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  • Join query in doctrine symfony

    - by THOmas
    I have two tables userdetails and blog question The schema is UserDetails: connection: doctrine tableName: user_details columns: id: type: integer(8) fixed: false name: type: string(255) fixed: false BlogQuestion: connection: doctrine tableName: blog_question columns: question_id: type: integer(8) fixed: false unsigned: false primary: true autoincrement: true blog_id: type: integer(8) fixed: false user_id: type: integer(8) fixed: false question_title: type: string(255) I am using one join query for retrieving all the questions and user details from this two tables My join query is $q = Doctrine_Query::create() ->select('*') ->from('BlogQuestion u') ->leftJoin('u.UserDetails p'); $q->execute(); But it is showing this error Unknown relation alias UserDetails Pls anybody help me Thanks in advance

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  • Desktop Fun: TRON and TRON Legacy Customization Set

    - by Asian Angel
    Are you a Program or a User? Choose your destiny while bringing the battle for the Grid and freedom to your desktop with our TRON and TRON Legacy Customization Set Latest Features How-To Geek ETC Inspire Geek Love with These Hilarious Geek Valentines RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition A History of Vintage Transformers [Infographic] Amazon Finally Adds Real Page Numbers to the Kindle Now You Can Print Google Docs and Gmail through Google Cloud Print AppBrain Enables Direct-to-Phone Installation Again Build a DIY Clapper to Hone Your Electronics Chops How to Kid Proof Your Computer’s Power and Reset Buttons

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  • convert.php does not run in a screen session

    - by Tobias
    I am trying to convert a big forum. At the moment I have to do this via ssh and start convert.php with "php5 -f convert.php -- $OPTIONS". But my internet connection is a bit buggy and so it is often killed. If i start the above working command in a screen session it does not work. Instead php gives me the HTML code of the "convert.php" back. head of the page: X-Powered-By: PHP/5.2.12 Set-Cookie: PHPSESSID=6bc4370b2d8d40ff8c3ab23672ff4135; path=/ Expires: Thu, 19 Nov 1981 08:52:00 GMT Cache-Control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0 Pragma: no-cache Content-type: text/html Does it has something to do with the Sessions? But why does it work on the same ssh-connection without screen?

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  • Getting java.lang.OutOfMemoryError: Java heap space

    - by user1371176
    I am getting an Exception in thread "HSQLDB Connection @3c50507" java.lang.OutOfMemoryError: Java heap space, when running a JSP. what is the thing that is out of memory? eclipse, HSQLDB or Tomcat?? i am using all that in a Mac OS X 10.7.4 When i start HSQLDB, then i get by console this exception: [Server@122ce908]: From command line, use [Ctrl]+[C] to abort abruptly Exception in thread "HSQLDB Connection @2e716cb7" java.lang.OutOfMemoryError: Java heap space at org.hsqldb.lib.HsqlByteArrayOutputStream.ensureRoom(Unknown Source) at org.hsqldb.rowio.RowOutputBinary.ensureRoom(Unknown Source) at org.hsqldb.lib.HsqlByteArrayOutputStream.write(Unknown Source) at org.hsqldb.rowio.RowOutputBinary.writeByteArray(Unknown Source) at org.hsqldb.rowio.RowOutputBinary.writeBinary(Unknown Source) at org.hsqldb.rowio.RowOutputBase.writeData(Unknown Source) at org.hsqldb.Result.write(Unknown Source) at org.hsqldb.Result.write(Unknown Source) at org.hsqldb.ServerConnection.run(Unknown Source) at java.lang.Thread.run(Thread.java:680) What does this all mean?

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  • Strange behaviour of code inside TransactionScope?

    - by Krishna
    We are facing a very complex issue in our production application. We have a WCF method which creates a complex Entity in the database with all its relation. public void InsertEntity(Entity entity) { using(TransactionScope scope = new TransactionScope()) { EntityDao.Create(entity); } } EntityDao.Create(entity) method is very complex and has huge pieces of logic. During the entire process of creation it creates several child entities and also have several queries to database. During the entire WCF request of entity creation usually Connection is maintained in a ThreadStatic variable and reused by the DAOs. Although some of the queries in DAO described in step 2 uses a new connection and closes it after use. Overall we have seen that the above process behaviour is erratic. Some of the queries in the inner DAO does not even return actual data from the database? The same query when run to the actaul data store gives correct result. What can be possible reason of this behaviour?

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  • Centos does not open port/s after the rule/s are appended

