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  • Internet of Things Becoming Reality

    - by kristin.jellison
    The Internet of Things is not just on the radar—it’s becoming a reality. A globally connected continuum of devices and objects will unleash untold possibilities for businesses and the people they touch. But the “things” are only a small part of a much larger, integrated architecture. A great example of this comes from the healthcare industry. Imagine an expectant mother who needs to watch her blood pressure. She lives in a mountain village 100 miles away from medical attention. Luckily, she can use a small “wearable” device to monitor her status and wirelessly transmit the information to a healthcare hub in her village. Now, say the healthcare hub identifies that the expectant mother’s blood pressure is dangerously high. It sends a real-time alert to the patient’s wearable device, advising her to contact her doctor. It also pushes an alert with the patient’s historical data to the doctor’s tablet PC. He inserts a smart security card into the tablet to verify his identity. This ensures that only the right people have access to the patient’s data. Then, comparing the new data with the patient’s medical history, the doctor decides she needs urgent medical attention. GPS tracking devices on ambulances in the field identify and dispatch the closest one available. An alert also goes to the closest hospital with the necessary facilities. It sends real-time information on her condition directly from the ambulance. So when she arrives, they already have a treatment plan in place to ensure she gets the right care. The Internet of Things makes a huge difference for the patient. She receives personalized and responsive healthcare. But this technology also helps the businesses involved. The healthcare provider achieves a competitive advantage in its services. The hospital benefits from cost savings through more accurate treatment and better application of services. All of this, in turn, translates into savings on insurance claims. This is an ideal scenario for the Internet of Things—when all the devices integrate easily and when the relevant organizations have all the right systems in place. But in reality, that can be difficult to achieve. Core design principles are required to make the whole system work. Open standards allow these systems to talk to each other. Integrated security protects personal, financial, commercial and regulatory information. A reliable and highly available systems infrastructure is necessary to keep these systems running 24/7. If this system were just made up of separate components, it would be prohibitively complex and expensive for almost any organization. The solution is integration, and Oracle is leading the way. We’re developing converged solutions, not just from device to datacenter, but across devices, utilizing the Java platform, and through data acquisition and management, integration, analytics, security and decision-making. The Internet of Things (IoT) requires the predictable action and interaction of a potentially endless number of components. It’s in that convergence that the true value of the Internet of Things emerges. Partners who take the comprehensive view and choose to engage with the Internet of Things as a fully integrated platform stand to gain the most from the Internet of Things’ many opportunities. To discover what else Oracle is doing to connect the world, read about Oracle’s Internet of Things Platform. Learn how you can get involved as a partner by checking out the Oracle Java Knowledge Zone. Best regards, David Hicks

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  • Intermittent internet connectivity

    - by Rob Oplawar
    UPDATED: I recently built a new computer and set it up to dual-boot Windows 7 and Ubuntu 11.10. In Windows, using the same hardware, my LAN connectivity is solid. In Ubuntu, however, my network interface periodically dies and resets itself; I'll have a solid connection for 30 seconds, and then it will go out for 30 seconds. When I tail the log: tail -f /var/log/kern.log I see "eth0 link up" messages appear periodically, corresponding with the return of connectivity. I posted the original question months ago, and misinterpreted what was going on. With a working Internet connection in Windows, I ignored the problem for some months. See my answer below for the solution (drivers). ORIGINAL POST In Ubuntu, although I maintain a solid connection to my LAN (pinging the router IP address consistently returns a good result), my internet connectivity drops in and out. When I continuously ping 74.125.227.18 (a google.com server), I get responses for a while, then I start getting "Destination Host Unreachable" for a while, then I get responses again. This happens consistently, dropping the connection for about 30 seconds out of every minute or two. Whether I configure my network via the network manager or via /etc/network/interfaces seems to make no difference. I configure with the following settings: address 192.168.1.101 network 192.168.1.0 gateway 192.168.1.99 (my router's IP address) netmask 255.255.255.0 (confirmed as the right netmask for the router) broadcast 192.168.1.255 (also confirmed with the router). ifconfig confirms that these settings are working: eth0 Link encap:Ethernet HWaddr 50:e5:49:40:da:a6 inet addr:192.168.1.101 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::52e5:49ff:fe40:daa6/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:11557 errors:0 dropped:11557 overruns:0 frame:11557 TX packets:13117 errors:0 dropped:211 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:9551488 (9.5 MB) TX bytes:1930952 (1.9 MB) Interrupt:41 Base address:0xa000 I get the same issue when I use automatic DHCP address settings, although I did confirm that there is no other machine on the network with the static IP address I want to use. As I said, the connection to the local network stays solid - I never have any trouble pinging 192.168.1.* - it's internet addresses that I intermittently cannot reach. It's not a DNS issue because pinging known IP addresses directly shows the same behavior. Also, I don't think it's a hardware issue, as I never have any internet connectivity problems on the same machine in Windows. The network hardware is built into the motherboard: Gigabyte Z68XP-UD3P. I managed to bring the OS fully up to date, according to the update manager, but it didn't fix the issue, and with my limited understanding of network architecture I'm at my wit's end. The only clue I can see is that ifconfig is reporting a lot of dropped packets, but I'm not sure what to do about it. UPDATE: It seems my problem is a little more generic than I described; now when I try pinging my router and google simultaneously, they both go unreachable at the same time. Running ifdown eth0 and then ifup eth0 brings it back temporarily; if I just wait it comes back after a couple of minutes. I'll broaden my search through intermittent network connectivity problems.

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  • An observation on .NET loops – foreach, for, while, do-while

    It’s very common that .NET programmers use “foreach” loop for iterating through collections. Following is my observation whilst I was testing simple scenario on loops. “for” loop is 30% faster than “foreach” and “while” loop is 50% faster than “foreach”. “do-while” is bit faster than “while”. Someone may feel that how does it make difference if I’m iterating only 1000 times in a loop. This test case is only for simple iteration. According to the "Data structure" concepts, best and worst cases are completely based on the data we provide to the algorithm. so we can not conclude that a "foreach" algorithm is not good. All I want to tell that we need to be little cautious even choosing the loops. Example:- You might want to chose quick sort when you want to sort more numbers. At the same time bubble sort may be effective than quick sort when you want to sort less numbers. Take a simple scenario, a request of a simple web application fetches the data of 10000 (10K) rows and iterating them for some business logic. Think, this application is being accessed by 1000 (1K) people simultaneously. In this simple scenario you are ending up with 10000000 (10Million or 1 Crore) iterations. below is the test scenario with simple console application to test 100 Million records. using System;using System.Collections.Generic;using System.Diagnostics;namespace ConsoleApplication1{ class Program { static void Main(string[] args) { var sw = new Stopwatch(); var numbers = GetSomeNumbers(); sw.Start(); foreach (var item in numbers) { } sw.Stop(); Console.WriteLine( String.Format("\"foreach\" took {0} milliseconds", sw.ElapsedMilliseconds)); sw.Reset(); sw.Start(); for (int i = 0; i < numbers.Count; i++) { } sw.Stop(); Console.WriteLine( String.Format("\"for\" loop took {0} milliseconds", sw.ElapsedMilliseconds)); sw.Reset(); sw.Start(); var it = 0; while (it++ < numbers.Count) { } sw.Stop(); Console.WriteLine( String.Format("\"while\" loop took {0} milliseconds", sw.ElapsedMilliseconds)); sw.Reset(); sw.Start(); var it2 = 0; do { } while (it2++ < numbers.Count); sw.Stop(); Console.WriteLine( String.Format("\"do-while\" loop took {0} milliseconds", sw.ElapsedMilliseconds)); } #region Get me 10Crore (100 Million) numbers private static List<int> GetSomeNumbers() { var lstNumbers = new List<int>(); var count = 100000000; for (var i = 1; i <= count; i++) { lstNumbers.Add(i); } return lstNumbers; } #endregion Get me some numbers }} In above example, I was just iterating through 100 Million numbers. You can see the time to execute various  loops provided in .NET Output "foreach" took 1108 milliseconds "for" loop took 727 milliseconds "while" loop took 596 milliseconds "do-while" loop took 594 milliseconds   Press any key to continue . . . So I feel we need to be careful while choosing the looping strategy. Please comment your thoughts. span.fullpost {display:none;}

