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  • Dynamic expression tree how to

    - by Savvas Sopiadis
    Hello everybody! Implemented a generic repository with several Methods. One of those is this: public IEnumerable<T> Find(Expression<Func<T, bool>> where) { return _objectSet.Where(where); } Given to be it is easy to call this like this: Expression<Func<Culture, bool>> whereClause = c => c.CultureId > 4 ; return cultureRepository.Find(whereClause).AsQueryable(); But now i see (realize) that this kind of quering is "limiting only to one criteria". What i would like to do is this: in the above example c is of type Culture. Culture has several properties like CultureId, Name, Displayname,... How would i express the following: CultureId 4 and Name.contains('de') and in another execution Name.contains('us') and Displayname.contains('ca') and .... Those queries should be created dynamically. I had a look in Expression trees (as i thought this to be a solution to my problem - btw i never used them before) but i cannot find anything which points to my requirement. How can this be costructed? Thanks in advance

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  • QT clicked signal dosnt work on QStandardItemModel with tree view

    - by user63898
    Hello i have this code in QT and all i want to to catch the clicked event when some one clicking in one of the treeview rows without success here is my code: (parant is the qMmainwindow) m_model = new QStandardItemModel(0, 5, parent); // then later in the code i have proxyModel = new QSortFilterProxyModel; proxyModel->setDynamicSortFilter(true); setSourceModel(createMailModel(parent)); ui.treeView->setModel(proxyModel); ui.treeView->setSortingEnabled(true); ui.treeView->sortByColumn(4, Qt::DescendingOrder); // and my signal/slot looks like this but its not working //and im not getting eny clicked event fired connect(ui.treeView,SIGNAL(Clicked(const QModelIndex& ) ), this,SLOT( treeViewSelectedRow(const QModelIndex& ) ) ); also how can i debug QT signal/slots so i can see some debug massages printing when something is wrong ?

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  • Output of ZipArchive() in tree format

    - by moustafa
    i have this list of files i get it by new ZipArchive(); i mean its in zip file now ths files docs/ docs/INSTALL.html docs/auth_api.html docs/corners_right.gif docs/corners_right.png docs/COPYING docs/corners_left.png docs/bg_header.gif docs/CHANGELOG.html docs/coding-guidelines.html docs/hook_system.html docs/FAQ.html docs/site_logo.gif docs/AUTHORS docs/README.html docs/corners_left.gif docs/stylesheet.css docs/New Folder/ docs/New Folder/New Text Document.txt docs/New Folder/New Folder/ i want code cut dir name from file and make it sub catgory i want it this docs/ INSTALL.html auth_api.html corners_right.gif corners_right.png COPYING New Folder/ New Text Document.txt New Folder/ New Folder/ I hope it's not impossible

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  • Help With Lisp Code for a Binary Tree

    - by iulia
    I have (setq l2 '(1 (2 b (c 1 b))(a (1 2) d))) ( defun drumuri (l3) ( cond ( (atom l3) ( cons l3 nil)) ( t ( append ( cons ( car l3 ) nil) ( drumuri ( cadr l3)) (cons (car l3)nil) ( drumuri ( caddr l3)) )))) ( drumuri l2) and it gives me: Break 2 [4]> DRUMURI Break 2 [4]> (1 2 B 2 C 1 C B 1 A 1 2 1 NIL A D) but i need: ((1 2 B)(1 2 C 1)(1 2 C B)(1 A 1 2)(1 A D))

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  • ExtJS data store for tree

    - by drewda
    I've got a basic ExtJS question, which I can't seem to resolve based on reading the docs and searching. Currently I have a TreePanel that loads JSON directly from a URL. I'm trying to separate the data from the view, so that I can also use that data to feed into an OpenLayers map (using GeoExt). How can I point a TreePanel to an Ext.data.Store rather than to a URL?

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  • .hgignore directory "_notes" throughout repository tree?

    - by Subu
    I want to ignore all directories "_notes" throughout a repository. _notes is generated by dreamweaver and is not part of the project itself, but these directories are scattered throughout the project. Somehow ^_notes$ is not doing the job in .hgignore ... Do I have to direct .hgignore to each and every directory "_notes" or does it do it recursively? I am not quite sure about the man pages

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  • Building 'flat' rather than 'tree' LINQ expressions

    - by Ian Gregory
    I'm using some code (available here on MSDN) to dynamically build LINQ expressions containing multiple OR 'clauses'. The relevant code is var equals = values.Select(value => (Expression)Expression.Equal(valueSelector.Body, Expression.Constant(value, typeof(TValue)))); var body = equals.Aggregate<Expression>((accumulate, equal) => Expression.Or(accumulate, equal)); This generates a LINQ expression that looks something like this: (((((ID = 5) OR (ID = 4)) OR (ID = 3)) OR (ID = 2)) OR (ID = 1)) I'm hitting the recursion limit (100) when using this expression, so I'd like to generate an expression that looks like this: (ID = 5) OR (ID = 4) OR (ID = 3) OR (ID = 2) OR (ID = 1) How would I modify the expression building code to do this?

