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  • Reading doc file using streamreader

    - by Bishal
    I am trying to read .doc/.docx file with stream reader, but it give me output as unspecified character ie. ??[ ?L?f???C???. I'm writing the file using a text editor. Here's a snippet of my code: string filePath = baseUrl+ "Sample.docx"; using (StreamReader reader = new StreamReader(filePath, Encoding.UTF8)) { txtBody.Text = reader.ReadToEnd(); } I'm using VS 2010. Thank you.

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  • How to read and loop through each rows in an Excel using C#

    - by Ullan
    I need to read an excel file and loop through the rows. I used the below code to read the excel file. But I am not getting the entire row, inseatd of getting the column values. try { OleDbConnection objConnection = new OleDbConnection(strConnectionString); string queryString = string.Format("Select * from [{0}$]", strSheetName, objConnection); OleDbCommand command = new OleDbCommand(queryString, objConnection); objConnection.Open(); OleDbDataReader reader = command.ExecuteReader(); while (reader.Read()) { var val1 = reader[0].ToString(); //Here I want to get each row } reader.Close(); } catch (Exception ex) { Console.WriteLine(ex.Message); } I need to check if the row is empty or not, if not empty, I need to serach for some values in a particular column. Thanks for your help

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  • can I get .class from generic type argument?

    - by Mike S
    I have the following class: public abstract class MyClass<T extends Object> { protected T createNewFromData(Reader reader){ GSON.fromJSON(reader,T.class); // T.class isn't allowed :( } } How do I pass a Class<T instance into there? Is there some wierd and wacky work around? Is there a way to get a Class<T reference other than from a pre-instantiated Object of type T? It won't let me do this either: T t = new T(); Class<T> klass = t.class; ANSWER BELOW Thanks to the accepted answer, here is the solution: Type type = new TypeToken<T>(){}.getType(); return gson.fromJson(reader, type);

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • Access Your favorite RSS Feeds in Windows Media Center

    - by Mysticgeek
    There are a lot of apps out there that help you organize and view your favorite RSS feeds. If you subscribe to a lot, sitting at a computer to view them all can be overwhelming. Today we take a look at accessing them from the couch with WMC. Using Media Center RSS Feeds To get RSS feeds to work with this plugin you need to subscribe to them through Internet Explorer.   The first thing you’ll need to do is activate Media Center RSS Reader (link below) on their site. Next install the Media Center RSS Reader plugin (link below). Installation is easy, just select the defaults when going through the wizard. Now when you open Media Center you’ll see the RSS icon in the main menu under Accessories. You can also find it in the Extras section. Enter in the username and activation code you received when you activated the plugin earlier. After activation you’ll see a list of the RSS feeds you currently subscribed through Internet Explorer. Click on the site feed you want to read and you’ll get a list of the different items available. Next you get and overview of the contents for the item you selected. From there you can show the page of the website containing that item. For any audio or video feeds you subscribe to, at the overview screen, click on Play to watch it. Then just sit back and watch your favorite video RSS feeds on WMC.   Media Center RSS Reader plugin will work with Vista and Windows 7. If you’re looking for a way to check out your RSS feeds in WMC this is a cool plugin for it. Download Media Center RSS Reader –You can activate it here as well. Similar Articles Productive Geek Tips Using Netflix Watchnow in Windows Vista Media Center (Gmedia)Integrate Boxee with Media Center in Windows 7Integrate Hulu Desktop and Windows Media Center in Windows 7Add Color Coding to Windows 7 Media Center Program GuideSchedule Updates for Windows Media Center TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional 15 Great Illustrations by Chow Hon Lam Easily Sync Files & Folders with Friends & Family Amazon Free Kindle for PC Download Stretch popurls.com with a Stylish Script (Firefox) OldTvShows.org – Find episodes of Hitchcock, Soaps, Game Shows and more Download Microsoft Office Help tab

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  • SQL SERVER Understanding ALTER INDEX ALL REBUILD with Disabled Clustered Index

    This blog is in response to the ongoing communication with the reader who had earlier asked the question of SQL SERVER Disable Clustered Index and Data Insert. The same reader has asked me the difference between ALTER INDEX ALL REBUILD and ALTER INDEX REBUILD along with disabled clustered index. Instead of writing a big [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Which card readers support HID (Human Interface Device) and emulate keyboard input? [closed]

    - by Level1Coder
    I'm looking for a card reader to interface with an inhouse webapp and need it to emulate keyboard input to type the card data (serial number) into a web form. A simple usage scenario would be where I open notepad, have notepad focused as front most, swipe the card, and the card reader can type out the card data into notepad as plain text. As long as this works, the card data can work with any web form. Which card readers supports this kind of keyboard emulation mode?

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  • Adobe automatise l'installation de ses mises à jour de sécurité à partir de jeudi pour Acrobat et Re

    Mise à jour du 09/04/10 NB : Les commentaires sur cette mise à jour commencent ici dans le topic Adobe automatise l'installation de ses mises à jour de sécurité Pour Acrobat et Reader Adobe va délivrer ses prochaines mises à jour de sécurité pour Reader et Acrobat de manière automatique. Autrement dit, les patchs seront téléchargés et installés de manière transparente pour l'utilisateur, sans que celui-ci ait la moindre manipulation à effectuer. Ce nouveau processus automatisé entre...