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  • Dual monitor not working completely in 12.10 after upgrade

    - by Mark Baldridge
    At 12.04, dual monitors worked perfectly. After upgrading to 12.10, the primary monitor works, the second monitor only partly works. I am sure there is some difference between the releases that I have missed setting properly. System settings - Displays show both correctly as Acer 22" monitors at 1680x1050 (16:10). An icon on monitor 2 is present, but elongated; almost an artifact, since other icons on the primary screen are absent, but this one icon is there on th second monitor. Selecting the icons on both screens exist. Painting is weird on monitor 2. Launcher exists and works on both screens, but even with sticky edges off, the cursor stops at the left edge of monitor 2. Clicking on text editor on screen 2 launcer will launch gedit there. If I drag it, it leaves a trail of after images like repaint is failing. If I drive the cursor on the launcher, the help tags like "LibreOffice Writer" appear, but stay on screen unless I drag the active gedit window over them. Then part of the help bubbles are overwritten, leaving behind after images of the gedit window on screen. What is really fascinating is that the System settings - Displays is now ignoring monitor selection, after allowing it earlier. Just before this, the help popup which said "Select a monitor to change its properties; drag to rearrange its placement" actually let me do that. Maybe a trick of where I grab the edge of the monitor in the Displays setting. I just found a working handle. When I drag monitor 1 to the right of monitor 2, "Apply" and confirm, both monitors work normally (although the right monitor lets the cursor slide off the right edge onto the left edge of monitor 1 - which sounds correct). Painting of windows does not leave an after image. However, success is only temporary. The setting survives the reboot, but painting on the left monitor, now monitor 2, now replicates the issues from before. The after image of the gedit window and the small window for "Are you sure you want to close all programs and restart the computer?" are still on monitor 2 (on the left now), even though they are not real windows, nor do they have processes behind them. Curiously, in Displays, the "green" monitor on the left in the display window is matched by the right monitor color in the monitor upper left corner. Probably makes sense as the one on the right is now monitor 1. If I repeat the "drag the left monitor to the right of the right monitor on the "Displays" window, things are oriented properly, with no display artifacts as I drag windows around either screen. Also the description bubbles that pop up are overwritten on both screens, so none of those artifacts either. This goodness does not survive a reboot, however. Have not tried logging out and back in. All of this after positing that the motherboard VGA and HDMI ports could have been the issue. So, I installed an e-GeForce 7600 GT Dual DVI (I know the web thinks it is not DVI, but VGA, but the connectors are DVI). No change to the weird behavior. The good parts continue to work, the weirdness also works, and swapping monitor positions seems to cure the issue. So, is there a setting I have missed? Given "swapping" monitor 1 and 2 on the System Settings... - Displays makes it work, just not across boot, I suspect so.

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  • What Counts for a DBA: Skill

    - by drsql
    “Practice makes perfect:” right? Well, not exactly. The reality of it all is that this saying is an untrustworthy aphorism. I discovered this in my “younger” days when I was a passionate tennis player, practicing and playing 20+ hours a week. No matter what my passion level was, without some serious coaching (and perhaps a change in dietary habits), my skill level was never going to rise to a level where I could make any money at the sport that involved something other than selling tennis balls at a sporting goods store. My game may have improved with all that practice but I had too many bad practices to overcome. Practice by itself merely reinforces what we know and what we can figure out naturally. The truth is actually closer to the expression used by Vince Lombardi: “Perfect practice makes perfect.” So how do you get to become skilled as a DBA if practice alone isn’t sufficient? Hit the Internet and start searching for SQL training and you can find 100 different sites. There are also hundreds of blogs, magazines, books, conferences both onsite and virtual. But then how do you know who is good? Unfortunately often the worst guide can be to find out the experience level of the writer. Some of the best DBAs are frighteningly young, and some got their start back when databases were stored on stacks of paper with little holes in it. As a programmer, is it really so hard to understand normalization? Set based theory? Query optimization? Indexing and performance tuning? The biggest barrier often is previous knowledge, particularly programming skills cultivated before you get started with SQL. In the world of technology, it is pretty rare that a fresh programmer will gravitate to database programming. Database programming is very unsexy work, because without a UI all you have are a bunch of text strings that you could never impress anyone with. Newbies spend most of their time building UIs or apps with procedural code in C# or VB scoring obvious interesting wins. Making matters worse is that SQL programming requires mastery of a much different toolset than most any mainstream programming skill. Instead of controlling everything yourself, most of the really difficult work is done by the internals of the engine (written by other non-relational programmers…we just can’t get away from them.) So is there a golden road to achieving a high skill level? Sadly, with tennis, I am pretty sure I’ll never discover it. However, with programming it seems to boil down to practice in applying the appropriate techniques for whatever type of programming you are doing. Can a C# programmer build a great database? As long as they don’t treat SQL like C#, absolutely. Same goes for a DBA writing C# code. None of this stuff is rocket science, as long as you learn to understand that different types of programming require different skill sets and you as a programmer must recognize the difference between one of the procedural languages and SQL and treat them differently. Skill comes from practicing doing things the right way and making “right” a habit.

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  • Memory is full with vertex buffer

    - by Christian Frantz
    I'm having a pretty strange problem that I didn't think I'd run into. I was able to store a 50x50 grid in one vertex buffer finally, in hopes of better performance. Before I had each cube have an individual vertex buffer and with 4 50x50 grids, this slowed down my game tremendously. But it still ran. With 4 50x50 grids with my new code, that's only 4 vertex buffers. With the 4 vertex buffers, I get a memory error. When I load the game with 1 grid, it takes forever to load and with my previous version, it started up right away. So I don't know if I'm storing chunks wrong or what but it stumped me -.- for (int x = 0; x < 50; x++) { for (int z = 0; z < 50; z++) { for (int y = 0; y <= map[x, z]; y++) { SetUpVertices(); SetUpIndices(); cubes.Add(new Cube(device, new Vector3(x, map[x, z] - y, z), grass)); } } } vertexBuffer = new VertexBuffer(device, typeof(VertexPositionTexture), vertices.Count(), BufferUsage.WriteOnly); vertexBuffer.SetData<VertexPositionTexture>(vertices.ToArray()); indexBuffer = new IndexBuffer(device, typeof(short), indices.Count(), BufferUsage.WriteOnly); indexBuffer.SetData(indices.ToArray()); Thats how theyre stored. The array I'm reading from is a byte array which defines the coordinates of my map. Now with my old version, I used the same loading from an array so that hasn't changed. The only difference is the one vertex buffer instead of 2500 for a 50x50 grid. cubes is just a normal list that holds all my cubes for the vertex buffer. Another thing that just came to mind would be my draw calls. If I'm setting an effect for each cube in my cube list, that's probably going to take a lot of memory. How can I avoid doing this? I need the foreach method to set my cubes to the right position foreach (Cube block in cube.cubes) { effect.VertexColorEnabled = false; effect.TextureEnabled = true; Matrix center = Matrix.CreateTranslation(new Vector3(-0.5f, -0.5f, -0.5f)); Matrix scale = Matrix.CreateScale(1f); Matrix translate = Matrix.CreateTranslation(block.cubePosition); effect.World = center * scale * translate; effect.View = cam.view; effect.Projection = cam.proj; effect.FogEnabled = false; effect.FogColor = Color.CornflowerBlue.ToVector3(); effect.FogStart = 1.0f; effect.FogEnd = 50.0f; cube.Draw(effect); noc++; }

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  • Can someone explain the true landscape of Rails vs PHP deployment, particularly within the context of Reseller-based web hosting (e.g., Hostgator)?