    - by Charlie Dyason
    So after some battling and struggling with the firewall, i see that I may be doing something or the firewall isnt responding correctly there is has a port filter that is blocking certain ports. by the way, I have combed the internet, posted on forums, done almost everything and now hence the website name "serverfault", is my last resort, I need help What I hoped to achieve is create a pptp server to connect to with windows/linux clients UPDATED @ bottom Okay, here is what I did: I made some changes to my iptables file, giving me endless issues and so I restored the iptables.old file contents of iptables.old: # Firewall configuration written by system-config-firewall # Manual customization of this file is not recommended. *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [0:0] -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT -A INPUT -p icmp -j ACCEPT -A INPUT -i lo -j ACCEPT -A INPUT -m state --state NEW -m tcp -p tcp --dport 22 -j ACCEPT -A INPUT -j REJECT --reject-with icmp-host-prohibited -A FORWARD -j REJECT --reject-with icmp-host-prohibited COMMIT after iptables.old restore(back to stock), nmap scan shows: nmap [server ip] Starting Nmap 6.00 ( nmap.org ) at 2013-11-01 13:54 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.014s latency). Not shown: 997 filtered ports PORT STATE SERVICE 22/tcp open ssh 113/tcp closed ident 8008/tcp open http Nmap done: 1 IP address (1 host up) scanned in 4.95 seconds if I append rule: (to accept all tcp ports incoming to server on interface eth0) iptables -A INPUT -i eth0 -m tcp -j ACCEPT nmap output: nmap [server ip] Starting Nmap 6.00 ( nmap.org ) at 2013-11-01 13:58 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.017s latency). Not shown: 858 filtered ports, 139 closed ports PORT STATE SERVICE 22/tcp open ssh 443/tcp open https 8008/tcp open http Nmap done: 1 IP address (1 host up) scanned in 3.77 seconds *notice it allows and opens port 443 but no other ports, and it removes port 113...? removing previous rule and if I append rule: (allow and open port 80 incoming to server on interface eth0) iptables -A INPUT -i eth0 -m tcp -p tcp --dport 80 -j ACCEPT nmap output: nmap [server ip] Starting Nmap 6.00 ( nmap.org ) at 2013-11-01 14:01 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.014s latency). Not shown: 996 filtered ports PORT STATE SERVICE 22/tcp open ssh 80/tcp closed http 113/tcp closed ident 8008/tcp open http Nmap done: 1 IP address (1 host up) scanned in 5.12 seconds *notice it removes port 443 and allows 80 but is closed without removing previous rule and if I append rule: (allow and open port 1723 incoming to server on interface eth0) iptables -A INPUT -i eth0 -m tcp -p tcp --dport 1723 -j ACCEPT nmap output: nmap [server ip] Starting Nmap 6.00 ( nmap.org ) at 2013-11-01 14:05 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.015s latency). Not shown: 996 filtered ports PORT STATE SERVICE 22/tcp open ssh 80/tcp closed http 113/tcp closed ident 8008/tcp open http Nmap done: 1 IP address (1 host up) scanned in 5.16 seconds *notice no change in ports opened or closed??? after removing rules: iptables -A INPUT -i eth0 -m tcp -p tcp --dport 80 -j ACCEPT iptables -A INPUT -i eth0 -m tcp -p tcp --dport 1723 -j ACCEPT nmap output: nmap [server ip] Starting Nmap 6.00 ( nmap.org ) at 2013-11-01 14:07 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.015s latency). Not shown: 998 filtered ports PORT STATE SERVICE 22/tcp open ssh 113/tcp closed ident Nmap done: 1 IP address (1 host up) scanned in 5.15 seconds and returning rule: (to accept all tcp ports incoming to server on interface eth0) iptables -A INPUT -i eth0 -m tcp -j ACCEPT nmap output: nmap [server ip] Starting Nmap 6.00 ( nmap.org ) at 2013-11-01 14:07 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.017s latency). Not shown: 858 filtered ports, 139 closed ports PORT STATE SERVICE 22/tcp open ssh 443/tcp open https 8008/tcp open http Nmap done: 1 IP address (1 host up) scanned in 3.87 seconds notice the eth0 changes the 999 filtered ports to 858 filtered ports, 139 closed ports QUESTION: why cant I allow and/or open a specific port, eg. I want to allow and open port 443, it doesnt allow it, or even 1723 for pptp, why am I not able to??? sorry for the layout, the editor was give issues (aswell... sigh) UPDATE @Madhatter comment #1 thank you madhatter in my iptables file: # Firewall configuration written by system-config-firewall # Manual customization of this file is not recommended. *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [0:0] -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT -A INPUT -p icmp -j ACCEPT -A INPUT -i eth0 -j ACCEPT -A INPUT -i lo -j ACCEPT -A INPUT -m state --state NEW -m tcp -p tcp --dport 22 -j ACCEPT # ----------all rules mentioned in post where added here ONLY!!!---------- -A INPUT -j REJECT --reject-with icmp-host-prohibited -A FORWARD -j REJECT --reject-with icmp-host-prohibited COMMIT if I want to allow and open port 1723 (or edit iptables to allow a pptp connection from remote pc), what changes would I make? (please bear with me, my first time working with servers, etc.) Update MadHatter comment #2 iptables -L -n -v --line-numbers Chain INPUT (policy ACCEPT 0 packets, 0 bytes) num pkts bytes target prot opt in out source destination 1 9 660 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 2 0 0 ACCEPT icmp -- * * 0.0.0.0/0 0.0.0.0/0 3 0 0 ACCEPT all -- eth0 * 0.0.0.0/0 0.0.0.0/0 4 0 0 ACCEPT all -- lo * 0.0.0.0/0 0.0.0.0/0 5 0 0 ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:22 6 0 0 REJECT all -- * * 0.0.0.0/0 0.0.0.0/0 reject-with icmp-host-prohibited Chain FORWARD (policy ACCEPT 0 packets, 0 bytes) num pkts bytes target prot opt in out source destination 1 0 0 REJECT all -- * * 0.0.0.0/0 0.0.0.0/0 reject-with icmp-host-prohibited Chain OUTPUT (policy ACCEPT 6 packets, 840 bytes) num pkts bytes target prot opt in out source destination just on a personal note, madhatter, thank you for the support , I really appreciate it! UPDATE MadHatter comment #3 here are the interfaces ifconfig eth0 Link encap:Ethernet HWaddr 00:1D:D8:B7:1F:DC inet addr:[server ip] Bcast:[server ip x.x.x].255 Mask:255.255.255.0 inet6 addr: fe80::21d:d8ff:feb7:1fdc/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:36692 errors:0 dropped:0 overruns:0 frame:0 TX packets:4247 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2830372 (2.6 MiB) TX bytes:427976 (417.9 KiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 b) TX bytes:0 (0.0 b) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:10.8.0.1 P-t-P:10.8.0.2 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:0 (0.0 b) TX bytes:0 (0.0 b) remote nmap nmap -p 1723 [server ip] Starting Nmap 6.00 ( http://nmap.org ) at 2013-11-01 16:17 SAST Nmap scan report for server.address.net ([server ip]) Host is up (0.017s latency). PORT STATE SERVICE 1723/tcp filtered pptp Nmap done: 1 IP address (1 host up) scanned in 0.51 seconds local nmap nmap -p 1723 localhost Starting Nmap 5.51 ( http://nmap.org ) at 2013-11-01 16:19 SAST Nmap scan report for localhost (127.0.0.1) Host is up (0.000058s latency). Other addresses for localhost (not scanned): 127.0.0.1 PORT STATE SERVICE 1723/tcp open pptp Nmap done: 1 IP address (1 host up) scanned in 0.11 seconds UPDATE MadHatter COMMENT POST #4 I apologize, if there might have been any confusion, i did have the rule appended: (only after 3rd post) iptables -A INPUT -p tcp --dport 1723 -j ACCEPT netstat -apn|grep -w 1723 tcp 0 0 0.0.0.0:1723 0.0.0.0:* LISTEN 1142/pptpd There are not VPN's and firewalls between the server and "me" UPDATE MadHatter comment #5 So here is an intersting turn of events: I booted into windows 7, created a vpn connection, went through the verfication username & pword - checking the sstp then checking pptp (went through that very quickly which meeans there is no problem), but on teh verfication of username and pword (before registering pc on network), it got stuck, gave this error Connection failed with error 2147943625 The remote computer refused the network connection netstat -apn | grep -w 1723 before connecting: netstat -apn |grep -w 1723 tcp 0 0 0.0.0.0:1723 0.0.0.0:* LISTEN 1137/pptpd after the error came tried again: netstat -apn |grep -w 1723 tcp 0 0 0.0.0.0:1723 0.0.0.0:* LISTEN 1137/pptpd tcp 0 0 41.185.26.238:1723 41.13.212.47:49607 TIME_WAIT - I do not know what it means but seems like there is progress..., any thoughts???

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  • error about django to connecct newes mssql2008

    - by qq263020776
    I am using django-mssql and SQL Server 2008, but I found that it always errors when I do some commands,for example: python manage.py syncdb the error is below: raise OperationalError(e, "Error opening connection: " + connection_string) ngo.db.backends.sqlserver_ado.dbapi.OperationalError: (com_error(-2147352567, xb7\xa2\xc9\xfa\xd2\xe2\xcd\xe2\xa1\xa3', (0, u'Microsoft OLE DB Provider for L Server', u'[DBNETLIB][ConnectionOpen (Connect()).]SQL Server \u4e0d \u5b58\u 8\u6216\u62d2\u7edd\u8bbf\u95ee\u3002', None, 0, -2147467259), None), 'Error ning connection: PROVIDER=SQLOLEDB;DATA SOURCE=115.238.106.100,60433;Network rary=DBMSSOCN;Initial Catalog=rvdb_1;UID=sa;PWD=xxxx') When I use Microsoft SQL Server Management studio client, I can successfully connect the database. I got some infomation from: http://code.google.com/p/django-mssql/issues/detail?id=76 but I still tried I got wrong and I think the solution provided is wrong.

