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  • Memory works fine separately, but not together

    - by patersonjs
    I've been given four 1GB Corsair DDR2 memory modules, and am trying to fit them into my computer but am getting BSOD on Windows XP and errors in Memtest86+. I've tried to identify if one particular module is faulty by trying them in pairs. They work fine in pairs, but when all four are inserted, Memtest86+ reports errors. The motherboard is an Asus P5N-E with dual channel support and the modules are all the same model (same speed, capacity and timings) but one pair is a different hardware revision. One is v2.1 and the other is v2.2... the voltages are the same too. Would this minor difference be a possible cause of the problem? I've got the BIOS memory timing settings all at AUTO - should I manually set the timings?

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  • Cherokee high virtual memory usage even after disabling I/O Cache

    - by nidheeshdas
    hi all I've Ubuntu 10.04LTS 64-bit running on a openvz container and Cherokee 1.0.8 compiled from source. The virtual memory usage of cherokee-worker is around 430 MB even after disabling I/O cache from Advanced - I/O Cache - NOT enabled. Is this issue particular to openvz? Because many people reported to have successfully reduced virt memory usage by disabling io cache. htop output: http://imgur.com/z5JEL.jpg (newbies not allowed to post image.) thanks in advance. nidheeshdas

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  • Windows Vista Home memory usage problem [closed]

    - by lordg
    Hi, I have a Windows Vista Home laptop from a client that is running on 1GB ram. The laptop is used for super basic things, word, internet, outlook, etc. What makes zero sense is that the RAM is being completely consumed, causing the PC to hang sometimes when it can't take it anymore. However, in task manager, the processes appear to only be consuming maybe 100MB (Private Working Set). The client literally has a simple setup, and is running kaspersky, though that does not seem to be indicating it is the cause of the excessive memory usage. Does anyone have a suggestion on how to resolve the memory issue or how to track down what is actually happening and fix it? G

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  • How to Track CPU and Memory Usage Per Process

    - by Mjsk
    I have seen this question asked on here before but was unable to follow the answer which was given. I would like to monitor a processes CPU, Memory, and possibly GPU usage over a given time. The data would be useful if presented in a graph. It would be nice if I could do this using Performance Monitor, but I am open to alternative solutions as well. I have tried using Performance Monitor and my problem is that I'm not sure which performance counters to use since there are so many. I've been looking at a Process, Processor, Memory, etc. but I'm not sure which counters within those categories will be of interest to me. My OS is Windows 7.

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  • XCode and Instruments for memory leaks

    - by coure06
    I have tested my iphone app using XCode and instrument. I am watching the memory allocation tables, its showing me that every things is increasing i.e Bytes, Live Bytes and so on. What does it means? Am i not deallocating the objects? Can i find which objects are not deallocating using instruments?

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  • How can pointers to functions point to something that doesn't exist in memory yet? Why do prototypes have different addresses?

    - by Kacy Raye
    To my knowledge, functions do not get added to the stack until run-time after they are called in the main function. So how can a pointer to a function have a function's memory address if it doesn't exist in memory? For example: using namespace std; #include <iostream> void func() { } int main() { void (*ptr)() = func; cout << reinterpret_cast<void*>(ptr) << endl; //prints 0x8048644 even though func never gets added to the stack } Also, this next question is a little less important to me, so if you only know the answer to my first question, then that is fine. But anyway, why does the value of the pointer ( the memory address of the function ) differ when I declare a function prototype and implement the function after main? In the first example, it printed out 0x8048644 no matter how many times I ran the program. In the next example, it printed out 0x8048680 no matter how many times I ran the program. For example: using namespace std; #include <iostream> void func(); int main() { void ( *ptr )() = func; cout << reinterpret_cast<void*>(ptr) << endl; } void func(){ }

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  • Nginx dynamic upstream configuration / routing

