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  • Scripts fail when jQuery.js isn't cached. When cached, scripts run fine.

    - by Bob
    I have jQuery UI Tabs which load their content via AJAX. About once every 15 times when the entire page is loaded (not just XHR), things fail and I don't see the proper content in the tab. Fiddler showed me that when things fail I also see that jQuery.js and jQuery-ui.js are both sent to the browser in full (~100kB). Normally, a page load results in HTTP status code 304 for both of those files, they're not re-downloaded, and the page displays properly. When the status code is 200 and fresh copies of jQuery/UI are sent, things fail. I notice this most often in IE8, but that's because I use it for web development. I have seen it in Firefox, but for some reason I can't reproduce it now. Fiddler shows that the HTTP request asks for: GET /Scripts/jquery-1.3.2.min.js?_=1255309685187 HTTP/1.1 I can't figure out what the ?_=1255309685187 is for, but I'm guessing it's a token to indicate for how long the file should be cached. Since I can't reproduce the problem in Firefox right now, I don't know what Firebug says. Any insight would be appreciated. EDIT: This is with Visual Studio's development webserver.

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  • google maps call within a For Loop not returning distance

    - by Richard Reddy
    Hi, I am calling google maps within a for loop in my javascript as I have mulitple routes that need to be costed separately based on distances. Everything works great except that the distance is only returned for one of the routes. I have a feeling that it is something to do with the way I have the items declared within the ajax call for the maps. Any ideas what could be the issue from the code below? for (var i = 1; i <= numJourneys; i++) { var mapContainer = 'directionsMap' + i; var directionContainer = $('#getDistance' + i); $.ajax({ async: false, type: "POST", url: "Journey/LoadWayPoints", data: "{'args': '" + i + "'}", contentType: "application/json; charset=utf-8", dataType: "json", success: function (msg) { if (msg.d != '[]') { var map = new GMap2(document.getElementById(mapContainer)); var distance = directionContainer; var wp = new Array(); //routes var counter = 0; $.each(content, function () { wp[counter] = new GLatLng(this['Lat'], this['Long']); counter = counter + 1; }); map.clearOverlays(); map.setCenter(wp[0], 14); // load directions directions = new GDirections(map); GEvent.addListener(directions, "load", function () { alert(directions.getDistance()); //directionContainer.html(directions.getDistance().html); }); directions.loadFromWaypoints(wp, { getSteps: true }); } } }); }

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  • Google local search API - callback never called

    - by Laurent Luce
    Hello, I am trying to retrieve some local restaurants using the LocalSearch Google API. I am initializing the search objects in the OnLoad function and I am calling the searchControl execute function when the user clicks on a search button. The problem is that my function attached to setSearchCompleteCallback never get called. Please let me know what I am doing wrong here. <script src="http://www.google.com/jsapi"></script> <script type="text/javascript"> google.load('maps' , '2'); google.load('search' , '1'); var searcher, searchControl; function OnLoad() { searchControl = new google.search.SearchControl(); searcher = new google.search.LocalSearch(); // create the object // Add the searcher to the SearchControl searchControl.addSearcher(searcher); searchControl.setSearchCompleteCallback(searcher , function() { var results = searcher.results; // Grab the results array // We loop through to get the points for (var i = 0; i < results.length; i++) { var result = results[i]; } }); $('#user_search_address').live('click', function() { g_searchControl.execute('pizza san francisco'); }); } google.setOnLoadCallback(OnLoad); </script>

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  • Javascript to check if there is flash player installed and redirect to the neededn page.

    - by themajiks
    Hi. I have this script. This determines if there is a flash player installed in the browser, it redirects the browser to a flash website. if not, then it opens a non-flash website. The Code is here: <SCRIPT LANGUAGE="JavaScript"> <!-- if ((navigator.appName == "Microsoft Internet Explorer" && navigator.appVersion.indexOf("Mac") == -1 && navigator.appVersion.indexOf("3.1") == -1) || (navigator.plugins && navigator.plugins["Shockwave Flash"])|| navigator.plugins["Shockwave Flash 2.0"]){ window.location='flash/index.html'; } else { window.location='index.html'; } --> </SCRIPT> What i want is to embed this code in the non-flash index page. it should just check if there is no flash then simply go with the current index file that already has been opened, or if there is no flash player, then load the index file from within the flash website. Currently, when index.html (non-flash) is opened, it goes into loop and keeps on checking for the flash player. Can I modify the window.location='index.html'; statement no to load any file here, just go on with the file already opened.??

