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  • How to share internet connection on Mac os x to Virtualbox vm's using Host-only

    - by redben
    In one line : is the following possible : Airport <- osx bridge - vbox-Host-only - vm's On a mac os x, i have virtual box with a virtual machine. For now i have configured 2 interfaces for my virtual machine eth0 is normal bridge for my vm to acces the internet (when airport is connected) eth1 is set to host-only so i can access my vm from the host when there is no wifi/aiport is down. So basically it's like Adapter 1 when there is Wifi, Adapter 2 when there is not. I'd like to have only one configuration to make it simpler. I thought i could just keep the Host only configuration, and on the host (os x) go to internet sharing and select "share from airport" to vboxnet0 (the vb virtual interface). Only to find out that vboxnet0 dosn't show up in the interfaces list on os x preferences. I know that on a linux host you could install something called bridge-utils and use that to bridge the two insterfaces. Is there any thing like that for Mac ?

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  • C#/XNA get hardware mouse position

    - by Sunder
    I'm using C# and trying to get hardware mouse position. First thing I tryed was simple XNA functionality that is simple to use Vector2 position = new Vector2(Mouse.GetState().X, Mouse.GetState().Y); After that i do the drawing of mouse as well, and comparing to windows hardware mouse, this new mouse with xna provided coordinates is "slacking off". By that i mean, that it is behind by few frames. For example if game is runing at 600 fps, of curse it will be responsive, but at 60 fps software mouse delay is no longer acceptable. Therefore I tried using what I thought was a hardware mouse, [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool GetCursorPos(out POINT lpPoint); but the result was exactly the same. I also tried geting Windows form cursor, and that was a dead end as well - worked, but with the same delay. Messing around with xna functionality: GraphicsDeviceManager.SynchronizeWithVerticalRetrace = true/false Game.IsFixedTimeStep = true/fale did change the delay time for somewhat obvious reasons, but the bottom line is that regardless it still was behind default Windows mouse. I'v seen in some games, that they provide option for hardware acelerated mouse, and in others(I think) it is already by default. Can anyone give some lead on how to achieve that.

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  • Dynamic/Adaptive RLE

    - by Lucius
    So, I'm developing a 2D, tile based game and a map maker thingy - all in Java. The problem is that recently I've been having some memory issues when about 4 maps are loaded. Each one of these maps are composed of 128x128 tiles and have 4 layers (for details and stuff). I already spent a good amount of time searching for solutions and the best thing I found was run-length enconding (RLE). It seems easy enough to use with static data, but is there a way to use it with data that is constantly changing, without a big drop in performance? In my maps, supposing I'm compressing the columns, I would have 128 rows, each with some amount of data (hopefully less than it would be without RLE). Whenever I change a tile, that whole row would have to be checked and I'm affraid that would slow down too much the production (and I'm in a somewhat tight schedule). Well, worst case scenario I work on each map individually, and save them using RLE, but it would be really nice if I could avoind that. EDIT: What I'm currently using to store the data for the tiles is a 2D array of HashMaps that use the layer as key and store the id of the tile in that position - like this: private HashMap< Integer, Integer [][]

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  • Is there any reason to install software as root as opposed to sudo installing software as a sudoer?

    - by Tchalvak
    I'm setting up a new server running Ubuntu Server Edition, and I'm not certain what the difference would be between installing most of the basic software as root, vs installing the basic software as an admin user using sudo apt-get install . For one thing, I'm not sure whether after installing the software as root, I'll need sudo access when running the software as a user (e.g. if I install git as root). On the other hand, if I install software as a user, I could conceive of it not being available to other users that I create in the future. What's the best practice here?

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  • Linux and ClickPads

    - by John
    I just got my Arch / Windows 7 dual-boot setup running... except for one thing. I have an HP dv6-3127dx laptop, which is an issue when it comes to Linux because it does not have a traditional touchpad, but a "ClickPad." This means where the left and right buttons exist, it is also sensitive to moving the pointer. The issue comes in when I try to steady the mouse with one finger, while clicking the left click with another, because the mouse freaks out. It's also an issue because it's not recognizing the right click whatsoever. I am currently using the default Synaptics drivers downloaded from pacman on Arch Linux, running Linux v2.6.36. EDIT: The question of course is, how can I fix this?

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  • Should my servers boot from VHD?

