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  • iOS 5 fixed positioning and virtual keyboard

    - by jeffc
    I have a mobile website which has a div pinned to the bottom of the screen via position:fixed. All works fine in iOS 5 (I'm testing on an iPod Touch) until I'm on a page with a form. When I tap into an input field and the virtual keyboard appears, suddenly the fixed position of my div is lost. The div now scrolls with the page as long as the keyboard is visible. Once I click Done to close the keyboard, the div reverts to its position at the bottom of the screen and obeys the position:fixed rule. Has anyone else experienced this sort of behavior? Is this expected? Thanks.

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  • Solaris 10 keyboard problem

    - by Tool
    Im runing Solaris 10 - but im having problems with the keyboard. Instead of - i get /, and instead of y i get z, etc. I tried changing every option in the menu "Keyboard Behaviour". I also tried changing kmdconfig from xorg to xsun, but then the graphics goes all wild and ugly - although the keyboard works fine then. Also cant change resolution in xsun mode. By the way, im runing Solaris from Vmware, but i doubt this has anything to do with this.

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  • Suggestions for VS+Resharper keyboard shortcuts on a Mac

    - by John Miller
    I just upgraded to a Macbook Pro as my development machine but still primarily develop .Net applications with Visual Studio and Resharper (via VMWare Fusion). By far, the biggest obstacle I'm running into is getting used to the keyboard layout change (ex. not being able to do ALT-Insert). Do any of you Windows-on-Mac veterans have any suggestions on how to ease the pain of transitioning (without moving to an external keyboard)? Are you changing mappings via VMWare's keyboard preferences? Or are you using something like AutoHotkey? Any other windows development tips for a Mac newb?

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  • iPhone/ObjC - How to create a custom keyboard

    - by HM1
    Hi, iPhone/objC question: How do I go about creating a custom keyboard/keypad that will show up when some one taps on a UITextField? I would like to display a keypad with a, b, c, 1, 2, 3 and an enter button, nothing else. The keypad should work and behave like the standard keyboard does (in behavior) but it will definitely look different. I can't find any example and the best I've found is to filter characters with existing keyboard which is an unacceptable solution. Thanks in advance, Hiren.

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  • Can't get ScrollTo to work with keyboard arrows

    - by adamwstl
    I'm trying to setup the Jquery plugin SerialScroll with Ariel's added keyboard controls. I'm calling these three JS files: serialScroll.js scrollTo.js keyboard.js (the keyboard control snippet) Html I'm trying to manipulate. Want it to jump from ind-photo to ind-photo on arrow left and right. <div id="photos"> <div class="ind-photo"><img src="2.jpg" /></div> <div class="ind-photo"><img src="3.jpg" /></div> </div> I can't get it to work at all. I know there are likely slight things that are going to be off, but this isn't working at all. Thanks in advance.

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  • iPhone keyboard, Done button and resignFirstResponder

    - by nevan
    This is probably a dumb question, but I can't find the answer in the docs. Did the "Done" button on the pop-up keyboard always cause the keyboard to disappear? I see a lot of code around the web like this: - (BOOL)textFieldShouldReturn:(UITextField *)theTextField { [theTextField resignFirstResponder]; return YES; } When I press the "Done" button, the keyboard pops down and the UITextField resigns first responder. I'm presuming that pressing the "Done" button didn't used to cause a UITextField to resignFirstResponder, but that behavior changed at some time. I'm debugging on OS 3.0 - 3.1.3

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  • keyboard in UIWebView shows and then hides itself on input focus

    - by Jake
    I have a page that's loading into a UIWebView (which takes 100% of the screen) on an iPad. When I touch a text field, the page positions the text field to the right place and the keyboard starts to come up, but then it turns around and goes back down and blur is called on the input field. When I try this same page in mobile Safari, the keyboard is able to deploy successfully. I can't figure out what the rules are for the keyboard to show successfully and stay up = and why this is different for uiwebview than safari. All my research on the subject has yielded no answers.

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  • Dismissing the keyboard in a UIScrollView

    - by Nicholas1024
    Alright, I have a couple of UITextFields and UITextViews inside a UIScrollView, and I'd like to set the keyboard to disappear whenever the scrollview is touched or scrolled (except when you touch down inside the text field/view, of course). My current attempt at doing this is replacing the UIScrollView with a subclass, and setting it to call a removeKeyboard function (defined inside the main view controller) inside the touchesBegan method. However, this only removes the keyboard for a normal touch, not when the view is simply scrolled. So, what's the best way to remove the keyboard inside a UIScrollView? Thanks in advance for your help.