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  • Tracking down slow managed DLL loading

    - by Alex K
    I am faced with the following issue and at this point I feel like I'm severely lacking some sort of tool, I just don't know what that tool is, or what exactly it should be doing. Here is the setup: I have a 3rd party DLL that has to be registered in GAC. This all works fine and good on pretty much every machine our software was deployed on before. But now we got 2 machines, seemingly identical to the ones we know work (they are cloned from the same image and stuffed with the same hardware, so pretty much the only difference is software settings, over which I went over and over, and they seem fine). Now the problem, the DLL in GAC takes a very long time to load. At least I believe this is the issue, what I can say definitively is that instantiating a single class from that DLL is the slow part. Once it is loaded, thing fly as they always have. But while on known-good machines the DLL loads so fast that a timestamp in the log doesn't even change, on these 2 machines it take over 1min to load. Knowns: I have no access to the source, so I can't debug through the DLL. Our app is the only one that uses it (so shouldn't be simultaneous access issues). There is only one version of this DLL in existance, so it shouldn't be a matter of version conflict. The GAC reference is being used (if I uninstall the DLL from GAC, an exception will be thrown about the missing GAC reference). Could someone with a greater skill in debug-fu suggest what I can do to track down the root cause of this issue?

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  • MPMoviePlayerContentPreloadDidFinishNotification seems more reliable than MPMoviePlayerLoadStateDidChangeNotification

    - by user567889
    I am streaming small movies (1-3MB) off my website into my app. I have a slicehost webserver, I think it's a "500MB slice". Not sure off the top of my head how this translates to bandwidth, but I can figure that out later. My experience with MPMoviePlayerLoadStateDidChangeNotification is not very good. I get much more reliable results with the old MPMoviePlayerContentPreloadDidFinishNotification If I get a MPMoviePlayerContentPreloadDidFinishNotification, the movie will play without stuttering, but if I use MPMoviePlayerLoadStateDidChangeNotification, the movie frequently stalls. I'm not sure which load state to check for: enum { MPMovieLoadStateUnknown = 0, MPMovieLoadStatePlayable = 1 << 0, MPMovieLoadStatePlaythroughOK = 1 << 1, MPMovieLoadStateStalled = 1 << 2, }; MPMovieLoadStatePlaythroughOK seems to be what I want (based on the description in the documentation): MPMovieLoadStatePlaythroughOK Enough data has been buffered for playback to continue uninterrupted. Available in iOS 3.2 and later. but that load state NEVER gets set to this in my app. Am I missing something? Is there a better way to do this?

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  • At what point does the performance gap between GPU & CPU become so great that the CPU is holding back a system?

    - by Matthew Galloway
    I know that generally speaking for gaming performance the GPU is the primary factor which holds back performance, with everything else such as RAM/motherboard/PSU/CPU being secondary in importance to the graphics card. But at some point the other components ARE going to be significant in holding back the whole system! For instance nobody would be silly enough to play modern games with 512MB RAM and the very latest graphics cards (such as an HD7970) as I bet the performance increase over such a system with only 512MB but a mid range card would be non-existent! Thus it would be a "waste" for such a person to buy any high end graphics card without resolving first the system's other problems. The same point applies to other components, such as if it only had a Pentium II a current high end graphics card would be wasted on it! So my core question is how do you determine at what point for your system is spending on extra GPU power be completely "wasted"? (also, a slightly more nuanced question is trying work out at what point might the extra graphics power not be "wasted" but would be "sub optimal" value for money, when the expenditure should then be split around graphics card and other components. As obviously a gamer shouldn't always just spend on upgrading the graphics card! But needs to balance it out)

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  • Recommended drive encryption solution