    - by tony roth
    I've been testing native vhd boot on several servers. It seems to be pretty transparent in terms of deployment and with my seat of the pants testing I have not noticed any difference in performance. The main reason that I want to boot vhd is due to their transportablility between different hardware and to hyper-v servers. the following roles will be installed. dfsr dhcp iis application server dc <- haven't tested this yet but see no reason why it won't work. With the above low impact (in terms of performance) roles do you thing booting from VHD is appropriate. thx

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  • Ubuntu not shutting down ( going to black screen ) 12.04

    - by Orrin Fox
    I am currently using a USB persistent install of ubuntu. its a simple 4GB drive with a 2.8GB partition ( casper-rw storage partition ). I setup an administrator account and set it to login automatically. I also removed ubiquity to simply use this as a go anywhere install. Heres my issue. Im logged in as my account, and I click the top right gear and select "shut down". Text pops up showing its quitting processes.. etc. and then goes to the plymouth animation. But... The screen goes black, and then it goes to the login screen. Now when im at the login screen i go into terminal ( alt+F2 ) and dont you know, im logged in as Ubuntu. so then I try the following: ubuntu@ubuntu:~$ sudo shutdown now It goes to the plymouth screen again as if its shutting down, AND the screen goes black once again but the computer has not turned off, as in the usb is still flashing the light, the fans are still on, the only thing off is the screen. Is this a bug? If not maybe i did something wrong? Perhaps its that I made an account but... if there is a work around for this please let me know. Thanks again, Fox

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  • Graphic Card Installation Failure (NV 9600M GT)

    - by Georg
    I wanted to switch from 7 to Ubuntu. Now, the first thing that holds me back is the installation of the driver for my Nvidia 9600M GT. Ubuntu recommends me 4 drivers from the "Additional Driver" Section. Now, whatever driver I install, there are four things happening RANDOMLY after rebooting: The pc freezes before seeing bootup splash The pc freezes while seeing bootup splash image (ubuntu logo with the 5 dots) The pc gets into login screen and freezes instantly (Thought the unity-bar is transparent now) The pc freezes right after beeing able to login. (While this is happening the unity-bar changes from transparent to ugly-flat-style) I also tried to install the official Nvidia .run file but after exiting the X-Server, it says the driver is not compatible with the kernel and exits installation. Can somebody help me? I really wanna get rid of Windows :( But Ubuntu drives me perfectly insane. Please answer as noobish as possible. I'm an expert Windows user, but Linux is absolutely new to me. My Specs: Ubuntu 11.10 installed from USB Stick (like 100 times now :/ because I dont know how to remove the driver in recovery mode) 9600M GT 4GB Ram Intel Centrino 2 Dual Core 2.26GHz Win 7 and Ubuntu running along side. Thank you in advance, regards.

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  • C#: Handling Notifications: inheritance, events, or delegates?