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  • Speed Problem with Wireless Connectivity on Cisco 877w

    - by Carl Crawley
    Having a bit of a weird one with my local LAN setup. I recently installed a Cisco 877W router on my DSL2+ connection and all is working really well.. Upgraded the IOS to 12.4 and my wired clients are streaming connectivity superfast at 1.3mb/s. However, there seems to be an issue with my wireless clients - I can't seem to stream any data across the local wireless connection (LAN) and using the Internet, whilst responsive enough isn't really comparable with the wired connection speed. For example, all devices are connected to an 8 Port Gb switch on FE0 from the Router with a NAS disk and on my wired clients, I can transfer/stream etc absolutely fine - however, transferring a local 700Mb file on my local LAN estimates 7-8 hours to transfer :( The Wireless config is as follows : interface Dot11Radio0 description WIRELESS INTERFACE no ip address ! encryption mode ciphers tkip ! ssid [MySSID] ! speed basic-1.0 basic-2.0 basic-5.5 6.0 9.0 basic-11.0 channel 2462 station-role root rts threshold 2312 world-mode dot11d country GB indoor bridge-group 1 bridge-group 1 subscriber-loop-control bridge-group 1 spanning-disabled bridge-group 1 block-unknown-source no bridge-group 1 source-learning no bridge-group 1 unicast-flooding All devices are connected to the Gb Switch which is connected to FE0 with the following: Hardware is Fast Ethernet, address is 0021.a03e.6519 (bia 0021.a03e.6519) Description: Uplink to Switch MTU 1500 bytes, BW 100000 Kbit/sec, DLY 100 usec, reliability 255/255, txload 1/255, rxload 1/255 Encapsulation ARPA, loopback not set Keepalive set (10 sec) Full-duplex, 100Mb/s ARP type: ARPA, ARP Timeout 04:00:00 Last input never, output never, output hang never Last clearing of "show interface" counters never Input queue: 0/75/0/0 (size/max/drops/flushes); Total output drops: 0 Queueing strategy: fifo Output queue: 0/40 (size/max) 5 minute input rate 14000 bits/sec, 19 packets/sec 5 minute output rate 167000 bits/sec, 23 packets/sec 177365 packets input, 52089562 bytes, 0 no buffer Received 919 broadcasts, 0 runts, 0 giants, 0 throttles 260 input errors, 260 CRC, 0 frame, 0 overrun, 0 ignored 0 input packets with dribble condition detected 156673 packets output, 106218222 bytes, 0 underruns 0 output errors, 0 collisions, 2 interface resets 0 babbles, 0 late collision, 0 deferred 0 lost carrier, 0 no carrier 0 output buffer failures, 0 output buffers swapped out Not sure why I'm having problems on the wireless and I've reached the end of my Cisco knowledge... Thanks for any pointers! Carl

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  • IE9 not rendering box-shadow Elements inside of Table Cells

    - by Rick Strahl
    Ran into an annoying problem today with IE 9. Slowly updating some older sites with CSS 3 tags and for the most part IE9 does a reasonably decent job of working with the new CSS 3 features. Not all by a long shot but at least some of the more useful ones like border-radius and box-shadow are supported. Until today I was happy to see that IE supported box-shadow just fine, but I ran into a problem with some old markup that uses tables for its main layout sections. I found that inside of a table cell IE fails to render a box-shadow. Below are images from Chrome (left) and IE 9 (right) of the same content: The download and purchase images are rendered with: <a href="download.asp" style="display:block;margin: 10px;"><img src="../images/download.gif" class="boxshadow roundbox" /></a> where the .boxshadow and .roundbox styles look like this:.boxshadow { -moz-box-shadow: 3px 3px 5px #535353; -webkit-box-shadow: 3px 3px 5px #535353; box-shadow: 3px 3px 5px #535353; } .roundbox { -moz-border-radius: 6px 6px 6px 6px; -webkit-border-radius: 6px; border-radius: 6px 6px 6px 6px; } And the Problem is… collapsed Table Borders Now normally these two styles work just fine in IE 9 when applied to elements. But the box-shadow doesn't work inside of this markup - because the parent container is a table cell.<td class="sidebar" style="border-collapse: collapse"> … <a href="download.asp" style="display:block;margin: 10px;"><img src="../images/download.gif" class="boxshadow roundbox" /></a> …</td> This HTML causes the image to not show a shadow. In actuality I'm not styling inline, but as part of my browser Reset I have the following in my master .css file:table { border-collapse: collapse; border-spacing: 0; } which has the same effect as the inline style. border-collapse by default inherits from the parent and so the TD inherits from table and tr - so TD tags are effectively collapsed. You can check out a test document that demonstrates this behavior here in this CodePaste.net snippet or run it here. How to work around this Issue To get IE9 to render the shadows inside of the TD tag correctly, I can just change the style explicitly NOT to use border-collapse:<td class="sidebar" style="border-collapse: separate; border-width: 0;"> Or better yet (thanks to David's comment below), you can add the border-collapse: separate to the .boxshadow style like this:.boxshadow { -moz-box-shadow: 3px 3px 5px #535353; -webkit-box-shadow: 3px 3px 5px #535353; box-shadow: 3px 3px 5px #535353; border-collapse: separate; } With either of these approaches IE renders the shadows correctly. Do you really need border-collapse? Should you bother with border-collapse? I think so! Collapsed borders render flat as a single fat line if a border-width and border-color are assigned, while separated borders render a thin line with a bunch of weird white space around it or worse render a old skool 3D raised border which is terribly ugly as well. So as a matter of course in any app my browser Reset includes the above code to make sure all tables with borders render the same flat borders. As you probably know, IE has all sorts of rendering issues in tables and on backgrounds (opacity backgrounds or image backgrounds) most of which is caused by the way that IE internally uses ActiveX filters to apply these effects. Apparently collapsed borders are yet one more item that causes problems with rendering. There you have it. Another crappy failure in IE we have to check for now, just one more reason to hate Internet Explorer. Luckily this one has a reasonably easy workaround. I hope this helps out somebody and saves them the hour I spent trying to figure out what caused this problem in the first place. Resources Sample HTML document that demonstrates the behavior Run the Sample© Rick Strahl, West Wind Technologies, 2005-2012Posted in HTML  Internet Explorer   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Best practice? iphone: sync data

    - by Andy Jacobs
    So i'm working on a project where there is data visualization. My ultimate goal is that i have a set of data shipped with the download of the iphone app. But i want it connected to a backend, that if the iphone has a connection with the internet. it can sync the changes from the backend. The syncing is no problem or the connection between the backend & the iphone. But what should i use as data storage on my iphone? what is the best way. my data is purely text and doesn't have to be secure. But it's main feature should be updating certain parts of data ( adding and deleting are not so important ) so what is the easiest (read: least time consuming development ) or the best way? sqlite? plist? ..?

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  • Computer-controlled Lights and Music Synced into Christmas Rock Spectacular

    - by Jason Fitzpatrick
    This spectacular computer controlled and synchronized lighting display combines thousands of feet of LED lighting, multiple controllers, and a rock medley to great effect. The above display started life as the personal Christmas light display of Sioux Falls, ND resident Joe Noe. When Noe moved, he donated his display to a local mall in order to preserve the tradition of people stopping by to see it and making donations to the Make-A-Wish foundation. The local mall, Western Mall, expanded the display and added in even more LEDs and controllers. The end result is an impressive display synced to a Christmas rock medley by UK musician Richard Campbell. [via Mashable] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Samsung NP305U1A laptop won't resume from suspension

    - by Oskar Pålsson
    I just bought a Samsung NP305U1A laptop and installed Ubuntu Desktop 12.04 LTS on it. Whenever I suspend the computer and try to wake it back up, the monitor only shows a black screen and the only thing I can do is a hard reset. Kernel: 3.2.0-24-generic Graphic: Radeon HD 6320 Anybody know what to do? UPDATE I did some some research and remebered that I installed the "ATI/AMD proprietary FGLRX graphics driver" from the "Additional drivers" software bundled in Ubuntu. I also tried to install the "ATI/AMD proprietary FGLRX graphics driver (post-release updates)" but whenever I do, it gives me an error and I can't continue So I decided to make a clean install of Ubuntu 12.04 again and when i tried the suspension out-of-the-box, it did work. But since I can't install the drivers I need, HD video is choppy like hell. So perhaps the suspension bug was fixed in the post-release updates of the driver, but sadly I cannot install them, and I don't know why.