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  • Three State Treeview Windows Forms

    - by alhambraeidos
    Hello everybody people, One of the frustrations with the standard TreeView is that you can't show a partial selection to indicate that some of the children are selected. A partial selection in a complex tree allows the user to easily determine where the selections are, even if the tree is not completely expanded. A similar idea is used in manu backup programs to allow the user to select the files to be backed up. Does anyone know of a way to make the checks in a treeview checkbox gray? I want to gray the check of a parent node when some (but not all) of its child nodes are checked. Kinda like what you see when you are selecting options to install during a software installation. I have seen several post, but is older (2000, 2007 year). I now, in 2010, the better answer possible is required. I use VS 2008 . Net 3.5 , Windows Forms Thanks in advanced, greetings

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  • Behaviour Trees with irregular updates

    - by Robominister
    I'm interested in behaviour trees that aren't iterated every game tick, but every so often. (Edit: the tree could specify how many frames within the main game loop to wait before running its tick function again). Every theoretical implementation I have seen of behaviour trees talks of the tree search being carried out every game update - which seems necessary, because a leaf node (eg a behaviour, like 'return to base') needs to be constantly checked to see if is still running, failed or completed. Can anyone suggest how I might start implementing a tree that isnt run every tick, or point me in the direction of good material specific to this case (I am struggling to find anything)? My thoughts so far: action leaf nodes (when they start) must only push some kind of action object onto a list for an entity, rather than directly calling any code that makes the entity do something. The list of actions for the entity would be run every frame (update any that need to run, pop any that have completed from the list). the return state from a given action must be fed back into the tree, so that when we run the tree iteration again (and reach the same action leaf node - so the tree has so far determined that we ought to still be trying this action) - that the action has completed, or is still running etc. If my actual action code is running from an action list on an entity, then I possibly need to cancel previously running actions in the list - i am thinking that I can just delete the entire stack of queued up actions. I've seen the idea of ActionLists which block lower priority actions when a higher priority one is added, but this seems like very close logic to behaviour trees, and I dont want to be duplicating behaviour. This leaves me with some questions 1) How would I feed the action return state back into the tree? Its obvious I need to store some information relating to 'currently executing actions' on the entity, and check that in the tree tick, but I can't imagine how. 2) Does having a seperate behaviour tree (for deciding behaviour) and action list (for carrying out actual queued up actions) sound like a reasonable approach? 3) Is the approach of updating a behaviour tree irregularly actually used by anyone? It seems like a nice idea for budgeting ai search time when you have a lot of ai entities to process. (Edit) - I am also thinking about storing a single instance of a given behaviour tree in memory, and providing it by reference to any entity that uses it. So any information about what action was last selected for execution on an entity must be stored in a data context relative to the entity (which the tree can check). (I am probably answering my own questions as i go!) I hope I have expressed my questions adequately! Thanks in advance for any help :)

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  • Traversing through an arbitrary dictionary tree structure in C#

    - by Rudism
    I am trying to write a recursive C# function that will operate on generic dictionaries of the form IDictionary<string, T> where T is either another IDictionary<string, T> or a string. My first failed attempt looked something like this: public string HandleDict(IDictionary<string, string> dict){ // handle the leaf-node here } public string HandleDict<T>(IDictionary<string, IDictionary<string, T>> dict){ // loop through children foreach(string key in dict.Keys){ HandleDict(dict[key]); } } I also tried variants of HandleDict<T>(IDictionary<string, T>) where T : IDictionary<string, T> but that also doesn't quite work. I know that what I want to do could be achieved through a custom class as the parameter instead of dictionaries, and that my attempts are conceptually flawed (there's no end to the recursion in the generic function). I would still like to know if there is actually a way to do what I want here using just generic IDictionaries.

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  • Should I limit my type name suffix vocabulary when using OOP?

    - by Den
    My co-workers tend to think that it is better to limit non-domain type suffixes to a small fixed set of OOP-pattern inspired words, e.g.: *Service *Repository *Factory *Manager *Provider I believe there is no reason to not extend that set with more names, e.g. (some "translation" to the previous vocabulary is given in brackets): *Distributor (= *DistributionManager or *SendingService) *Generator *Browser (= *ReadonlyRepositoryService) *Processor *Manipulator (= *StateMachineManager) *Enricher (= *EnrichmentService) (*) denotes some domain word, e.g. "Order", "Student", "Item" etc. The domain is probably not complex enough to use specialized approaches such as DDD which could drive the naming.