    - by James Michael Hare
    Often times as developers we have to design a class where we get notification when certain things happen. In older object-oriented code this would often be implemented by overriding methods -- with events, delegates, and interfaces, however, we have far more elegant options. So, when should you use each of these methods and what are their strengths and weaknesses? Now, for the purposes of this article when I say notification, I'm just talking about ways for a class to let a user know that something has occurred. This can be through any programmatic means such as inheritance, events, delegates, etc. So let's build some context. I'm sitting here thinking about a provider neutral messaging layer for the place I work, and I got to the point where I needed to design the message subscriber which will receive messages from the message bus. Basically, what we want is to be able to create a message listener and have it be called whenever a new message arrives. Now, back before the flood we would have done this via inheritance and an abstract class: 1:  2: // using inheritance - omitting argument null checks and halt logic 3: public abstract class MessageListener 4: { 5: private ISubscriber _subscriber; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber) 11: { 12: _subscriber = subscriber; 13: _messageThread = new Thread(MessageLoop); 14: _messageThread.Start(); 15: } 16:  17: // user will override this to process their messages 18: protected abstract void OnMessageReceived(Message msg); 19:  20: // handle the looping in the thread 21: private void MessageLoop() 22: { 23: while(!_isHalted) 24: { 25: // as long as processing, wait 1 second for message 26: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 27: if(msg != null) 28: { 29: OnMessageReceived(msg); 30: } 31: } 32: } 33: ... 34: } It seems so odd to write this kind of code now. Does it feel odd to you? Maybe it's just because I've gotten so used to delegation that I really don't like the feel of this. To me it is akin to saying that if I want to drive my car I need to derive a new instance of it just to put myself in the driver's seat. And yet, unquestionably, five years ago I would have probably written the code as you see above. To me, inheritance is a flawed approach for notifications due to several reasons: Inheritance is one of the HIGHEST forms of coupling. You can't seal the listener class because it depends on sub-classing to work. Because C# does not allow multiple-inheritance, I've spent my one inheritance implementing this class. Every time you need to listen to a bus, you have to derive a class which leads to lots of trivial sub-classes. The act of consuming a message should be a separate responsibility than the act of listening for a message (SRP). Inheritance is such a strong statement (this IS-A that) that it should only be used in building type hierarchies and not for overriding use-specific behaviors and notifications. Chances are, if a class needs to be inherited to be used, it most likely is not designed as well as it could be in today's modern programming languages. So lets look at the other tools available to us for getting notified instead. Here's a few other choices to consider. Have the listener expose a MessageReceived event. Have the listener accept a new IMessageHandler interface instance. Have the listener accept an Action<Message> delegate. Really, all of these are different forms of delegation. Now, .NET events are a bit heavier than the other types of delegates in terms of run-time execution, but they are a great way to allow others using your class to subscribe to your events: 1: // using event - ommiting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private bool _isHalted = false; 6: private Thread _messageThread; 7:  8: // assign the subscriber and start the messaging loop 9: public MessageListener(ISubscriber subscriber) 10: { 11: _subscriber = subscriber; 12: _messageThread = new Thread(MessageLoop); 13: _messageThread.Start(); 14: } 15:  16: // user will override this to process their messages 17: public event Action<Message> MessageReceived; 18:  19: // handle the looping in the thread 20: private void MessageLoop() 21: { 22: while(!_isHalted) 23: { 24: // as long as processing, wait 1 second for message 25: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 26: if(msg != null && MessageReceived != null) 27: { 28: MessageReceived(msg); 29: } 30: } 31: } 32: } Note, now we can seal the class to avoid changes and the user just needs to provide a message handling method: 1: theListener.MessageReceived += CustomReceiveMethod; However, personally I don't think events hold up as well in this case because events are largely optional. To me, what is the point of a listener if you create one with no event listeners? So in my mind, use events when handling the notification is optional. So how about the delegation via interface? I personally like this method quite a bit. Basically what it does is similar to inheritance method mentioned first, but better because it makes it easy to split the part of the class that doesn't change (the base listener behavior) from the part that does change (the user-specified action after receiving a message). So assuming we had an interface like: 1: public interface IMessageHandler 2: { 3: void OnMessageReceived(Message receivedMessage); 4: } Our listener would look like this: 1: // using delegation via interface - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private IMessageHandler _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler.OnMessageReceived(msg); 28: } 29: } 30: } 31: } And they would call it by creating a class that implements IMessageHandler and pass that instance into the constructor of the listener. I like that this alleviates the issues of inheritance and essentially forces you to provide a handler (as opposed to events) on construction. Well, this is good, but personally I think we could go one step further. While I like this better than events or inheritance, it still forces you to implement a specific method name. What if that name collides? Furthermore if you have lots of these you end up either with large classes inheriting multiple interfaces to implement one method, or lots of small classes. Also, if you had one class that wanted to manage messages from two different subscribers differently, it wouldn't be able to because the interface can't be overloaded. This brings me to using delegates directly. In general, every time I think about creating an interface for something, and if that interface contains only one method, I start thinking a delegate is a better approach. Now, that said delegates don't accomplish everything an interface can. Obviously having the interface allows you to refer to the classes that implement the interface which can be very handy. In this case, though, really all you want is a method to handle the messages. So let's look at a method delegate: 1: // using delegation via delegate - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler(msg); 28: } 29: } 30: } 31: } Here the MessageListener now takes an Action<Message>.  For those of you unfamiliar with the pre-defined delegate types in .NET, that is a method with the signature: void SomeMethodName(Message). The great thing about delegates is it gives you a lot of power. You could create an anonymous delegate, a lambda, or specify any other method as long as it satisfies the Action<Message> signature. This way, you don't need to define an arbitrary helper class or name the method a specific thing. Incidentally, we could combine both the interface and delegate approach to allow maximum flexibility. Doing this, the user could either pass in a delegate, or specify a delegate interface: 1: // using delegation - give users choice of interface or delegate 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // passes the interface method as a delegate using method group 19: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 20: : this(subscriber, handler.OnMessageReceived) 21: { 22: } 23:  24: // handle the looping in the thread 25: private void MessageLoop() 26: { 27: while(!_isHalted) 28: { 29: // as long as processing, wait 1 second for message 30: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 31: if(msg != null) 32: { 33: _handler(msg); 34: } 35: } 36: } 37: } } This is the method I tend to prefer because it allows the user of the class to choose which method works best for them. You may be curious about the actual performance of these different methods. 1: Enter iterations: 2: 1000000 3:  4: Inheritance took 4 ms. 5: Events took 7 ms. 6: Interface delegation took 4 ms. 7: Lambda delegate took 5 ms. Before you get too caught up in the numbers, however, keep in mind that this is performance over over 1,000,000 iterations. Since they are all < 10 ms which boils down to fractions of a micro-second per iteration so really any of them are a fine choice performance wise. As such, I think the choice of what to do really boils down to what you're trying to do. Here's my guidelines: Inheritance should be used only when defining a collection of related types with implementation specific behaviors, it should not be used as a hook for users to add their own functionality. Events should be used when subscription is optional or multi-cast is desired. Interface delegation should be used when you wish to refer to implementing classes by the interface type or if the type requires several methods to be implemented. Delegate method delegation should be used when you only need to provide one method and do not need to refer to implementers by the interface name.