    - by rcd
    Currently, I have a reseller account with the company HostGator. I design websites, which up until now have occasionally been wrapped in Wordpress CMSs and the like (PHP applications). I then sell hosting (of the site I've designed) to the client, which is pretty simple, in that I can simply click a button and add a new shared hosting account/site with whatever settings I want. Furthermore, I then utilize WHMCS to automate billing and account management. It's a nice package and pretty simple. I pay something like $25 a month, and can sell a hundred accounts under this (because my clients bandwidth requirements are low). Now I am finding the need to develop more customized applications, including a minimalist CMS and several proprietary things. I soon anticipate developing these apps for clients as well. Thus, I've spent the past few months learning Rails, and it's coming along well now. The thing that has nagged at me all along, though, is the deployment issue. I can't wrap my brain around it. It seems like all of the popular options (Heroku, etc) have nice automation with git and are set up in the "Rails Way". I get that (sort of). But it's terribly expensive... a single dyno, a helper, and the cheapest database (which they say is mainly suitable for testing) that isn't limited to 5MB runs $51. This is for ONE app!!! Throw in a "production" DB and you're over $200. This is like... the same prices as getting a server somewhere, right? Meanwhile, going back to what I guess is a "traditional" hosting environment with Hostgator, their server only has Ruby 1.8.7 and Rails 2.3.5... No Rails 3. AND, no Passenger (not that I really understand the difference in CGI or mod_rails or whatever, but they say Passenger is the simplest). So I'm to understand that if I build an app in Rails 3, it won't run at all on this host? But damn, I already have these accounts under my reseller account there, all running static html and/or PHP stuff, right? So what now? How do I get all of this under one simple (and affordable) roof? Forgive my ignorance, but I just don't get it. Managing a VPS is cool and all, but entails learning server admin stuff and security... And it's expensive. I get that a shared and/or reseller "server-based" (forgive the terminology) may be inadequate for large-scale apps that use a lot of bandwidth... But what about for those of us who are building real (but small and low bandwidth) apps (with Rails) and who want to deploy them simply, cheaply, using the same conceptual approach as PHP? Even after learning all of this Ruby and Rails stuff for months, I'm questioning whether it's worth it when it comes to deployment. I want to build a small app, upload it to my home directory on a shared server account, and just make it run. Why should that be so hard? Am I just choosing the wrong language/framework? Forgive my ignorance in the subject; these questions are not rhetorical; just trying to learn here. So: 1) I'd appreciate if someone could give me a good rundown of how to understand deployment in Rails vs. PHP. 2) I'd appreciate if someone could address my issue with running a hosting/web business around reseller hosting (Hostgator) while also being able to host Rails apps. Can it be done? And how can a company like Hostgator completely ignore what's current in Rails/Ruby? Thanks.

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  • Getting 2D Platformer entity collision Response Correct (side-to-side + jumping/landing on heads)

    - by jbrennan
    I've been working on a 2D (tile based) 2D platformer for iOS and I've got basic entity collision detection working, but there's just something not right about it and I can't quite figure out how to solve it. There are 2 forms of collision between player entities as I can tell, either the two players (human controlled) are hitting each other side-to-side (i. e. pushing against one another), or one player has jumped on the head of the other player (naturally, if I wanted to expand this to player vs enemy, the effects would be different, but the types of collisions would be identical, just the reaction should be a little different). In my code I believe I've got the side-to-side code working: If two entities press against one another, then they are both moved back on either side of the intersection rectangle so that they are just pushing on each other. I also have the "landed on the other player's head" part working. The real problem is, if the two players are currently pushing up against each other, and one player jumps, then at one point as they're jumping, the height-difference threshold that counts as a "land on head" is passed and then it registers as a jump. As a life-long player of 2D Mario Bros style games, this feels incorrect to me, but I can't quite figure out how to solve it. My code: (it's really Objective-C but I've put it in pseudo C-style code just to be simpler for non ObjC readers) void checkCollisions() { // For each entity in the scene, compare it with all other entities (but not with one it's already compared against) for (int i = 0; i < _allGameObjects.count(); i++) { // GameObject is an Entity GEGameObject *firstGameObject = _allGameObjects.objectAtIndex(i); // Don't check against yourself or any previous entity for (int j = i+1; j < _allGameObjects.count(); j++) { GEGameObject *secondGameObject = _allGameObjects.objectAtIndex(j); // Get the collision bounds for both entities, then see if they intersect // CGRect is a C-struct with an origin Point (x, y) and a Size (w, h) CGRect firstRect = firstGameObject.collisionBounds(); CGRect secondRect = secondGameObject.collisionBounds(); // Collision of any sort if (CGRectIntersectsRect(firstRect, secondRect)) { //////////////////////////////// // // // Check for jumping first (???) // // //////////////////////////////// if (firstRect.origin.y > (secondRect.origin.y + (secondRect.size.height * 0.7))) { // the top entity could be pretty far down/in to the bottom entity.... firstGameObject.didLandOnEntity(secondGameObject); } else if (secondRect.origin.y > (firstRect.origin.y + (firstRect.size.height * 0.7))) { // second entity was actually on top.... secondGameObject.didLandOnEntity.(firstGameObject); } else if (firstRect.origin.x > secondRect.origin.x && firstRect.origin.x < (secondRect.origin.x + secondRect.size.width)) { // Hit from the RIGHT CGRect intersection = CGRectIntersection(firstRect, secondRect); // The NUDGE just offsets either object back to the left or right // After the nudging, they are exactly pressing against each other with no intersection firstGameObject.nudgeToRightOfIntersection(intersection); secondGameObject.nudgeToLeftOfIntersection(intersection); } else if ((firstRect.origin.x + firstRect.size.width) > secondRect.origin.x) { // hit from the LEFT CGRect intersection = CGRectIntersection(firstRect, secondRect); secondGameObject.nudgeToRightOfIntersection(intersection); firstGameObject.nudgeToLeftOfIntersection(intersection); } } } } } I think my collision detection code is pretty close, but obviously I'm doing something a little wrong. I really think it's to do with the way my jumps are checked (I wanted to make sure that a jump could happen from an angle (instead of if the falling player had been at a right angle to the player below). Can someone please help me here? I haven't been able to find many resources on how to do this properly (and thinking like a game developer is new for me). Thanks in advance!

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  • A* algorithm very slow

    - by Amaranth
    I have an programming a RTS game (I use XNA with C#). The pathfinding is working fine, except that when it has a lot of node to search in, there is a lag period of one or two seconds, it happens mainly when there is no path to the target destination, since it that situation there is more nodes to explore. I have the same problem when the path is shorter but selected more than 3 units (can't take the same path since the selected units can be in different part of the map). private List<NodeInfo> FindPath(Unit u, NodeInfo start, NodeInfo end) { Map map = GameInfo.GetInstance().GameMap; _nearestToTarget = start; start.MoveCost = 0; Vector2 endPosition = map.getTileByPos(end.X, end.Y).Position; //getTileByPos simply gets the tile in a 2D array with the X and Y indexes start.EstimatedRemainingCost = (int)(endPosition - map.getTileByPos(start.X, start.Y).Position).Length(); start.Parent = null; List<NodeInfo> openedNodes = new List<NodeInfo>(); ; List<NodeInfo> closedNodes = new List<NodeInfo>(); Point[] movements = GetMovements(u.UnitType); openedNodes.Add(start); while (!closedNodes.Contains(end) && openedNodes.Count > 0) { //Loop in nodes to find lowest cost NodeInfo currentNode = FindLowestCostOpenedNode(openedNodes); openedNodes.Remove(currentNode); closedNodes.Add(currentNode); Vector2 previousMouvement; if (currentNode.Parent == null) { previousMouvement = ConvertRotationToDirectionVector(u.Rotation); } else { previousMouvement = map.getTileByPos(currentNode.X, currentNode.Y).Position - map.getTileByPos(currentNode.Parent.X, currentNode.Parent.Y).Position; previousMouvement.Normalize(); } //For each neighbor foreach (Point movement in movements) { Point exploredGridPos = new Point(currentNode.X + movement.X, currentNode.Y + movement.Y); //Checks if valid move and checks if not if closed nodes list if (ValidNavigableNode(u.UnitType, new Point(currentNode.X, currentNode.Y), exploredGridPos) && !closedNodes.Contains(_gridMap[exploredGridPos.Y, exploredGridPos.X])) { NodeInfo exploredNode = _gridMap[exploredGridPos.Y, exploredGridPos.X]; Tile.TileType exploredTerrain = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).TerrainType; if(openedNodes.Contains(exploredNode)) { int newCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); if (newCost < exploredNode.MoveCost) { exploredNode.Parent = currentNode; exploredNode.MoveCost = newCost; //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); } } else { exploredNode.Parent = currentNode; exploredNode.MoveCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); Vector2 exploredNodeWorldPos = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).Position; exploredNode.EstimatedRemainingCost = (int)(endPosition - exploredNodeWorldPos).Length(); //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); openedNodes.Add(exploredNode); } } } } return closedNodes; } After that, I simply check if the end node is contained in the returned nodes. If so, I add the end node and each parent until I reach the start. If not, I add the nearestToTarget and each parent until I reach the start. I added a condition before calling FindPath so that only one unit can call a find path each frame (60 frame per second), but it makes no difference. I thought maybe I could solve this by allowing the find path to run in background while the game continues to run correctly, even if it takes a few frame (it is currently sequential sonce it is called in the update() of the unit if there's a target location but no path), but I don't really know how... I also though about sorting my opened nodes list by cost so I don't have to loop them, but I don't know if that would have an effect on the performance... Would there be other solutions? P.S. In the code, when I get the Move Cost, I check if the unit has to turn to perform the move, and the terrain type, nothing hard to do.

