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  • I'm a CS student, and honestly I don't understand Knuth's books..

    - by Raymond Ho
    I stumbled this quote from Bill Gates: "You should definitely send me a resume if you can read the whole thing." He was talking about The Art of Programming books.. So I was pretty curious and want to read it all but honestly, I don't understand it at all.. I'm really not that highly intellectual being.. So this should be the reason why I can't understand it, but I am eager to learn.. I'm currently reading volume 1 about fundamental algo.. So is there any books out there that are friendly to novice/slow people like me? So I can build up myself and hopefully in the future I can read Knuth's book at ease..

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  • How do I use a ListProperty(users.user) in a djangoforms.ModelForm on Google AppEngine?

    - by Gabriel
    I have been looking around a bit for info on how to do this. Essentially I have a Model: class SharableUserAsset(db.Model): name = StringProperty() users = ListProperty(users.User) My questions are: What is the best way to associate users to this value where they are not authenticated, visa vi invite from contacts list etc.? Is there a reasonable way to present a list control easily in a djangoforms.ModelForm? Once a user logs in I want to be able to check if that user is in the list for any number of SharableUserAsset class "records", how do I do that? Does user evaluate as a match to an email address or is there a way to look up a valid user against an email address?

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  • When the obvious answer is obviously wrong

    - by John Paul Cook
    This post is about how simple math in T-SQL can produce undesirable results, but first we begin with a math quiz. Answer the following as quickly as possible: You just read pages 100-300 of a book. How many pages did you read? QUICKLY NOW! For those of you who answered 200 pages, I have a new question: Which page did you not read? There were 201 pages to read. If you read 200 pages, you skipped a page! What your answer be if I asked you how many pages did you read if you read pages 1-3? Three pages!...(read more)

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  • "Popular searches for this page" links with links to the same page, SEO difference?

    - by Rory McCann
    I've seen a few pages that have a section with "Popular searches for this page" and then have the search terms in a link pointing back to the same page (e.g. http://theenglishchillicompany.co.uk/the-complete-chilli-pepper-book-a-gardeners-guide-to-choosing-growing-preserving-and-cooking/) I assume they are doing it for SEO purposes (with more links to the page with the desired search terms). Does this make a difference? It seems strange that a link on page A to page A would be counted! Am I wrong?

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  • Hundred Zeros Catalogs Current Free Best-Sellers on Amazon

    - by Jason Fitzpatrick
    If you’re looking for some free entertainment (and who isn’t?), Hundred Zeros catalogs the current free best selling ebooks on Amazon. Visit, search, and enjoy some new books without spending a dime. Courtesy of Amit Agarwal from Digital Inspiration, Hundred Zeros catalogs piles of free Kindle books. You can browse the front page for the current top books, browse by category, or search by topic in the sidebar. When you find a book you like just click through to Amazon and send to your Kindle or Cloud Reader. Hit up the link below to start searching. Hundred Zeros HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux

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  • Real life example of an agile game development process

    - by Ken
    I'm trying to learn about applying agile methodologies to game development. But seems to be impossible to find real life examples. What I am looking for are things like; Initial user stories Final user stories (complete, covering the entire game requirements) Acceptance criteria Task list Sprint backlogs (before and after each sprint) The agile books seem to have some limited examples, many of which seem contrived. In this era of open source software, there must be an documented example of the process applied to a game that is publicly available. I am asking specifically about games because they are so different from normal applications. Regular applications are built to all users to complete specific tasks in order to get stuff done(book a room, print a report etc). People play games for much less tangible reasons, so I think the process is significantly different. [it doesn't have to be scrum, it could be any process, just needs to be a real life example game and be reasonably complete]

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  • Apress Deal of the day - 6/Feb/2011 - Ultra-Fast ASP.NET: Building Ultra-Fast and Ultra-Scalable Websites Using ASP.NET and SQL Server