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  • Dismissing the keyboard in a UIScrollView

    - by Nicholas1024
    Alright, I have a couple of UITextFields and UITextViews inside a UIScrollView, and I'd like to set the keyboard to disappear whenever the scrollview is touched or scrolled (except when you touch down inside the text field/view, of course). My current attempt at doing this is replacing the UIScrollView with a subclass, and setting it to call a removeKeyboard function (defined inside the main view controller) inside the touchesBegan method. However, this only removes the keyboard for a normal touch, not when the view is simply scrolled. So, what's the best way to remove the keyboard inside a UIScrollView? Thanks in advance for your help.

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  • Ask HTG: Disabling Windows Startup Programs, Using DNS Names on Your Home Network, and Restoring a Vintage Keyboard

    - by Jason Fitzpatrick
    Once  a week we round up some of the answers we’ve sent out to readers and share them with everyone. This week we’re looking at removing programs from the Windows startup routine, using DNS names on the local network, and restoring a vintage keyboard. HTG Explains: Do You Really Need to Defrag Your PC? Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone How To Migrate Windows 7 to a Solid State Drive

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  • How can I make the function keys the default on a Logitech K760 Bluetooh keyboard?

    - by Chas. Owens
    I had hoped that solaar would help, but it seems to only work for the Logitech wireless devices that use Logitech's proprietary scheme. I have Bluetooth keyboard (K760). I know it can be told to use the function keys (rather than the media keys) by default because I can do it on under OS X with software from Logitech. Just remapping the keys won't work as F1, F2, and F3 are special in that they switch which Bluetooth device I connect to and the keys are not sent to the OS.

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  • How can I use my keyboard as a mouse?

    - by Michael Durrant
    I'm using my keyboard more and more these days for basic command line stuff, vim editing, alt-tab window switching and the like. Q) How can I use my number pad keys to move the cursor around on the screen without using the mouse? I looked to try and install btnx as mentioned by others but it doesn't seem to exist anymore as an available package I also tried shift-numlock as mentioned by another but that didn't work either (just turns numlock on/off).

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  • How do I disable the sleep button on my keyboard?

    - by KillianDS
    I have a "power button" on my keyboard that enables standby or hibernate. I can't find the mapping of this key anywhere in "sytem settingsKeyboard", "systempower management", "compiz config or similar (where I could find it before unity). How can I disable (not remap) this button? I do not want to disable hibernate/sleep altogether, it's simply this key that gets pressed a lot by accident and it's getting quite annoying.

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  • Binding Super+C Super+V to Copy and Paste

    - by solo
    For some time I've been interested in binding the Windows Key (Super_L) on my keyboard to Copy and Paste for no other reason but convenience and consistency between my desktop and my MacBook. I thought that I was close after reading about xmodmap and executing the following: $ # re-map Super_L to Mode_switch, the 3rd col in keymap table `xmodmap -pke` $ xmodmap -e "keycode 133 = Mode_switch" $ # map Mode_switch+c to copy $ xmodmap -e "keycode 54 = c C XF86_Copy C" $ # map Mode_switch+v to paste $ xmodmap -e "keycode 55 = v V XF86_Paste V" Unfortunately, XF86Copy and XF86Paste don't seem to work, at all. They are listed in /usr/include/X11/XF86keysym.h and xev shows that the key sequence is being interpreted by X as XF86Paste and XF86Copy, do these symbols actually work? Do they have to have application level support?

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  • In Ubuntu, how do I change my default Greek font?

    - by Matthew
    I'm taking a course in ancient Greek, and I store notes and flash cards on my computer. However, by default Ubuntu uses a modern Greek font. This changes some noticable things--for example, a circumflex is ? instead of a?. I can type the circumflex by switching back to english and entering the unicode combining character u0311 (which is what I just did to type the second a), but obviously this is very cumbersome. I've installed the "ttf-linex" package from the Ubuntu repositories, which claims to include an ancient Greek font. But I have no idea how to enable this font for whenever I switch to the Greek keyboard layout.

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  • Any way to fix alphabetical selection behavior in list widgets in Windows?