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  • return the result of a query and the total number of rows in a single function

    - by csotelo
    This is a question as might be focused on working in the best way, if there are other alternatives or is the only way: Using Codeigniter ... I have the typical 2 functions of list records and show total number of records (using the page as an alternative). The problem is that they are rather large. Sample 2 functions in my model: count Rows: function get_all_count() { $this->db->select('u.id_user'); $this->db->from('user u'); if($this->session->userdata('detail') != '1') { $this->db->join('management m', 'm.id_user = u.id_user', 'inner'); $this->db->where('id_detail', $this->session->userdata('detail')); if($this->session->userdata('management') === '1') { $this->db->or_where('detail', 1); } else { $this->db->where("id_profile IN ( SELECT e2.id_profile FROM profile e, profile e2, profile_path p, profile_path p2 WHERE e.id_profile = " . $this->session->userdata('profile') . " AND p2.id_profile = e.id_profile AND p.path LIKE(CONCAT(p2.path,'%')) AND e2.id_profile = p.id_profile )", NULL, FALSE); $this->db->where('MD5(u.id_user) <>', $this->session->userdata('id_user')); } } $this->db->where('u.id_user <>', 1); $this->db->where('flag <>', 3); $query = $this->db->get(); return $query->num_rows(); } results per page function get_all($limit, $offset, $sort = '') { $this->db->select('u.id_user, user, email, flag'); $this->db->from('user u'); if($this->session->userdata('detail') != '1') { $this->db->join('management m', 'm.id_user = u.id_user', 'inner'); $this->db->where('id_detail', $this->session->userdata('detail')); if($this->session->userdata('management') === '1') { $this->db->or_where('detail', 1); } else { $this->db->where("id_profile IN ( SELECT e2.id_profile FROM profile e, profile e2, profile_path p, profile_path p2 WHERE e.id_profile = " . $this->session->userdata('profile') . " AND p2.id_profile = e.id_profile AND p.path LIKE(CONCAT(p2.path,'%')) AND e2.id_profile = p.id_profile )", NULL, FALSE); $this->db->where('MD5(u.id_user) <>', $this->session->userdata('id_user')); } } $this->db->where('u.id_user <>', 1); $this->db->where('flag <>', 3); if($sort) $this->db->order_by($sort); $this->db->limit($limit, $offset); $query = $this->db->get(); return $query->result(); } You see, I repeat the most of the functions, the difference is that only the number of fields and management pages. I wonder if there is any alternative to get as much results as the query in a single function. I have seen many tutorials, and all create 2 functions: one to count and another to show results ... Will there be more optimal?

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  • I thought the new AUTO_SAMPLE_SIZE in Oracle Database 11g looked at all the rows in a table so why do I see a very small sample size on some tables?

    - by Maria Colgan
    I recently got asked this question and thought it was worth a quick blog post to explain in a little more detail what is going on with the new AUTO_SAMPLE_SIZE in Oracle Database 11g and what you should expect to see in the dictionary views. Let’s take the SH.CUSTOMERS table as an example.  There are 55,500 rows in the SH.CUSTOMERS tables. If we gather statistics on the SH.CUSTOMERS using the new AUTO_SAMPLE_SIZE but without collecting histogram we can check what sample size was used by looking in the USER_TABLES and USER_TAB_COL_STATISTICS dictionary views. The sample sized shown in the USER_TABLES is 55,500 rows or the entire table as expected. In USER_TAB_COL_STATISTICS most columns show 55,500 rows as the sample size except for four columns (CUST_SRC_ID, CUST_EFF_TO, CUST_MARTIAL_STATUS, CUST_INCOME_LEVEL ). The CUST_SRC_ID and CUST_EFF_TO columns have no sample size listed because there are only NULL values in these columns and the statistics gathering procedure skips NULL values. The CUST_MARTIAL_STATUS (38,072) and the CUST_INCOME_LEVEL (55,459) columns show less than 55,500 rows as their sample size because of the presence of NULL values in these columns. In the SH.CUSTOMERS table 17,428 rows have a NULL as the value for CUST_MARTIAL_STATUS column (17428+38072 = 55500), while 41 rows have a NULL values for the CUST_INCOME_LEVEL column (41+55459 = 55500). So we can confirm that the new AUTO_SAMPLE_SIZE algorithm will use all non-NULL values when gathering basic table and column level statistics. Now we have clear understanding of what sample size to expect lets include histogram creation as part of the statistics gathering. Again we can look in the USER_TABLES and USER_TAB_COL_STATISTICS dictionary views to find the sample size used. The sample size seen in USER_TABLES is 55,500 rows but if we look at the column statistics we see that it is same as in previous case except  for columns  CUST_POSTAL_CODE and  CUST_CITY_ID. You will also notice that these columns now have histograms created on them. The sample size shown for these columns is not the sample size used to gather the basic column statistics. AUTO_SAMPLE_SIZE still uses all the rows in the table - the NULL rows to gather the basic column statistics (55,500 rows in this case). The size shown is the sample size used to create the histogram on the column. When we create a histogram we try to build it on a sample that has approximately 5,500 non-null values for the column.  Typically all of the histograms required for a table are built from the same sample. In our example the histograms created on CUST_POSTAL_CODE and the CUST_CITY_ID were built on a single sample of ~5,500 (5,450 rows) as these columns contained only non-null values. However, if one or more of the columns that requires a histogram has null values then the sample size maybe increased in order to achieve a sample of 5,500 non-null values for those columns. n addition, if the difference between the number of nulls in the columns varies greatly, we may create multiple samples, one for the columns that have a low number of null values and one for the columns with a high number of null values.  This scheme enables us to get close to 5,500 non-null values for each column. +Maria Colgan

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  • Mounting NAS share: Bad Address

