRequest queue:[NSOperationQueue currentQueue] completionHandler:^(NSURLResponse *response, NSData *data, NSError *error){ //Parse response from web server (stored in NSData *data) NSArray *results = ..... //Call 'block' block(results, error); [block release]; }]; }

    Read the article

  • AS3 - Event listener that only fires once

    - by Zed-K
    I'm looking for a way to add an EventListener which will automatically removes itself after the first time it fires, but I can't figure a way of doing this the way I want to. I found this function (here) : public class EventUtil { public static function addOnceEventListener(dispatcher:IEventDispatcher,eventType:String,listener:Function):void { var f:Function = function(e:Event):void { dispatcher.removeEventListener(eventType,f); listener(e); } dispatcher.addEventListener(eventType,f); } } But instead of having to write : EventUtil.addOnceEventListener( dispatcher, eventType, listener ); I would like to use it the usual way : dispatcher.addOnceEventListener( eventType, listener ); Has anybody got an idea of how this could be done? Any help would be greatly apprecitated. (I know that Robert Penner's Signals can do this, but I can't use them since it would mean a lot of code rewriting that I can't afford for my current project)

    Read the article

  • How do I specify the block object / predicate required by NSDictionary's keysOfEntriesPassingTest ?

    - by Todd
    For learning (not practical -- yet) purposes, I'd like to use the following method on an NSDictionary to give me back a set of keys that have values using a test I've defined. Unfortunately have no idea how to specify the predicate. NSDictionary keysOfEntriesPassingTest: - (NSSet *)keysOfEntriesPassingTest:(BOOL (^)(id key, id obj, BOOL *stop))predicate Let's say for example all my values are NSURLs, and I'd like to get back all the URLs that are on port 8080. Here's my stab at coding that -- though it doesn't really make sense to me that it'd be correct: NSSet * mySet = [myDict keysOfEntriesPassingTest:^(id key, id obj, BOOL *stop) { if( [[obj port] isEqual: [NSNumber numberWithInt: 8080]]) { return key; }] And that's because I get back the following compiler error: incompatible block pointer types initializing 'void (^)(struct objc_object *, struct objc_object *, BOOL *)', expected 'BOOL (^)(struct objc_object *, struct objc_object *, BOOL *)' What am I missing? I'd appreciate a pointer at some docs that go into more detail about the "Block object" that the predicate is supposed to be. Thanks!

    Read the article

  • iPhone: Using dispatch_after to mimick NSTimer

    - by Joseph Tura
    Don't know a whole lot about blocks. How would you go about mimicking a repeating NSTimer with dispatch_after? My problem is that I want to "pause" a timer when the app moves to the background, but subclassing NSTimer does not seem to work. I tried something which seems to work. I cannot judge its performance implications or whether it could be greatly optimized. Any input is welcome. #import "TimerWithPause.h" @implementation TimerWithPause @synthesize timeInterval; @synthesize userInfo; @synthesize invalid; @synthesize invocation; + (TimerWithPause *)scheduledTimerWithTimeInterval:(NSTimeInterval)aTimeInterval target:(id)aTarget selector:(SEL)aSelector userInfo:(id)aUserInfo repeats:(BOOL)aTimerRepeats { TimerWithPause *timer = [[[TimerWithPause alloc] init] autorelease]; timer.timeInterval = aTimeInterval; NSMethodSignature *signature = [[aTarget class] instanceMethodSignatureForSelector:aSelector]; NSInvocation *aInvocation = [NSInvocation invocationWithMethodSignature:signature]; [aInvocation setSelector:aSelector]; [aInvocation setTarget:aTarget]; [aInvocation setArgument:&timer atIndex:2]; timer.invocation = aInvocation; timer.userInfo = aUserInfo; if (!aTimerRepeats) { timer.invalid = YES; } [timer fireAfterDelay]; return timer; } - (void)fireAfterDelay { dispatch_time_t delay = dispatch_time(DISPATCH_TIME_NOW, self.timeInterval * NSEC_PER_SEC); dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); dispatch_after(delay, queue, ^{ [invocation performSelectorOnMainThread:@selector(invoke) withObject:nil waitUntilDone:NO]; if (!invalid) { [self fireAfterDelay]; } }); } - (void)invalidate { invalid = YES; [invocation release]; invocation = nil; [userInfo release]; userInfo = nil; } - (void)dealloc { [self invalidate]; [super dealloc]; } @end

    Read the article

  • converting NSTimer running not on main runloop to GCD

    - by Justin Galzic
    I have a task that runs periodically and it was originally designed to run on a separate run loop than the main runloop using NSThread and NSTimer. What's the best way to adapt this to take advantage of GCD? Current code: -(void)initiateSomeTask { [NSThread detachNewThreadSelector:@selector(startTimerTask) toTarget:self withObject:nil]; } -(void)startTimerTask { // We won't get back the main runloop since we're on a new thread NSRunLoop *myRunLoop = [NSRunLoop currentRunLoop]; NSPort *myPort = [NSMachPort port]; [myRunLoop addPort:myPort forMode:NSDefaultRunLoopMode]; NSTimer *myTimer = [NSTimer timerWithTimeInterval:10 /* seconds */ target:self selector:@selector(doMyTaskMethod) userInfo:nil repeats:YES]; [myRunLoop addTimer:myTimer forMode:NSRunLoopCommonModes]; [myRunLoop run]; } Is there anything I can do besides replace detachNewThreadSelector with dispatch_async?

    Read the article

  • Returning values from Swing using invokeAndWait

    - by Joonas Pulakka
    I've been using the following approach to create components and return values from Swing to/from outside the EDT. For instance, the following method could be an extension to JFrame, to create a JPanel and add it to the parent JFrame: public JPanel threadSafeAddPanel() { final JPanel[] jPanel = new JPanel[1]; try { EventQueue.invokeAndWait(new Runnable() { public void run() { jPanel[0] = new JPanel(); add(jPanel[0]); } }); } catch (InterruptedException ex) { } catch (InvocationTargetException ex) { } return jPanel[0]; } The local 1-length array is used to transfer the "result" from inside the Runnable, which is invoked in the EDT. Well, it looks "a bit" hacky, and so my questions: Does this make sense? Is anybody else doing something like this? Is the 1-length array a good way of transferring the result? Is there an easier way to do this?

    Read the article

  • Updating UISearchDisplayController with Core Data results using GCD

    - by Brian Halpin
    I'm having trouble displaying the results from Core Data in my UISearchDisplayController when I implement GCD. Without it, it works, but obviously blocks the UI. In my SearchTableViewController I have the following two methods: - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { // Tell the table data source to reload when text changes [self filterContentForSearchText:searchString]; // Return YES to cause the search result table view to be reloaded. return YES; } // Update the filtered array based on the search text -(void)filterContentForSearchText:(NSString*)searchText { // Remove all objects from the filtered search array [self.filteredLocationsArray removeAllObjects]; NSPredicate *predicate = [CoreDataMaster predicateForLocationUsingSearchText:@"Limerick"]; CoreDataMaster *coreDataMaster = [[CoreDataMaster alloc] init]; // Filter the array using NSPredicate self.filteredLocationsArray = [NSMutableArray arrayWithArray: [coreDataMaster fetchResultsFromCoreDataEntity:@"City" UsingPredicate:predicate]]; } You can probably guess that my problem is with returning the array from [coreDataMaster fetchResultsFromCoreDataEntity]. Below is the method: - (NSArray *)fetchResultsFromCoreDataEntity:(NSString *)entity UsingPredicate:(NSPredicate *)predicate { NSMutableArray *fetchedResults = [[NSMutableArray alloc] init]; dispatch_queue_t coreDataQueue = dispatch_queue_create("com.coredata.queue", DISPATCH_QUEUE_SERIAL); dispatch_async(coreDataQueue, ^{ NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entityDescription = [NSEntityDescription entityForName:entity inManagedObjectContext:self.managedObjectContext]; NSSortDescriptor *nameSort = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [NSArray arrayWithObjects:nameSort, nil]; [fetchRequest setEntity:entityDescription]; [fetchRequest setSortDescriptors:sortDescriptors]; // Check if predicate is set if (predicate) { [fetchRequest setPredicate:predicate]; } NSError *error = nil; NSArray *fetchedManagedObjects = [self.managedObjectContext executeFetchRequest:fetchRequest error:&error]; for (City *city in fetchedManagedObjects) { [fetchedResults addObject:city]; } NSDictionary *userInfo = [NSDictionary dictionaryWithObject:[NSArray arrayWithArray:fetchedResults] forKey:@"results"]; [[NSNotificationCenter defaultCenter] postNotificationName:@"fetchResultsComplete" object:nil userInfo:userInfo]; }); return [NSArray arrayWithArray:fetchedResults]; } So the thread hasn't finished executing by the time it returns the results to self.filteredLocationsArray. I've tried added a NSNotification which passes the NSDictionary to this method: - (void)updateSearchResults:(NSNotification *)notification { NSDictionary *userInfo = notification.userInfo; NSArray *array = [userInfo objectForKey:@"results"]; self.filteredLocationsArray = [NSMutableArray arrayWithArray:array]; [self.tableView reloadData]; } I've also tried refreshing the searchViewController like [self.searchDisplayController.searchResultsTableView reloadData]; but to no avail. I'd really appreciate it if someone could point me in the right direction and show me where I might be going wrong. Thanks

