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  • Problem with tcp server when converting to service

    - by djerry
    Hello lads, I'm working on monitoring some object (cdr-packets). I'm setting up a tcp-server and am listening on port 50043 for the packages. The program as a console application is working just fine, my server is working like it should and i'm receiving the packets. When i try to use it as a service, i cannot seem to get a client connected to my server. Is there something i need to change to deploy this as a service? Code below is from my application: this is my service class where i start protected override void OnStart(string[] args) { server = new TcpServer(); server.StartServer(); } this is the constructor of TcpServer public TcpServer() { try { _server = new TcpListener(IPAddress.Any, 50043); } catch (Exception) { _server = null; } } this is the method i call after initialising the class public void StartServer() { if (_server != null) { // Create a ArrayList for storing SocketListeners before starting the server. _socketListenersList = new ArrayList(); // Start the Server and start the thread to listen client requests. _server.Start(); _serverThread = new Thread(new ThreadStart(ServerThreadStart)); _serverThread.Start(); // Create a low priority thread that checks and deletes client // SocktConnection objcts that are marked for deletion. _purgingThread = new Thread(new ThreadStart(PurgingThreadStart)); _purgingThread.Priority = ThreadPriority.Lowest; _purgingThread.Start(); } } this is the thread that keep checking if any client tries to connect private void ServerThreadStart() { // Client Socket variable; Socket clientSocket = null; TcpSocketListener socketListener = null; while (!_stopServer) { try { // Wait for any client requests and if there is any request from any //client accept it (Wait indefinitely). clientSocket = _server.AcceptSocket(); // Create a SocketListener object for the client. socketListener = new TcpSocketListener(clientSocket); // Add the socket listener to an array list in a thread safe fashon. lock (_socketListenersList) { _socketListenersList.Add(socketListener); } // Start a communicating with the client in a different thread. socketListener.StartSocketListener(); } catch (SocketException se) { _stopServer = true; } } } when for the first time a packet waits to be read, and i get to "clientSocket = _server.AcceptSocket();", it throws an exception (service, not very good debugable) Does anyone recognize this problem or can help me? Thanks in advance

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  • How to check for local Wi-Fi (not just cellular connection) using iPhone SDK?

    - by Michael
    I'm currently using the following to check whether Wi-Fi is available for my application: #import <SystemConfiguration/SystemConfiguration.h> static inline BOOL addressReachable(const struct sockaddr_in *hostAddress); BOOL localWiFiAvailable() { struct sockaddr_in localWifiAddress; bzero(&localWifiAddress, sizeof(localWifiAddress)); localWifiAddress.sin_len = sizeof(localWifiAddress); localWifiAddress.sin_family = AF_INET; // IN_LINKLOCALNETNUM is defined in <netinet/in.h> as 169.254.0.0 localWifiAddress.sin_addr.s_addr = htonl(IN_LINKLOCALNETNUM); return addressReachable(&localWifiAddress); } static inline BOOL addressReachable(const struct sockaddr_in *hostAddress) { const SCNetworkReachabilityRef target = SCNetworkReachabilityCreateWithAddress(kCFAllocatorDefault, (const struct sockaddr *)hostAddress); if (target != NULL) { SCNetworkReachabilityFlags flags = 0; const BOOL reachable = SCNetworkReachabilityGetFlags(target, &flags); CFRelease(target); return reachable && (flags & kSCNetworkFlagsReachable); } return NO; } This, however, does not return NO as it should when the iPhone is connected only to a cellular network but not a Wi-Fi network. Does anyone know how to fix this? Edit So this is what I ended up using: #import <arpa/inet.h> // For AF_INET, etc. #import <ifaddrs.h> // For getifaddrs() #import <net/if.h> // For IFF_LOOPBACK BOOL localWiFiAvailable() { struct ifaddrs *addresses; struct ifaddrs *cursor; BOOL wiFiAvailable = NO; if (getifaddrs(&addresses) != 0) return NO; cursor = addresses; while (cursor != NULL) { if (cursor -> ifa_addr -> sa_family == AF_INET && !(cursor -> ifa_flags & IFF_LOOPBACK)) // Ignore the loopback address { // Check for WiFi adapter if (strcmp(cursor -> ifa_name, "en0") == 0) { wiFiAvailable = YES; break; } } cursor = cursor -> ifa_next; } freeifaddrs(addresses); return wiFiAvailable; } Thanks "unforgiven" (and Matt Brown apparently).

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  • A* algorithm works OK, but not perfectly. What's wrong?

    - by Bart van Heukelom
    This is my grid of nodes: I'm moving an object around on it using the A* pathfinding algorithm. It generally works OK, but it sometimes acts wrongly: When moving from 3 to 1, it correctly goes via 2. When going from 1 to 3 however, it goes via 4. When moving between 3 and 5, it goes via 4 in either direction instead of the shorter way via 6 What can be wrong? Here's my code (AS3): public static function getPath(from:Point, to:Point, grid:NodeGrid):PointLine { // get target node var target:NodeGridNode = grid.getClosestNodeObj(to.x, to.y); var backtrace:Map = new Map(); var openList:LinkedSet = new LinkedSet(); var closedList:LinkedSet = new LinkedSet(); // begin with first node openList.add(grid.getClosestNodeObj(from.x, from.y)); // start A* var curNode:NodeGridNode; while (openList.size != 0) { // pick a new current node if (openList.size == 1) { curNode = NodeGridNode(openList.first); } else { // find cheapest node in open list var minScore:Number = Number.MAX_VALUE; var minNext:NodeGridNode; openList.iterate(function(next:NodeGridNode, i:int):int { var score:Number = curNode.distanceTo(next) + next.distanceTo(target); if (score < minScore) { minScore = score; minNext = next; return LinkedSet.BREAK; } return 0; }); curNode = minNext; } // have not reached if (curNode == target) break; else { // move to closed openList.remove(curNode); closedList.add(curNode); // put connected nodes on open list for each (var adjNode:NodeGridNode in curNode.connects) { if (!openList.contains(adjNode) && !closedList.contains(adjNode)) { openList.add(adjNode); backtrace.put(adjNode, curNode); } } } } // make path var pathPoints:Vector.<Point> = new Vector.<Point>(); pathPoints.push(to); while(curNode != null) { pathPoints.unshift(curNode.location); curNode = backtrace.read(curNode); } pathPoints.unshift(from); return new PointLine(pathPoints); } NodeGridNode::distanceTo() public function distanceTo(o:NodeGridNode):Number { var dx:Number = location.x - o.location.x; var dy:Number = location.y - o.location.y; return Math.sqrt(dx*dx + dy*dy); }

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  • how get fully result from Asynchronism communication?