    - by TATWORTH
    Today's $10 deal of the day at http://www.apress.com/info/dailydeal  is Ultra-Fast ASP.NET: Building Ultra-Fast and Ultra-Scalable Websites Using ASP.NET and SQL Server by Richard Kessig - ISBN 978-1-4302-2383-2 I won a copy of this book at 101 Books. Richard Kessig is an all-star member of forums.asp.net - see http://forums.asp.net/members/RickNZ.aspx " Ultra-Fast ASP.NET provides a practical guide to building extremely fast and scalable web sites using ASP.NET and SQL Server. It strikes a balance between imparting usable advice and backing that advice up with supporting background information. $49.99 | Published Nov 2009 | Rick Kiessig"

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  • Inserting the record into Data Base through JPA

    - by vinay123
    In my code I am using JSF - Front end , EJB-Middile Tier and JPA connect to DB.Calling the EJB using the Webservices.Using MySQL as DAtabase. I have created the Voter table in which I need to insert the record. I ma passing the values from the JSF to EJB, it is working.I have created JPA controller class (which automatcally generates the persistence code based on the data base classes) Ex: getting the entity manager etc., em = getEntityManager(); em.getTransaction().begin(); em.persist(voter); em.getTransaction().commit(); I have created the named query also: @NamedQuery(name = "Voter.insertRecord", query = "INSERT INTO Voter v values v.voterID = :voterID,v.password = :password,v.partSSN = :partSSN,v.address = :address, v.zipCode = :zipCode,v.ssn = :ssn, v.vFirstName = :vFirstName,v.vLastName = :vLastName,v.dob = :dob"),But still not able to insert the record? Can anyone help me in inserting the record into the Data base through JPA.(Persistence object)?

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  • The underlying connection was closed: An unexpected error occurred on a receive

    - by Dave
    Using a console app which runs as a scheduled task on Azure, to all a long(ish) running webpage on Azure. Problem after a few minutes: The underlying connection was closed: An unexpected error occurred on a receive //// used as WebClient doesn't support timeout public class ExtendedWebClient : WebClient { public int Timeout { get; set; } protected override WebRequest GetWebRequest(Uri address) { HttpWebRequest request = (HttpWebRequest)base.GetWebRequest(address); if (request != null) request.Timeout = Timeout; request.KeepAlive = false; request.ProtocolVersion = HttpVersion.Version10; return request; } public ExtendedWebClient() { Timeout = 1000000; // in ms.. the standard is 100,000 } } class Program { static void Main(string[] args) { var taskUrl = "http://www.secret.com/secret.aspx"; // create a webclient and issue an HTTP get to our url using (ExtendedWebClient httpRequest = new ExtendedWebClient()) { var output = httpRequest.DownloadString(taskUrl); } } }

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  • CPU and Data alignment

    - by MS
    Dear All, Pardon me if you feel this has been answered numerous times, but I need answers to the following queries! Why data has to be aligned (on 4 byte/ 8 byte/ 2 byte boundaries)? Here my doubt is when the CPU has address lines Ax Ax-1 Ax-2 ... A2 A1 A0 then it is quite possible to address the memory locations sequentially. So why there is the need to align the data at specific boundaries? How to find the alignment requirements when I am compiling my code and generating the executatble? If for e.g the data alignment is 4 byte boundary, does that mean each consecutive byte is located at modulo 4 offsets? My doubt is if data is 4 byte aligned does that mean that if a byte is at 1004 then the next byte is at 1008 (or at 1005)? Your thoughts are much welcome. Thanks in advance! /MS

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  • How to determine whether a class has a particular templated member function?