    - by Korben
    I've faced to the problem that can't solve. Hope you can help me with it. I have a storage QNAP TS-459U, with it's own Linux, and 'massive1' folder shared, which I need to mount to my Debian server. They are connected by regular patch cord. Debian server has two network interfaces - eth0 and eth1. eth0 is for Internet, eth1 is for QNAP. So, I'm saying this: mount -t cifs //169.254.100.100/massive1/ /mnt/storage -o user=admin , where 169.254.100.100 is an IP of QNAP's interface. The result I get (after entering password): mount error(14): Bad address Refer to the mount.cifs(8) manual page (e.g. man mount.cifs) Tried: mount.cifs, smbmount, with '/' at the end of the network share and without it, and many other variations of that command. And always its: mount error(14): Bad address Funny thing is when I was in Data Center, I had connected my netbook to QNAP by the same scheme (with Fedora 16 on it), and it connected without any problems, I could read/write files on the QNAP's NAS share! So I'm really stuck with the Debian. I can't undrestand where's the difference with Fedora, making this error. Yeah, I've used Google. Couldn't find any useful info. Ping to the QNAP's IP is working, I can log into QNAP's Linux by ssh, telnet on 139's port is working. This is network interface configuration I use in Debian: IP: 169.254.100.1 Netmask: 255.255.0.0 The only diffence in connecting to Fedora and Debian is that in Fedora I've added gateway - 169.254.100.129, but ping to this IP is not working, so I think it's not necessary at all. P.S. ~# cat /etc/debian_version wheezy/sid ~# uname -a Linux host 2.6.32-5-openvz-amd64 #1 SMP Mon Mar 7 22:25:57 UTC 2011 x86_64 GNU/Linux ~# smbtree WORKGROUP \\HOST host server \\HOST\IPC$ IPC Service (host server) \\HOST\print$ Printer Drivers NAS \\MASSIVE1 NAS Server \\MASSIVE1\IPC$ IPC Service (NAS Server) \\MASSIVE1\massive1 \\MASSIVE1\Network Recycle Bin 1 [RAID5 Disk Volume: Drive 1 2 3 4] \\MASSIVE1\Public System default share \\MASSIVE1\Usb System default share \\MASSIVE1\Web System default share \\MASSIVE1\Recordings System default share \\MASSIVE1\Download System default share \\MASSIVE1\Multimedia System default share Please, help me with solving this strange issue. Thanks before.

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  • SQL Server Licensing in a VMware vSphere Cluster

    - by Helvick
    If I have SQL Server 2008 instances running in virtual machines on a VMware vSphere cluster with vMotion\DRS enabled so that the VM's can (potentially) run on any one of the physical servers in the cluster what precisely are the license requirements? For example assume that I have 4 physical ESX Hosts with dual physical CPU's and 3 separate single vCPU Virtual Machines running SQL Server 2008 running in that cluster. How many SQL Standard Processor licenses would I need? Is it 3 (one per VM) or 12 (one per VM on each physical host) or something else? How many SQL Enterprise Processor licenses would I need? Is it 3 (one per VM) or 8 (one for each physical CPU in the cluster) or, again, something else? The range in the list prices for these options goes from $17k to $200k so getting it right is quite important. Bonus question: If I choose the Server+CAL licensing model do I need to buy multiple Server instance licenses for each of the ESX hosts (so 12 copies of the SQL Server Standard server license so that there are enough licenses on each host to run all VM's) or again can I just license the VM and what difference would using Enterprise per server licensing make? Edited to Add Having spent some time reading the SQL 2008 Licensing Guide (63 Pages! Includes Maps!*) I've come across this: • Under the Server/CAL model, you may run unlimited instances of SQL Server 2008 Enterprise within the server farm, and move those instances freely, as long as those instances are not running on more servers than the number of licenses assigned to the server farm. • Under the Per Processor model, you effectively count the greatest number of physical processors that may support running instances of SQL Server 2008 Enterprise at any one time across the server farm and assign that number of Processor licenses And earlier: ..For SQL Server, these rule changes apply to SQL Server 2008 Enterprise only. By my reading this means that for my 3 VM's I only need 3 SQL 2008 Enterprise Processor Licenses or one copy of Server Enterprise + CALs for the cluster. By implication it means that I have to license all processors if I choose SQL 2008 Standard Processor licensing or that I have to buy a copy of SQL Server 2008 Standard for each ESX host if I choose to use CALs. *There is a map to demonstrate that a Server Farm cannot extend across an area broader than 3 timezones unless it's in the European Free Trade Area, I wasn't expecting that when I started reading it.

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  • Internet Explorer keeps asking for NTLM credentials in Intranet zone

    - by Tomalak
    Long text, sorry for that. I'm trying to be as specific as possible. I'm on Windows 7 and I experience a very frustrating Internet Explorer 8 behavior. I'm in a company LAN with some intranet servers and a proxy for connecting with the outside world. On sites that are clearly recognized as being "Local Intranet" (as indicated in the IE status bar) I keep getting "Windows Security" dialog boxes that ask me to log in. These pages are served off an IIS6 with "Integrated Windows Security" enabled, NTFS permits Everyone:Read on the files themselves. If I enter my Windows credentials, the page loads fine. However, the dialog boxes will be popping up the next time, regardless if I ticked "Remember my credentials" or not. (Credentials are stored in the "Credential Manager" but that does not make any difference as to how often these login boxes appear.) If I click "Cancel", one of two things can happen: Either the page loads with certain resources missing (images, styleheets, etc), or it does not load at all and I get HTTP 401.2 (Unauthorized: Logon Failed Due to Server Configuration). This depends on whether the logon box was triggered by the page itself, or a referenced resource. The behavior appears to be completely erratic, sometimes the pages load smoothly, sometimes one resource triggers a logon message, sometimes it does not. Even simply re-loading the page can result in changed behavior. I'm using WPAD as my proxy detection mechanism. All Intranet hosts do bypass the proxy in the PAC file. I've checked every IE setting I can think of, entered host patterns, individual host names, IP ranges in every thinkable configuration to the "Local Intranet" zone, ticked "Include all sites that bypass the proxy server", you name it. It boils down to "sometimes it just does not work", and slowly I'm losing my mind. ;-) I'm aware that this is related to IE not automatically passing my NTLM credentials to the webserver but asking me instead. Usually this should only happen for NTLM-secured sites that are not recognized as being in the "Intranet" zone. As explained, this is not the case here. Especially since half of a page can load perfectly and without interruption and some page's resources (coming from the same server!) trigger the login message. I've looked at http://support.microsoft.com/kb/303650, which gives the impression of describing the problem, but nothing there seems to work. And frankly, I'm not certain if "manually editing the registry" is the right solution for this kind of problem. I'm not the only person in the world with an IE/intranet/IIS configuration, after all. I'm at a loss, can somebody give me a hint?

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  • SQL Server Licensing in a VMware vSphere Cluster

    - by Helvick
    If I have SQL Server 2008 instances running in virtual machines on a VMware vSphere cluster with vMotion\DRS enabled so that the VM's can (potentially) run on any one of the physical servers in the cluster what precisely are the license requirements? For example assume that I have 4 physical ESX Hosts with dual physical CPU's and 3 separate single vCPU Virtual Machines running SQL Server 2008 running in that cluster. How many SQL Standard Processor licenses would I need? Is it 3 (one per VM) or 12 (one per VM on each physical host) or something else? How many SQL Enterprise Processor licenses would I need? Is it 3 (one per VM) or 8 (one for each physical CPU in the cluster) or, again, something else? The range in the list prices for these options goes from $17k to $200k so getting it right is quite important. Bonus question: If I choose the Server+CAL licensing model do I need to buy multiple Server instance licenses for each of the ESX hosts (so 12 copies of the SQL Server Standard server license so that there are enough licenses on each host to run all VM's) or again can I just license the VM and what difference would using Enterprise per server licensing make? Edited to Add Having spent some time reading the SQL 2008 Licensing Guide (63 Pages! Includes Maps!*) I've come across this: • Under the Server/CAL model, you may run unlimited instances of SQL Server 2008 Enterprise within the server farm, and move those instances freely, as long as those instances are not running on more servers than the number of licenses assigned to the server farm. • Under the Per Processor model, you effectively count the greatest number of physical processors that may support running instances of SQL Server 2008 Enterprise at any one time across the server farm and assign that number of Processor licenses And earlier: ..For SQL Server, these rule changes apply to SQL Server 2008 Enterprise only. By my reading this means that for my 3 VM's I only need 3 SQL 2008 Enterprise Processor Licenses or one copy of Server Enterprise + CALs for the cluster. By implication it means that I have to license all processors if I choose SQL 2008 Standard Processor licensing or that I have to buy a copy of SQL Server 2008 Standard for each ESX host if I choose to use CALs. *There is a map to demonstrate that a Server Farm cannot extend across an area broader than 3 timezones unless it's in the European Free Trade Area, I wasn't expecting that when I started reading it.