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  • From the Tips Box: Controlling Xbox Controllers in Windows, Keeping Your Computer Cool in the Summer, and a DIY Book Scanning Rig

    - by Jason Fitzpatrick
    Once a week we round up some great reader tips from the tips box and reader comments, and share the with the rest of you. This week we’re looking at an alternate way to control Xbox controller in Windows, how to keep your computer cool in the summer heat, and how to build a power DIY book scanner. How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • How can I combine my FTP queries? [migrated]

    - by ryansworld10
    My program has several times where it queries an FTP server to read and upload information. How can I combine all these into one FTP class to handle everything? private static void UploadToFTP(string[] FTPSettings) { try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0]); request.Method = WebRequestMethods.Ftp.MakeDirectory; request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); FtpWebResponse response = (FtpWebResponse)request.GetResponse(); } catch { } try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0] + Path.GetFileName(file)); request.Method = WebRequestMethods.Ftp.UploadFile; request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); StreamReader source = new StreamReader(file); byte[] fileContents = Encoding.UTF8.GetBytes(source.ReadToEnd()); source.Close(); request.ContentLength = fileContents.Length; Stream requestStream = request.GetRequestStream(); requestStream.Write(fileContents, 0, fileContents.Length); requestStream.Close(); FtpWebResponse response = (FtpWebResponse)request.GetResponse(); response.Close(); RegenLog(); } catch (Exception e) { File.AppendAllText(file, string.Format("{0}{0}Upload Failed - ({2}) - {1}{0}", nl, System.DateTime.Now, e.Message.ToString())); } } private static void CheckBlacklist(string[] FTPSettings) { try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0] + "blacklist.txt"); request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); using (WebResponse response = request.GetResponse()) { using (Stream stream = response.GetResponseStream()) { using (TextReader reader = new StreamReader(stream)) { string blacklist = reader.ReadToEnd(); if (blacklist.Contains(Environment.UserName)) { File.AppendAllText(file, string.Format("{0}{0}Logger terminated - ({2}) - {1}{0}", nl, System.DateTime.Now, "Blacklisted")); uninstall = true; } } } } } catch (Exception e) { File.AppendAllText(file, string.Format("{0}{0}FTP Error - ({2}) - {1}{0}", nl, System.DateTime.Now, e.Message.ToString())); } } private static void CheckUpdate(string[] FTPSettings) { try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0] + "update.txt"); request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); using (WebResponse response = request.GetResponse()) { using (Stream stream = response.GetResponseStream()) { using (TextReader reader = new StreamReader(stream)) { string newVersion = reader.ReadToEnd(); if (newVersion != version) { update = true; } } } } } catch (Exception e) { File.AppendAllText(file, string.Format("{0}{0}FTP Error - ({2}) - {1}{0}", nl, System.DateTime.Now, e.Message.ToString())); } } I know my code is also a bit inconsistent and messy, however this is my first time working with FTP in C#. Please give any advice you have!

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  • Two threads in initializer on rails not working

    - by Luccas
    Initially I was using one thread to listen a queue from amazon and works perfectly. aws.rb Thread.new do my_queue = AWS::SQS::Queue.new(SQSADDR['my_queue']) my_queue.poll do |msg| ... but now I appended another thread to listen another queue: ... Thread.new do my_another_queue = AWS::SQS::Queue.new(SQSADDR['my_another_queue']) my_another_queue.poll do |msg| ... and now it seems to not work. Only the last one receives response... What is going on?

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  • Is there a Windows equivalent for eventfd?

    - by Leaurus
    I am writing a cross-platform library which emulates sockets behaviour, having additional functionality in the between (App-mylib-sockets). I want it to be the most transparent possible for the programmer, so primitives like select and poll must work with accordingly with this lib. The problem is when data becomes available (for instance) in the real socket, it will have to go through a lot of processing, so if select points to the real socket fd, app will be blocked a lot of time. I want the select/poll to unblock only when data is ready to be consumed (after my lib has done all the processing). So I came across this eventfd which allows me to do exactly what I want, i.e. to manipule select/poll behaviour on a given fd. Since I am much more familiarized with Linux environment, I don't know what is the windows equivalent of eventfd. Tried to search but got no luck. Anyone can help me, please?

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  • django ignoring admin.py

    - by noam
    I am trying to enable the admin for my app. I managed to get the admin running, but I can't seem to make my models appear on the admin page. I tried following the tutorial (here) which says: (Quote) Just one thing to do: We need to tell the admin that Poll objects have an admin interface. To do this, create a file called admin.py in your polls directory, and edit it to look like this: from polls.models import Poll from django.contrib import admin admin.site.register(Poll) (end quote) I added an admin.py file as instructed, and also added the following lines into urls.py: from django.contrib import admin admin.autodiscover() urlpatterns = patterns('', ... (r'^admin/', include(admin.site.urls)), ) but it appears to have no effect. I even added a print 1 at the first line of admin.py and I see that the printout never happens, So I guess django doesn't know about my admin.py. As said, I can enter the admin site, I just don't see anything other than "groups", "users" and "sites". What step am I missing?

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  • Is this good C# style?

    - by burnt1ce
    Consider the following method signature: public static bool TryGetPolls(out List<Poll> polls, out string errorMessage) This method performs the following: accesses the database to generate a list of Poll objects. returns true if it was success and errorMessage will be an empty string returns false if it was not successful and errorMessage will contain an exception message. Is this good style? Update: Lets say i do use the following method signature: public static List<Poll> GetPolls() and in that method, it doesn't catch any exceptions (so i depend the caller to catch exceptions). How do i dispose and close all the objects that is in the scope of that method? As soon as an exception is thrown, the code that closes and disposes objects in the method is no longer reachable.

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  • django forms doubt

    - by webvulture
    Here, I am a bit confused with forms in Django. I have information for the form(a poll i.e the poll question and options) coming from some db_table - table1 or say class1 in models. Now the vote from this poll is to be captured which is another model say class2. So, I am just getting confused with the whole flow of forms, here i think. How will the data be captured into the class2 table? I was trying something like this. def blah1()     get_data_from_db_table_1()     x = blah2Form()     render_to_response(blah.html,{...})

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  • How do I Relate these 4 Tables

    - by Baddie
    Trying to setup a simple Thread/Poll table mapping. Here is what I have: Threads table ThreadID (Primary Key/Identity Column) Polls table PollID (Primary Key, FK for ThreadID for one-to-one relation) Question PollOptions table PollOptionID (Identity/Primary Key) Text PollID PollVotes table PollVoteID (Primary Key/Identity) PollOptionID I'm not sure if this is a proper relationship. It seems wrong but I'm not sure whats wrong with it. A Thread can have 0 or 1 Poll. A Poll can have 2 or more PollOptions. A PollOption can have 0 or many PollVotes. I'm going to be using Entity Framework and before I generate the code for it (VS 2010, .NET 4) I want to make sure I have the proper relationship mapping.

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  • How do you fix "Too many open files" problem in Hudson?