    - by Dan Sosedoff
    I was experimenting with dynamic upstream configuration for nginx and cant find any good solution to implement upstream configuration from third-party source like redis or mysql. The idea behind it is to have a single file configuration in primary server and proxy requests to various app servers based on environment conditions. Think of dynamic deployments where you have X servers that are running Y workers on different ports. For instance, i create a new app and deploy. App manager selects a server and then rolls out a worker (Ruby/PHP/Python) and then reports the ip:port to the central database with status "up". At this time when i go to the given url nginx should proxy all requests to the specified ip:port upstream. The whole thing is pretty similar to what heroku does, except this proof-of-concept is not supposed to be production ready, mostly for internal needs. The easiest solution i found was using resolver with ruby-based DNS server. It works, nginx gets the IP address correctly, but the only problem is that you cant define port number for that IP. Second solution (which i havent tried yet) is to roll something else as a proxy server, maybe written in Erlang. In this case we need to use something to serve static content. Any ideas how to implement this in more flexible and stable way? P.S. Some research options: http://openresty.org/#DynamicRoutingBasedOnRedis https://github.com/nodejitsu/node-http-proxy

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  • What can cause an increase in inactive memory and how to reclaim it?

    - by Boaz
    I have heavy application running on a CentOS server and I'm seeing a strange memory behavior. Here is a snapshot of a munin graph: As you can see the amount of committed memory increases gradually causing the swap file to be use. What strikes me odd is that the amount of inactive memory keeps growing as well. It is my understanding that the inactive memory is actually memory freed up but not yet clean by the OS and put back in the free memory pool. It seems that running out of memory is acutally caused by this lack of clean up, but I may be wrong. Can you give some tips to find the cause of the problem and/or cause CentOS to reclaim the inactive memory? Thanks. Some extra info: 1) I have a tmpfs mounted on /tmp and the number of files stored there grows (but it is double the amount of the inactive memory). 2) cat /proc/meminfo (at a later stage than the image) gives: MemTotal: 14371428 kB MemFree: 1207108 kB Buffers: 35440 kB Cached: 4276628 kB SwapCached: 785316 kB Active: 9038924 kB Inactive: 3902876 kB HighTotal: 0 kB HighFree: 0 kB LowTotal: 14371428 kB LowFree: 1207108 kB SwapTotal: 10223608 kB SwapFree: 6438320 kB Dirty: 627792 kB Writeback: 0 kB AnonPages: 7844560 kB Mapped: 49304 kB Slab: 146676 kB PageTables: 27480 kB NFS_Unstable: 0 kB Bounce: 0 kB CommitLimit: 17409320 kB Committed_AS: 16471488 kB VmallocTotal: 34359738367 kB VmallocUsed: 275852 kB VmallocChunk: 34359462007 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 Hugepagesize: 2048 kB 3) The application is a combination of MySQL, Heritrix (http://crawler.archive.org/ ) and a Tomcat based Java servlet to manage things.

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  • What can cause an increase in inactive memory and how to reclaim it?

    - by Boaz
    Hi All, I have heavy application running on a CentOS server and I'm seeing a strange memory behavior. Here is a snapshot of a munin graph: As you can see the amount of committed memory increases gradually causing the swap file to be use. What strikes me odd is that the amount of inactive memory keeps growing as well. It is my understanding that the inactive memory is actually memory freed up but not yet clean by the OS and put back in the free memory pool. It seems that running out of memory is acutally caused by this lack of clean up, but I may be wrong. Can you give some tips to find the cause of the problem and/or cause CentOS to reclaim the inactive memory? Thanks. Some extra info: 1) I have a tmpfs mounted on /tmp and the number of files stored there grows (but it is double the amount of the inactive memory). 2) cat /proc/meminfo (at a later stage than the image) gives: MemTotal: 14371428 kB MemFree: 1207108 kB Buffers: 35440 kB Cached: 4276628 kB SwapCached: 785316 kB Active: 9038924 kB Inactive: 3902876 kB HighTotal: 0 kB HighFree: 0 kB LowTotal: 14371428 kB LowFree: 1207108 kB SwapTotal: 10223608 kB SwapFree: 6438320 kB Dirty: 627792 kB Writeback: 0 kB AnonPages: 7844560 kB Mapped: 49304 kB Slab: 146676 kB PageTables: 27480 kB NFS_Unstable: 0 kB Bounce: 0 kB CommitLimit: 17409320 kB Committed_AS: 16471488 kB VmallocTotal: 34359738367 kB VmallocUsed: 275852 kB VmallocChunk: 34359462007 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 Hugepagesize: 2048 kB 3) The application is a combination of MySQL, Heritrix (http://crawler.archive.org/ ) and a Tomcat based Java servlet to manage things.