    - by rima
    Hi all refer to these post : here1 and here2 at last I solve my problem by build a asynchronous solution,and it work well!!! but there is a problem that i face with it,now my code is like this: class MyProcessStarter { private Process process; private StreamWriter myStreamWriter; private static StringBuilder shellOutput = null; public String GetShellOutput { get { return shellOutput.ToString(); }} public MyProcessStarter(){ shellOutput = new StringBuilder(""); process = new Process(); process.StartInfo.FileName = "sqlplus"; process.StartInfo.UseShellExecute = false; process.StartInfo.CreateNoWindow = true; process.OutputDataReceived += new DataReceivedEventHandler(ShellOutputHandler); process.StartInfo.RedirectStandardInput = true; process.StartInfo.RedirectStandardOutput = true; //process.StartInfo.RedirectStandardError = true; process.Start(); myStreamWriter = process.StandardInput; process.BeginOutputReadLine(); } private static void ShellOutputHandler(object sendingProcess,DataReceivedEventArgs outLine) { if (!String.IsNullOrEmpty(outLine.Data)) shellOutput.Append(Environment.NewLine + outLine.Data); } public void closeConnection() { myStreamWriter.Close(); process.WaitForExit(); process.Close(); } public void RunCommand(string arguments) { myStreamWriter.WriteLine(arguments); myStreamWriter.Flush(); process.WaitForExit(100); Console.WriteLine(shellOutput); Console.WriteLine("============="+Environment.NewLine); process.WaitForExit(2000); Console.WriteLine(shellOutput); } } and my input is like this: myProcesStarter.RunCommand("myusername/mypassword"); Console.writeline(myProcesStarter.GetShellOutput); but take a look at my out put: SQL*Plus: Release 11.1.0.6.0 - Production on Thu May 20 11:57:38 2010 Copyright (c) 1982, 2007, Oracle. All rights reserved. ============= SQL*Plus: Release 11.1.0.6.0 - Production on Thu May 20 11:57:38 2010 Copyright (c) 1982, 2007, Oracle. All rights reserved. Enter user-name: Connected to: Oracle Database 11g Enterprise Edition Release 11.1.0.6.0 - Production With the Partitioning, OLAP, Data Mining and Real Application Testing options as u see the output for run a function is not same in different time!So now would you do me a faver and help me that how I can wait until all the output done in other mean how I can customize my process to wait until output finishing ?? because I want to write a sqlcompiler so I need the exact output of shell. plz help me soon.thanxxxxxxxxxxxx :X

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  • Error using paho-mqtt in App Engine Python App

    - by calumb
    I am trying to right a Google Cloud Platform app in python with Flask that makes an MQTT connection. I have included the paho python library by doing pip install paho-mqtt -t libs/. However, when I try to run the app, even if I don't try to connect to MQTT. I get a weird error about IP address checking: RuntimeError: error('illegal IP address string passed to inet_pton',) It seems something in the remote_socket lib is causing a problem. Is this a security issue? Is there someway to disable it? Relevant code: from flask import Flask import paho.mqtt.client as mqtt import logging as logger app = Flask(__name__) # Note: We don't need to call run() since our application is embedded within # the App Engine WSGI application server. #callback to print out connection status def on_connect(mosq, obj, rc): logger.info('on_connect') if rc == 0: logger.info("Connected") mqttc.subscribe('test', 0) else: logger.info(rc) def on_message(mqttc, obj, msg): logger.info(msg.topic+" "+str(msg.qos)+" "+str(msg.payload)) mqttc = mqtt.Client("mqttpy") mqttc.on_message = on_message mqttc.on_connect = on_connect As well as full stack trace: ERROR 2014-06-03 15:14:57,285 wsgi.py:262] Traceback (most recent call last): File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/runtime/wsgi.py", line 239, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/runtime/wsgi.py", line 298, in _LoadHandler handler, path, err = LoadObject(self._handler) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/runtime/wsgi.py", line 84, in LoadObject obj = __import__(path[0]) File "/Users/cbarnes/code/ignite/tank-demo/appengine-flask-demo/main.py", line 24, in <module> mqttc = mqtt.Client("mqtthtpp") File "/Users/cbarnes/code/ignite/tank-demo/appengine-flask-demo/lib/paho/mqtt/client.py", line 403, in __init__ self._sockpairR, self._sockpairW = _socketpair_compat() File "/Users/cbarnes/code/ignite/tank-demo/appengine-flask-demo/lib/paho/mqtt/client.py", line 255, in _socketpair_compat listensock.bind(("localhost", 0)) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/dist27/socket.py", line 222, in meth return getattr(self._sock,name)(*args) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 668, in bind self._SetProtoFromAddr(request.mutable_proxy_external_ip(), address) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 632, in _SetProtoFromAddr proto.set_packed_address(self._GetPackedAddr(address)) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 627, in _GetPackedAddr AI_NUMERICSERV|AI_PASSIVE): File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 338, in getaddrinfo canonical=(flags & AI_CANONNAME)) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 211, in _Resolve canon, aliases, addresses = _ResolveName(name, families) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 229, in _ResolveName apiproxy_stub_map.MakeSyncCall('remote_socket', 'Resolve', request, reply) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/apiproxy_stub_map.py", line 94, in MakeSyncCall return stubmap.MakeSyncCall(service, call, request, response) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/apiproxy_stub_map.py", line 328, in MakeSyncCall rpc.CheckSuccess() File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/apiproxy_rpc.py", line 156, in _WaitImpl self.request, self.response) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/ext/remote_api/remote_api_stub.py", line 200, in MakeSyncCall self._MakeRealSyncCall(service, call, request, response) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/ext/remote_api/remote_api_stub.py", line 234, in _MakeRealSyncCall raise pickle.loads(response_pb.exception()) RuntimeError: error('illegal IP address string passed to inet_pton',) INFO 2014-06-03 15:14:57,291 module.py:639] default: "GET / HTTP/1.1" 500 - Thanks!