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  • Problem with webcam after changing camera input to my iPhone's camera [closed]

    - by andrew
    While trying to use my iPhone as a webcam I changed the paths for the camera input - now I can neither use the built-in webcam nor my iPhone's camera This is the website where I got the information from: http://www.kudanai.com/2010/11/howto-use-your-iphone-as-webcam-in.html I got stuck at the loopback part. I would just like to know how to set the path back to my built-in camera so I can at least use that. Or if there is some way to reset the camera input settings. I'm using an Inspiron 1525 running Ubuntu 12.04 LTS. memory:2.9 GiB Processor:Intel® Core™2 Duo CPU T5750 @ 2.00GHz × 2 OS type: 64-bit

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  • CComPtr CoCreateInstance returns 0x80070582 (Class already exists.)

    - by Trevor Balcom
    I have a StartComObjects function called when the user presses the Login button and a StopComObjects function called when the user presses the Cancel button. The StartComObjects function uses CComPtr.CoCreateInstance to create the COM object and sets up some connection points using AfxConnectionAdvise. When the user presses the Cancel button the connection points are disconnected using AfxConnectionUnadvise and the COM object is stopped before calling Release on the CComPtr. When I press the login button a second time the CComPtr.CoCreateInstance returns 0x80070582 (Class already exists). This prevents the COM object from being created on the second call to StartComObjects. I am not sure why this isn't working. Shouldn't CComPtr::Release free the COM object and allow me to create a new one after the old one was stopped? Is there any way to get around this?

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  • Tomcat, Hibernate and the java.io.EOFException

    - by Marco
    Hi, My Java application, which uses Hibernate and it's hosted by Tomcat 6.0, gets the following exception after a long time of inactivity when it tries to access the DB: com.mysql.jdbc.CommunicationsException: Communications link failure due to underlying exception: ** BEGIN NESTED EXCEPTION ** java.io.EOFException STACKTRACE: java.io.EOFException at com.mysql.jdbc.MysqlIO.readFully(MysqlIO.java:1963) at com.mysql.jdbc.MysqlIO.reuseAndReadPacket(MysqlIO.java:2375) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:2874) at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1623) at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:1715) at com.mysql.jdbc.Connection.execSQL(Connection.java:3249) at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.java:1268) at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:1403) at org.hibernate.jdbc.AbstractBatcher.getResultSet(AbstractBatcher.java:208) at org.hibernate.loader.Loader.getResultSet(Loader.java:1812) at org.hibernate.loader.Loader.doQuery(Loader.java:697) at org.hibernate.loader.Loader.doQueryAndInitializeNonLazyCollections(Loader.java:259) at org.hibernate.loader.Loader.doList(Loader.java:2232) at org.hibernate.loader.Loader.listIgnoreQueryCache(Loader.java:2129) at org.hibernate.loader.Loader.list(Loader.java:2124) at org.hibernate.loader.hql.QueryLoader.list(QueryLoader.java:401) at org.hibernate.hql.ast.QueryTranslatorImpl.list(QueryTranslatorImpl.java:363) at org.hibernate.engine.query.HQLQueryPlan.performList(HQLQueryPlan.java:196) at org.hibernate.impl.SessionImpl.list(SessionImpl.java:1149) at org.hibernate.impl.QueryImpl.list(QueryImpl.java:102) Any tips? Thanks

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  • VBA ODBC Update

    - by Soo
    This is the code I'm using to update an SQL database: Public Sub main() Dim cnn As ADODB.Connection Dim rst As ADODB.Recordset Set cnn = New ADODB.Connection Set rst = New ADODB.Recordset cnn.Open "ConnectionName" rst.ActiveConnection = cnn rst.CursorLocation = adUseServer rst.Source = "Update Table ..." rst.Open Set rst = Nothing Set cnn = Nothing End Sub What I want to know is if and how I should deal with the rst object after opening it. Do I close it? When I try doing rst.Close, I get the error: "Operation is not allowed when the object is closed". The code works fine without rst.Close, I'm wondering if there are any dangers to not closing the object.

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  • Tunnel over HTTPS

    - by ephemient
    At my workplace, the traffic blocker/firewall has been getting progressively worse. I can't connect to my home machine on port 22, and lack of ssh access makes me sad. I was previously able to use SSH by moving it to port 5050, but I think some recent filters now treat this traffic as IM and redirect it through another proxy, maybe. That's my best guess; in any case, my ssh connections now terminate before I get to log in. These days I've been using Ajaxterm over HTTPS, as port 443 is still unmolested, but this is far from ideal. (Sucky terminal emulation, lack of port forwarding, my browser leaks memory at an amazing rate...) I tried setting up mod_proxy_connect on top of mod_ssl, with the idea that I could send a CONNECT localhost:22 HTTP/1.1 request through HTTPS, and then I'd be all set. Sadly, this seems to not work; the HTTPS connection works, up until I finish sending my request; then SSL craps out. It appears as though mod_proxy_connect takes over the whole connection instead of continuing to pipe through mod_ssl, confusing the heck out of the HTTPS client. Is there a way to get this to work? I don't want to do this over plain HTTP, for several reasons: Leaving a big fat open proxy like that just stinks A big fat open proxy is not good over HTTPS either, but with authentication required it feels fine to me HTTP goes through a proxy -- I'm not too concerned about my traffic being sniffed, as it's ssh that'll be going "plaintext" through the tunnel -- but it's a lot more likely to be mangled than HTTPS, which fundamentally cannot be proxied Requirements: Must work over port 443, without disturbing other HTTPS traffic (i.e. I can't just put the ssh server on port 443, because I would no longer be able to serve pages over HTTPS) I have or can write a simple port forwarder client that runs under Windows (or Cygwin) Edit DAG: Tunnelling SSH over HTTP(S) has been pointed out to me, but it doesn't help: at the end of the article, they mention Bug 29744 - CONNECT does not work over existing SSL connection preventing tunnelling over HTTPS, exactly the problem I was running into. At this point, I am probably looking at some CGI script, but I don't want to list that as a requirement if there's better solutions available.