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  • After installing Apache, PHP and MySQL I can't add extension to php.ini without Apache error

    - by Evgeni
    I have Windows XP OS. Installed Apache 2.2.14, then PHP 5.2.12 (tested with phpinfo.php - IT'S WORKS!) Then I installed MySQL 5.1. And now, when I add extension = php_mysql.dll to php.ini and restart server, Apache tells me that he can't start (small window with "The requested operation has failed"). Even if I add only extension = *smth*.dll --- the same thing. Apache just don't love my extensions. How to prove him, that they are cool and stuff? Thanks.

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  • Can I replace a broken PSU with one of a smaller size?

    - by Carson Myers
    I have a broken OEM power supply unit that is cooked. I'm browsing online to find a replacement and am happy to see that they don't cost too much -- the only thing is they all seem to have varying sizes. Is it a problem if I get a PSU that is smaller than the original one? This is going in an HP Pavillion a000, it's about five and a half years old -- I don't know if that means anything, I just thought there might be some recent standardized dimensions for PSUs or something. No idea.

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  • Creating self-signed SSL on IIS - Remote access problem

    - by ile
    I followed these instructions to create self-signed ssl: http://www.visualwin.com/SelfSSL/ (I opened SelfSSL and typed selfssl /T) When I access https: //localhost/ than it works, but when I try to access it remotely (i set up my router to port forward to localhost), for example https: //myip the page does not load. Also, I noticed one other thing. When I access localhost locally then I am asked to enter user/pass, but if I access remotely the I get the following warning: Under Construction The site you were trying to reach does not currently have a default page. It may be in the process of being upgraded and configured. ... I don't know if it is related with this but I hope someone know the answer. Thanks, Ile

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  • Can I use PLink and Pageant with Cygwin's ssh?

    - by Jerph
    I'm now using msysgit because of the GUI tools, which use Putty's Pageant and PLink utilities, but I use Cygwin as a general SSH terminal. I had been using ssh-agent on Cygwin, but that means I have to enter my SSH key passphrases for both SSH key managers. Is it possible to configure all my Unix-port tools (msys, git, cygwin, Ruby Net:SSH, etc.) to use PLink/Pageant instead of ssh-agent? It seems that's the kind of thing PLink was made for, but I can't find documentation on how.