    - by Randyaa
    We use Hudson as a continuous integration system to execute automated builds (nightly and based on CVS polling) of a lot of our projects. Some projects poll CVS every 15 minutes, some others poll every 5 minutes and some poll every hour. Every few weeks we'll get a build that fails with the following output: FATAL: java.io.IOException: Too many open files java.io.IOException: java.io.IOException: Too many open files at java.lang.UNIXProcess.<init>(UNIXProcess.java:148) The next build always worked (with 0 changes) so we always chalked it up to 2 build jobs being run at the same time and happening to have too many files open during the process. This weekend we had a build fail Friday night (automatic nightly build) with the message and every other nightly build also failed. Somehow this triggered Hudson to continuously build every project which failed until the issue was resolved. This resulted in a build every 30 minutes or so of every project until sometime Saturday night when the issue magically disappeared.

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  • cannot read but can write on serial port through Android Emulator

    - by Aad
    I am working on a program that is communicating with serial port over USB through Android emulator. emulator -qemu -serial /dev/ttyUSB0 The emulator is able to open the port and write into it. However, read is not happening. The program has a timeout for read maintained by a timer. The read happens in a separate 'read' thread. The main thread has a socketpair fd pair to signal the read-thread that the serial port is closed post timeout. In the read-thread, polling happens(poll() function call) over the 2 file-descriptors: one is serial port fd, the other is one of the socketpair. The board that I have connected to works fine with sending commands over 'cutecom' The poll never succeeds for serial port. However, poll succeeds for 'socketpair'ed fd and the thread ends on a close-signal sent from main-thread post timeout. Ouestions: Are there any special settings for read as even loop-back fails Are there differences between settings for read and write on a serial port?

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  • Moving from 1 Linux Partition to Many over USB Mount

    - by Mistiry
    We have devices which use Compact Flash for storage. They work OK, but we recently got industrial-grade CF cards to start using. One of the major problems we get is corruption on the flash card. As it is now, these flash cards run Debian with everything in a single partition. We want to have multiple partitions on the new industrial CF cards to help avoid some of the corruption problems. I booted up the device, and attached a USB CF reader. I then used fdisk to partition the CF card in the USB reader. How can I move the data to these partitions so that it works? I have a partition for each of these directories: /lib /var /root /boot /tmp /home /etc / swap space I imagine I can't just use rsync - do I need to attach a second CF reader with a copy of the CF card, so that it's not active and in-use - and then copy from the first reader to the second? How will the system know where to find its files? I know I'd have to change fstab, but that resides in /etc, which will be on a separate partition...how will it find the fstab file if it can't find /etc? And what about grub? I'm at a loss, perhaps its just because I'm under the weather, or I'm just missing a piece of logic here... Any help is greatly appreciated, this is somewhat urgent as our existing stock is nearing its end and we don't want to purchase anything but these industrial cards, but need to get it working with partitions.

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  • ls -l freezes terminal locally and remotely