    - by KP
    In every version of Windows I've ever used (95 through Vista), the following apparent bug has been present in every list widget, whether drop-down, multi-select, or Explorer folder view: If you use the keyboard to select some item alphabetically, the selection gets "locked" on that item. If I have a list with the contents below, and I press D, then Delta will get selected. At this point, pressing A, B, or G will do nothing unless I first switch focus to another window or control, or remove focus by pressing Esc. If, at the beginning, I press G, then I can keep pressing G to cycle through the Gamma entries, but A, B, or D will do nothing unless I clear the focus. Alpha Beta Beta2 Delta Gamma Gamma2 Gamma3 I don't think I've seen this aggravating behavior on OS X, KDE, or Gnome shells, and I can't imagine why this behavior would be "by design." Does anyone know anything about this bug or how to get around it?

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  • When Typing on my mac the cursor moves/deletes/replaces text.

    - by David
    Help! I don't know what is happening, with my computer (Macbook Black OSX 1ha0.6.6) but recently whenever I am typing my cursor suddenly moves in the middle of my frase or paragraph, deleting text, replacing words or just closing applications. I don't know what might be the cause but it's driving me crazy. I have disabled typinator (which had worked fine for a couple of months) and looked through the keybindings in SystemPreferencesKeyboardKeyboard Shortcuts. But for have not been able to find any answers. It happens in all apps that require typing. Textmate, Chrome, FIrefox, Texedit, Mail. Does anybody know if there is a way I can review all keyboard shortcuts, to see if the issue lies there or any suggestions? Thanking you dearly Dave

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  • What's the relationship between meta-circular interpreters, virtual machines and increased performance?

    - by Gomi
    I've read about meta-circular interpreters on the web (including SICP) and I've looked into the code of some implementations (such as PyPy and Narcissus). I've read quite a bit about two languages which made great use of metacircular evaluation, Lisp and Smalltalk. As far as I understood Lisp was the first self-hosting compiler and Smalltalk had the first "true" JIT implementation. One thing I've not fully understood is how can those interpreters/compilers achieve so good performance or, in other words, why is PyPy faster than CPython? Is it because of reflection? And also, my Smalltalk research led me to believe that there's a relationship between JIT, virtual machines and reflection. Virtual Machines such as the JVM and CLR allow a great deal of type introspection and I believe they make great use it in Just-in-Time (and AOT, I suppose?) compilation. But as far as I know, Virtual Machines are kind of like CPUs, in that they have a basic instruction set. Are Virtual Machines efficient because they include type and reference information, which would allow language-agnostic reflection? I ask this because many both interpreted and compiled languages are now using bytecode as a target (LLVM, Parrot, YARV, CPython) and traditional VMs like JVM and CLR have gained incredible boosts in performance. I've been told that it's about JIT, but as far as I know JIT is nothing new since Smalltalk and Sun's own Self have been doing it before Java. I don't remember VMs performing particularly well in the past, there weren't many non-academic ones outside of JVM and .NET and their performance was definitely not as good as it is now (I wish I could source this claim but I speak from personal experience). Then all of a sudden, in the late 2000s something changed and a lot of VMs started to pop up even for established languages, and with very good performance. Was something discovered about the JIT implementation that allowed pretty much every modern VM to skyrocket in performance? A paper or a book maybe?

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  • C++ virtual functions.Problem with vtable