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  • DPM Coordinator Service is not responding

    - by Anatoly Vilchinsky
    Hi dear Gurus! I'm in stuck point now, so please at least try to help me. I've installed DPM 2010 on cluster server (w2k8 r2), everything was fine. Than I've tried tot install Protection Agent on both server of my cluster, but I'm getting error Error 312: The agent operation failed because the DPM Agent Coordinator service is not responding. Error details: The service cannot be started, either because it is disabled or because it has no enabled devices associated with it (0x80070422) Recommended action: Restart the DPM Agent Coordinator service on . And the thing is that I'm totally can't see DPM Agent Coordinator service not on the localhost, nor on the second server. All the suggestion, that I've found in the internet are suggesting to restart this service, but how can I perform this if the one is absent? I'll be glad for any help

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  • Hyper-V R2 Performance Counters

    - by Ascendo
    Hi all I've been playing around with the WMI performance counters for Hyper-V. Of interest to me are the Virtual NIC bytes/sec input and output counters. I notice that the results are very "spikey". Over what time period is the latest counter averaged? I'm trying to calculate total traffic volume per VM, but sometimes a very high instantaneous poll result is inflating the result as I only poll the result each minute. I would prefer to read a 'bytes total' counter instead of a 'bytes/sec' counter - is there such a thing? Thanks Acendo

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  • notation of Path to files/folders/drives that is shared on a network in windows?

    - by claws
    Hello, When some thing shared on network using windows network share option. Some people use path like \\something\something\something$ I'm don't know if this is correct way or not. but as far as I remember there is a dollar sign. Can any one please tell me. What is this notation? Where can I find more details about this? What is samba server/sharing? I don't understand when people use it. Is it something related to Linux? EDIT I'm a programmer. I guess this file sharing on network using windows uses client server architecture. I want to know what is this server on windows called? What protocol does it use? client is of course our windows explorer.exe? Which service in services.msc is responsible for this?

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  • New database profiling support in ANTS Performance Profiler

    - by Ben Emmett
    In May last year, the ANTS Performance Profiler team added the ability to profile database requests your application makes to SQL Server or Oracle. The really cool thing is that you’re shown those requests in the application’s call tree, so you can see what .NET code caused those queries to run. It’s particularly helpful if you’re using an ORM which automagically generates and runs queries for you, but which doesn’t necessarily do it in the most efficient way possible. Now by popular demand, we’ve added support for profiling MySQL (or MariaDB) and PostgreSQL, so you can see queries run against those databases too. Some of you have also said that you’re using the Devart dotConnect data providers instead of the native .NET ones, so we’ve added support for those drivers too. Hope it helps! For the record, here’s a list of supported connectors (ones in bold are new): SQL Server .NET Framework Data Provider Devart dotConnect for SQL Server Oracle .NET Framework Data Provider Oracle Data Provider for .NET Devart dotConnect for Oracle MySQL / MariaDB MySQL Connector/Net Devart dotConnect for MySQL PostgreSQL Npgsql .NET Data Provider for PostgreSQL Devart dotConnect for PostgreSQL SQL Server Compact Edition .NET Framework Data Provider for SQL Server Compact Edition Devart dotConnect for SQL Server Pro Have we missed a connector or database which you’d find useful? Tell us about it in the comments or by emailing [email protected]. Ben

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  • Open source CMS for a university department