    - by Chris Driver
    Hello, I will soon be purchasing a number of laptops running Windows 7 for our mobile staff. Due to the nature of our business I will need drive encryption. Windows BitLocker seems the obvious choice, but it looks like I need to purchase either Windows 7 Enterprise or Ultimate editions to get it. Can anyone offer suggestions on the best course of action: a) Use BitLocker, bite the bullet and pay to upgrade to Enterprise/Ultimate b) Pay for another 3rd party drive encryption product that is cheaper (suggestions appreciated) c) Use a free drive encryption product such as TrueCrypt Ideally I am also interested in 'real world' experience from people who are using drive encryption software and any pitfalls to look out for. Many thanks in advance... UPDATE Decided to go with TrueCrypt for the following reasons: a) The product has a good track record b) I am not managing a large quantity of laptops so integration with Active Directory, Management consoles etc is not a huge benefit c) Although eks did make a good point about Evil Maid (EM) attacks, our data is not that desirable to consider it a major factor d) The cost (free) is a big plus but not the primary motivator The next problem I face is imaging (Acronis/Ghost/..) encrypted drives will not work unless I perform sector-by-sector imaging. That means an 80Gb encrypted partition creates an 80Gb image file :(

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  • Jquery and Prototype Conflict

    - by patrick
    I am having trouble running two javascript files on the same page. I used JQuery.noConflict() (http://api.jquery.com/jQuery.noConflict/) but no luck. <script src="http://www.google.com/jsapi"></script> <script> google.load("prototype", "1.6.0.3",{uncompressed:false}); google.load("scriptaculous", "1.8.1",{uncompressed:false}); </script> <script src="js/jquery.tools.min.js"></script> <script type="text/javascript"> $jQuery.noConflict(); jQuery(document).ready(function($) { $("#download_now").tooltip({ effect: 'slide'}); }); function show_text() { new Ajax.Request('./new.php', { method: 'post', parameters: { userid: $('userid').value }, onSuccess: function(r) { $('update').update(r.responseText) } }); } document.observe("dom:loaded", function() { $('loading').hide(); Ajax.Responders.register({ onCreate: function() { new Effect.Opacity('loading',{ from: 1.0, to: 0.3, duration: 0.7 }); new Effect.toggle('loading', 'appear'); }, onComplete: function() { new Effect.Opacity('loading', { from: 0.3, to: 1, duration: 0.7 }); new Effect.toggle('loading', 'appear'); } }); }); </script>

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  • Web Audio API and mobile browsers

    - by Michael
    I've run into a problem while implementing sound and music into an HTML game that I'm building. I'm using the Web Audio API, loading all the sound files with XMLHttpRequests and decoding them into an AudioBufferSourceNode with AudioContext.prototype.decodeAudioData(). It looks something like this: var request = new XMLHttpRequest(); request.open("GET", "soundfile.ogg", true); request.responseType = "arraybuffer"; request.onload = function() { context.decodeAudioData(request.response) } request.send(); Everything plays fine, but on mobile the decodeAudioData takes an absurdly long time for the background music. I then tried using AudioContext.prototype.createMediaElementSource() to load the music from an HTML Audio object, since they support streaming and don't have to load the whole file into memory at once. It looked something like this: var audio = new Audio('soundfile.ogg'); var source = context.createMediaElementSource(audio); var mainVolume = context.createGain(); source.connect(mainVolume); mainVolume.connect(context.destination); This loads much faster, but the audio volume isn't affected by the gain node. Works fine on desktop, so I'm assuming this is a bug/limitation of mobile Chrome (testing on Android). Is there actually no good, well-performing way to handle sound on mobile browsers or am just I doing something stupid?

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  • Spring import runs hibernate persistence twice

    - by Jaanus
    I have 2 spring configurations : spring-servlet.xml spring-security.xml needed to add this line to security: <beans:import resource="spring-servlet.xml"/> Now hibernate is ran twice, this is log screenshot : my web.xml: <servlet> <servlet-name>spring</servlet-name> <servlet-class> org.springframework.web.servlet.DispatcherServlet </servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>spring</servlet-name> <url-pattern>/</url-pattern> </servlet-mapping> <listener> <listener-class> org.springframework.web.context.ContextLoaderListener </listener-class> </listener> <context-param> <param-name>contextConfigLocation</param-name> <param-value> /WEB-INF/spring-security.xml </param-value> </context-param>

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  • Trying to make a plugin system in C++