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  • JavaScript - Cross Site Scripting - Permission Denied

    - by Villager
    Hello, I have a web application for which I am trying to use Twitter's OAuth functionality. This application has a link that prompts a user for their Twitter credentials. When a user clicks this link, a new window is opened via JavaScript. This window serves as a dialog. This is accomplished like such: MainPage: <div id="promptDiv"><a href="#" onclick="launchDialog('twitter/prompt.aspx');">Provide Credentials</a></div> ... function launchDialog(url) { var specs = "location=0,menubar=0,status=0,titlebar=0,toolbar=0"; var dialogWindow = window.open(url, "dialog", specs, true); } When a user clicks the link, they are redirected to Twitter's site from the prompt.aspx page. On the Twitter site, the user has the option to enter their Twitter credentials. When they have provided their credentials, they are redirected back to my site. This is accomplished through a callback url which can be set for applications on Twitter's site. When the callback happens, the user is redirected to "/twitter/confirm.aspx" on my site in the dialog window. When this happens I want to update the contents of "promptDiv" to say "You have successfully connected with Twitter" to replace the link and close the dialog. This serves the purpose of notifying the user they have successfully completed this step. I can successfully close the dialog window. However, when I am try to update the HTML DOM, I receive an error that says "Error: Permission denied to get property Window.document". In an attempt to update the HTML DOM, I tried using the following script in "/twitter/confirm.aspx": // Error is thrown on the first line. var confirmDiv = window.opener.document.getElementById("confirmDiv"); if (confirmDiv != null) { // Update the contents } window.close(); I then just tried to read the HTML to see if I could even access the DOM via the following script: alert(window.opener.document.body.innerHTML); When I attempted this, I still got a "Permission denied" error. I know this has something to do with cross-site scripting. However, I do not know how to resolve it. How do I fix this problem? Am I structuring my application incorrectly? How do I update the HTML DOM after a user has been redirected back to my site? Thank you for your help!

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  • Error implementing Dynamic Tab with ListView within each Tab - Tabs don't show up

    - by Jon
    I am trying to create a dyanmic tab application that has tabs on the left for each type of Food (e.g. Pasta, Dairy, etc. including those dynamically defined by user) and for each tab, have a listview connected to a SQLite database that updates. This is in the onCreate method: setContentView(R.layout.foodCabinet_layout); dbHelper = new FoodStorageDBHelper(this); dbHelper.open(); Cursor foodTypes = dbHelper.getAllFoodTypes(); ArrayList<String> typeOfFood = new ArrayList<String>(); typeOfFoods.add(foodTypes.getString(1)); while(foodTypes.moveToNext()){ typeOfFoods.add(foodTypes.getString(1)); } final TabHost tbh = (TabHost)findViewById(R.id.food_tabhost_cabinet); tbh.setup(); for(final String s : typeOfFood){ TabSpec nts = tbh.newTabSpec(s); nts.setIndicator(s.replace('_', ' ')); nts.setContent(new TabHost.TabContentFactory(){ public View createTabContent(String tag) { ListView foodCabinetLV = new ListView(FoodCabinet.this); Cursor mCursor = dbHelper.getAllFoodsWithType(s); // Create an array to specify the fields we want to display in the list (only TITLE) String[] from = new String[]{FoodStorageDBHelper.KEY_NAME, FoodStorageDBHelper.KEY_YEAR,FoodStorageDBHelper.KEY_RANK}; // and an array of the fields we want to bind those fields to (in this case just text1) int[] to = new int[]{R.id.childname,R.id.childyear,R.id.childrank}; // Now create a simple cursor adapter and set it to display SimpleCursorAdapter notes = new SimpleCursorAdapter(FoodCabinet.this, R.layout.food_row, mCursor, from, to); foodCabinetLV.setAdapter(notes); startManagingCursor(mCursor); foodCabinetLV.setOnItemClickListener( new AdapterView.OnItemClickListener() { public void onItemClick(AdapterView arg0, View arg1, int arg2, long arg3) { Intent i = new Intent(); i.setClass(arg0.getContext(), EditFoodDialog.class); i.putExtra(FoodStorageDBHelper.KEY_ROWID, Long.toString(arg3)); startActivityForResult(i, LoadFoodOrganizer.ACTIVITY_EDIT); } }); return foodCabinetLV; } }); } For some reason, it doesn't show anything... it's a blank screen. Any help would be very much appreciated. Let me know! Thanks! Jon

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  • error with redirect using listener JSF 2.0

    - by Ray
    I have a index.xhtml page <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core" xmlns:ui="http://java.sun.com/jsf/facelets"> <f:view> <ui:insert name="metadata" /> <f:event type="preRenderView" listener="#{item.show}" /> <h:body></h:body> </f:view> </html> And in bean class with scope session this method public void show() throws IOException, DAOException { ExternalContext externalContext = FacesContext.getCurrentInstance() .getExternalContext(); //smth String rootPath = externalContext.getRealPath("/"); String realPath = rootPath + "pages\\template\\body\\list.xhtml"; externalContext.redirect(realPath); } i think that I should redirect to next page but I have "browser can't show page" and list.xhtml (if I do this page as welcome-page I haven't error, it means that error connected with redirect) <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core" xmlns:ui="http://java.sun.com/jsf/facelets"> <h:body> <ui:composition template="/pages/layouts/mainLayout.xhtml"> <ui:define name="content"> <h:form></h:form></ui:define></ui:composition> </h:body> </html> in consol i didn't have any error. in web.xml <welcome-file-list> <welcome-file>index.xhtml</welcome-file> </welcome-file-list> <servlet> <servlet-name>Faces Servlet</servlet-name> <servlet-class>javax.faces.webapp.FacesServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>Faces Servlet</servlet-name> <url-pattern>*.xhtml</url-pattern> </servlet-mapping> What can be the reason this problem?

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  • Output on namespaced xpath