    - by Jakobud
    I've been reading other SF threads regarding ls not returning results or freezing and stalling terminal sessions and it appears they usually the fault of network problems. My problem however, occurs both over remote SSH sessions but also if I am physically at the server itself... I just installed CentOS 5.4 on one of our servers. I'm setting up some rdiff-backup scripts and when I downloaded librsync and untared it, thats when I started seeing some weird behavior with ls -l. wget http://sourceforge.net/projects/librsync/files/librsync/0.9.7/librsync-0.9.7.tar.gz/download /tmp cd /tmp tar -xzf librsync-0.9.7.tar.gz Simple enough. To view the files in this directory I did this: ls results: librsync-0.9.7 librsync-0.9.7.tar.gz Now, if I ls -l, my terminal freezes. I have to re-ssh in to keep going. After reading SF threads, I thought it was network related. So I was extremely surprised to go sit down at the server itself and see the exact same thing happen... So its obviously not a network issues. Even if I ls /tmp/librsync-0.9.7, my terminal freezes just the same... Next I did an strace and got this (warning: wall of text coming....): strace ls -l /tmp execve("/bin/ls", ["ls", "-l", "/tmp"], [/* 21 vars */]) = 0 brk(0) = 0x1c521000 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cc0000 uname({sys="Linux", node="massive.answeron.com", ...}) = 0 access("/etc/ld.so.preload", R_OK) = -1 ENOENT (No such file or directory) open("/etc/ld.so.cache", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0644, st_size=71746, ...}) = 0 mmap(NULL, 71746, PROT_READ, MAP_PRIVATE, 3, 0) = 0x2b8582cc1000 close(3) = 0 open("/lib64/librt.so.1", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0 \"\200\2730\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=53448, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cd3000 mmap(0x30bb800000, 2132936, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bb800000 mprotect(0x30bb807000, 2097152, PROT_NONE) = 0 mmap(0x30bba07000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x7000) = 0x30bba07000 close(3) = 0 open("/lib64/libacl.so.1", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\0\31@\2740\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=28008, ...}) = 0 mmap(0x30bc400000, 2120992, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bc400000 mprotect(0x30bc406000, 2093056, PROT_NONE) = 0 mmap(0x30bc605000, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x5000) = 0x30bc605000 close(3) = 0 open("/lib64/libselinux.so.1", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0`E\300\2730\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=95464, ...}) = 0 mmap(0x30bbc00000, 2192784, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bbc00000 mprotect(0x30bbc15000, 2097152, PROT_NONE) = 0 mmap(0x30bbe15000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x15000) = 0x30bbe15000 mmap(0x30bbe17000, 1424, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x30bbe17000 close(3) = 0 open("/lib64/libc.so.6", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\220\332\201\2720\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=1717800, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cd4000 mmap(0x30ba800000, 3498328, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30ba800000 mprotect(0x30ba94d000, 2097152, PROT_NONE) = 0 mmap(0x30bab4d000, 20480, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x14d000) = 0x30bab4d000 mmap(0x30bab52000, 16728, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x30bab52000 close(3) = 0 open("/lib64/libpthread.so.0", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\220W\0\2730\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=145824, ...}) = 0 mmap(0x30bb000000, 2204528, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bb000000 mprotect(0x30bb016000, 2093056, PROT_NONE) = 0 mmap(0x30bb215000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x15000) = 0x30bb215000 mmap(0x30bb217000, 13168, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x30bb217000 close(3) = 0 open("/lib64/libattr.so.1", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\320\17\300\2750\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=17888, ...}) = 0 mmap(0x30bdc00000, 2110728, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bdc00000 mprotect(0x30bdc04000, 2093056, PROT_NONE) = 0 mmap(0x30bde03000, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x3000) = 0x30bde03000 close(3) = 0 open("/lib64/libdl.so.2", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\20\16\300\2720\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=23360, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cd5000 mmap(0x30bac00000, 2109696, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bac00000 mprotect(0x30bac02000, 2097152, PROT_NONE) = 0 mmap(0x30bae02000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x2000) = 0x30bae02000 close(3) = 0 open("/lib64/libsepol.so.1", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\0=\0\2740\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=247496, ...}) = 0 mmap(0x30bc000000, 2383136, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bc000000 mprotect(0x30bc03b000, 2097152, PROT_NONE) = 0 mmap(0x30bc23b000, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x3b000) = 0x30bc23b000 mmap(0x30bc23c000, 40224, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x30bc23c000 close(3) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cd6000 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cd7000 arch_prctl(ARCH_SET_FS, 0x2b8582cd6c50) = 0 mprotect(0x30bba07000, 4096, PROT_READ) = 0 mprotect(0x30bab4d000, 16384, PROT_READ) = 0 mprotect(0x30bb215000, 4096, PROT_READ) = 0 mprotect(0x30ba61b000, 4096, PROT_READ) = 0 mprotect(0x30bae02000, 4096, PROT_READ) = 0 munmap(0x2b8582cc1000, 71746) = 0 set_tid_address(0x2b8582cd6ce0) = 24102 set_robust_list(0x2b8582cd6cf0, 0x18) = 0 futex(0x7fff72d02d6c, FUTEX_WAKE_PRIVATE, 1) = 0 rt_sigaction(SIGRTMIN, {0x30bb005370, [], SA_RESTORER|SA_SIGINFO, 0x30bb00e7c0}, NULL, 8) = 0 rt_sigaction(SIGRT_1, {0x30bb0052b0, [], SA_RESTORER|SA_RESTART|SA_SIGINFO, 0x30bb00e7c0}, NULL, 8) = 0 rt_sigprocmask(SIG_UNBLOCK, [RTMIN RT_1], NULL, 8) = 0 getrlimit(RLIMIT_STACK, {rlim_cur=10240*1024, rlim_max=RLIM_INFINITY}) = 0 access("/etc/selinux/", F_OK) = 0 brk(0) = 0x1c521000 brk(0x1c542000) = 0x1c542000 open("/etc/selinux/config", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0644, st_size=448, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cc1000 read(3, "# This file controls the state o"..., 4096) = 448 read(3, "", 4096) = 0 close(3) = 0 munmap(0x2b8582cc1000, 4096) = 0 open("/proc/mounts", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0444, st_size=0, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cc1000 read(3, "rootfs / rootfs rw 0 0\n/dev/root"..., 4096) = 577 close(3) = 0 munmap(0x2b8582cc1000, 4096) = 0 open("/selinux/mls", O_RDONLY) = 3 read(3, "1", 19) = 1 close(3) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 3 connect(3, {sa_family=AF_FILE, path="/var/run/setrans/.setrans-unix"...}, 110) = 0 sendmsg(3, {msg_name(0)=NULL, msg_iov(5)=[{"\1\0\0\0", 4}, {"\1\0\0\0", 4}, {"\1\0\0\0", 4}, {"\0", 1}, {"\0", 1}], msg_controllen=0, msg_flags=0}, MSG_NOSIGNAL) = 14 readv(3, [{"\1\0\0\0", 4}, {"\1\0\0\0", 4}, {"\0\0\0\0", 4}], 3) = 12 readv(3, [{"\0", 1}], 1) = 1 close(3) = 0 open("/usr/lib/locale/locale-archive", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0644, st_size=56413824, ...}) = 0 mmap(NULL, 56413824, PROT_READ, MAP_PRIVATE, 3, 0) = 0x2b8582cd8000 close(3) = 0 ioctl(1, SNDCTL_TMR_TIMEBASE or TCGETS, {B38400 opost isig icanon echo ...}) = 0 ioctl(1, TIOCGWINSZ, {ws_row=65, ws_col=137, ws_xpixel=0, ws_ypixel=0}) = 0 open("/usr/share/locale/locale.alias", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0644, st_size=2528, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(3, "# Locale name alias data base.\n#"..., 4096) = 2528 read(3, "", 4096) = 0 close(3) = 0 munmap(0x2b85862a5000, 4096) = 0 open("/usr/share/locale/en_US.UTF-8/LC_TIME/coreutils.mo", O_RDONLY) = -1 ENOENT (No such file or directory) open("/usr/share/locale/en_US.utf8/LC_TIME/coreutils.mo", O_RDONLY) = -1 ENOENT (No such file or directory) open("/usr/share/locale/en_US/LC_TIME/coreutils.mo", O_RDONLY) = -1 ENOENT (No such file or directory) open("/usr/share/locale/en.UTF-8/LC_TIME/coreutils.mo", O_RDONLY) = -1 ENOENT (No such file or directory) open("/usr/share/locale/en.utf8/LC_TIME/coreutils.mo", O_RDONLY) = -1 ENOENT (No such file or directory) open("/usr/share/locale/en/LC_TIME/coreutils.mo", O_RDONLY) = -1 ENOENT (No such file or directory) lstat("/tmp", {st_mode=S_IFDIR|S_ISVTX|0777, st_size=4096, ...}) = 0 getxattr("/tmp", "system.posix_acl_access", 0x0, 0) = -1 ENODATA (No data available) getxattr("/tmp", "system.posix_acl_default", 0x0, 0) = -1 ENODATA (No data available) socket(PF_FILE, SOCK_STREAM, 0) = 3 fcntl(3, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(3, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(3) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 3 fcntl(3, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(3, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(3) = 0 open("/etc/nsswitch.conf", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0644, st_size=1711, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(3, "#\n# /etc/nsswitch.conf\n#\n# An ex"..., 4096) = 1711 read(3, "", 4096) = 0 close(3) = 0 munmap(0x2b85862a5000, 4096) = 0 open("/etc/ld.so.cache", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0644, st_size=71746, ...}) = 0 mmap(NULL, 71746, PROT_READ, MAP_PRIVATE, 3, 0) = 0x2b85862a5000 close(3) = 0 open("/lib64/libnss_files.so.2", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\340\37\0\0\0\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=53880, ...