    - by Greg Kuperberg
    I realize that this type of question gets asked over and over again. Nonetheless, I want to ask a more specific version. I'm in a university math department. Long ago our sysadmins (or just one at the time) switched to a web content management system. At the time, Zope looked like an informed choice. We have used Zope for years, but at least in my opinion, it has always been a controversial decision. At the time I didn't understand why it was so important to have a web CMS. Now I see that it certainly is important, but I don't know that it should be Zope. The good (even necessary) features of Zope for us are: It's free and Linux-based. It is a true CMS and not something else (e.g. wiki or blog) It lets you write HTML and scripts. What I really don't like about Zope is that the outcome of using it is all-or-nothing in a lot of ways. At least in convenient use, it ends up dividing the enterprise into superusers who can do everything, and lusers who can't do anything (except write their own home pages in plain HTML). It has a huge user manual, which end users won't have time to read. Somehow with the access permissions, the simple thing to do is to let a few admins access all of the source and data and that's it. Since this is a math department, the user base varies from real novices to people who understand computers reasonably well. But as it stands, any change that involves Zope has to go through the sysadmins. When the sysadmins are in a hurry, sometimes they will also just add plain HTML pages to the web site instead of using the Zope framework. It doesn't help matters that Zope is fairly disk-intensive and fairly hype-intensive. Not to dwell on Zope too much, but I am wondering what is the right web CMS for a mixed user base of terminal novices, quick studies, and experienced users. Some users might want intermediate permissions, e.g. read permission but not write permission, or permission to change some subset of the pages or see some subset of the database tables. Also it should be Linux-based and open source and a little bit scalable, and of course widely used and well-supported is a good idea. I might guess that the answer is Drupal just because that was the general answer before, but I don't know if it is the right type of CMS for this purpose. (But note that Python is a relatively popular language in a math department, among other reasons because Sage is based on Python.) I can see that I didn't completely define the question and that people are guessing what type of site it is. It is the UC Davis Math Department. The main structure of the site is not suitable for a wiki and it is also not the same thing as a course environment like Moodle. Rather, the site is mostly structured as a generic medium-small enterprise. Some components of the site could be a wiki, Moodle, LaTeX plugin, Request Tracker, etc. However, the main issue is not these components. The main issue is that it would be better to decentralize management of the site. Right now, everything that is in the Zope CMS has to go through the sysadmins. Every other user in the department either has to put in a request to them, or write their own web pages with no help from Zope. There are two main reasons for this: (1) Other people in the department don't have time to read the Zope manual. (2) It's a hassle to set up intermediate permissions in Zope. However, there are other people in the department who know how to write computer programs and use markup languages. I wouldn't want a solution that assumes that users either can't be trusted with much more than drag-and-drop, or that they are IT professionals who sleep with documentation manuals. I'm wondering if Plone/Zope still has this quality, since certainly Zope by itself does. But I also wonder sometimes if common-sense flexibility is unfashionable these days, and that things in general have be either mindlessly easy or incredibly powerful.

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  • What is this dm-0 device?

    - by Jeff Shattock
    While poking around trying to figure out why a Linux - Linux file transfer is running slower than I think it should, I stumbled across something I'm not familiar with. /dev/dm-0 seems to be my bottleneck, but I have no idea what it is. On my destination server, the iostat command shows a device at the bottom, /dev/dm-0, as being 100% utilized. This server has 6 disks in a mdadm raid5 set, with LVM running on top of it. Each of the underlying disks are sitting around 50% util. The transfer is writing to a logical volume located on this raidset. What is this /dev/dm-0 thing? Once I know what it is, maybe I can find how to increase its speed, or at least understand why its the speed that it is.

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  • Linux or Windows for a server?

    - by Matt
    I'm a Linux guy when it comes to (web) servers for the following reasons Legally free Fast software updates (Unless you're running Cent OS :) Powerful CLI management of services Easy to secure (in terms of users and groups) Web server software is, well, built for Linux... Apache, PHP, Python, etc, are Linux programs that get ported to Windows - I'm 90% sure of this Unless the web server needed to run ASP, I wouldn't use Windows. My boss' IT friend is a Windows guy, though. He recently got a server setup in the office to run Microsoft Exchange and some other shit. What I'm asking is, if he wanted to start running websites on this thing, what would be good reasoning to convince him otherwise? He's not very bright in terms of IT and the IT friend is all Windows. So it's two against one here... What would you say to running a Windows web server?

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  • Need help understanding XNA 4.0 BoundingBox vs BoundingSphere Intersection

    - by nerdherd
    I am new to both game programming and XNA, so I apologize if I'm missing a simple concept or something. I have created a simple 3D game with a player and a crate and I'm working on getting my collision detection working properly. Right now I am using a BoundingSphere for my player, and a BoundingBox for the crate. For some reason, XNA only detects a collision when my player's sphere touches the front face of the crate. I'm rendering all the BoundingSpheres and BoundingBoxes as wire frames so I can see what's going on, and everything visually appears to be correct, but I can't figure out this behavior. I have tried these checks: playerSphere.Intersects(crate.getBoundingBox()) playerSphere.Contains(crate.getBoundingBox(), ContainmentType.Intersects) playerSphere.Contains(crate.getBoundingBox()) != ContainmentType.Disjoint But they all seem to produce the same behavior (in other words, they are only true when I hit the front face of the crate). The interesting thing is that when I use a BoundingSphere for my crate the collision is detected as I would expect, but of course this makes the edges less accurate. Any thoughts or ideas? Have I missed something about how BoundingSpheres and BoundingBoxes compute their intersections? I'd be happy to post more code or screenshots to clarify if needed. Thanks!

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  • Multiple Users Sharing Email Accounts - How to make messages "unread" for each user?