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  • What can cause an increase in inactive memory and how to reclame it?

    - by Boaz
    Hi All, I have heavy application running on a CentOS server and I'm seeing a strange memory behavior. Here is a snapshot of a munin graph: As you can see the amount of committed memory increases gradually causing the swap file to be use. What strikes me odd is that the amount of inactive memory keeps growing as well. It is my understanding that the inactive memory is actually memory freed up but not yet clean by the OS and put back in the free memory pool. It seems that running out of memory is acutally caused by this lack of clean up, but I may be wrong. Can you give some tips to find the cause of the problem and/or cause CentOS to reclaim the inactive memory? Thanks. Some extra info: 1) I have a tmpfs mounted on /tmp and the number of files stored there grows (but it is double the amount of the inactive memory). 2) cat /proc/meminfo (at a later stage than the image) gives: MemTotal: 14371428 kB MemFree: 1207108 kB Buffers: 35440 kB Cached: 4276628 kB SwapCached: 785316 kB Active: 9038924 kB Inactive: 3902876 kB HighTotal: 0 kB HighFree: 0 kB LowTotal: 14371428 kB LowFree: 1207108 kB SwapTotal: 10223608 kB SwapFree: 6438320 kB Dirty: 627792 kB Writeback: 0 kB AnonPages: 7844560 kB Mapped: 49304 kB Slab: 146676 kB PageTables: 27480 kB NFS_Unstable: 0 kB Bounce: 0 kB CommitLimit: 17409320 kB Committed_AS: 16471488 kB VmallocTotal: 34359738367 kB VmallocUsed: 275852 kB VmallocChunk: 34359462007 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 Hugepagesize: 2048 kB

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  • Canonical Redirect on Dynamic Mass Virtual Hosts on Apache

    - by Josh
    I have a Web app on Apache that allows users to point their domain to the server. Right now I'm using Apache's dynamic mass virtual hosts with an entry VirtualDocumentRoot /www/hosts/%0/docs So with www.companydomain.com it points to /www/hosts/www.companydomain.com/docs The problem is when the user goes to companydomain.com it will point to /www/hosts/companydomain.com/docs Is there an easy way to automatically have Apache check to see if a directory exists for the virtual host, and if not, look for the host name with "www." in front of it? Other subdomains are fine (i.e. abc.domain.com should point to a diff. directory than def.domain.com) but the whole "www" issue is a mystery to me. I am using dynamic mass virtual hosts so the server does not have to restart after each registration for the application. If there is a different way that is fine as long as apache isn't restarted each time. How can I accomplish this? Worst case scenario if there were a way to redirect to a "default" location on the server if not found I could always do a check via PHP or something but I feel like that is a bit hacked together and there has to be a more efficient way. Thanks in advance!

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  • iPhone image app not releasing memory as in instruments using imageNamed

    - by Tankista
    hi, im building iPhone app that downloads images (UIImageView) from internet and adding them to UIScrollView. This scroll view could contain 20 or more UIImageViews. Iam adding UIImages to UIImageView like this: UIImageView *newView = [[UIImageView alloc] initWithImage: image]; Then I just scroll these images like in photo app. Problem is, when I put just 3 UIImageViews in UIScrollView everything works fine, but when I put more images, more memory is used, so that app can crash after 15 or more images. I can understand it that more images alloc more memory, but in Instruments i get allocated max 2-3 MB, but in device memory raises until it crashes. When I use simulator for OS 3.0 i can see memory rising like on device. On higher versions I dont see this memory raise, why is that?