    Read the article

  • Is is possible to do an end-run around generics covariance in C# < 4 in this hypothetical situation?

    - by John Feminella
    Suppose I have a small inheritance hierarchy of Animals: public interface IAnimal { string Speak(); } public class Animal : IAnimal { public Animal() {} public string Speak() { return "[Animal] Growl!"; } } public class Ape : IAnimal { public string Speak() { return "[Ape] Rawrrrrrrr!"; } } public class Bat : IAnimal { public string Speak() { return "[Bat] Screeeeeee!"; } } Next, here's an interface offering a way to turn strings into IAnimals. public interface ITransmogrifier<T> where T : IAnimal { T Transmogrify(string s); } And finally, here's one strategy for doing that: public class Transmogrifier<T> : ITransmogrifier<T> where T : IAnimal, new() { public T Transmogrify(string s) { T t = default(T); if (typeof(T).Name == s) t = new T(); return t; } } Now, the question. Is it possible to replace the sections marked [1], [2], and [3] such that this program will compile and run correctly? If you can't do it without touching parts other than [1], [2], and [3], can you still get an IAnimal out of each instance of a Transmogrifier in a collection containing arbitrary implementations of an IAnimal? Can you even form such a collection to begin with? static void Main(string[] args) { var t = new Transmogrifier<Ape>(); Ape a = t.Transmogrify("Ape"); Console.WriteLine(a.Speak()); // Works! // But can we make an arbitrary collection of such animals? var list = new List<Transmogrifier< [1] >>() { // [2] }; // And how about we call Transmogrify() on each one? foreach (/* [3] */ transmogrifier in list) { IAnimal ia = transmogrifier.Transmogrify("Bat"); } } }

    Read the article

  • Why doesn't C++ allow you to request a pointer to the most derived class?

    - by Matthew Lowe
    (This question should probably be answered with a reference to Stroustrup.) It seems extremely useful to be able to request a pointer to the most derived class, as in the following: class Base { ... }; class DerivedA { ... }; class DerivedB { ... }; class Processor { public: void Do(Base* b) {...} void Do(DerivedA* d) {...} void Do(DerivedB* d) {...} }; list<Base*> things; Processor p; for(list<Base*>::iterator i=things.begin(), e=things.end(); i!=e; ++i) { p.Do(CAST_TO_MOST_DERIVED_CLASS(*i)); } But this mechanism isn't provided in c++. Why?

    Read the article

< Previous Page | 25 26 27 28 29 30 31 32 33 34 35 36  | Next Page >