    - by Aozine
    I was wondering if it's possible to extend the SFINAE approach to detecting whether a class has a certain member function (as discussed here: "Is there a Technique in C++ to know if a class has a member function of a given signature?" http://stackoverflow.com/questions/87372/is-there-a-technique-in-c-to-know-if-a-class-has-a-member-function-of-a-given-s ) to support templated member functions? E.g. to be able to detect the function foo in the following class: struct some_class { template < int _n > void foo() { } }; I thought it might be possible to do this for a particular instantiation of foo, (e.g. check to see if void foo< 5 >() is a member) as follows: template < typename _class, int _n > class foo_int_checker { template < typename _t, void (_t::*)() > struct sfinae { }; template < typename _t > static big test( sfinae< _t, &_t::foo< _n > > * ); template < typename _t > static small test( ... ); public: enum { value = sizeof( test< _class >( 0 ) ) == sizeof( big ) }; }; Then do foo_int_checker< some_class, 5 >::value to check whether some_class has the member void foo< 5 >(). However on MSVC++ 2008 this always returns false while g++ gives the following syntax errors at the line test( sfinae< _t, &_t::foo< _n > > ); test.cpp:24: error: missing `>' to terminate the template argument list test.cpp:24: error: template argument 2 is invalid test.cpp:24: error: expected unqualified-id before '<' token test.cpp:24: error: expected `,' or `...' before '<' token test.cpp:24: error: ISO C++ forbids declaration of `parameter' with no type Both seem to fail because I'm trying to get the address of a template function instantiation from a type that is itself a template parameter. Does anyone know whether this is possible or if it's disallowed by the standard for some reason? EDIT: It seems that I missed out the ::template syntax to get g++ to compile the above code correctly. If I change the bit where I get the address of the function to &_t::template foo< _n > then the program compiles, but I get the same behaviour as MSVC++ (value is always set to false). If I comment out the ... overload of test to force the compiler to pick the other one, I get the following compiler error in g++: test.cpp: In instantiation of `foo_int_checker<A, 5>': test.cpp:40: instantiated from here test.cpp:32: error: invalid use of undefined type `class foo_int_checker<A, 5>' test.cpp:17: error: declaration of `class foo_int_checker<A, 5>' test.cpp:32: error: enumerator value for `value' not integer constant where line 32 is the enum { value = sizeof( test< _class >( 0 ) ) == sizeof( big ) }; line. Unfortunately this doesn't seem to help me diagnose the problem :(. MSVC++ gives a similar nondescript error: error C2770: invalid explicit template argument(s) for 'clarity::meta::big checker<_checked_type>::test(checker<_checked_type>::sfinae<_t,&_t::template foo<5>> *)' on the same line. What's strange is that if I get the address from a specific class and not a template parameter (i.e. rather than &_t::template foo< _n > I do &some_class::template foo< _n >) then I get the correct result, but then my checker class is limited to checking a single class (some_class) for the function. Also, if I do the following: template < typename _t, void (_t::*_f)() > void f0() { } template < typename _t > void f1() { f0< _t, &_t::template foo< 5 > >(); } and call f1< some_class >() then I DON'T get a compile error on &_t::template foo< 5 >. This suggests that the problem only arises when getting the address of a templated member function from a type that is itself a template parameter while in a SFINAE context. Argh!

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  • What counts as reinventing the wheel?

    - by dsimcha
    Do the following scenarios count as "reinventing the wheel" in your book? A solution exists, but not in the language you want to use, and existing solutions can't be interfaced with the language you want to use in a clean, idiomatic way. In principle you could get an existing library to do what you wanted with heavy modification, but you think it would probably be easier to just start from scratch. What you're writing has the same one-line description as stuff that's already been done, but you're targeting a different niche. For example, maybe your problem has been solved a zillion times before, but in a way that's inefficient for large datasets and your code works well for large datasets.

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  • What are the fundamentals of game development?

    - by Matt
    Hi, I completely do not understand how a video game can be coded. I'm a beginner programmer and only have experience writing console applications that do math and what not. I do not understand how these logical processes can make images move on the screen (video games). Obviously if i jumped into a game development book or something like that I would understand but I am currently still getting a grasp of the fundamentals of programming in general. Could anyone give a simple explanation , coding wise, on the jump between making a computer do simple math to making a computer produce amazing graphical programs such as video games? Maybe there are some intro videos someone can point me to? I

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  • Serious Memory Clash: Variables clashing in C