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  • Are we asking too much of transactional memory?

    - by Carl Seleborg
    I've been reading up a lot about transactional memory lately. There is a bit of hype around TM, so a lot of people are enthusiastic about it, and it does provide solutions for painful problems with locking, but you regularly also see complaints: You can't do I/O You have to write your atomic sections so they can run several times (be careful with your local variables!) Software transactional memory offers poor performance [Insert your pet peeve here] I understand these concerns: more often than not, you find articles about STMs that only run on some particular hardware that supports some really nifty atomic operation (like LL/SC), or it has to be supported by some imaginary compiler, or it requires that all accesses to memory be transactional, it introduces type constraints monad-style, etc. And above all: these are real problems. This has lead me to ask myself: what speaks against local use of transactional memory as a replacement for locks? Would this already bring enough value, or must transactional memory be used all over the place if used at all?

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  • Can I free memory passed to SysAllocString?

    - by RichAmberale
    When allocating a new BSTR with SysAllocString via a wchar_t* on the heap, should I then free the original wchar_t* on the heap? So is this the right way? wchar_t *hs = new wchar_t[20]; // load some wchar's into hs... BSTR bs = SysAllocString(hs); delete[] hs; Am I supposed to call delete here to free up the memory? Or was that memory just adoped by the BSTR?

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  • OpenCV to use in memory buffers or file pointers

    - by The Unknown
    The two functions in openCV cvLoadImage and cvSaveImage accept file path's as arguments. For example, when saving a image it's cvSaveImage("/tmp/output.jpg", dstIpl) and it writes on the disk. Is there any way to feed this a buffer already in memory? So instead of a disk write, the output image will be in memory. I would also like to know this for both cvSaveImage and cvLoadImage (read and write to memory buffers). Thanks! My goal is to store the Encoded (jpeg) version of the file in Memory. Same goes to cvLoadImage, I want to load a jpeg that's in memory in to the IplImage format.

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  • Hitting a memory limit slows down the .Net application

    - by derdo
    We have a 64bit C#/.Net3.0 application that runs on a 64bit Windows server. From time to time the app can use large amount of memory which is available. In some instances the application stops allocating additional memory and slows down significantly (500+ times slower).When I check the memory from the task manager the amount of the memory used barely changes. The application keeps on running very slowly and never gives an out of memory exception. Any ideas? Let me know if more data is needed.

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  • glDrawElements allocating memory and not releasing it

    - by Joshua Weinberg
    Using OpenGLES 1.1 on the iPhone 3G (device, not simulator), I do normal drawing fun. But at points during the run of the application I get giant memory spikes, after a lot of digging with instruments I have found that it is glDrawElements that is grabbing the memory. The buffer being allocated is 4 meg, which to me means its loading a texture into RAM, which I guess could be valid, but its never releasing this buffer, and is allocating multiple of them. How do I make sure that these buffers that GL is creating get destroyed, instead of just hanging around?

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  • C++ Allocate Memory Without Activating Constructors

    - by schnozzinkobenstein
    I'm reading in values from a file which I will store in memory as I read them in. I've read on here that the correct way to handle memory location in C++ is to always use new/delete, but if I do: DataType* foo = new DataType[sizeof(DataType) * numDataTypes]; Then that's going to call the default constructor for each instance created, and I don't want that. I was going to do this: DataType* foo; char* tempBuffer=new char[sizeof(DataType) * numDataTypes]; foo=(DataType*) tempBuffer; But I figured that would be something poo-poo'd for some kind of type-unsafeness. So what should I do? And in researching for this question now I've seen that some people are saying arrays are bad and vectors are good. I was trying to use arrays more because I thought I was being a bad boy by filling my programs with (what I thought were) slower vectors. What should I be using???

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  • Script Speed vs Memory Usage

    - by Doug Neiner
    I am working on an image generation script in PHP and have gotten it working two ways. One way is slow but uses a limited amount of memory, the second is much faster, but uses 6x the memory . There is no leakage in either script (as far as I can tell). In a limited benchmark, here is how they performed: -------------------------------------------- METHOD | TOTAL TIME | PEAK MEMORY | IMAGES -------------------------------------------- One | 65.626 | 540,036 | 200 Two | 20.207 | 3,269,600 | 200 -------------------------------------------- And here is the average of the previous numbers (if you don't want to do your own math): -------------------------------------------- METHOD | TOTAL TIME | PEAK MEMORY | IMAGES -------------------------------------------- One | 0.328 | 540,036 | 1 Two | 0.101 | 3,269,600 | 1 -------------------------------------------- Which method should I use and why? I anticipate this being used by a high volume of users, with each user making 10-20 requests to this script during a normal visit. I am leaning toward the faster method because though it uses more memory, it is for a 1/3 of the time and would reduce the number of concurrent requests.

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  • Reading and writing to SysV shared memory without synchronization (use of semaphores, C/C++, Linux)

    - by user363778
    Hi, I use SysV shared memory to let two processes communicate with each other. I do not want the code to become to complex so I wondered if I really had to use semaphores to synchronize the access to the shared memory. In my C/C++ program the parent process reads from the shared memory and the child process writes to the shared memory. I wrote two test applications to see if I could produce some kind of error like a segmentation fault, but I couldn't (Ubuntu 10.04 64bit). Even two processes writing non stop in a while loop to the same shared memory did not produce any error. I hope someone has experience concerning this matter and can tell me if I really must use semaphores to synchronize the access or if I am OK without synchronization. Thanks

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  • SQLServer using too much memory

    - by Israel Pereira Valverde
    I have installed on my desktop machine (with windows 7) SQLServer 2008 R2 Express. I have only one local server running (./SQLEXPRESS) but the sqlserver process is taking ALL the RAM possible. With an machine with 3GB of RAM the things starts to get slow, so I limited the maximun amount of RAM in the server, and now, constantly the SQLServer give some error messages that the memory is not enought. It's using 1GB of RAM with only one LOCAL server with 2 databases completely empty, how 1GB of RAM isn't enought ? When the process start it's using an really acceptable amount of memory (around 80MB) but it's keep increasing until it reaches the maximun defined and start to complain about having not enought memory available. In that point I have to restart the server to use it again. I have read about an hotfix to solve one of the errors I got from sqlserver: There is insufficient system memory in resource pool 'internal' to run this query But it's already installed on my sqlserver. Why it's using so much memory?

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  • Can C++ memory leaks negatively affect CPU usage?

    - by Dan
    Hi all, I have a C++ program that has a pretty terrible memory leak, about 4MB / second. I know where it's coming from and can fix it, but that's not my main problem. My program is taking up a very large amount of CPU usage and it isn't running as fast as I want it to. I have two different threads in the program. One by itself takes ~50% CPU, which is fine, and the other by itself takes ~15% CPU, which is fine. Together however CPU usage is 100% and the program cannot run as fast as it needs to. Can a memory leak by itself cause a problem like this? I know the program will eventually crash due to the leaked memory, but does a memory leak immediately lead to a slower program? By immediately I mean the program is too slow at the very start, not just when the memory footprint is huge. Thanks!

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  • Controling CRT memory initialization

    - by Ofek Shilon
    Occasionally you meet bugs that are reproducible only in release builds and/or only on some machines. A common (but by no means only) reason is uninitialized variables, that are subject to random behaviour. E.g, an uninitialized BOOL can be TRUE most of the time, on most machines, but randomly be initialized as FALSE. What I wish I would have is a systematic way of flushing out such bugs by modifying the behaviour of the CRT memory initialization. I'm well aware of the MS debug CRT magic numbers - at the very least I'd like to have a trigger to turn 0xCDCDCDCD (the pattern that initializes freshly allocated memory) to zeros. I suspect one would be able to easily smoke out nasty initialization pests this way, even in debug builds. Am I missing an available CRT hook (API, registry key, whatever) that enables this? Anyone has other ideas to get there?

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