    - by user347928
    Hi there, I have the following code and have had some trouble with a specific field and it's output. The namespace is connected but doesn't seem to be outputting on the required field. Any info on this would be great. import org.w3c.dom.Document; import org.xml.sax.SAXException; import javax.xml.parsers.DocumentBuilderFactory; import javax.xml.parsers.DocumentBuilder; import javax.xml.parsers.ParserConfigurationException; import javax.xml.xpath.XPathFactory; import javax.xml.xpath.XPath; import javax.xml.xpath.XPathExpressionException; import java.io.ByteArrayInputStream; import java.io.IOException; public class test { public static void main(String args[]) { String xmlStr = "<aws:UrlInfoResponse xmlns:aws=\"http://alexa.amazonaws.com/doc/2005-10-05/\">\n" + " <aws:Response xmlns:aws=\"http://awis.amazonaws.com/doc/2005-07-11\">\n" + " <aws:OperationRequest>\n" + " <aws:RequestId>blah</aws:RequestId>\n" + " </aws:OperationRequest>\n" + " <aws:UrlInfoResult>\n" + " <aws:Alexa>\n" + " <aws:TrafficData>\n" + " <aws:DataUrl type=\"canonical\">harvard.edu/</aws:DataUrl>\n" + " <aws:Rank>1635</aws:Rank>\n" + " </aws:TrafficData>\n" + " </aws:Alexa>\n" + " </aws:UrlInfoResult>\n" + " <aws:ResponseStatus xmlns:aws=\"http://alexa.amazonaws.com/doc/2005-10-05/\">\n" + " <aws:StatusCode>Success</aws:StatusCode>\n" + " </aws:ResponseStatus>\n" + " </aws:Response>\n" + "</aws:UrlInfoResponse>"; DocumentBuilderFactory xmlFact = DocumentBuilderFactory.newInstance(); xmlFact.setNamespaceAware(true); DocumentBuilder builder = null; try { builder = xmlFact.newDocumentBuilder(); } catch (ParserConfigurationException e) { e.printStackTrace(); } Document doc = null; try { doc = builder.parse( new ByteArrayInputStream( xmlStr.getBytes())); } catch (SAXException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } System.out.println(doc.getDocumentElement().getNamespaceURI()); System.out.println(xmlFact.isNamespaceAware()); String xpathStr = "//aws:OperationRequest"; XPathFactory xpathFact = XPathFactory.newInstance(); XPath xpath = xpathFact.newXPath(); String result = null; try { result = xpath.evaluate(xpathStr, doc); } catch (XPathExpressionException e) { e.printStackTrace(); //To change body of catch statement use File | Settings | File Templates. } System.out.println("XPath result is \"" + result + "\""); } } Thanks Tony

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  • Can't destroy record in many-to-many relationship

    - by Dmart
    I'm new to Rails, so I'm sure I've made a simple mistake. I've set up a many-to-many relationship between two models: User and Group. They're connected through the junction model GroupMember. Here are my models (removed irrelevant stuff): class User < ActiveRecord::Base has_many :group_members has_many :groups, :through => :group_members end class GroupMember < ActiveRecord::Base belongs_to :group belongs_to :user end class Group < ActiveRecord::Base has_many :group_members has_many :users, :through => :group_members end The table for GroupMembers contains additional information about the relationship, so I didn't use has_and_belongs_to_many (as per the Rails "Active Record Associations" guide). The problem I'm having is that I can't destroy a GroupMember. Here's the output from rails console: irb(main):006:0> m = GroupMember.new => #<GroupMember group_id: nil, user_id: nil, active: nil, created_at: nil, updated_at: nil> irb(main):007:0> m.group_id =1 => 1 irb(main):008:0> m.user_id = 16 => 16 irb(main):009:0> m.save => true irb(main):010:0> m.destroy NoMethodError: undefined method `eq' for nil:NilClass from /usr/local/lib/ruby/gems/1.8/gems/activesupport-3.0.4/lib/active_support/whiny_nil.rb:48:in `method_missing' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/persistence.rb:79:in `destroy' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/locking/optimistic.rb:110:in `destroy' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/callbacks.rb:260:in `destroy' from /usr/local/lib/ruby/gems/1.8/gems/activesupport-3.0.4/lib/active_support/callbacks.rb:413:in `_run_destroy_callbacks' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/callbacks.rb:260:in `destroy' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/transactions.rb:235:in `destroy' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/transactions.rb:292:in `with_transaction_returning_status' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/connection_adapters/abstract/database_statements.rb:139:in `transaction' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/transactions.rb:207:in `transaction' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/transactions.rb:290:in `with_transaction_returning_status' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/transactions.rb:235:in `destroy' from (irb):10 This is driving me crazy, so any help would be greatly appreciated.

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  • How can I connect to MSMQ over a workgroup?

    - by cyclotis04
    I'm writing a simple console client-server app using MSMQ. I'm attempting to run it over the workgroup we have set up. They run just fine when run on the same computer, but I can't get them to connect over the network. I've tried adding Direct=, OS:, and a bunch of combinations of other prefaces, but I'm running out of ideas, and obviously don't know the right way to do it. My queue's don't have GUIDs, which is also slightly confusing. Whenever I attempt to connect to a remote machine, I get an invalid queue name message. What do I have to do to make this work? Server: class Program { static string _queue = @"\Private$\qim"; static MessageQueue _mq; static readonly object _mqLock = new object(); static void Main(string[] args) { _queue = Dns.GetHostName() + _queue; lock (_mqLock) { if (!MessageQueue.Exists(_queue)) _mq = MessageQueue.Create(_queue); else _mq = new MessageQueue(_queue); } Console.Write("Starting server at {0}:\n\n", _mq.Path); _mq.Formatter = new BinaryMessageFormatter(); _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); while (Console.ReadKey().Key != ConsoleKey.Escape) { } _mq.Close(); } static void OnReceive(IAsyncResult result) { Message msg; lock (_mqLock) { try { msg = _mq.EndReceive(result); Console.Write(msg.Body); } catch (Exception ex) { Console.Write("\n" + ex.Message + "\n"); } } _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); } } Client: class Program { static MessageQueue _mq; static void Main(string[] args) { string queue; while (_mq == null) { Console.Write("Enter the queue name:\n"); queue = Console.ReadLine(); //queue += @"\Private$\qim"; try { if (MessageQueue.Exists(queue)) _mq = new MessageQueue(queue); } catch (Exception ex) { Console.Write("\n" + ex.Message + "\n"); _mq = null; } } Console.Write("Connected. Begin typing.\n\n"); _mq.Formatter = new BinaryMessageFormatter(); ConsoleKeyInfo key = new ConsoleKeyInfo(); while (key.Key != ConsoleKey.Escape) { key = Console.ReadKey(); _mq.Send(key.KeyChar.ToString()); } } }

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  • php pdo connection scope

    - by Scarface
    Hey guys I have a connection class I found for pdo. I am calling the connection method on the page that the file is included on. The problem is that within functions the $conn variable is not defined even though I stated the method was public (bare with me I am very new to OOP), and I was wondering if anyone had an elegant solution other then using global in every function. Any suggestions are greatly appreciated. CONNECTION class PDOConnectionFactory{ // receives the connection public $con = null; // swich database? public $dbType = "mysql"; // connection parameters // when it will not be necessary leaves blank only with the double quotations marks "" public $host = "localhost"; public $user = "user"; public $senha = "password"; public $db = "database"; // arrow the persistence of the connection public $persistent = false; // new PDOConnectionFactory( true ) <--- persistent connection // new PDOConnectionFactory() <--- no persistent connection public function PDOConnectionFactory( $persistent=false ){ // it verifies the persistence of the connection if( $persistent != false){ $this->persistent = true; } } public function getConnection(){ try{ // it carries through the connection $this->con = new PDO($this->dbType.":host=".$this->host.";dbname=".$this->db, $this->user, $this->senha, array( PDO::ATTR_PERSISTENT => $this->persistent ) ); // carried through successfully, it returns connected return $this->con; // in case that an error occurs, it returns the error; }catch ( PDOException $ex ){ echo "We are currently experiencing technical difficulties. We have a bunch of monkies working really hard to fix the problem. Check back soon: ".$ex->getMessage(); } } // close connection public function Close(){ if( $this->con != null ) $this->con = null; } } PAGE USED ON include("includes/connection.php"); $db = new PDOConnectionFactory(); $conn = $db->getConnection(); function test(){ try{ $sql = 'SELECT * FROM topic'; $stmt = $conn->prepare($sql); $result=$stmt->execute(); } catch(PDOException $e){ echo $e->getMessage(); } } test();