}) = 0 mmap(NULL, 2139432, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x2b85862b7000 mprotect(0x2b85862c1000, 2093056, PROT_NONE) = 0 mmap(0x2b85864c0000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x9000) = 0x2b85864c0000 close(3) = 0 mprotect(0x2b85864c0000, 4096, PROT_READ) = 0 munmap(0x2b85862a5000, 71746) = 0 open("/etc/passwd", O_RDONLY) = 3 fcntl(3, F_GETFD) = 0 fcntl(3, F_SETFD, FD_CLOEXEC) = 0 fstat(3, {st_mode=S_IFREG|0644, st_size=1823, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(3, "root:x:0:0:root:/root:/bin/bash\n"..., 4096) = 1823 close(3) = 0 munmap(0x2b85862a5000, 4096) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 3 fcntl(3, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(3, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(3) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 3 fcntl(3, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(3, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(3) = 0 open("/etc/group", O_RDONLY) = 3 fcntl(3, F_GETFD) = 0 fcntl(3, F_SETFD, FD_CLOEXEC) = 0 fstat(3, {st_mode=S_IFREG|0644, st_size=743, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(3, "root:x:0:root\nbin:x:1:root,bin,d"..., 4096) = 743 close(3) = 0 munmap(0x2b85862a5000, 4096) = 0 open("/tmp", O_RDONLY|O_NONBLOCK|O_DIRECTORY) = 3 fcntl(3, F_SETFD, FD_CLOEXEC) = 0 getdents(3, /* 8 entries */, 32768) = 264 lstat("/tmp/librsync-0.9.7.tar.gz", {st_mode=S_IFREG|0644, st_size=453802, ...}) = 0 getxattr("/tmp/librsync-0.9.7.tar.gz", "system.posix_acl_access", 0x0, 0) = -1 ENODATA (No data available) getxattr("/tmp/librsync-0.9.7.tar.gz", "system.posix_acl_default", 0x0, 0) = -1 ENODATA (No data available) lstat("/tmp/librsync-0.9.7", {st_mode=S_IFDIR|0777, st_size=4096, ...}) = 0 getxattr("/tmp/librsync-0.9.7", "system.posix_acl_access", 0x0, 0) = -1 ENODATA (No data available) getxattr("/tmp/librsync-0.9.7", "system.posix_acl_default", 0x0, 0) = -1 ENODATA (No data available) open("/etc/passwd", O_RDONLY) = 4 fcntl(4, F_GETFD) = 0 fcntl(4, F_SETFD, FD_CLOEXEC) = 0 fstat(4, {st_mode=S_IFREG|0644, st_size=1823, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "root:x:0:0:root:/root:/bin/bash\n"..., 4096) = 1823 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 open("/etc/ld.so.cache", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0644, st_size=71746, ...}) = 0 mmap(NULL, 71746, PROT_READ, MAP_PRIVATE, 4, 0) = 0x2b85862a5000 close(4) = 0 open("/lib64/libnss_ldap.so.2", O_RDONLY) = 4 read(4, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\300r\4\0\0\0\0\0"..., 832) = 832 fstat(4, {st_mode=S_IFREG|0755, st_size=3169960, ...}) = 0 mmap(NULL, 5329912, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 4, 0) = 0x2b85864c2000 mprotect(0x2b858679e000, 2093056, PROT_NONE) = 0 mmap(0x2b858699d000, 176128, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 4, 0x2db000) = 0x2b858699d000 mmap(0x2b85869c8000, 62456, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x2b85869c8000 close(4) = 0 open("/lib64/libcom_err.so.2", O_RDONLY) = 4 read(4, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\320\n\300\2770\0\0\0"..., 832) = 832 fstat(4, {st_mode=S_IFREG|0755, st_size=10000, ...}) = 0 mmap(0x30bfc00000, 2103048, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 4, 0) = 0x30bfc00000 mprotect(0x30bfc02000, 2093056, PROT_NONE) = 0 mmap(0x30bfe01000, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 4, 0x1000) = 0x30bfe01000 close(4) = 0 open("/lib64/libkeyutils.so.1", O_RDONLY) = 4 read(4, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0`\n@\2760\0\0\0"..., 832) = 832 fstat(4, {st_mode=S_IFREG|0755, st_size=9472, ...}) = 0 mmap(0x30be400000, 2102416, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 4, 0) = 0x30be400000 mprotect(0x30be402000, 2093056, PROT_NONE) = 0 mmap(0x30be601000, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 4, 0x1000) = 0x30be601000 close(4) = 0 open("/lib64/libresolv.so.2", O_RDONLY) = 4 read(4, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\2402\0\2760\0\0\0"..., 832) = 832 fstat(4, {st_mode=S_IFREG|0755, st_size=92736, ...}) = 0 mmap(0x30be000000, 2181864, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 4, 0) = 0x30be000000 mprotect(0x30be011000, 2097152, PROT_NONE) = 0 mmap(0x30be211000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 4, 0x11000) = 0x30be211000 mmap(0x30be213000, 6888, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x30be213000 close(4) = 0 mprotect(0x30be211000, 4096, PROT_READ) = 0 munmap(0x2b85862a5000, 71746) = 0 rt_sigaction(SIGPIPE, {0x1, [], SA_RESTORER, 0x30ba8302d0}, {SIG_DFL, [], 0}, 8) = 0 geteuid() = 0 futex(0x2b85869c7708, FUTEX_WAKE_PRIVATE, 2147483647) = 0 open("/etc/ldap.conf", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0644, st_size=9119, ...}) = 0 fstat(4, {st_mode=S_IFREG|0644, st_size=9119, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "# @(#)$Id: ldap.conf,v 1.38 2006"..., 4096) = 4096 read(4, "Use the OpenLDAP password change"..., 4096) = 4096 read(4, " OpenLDAP 2.0 and earlier is \"no"..., 4096) = 927 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 uname({sys="Linux", node="massive.answeron.com", ...}) = 0 open("/etc/resolv.conf", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0644, st_size=107, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "; generated by /sbin/dhclient-sc"..., 4096) = 107 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 4 fcntl(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(4, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(4) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 4 fcntl(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(4, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(4) = 0 open("/etc/host.conf", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0644, st_size=17, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "order hosts,bind\n", 4096) = 17 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 futex(0x30bab54d44, FUTEX_WAKE_PRIVATE, 2147483647) = 0 open("/etc/hosts", O_RDONLY) = 4 fcntl(4, F_GETFD) = 0 fcntl(4, F_SETFD, FD_CLOEXEC) = 0 fstat(4, {st_mode=S_IFREG|0644, st_size=187, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "# Do not remove the following li"..., 4096) = 187 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 open("/etc/ld.so.cache", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0644, st_size=71746, ...}) = 0 mmap(NULL, 71746, PROT_READ, MAP_PRIVATE, 4, 0) = 0x2b85862a5000 close(4) = 0 open("/lib64/libnss_dns.so.2", O_RDONLY) = 4 read(4, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\340\17\0\0\0\0\0\0"..., 832) = 832 fstat(4, {st_mode=S_IFREG|0755, st_size=23736, ...}) = 0 mmap(NULL, 2113792, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 4, 0) = 0x2b85869d8000 mprotect(0x2b85869dc000, 2093056, PROT_NONE) = 0 mmap(0x2b8586bdb000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 4, 0x3000) = 0x2b8586bdb000 close(4) = 0 mprotect(0x2b8586bdb000, 4096, PROT_READ) = 0 munmap(0x2b85862a5000, 71746) = 0 socket(PF_INET, SOCK_DGRAM, IPPROTO_IP) = 4 connect(4, {sa_family=AF_INET, sin_port=htons(53), sin_addr=inet_addr("192.168.10.20")}, 28) = 0 fcntl(4, F_GETFL) = 0x2 (flags O_RDWR) fcntl(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 gettimeofday({1276265920, 823870}, NULL) = 0 poll([{fd=4, events=POLLOUT}], 1, 0) = 1 ([{fd=4, revents=POLLOUT}]) sendto(4, "C\v\1\0\0\1\0\0\0\0\0\0\7massive\10answeron\3co"..., 38, MSG_NOSIGNAL, NULL, 0) = 38 poll([{fd=4, events=POLLIN}], 1, 5000) = 1 ([{fd=4, revents=POLLIN}]) ioctl(4, FIONREAD, [122]) = 0 recvfrom(4, "C\v\205\200\0\1\0\1\0\2\0\2\7massive\10answeron\3co"..., 1024, 0, {sa_family=AF_INET, sin_port=htons(53), sin_addr=inet_addr("192.168.10.20")}, [16]) = 122 close(4) = 0 open("/etc/openldap/ldap.conf", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0644, st_size=335, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "#\n# LDAP Defaults\n#\n\n# See ldap."..., 4096) = 335 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 getuid() = 0 geteuid() = 0 getgid() = 0 getegid() = 0 open("/root/ldaprc", O_RDONLY) = -1 ENOENT (No such file or directory) open("/root/.ldaprc", O_RDONLY) = -1 ENOENT (No such file or directory) stat("/etc/ldap.conf", {st_mode=S_IFREG|0644, st_size=9119, ...}) = 0 geteuid() = 0 brk(0x1c566000) = 0x1c566000 open("/etc/hosts", O_RDONLY) = 4 fcntl(4, F_GETFD) = 0 fcntl(4, F_SETFD, FD_CLOEXEC) = 0 fstat(4, {st_mode=S_IFREG|0644, st_size=187, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "# Do not remove the following li"..., 4096) = 187 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 open("/etc/hosts", O_RDONLY) = 4 fcntl(4, F_GETFD) = 0 fcntl(4, F_SETFD, FD_CLOEXEC) = 0 fstat(4, {st_mode=S_IFREG|0644, st_size=187, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "# Do not remove the following li"..., 4096) = 187 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 socket(PF_INET, SOCK_DGRAM, IPPROTO_IP) = 4 connect(4, {sa_family=AF_INET, sin_port=htons(53), sin_addr=inet_addr("192.168.10.20")}, 28) = 0 fcntl(4, F_GETFL) = 0x2 (flags O_RDWR) fcntl(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 gettimeofday({1276265920, 855948}, NULL) = 0 poll([{fd=4, events=POLLOUT}], 1, 0) = 1 ([{fd=4, revents=POLLOUT}]) sendto(4, "\32 \1\0\0\1\0\0\0\0\0\0\4ldap\10answeron\3com\0\0"..., 35, MSG_NOSIGNAL, NULL, 0) = 35 poll([{fd=4, events=POLLIN}], 1, 5000) = 1 ([{fd=4, revents=POLLIN}]) ioctl(4, FIONREAD, [104]) = 0 recvfrom(4, "\32 \205\200\0\1\0\1\0\1\0\0\4ldap\10answeron\3com\0\0"..., 1024, 0, {sa_family=AF_INET, sin_port=htons(53), sin_addr=inet_addr("192.168.10.20")}, [16]) = 104 close(4) = 0 socket(PF_INET, SOCK_DGRAM, IPPROTO_IP) = 4 connect(4, {sa_family=AF_INET, sin_port=htons(53), sin_addr=inet_addr("192.168.10.20")}, 28) = 0 fcntl(4, F_GETFL) = 0x2 (flags O_RDWR) fcntl(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 gettimeofday({1276265920, 858536}, NULL) = 0 poll([{fd=4, events=POLLOUT}], 1, 0) = 1 ([{fd=4, revents=POLLOUT}]) sendto(4, "I\375\1\0\0\1\0\0\0\0\0\0\4ldap\10answeron\3com\0\0"..., 35, MSG_NOSIGNAL, NULL, 0) = 35 poll([{fd=4, events=POLLIN}], 1, 5000) = 1 ([{fd=4, revents=POLLIN}]) ioctl(4, FIONREAD, [139]) = 0 recvfrom(4, "I\375\205\200\0\1\0\2\0\2\0\2\4ldap\10answeron\3com\0\0"..., 1024, 0, {sa_family=AF_INET, sin_port=htons(53), sin_addr=inet_addr("192.168.10.20")}, [16]) = 139 close(4) = 0 socket(PF_INET, SOCK_STREAM, IPPROTO_IP) = 4 fcntl(4, F_SETFD, FD_CLOEXEC) = 0 setsockopt(4, SOL_SOCKET, SO_KEEPALIVE, [1], 4) = 0 setsockopt(4, SOL_TCP, TCP_NODELAY, [1], 4) = 0 fcntl(4, F_GETFL) = 0x2 (flags O_RDWR) fcntl(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(4, {sa_family=AF_INET, sin_port=htons(389), sin_addr=inet_addr("10.20.0.30")}, 16) = -1 EINPROGRESS (Operation now in progress) poll([{fd=4, events=POLLOUT|POLLERR|POLLHUP}], 1, 120000 And thats where it stops, right there after that last 120000.... Using strace, I can obviously CTRL+C to keep going. But like I said, normally the terminal completely freezes. Anyone have any clues?