    - by Soham
    int main(int argc, char*argv[]) { Message* newMessage; Asset* Check; //manipulation and initialization of Check, so that it holds proper values. newMessage = parser("N,2376,01/02/2011 09:15:01.342,JPASSOCIAT FUTSTK 24FEB2011,B,84.05,2000,0,0",newMessage); // MessageProcess(newMessage,AssetMap); printf("LAST TRADE ADDRESS %p LAST TRADE TIME %s\n",Check->TradeBook,Check->Time); } Message* parser(char *message,Message* new_Message) { char a[9][256]; char* tmp =message; bool inQuote=0; int counter=0; int counter2=0; new_Message = (Message*)malloc(sizeof(Message)); while(*tmp!='\0') { switch(*tmp) { case ',': if(!inQuote) { a[counter][counter2]='\0'; counter++; counter2=0; } break; case '"': inQuote=!inQuote; break; default: a[counter][counter2]=*tmp; counter2++; break; } tmp++; } a[counter][counter2]='\0'; new_Message->type = *a[0]; new_Message->Time = &a[2][11]; new_Message->asset = a[3]; if(*a[4]=='S') new_Message->BS = 0; else new_Message->BS = 1; new_Message->price1=atof(a[5]); new_Message->shares1=atol(a[6]); new_Message->price2=atof(a[7]); new_Message->shares2=atol(a[8]); new_Message->idNum = atoi(a[1]); return(new_Message); } Here there is a serious memory clash, in two variables of different scope. I have investigated using gdb and it seems the address of new_Message->Time is equalling to the address of Check->Time. They both are structures of different types I am trying to resolve this issue, because, when parser changes the value of new_Message->Time it manipulates the contents of Check-Time Please do suggest how to solve this problem. I have lost(spent) around 10 hours and counting to resolve this issue, and tons of hair. Soham

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  • What is the best way to keep track of the median?

    - by Steven Mou
    I read a question in one book: Numbers are randomly generated and stored into an (expanding) array, How would you keep track of the median? There are two data structures can solve the problem. One is the balanced binary tree, the other is two heaps which keep trace of the biggest half and the smallest half of the elements. I think these two solutions has the same running time as O(n lg n), but I am not sure of my judgement. In your opinions, What is the best way to keep track of the median?

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  • I'm a CS student, and honestly, I don't understand Knuth's books

    - by Raymond Ho
    I stumbled upon this quote from Bill Gates: "You should definitely send me a resume if you can read the whole thing." He was talking about The Art of Programming books. So I was pretty curious and want to read it all. But honestly, I don't understand it. I'm really not that intellectual. So this should be the reason why I can't understand it, but I am eager to learn. I'm currently reading Volume 1 about fundamental algorithms. Are there any books out there that are friendly for novices/slow people like me, which would help to build up my knowledge so that I can read Knuth's book with ease in the future?

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  • Separate functionality depending on Role in ASP.NET MVC

    - by Andrew Bullock
    I'm looking for an elegant pattern to solve this problem: I have several user roles in my system, and for many of my controller actions, I need to deal with slightly different data. For example, take /Users/Edit/1 This allows a Moderator to edit a users email address, but Administrators to edit a user's email address and password. I'd like a design for separating the two different bits of action code for the GET and the POST. Solutions I've come up with so far are: Switch inside each method, however this doesn't really help when i want different model arguments on the POST :( Custom controller factory which chooses a UsersController_ForModerators and UsersController_ForAdmins instead of just UsersController from the controller name and current user role Custom action invoker which choose the Edit_ForModerators method in a similar way to above Have an IUsersController and register a different implementation of it in my IoC container as a named instance based on Role Build an implementation of the controller at runtime using Castle DynamicProxy and manipulate the methods to those from role-based implementations Im preferring the named IoC instance route atm as it means all my urls/routing will work seamlessly. Ideas? Suggestions?

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  • Event Driven Communication in Game Engine - Yes or No?

    - by Bunkai.Satori
    As I am reading book Game Coding Complete (http://www.amazon.com/Game-Coding-Complete-Third-McShaffry/dp/1584506806/ref=sr_1_1?ie=UTF8&qid=1295978774&sr=8-1), the author recommend Event Driven communication among the all game objects and modules. Basicaly, all the living game actors and object should communicate with the key modules (Physics, AI, Game Logic, Game View, etc..) via internal event messaging system. This would mean designing efficient event manager as well. My question is, whether this is proven and recommended approach. If it is not properly designed, it might mean consuming a lot of CPU cycles, which can be used elsewhere. This is especially true, if the game is targetted for mobile platform. What is your opinion and recommendation, please?

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  • Best resources to learn Game Development from a Java background?