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  • Creating a dynamic lacp trunk from HP Procurve 2412zl to Proliant DL380 G7

    - by Maalobs
    I'm configuring an IEEE 802.3ad (LACP) dynamic trunk from a HP Procurve 2412zl (firmware version K.15.07) switch to a HP Proliant DL380 G7 server. The DL380 has 4 NICs and is running Win2008 R2, so I'm teaming the NICs together and leaving everything on the recommended "automatic" setting in the HP NIC configuration tool. The server is one of two, they'll be connected on interfaces F17-F20 and F21-F24 respectively on the switch. I need the servers in a separate VLAN, here is the configuration for the VLAN: vlan 10 name "Lab_Mgmt" untagged B2,F17-F24 ip address 172.22.71.3 255.255.255.0 tagged B21 exit There is a DHCP-relay into the VLAN 10 from another device beyond interface B21. The Advanced Traffic Management Guide says that in order to run a dynamic LACP trunk on another VLAN besides the DEFAULT_VLAN, you need to first enable GVRP and then use "forbid" to stop the interfaces from automatically joining DEFAULT_VLAN when the dynamic trunk is created. GVRP brings some other stuff with it that I don't want or need, so I disable it with "unknown-vlans disable" on all other interfaces. Here is how I do it: procurve-5412zl-1(config)# gvrp procurve-5412zl-1(config)# interface A1-A24,B1-B24,C1-C24,D1-D10,D13-D24,E1-E24, F1-F16,K1,K2 unknown-vlans disable procurve-5412zl-1(config)# vlan 1 forbid F17-F24 procurve-5412zl-1(config)# interface F17-F20 lacp active The result afterwards looks all successful: procurve-5412zl-1(config)# show trunks Load Balancing Method: L3-based (Default), L2-based if non-IP traffic Port | Name Type | Group Type ---- + -------------------------------- --------- + ------ -------- F17 | XYZTEAM3_NIC1 100/1000T | Dyn2 LACP F18 | XYZTEAM3_NIC2 100/1000T | Dyn2 LACP F19 | XYZTEAM3_NIC3 100/1000T | Dyn2 LACP F20 | XYZTEAM3_NIC4 100/1000T | Dyn2 LACP procurve-5412zl-1(config)# vlan 10 procurve-5412zl-1(vlan-10)# show lacp LACP LACP Trunk Port LACP Admin Oper Port Enabled Group Status Partner Status Key Key ---- ------- ------- ------- ------- ------- ------ ------ F17 Active Dyn2 Up Yes Success 0 0 F18 Active Dyn2 Up Yes Success 0 0 F19 Active Dyn2 Up Yes Success 0 0 F20 Active Dyn2 Up Yes Success 0 0 On the Proliant server, the NIC configuration Tool is also indicating that a 802.3ad dynamic trunk has been established. Everything should be good, but it isn't. The server is not getting an IP-address from the DHCP, which it does if I'm not enabling LACP. If I configure the server to a static IP-address on the VLAN 10 subnet, it can't even ping the switch IP-address, much less anything outside of the VLAN. The switch can't ping the server either. I did another attempt with F17-F20 tagged, and checking the box "Default Native Tag (VLAN 10)" in the NIC configuration tool on the server, but there was no difference. Does anyone have any idea what I might have missed?

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  • Random servers in Citrix servers suddenly bluescreens (mostly 0x0000008e and 0x0000007e)

    - by Rasmus Rask
    I'm responsible for a Citrix Presentation Server 4.5 farm. Starting Friday 30. November, my servers started to crash randomly. So far we've experienced 80 crashes, so it's obviously becoming an increasingly big problem for us. I have 12+ years experience with IT, so I know the difference between 0 and 1, but I have a hard time cracking this. We've rolled back any recent changes I can think of for different groups of servers, but all groups still seem to crash. I don't have the skills to interpret the memory dumps to find the culprit. Has anyone encountered the same or a similar problem? - might be a generic Windows issue Other than executing "analyze -v" in WinDbg, how do I work my way through the memory dumps to see what actually triggered the BSOD? Any suggested steps in getting to the bottom of this? Any help is greatly appreciated. I can also provide links to kernel memory dumps or WinDbg output if necessary. Thanks! Problem description The majority of the STOP errors we encounter are: 0x0000008e KERNEL_MODE_EXCEPTION_NOT_HANDLED (50%) 0x0000007e SYSTEM_THREAD_EXCEPTION_NOT_HANDLED (26%) 0x00000050 PAGE_FAULT_IN_NONPAGED_AREA (21%) We also see a few 0x0000000a IRQL_NOT_LESS_OR_EQUAL (3%). For both 0x0000008e and 0x0000007e bug checks, the exception code is 0xc0000005 (Access Violation). When opening dump files in WinDbg, most details are exactly the same, for all the 0x0000008e and 0x0000007e bug checks respectively: 0x0000008e Exception address: 0x808bc9e3 Trap frame: [varies] FAILURE_BUCKET_ID: 0x8E_nt!HvpGetCellMapped+97 Probably Caused by (IMAGE_NAME): ntkrpamp.exe 0x0000007e Exception address: 0x808369b6 Exception record address: 0xf70d3be0 Context record address: 0xf70d38dc FAILURE_BUCKET_ID: 0x7E_nt!MmPurgeSection+14 Probably Caused by: memory_corruption About 30% of the crashes happens between 17:00 and 19:00, which leads me to believe this tend to happen more often during logoffs. But then again, only ~15% occurs between 15:00 and 17:00. Summary of farm Citrix Presentation Server 4.5 R06 on Windows Server 2003 R2 SP2 All high priority patches, at least as of October installed Virtualized using VMWare ESX/vSphere 4.1 on HP Proliant BL460c G6 blade servers About 53 Presentation Servers in production, divided into three silos - only one of which, the largest, is affected 2 vCPU's (5 GHz reserved), 8 GB RAM (all reserved) for each Presentation Server Plenty of free disk space Very few printer drivers - automated deletion of non-approved drivers every night ~1.000 peak concurrent users, which is reached at around 10:30 (on weekdays) Number of sessions steadily decline between 15:00 and 19:00 to ~230

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  • How to know the source of certain TCP traffic on AIX

    - by A.Rashad
    We have two AIX boxes, one for production system and another for testing. both systems are running ATM machine switches, where the ATM device is connected via TCP socket. we had an issue on production system where the machine would power off or get disconnected but the netstat -na | grep <IP of machine > would still mention that the socket is up when simulated that case on the UAT environment, the problem did not happen, where the socket would terminate in 3 to 5 minutes. when sniffed on the traffic between the machine and ATM we found that no traffic takes place on production while there is some sort of heartbeat on UAT. but it is not initiated by the application. $>tcpdump | grep -v "10.2.2.71" | grep -v "HSRP" | grep "10.3.1.30" tcpdump: verbose output suppressed, use -v or -vv for full protocol decode listening on en6, link-type 1, capture size 96 bytes 09:08:13.323421 IP server073.afs3-callback > 10.3.1.30.impera: . 278204201:278204202(1) ack 3307884029 win 164 09:08:13.335334 IP 10.3.1.30.impera > server073.afs3-callback: . ack 1 win 64180 09:08:23.425771 IP 10.3.1.30.impera > server073.afs3-callback: . 1:2(1) ack 1 win 64180 09:08:23.425789 IP server073.afs3-callback > 10.3.1.30.impera: . ack 2 win 65535 09:09:13.628985 IP server073.afs3-callback > 10.3.1.30.impera: . 0:1(1) ack 1 win 164 09:09:13.633900 IP 10.3.1.30.impera > server073.afs3-callback: . ack 1 win 64180 09:09:23.373634 IP 10.3.1.30.impera > server073.afs3-callback: . 1:2(1) ack 1 win 64180 09:09:23.373647 IP server073.afs3-callback > 10.3.1.30.impera: . ack 2 win 65535 while on production, that traffic is not there. we want to know where this traffic is initiated from to implement on production to sense disconnection our comms parameters are: tcp_keepcnt = 2 tcp_keepidle = 100 tcp_keepinit = 150 tcp_keepintvl = 150 tcp_finwait2 = 1200 can anyone help? Editing Question: One point I missed because I was rushing to a meeting. the difference between the Production and UAT in setup is that in Production we have an application called F5 working as load balancer between the ATMs and the AIX box, while it is a direct connection through MPLS in case of UAT. note: we had one MPLS and one GPRS connected ATMs on UAT, and both connections terminated when unplugged in about 4 minutes Edit 2 the no -o tcp_timewait command returns 1 in both Production and UAT