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  • Remote Postgresql - extremely slow

    - by Muffinbubble
    Hi, I have setup PostgreSQL on a VPS I own - the software that accesses the database is a program called PokerTracker. PokerTracker logs all your hands and statistics whilst playing online poker. I wanted this accessible from several different computers so decided to installed it on my VPS and after a few hiccups I managed to get it connecting without errors. However, the performance is dreadful. I have done tons of research on 'remote postgresql slow' etc and am yet to find an answer so am hoping someone is able to help. Things to note: The query I am trying to execute is very small. Whilst connecting locally on the VPS, the query runs instantly. While running it remotely, it takes about 1 minute and 30 seconds to run the query. The VPS is running 100MBPS and then computer I'm connecting to it from is on an 8MB line. The network communication between the two is almost instant, I am able to remotely connect fine with no lag whatsoever and am hosting several websites running MSSQL and all the queries run instantly, whether connected remotely or locally so it seems specific to PostgreSQL. I'm running their newest version of the software and the newest compatible version of PostgreSQL with their software. The database is a new database, containing hardly any data and I've ran vacuum/analyze etc all to no avail, I see no improvements. I don't understand how MSSQL can query almost instantly yet PostgreSQL struggles so much. I am able to telnet to the post 5432 on the VPS IP with no problems, and as I say the query does execute it just takes an extremely long time. What I do notice is on the router when the query is running that hardly any bandwidth is being used - but then again I wouldn't expect it to for a simple query but am not sure if this is the issue. I've tried connecting remotely on 3 different networks now (including different routers) but the problem remains. Connecting remotely via another machine via the LAN is instant. I have also edited the postgre conf file to allow for more memory/buffers etc but I don't think this is the problem - what I am asking it to do is very simple - it shouldn't be intensive at all. Thanks, Ricky

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  • How do I connect multiple sortable lists to each other in jQuery UI?

    - by Abs
    I'm new to jQuery, and I'm totally struggling with using jQuery UI's sortable. I'm trying to put together a page to facilitate grouping and ordering of items. My page has a list of groups, and each group contains a list of items. I want to allow users to be able to do the following: 1. Reorder the groups 2. Reorder the items within the groups 3. Move the items between the groups The first two requirements are no problem. I'm able to sort them just fine. The problem comes in with the third requirement. I just can't connect those lists to each other. Some code might help. Here's the markup. <ul id="groupsList" class="groupsList"> <li id="group1" class="group">Group 1 <ul id="groupItems1" class="itemsList"> <li id="item1-1" class="item">Item 1.1</li> <li id="item1-2" class="item">Item 1.2</li> </ul> </li> <li id="group2" class="group">Group 2 <ul id="groupItems2" class="itemsList"> <li id="item2-1" class="item">Item 2.1</li> <li id="item2-2" class="item">Item 2.2</li> </ul> </li> <li id="group3" class="group">Group 3 <ul id="groupItems3" class="itemsList"> <li id="item3-1" class="item">Item 3.1</li> <li id="item3-2" class="item">Item 3.2</li> </ul> </li> </ul> I was able to sort the lists by putting $('#groupsList').sortable({}); and $('.itemsList').sortable({}); in the document ready function. I tried using the connectWith option for sortable to make it work, but I failed spectacularly. What I'd like to do is have the every groupItemsX list connected to every groupItemsX list but itself. How should I do that?

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  • Converting a list into a select with jquery

    - by Davemof
    I'm trying to convert the following list into a select list so it can be submitted via a form - the element within the lists will become the value of each option: <ul class="selected connected-list ui-sortable" style="height: 279px;"> <li class="ui-helper-hidden-accessible" style=""></li> <li title="Owner Name 1 - " class="ui-state-default ui-element ui-draggable" style="display: block; position: relative; top: 0px; left: 0px;"><span class="ui-icon-arrowthick-2-n-s ui-icon"></span>Owner Name 1 - <em class="thenumber">4.4796E+11</em><a class="action" href="#"><span class="ui-corner-all ui-icon ui-icon-minus"></span></a></li> <li title="David Moffat - " class="ui-state-default ui-element" style="display: block; position: relative; top: 0px; left: 0px;"><span class="ui-icon ui-icon-arrowthick-2-n-s"></span>David Moffat - <em class="thenumber">07730423005</em><a class="action" href="#"><span class="ui-corner-all ui-icon ui-icon-minus"></span></a></li> </ul> This should convert to the following format: <select style="display:none" class="selectoption" name="p_num[]" multiple="multiple"> <option value="">4.4796E+11</option> <option value="">07730423007</option> </select> I have tried the following jquery code, but after many hours I'm pulling my hair out: $('a.sendform').click(function(){ $('ul.selected').each(function() { var $select = $('<select />'); $(this).find('li').each(function() { var $option = $('<option />'); $option.attr('value', $(this).('em')).html($(this).html()); $select.append($option); }); $(this).replaceWith($select); }); }); Any help might save my remaining hair. Many thanks David

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  • Android - binding to service