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  • Symfony: embedRelation() controlling options for nesting multiple levels of relations

    - by wulftone
    Hey all, I'm trying to set some conditional statements for nested embedRelation() instances, and can't find a way to get any kind of option through to the second embedRelation. I've got a "Measure-Page-Question" table relationship, and I'd like to be able to choose whether or not to display the Question table. For example, say I have two "success" pages, page1Success.php and page2Success.php. On page1, I'd like to display "Measure-Page-Question", and on page2, I'd like to display "Measure-Page", but I need a way to pass an "option" to the PageForm.class.php file to make that kind of decision. My actions.class.php file has something like this: // actions.class.php $this-form = new measureForm($measure, array('option'=$option)); to pass an option to the "Page", but passing that option through "Page" into "Question" doesn't work. My measureForm.class.php file has an embedRelation in it that is dependent on the "option": // measureForm.class.php if ($this-getOption('option') == "page_1") { $this-embedRelation('Page'); } and this is what i'd like to do in my pageForm.class.php file: // pageForm.class.php if ($this-getOption('option') == "page_1") { // Or != "page_2", or whatever $this-embedRelation('Question'); } I can't seem to find a way to do this. Any ideas? Is there a preferred Symfony way of doing this type of operation, perhaps without embedRelation? Thanks, -Trevor As requested, here's my schema.yml: # schema.yml Measure: connection: doctrine tableName: measure columns: _kp_mid: type: integer(4) fixed: false unsigned: false primary: true autoincrement: true description: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false frequency: type: integer(4) fixed: false unsigned: false primary: false notnull: false autoincrement: false relations: Page: local: _kp_mid foreign: _kf_mid type: many Page: connection: doctrine tableName: page columns: _kp_pid: type: integer(4) fixed: false unsigned: false primary: true autoincrement: true _kf_mid: type: integer(4) fixed: false unsigned: false primary: false notnull: false autoincrement: false next: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false number: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false previous: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false relations: Measure: local: _kf_mid foreign: _kp_mid type: one Question: local: _kp_pid foreign: _kf_pid type: many Question: connection: doctrine tableName: question columns: _kp_qid: type: integer(4) fixed: false unsigned: false primary: true autoincrement: true _kf_pid: type: integer(4) fixed: false unsigned: false primary: false notnull: false autoincrement: false text: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false type: type: integer(4) fixed: false unsigned: false primary: false notnull: false autoincrement: false relations: Page: local: _kf_pid foreign: _kp_pid type: one

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  • Ball bouncing at a certain angle and efficiency computations