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  • SQL 2000: Intermittent Error 7399 with OLE DB Provider for Microsoft Jet

    - by Tim Lara
    I am using SQL Server 2000 on Windows Server 2003 SP2 and have set up a linked server to point at an Access 97 database using the OLE DB Provider 4.0 for Microsoft Jet. The problem I am having sounds almost exactly like the one described in this Microsoft KB article, except that the error I am getting is intermittent: http://support.microsoft.com/kb/814398 The SQL Server is running under the Local System account (which I don't have authority to change), and the Access 97 .mdb file that the linked server points to is on a Win XP Pro machine on the same LAN as the SQL Server machine, inside of a shared folder with permissions set to "Everyone" and "Full Control". Now, if the linked server connection never worked, it would make more sense that the problem is merely a permissions issue with the Local System account as the KB article above suggests, but the maddening thing is that sometimes the connection works just fine. When it fails, the error message is always the same: Error 7399: OLE DB provider 'Microsoft.Jet.OLEDB.4.0' reported an error. [OLE/DB provider returned message: Unspecified error] OLE DB error trace [OLE/DB Provider 'Microsoft.Jet.OLEDB.4.0' IDBInitialize::Initialize returned 0x80004005: ]. Also, not only does the linked server setup occasionally work just fine on this one particular SQL Server, what is supposed to be exactly the same setup on 25 other servers works just fine EVERY TIME! Obviously, something in the non-working setup must not be exactly the same, but I'm having trouble figuring out where to look for the differences since the error message SQL Server returns is so vague. I know our sysadmins have had numerous issues with Active Directory replication across our domain, so my best guess is that there is some sort of odd group policy corruption going on, but I thought I'd ask here to see if I might be overlooking something more straightforward. Any ideas on how to further isolate the error would be greatly appreciated! For the record, here is a list of things I've already tried: Rebooting the SQL Server machine. Fixes the issue temporarily, then the error returns within a minute or two of startup. (This is why I suspect a rogue group policy that is slow to apply fouling things up.) Importing all database objects from the Access 97 mdb into a new, clean mdb file. Makes no difference. Moving the Access 97 mdb file to a local directory on the SQL Server machine instead of accessing it via a share on the Win XP Pro LAN machine. This works, but does not solve the problem because the mdb needs to be on the client machine for performance reasons and the ability to work "stand alone". Plus, the same shared folder access works fine on all other servers / clients on my network. Compared all the SQL Server, Windows Server, etc versions to a known working setup and everything appears to be the same.

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  • SQL 2000: Intermittent Error 7399 with OLE DB Provider for Microsoft Jet

    - by Tim Lara
    I am using SQL Server 2000 on Windows Server 2003 SP2 and have set up a linked server to point at an Access 97 database using the OLE DB Provider 4.0 for Microsoft Jet. The problem I am having sounds almost exactly like the one described in this Microsoft KB article, except that the error I am getting is intermittent: http://support.microsoft.com/kb/814398 The SQL Server is running under the Local System account (which I don't have authority to change), and the Access 97 .mdb file that the linked server points to is on a Win XP Pro machine on the same LAN as the SQL Server machine, inside of a shared folder with permissions set to "Everyone" and "Full Control". Now, if the linked server connection never worked, it would make more sense that the problem is merely a permissions issue with the Local System account as the KB article above suggests, but the maddening thing is that sometimes the connection works just fine. When it fails, the error message is always the same: Error 7399: OLE DB provider 'Microsoft.Jet.OLEDB.4.0' reported an error. [OLE/DB provider returned message: Unspecified error] OLE DB error trace [OLE/DB Provider 'Microsoft.Jet.OLEDB.4.0' IDBInitialize::Initialize returned 0x80004005: ]. Also, not only does the linked server setup occasionally work just fine on this one particular SQL Server, what is supposed to be exactly the same setup on 25 other servers works just fine EVERY TIME! Obviously, something in the non-working setup must not be exactly the same, but I'm having trouble figuring out where to look for the differences since the error message SQL Server returns is so vague. I know our sysadmins have had numerous issues with Active Directory replication across our domain, so my best guess is that there is some sort of odd group policy corruption going on, but I thought I'd ask here to see if I might be overlooking something more straightforward. Any ideas on how to further isolate the error would be greatly appreciated! For the record, here is a list of things I've already tried: Rebooting the SQL Server machine. Fixes the issue temporarily, then the error returns within a minute or two of startup. (This is why I suspect a rogue group policy that is slow to apply fouling things up.) Importing all database objects from the Access 97 mdb into a new, clean mdb file. Makes no difference. Moving the Access 97 mdb file to a local directory on the SQL Server machine instead of accessing it via a share on the Win XP Pro LAN machine. This works, but does not solve the problem because the mdb needs to be on the client machine for performance reasons and the ability to work "stand alone". Plus, the same shared folder access works fine on all other servers / clients on my network. Compared all the SQL Server, Windows Server, etc versions to a known working setup and everything appears to be the same.

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  • VB6 Scheduled tasks on Windows Server 2008 Standard

    - by Terry
    Hello, this is my first time using this forum. Here is my situation: We are having issues with specific tasks written in VB6 it would seem. I am not a developer, but I am told these tasks exe are written in VB6. The task is initiated by task scheduler, the process begins to run (you can view the task in task manager, but no resources are used, 00 CPU, 760 K RAM), but nothing occurs. In a normal operating situation, the task will use 25% CPU and up to 20 MB RAM. When the task fails to run, you can still end and start it via Task Scheduler, but nothing happens. If you run just the process via the exe, it runs fine. The problem just seems to be when it is initiated via Task Scheduler. And this is a random issue, which always disappears after a server reboot. All of these tasks are VB 6 applications on Windows Server 2008 Standard, some servers are SP1, some are SP2, but both versions experience the issue. The task has been configured to run with highest priviledges, and to run whether logged on or not. Setting compatibility mode on the exe to 2003 does not make a difference. Situation 1: 51 - ERROR - Program did not appear to complete, check server!! (Desc: Input past end of file) in this situation, the task is running in task scheduler and you can view the process in task manager. . In the log file, all that is logged is: 12/17/2009 03:16 Starting T2 Populator version - 1.0.12 You can just end the task via task scheduler and start it via task scheduler and away it goes Situation 2: 36 - ERROR - Program last ran on 16-Dec-2009 in this situation the task is running in Task Scheduler and you can view the process in task manager, but no resources are used, 00 CPU, 760 K RAM. Nothing is logged in the log file. You end the task via task scheduler, but you must manually run the exe for it to complete. I was wondering if anyone else has experienced issues with VB6 tasks, or any tasks for that matter, on Server 2008?