    - by tommy
    Hi: I can't seem to get an activity to bind to a service in the same package. The activity looks like this: public class myApp extends TabActivity { static private String TAG = "myApp"; private myService mService = null; private ServiceConnection mServiceConn = new ServiceConnection(){ public void onServiceConnected(ComponentName name, IBinder service) { Log.v(TAG, "Service: " + name + " connected"); mService = ((myService.myBinder)service).getService(); } public void onServiceDisconnected(ComponentName name) { Log.v(TAG, "Service: " + name + " disconnected"); } }; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); doBind(); Log.i(TAG, "Started (UI Thread)"); // set content setContentView(R.layout.main); Resources res = getResources(); // Resource object to get Drawables TabHost tabHost = getTabHost(); // The activity TabHost ... add some tabs here.... tabHost.setCurrentTab(0); } private void doBind(){ Intent i = new Intent(this,myService.class); if( bindService(i, mServiceConn, 0 )){ Log.i(TAG, "Service bound"); } else { Log.e(TAG, "Service not bound"); } } } Then the service: public class myService extends Service { private String TAG = "myService"; private boolean mRunning = false; @Override public int onStartCommand(Intent intent, int flags, int startid) { Log.i(TAG,"Service start"); mRunning = true; Log.d(TAG,"Finished onStartCommand"); return START_STICKY; } /* * Called on service stop */ @Override public void onDestroy(){ Log.i(TAG,"onDestroy"); mRunning = false; super.onDestroy(); } @Override public IBinder onBind(Intent intent) { return mBinder; } boolean isRunning() { return mRunning; } /* * class for binding */ private final IBinder mBinder = new myBinder(); public class myBinder extends Binder { myService getService() { return myService.this; } } } bindService returns true, but onServiceConnection is never called (mService is always null, so I can't do something like mService.isRunning() ) The manifest entry for the service is just: <service android:name=".myService"></service> I was copying the code direct from the Android developers site, but I must have missed something.

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  • .NET Windows Service with timer stops responding

    - by Biri
    I have a windows service written in c#. It has a timer inside, which fires some functions on a regular basis. So the skeleton of my service: public partial class ArchiveService : ServiceBase { Timer tickTack; int interval = 10; ... protected override void OnStart(string[] args) { tickTack = new Timer(1000 * interval); tickTack.Elapsed += new ElapsedEventHandler(tickTack_Elapsed); tickTack.Start(); } protected override void OnStop() { tickTack.Stop(); } private void tickTack_Elapsed(object sender, ElapsedEventArgs e) { ... } } It works for some time (like 10-15 days) then it stops. I mean the service shows as running, but it does not do anything. I make some logging and the problem can be the timer, because after the interval it does not call the tickTack_Elapsed function. I was thinking about rewrite it without a timer, using an endless loop, which stops the processing for the amount of time I set up. This is also not an elegant solution and I think it can have some side effects regarding memory. The Timer is used from the System.Timers namespace, the environment is Windows 2003. I used this approach in two different services on different servers, but both is producing this behavior (this is why I thought that it is somehow connected to my code or the framework itself). Does somebody experienced this behavior? What can be wrong? Edit: I edited both services. One got a nice try-catch everywhere and more logging. The second got a timer-recreation on a regular basis. None of them stopped since them, so if this situation remains for another week, I will close this question. Thank you for everyone so far. Edit: I close this question because nothing happened. I mean I made some changes, but those changes are not really relevant in this matter and both services are running without any problem since then. Please mark it as "Closed for not relevant anymore".

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  • XmlSerializer.Deserialize blocks over NetworkStream

    - by Luca
    I'm trying to sends XML serializable objects over a network stream. I've already used this on an UDP broadcast server, where it receive UDP messages from the local network. Here a snippet of the server side: while (mServiceStopFlag == false) { if (mSocket.Available > 0) { IPEndPoint ipEndPoint = new IPEndPoint(IPAddress.Any, DiscoveryPort); byte[] bData; // Receive discovery message bData = mSocket.Receive(ref ipEndPoint); // Handle discovery message HandleDiscoveryMessage(ipEndPoint.Address, bData); ... Instead this is the client side: IPEndPoint ipEndPoint = new IPEndPoint(IPAddress.Broadcast, DiscoveryPort); MemoryStream mStream = new MemoryStream(); byte[] bData; // Create broadcast UDP server mSocket = new UdpClient(); mSocket.EnableBroadcast = true; // Create datagram data foreach (NetService s in ctx.Services) XmlHelper.SerializeClass<NetService>(mStream, s); bData = mStream.GetBuffer(); // Notify the services while (mServiceStopFlag == false) { mSocket.Send(bData, (int)mStream.Length, ipEndPoint); Thread.Sleep(DefaultServiceLatency); } It works very fine. But now i'me trying to get the same result, but on a TcpClient socket, but the using directly an XMLSerializer instance: On server side: TcpClient sSocket = k.Key; ServiceContext sContext = k.Value; Message msg = new Message(); while (sSocket.Connected == true) { if (sSocket.Available > 0) { StreamReader tr = new StreamReader(sSocket.GetStream()); msg = (Message)mXmlSerialize.Deserialize(tr); // Handle message msg = sContext.Handler(msg); // Reply with another message if (msg != null) mXmlSerialize.Serialize(sSocket.GetStream(), msg); } else Thread.Sleep(40); } And on client side: NetworkStream mSocketStream; Message rMessage; // Network stream mSocketStream = mSocket.GetStream(); // Send the message mXmlSerialize.Serialize(mSocketStream, msg); // Receive the answer rMessage = (Message)mXmlSerialize.Deserialize(mSocketStream); return (rMessage); The data is sent (Available property is greater then 0), but the method XmlSerialize.Deserialize (which should deserialize the Message class) blocks. What am I missing?

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  • Sync services not actually syncing

    - by Paul Mrozowski
    I'm attempting to sync a SQL Server CE 3.5 database with a SQL Server 2008 database using MS Sync Services. I am using VS 2008. I created a Local Database Cache, connected it with SQL Server 2008 and picked the tables I wanted to sync. I selected SQL Server Tracking. It modified the database for change tracking and created a local copy (SDF) of the data. I need two way syncing so I created a partial class for the sync agent and added code into the OnInitialized() to set the SyncDirection for the tables to Bidirectional. I've walked through with the debugger and this code runs. Then I created another partial class for cache server sync provider and added an event handler into the OnInitialized() to hook into the ApplyChangeFailed event. This code also works OK - my code runs when there is a conflict. Finally, I manually made some changes to the server data to test syncing. I use this code to fire off a sync: var agent = new FSEMobileCacheSyncAgent(); var syncStats = agent.Synchronize(); syncStats seems to show the count of the # of changes I made on the server and shows that they were applied. However, when I open the local SDF file none of the changes are there. I basically followed the instructions I found here: http://msdn.microsoft.com/en-us/library/cc761546%28SQL.105%29.aspx and here: http://keithelder.net/blog/archive/2007/09/23/Sync-Services-for-SQL-Server-Compact-Edition-3.5-in-Visual.aspx It seems like this should "just work" at this point, but the changes made on the server aren't in the local SDF file. I guess I'm missing something but I'm just not seeing it right now. I thought this might be because I appeared to be using version 1 of Sync Services so I removed the references to Microsoft.Synchronization.* assemblies, installed the Sync framework 2.0 and added the new version of the assemblies to the project. That hasn't made any difference. Ideas? Edit: I wanted to enable tracing to see if I could track this down but the only way to do that is through a WinForms app since it requires entries in the app.config file (my original project was a class library). I created a WinForms project and recreated everything and suddenly everything is working. So apparently this requires a WinForm project for some reason? This isn't really how I planned on using this - I had hoped to kick off syncing through another non-.NET application and provide the UI there so the experience was a bit more seemless to the end user. If I can't do that, that's OK, but I'd really like to know if/how to make this work as a class library project instead.