    - by X Y
    I would like to make a pong game with a small twist (for now). Every time the ball bounces off one of the paddles i want it to be under a certain angle (between a min and a max). I simply can't wrap my head around how to actually do it (i have some thoughts and such but i simply cannot implement them properly - i feel i'm overcomplicating things). Here's an image with a small explanation . One other problem would be that the conditions for bouncing have to be different for every edge. For example, in the picture, on the two small horizontal edges i do not want a perfectly vertical bounce when in the middle of the edge but rather a constant angle (pi/4 maybe) in either direction depending on the collision point (before the middle of the edge, or after). All of my collisions are done with the Separating Axes Theorem (and seem to work fine). I'm looking for something efficient because i want to add a lot of things later on (maybe polygons with many edges and such). So i need to keep to a minimum the amount of checking done every frame. The collision algorithm begins testing whenever the bounding boxes of the paddle and the ball intersect. Is there something better to test for possible collisions every frame? (more efficient in the long run,with many more objects etc, not necessarily easy to code). I'm going to post the code for my game: Paddle Class public class Paddle : Microsoft.Xna.Framework.DrawableGameComponent { #region Private Members private SpriteBatch spriteBatch; private ContentManager contentManager; private bool keybEnabled; private bool isLeftPaddle; private Texture2D paddleSprite; private Vector2 paddlePosition; private float paddleSpeedY; private Vector2 paddleScale = new Vector2(1f, 1f); private const float DEFAULT_Y_SPEED = 150; private Vector2[] Normals2Edges; private Vector2[] Vertices = new Vector2[4]; private List<Vector2> lst = new List<Vector2>(); private Vector2 Edge; #endregion #region Properties public float Speed { get {return paddleSpeedY; } set { paddleSpeedY = value; } } public Vector2[] Normal2EdgesVector { get { NormalsToEdges(this.isLeftPaddle); return Normals2Edges; } } public Vector2[] VertexVector { get { return Vertices; } } public Vector2 Scale { get { return paddleScale; } set { paddleScale = value; NormalsToEdges(this.isLeftPaddle); } } public float X { get { return paddlePosition.X; } set { paddlePosition.X = value; } } public float Y { get { return paddlePosition.Y; } set { paddlePosition.Y = value; } } public float Width { get { return (Scale.X == 1f ? (float)paddleSprite.Width : paddleSprite.Width * Scale.X); } } public float Height { get { return ( Scale.Y==1f ? (float)paddleSprite.Height : paddleSprite.Height*Scale.Y ); } } public Texture2D GetSprite { get { return paddleSprite; } } public Rectangle Boundary { get { return new Rectangle((int)paddlePosition.X, (int)paddlePosition.Y, (int)this.Width, (int)this.Height); } } public bool KeyboardEnabled { get { return keybEnabled; } } #endregion private void NormalsToEdges(bool isLeftPaddle) { Normals2Edges = null; Edge = Vector2.Zero; lst.Clear(); for (int i = 0; i < Vertices.Length; i++) { Edge = Vertices[i + 1 == Vertices.Length ? 0 : i + 1] - Vertices[i]; if (Edge != Vector2.Zero) { Edge.Normalize(); //outer normal to edge !! (origin in top-left) lst.Add(new Vector2(Edge.Y, -Edge.X)); } } Normals2Edges = lst.ToArray(); } public float[] ProjectPaddle(Vector2 axis) { if (Vertices.Length == 0 || axis == Vector2.Zero) return (new float[2] { 0, 0 }); float min, max; min = Vector2.Dot(axis, Vertices[0]); max = min; for (int i = 1; i < Vertices.Length; i++) { float p = Vector2.Dot(axis, Vertices[i]); if (p < min) min = p; else if (p > max) max = p; } return (new float[2] { min, max }); } public Paddle(Game game, bool isLeftPaddle, bool enableKeyboard = true) : base(game) { contentManager = new ContentManager(game.Services); keybEnabled = enableKeyboard; this.isLeftPaddle = isLeftPaddle; } public void setPosition(Vector2 newPos) { X = newPos.X; Y = newPos.Y; } public override void Initialize() { base.Initialize(); this.Speed = DEFAULT_Y_SPEED; X = 0; Y = 0; NormalsToEdges(this.isLeftPaddle); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); paddleSprite = contentManager.Load<Texture2D>(@"Content\pongBar"); } public override void Update(GameTime gameTime) { //vertices array Vertices[0] = this.paddlePosition; Vertices[1] = this.paddlePosition + new Vector2(this.Width, 0); Vertices[2] = this.paddlePosition + new Vector2(this.Width, this.Height); Vertices[3] = this.paddlePosition + new Vector2(0, this.Height); // Move paddle, but don't allow movement off the screen if (KeyboardEnabled) { float moveDistance = Speed * (float)gameTime.ElapsedGameTime.TotalSeconds; KeyboardState newKeyState = Keyboard.GetState(); if (newKeyState.IsKeyDown(Keys.Down) && Y + paddleSprite.Height + moveDistance <= Game.GraphicsDevice.Viewport.Height) { Y += moveDistance; } else if (newKeyState.IsKeyDown(Keys.Up) && Y - moveDistance >= 0) { Y -= moveDistance; } } else { if (this.Y + this.Height > this.GraphicsDevice.Viewport.Height) { this.Y = this.Game.GraphicsDevice.Viewport.Height - this.Height - 1; } } base.Update(gameTime); } public override void Draw(GameTime gameTime) { spriteBatch.Begin(SpriteSortMode.Texture,null); spriteBatch.Draw(paddleSprite, paddlePosition, null, Color.White, 0f, Vector2.Zero, Scale, SpriteEffects.None, 0); spriteBatch.End(); base.Draw(gameTime); } } Ball Class public class Ball : Microsoft.Xna.Framework.DrawableGameComponent { #region Private Members private SpriteBatch spriteBatch; private ContentManager contentManager; private const float DEFAULT_SPEED = 50; private float speedIncrement = 0; private Vector2 ballScale = new Vector2(1f, 1f); private const float INCREASE_SPEED = 50; private Texture2D ballSprite; //initial texture private Vector2 ballPosition; //position private Vector2 centerOfBall; //center coords private Vector2 ballSpeed = new Vector2(DEFAULT_SPEED, DEFAULT_SPEED); //speed #endregion #region Properties public float DEFAULTSPEED { get { return DEFAULT_SPEED; } } public Vector2 ballCenter { get { return centerOfBall; } } public Vector2 Scale { get { return ballScale; } set { ballScale = value; } } public float SpeedX { get { return ballSpeed.X; } set { ballSpeed.X = value; } } public float SpeedY { get { return ballSpeed.Y; } set { ballSpeed.Y = value; } } public float X { get { return ballPosition.X; } set { ballPosition.X = value; } } public float Y { get { return ballPosition.Y; } set { ballPosition.Y = value; } } public Texture2D GetSprite { get { return ballSprite; } } public float Width { get { return (Scale.X == 1f ? (float)ballSprite.Width : ballSprite.Width * Scale.X); } } public float Height { get { return (Scale.Y == 1f ? (float)ballSprite.Height : ballSprite.Height * Scale.Y); } } public float SpeedIncreaseIncrement { get { return speedIncrement; } set { speedIncrement = value; } } public Rectangle Boundary { get { return new Rectangle((int)ballPosition.X, (int)ballPosition.Y, (int)this.Width, (int)this.Height); } } #endregion public Ball(Game game) : base(game) { contentManager = new ContentManager(game.Services); } public void Reset() { ballSpeed.X = DEFAULT_SPEED; ballSpeed.Y = DEFAULT_SPEED; ballPosition.X = Game.GraphicsDevice.Viewport.Width / 2 - ballSprite.Width / 2; ballPosition.Y = Game.GraphicsDevice.Viewport.Height / 2 - ballSprite.Height / 2; } public void SpeedUp() { if (ballSpeed.Y < 0) ballSpeed.Y -= (INCREASE_SPEED + speedIncrement); else ballSpeed.Y += (INCREASE_SPEED + speedIncrement); if (ballSpeed.X < 0) ballSpeed.X -= (INCREASE_SPEED + speedIncrement); else ballSpeed.X += (INCREASE_SPEED + speedIncrement); } public float[] ProjectBall(Vector2 axis) { if (axis == Vector2.Zero) return (new float[2] { 0, 0 }); float min, max; min = Vector2.Dot(axis, this.ballCenter) - this.Width/2; //center - radius max = min + this.Width; //center + radius return (new float[2] { min, max }); } public void ChangeHorzDirection() { ballSpeed.X *= -1; } public void ChangeVertDirection() { ballSpeed.Y *= -1; } public override void Initialize() { base.Initialize(); ballPosition.X = Game.GraphicsDevice.Viewport.Width / 2 - ballSprite.Width / 2; ballPosition.Y = Game.GraphicsDevice.Viewport.Height / 2 - ballSprite.Height / 2; } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); ballSprite = contentManager.Load<Texture2D>(@"Content\ball"); } public override void Update(GameTime gameTime) { if (this.Y < 1 || this.Y > GraphicsDevice.Viewport.Height - this.Height - 1) this.ChangeVertDirection(); centerOfBall = new Vector2(ballPosition.X + this.Width / 2, ballPosition.Y + this.Height / 2); base.Update(gameTime); } public override void Draw(GameTime gameTime) { spriteBatch.Begin(); spriteBatch.Draw(ballSprite, ballPosition, null, Color.White, 0f, Vector2.Zero, Scale, SpriteEffects.None, 0); spriteBatch.End(); base.Draw(gameTime); } } Main game class public class gameStart : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; public gameStart() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; this.Window.Title = "Pong game"; } protected override void Initialize() { ball = new Ball(this); paddleLeft = new Paddle(this,true,false); paddleRight = new Paddle(this,false,true); Components.Add(ball); Components.Add(paddleLeft); Components.Add(paddleRight); this.Window.AllowUserResizing = false; this.IsMouseVisible = true; this.IsFixedTimeStep = false; this.isColliding = false; base.Initialize(); } #region MyPrivateStuff private Ball ball; private Paddle paddleLeft, paddleRight; private int[] bit = { -1, 1 }; private Random rnd = new Random(); private int updates = 0; enum nrPaddle { None, Left, Right }; private nrPaddle PongBar = nrPaddle.None; private ArrayList Axes = new ArrayList(); private Vector2 MTV; //minimum translation vector private bool isColliding; private float overlap; //smallest distance after projections private Vector2 overlapAxis; //axis of overlap #endregion protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); paddleLeft.setPosition(new Vector2(0, this.GraphicsDevice.Viewport.Height / 2 - paddleLeft.Height / 2)); paddleRight.setPosition(new Vector2(this.GraphicsDevice.Viewport.Width - paddleRight.Width, this.GraphicsDevice.Viewport.Height / 2 - paddleRight.Height / 2)); paddleLeft.Scale = new Vector2(1f, 2f); //scale left paddle } private bool ShapesIntersect(Paddle paddle, Ball ball) { overlap = 1000000f; //large value overlapAxis = Vector2.Zero; MTV = Vector2.Zero; foreach (Vector2 ax in Axes) { float[] pad = paddle.ProjectPaddle(ax); //pad0 = min, pad1 = max float[] circle = ball.ProjectBall(ax); //circle0 = min, circle1 = max if (pad[1] <= circle[0] || circle[1] <= pad[0]) { return false; } if (pad[1] - circle[0] < circle[1] - pad[0]) { if (Math.Abs(overlap) > Math.Abs(-pad[1] + circle[0])) { overlap = -pad[1] + circle[0]; overlapAxis = ax; } } else { if (Math.Abs(overlap) > Math.Abs(circle[1] - pad[0])) { overlap = circle[1] - pad[0]; overlapAxis = ax; } } } if (overlapAxis != Vector2.Zero) { MTV = overlapAxis * overlap; } return true; } protected override void Update(GameTime gameTime) { updates += 1; float ftime = 5 * (float)gameTime.ElapsedGameTime.TotalSeconds; if (updates == 1) { isColliding = false; int Xrnd = bit[Convert.ToInt32(rnd.Next(0, 2))]; int Yrnd = bit[Convert.ToInt32(rnd.Next(0, 2))]; ball.SpeedX = Xrnd * ball.SpeedX; ball.SpeedY = Yrnd * ball.SpeedY; ball.X += ftime * ball.SpeedX; ball.Y += ftime * ball.SpeedY; } else { updates = 100; ball.X += ftime * ball.SpeedX; ball.Y += ftime * ball.SpeedY; } //autorun :) paddleLeft.Y = ball.Y; //collision detection PongBar = nrPaddle.None; if (ball.Boundary.Intersects(paddleLeft.Boundary)) { PongBar = nrPaddle.Left; if (!isColliding) { Axes.Clear(); Axes.AddRange(paddleLeft.Normal2EdgesVector); //axis from nearest vertex to ball's center Axes.Add(FORMULAS.NormAxisFromCircle2ClosestVertex(paddleLeft.VertexVector, ball.ballCenter)); } } else if (ball.Boundary.Intersects(paddleRight.Boundary)) { PongBar = nrPaddle.Right; if (!isColliding) { Axes.Clear(); Axes.AddRange(paddleRight.Normal2EdgesVector); //axis from nearest vertex to ball's center Axes.Add(FORMULAS.NormAxisFromCircle2ClosestVertex(paddleRight.VertexVector, ball.ballCenter)); } } if (PongBar != nrPaddle.None && !isColliding) switch (PongBar) { case nrPaddle.Left: if (ShapesIntersect(paddleLeft, ball)) { isColliding = true; if (MTV != Vector2.Zero) ball.X += MTV.X; ball.Y += MTV.Y; ball.ChangeHorzDirection(); } break; case nrPaddle.Right: if (ShapesIntersect(paddleRight, ball)) { isColliding = true; if (MTV != Vector2.Zero) ball.X += MTV.X; ball.Y += MTV.Y; ball.ChangeHorzDirection(); } break; default: break; } if (!ShapesIntersect(paddleRight, ball) && !ShapesIntersect(paddleLeft, ball)) isColliding = false; ball.X += ftime * ball.SpeedX; ball.Y += ftime * ball.SpeedY; //check ball movement if (ball.X > paddleRight.X + paddleRight.Width + 2) { //IncreaseScore(Left); ball.Reset(); updates = 0; return; } else if (ball.X < paddleLeft.X - 2) { //IncreaseScore(Right); ball.Reset(); updates = 0; return; } base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Aquamarine); spriteBatch.Begin(SpriteSortMode.BackToFront, BlendState.AlphaBlend); spriteBatch.End(); base.Draw(gameTime); } } And one method i've used: public static Vector2 NormAxisFromCircle2ClosestVertex(Vector2[] vertices, Vector2 circle) { Vector2 temp = Vector2.Zero; if (vertices.Length > 0) { float dist = (circle.X - vertices[0].X) * (circle.X - vertices[0].X) + (circle.Y - vertices[0].Y) * (circle.Y - vertices[0].Y); for (int i = 1; i < vertices.Length;i++) { if (dist > (circle.X - vertices[i].X) * (circle.X - vertices[i].X) + (circle.Y - vertices[i].Y) * (circle.Y - vertices[i].Y)) { temp = vertices[i]; //memorize the closest vertex dist = (circle.X - vertices[i].X) * (circle.X - vertices[i].X) + (circle.Y - vertices[i].Y) * (circle.Y - vertices[i].Y); } } temp = circle - temp; temp.Normalize(); } return temp; } Thanks in advance for any tips on the 4 issues. EDIT1: Something isn't working properly. The collision axis doesn't come out right and the interpolation also seems to have no effect. I've changed the code a bit: private bool ShapesIntersect(Paddle paddle, Ball ball) { overlap = 1000000f; //large value overlapAxis = Vector2.Zero; MTV = Vector2.Zero; foreach (Vector2 ax in Axes) { float[] pad = paddle.ProjectPaddle(ax); //pad0 = min, pad1 = max float[] circle = ball.ProjectBall(ax); //circle0 = min, circle1 = max if (pad[1] < circle[0] || circle[1] < pad[0]) { return false; } if (Math.Abs(pad[1] - circle[0]) < Math.Abs(circle[1] - pad[0])) { if (Math.Abs(overlap) > Math.Abs(-pad[1] + circle[0])) { overlap = -pad[1] + circle[0]; overlapAxis = ax * (-1); } //to get the proper axis } else { if (Math.Abs(overlap) > Math.Abs(circle[1] - pad[0])) { overlap = circle[1] - pad[0]; overlapAxis = ax; } } } if (overlapAxis != Vector2.Zero) { MTV = overlapAxis * Math.Abs(overlap); } return true; } And part of the Update method: if (ShapesIntersect(paddleRight, ball)) { isColliding = true; if (MTV != Vector2.Zero) { ball.X += MTV.X; ball.Y += MTV.Y; } //test if (overlapAxis.X == 0) //collision with horizontal edge { } else if (overlapAxis.Y == 0) //collision with vertical edge { float factor = Math.Abs(ball.ballCenter.Y - paddleRight.Y) / paddleRight.Height; if (factor > 1) factor = 1f; if (overlapAxis.X < 0) //left edge? ball.Speed = ball.DEFAULTSPEED * Vector2.Normalize(Vector2.Reflect(ball.Speed, (Vector2.Lerp(new Vector2(-1, -3), new Vector2(-1, 3), factor)))); else //right edge? ball.Speed = ball.DEFAULTSPEED * Vector2.Normalize(Vector2.Reflect(ball.Speed, (Vector2.Lerp(new Vector2(1, -3), new Vector2(1, 3), factor)))); } else //vertex collision??? { ball.Speed = -ball.Speed; } } What seems to happen is that "overlapAxis" doesn't always return the right one. So instead of (-1,0) i get the (1,0) (this happened even before i multiplied with -1 there). Sometimes there isn't even a collision registered even though the ball passes through the paddle... The interpolation also seems to have no effect as the angles barely change (or the overlapAxis is almost never (-1,0) or (1,0) but something like (0.9783473, 0.02743843)... ). What am i missing here? :(