    - by Pirate for Profit
    I'm making a task-based program that needs to have plugins. Tasks need to have properties which can be easily edited, I think this can be done with Qt's Meta-Object Compiler reflection capabilities (I could be wrong, but I should be able to stick this in a QtPropertyBrowser?) So here's the base: class Task : public QObject { Q_OBJECT public: explicit Task(QObject *parent = 0) : QObject(parent){} virtual void run() = 0; signals: void taskFinished(bool success = true); } Then a plugin might have this task: class PrinterTask : public Task { Q_OBJECT public: explicit PrinterTask(QObject *parent = 0) : Task(parent) {} void run() { Printer::getInstance()->Print(this->getData()); // fictional emit taskFinished(true); } inline const QString &getData() const; inline void setData(QString data); Q_PROPERTY(QString data READ getData WRITE setData) // for reflection } In a nutshell, here's what I want to do: // load plugin // find all the Tasks interface implementations in it // have user able to choose a Task and edit its specific Q_PROPERTY's // run the TASK It's important that one .dll has multiple tasks, because I want them to be associated by their module. For instance, "FileTasks.dll" could have tasks for deleting files, making files, etc. The only problem with Qt's plugin setup is I want to store X amount of Tasks in one .dll module. As far as I can tell, you can only load one interface per plugin (I could be wrong?). If so, the only possible way to do accomplish what I want is to create a FactoryInterface with string based keys which return the objects (as in Qt's Plug-And-Paint example), which is a terrible boilerplate that I would like to avoid. Anyone know a cleaner C++ plugin architecture than Qt's to do what I want? Also, am I safely assuming Qt's reflection capabilities will do what I want (i.e. able to edit an unknown dynamically loaded tasks' properties with the QtPropertyBrowser before dispatching)?

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  • Quality of TFS 2008 merged code

    - by paologios
    Does the quality of code merged by TFS 2008 depend on the used programming language? I know merging in Java / Subversion, and merging a branch to its trunk usually does not create much conflicts. Now in my company, we use VB.NET. When I merge two files TFS does not always get code blocks right, e.g. does not find the right If..then / end if lines. To give you an example, I mean: File 2 is created as a branch of File 1. Both files were changed later, now I'm going to merge those files and am recieving conficts: The marked end-if lines (1) are detected as corresponding, meaning the added event handler Button1_Click is being deleted. Now I wonder if this behavior is by language (C# vs. VB.NET) or are other source control solutions just better than TFS? (And I really liked TFS up to now :) ) File 1: Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load If Not Page.IsPostBack Then Label1.Text = "Hello" Label2.Text = "World" End If End Sub Protected Sub Button2_Click(ByVal sender, ByVal e as System.EventArgs) Handles Button2.Click // .... If Page.IsValid Then Label3.Text = "Hello Button 2" End If // .... End Sub File 2 (Branch of File 1): Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load If Not Page.IsPostBack Then fillTableFromDatabase() End If // (1) End Sub Protected Sub Button1_Click(ByVal sender, ByVal e as System.EventArgs) Handles Button1.Click // do something here End Sub Protected Sub Button2_Click(ByVal sender, ByVal e as System.EventArgs) Handles Button2.Click // .... If Page.IsValid Then End If // (1) // .... End Sub

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  • Loading child entities with JPA on Google App Engine

    - by Phil H
    I am not able to get child entities to load once they are persisted on Google App Engine. I am certain that they are saving because I can see them in the datastore. For example if I have the following two entities. public class Parent implements Serializable{ @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Extension(vendorName="datanucleus", key="gae.encoded-pk", value="true") private String key; @OneToMany(cascade=CascadeType.ALL) private List<Child> children = new ArrayList<Child>(); //getters and setters } public class Child implements Serializable{ @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Extension(vendorName="datanucleus", key="gae.encoded-pk", value="true") private String key; private String name; @ManyToOne private Parent parent; //getters and setters } I can save the parent and a child just fine using the following: Parent parent = new Parent(); Child child = new Child(); child.setName("Child Object"); parent.getChildren().add(child); em.persist(parent); However when I try to load the parent and then try to access the children (I know GAE lazy loads) I do not get the child records. //parent already successfully loaded parent.getChildren.size(); // this returns 0 I've looked at tutorial after tutorial and nothing has worked so far. I'm using version 1.3.3.1 of the SDK. I've seen the problem mentioned on various blogs and even the App Engine forums but the answer is always JDO related. Am I doing something wrong or has anyone else had this problem and solved it for JPA?