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  • Tree data in MySql database table

    - by Robert Koritnik
    I have a table that uses Adjacency list model for hierarchy storage. My most relevant columns in this table are therefore: ItemId // is auto_increment ParentId Level ParentTrail // in the form of "parentId/../parentId/itemId" then I created a before insert tigger, that populates columns Level and ParentTrail. Since the last column also includes current item's ID I had to use a trick in my trigger because auto_increment columns are not available in the before insert trigger. So I get that value from the information_schema.tables table. All works fine, until I try to write an update trigger, that would update my item and its descendants when the item changes its parent (ParentId has changed). But I can't make an update on my table inside the update trigger. All I can do is to change current record's values but not other's. I could use a separate table for hierarchy data, but that would mean that I would also have to create a view that would combine these two tables (1:1 relation) and I would like to avoid this is at all possible. Is there a way to have all these in the same table so that these fields (Level and ParetTrail) set/update themselves automagically using triggers?

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  • I would like to useJava 7's FileVisitor to walk up a tree

    - by John Ormerod
    I have looked and searched for some guidance on how to start at a low point in a path and walk up (or 'back'), until I find a folder with the name I am searching for. The FileVisitor class looks like it ought to be able to help me, but it only seems to work from head to toe. Is there something that someone could point me to? Thanks, John {edited: I seem to be discouraged from saying thanks to the two people who replied in a comment. So thanks! I had a 'duh!' moment when I saw the simple approach. And the article looks useful to someone starting to use FileVisitor. Put them together, and I could go up and then down, if I needed to. John]

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  • Finding the most frequent subtrees in a collection of (parse) trees

    - by peter.murray.rust
    I have a collection of trees whose nodes are labelled (but not uniquely). Specifically the trees are from a collection of parsed sentences (see http://en.wikipedia.org/wiki/Treebank). I wish to extract the most common subtrees from the collection - performance is not (yet) an issue. I'd be grateful for algorithms (ideally Java) or pointers to tools which do this for treebanks. Note that order of child nodes is important. EDIT @mjv. We are working in a limited domain (chemistry) which has a stylised language so the varirty of the trees is not huge - probably similar to children's readers. Simple tree for "the cat sat on the mat". <sentence> <nounPhrase> <article/> <noun/> </nounPhrase> <verbPhrase> <verb/> <prepositionPhrase> <preposition/> <nounPhrase> <article/> <noun/> </nounPhrase> </prepositionPhrase> </verbPhrase> </sentence> Here the sentence contains two identical part-of-speech subtrees (the actual tokens "cat". "mat" are not important in matching). So the algorithm would need to detect this. Note that not all nounPhrases are identical - "the big black cat" could be: <nounPhrase> <article/> <adjective/> <adjective/> <noun/> </nounPhrase> The length of sentences will be longer - between 15 to 30 nodes. I would expect to get useful results from 1000 trees. If this does not take more than a day or so that's acceptable. Obviously the shorter the tree the more frequent, so nounPhrase will be very common. EDIT If this is to be solved by flattening the tree then I think it would be related to Longest Common Substring, not Longest Common Sequence. But note that I don't necessarily just want the longest - I want a list of all those long enough to be "interesting" (criterion yet to be decided).

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  • T-SQL Hierarchy to duplicate Dependent Objects tree view in SQL Server 2005

    - by drewg
    Hi Id like to map the calling stack from one master stored procedure through its hundreds of siblings. i can see it in the dialog, but cannot copy or print it, but couldnt trap anythiing worthwhile in proflier. do you know what sproc fills that treeview? i must be a recursive CTE that reads syscomments or information_schema.routines, but its beyond my chops, though i can imagine it thanks in advance drew

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  • Creating a complex tree model in Qt

    - by Zeke
    I'm writing an IRC Client (yes another one). Long story short. I'm writing a Server dialogue that keeps a list of this: Identity Networks Channels Addresses I have 3 different list views that will be for the Networks, Channels and Addresses. When the user changes the Identity (combo box). The network listview will lookup all the networks for that specific Identity. After it loads up the Networks it will automatically select the first network and then load all the channels and addresses for that specific network. The problem is I want to have 3 views for 1 model, to minimise all the memory and the loading of data. So that it makes it much easier to manage and not do a bunch of work. If you'd look at QColumnView it's the same exact thing. But I don't need it to be on one exact page since the views are on entirely different tabs to make it easier to go through the Server dialogue. I'm wondering what will be the best way to go about handling this complexity. The information is stored in a SQLite database. I already have the classes written to extract and store it. Just the modelling is the painful part of this solution.