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  • Problem with SqlServer 2005 when openning connections

    - by Jose Obregon
    I have a Winforms application and I use EntLib to connect to a SQL Server 2005 DB. The application is working ok, but somethings, and lately more often, we have started receiving this error from the db when openning the connection: A connection was successfully established with the server, but then an error occurred during the login process. (provider: Shared Memory Provider, error: 0 - No process is on the other end of the pipe.) (Microsoft SQL Server, Error: 233) The problem is intermittent. The user works nice for a couple of hours and then suddenly the exception is thrown. Sometimes it happens when we run a small process that loads a file and then inserts the data to the db. Please if anybody has any thought on this help me

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  • Error connecting to SQL Server 2008 with Django

    - by qq263020776
    I am using django-mssql and SQL Server 2008, but I found that it always errors when I do some commands,for example: python manage.py syncdb the error is below: raise OperationalError(e, "Error opening connection: " + connection_string) ngo.db.backends.sqlserver_ado.dbapi.OperationalError: (com_error(-2147352567, xb7\xa2\xc9\xfa\xd2\xe2\xcd\xe2\xa1\xa3', (0, u'Microsoft OLE DB Provider for L Server', u'[DBNETLIB][ConnectionOpen (Connect()).]SQL Server \u4e0d \u5b58\u 8\u6216\u62d2\u7edd\u8bbf\u95ee\u3002', None, 0, -2147467259), None), 'Error ning connection: PROVIDER=SQLOLEDB;DATA SOURCE=115.238.106.100,60433;Network rary=DBMSSOCN;Initial Catalog=rvdb_1;UID=sa;PWD=xxxx') When I use Microsoft SQL Server Management studio client, I can successfully connect the database. I got some infomation from: http://code.google.com/p/django-mssql/issues/detail?id=76 but I still tried I got wrong and I think the solution provided is wrong.

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  • Our embedded linux system won't recognize a USB Device if it is plugged in before powerup. Suggestions?