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  • Cocoa - calling a VIEW method from the CONTROLLER

    - by eemerge
    Hello everyone, Got a little problem i asked about it before but maybe i didnt ask properly. I have a cocoa application, which amongst other things, must do the following task: - load some images from the disk, store them in an array and display them in a custom view. In the Interface Builder i have a CustomView and an OBJECT that points to TexturesController.h The custom view is a custom class, TextureBrowser. Below is the code for the controller and view: TexturesController #import <Cocoa/Cocoa.h> @class TextureBrowser; @interface TexturesController : NSObject { IBOutlet NSTextField *logWindow; IBOutlet TextureBrowser *textureView; NSMutableArray *textureList; } @property textureView; -(IBAction)loadTextures:(id)sender; -(IBAction)showTexturesInfo:(id)sender; @end TextureBrowser @interface TextureBrowser : NSView { NSMutableArray *textures; } @property NSMutableArray *textures; -(void)loadTextureList:(NSMutableArray *)source; @end These are just the headers. Now , what i need to do is: when loadTextures from the TexturesController is called, after i load the images i want to send this data to the view (TextureBrowser), for example, store it in the NSMutableArray *textures. I tried using the -(void)loadTextureList:(NSMutableArray*)source method from the view, but in the TextureController.m i get a warning : No -loadTextureList method found This is how i call the method : [textureView loadTextureList: textureList]; And even if i run it with the warning left there, the array in the view class doesnt get initialised. Maybe im missing something...maybe someone can give a simple example of what i need to do and how to do it (code). Thanks in advance.

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  • In M-V-VM where does my code go?

    - by Nate Bross
    So, this is a pretty basic question I hope. I have a web service that I've added through Add Service Reference. It has some methods to get list and get detail of a perticular table in my database. What I'm trying to do is setup a UI as follows: App Load Load service proxy Call the GetList(); method display the results in a ListBox control User Double Clicks item in ListBox, display a modal dialog with a "detail" view I'm extremely new to using MVVM, so any help would be greatly appreciated. Additional information: // Service Interface (simplification): interface IService { IEnumerable<MyObject> GetList(); MyObject GetDetail(int id); } // Data object (simplification) class MyObject { public int ID { get; set; } public string Name { get; set; } } I'm thinking I should have something like this: MainWindow MyObjectViewUserControl Displays list Opens modal window on double click Specific Questions: What would my ViewModel class look like? Where does the code to handle the double click go? Inside the UserControl? Sorry for the long details, but I'm very new to the whole thing and I'm not educated enough to ask the right questions. I checked out the MVVM Sample from wpf.codeplex.com and something isn't quite clicking for me yet, because it seems very confusing.

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  • jQuery and Ajax

    - by Banderdash
    Can anyone help with a jQuery snippet that would use Ajax to pull an XML file in on page load? Have really clunky way of doing it without jQuery here: <script type="text/javascript"> function loadXMLDoc() { if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { xmlDoc=xmlhttp.responseXML; var txt=""; x=xmlDoc.getElementsByTagName("title"); for (i=0;i<x.length;i++) { txt=txt + x[i].childNodes[0].nodeValue + "<br />"; } document.getElementById("checkedIn").innerHTML=txt; } } xmlhttp.open("GET","ajax-response-data.xml",true); xmlhttp.send(); } </script> Ideally rather the having a click generate the list it would do so on page load, showing the fields from the XML (title, author, and whether it is checked in or not i.e. <book id="#" checked-in="0">) Would hug you for a solution.

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  • JavaScript doesnt work on Kohana with google maps engine line

    - by user2902495
    <div style="width: 1200px; height: 750px;"> <iframe src="http://mapsengine.google.com/map/embed?mid=zkh_WUG-PAC0.k8Xr_3BhSQ00" width="640" height="480" <script type="text/javascript"> //<![CDATA[ function load() { /* ???????? ?? ????????????? ? ???????????? ?????????*/ if (GBrowserIsCompatible()) { /* ??????? ????? - ????? */ var pntx=37.62039542198181; var pnty=55.75294375419617; var center = new GLatLng(pnty, pntx); /* ???????? ??????? ?????, googlemap - ???, ?? ???????? ????????? ?????? ?????, ??????????? ????*/ var map = new GMap2(document.getElementById("mapgoogle")); } } //]]> </script> > </iframe> ... <body onload="load()" onunload="GUnload()"> <div align="center"><div id="mapgoogle" style="width: 90%; height: 500px;"></div></div> </body> </div> a point does not take place on the center of map ?????, and not the alone from Javascript does not work! help to correct!