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  • Windows Phone 7 development: Using isolated storage

    - by DigiMortal
    In my previous posting about Windows Phone 7 development I showed how to use WebBrowser control in Windows Phone 7. In this posting I make some other improvements to my blog reader application and I will show you how to use isolated storage to store information to phone. Why isolated storage? Isolated storage is place where your application can save its data and settings. The image on right (that I stole from MSDN library) shows you how application data store is organized. You have no other options to keep your files besides isolated storage because Windows Phone 7 does not allow you to save data directly to other file system locations. From MSDN: “Isolated storage enables managed applications to create and maintain local storage. The mobile architecture is similar to the Silverlight-based applications on Windows. All I/O operations are restricted to isolated storage and do not have direct access to the underlying operating system file system. Ultimately, this helps to provide security and prevents unauthorized access and data corruption.” Saving files from web to isolated storage I updated my RSS-reader so it reads RSS from web only if there in no local file with RSS. User can update RSS-file by clicking a button. Also file is created when application starts and there is no RSS-file. Why I am doing this? I want my application to be able to work also offline. As my code needs some more refactoring I provide it with some next postings about Windows Phone 7. If you want it sooner then please leave me a comment here. Here is the code for my RSS-downloader that downloads RSS-feed and saves it to isolated storage file calles rss.xml. public class RssDownloader {     private string _url;     private string _fileName;       public delegate void DownloadCompleteDelegate();     public event DownloadCompleteDelegate DownloadComplete;       public RssDownloader(string url, string fileName)     {         _url = url;         _fileName = fileName;     }       public void Download()     {         var request = (HttpWebRequest)WebRequest.Create(_url);         var result = (IAsyncResult)request.BeginGetResponse(ResponseCallback, request);            }       private void ResponseCallback(IAsyncResult result)     {         var request = (HttpWebRequest)result.AsyncState;         var response = request.EndGetResponse(result);           using(var stream = response.GetResponseStream())         using(var reader = new StreamReader(stream))         using(var appStorage = IsolatedStorageFile.GetUserStoreForApplication())         using(var file = appStorage.OpenFile("rss.xml", FileMode.OpenOrCreate))         using(var writer = new StreamWriter(file))         {             writer.Write(reader.ReadToEnd());         }           if (DownloadComplete != null)             DownloadComplete();     } } Of course I modified RSS-source for my application to use rss.xml file from isolated storage. As isolated storage files also base on streams we can use them everywhere where streams are expected. Reading isolated storage files As isolated storage files are opened as streams you can read them like usual files in your usual applications. The next code fragment shows you how to open file from isolated storage and how to read it using XmlReader. Previously I used response stream in same place. using(var appStorage = IsolatedStorageFile.GetUserStoreForApplication()) using(var file = appStorage.OpenFile("rss.xml", FileMode.Open)) {     var reader = XmlReader.Create(file);                      // more code } As you can see there is nothing complex. If you have worked with System.IO namespace objects then you will find isolated storage classes and methods to be very similar to these. Also mention that application storage and isolated storage files must be disposed after you are not using them anymore.