    - by adivasile
    I'm doing a little project in C++ and I've come into some problems regarding virtual functions. I have a base class with some virtual functions: #ifndef COLLISIONSHAPE_H_ #define COLLISIONSHAPE_H_ namespace domino { class CollisionShape : public DominoItem { public: // CONSTRUCTOR //------------------------------------------------- // SETTERS //------------------------------------------------- // GETTERS //------------------------------------------------- virtual void GetRadius() = 0; virtual void GetPosition() = 0; virtual void GetGrowth(CollisionShape* other) = 0; virtual void GetSceneNode(); // OTHER //------------------------------------------------- virtual bool overlaps(CollisionShape* shape) = 0; }; } #endif /* COLLISIONSHAPE_H_ */ and a SphereShape class which extends CollisionShape and implements the methods above /* SphereShape.h */ #ifndef SPHERESHAPE_H_ #define SPHERESHAPE_H_ #include "CollisionShape.h" namespace domino { class SphereShape : public CollisionShape { public: // CONSTRUCTOR //------------------------------------------------- SphereShape(); SphereShape(CollisionShape* shape1, CollisionShape* shape2); // DESTRUCTOR //------------------------------------------------- ~SphereShape(); // SETTERS //------------------------------------------------- void SetPosition(); void SetRadius(); // GETTERS //------------------------------------------------- cl_float GetRadius(); cl_float3 GetPosition(); SceneNode* GetSceneNode(); cl_float GetGrowth(CollisionShape* other); // OTHER //------------------------------------------------- bool overlaps(CollisionShape* shape); }; } #endif /* SPHERESHAPE_H_ */ and the .cpp file: /*SphereShape.cpp*/ #include "SphereShape.h" #define max(a,b) (a>b?a:b) namespace domino { // CONSTRUCTOR //------------------------------------------------- SphereShape::SphereShape(CollisionShape* shape1, CollisionShape* shape2) { } // DESTRUCTOR //------------------------------------------------- SphereShape::~SphereShape() { } // SETTERS //------------------------------------------------- void SphereShape::SetPosition() { } void SphereShape::SetRadius() { } // GETTERS //------------------------------------------------- void SphereShape::GetRadius() { } void SphereShape::GetPosition() { } void SphereShape::GetSceneNode() { } void SphereShape::GetGrowth(CollisionShape* other) { } // OTHER //------------------------------------------------- bool SphereShape::overlaps(CollisionShape* shape) { return true; } } These classes, along some other get compiled into a shared library. Building libdomino.so g++ -m32 -lpthread -ldl -L/usr/X11R6/lib -lglut -lGLU -lGL -shared -lSDKUtil -lglut -lGLEW -lOpenCL -L/home/adrian/AMD-APP-SDK-v2.4-lnx32/lib/x86 -L/home/adrian/AMD-APP-SDK-v2.4-lnx32/TempSDKUtil/lib/x86 -L"/home/adrian/AMD-APP-SDK-v2.4-lnx32/lib/x86" -lSDKUtil -lglut -lGLEW -lOpenCL -o build/debug/x86/libdomino.so build/debug/x86//Material.o build/debug/x86//Body.o build/debug/x86//SphereShape.o build/debug/x86//World.o build/debug/x86//Engine.o build/debug/x86//BVHNode.o When I compile the code that uses this library I get the following error: ../../../lib/x86//libdomino.so: undefined reference to `vtable for domino::CollisionShape' ../../../lib/x86//libdomino.so: undefined reference to `typeinfo for domino::CollisionShape' Command used to compile the demo that uses the library: g++ -o build/debug/x86/startdemo build/debug/x86//CMesh.o build/debug/x86//CSceneNode.o build/debug/x86//OFF.o build/debug/x86//Light.o build/debug/x86//main.o build/debug/x86//Camera.o -m32 -lpthread -ldl -L/usr/X11R6/lib -lglut -lGLU -lGL -lSDKUtil -lglut -lGLEW -ldomino -lSDKUtil -lOpenCL -L/home/adrian/AMD-APP-SDK-v2.4-lnx32/lib/x86 -L/home/adrian/AMD-APP-SDK-v2.4-lnx32/TempSDKUtil/lib/x86 -L../../../lib/x86/ -L"/home/adrian/AMD-APP-SDK-v2.4-lnx32/lib/x86" (the -ldomino flag) And when I run the demo, I manually tell it about the library: LD_LIBRARY_PATH=../../lib/x86/:$AMDAPPSDKROOT/lib/x86:$LD_LIBRARY_PATH bin/x86/startdemo After reading a bit about virtual functions and virtual tables I understood that virtual tables are handled by the compiler and I shouldn't worry about it, so I'm a little bit confused on how to handle this issue. I'm using gcc version 4.6.0 20110530 (Red Hat 4.6.0-9) (GCC) Later edit: I'm really sorry, but I wrote the code by hand directly here. I have defined the return types in the code. I apologize to the 2 people that answered below. I have to mention that I am a beginner at using more complex project layouts in C++.By this I mean more complex makefiles, shared libraries, stuff like that.

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  • Visitor and templated virtual methods