    - by Blaine
    We are developing on a small embedded device. This device us a gumstix overo board running OpenEmbedded linux. We have our development almost completely done, and have run into the strangest of bugs that we can't figure out. We have a USB Device (Spectrophotometer) that has a USB2.0 Connection and an external power supply for the light source. Typical behavior is that you plug in the power supply, then the USB connection to a host. When the usb connection is detected by the device, the device boots up and enables the light source and fan. The device is then able to be used by the host system. The problem is that if the device is plugged into the Gumstix before we turn on the Gumstix, the USB Device apparently is not probed by the system (and hence does not turn on). Under a normal situation, when the connection is initialized by plugging in the usb cable, the spectro turns itself on and becomes available to the system (this can be seen via "lsusb" typically). Neither of these things are happening. There is no device detected via "lsusb" and no dmesg errors of any kind that we can see. It is as if the device is not plugged in. The device does show up and work fine if we unplug the USB cable and plug it back in once the system is booted up. It turns on and shows up on the usb bus, and we can access it with our driver. On any other desktop or laptop, it does not matter if the host system is on or off when we plug in the spectrometer. This behavior is what I would consider to be "normal" - that the usb system is probed and initialized at boot time, and the usb devices come online. In other words, our system is fully functional as long as we plug in the usb device after the system is booted up. Unfortunately this isn't possible in our final product - everything comes on at once. Additional Info: 1) We have tried a flash drive attached to the system when the system is turned off. Booting up the system brings the flash drive online, as expected 2) There are no messages regarding the spectro or usb device (using dmesg). "lsusb" only lists the USB hubs / controllers. It is literally as if the device is not present and not plugged in. 3) We have tried a brand new image from gumstix and an older image from last year. Both images have this problem. This problem exists on all 3 gumstix devices we use. Does anyone have any suggestions? From what I can tell it isn't really possible to do a complete "reboot" of the usb system that is a complete emulation of "unplugging" and "replugging" a usb device. I feel like what is happening is that there is no initial probe on the usb bus that would trigger the usb handshaking, but this is somehow specific to the spectro. This seems to be a kernel issue or at least an issue in how the kernel is initializing the usb subsystem. I'm not really sure though. I have tried the gumstix mailing list, but there doesn't seem to be anyone who has seen this issue before. Any advice or suggestions on where to start looking would be fantastic. Thank you! Blaine output etc. $ uname -a Linux overo 2.6.33 #1 Tue Apr 27 08:35:38 PDT 2010 armv7l GNU/Linux When the system is up and running and spectro is plugged in (working as intended), this is lsusb: Bus 001 Device 116: ID 2457:1022 Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 2.00 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 64 idVendor 0x2457 idProduct 0x1022 bcdDevice 0.02 iManufacturer 1 USB4000 1.01.11 iProduct 2 Ocean Optics USB4000 iSerial 0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 46 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0x80 (Bus Powered) MaxPower 400mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 4 bInterfaceClass 255 Vendor Specific Class bInterfaceSubClass 0 bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x01 EP 1 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x82 EP 2 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x86 EP 6 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Device Qualifier (for other device speed): bLength 10 bDescriptorType 6 bcdUSB 2.00 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 64 bNumConfigurations 1 Device Status: 0x0000 (Bus Powered) dmesg output: usb usb1: usb auto-resume hub 1-0:1.0: hub_resume usb usb2: usb auto-resume ehci-omap ehci-omap.0: resume root hub hub 1-0:1.0: state 7 ports 1 chg 0000 evt 0000 hub 2-0:1.0: hub_resume hub 2-0:1.0: state 7 ports 3 chg 0000 evt 0000 hub 1-0:1.0: hub_suspend usb usb1: bus auto-suspend hub 2-0:1.0: hub_suspend usb usb2: bus auto-suspend ehci-omap ehci-omap.0: suspend root hub usb usb2: usb resume ehci-omap ehci-omap.0: resume root hub hub 2-0:1.0: hub_resume ehci-omap ehci-omap.0: GetStatus port 2 status 001803 POWER sig=j CSC CONNECT hub 2-0:1.0: port 2: status 0501 change 0001 hub 2-0:1.0: state 7 ports 3 chg 0004 evt 0000 hub 2-0:1.0: port 2, status 0501, change 0000, 480 Mb/s ehci-omap ehci-omap.0: port 2 high speed ehci-omap ehci-omap.0: GetStatus port 2 status 001005 POWER sig=se0 PE CONNECT usb 2-2: new high speed USB device using ehci-omap and address 2 ehci-omap ehci-omap.0: port 2 high speed ehci-omap ehci-omap.0: GetStatus port 2 status 001005 POWER sig=se0 PE CONNECT usb 2-2: default language 0x0409 usb 2-2: udev 2, busnum 2, minor = 129 usb 2-2: New USB device found, idVendor=2457, idProduct=1022 usb 2-2: New USB device strings: Mfr=1, Product=2, SerialNumber=0 usb 2-2: Product: Ocean Optics USB4000 usb 2-2: Manufacturer: USB4000 1.01.11 usb 2-2: uevent usb 2-2: usb_probe_device usb 2-2: configuration #1 chosen from 1 choice usb 2-2: uevent usb 2-2: adding 2-2:1.0 (config #1, interface 0) usb 2-2:1.0: uevent drivers/usb/core/inode.c: creating file '002' dmesg has nothing to say, and lusb simply lists nothing else but the two default usb controllers / hubs if we plug the device in before the system is turned on.

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  • WebClient.UploadFile() throws exception while uploading files to sharepoint

    - by Royson
    In my application i am uploading files to sharepoint 2007. I am using using (WebClient webClient = new WebClient()) { webClient.Credentials = new NetworkCredential(userName, password); webClient.Headers.Add("Content-Type", "application/x-vermeer-urlencoded"); webClient.Headers.Add("X-Vermeer-Content-Type", "application/x-vermeer-urlencoded"); String result = Encoding.UTF8.GetString(webClient.UploadData(webUrl + "/_vti_bin/_vti_aut/author.dll","POST", data.ToArray())); } the code is running successfully..but for some files it throws exception The underlying connection was closed: The connection was closed unexpectedly. at System.Net.WebClient.UploadDataInternal(Uri address, String method, Byte[] data, WebRequest& request) at System.Net.WebClient.UploadData(Uri address, String method, Byte[] data) at System.Net.WebClient.UploadData(String address, String method, Byte[] data) Any Ideas what I have done wrong? I am using VS-2008 2.0

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  • Deadlock error in INSERT statement

    - by Gnanam
    We've got a web-based application. There is a time-bound database operation (INSERTs and UPDATEs) in the application which takes more time to complete, hence this particular flow has been changed into Java Thread so it will not wait (block) for the complete database operation to be completed. My problem is, if more than 1 user come across this particular flow, I'm facing the following error thrown by PostgreSQL: org.postgresql.util.PSQLException: ERROR: deadlock detected Detail: Process 13560 waits for ShareLock on transaction 3147316424; blocked by process 13566. Process 13566 waits for ShareLock on transaction 3147316408; blocked by process 13560. Above error is consistently thrown in INSERT statements. Additional Information: 1) I have PRIMARY KEY defined in this table. 2) There are FOREIGN KEY references in this table. 3) Separate database connection is passed to each Java Thread. Technologies Web Server: Tomcat v6.0.10 Java v1.6.0 Servlet Database: PostgreSQL v8.2.3 Connection Management: pgpool II

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  • Upgrade from 9.10 to 11

    - by Fernando Costa
    I have an installation in my machine (my version is 9.10 Karmic) and I got a warning to Upgrade to a version 10.04, to me it is okay, and I would like to upgrade to the 10.04, but here is my question. If I do, what will happen to my system of files? All my files? My programs, my apache configuration? All my servers.. Does everything reset to default? Will I lost all my data? Because if YES, will lost everything, why such a warning appears to me? Then the best solution is, format everything and install a brand new ubuntu version 11. Otherwise I still using 9.10 Karmic version,and just update normally as I'm required.. What is the best to do on this situation? Appreciate any help!

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