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  • [java] reading POST data from html form sent to serversocket.

    - by user32167
    i try to write simplest possible server app in Java, displaying html form with textarea input, which after submitting gives me possibility to parse xml typed in thet textarea. For now i build simple serversocket based server like that: import java.io.BufferedReader; import java.io.InputStreamReader; import java.io.PrintWriter; import java.net.ServerSocket; import java.net.Socket; public class WebServer { protected void start() { ServerSocket s; String gets = ""; System.out.println("Start on port 80"); try { // create the main server socket s = new ServerSocket(80); } catch (Exception e) { System.out.println("Error: " + e); return; } System.out.println("Waiting for connection"); for (;;) { try { // wait for a connection Socket remote = s.accept(); // remote is now the connected socket System.out.println("Connection, sending data."); BufferedReader in = new BufferedReader(new InputStreamReader( remote.getInputStream())); PrintWriter out = new PrintWriter(remote.getOutputStream()); String str = "."; while (!str.equals("")) { str = in.readLine(); if (str.contains("GET")){ gets = str; break; } } out.println("HTTP/1.0 200 OK"); out.println("Content-Type: text/html"); out.println(""); // Send the HTML page String method = "get"; out.print("<html><form method="+method+">"); out.print("<textarea name=we></textarea></br>"); out.print("<input type=text name=a><input type=submit></form></html>"); out.println(gets); out.flush(); remote.close(); } catch (Exception e) { System.out.println("Error: " + e); } } } public static void main(String args[]) { WebServer ws = new WebServer(); ws.start(); } } After form (textarea with xml and one additional text input) is submitted in 'gets' String-type variable I have Urlencoded values of my variables (also displayed on the screen, it looks like that: gets = GET /?we=%3Cnetwork+ip_addr%3D%2210.0.0.0%2F8%22+save_ip%3D%22true%22%3E%0D%0A%3Csubnet+interf_used%3D%22200%22+name%3D%22lan1%22+%2F%3E%0D%0A%3Csubnet+interf_used%3D%22254%22+name%3D%22lan2%22+%2F%3E%0D%0A%3C%2Fnetwork%3E&a=fooBar HTTP/1.1 What can i do to change GET to POST method (if i simply change it in form and than put " if (str.contains("GET")){" it gives me string like gets = POST / HTTP/1.1 with no variables. And after that, how i can use xml from my textarea field (called 'we')?

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  • Simple Form validation failing Backbone

    - by Corey Buchillon
    Im not exactly adept at coding so Im probably missing something, but my view here is failing to refuse submission when one or both of the fields are empty. I have a feeling something isnt connected right to my template for the row and the view of the form Form = Backbone.View.extend({ //form vie el: '.item-form', initialize: function(){ }, events: { 'click #additem': 'addModel' }, addModel: function(itemName, price){ // simple validation before adding to collection if (itemName !="" && price !="" ){ var item = new Item({ itemName: this.$("#item").val(), price: this.$("#price").val()}); items.add(item); $("#message").html("Please wait; the task is being added."); item.save(null, {success: function (item, response,options) { item.id= item.attributes._id.$id; item.attributes.id = item.attributes._id.$id; new ItemsView({collection: items}); $("#message").html(""); } }); this.$("#item").val(''); this.$("#price").val(''); } else { alert('Please fill in both fields'); } } }); and HTML <table class="itemTable"> <thead> <tr> <th>Item</th> <th>Price</th> <th></th> </tr> </thead> <tbody class="tableBody"> <script type="text/template" id="table-row"> <td><%= itemName %></td> <td><%= price %></td> <td><button class="complete">Complete</button> <button class="remove">Remove</button></td> </script> </tbody> </table> <form class="item-form"> <input type="text" name="item" id="item" placeholder="Item"/> <!-- goes to itemName in the template for the body --> <input type="text" name="price" id="price" placeholder="Price" /><!--goes to price in the template for the body --> <button type="button" id="additem">Add</button> </form> <div id="message"></div>

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  • Publishing/subscribing multiple subsets of the same server collection

    - by matb33
    How does one go about publishing different subsets (or "views") of a single collection on the server as multiple collections on the client? Here is some pseudo-code to help illustrate my question: items collection on the server Assume that I have an items collection on the server with millions of records. Let's also assume that: 50 records have the enabled property set to true, and; 100 records have the processed property set to true. All others are set to false. items: { "_id": "uniqueid1", "title": "item #1", "enabled": false, "processed": false }, { "_id": "uniqueid2", "title": "item #2", "enabled": false, "processed": true }, ... { "_id": "uniqueid458734958", "title": "item #458734958", "enabled": true, "processed": true } Server code Let's publish two "views" of the same server collection. One will send down a cursor with 50 records, and the other will send down a cursor with 100 records. There are over 458 million records in this fictitious server-side database, and the client does not need to know about all of those (in fact, sending them all down would probably take several hours in this example): var Items = new Meteor.Collection("items"); Meteor.publish("enabled_items", function () { // Only 50 "Items" have enabled set to true return Items.find({enabled: true}); }); Meteor.publish("processed_items", function () { // Only 100 "Items" have processed set to true return Items.find({processed: true}); }); Client code In order to support the latency compensation technique, we are forced to declare a single collection Items on the client. It should become apparent where the flaw is: how does one differentiate between Items for enabled_items and Items for processed_items? var Items = new Meteor.Collection("items"); Meteor.subscribe("enabled_items", function () { // This will output 50, fine console.log(Items.find().count()); }); Meteor.subscribe("processed_items", function () { // This will also output 50, since we have no choice but to use // the same "Items" collection. console.log(Items.find().count()); }); My current solution involves monkey-patching _publishCursor to allow the subscription name to be used instead of the collection name. But that won't do any latency compensation. Every write has to round-trip to the server: // On the client: var EnabledItems = new Meteor.Collection("enabled_items"); var ProcessedItems = new Meteor.Collection("processed_items"); With the monkey-patch in place, this will work. But go into Offline mode and changes won't appear on the client right away -- we'll need to be connected to the server to see changes. What's the correct approach?