    - by Ralph N
    Sorry if this isn't appropriate for webmasters stackexchange, but i'm not sure where it would go since it has to do with the logistics of setting up a website/email for a small company. I have an ecommerce store with multiple addresses such as: - [email protected] - [email protected] I'm not the only person managing the store. My partner and I both have those email accounts set up on each of our respective computers (right now it's using IMAP - he's on outlook and i'm on thunderbird). We have one major problem with this setup - If I read an email before he does, he doesn't know it ever arrived because the IMAP tells the server that the email has been "read". Of course, the same problem exists if he reads an email before I do. I understand that i can fix this problem by switching to POP3 and leaving the messages on the server. I'm okay with that... but it creates a NEW PROBLEM. If he replies to an email, it is no longer sync'd back to the server and therefore I can't read any emails that he has sent out. Same problem vice versa. This is also important for us because we want to know if one of us has already replied to an email so that the same thing isn't being done twice. With IMAP, all our sent emails are put in the Sent folder and synced to the server. What's a good way to set this up for a small company where email sharing is involved? My website is hosted on arvixe business ASP...

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  • PLINQ Adventure Land - WaitForAll

    - by adweigert
    PLINQ is awesome for getting a lot of work done fast, but one thing I haven't figured out yet is how to start work with PLINQ but only let it execute for a maximum amount of time and react if it is taking too long. So, as I must admit I am still learning PLINQ, I created this extension in that ignorance. It behaves similar to ForAll<> but takes a timeout and returns false if the threads don't complete in the specified amount of time. Hope this helps someone else take PLINQ further, it definitely has helped for me ...  public static bool WaitForAll<T>(this ParallelQuery<T> query, TimeSpan timeout, Action<T> action) { Contract.Requires(query != null); Contract.Requires(action != null); var exception = (Exception)null; var cts = new CancellationTokenSource(); var forAllWithCancellation = new Action(delegate { try { query.WithCancellation(cts.Token).ForAll(action); } catch (OperationCanceledException) { // NOOP } catch (AggregateException ex) { exception = ex; } }); var mrs = new ManualResetEvent(false); var callback = new AsyncCallback(delegate { mrs.Set(); }); var result = forAllWithCancellation.BeginInvoke(callback, null); if (mrs.WaitOne(timeout)) { forAllWithCancellation.EndInvoke(result); if (exception != null) { throw exception; } return true; } else { cts.Cancel(); return false; } }

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  • Building the Bootsector of BIOSLOADER

    - by Kate Moss' Open Space
    Windows CE is a 32 bits OS since day one, so it makes sense tools shipped with PB, compiler, linker, assembler and etc, are for targeting to 32 bits system. But occasionally, if you are developing x86 based system and especially working on some boot code, such as boot sector of BIOSLOADER, that will be a problem. Normally, as PB provides the prebuilt boot sector image but if you ever need to rebuilt it, what should you do? You may say as it's an x86, perhaps you can use VS or Windows SDK to build it. But unfortunately, today's desktop Windows tool chains are also 32 or even 64 bits only, you need to find something older. VC++ 6.0, but how can you find one? This Website http://thestarman.pcministry.com/asm/masm.htm arranges some useful resources. Basically, you need 2 thing, the 16 bits MASM and 16 bits linker. Just make it even easier for you Download http://download.microsoft.com/download/vb60ent/Update/6/W9X2KXP/EN-US/vcpp5.exe for Assembler (MASM). Download http://download.microsoft.com/download/vc15/Update/1/WIN98/EN-US/Lnk563.exe for the Linker. And then just extract the archives and what you need is ml.exe, ml.err and link.exe

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  • A PDF viewer for large margins in fullscreen

    - by jmn
    I am looking for a way to pleasantly read PDF files on my widescreen (22" 1680x1050) monitor. My problem with all pdf the PDF-viewer applications I have tried is that they do not handle wide and high margins well. If I go to fullscreen mode in my viewer and zoom in so that the extra margins are cropped, I can view the pages nicely, the annoyance however is that I have to reposition the pages every time I navigate to another page. I am sure there must be a way to make a PDF viewer that can solve this problem and perhaps there is one you know of? I am aware of something called PDF Reflow in Acrobat Reader but that only works with certain specific (tagged) files. I want a PDF viewer with a smarter zoom/next page function or an automatic margin-crop function. Is there such a thing?

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