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  • Memento with optional state?

    - by Korey Hinton
    EDIT: As pointed out by Steve Evers and pdr, I am not correctly implementing the Memento pattern, my design is actually State pattern. Menu Program I built a console-based menu program with multiple levels that selects a particular test to run. Each level more precisely describes the operation. At any level you can type back to go back one level (memento). Level 1: Server Type? [1] Server A [2] Server B Level 2: Server environment? [1] test [2] production Level 3: Test type? [1] load [2] unit Level 4: Data Collection? [1] Legal docs [2] Corporate docs Level 4.5 (optional): Load Test Type [2] Multi TIF [2] Single PDF Level 5: Command Type? [1] Move [2] Copy [3] Remove [4] Custom Level 6: Enter a keyword [setup, cleanup, run] Design States PROBLEM: Right now the STATES enum is the determining factor as to what state is BACK and what state is NEXT yet it knows nothing about what the current memento state is. Has anyone experienced a similar issue and found an effective way to handle mementos with optional state? static enum STATES { SERVER, ENVIRONMENT, TEST_TYPE, COLLECTION, COMMAND_TYPE, KEYWORD, FINISHED } Possible Solution (Not-flexible) In reference to my code below, every case statement in the Menu class could check the state of currentMemo and then set the STATE (enum) accordingly to pass to the Builder. However, this doesn't seem flexible very flexible to change and I'm struggling to see an effective way refactor the design. class Menu extends StateConscious { private State state; private Scanner reader; private ServerUtils utility; Menu() { state = new State(); reader = new Scanner(System.in); utility = new ServerUtils(); } // Recurring menu logic public void startPromptingLoop() { List<State> states = new ArrayList<>(); states.add(new State()); boolean redoInput = false; boolean userIsDone = false; while (true) { // get Memento from last loop Memento currentMemento = states.get(states.size() - 1) .saveMemento(); if (currentMemento == null) currentMemento = new Memento.Builder(0).build(); if (!redoInput) System.out.println(currentMemento.prompt); redoInput = false; // prepare Memento for next loop Memento nextMemento = null; STATES state = STATES.values()[states.size() - 1]; // get user input String selection = reader.nextLine(); switch (selection) { case "exit": reader.close(); return; // only escape case "quit": nextMemento = new Memento.Builder(first(), currentMemento, selection).build(); states.clear(); break; case "back": nextMemento = new Memento.Builder(previous(state), currentMemento, selection).build(); if (states.size() <= 1) { states.remove(0); } else { states.remove(states.size() - 1); states.remove(states.size() - 1); } break; case "1": nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); break; case "2": nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); break; case "3": nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); break; case "4": nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); break; default: if (state.equals(STATES.CATEGORY)) { String command = selection; System.out.println("Executing " + command + " command on: " + currentMemento.type + " " + currentMemento.environment); utility.executeCommand(currentMemento.nickname, command); userIsDone = true; states.clear(); nextMemento = new Memento.Builder(first(), currentMemento, selection).build(); } else if (state.equals(STATES.KEYWORD)) { nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); states.clear(); nextMemento = new Memento.Builder(first(), currentMemento, selection).build(); } else { redoInput = true; System.out.println("give it another try"); continue; } break; } if (userIsDone) { // start the recurring menu over from the beginning for (int i = 0; i < states.size(); i++) { if (i != 0) { states.remove(i); // remove all except first } } reader = new Scanner(System.in); this.state = new State(); userIsDone = false; } if (!redoInput) { this.state.restoreMemento(nextMemento); states.add(this.state); } } } }