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  • How to unit test generic classes

    - by Rowland Shaw
    I'm trying to set up some unit tests for an existing compact framework class library. However, I've fallen at the first hurdle, where it appears that the test framework is unable to load the types involved (even though they're both in the class library being tested) Test method MyLibrary.Tests.MyGenericClassTest.MyMethodTest threw exception: System.MissingMethodException: Could not load type 'MyLibrary.MyType' from assembly 'MyLibrary, Version=1.0.3778.36113, Culture=neutral, PublicKeyToken=null'.. My code is loosely: public class MyGenericClass<T> : List<T> where T : MyType, new() { public bool MyMethod(T foo) { throw new NotImplementedException(); } } With test methods: public void MyMethodTestHelper<T>() where T : MyType, new() { MyGenericClass<T> target = new MyGenericClass<T>(); foo = new T(); expected = true; actual = target.MyMethod(foo); Assert.AreEqual(expected, actual); } [TestMethod()] public void MyMethodTest() { MyMethodTestHelper<MyType>(); } I'm a bit stumped though, as I can't even get it to break in the debugger to get to the inner exception, so what else do I check? EDIT this does seem to be something specific to the Compact Framework - recompiling the class libraries and the unit tests for the full framework, gives the expected output (i.e. the debugger stops when I'm going to throw a NotImplementedException).

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  • ASP.NET Web Optimization - confusion about loading order

    - by Ciel
    Using the ASP.NET Web Optimization Framework, I am attempting to load some javascript files up. It works fine, except I am running into a peculiar situation with either the loading order, the loading speed, or its execution. I cannot figure out which. Basically, I am using ace code editor for javascript, and I also want to include its autocompletion package. This requires two files. /ace.js /ext-language_tools.js This isn't an issue, if I load both of these files the normal way (with <script> tags) it works fine. But when I try to use the web optimization bundles, it seems as if something goes wrong. Trying this out... bundles.Add(new ScriptBundle("~/bundles/js") { .Include("~/js/ace.js") .Include("~/js/ext-language_tools.js") }); and then in the view .. @Scripts.Render("~/bundles/js") I get the error ace is not defined This means that the ace.js file hasn't run, or hasn't loaded. Because if I break it apart into two bundles, it starts working. bundles.Add(new ScriptBundle("~/bundles/js") { .Include("~/js/ace.js") }); bundles.Add(new ScriptBundle("~/bundles/js/language_tools") { .Include("~/js/ext-language_tools.js") }); Can anyone explain why this would behave in this fashion?

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  • Can we run two simultaneous non-nested loops in Perl?

    - by Mike
    Part of my code goes like this: while(1){ my $winmm = new Win32::MediaPlayer; $winmm->load('1.mp3'); $winmm->play; $winmm->volume(100); Do Some Stuff; last if some condition is met; } Problem is: I want the music to be always on when I'm in the Do Some Stuff stage in the while loop. But the length of the music is so short that it will come to a full stop before I go to the next stage, so I want the music to repeat itself, but the Win32::Mediaplayer module does not seem to have a repeat mode, so I'm thinking of doing an infinite loop for the music playing part. Like this: while(1){ my $winmm = new Win32::MediaPlayer; $winmm->load('1.mp3'); $winmm->play; $winmm->volume(100); } while(2){ Do some stuff; last if some condition is met } But based on my current Perl knowledge if I'm in the while(1) part, I can never go to the while(2) part. Even if it comes to a nested loop, I have to do something to break out of the inside loop before going to the other part of the outside loop. The answer to my question "Can we run two simultaneous non-nested loops in Perl?" may be a NO, but I assume there is some way of handling such situation. Correct me if I'm wrong. Thanks as always for any comments/suggestions :) UPDATE I really appreciate the help from everyone. Thanks :) So the answer to my question is a YES, not a NO. I'm happy that I've learned how to use fork() and threads to solve a real problem :)

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  • webBrower Button Click without element ID?

    - by Jeremy
    I'm working on a login system for a forum and trying to make it work via a c# .net form. I need to programitically click the login button on the forum with a webBrower control. So far I have this. webPage page = new webPage(); page.URL = txtURL.Text; page.Load(); //Load the text from the specified URL WebBrowser browser = new WebBrowser(); browser.Document.GetElementById("navbar_username").SetAttribute("value", textBox1.Text); browser.Document.GetElementById("navbar_password").SetAttribute("value", textBox2.Text); HtmlElement el = browser.Document.All["btnI"]; if (el != null) { el.InvokeMember("click"); } else { MessageBox.Show("There is an issue with the program"); } The issue is that the login button on the page does not have an ID or any real information that can allow me to click on it. Does anyone have any suggestions? Here is the code for the login button. <input type="image" src="images/loginbutton.png" class="loginbutton" tabindex="104" value="Log in" title="Enter your username and password in the boxes provided to login, or click the 'register' button to create a profile for yourself." accesskey="s">

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  • JQuery: how to use "delegate" instead of "live"?