    - by Thomas Matthews
    In a typical implementation of the Visitor pattern, the class must account for all variations (descendants) of the base class. There are many instances where the same method content in the visitor is applied to the different methods. A templated virtual method would be ideal in this case, but for now, this is not allowed. So, can templated methods be used to resolve virtual methods of the parent class? Given (the foundation): struct Visitor_Base; // Forward declaration. struct Base { virtual accept_visitor(Visitor_Base& visitor) = 0; }; // More forward declarations struct Base_Int; struct Base_Long; struct Base_Short; struct Base_UInt; struct Base_ULong; struct Base_UShort; struct Visitor_Base { virtual void operator()(Base_Int& b) = 0; virtual void operator()(Base_Long& b) = 0; virtual void operator()(Base_Short& b) = 0; virtual void operator()(Base_UInt& b) = 0; virtual void operator()(Base_ULong& b) = 0; virtual void operator()(Base_UShort& b) = 0; }; struct Base_Int : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_Long : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_Short : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_UInt : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_ULong : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; struct Base_UShort : public Base { void accept_visitor(Visitor_Base& visitor) { visitor(*this); } }; Now that the foundation is laid, here is where the kicker comes in (templated methods): struct Visitor_Cout : public Visitor { template <class Receiver> void operator() (Receiver& r) { std::cout << "Visitor_Cout method not implemented.\n"; } }; Intentionally, Visitor_Cout does not contain the keyword virtual in the method declaration. All the other attributes of the method signatures match the parent declaration (or perhaps specification). In the big picture, this design allows developers to implement common visitation functionality that differs only by the type of the target object (the object receiving the visit). The implementation above is my suggestion for alerts when the derived visitor implementation hasn't implement an optional method. Is this legal by the C++ specification? (I don't trust when some says that it works with compiler XXX. This is a question against the general language.)

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  • Why does virtual assignment behave differently than other virtual functions of the same signature?

    - by David Rodríguez - dribeas
    While playing with implementing a virtual assignment operator I have ended with a funny behavior. It is not a compiler glitch, since g++ 4.1, 4.3 and VS 2005 share the same behavior. Basically, the virtual operator= behaves differently than any other virtual function with respect to the code that is actually being executed. struct Base { virtual Base& f( Base const & ) { std::cout << "Base::f(Base const &)" << std::endl; return *this; } virtual Base& operator=( Base const & ) { std::cout << "Base::operator=(Base const &)" << std::endl; return *this; } }; struct Derived : public Base { virtual Base& f( Base const & ) { std::cout << "Derived::f(Base const &)" << std::endl; return *this; } virtual Base& operator=( Base const & ) { std::cout << "Derived::operator=( Base const & )" << std::endl; return *this; } }; int main() { Derived a, b; a.f( b ); // [0] outputs: Derived::f(Base const &) (expected result) a = b; // [1] outputs: Base::operator=(Base const &) Base & ba = a; Base & bb = b; ba = bb; // [2] outputs: Derived::operator=(Base const &) Derived & da = a; Derived & db = b; da = db; // [3] outputs: Base::operator=(Base const &) ba = da; // [4] outputs: Derived::operator=(Base const &) da = ba; // [5] outputs: Derived::operator=(Base const &) } The effect is that the virtual operator= has a different behavior than any other virtual function with the same signature ([0] compared to [1]), by calling the Base version of the operator when called through real Derived objects ([1]) or Derived references ([3]) while it does perform as a regular virtual function when called through Base references ([2]), or when either the lvalue or rvalue are Base references and the other a Derived reference ([4],[5]). Is there any sensible explanation to this odd behavior?

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  • Can't ping my Window 7 machine from within a Windows XP virtual machine

    - by Jonathan Conway
    I have Windows 7 installed as my primary operating system, on a laptop that's on my home network (wireless). I'm using Microsoft Virtual PC 2007 SP1 to run a virtual machine of Windows XP SP3, in which I want to access the Windows 7 instance, both to browse a shared folder and access the local Apache server. So far I can ping my Windows 7 IP address (IPv4) and access the apache server through the web browser through HTTP. However using my machine name never seems to work. Pinging it fails, and I can't access my apache server using it either. The problem seems to be something to do with my machine's name being registered under IPv6 rather than IPv4. I'm at a loss what to do. Should I try to set up IPv6 on the virtual machine? Not sure how to go about that. Or maybe I should somehow get my machine name on Windows 7 to work with IPv4? Although I think it already does, because I can ping it from a separate box (running Ubuntu), which is only registered under IPv6.

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  • Simulated NAT Traversal on Virtual Box

    - by Sumit Arora
    I have installed virtual box ( with Two virtual Adapters(NAT-type)) - Host (Ubuntu -10.10) - Guest-Opensuse-11.4 . Objective : Trying to simulate all four types of NAT as defined here : https://wiki.asterisk.org/wiki/display/TOP/NAT+Traversal+Testing Simulating the various kinds of NATs can be done using Linux iptables. In these examples, eth0 is the private network and eth1 is the public network. Full-cone iptables -t nat -A POSTROUTING -o eth0 -j SNAT --to-source iptables -t nat -A PREROUTING -i eth0 -j DNAT --to-destination Restricted cone iptables -t nat POSTROUTING -o eth1 -p tcp -j SNAT --to-source iptables -t nat POSTROUTING -o eth1 -p udp -j SNAT --to-source iptables -t nat PREROUTING -i eth1 -p tcp -j DNAT --to-destination iptables -t nat PREROUTING -i eth1 -p udp -j DNAT --to-destination iptables -A INPUT -i eth1 -p tcp -m state --state ESTABLISHED,RELATED -j ACCEPT iptables -A INPUT -i eth1 -p udp -m state --state ESTABLISHED,RELATED -j ACCEPT iptables -A INPUT -i eth1 -p tcp -m state --state NEW -j DROP iptables -A INPUT -i eth1 -p udp -m state --state NEW -j DROP Port-restricted cone iptables -t nat -A POSTROUTING -o eth0 -j SNAT --to-source Symmentric echo "1" /proc/sys/net/ipv4/ip_forward iptables --flush iptables -t nat -A POSTROUTING -o eth1 -j MASQUERADE --random iptables -A FORWARD -i eth1 -o eth0 -m state --state RELATED,ESTABLISHED -j ACCEPT iptables -A FORWARD -i eth0 -o eth1 -j ACCEPT What I did : OpenSuse guest with Two Virtual adapters - eth0 and eth1 -- eth1 with address 10.0.3.15 /eth1:1 as 10.0.3.16 -- eth0 with address 10.0.2.15 now running stund(http://sourceforge.net/projects/stun/) client/server : Server eKimchi@linux-6j9k:~/sw/stun/stund ./server -v -h 10.0.3.15 -a 10.0.3.16 Client eKimchi@linux-6j9k:~/sw/stun/stund ./client -v 10.0.3.15 -i 10.0.2.15 On all Four Cases It is giving same results : test I = 1 test II = 1 test III = 1 test I(2) = 1 is nat = 0 mapped IP same = 1 hairpin = 1 preserver port = 1 Primary: Open Return value is 0x000001 Q-1 :Please let me know If any has ever done, It should behave like NAT as per description but nowhere it working as a NAT. Q-2: How NAT Implemented in Home routers (Usually Port Restricted), but those also pre-configured iptables rules and tuned Linux

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  • "Error: Unknown error" when trying to start virtual machine from VMware server

    - by slhck
    Problem We are running VMware Server 2.0.0 build-116503 on a Ubuntu 10.04 LTS server. There is a virtual machine installed, running Lotus Domino on Windows Server 2003. Ever since a sudden power failure last week, the virtual machine won't properly start up. When I run the command: vmrun -T server -h https://127.0.0.1:8333/sdk -u root -p jk2x2208 start "[standard] lotus/test.vmx" … after 30 seconds it displays: Error: Unknown error That's about everything I get. I know the command is right, since that's what we've used all the time. This has happened last Saturday after a scheduled backup shutdown, and somehow I was able to start it again. This week, it happened again, and I can't get it back up. Occasionally, I also get: Error: Cannot connect to the virtual machine When I get this, and I run the start command, it seemingly works. Why is this so random? Which configuration could have been messed up? What I've tried / other info I already shut down VMware itself with /etc/init.d/vmware stop. This works. I tried to start VMware again with /etc/init.d/vmware start. It complains that it's "not configured", which is why I had to rm /etc/vmware/not_configured, and then try to start again. There have been no software updates on the machine, and no configuration changes

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  • Deploying multiple identical copies of a virtual machine for compute tasks

    - by Reid
    I have a compute task which has a large number of library dependencies. I would like to deploy it on some of my company's large Linux clusters, where I do not have root. I could probably track down, compile, and install the right versions of all the libraries, but this looks to be quite tedious and would have to be repeated if I deployed it again somewhere else. On the other hand, it's pretty easy to install on current Ubuntu. This led me to wonder about a virtual machine approach. Could I put together a virtual machine which booted up, ran the computation (with parameters from and results to the host), and then shut down? In other words, I'd like a command like this that I could run on the host: $ ./run-vm --ram N --task /path/on/host/foo.sh --results /another/host/dir/ This would boot the VM, run foo.sh, and put the (relatively small) results of the computation in /another/host/dir/. It's important to start up many instances of the VM simultaneously, both on a single node and multiple nodes of the cluster. So it would be nice if I didn't have to make many copies of the VM virtual disk and metadata. As the task instances are completely independent, the VMs would not need any network support once deployed, or any outside communications beyond reading and writing the host filesystem. Is this possible, and if so, how might I go about doing it? Are there assumptions I've made above which are bogus?

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