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  • Why does my application hang in interruptible state?

    - by Greg
    Hello, I am running on Ubuntu 10.04 LTS Server an GTK application that used to work fine. It suddenly started to hang in interruptible state (Sl+) without any apparent reason. Here is a snippet of the strace: poll([{fd=3, events=POLLIN}, {fd=5, events=POLLIN}], 2, 0) = 0 (Timeout) poll([{fd=5, events=POLLIN|POLLOUT}], 1, -1) = 1 ([{fd=5, revents=POLLOUT}]) writev(5, [{"\2\30\4\0\224\4\240\0\0@\0\0\37\0\240\0\2\4\4\0\224\4\240\0\0@\0\0\37\0\240\0"..., 192}, {NULL, 0}, {"", 0}], 3) = 192 read(5, 0x2ba9ac4, 4096) = -1 EAGAIN (Resource temporarily unavailable) I googled that line read(5, 0x2ba9ac4, 4096), which seems to be more significant, and it seems that many other applications tend to have the same problem. I tried to restart my X server, but it didn't help. Do you have an idea how to solve this problem?

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  • Tell us what you want in 6.6

    - by Reggie
    Now that we have finished 6.5 it's time to really start gearing up for 6.6.  We have  many great feature ideas but we want to hear from you.  To help with that, we're running a poll on the website where you can vote on the features you would like to see in the next version of the best MySQL ADO.Net Connector on the planet.  You can find the poll at http://dev.mysql.com and scrolling near the bottom of the page.   Thanks for your time and please go vote.  

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  • Problems with blocking reads using libudev on Linux

    - by Steve Hawkins
    We are using the following routine (on Linux, with libudev) to read data from a PIC microcontroller configured as a USB HID device. The data is sent only when a button connected to the PIC microcontroller is pressed or released. The routine is missing messages from the PIC controller, and I suspect that this is because the call to poll below is not behaving as it should. The call to poll will reliably block for 1 second util the first message is read. As soon as the first message is read, the call to poll returns immediately instead of blocking for 1 second (1000 milliseconds) like it should. I have worked around this problem by closing and re-opening the device after each read. This makes poll behave correctly, but I think that closing and re-opening the device may be the reason for the lost messages. bool PicIo::Receive (unsigned char* picData, const size_t picDataSize) { static hiddev_report_info hidReportInfo; static hiddev_usage_ref_multi hidUsageRef; if (-1 == PicDeviceDescriptor()) { return false; } // Determine whether or not there is data available to be read pollfd pollFd; pollFd.fd = PicDeviceDescriptor(); pollFd.events = POLLIN; int dataPending = poll (&pollFd, 1, 1000); if (dataPending <= 0) { return false; } // Initialize the HID Report structure for an input report hidReportInfo.report_type = HID_REPORT_TYPE_INPUT; hidReportInfo.report_id = 0; hidReportInfo.num_fields = 64; if (-1 == ioctl(PicDeviceDescriptor(), HIDIOCGREPORT, &hidReportInfo)) { return false; } // Initizlize the HID Usage Reference for an Input report hidUsageRef.uref.report_type = HID_REPORT_TYPE_INPUT; hidUsageRef.uref.report_id = 0; hidUsageRef.uref.field_index = 0; hidUsageRef.uref.usage_index = 0; hidUsageRef.num_values = 64; if (-1 == ioctl(PicDeviceDescriptor(), HIDIOCGUSAGES, &hidUsageRef)) { return false; } // Transfer bytes from the usage report into the return value. for (size_t idx=0; (idx < 64) && (idx < picDataSize); ++idx) { picData[idx] = hidUsageRef.values[idx]; } return true; } The function PicDeviceDescriptor() does checking on the device to make sure that it is present. Here are the pertinent details of the PicDeviceDescriptor function, showing how the device is begin opened. int PicIo::PicDeviceDescriptor(int command) { struct stat statInfo; static int picDeviceDescriptor = -1; string picDevicePath = "/dev/usb/hiddev0"; if ((-1 != picDeviceDescriptor) && (CLOSE == command)) { close (picDeviceDescriptor); picDeviceDescriptor = -1; } else if ((-1 != picDeviceDescriptor) && (-1 == fstat(picDeviceDescriptor, &statInfo))) { // Handle the case where the PIC device had previously been detected, and // is now disconnected. close (picDeviceDescriptor); picDeviceDescriptor = -1; } else if ((-1 == picDeviceDescriptor) && (m_picDevice.IsConnected())) { // Create the PIC device descriptor if the PIC device is present (i.e. its // device node is present) and if the descriptor does not already exist picDeviceDescriptor = open (picDevicePath.c_str(), O_RDONLY); } return picDeviceDescriptor; } I'm sure that I'm doing something wrong, but I've Googled the issue and cannot seem to find any relevant answers. Any help would be very much appreciated -- Thx.

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