    - by JacobD
    I've read countless articles how using the JQuery delegate is much more efficient than using the "live" event. As such, I'm having trouble converting my existing Live code to using Delegate. $("#tabs li:eq(0)").live('click',function(){ //...code }); $('#A > div.listing, #B > div.listing, #C > div.listing').live('mouseover',function(){ // ...code }); When I replace the previous code with what I assume is more efficient delegate code, my page doesn't load. $("#tabs li:eq(0)").delegate('click',function(){ //...code }); $('#A > div.listing, #B > div.listing, #C > div.listing').delegate('mouseover',function(){ // ...code }); Any idea why my delegate code doesn't work? Also, any suggestions on how to make this more efficient? UPDATE: The think part of the problem is that, both "#tabs" and "#A, #B, #C" are't present on the web page at page load. Those attributes are dynamically inserted onto the page with an AJAX call. As such, does that mean I have to use live over delegate?

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  • CodeIgniter: problem using foreach in view

    - by krike
    I have a model and controller who gets some data from my database and returns the following array Array ( [2010] => Array ( [year] => 2010 [months] => Array ( [0] => stdClass Object ( [sales] => 2 [month] => Apr ) [1] => stdClass Object ( [sales] => 1 [month] => Nov ) ) ) [2011] => Array ( [year] => 2011 [months] => Array ( [0] => stdClass Object ( [sales] => 1 [month] => Nov ) ) ) ) It shows exactly what it should show but the key's have different names so I have no idea on how to loop through the years using foreach in my view. Arrays is something I'm not that good at yet :( this is the controller if you need to know: function analytics() { $this->load->model('admin_model'); $analytics = $this->admin_model->Analytics(); foreach ($analytics as $a): $data[$a->year]['year'] = $a->year; $data[$a->year]['months'] = $this->admin_model->AnalyticsMonth($a->year); endforeach; echo"<pre style='text-align:left;'>"; print_r($data); echo"</pre>"; $data['main_content'] = 'analytics'; $this->load->view('template_admin', $data); }//end of function categories()

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  • Why does this Haskell code produce the "infinite type" error?

    - by Charlie Flowers
    I am new to Haskell and facing a "cannot construct infinite type" error that I cannot make sense of. In fact, beyond that, I have not been able to find a good explanation of what this error even means, so if you could go beyond my basic question and explain the "infinite type" error, I'd really appreciate it. Here's the code: intersperse :: a -> [[a]] -> [a] -- intersperse '*' ["foo","bar","baz","quux"] -- should produce the following: -- "foo*bar*baz*quux" -- intersperse -99 [ [1,2,3],[4,5,6],[7,8,9]] -- should produce the following: -- [1,2,3,-99,4,5,6,-99,7,8,9] intersperse _ [] = [] intersperse _ [x] = x intersperse s (x:y:xs) = x:s:y:intersperse s xs And here's the error trying to load it into the interpreter: Prelude :load ./chapter.3.ending.real.world.haskell.exercises.hs [1 of 1] Compiling Main ( chapter.3.ending.real.world.haskell.exercises.hs, interpreted ) chapter.3.ending.real.world.haskell.exercises.hs:147:0: Occurs check: cannot construct the infinite type: a = [a] When generalising the type(s) for `intersperse' Failed, modules loaded: none. Thanks. EDIT: Thanks to the responses, I have corrected the code and I also have a general guideline for dealing with the "infinite type" error in Haskell: Corrected code intersperse _ [] = [] intersperse _ [x] = x intersperse s (x:xs) = x ++ s:intersperse s xs What the problem was: My type signature states that the second parameter to intersperse is a list of lists. Therefore, when I pattern matched against "s (x:y:xs)", x and y became lists. And yet I was treating x and y as elements, not lists. Guideline for dealing with the "infinite type" error: Most of the time, when you get this error, you have forgotten the types of the various variables you're dealing with, and you have attempted to use a variable as if it were some other type than what it is. Look carefully at what type everything is versus how you're using it, and this will usually uncover the problem.

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