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  • Tree deletion with NHibernate

    - by Tigraine
    Hi, I'm struggling with a little problem and starting to arrive at the conclusion it's simply not possible. I have a Table called Group. As with most of these systems Group has a ParentGroup and a Children collection. So the Table Group looks like this: Group -ID (PK) -Name -ParentId (FK) I did my mappings using FNH AutoMappings, but I had to override the defaults for this: p.References(x => x.Parent) .Column("ParentId") .Cascade.All(); p.HasMany(x => x.Children) .KeyColumn("ParentId") .ForeignKeyCascadeOnDelete() .Cascade.AllDeleteOrphan() .Inverse(); Now, the general idea was to be able to delete a node and all of it's children to be deleted too by NH. So deleting the only root node should basically clear the whole table. I tried first with Cascade.AllDeleteOrphan but that works only for deletion of items from the Children collection, not deletion of the parent. Next I tried ForeignKeyCascadeOnDelete so the operation gets delegated to the Database through on delete cascade. But once I do that MSSql2008 does not allow me to create this constraint, failing with : Introducing FOREIGN KEY constraint 'FKBA21C18E87B9D9F7' on table 'Group' may cause cycles or multiple cascade paths. Specify ON DELETE NO ACTION or ON UPDATE NO ACTION, or modify other FOREIGN KEY constraints. Well, and that's it for me. I guess I'll just loop through the children and delete them one by one, thus doing a N+1. If anyone has a suggestion on how do that more elegantly I'd be eager to hear it.

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  • jquery tree traversing help

    - by rod
    Hi All, Given simple DOM: <form id="form1">...</form> <div> <div> <a href="#" id="export">Export</a> </div> </div> Starting with id=export, is there a way to go up a variable amount of divs and then get the closest form id? Thanks, rodchar

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  • heirarchial data from self referencing table in tree form

    - by Beta033
    Ii looks like this has been asked and answered in all the simple cases, excluding the one that i'm having trouble with. I've tried using a recursive CTE to generate this, however maybe a cursor would be better? or maybe a set of recursive functions will do the trick? Can this be done in a cte? consider the following table PrimaryKey ParentKey 1 NULL 2 1 3 6 4 7 5 2 6 1 7 NULL should yield PK 1 -2 --5 -6 --3 7 -4 where the number of - marks equal the depth, my primary difficulty is the ordering.

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  • RubyMine Folder Tree doesn't refresh

    - by user336514
    Hi Using RubyMine 2.0.2 for the first time today, on Mac OSX Leopard. If I create files in the filesystem (with, say, script/generate) those new files do not appear in rubymine. I have had limited success with restarting the program, in that the files in the db/ folder are added and removed, but unfortunately new folders in the views directory are not shown. Pardon my french, but wtf? Thanks

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  • Balanced Search Tree Query, Asymtotic Analysis..

    - by AGeek
    Hi, The situation is as follows:- We have n number and we have print them in sorted order. We have access to balanced dictionary data structure, which supports the operations serach, insert, delete, minimum, maximum each in O(log n) time. We want to retrieve the numbers in sorted order in O(n log n) time using only the insert and in-order traversal. The answer to this is:- Sort() initialize(t) while(not EOF) read(x) insert(x,t); Traverse(t); Now the query is if we read the elements in time "n" and then traverse the elements in "log n"(in-order traversal) time,, then the total time for this algorithm (n+logn)time, according to me.. Please explain the follow up of this algorithm for the time calculation.. How it will sort the list in O(nlogn) time?? Thanks.

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  • findNode in binary search tree

    - by Weadadada Awda
    Does this look right? I mean I am trying to implement the delete function. Node* BST::findNode(int tofind) { Node* node = new Node; node = root; while (node != NULL) { if (node->val == tofind) { return node; } else if (tofind < node->val) { node = node->left; } else { node = node->right; } } } Here is the delete, it's not even close to done but, void BST::Delete(int todelete) { // bool found = false; Node* toDelete = new Node(); toDelete=findNode(todelete); if(toDelete->val!=NULL) { cout << toDelete->val << endl; } } This causes a segmentation fault just running that, any ideas?

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  • How to parse a directory tree in python?

    - by chutsu
    I have a directory called "notes" within the notes I have categories which are named "science", "maths" ... within those folder are sub-categories, such as "Quantum Mechanics", "Linear Algebra". ./notes --> ./notes/maths ------> ./notes/maths/linear_algebra --> ./notes/physics/ ------> ./notes/physics/quantum_mechanics My problem is that I don't know how to put the categories and subcategories into TWO SEPARATE list/array.

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