    - by Julio
    I'm an enterprise Java programmer, however something I've been interested in and what got me into the whole programming thing was the idea of being able to create a game. Just wondering if anybody could offer any advice, or book recommendations. The side I am most interested in is game engine design and implementation. People may say "ahh but plenty exist why write your own" - its purely for learning purposes, seeing how things work and so on. So far I've taken a look at LWJGL, but achieved nothing too serious. Thanks.

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  • How to understand Linux kernel source code for a beginner?

    - by Amit Chavan
    Hi, I am a student interested in working on Memory Management, particularly the page replacement component of the linux kernel. What are the different guides that can help me to begin understanding the kernel source? I have tried to read the book Understanding the Linux Virutal Memory Manager by Mel Gorman and Understanding the Linux Kernel by Cesati and Bovet, but they do not explain the flow of control through the code. They only end up explaining various data structures used and the work various functions perform. This makes the code more confusing. My project deals with tweaking the page replacement algorithm in a mainstream kernel and analyse its performance for a set of workloads. Is there a flavor of the linux kernel that would be easier to understand(if not the linux-2.6.xx kernel)?

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  • Best resources to learn Game Development from a Java background?

    - by Julio
    Hi guys, I'm an enterprise Java programmer, however something I've been interested in and what got me into the whole programming thing was the idea of being able to create a game. Just wondering if anybody could offer any advice, or book recommendations. The side I am most interested in is game engine design and implementation. People may say "ahh but plenty exist why write your own" - its purely for learning purposes, seeing how things work and so on. So far I've taken a look at LWJGL, but achieved nothing too serious. Thanks.

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  • convert xml.documentElement.getElementsByTagName("marker")[index].getAttribute(temp) to string in ja

    - by user324884
    I am parsing xml file in javascript and after that want to cancatenate all the the data into string. but failing to do the same and it is returning undefined. GDownloadUrl("./include/dataemp2.xml", function(data) { var xml = GXml.parse(data); markers = xml.documentElement.getElementsByTagName("marker"); for(var t=0;t<18;t++) { var temp= markers[index].getAttribute("address"); html = html + temp; } }); it is returning as undefined because temp is not concatenating in "html"; whereas when i do this like html = html +markers[index].getAttribute("address"); it is giving me expected output;

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  • Any enlightenment for understanding Object Oriented Programming? [closed]

    - by ????
    I studied computer science near the end of 1980s, and wasn't taught OOP that formally. With Pascal or C, when I understand the top-down design of functions, and the idea of black box, then everything just seem to make sense, as if there is a "oh I get it!" -- some kind of totally getting it and enlightenment feeling. But with OOP, all I know was the mechanics: the class, instance, method, inheritance, polymorphism, encapsulation. It was like, I knew all the "this is how it is", but never had the feeling of "I totally get it", the enlightened feeling. Would somebody be able to describe it, or point to a chapter in some book or paper which talks about OOP so that the reader can feel: "I totally get it!" on OOP?

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  • How do you learn a new programming language?

    - by Naveen
    I am C++ developer with some good experience on it. When I try to learn a new language ( have tried Java, C#, python, perl till now) I usually pickup a book and try to read it. But the problem with this is that these books typically start with some very basic programming concepts such as loops, operators etc and it starts to get very boring soon. Also, I feel I would get only theoeritcal knowledge without any practical knowledge on writing the code. So my question is how do you tacke these situations? do you just skip the chapters if its explaining something basic? also, do you have some standard set of programs that you will try to write in every new programming language you try to learn?

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  • Creating a proper CMS thoughts

    - by dallasclark
    I'm just about to expand the functionality of our own CMS but was thinking of restructuring the database to make it simpler to add/edit data types and values. Currently, the CMS is quite flat - the CMS requires a field in the database for every type of stored value. The first option that comes to mind is simply a table which keeps the data types (ie: Address 1, Suburb, Email Address etc) and another table which holds values for each of these data types. Just like how Wordpress keeps values in the 'options' table, serialize would be used to store an array of values. The second option is how Drupal works, the CMS creates tables for every data type. Unlike Wordpress, this can be a bit of an overkill but really useful for SQL queries when ordering and grouping by a particular value. What's everyone's thoughts?

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