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  • mysql timeout - c/C++

    - by user1262876
    Guys i'm facing a problem with this code, the problem is the timeout by timeout i mean the time it takes the program to tell me if the server is connected or not. If i use my localhost i get the answer fast, but when i connect to outside my localhost it takes 50sc - 1.5 min to response and the program frezz until it done. HOw can i fix the frezzing, or make my own timeout, like if still waiting after 50sc, tell me connection failed and stop? please use codes as help, becouse i would understand it better, thanks for any help i get PS: USING MAC #include "mysql.h" #include <stdio.h> #include <stdlib.h> // Other Linker Flags: -lmysqlclient -lm -lz // just going to input the general details and not the port numbers struct connection_details { char *server; char *user; char *password; char *database; }; MYSQL* mysql_connection_setup(struct connection_details mysql_details) { // first of all create a mysql instance and initialize the variables within MYSQL *connection = mysql_init(NULL); // connect to the database with the details attached. if (!mysql_real_connect(connection,mysql_details.server, mysql_details.user, mysql_details.password, mysql_details.database, 0, NULL, 0)) { printf("Conection error : %s\n", mysql_error(connection)); exit(1); } return connection; } MYSQL_RES* mysql_perform_query(MYSQL *connection, char *sql_query) { // send the query to the database if (mysql_query(connection, sql_query)) { printf("MySQL query error : %s\n", mysql_error(connection)); exit(1); } return mysql_use_result(connection); } int main() { MYSQL *conn; // the connection MYSQL_RES *res; // the results MYSQL_ROW row; // the results row (line by line) struct connection_details mysqlD; mysqlD.server = (char*)"Localhost"; // where the mysql database is mysqlD.user = (char*)"root"; // the root user of mysql mysqlD.password = (char*)"123456"; // the password of the root user in mysql mysqlD.database = (char*)"test"; // the databse to pick // connect to the mysql database conn = mysql_connection_setup(mysqlD); // assign the results return to the MYSQL_RES pointer res = mysql_perform_query(conn, (char*) "SELECT * FROM me"); printf("MySQL Tables in mysql database:\n"); while ((row = mysql_fetch_row(res)) !=NULL) printf("%s - %s\n", row[0], row[1], row[2]); // <-- Rows /* clean up the database result set */ mysql_free_result(res); /* clean up the database link */ mysql_close(conn); return 0; }

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  • Force deletion of slot in boost::signals2

    - by villintehaspam
    Hi! I have found that boost::signals2 uses sort of a lazy deletion of connected slots, which makes it difficult to use connections as something that manages lifetimes of objects. I am looking for a way to force slots to be deleted directly when disconnected. Any ideas on how to work around the problem by designing my code differently are also appreciated! This is my scenario: I have a Command class responsible for doing something that takes time asynchronously, looking something like this (simplified): class ActualWorker { public: boost::signals2<void ()> OnWorkComplete; }; class Command : boost::enable_shared_from_this<Command> { public: ... void Execute() { m_WorkerConnection = m_MyWorker.OnWorkDone.connect(boost::bind(&Command::Handle_OnWorkComplete, shared_from_this()); // launch asynchronous work here and return } boost::signals2<void ()> OnComplete; private: void Handle_OnWorkComplete() { // get a shared_ptr to ourselves to make sure that we live through // this function but don't keep ourselves alive if an exception occurs. shared_ptr<Command> me = shared_from_this(); // Disconnect from the signal, ideally deleting the slot object m_WorkerConnection.disconnect(); OnComplete(); // the shared_ptr now goes out of scope, ideally deleting this } ActualWorker m_MyWorker; boost::signals2::connection m_WorkerConnection; }; The class is invoked about like this: ... boost::shared_ptr<Command> cmd(new Command); cmd->OnComplete.connect( foo ); cmd->Execute(); // now go do something else, forget all about the cmd variable etcetera. the Command class keeps itself alive by getting a shared_ptr to itself which is bound to the ActualWorker signal using boost::bind. When the worker completes, the handler in Command is invoked. Now, since I would like the Command object to be destroyed, I disconnect from the signal as can be seen in the code above. The problem is that the actual slot object is not deleted when disconnected, it is only marked as invalid and then deleted at a later time. This in turn appears to depend on the signal to fire again, which it doesn't do in my case, leading to the slot never expiring. The boost::bind object thus never goes out of scope, holding a shared_ptr to my object that will never get deleted. I can work around this by binding using the this pointer instead of a shared_ptr and then keeping my object alive using a member shared_ptr which I then release in the handler function, but it kind of makes the design feel a bit overcomplicated. Is there a way to force signals2 to delete the slot when disconnecting? Or is there something else I could do to simplify the design? Any comments are appreciated!

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  • index seems to be out of sync for jquery .keydown and .click methods

    - by Growler
    I'd like to navigate images using both keyboard and mouse (clicking left and right arrow images). I'm using Jquery to do this, but the shared imgIndex seems to be off from the .keydown function and the .click function... Whenever .keydown function -- or ++ the imgIndex, isn't that changed index also used in the click function? So shouldn't they always be on the same index? keydown function: <script type="text/javascript"> var imgArray = [<?php echo implode(',', getImages($site)) ?>]; $(document).ready(function() { var img = document.getElementById("showimg"); img.src = imgArray[<?php echo $imgid ?>]; var imgIndex = <?php echo $imgid ?>; alert(imgIndex); $(document).keydown(function (e) { var key = e.which; var rightarrow = 39; var leftarrow = 37; var random = 82; if (key == rightarrow) { imgIndex++; if (imgIndex > imgArray.length-1) { imgIndex = 0; } img.src = imgArray[imgIndex]; } if (key == leftarrow) { if (imgIndex == 0) { imgIndex = imgArray.length; } img.src = imgArray[--imgIndex]; } }); click function: Connected to left and right clickable images $("#next").click(function() { imgIndex++; if (imgIndex > imgArray.length-1) { imgIndex = 0; } img.src = imgArray[imgIndex]; }); $("#prev").click(function() { if (imgIndex == 0) { imgIndex = imgArray.length; } img.src = imgArray[--imgIndex]; }); }); Just so you have some visibility into the getImages php function: <?php function getImages($siteParam) { include 'dbconnect.php'; if ($siteParam == 'artwork') { $table = "artwork"; } else { $table = "comics"; } $catResult = $mysqli->query("SELECT id, title, path, thumb, views, catidFK FROM $table"); $img = array(); while($row = $catResult->fetch_assoc()) { $img[] = "'" . $row['path'] . "'"; } return $img; } ?> Much appreciated! Snapshot of where the script is on "view image.php"

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