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  • svn 503 error when commit new files

    - by philipp
    I am struggling with a strange error when I try to commit my repository. I have a V-server with webmin installed on it. Via Webmin I installed an svn module, created repositories and everything worked fine until three days ago. Trying to commit brings the following error: Commit failed (details follow): Server sent unexpected return value (503 Service unavailable) in response to PROPFIND request for '/svn/rle/!svn/wrk/a1f963a7-0a33-fa48-bfde-183ea06ab958/RLE/.htaccess' Server sent unexpected return value (503 Service unavailable) in response to PROPFIND request for '/svn/rle/RLE/.htaccess' I google everywhere and found only very few solutions. One indicated that a wrong error document is set, another one dealt about the problem that filenames might cause this error and last but not least a wrong proxy configuration in the local svn config could be the reason. After trying all of the solutions suggested I could not reach anything. Only after a server reboot there was a little difference in the error-message, telling me that the server was not able to move a temp file, because the operation was permitted. So I also controlled the permissions of the svn directory, but also with no success. An svn update than restored the "normal" error from above and nothing changed since then. The only change I made on the server, I guess that this could be the reason why svn does not work anymore, was to install the php5_mysql module for apache via apt-get install php5_mysql. Atg the moment I have totally no idea where I could search. I don't know if the problem is on my server or in my repository and I would be glad to get any hint to solve this. Thanks in advance Greetings philipp error log: [Tue Oct 25 19:23:02 2011] [error] [client 217.50.254.18] Could not create activity /svn/rle/!svn/act/d8dd436f-d014-f047-8e87-01baac46a593. [500, #0] Tue Oct 25 19:23:02 2011] [error] [client 217.50.254.18] could not begin a transaction [500, #1] [Tue Oct 25 19:24:21 2011] [error] [client 217.50.254.18] Could not create activity /svn/rle/!svn/act/adac52c2-6f46-f540-b218-2f2ff03b51a4. [500, #0] http.conf: <Location /svn> DAV svn SVNParentPath /home/xxx/svn AuthType Basic AuthName xxx.de AuthUserFile /home/xxx/etc/svn.basic.passwd Require valid-user AuthzSVNAccessFile /home/xxx/etc/svn-access.conf Satisfy Any ErrorDocument 404 default RewriteEngine off </Location> The permissions for the repository directory are : rwxrwxrwx (0777). the directory /svn/rle/!svn/act/adac52c2-6f46-f540-b218-2f2ff03b51a4 does not exist on the server. I think this is part of the repository. So, I just just want to admit that i tried to reach the repository via Browser and i worked, I could see everything, so the error only occurs when I try to commit new files. I also created a second repository and tried to commit files in there, what gave me the same error.

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  • Apache2 benchmarks - very poor performance

    - by andrzejp
    I have two servers on which I test the configuration of apache2. The first server: 4GB of RAM, AMD Athlon (tm) 64 X2 Dual Core Processor 5600 + Apache 2.2.3, mod_php, mpm prefork: Settings: Timeout 100 KeepAlive On MaxKeepAliveRequests 150 KeepAliveTimeout 4 <IfModule Mpm_prefork_module> StartServers 7 MinSpareServers 15 MaxSpareServers 30 MaxClients 250 MaxRequestsPerChild 2000 </ IfModule> Compiled in modules: core.c mod_log_config.c mod_logio.c prefork.c http_core.c mod_so.c Second server: 8GB of RAM, Intel (R) Core (TM) i7 CPU [email protected] Apache 2.2.9, **fcgid, mpm worker, suexec** PHP scripts are running via fcgi-wrapper Settings: Timeout 100 KeepAlive On MaxKeepAliveRequests 100 KeepAliveTimeout 4 <IfModule Mpm_worker_module> StartServers 10 MaxClients 200 MinSpareThreads 25 MaxSpareThreads 75 ThreadsPerChild 25 MaxRequestsPerChild 1000 </ IfModule> Compiled in modules: core.c mod_log_config.c mod_logio.c worker.c http_core.c mod_so.c The following test results, which are very strange! New server (dynamic content - php via fcgid+suexec): Server Software: Apache/2.2.9 Server Hostname: XXXXXXXX Server Port: 80 Document Path: XXXXXXX Document Length: 179512 bytes Concurrency Level: 10 Time taken for tests: 0.26276 seconds Complete requests: 1000 Failed requests: 0 Total transferred: 179935000 bytes HTML transferred: 179512000 bytes Requests per second: 38.06 Transfer rate: 6847.88 kb/s received Connnection Times (ms) min avg max Connect: 2 4 54 Processing: 161 257 449 Total: 163 261 503 Old server (dynamic content - mod_php): Server Software: Apache/2.2.3 Server Hostname: XXXXXX Server Port: 80 Document Path: XXXXXX Document Length: 187537 bytes Concurrency Level: 10 Time taken for tests: 173.073 seconds Complete requests: 1000 Failed requests: 22 (Connect: 0, Length: 22, Exceptions: 0) Total transferred: 188003372 bytes HTML transferred: 187546372 bytes Requests per second: 5777.91 Transfer rate: 1086267.40 kb/s received Connnection Times (ms) min avg max Connect: 3 3 28 Processing: 298 1724 26615 Total: 301 1727 26643 Old server: Static content (jpg file) Server Software: Apache/2.2.3 Server Hostname: xxxxxxxxx Server Port: 80 Document Path: /images/top2.gif Document Length: 40486 bytes Concurrency Level: 100 Time taken for tests: 3.558 seconds Complete requests: 1000 Failed requests: 0 Write errors: 0 Total transferred: 40864400 bytes HTML transferred: 40557482 bytes Requests per second: 281.09 [#/sec] (mean) Time per request: 355.753 [ms] (mean) Time per request: 3.558 [ms] (mean, across all concurrent requests) Transfer rate: 11217.51 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 3 11 4.5 12 23 Processing: 40 329 61.4 339 1009 Waiting: 6 282 55.2 293 737 Total: 43 340 63.0 351 1020 New server - static content (jpg file) Server Software: Apache/2.2.9 Server Hostname: XXXXX Server Port: 80 Document Path: /images/top2.gif Document Length: 40486 bytes Concurrency Level: 100 Time taken for tests: 3.571531 seconds Complete requests: 1000 Failed requests: 0 Write errors: 0 Total transferred: 41282792 bytes HTML transferred: 41030080 bytes Requests per second: 279.99 [#/sec] (mean) Time per request: 357.153 [ms] (mean) Time per request: 3.572 [ms] (mean, across all concurrent requests) Transfer rate: 11287.88 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 2 63 24.8 66 119 Processing: 124 278 31.8 282 391 Waiting: 3 70 28.5 66 164 Total: 126 341 35.9 350 443 I noticed that in the apache error.log is a lot of entries: [notice] mod_fcgid: call /www/XXXXX/public_html/forum/index.php with wrapper /www/php-fcgi-scripts/XXXXXX/php-fcgi-starter What I have omitted, or do not understand? Such a difference in requests per second? Is it possible? What could be the cause?

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  • IRP_MJ_WRITE latency up to 15 seconds

    - by racitup
    We have written an application that performs small (22kB) writes to multiple files at once (one thread performing asynchronous queued writes to multiple locations on behalf of other threads) on the same local volume (RAID1). 99.9% of the writes are low-latency but occasionally (maybe every minute or two) we get one or two huge latency writes (I have seen 10 seconds and above) without any real explanation. Platform: Win2003 Server with NTFS. Monitoring: Sysinternals Process Monitor (see link below) and our own application logging. We have tried multiple things to try and solve this that have been gleaned from a few websites, e.g.: Making the first part of file names unique to aid 8.3 name generation Writing files to multiple directories Changing Intel Disk Write Caching Windows File/Printer Sharing Minimize memory used Balance Maximize data throughput for file sharing Maximize data throughput for network applications System-Advanced-Performance-Advanced NtfsDisableLastAccessUpdate - use fsutil behavior set disablelastaccess 1 disable 8.3 name generation - use "fsutil behavior set disable8dot3 1" + restart Enable a large size file system cache Disable paging of the kernel code IO Page Lock Limit Turn Off (or On) the Indexing Service But nothing seems to make much difference. There's a whole host of things we haven't tried yet but we wondered if anyone had come across the same problem, a reason and a solution (programmatic or not)? We can reproduce the problem using IOMeter and a simple setup: Start IOMeter and remove all but the first worker thread in 'