JPanels, JFrames, and Windows, Oh my!
- by Jonathan
Simply stated, I am trying to make a game I am working on full-screen.
I have the following code I am trying to use:
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gs = ge.getDefaultScreenDevice();
if(!gs.isFullScreenSupported()) {
System.out.println("full-screen not supported");
}
Frame frame =…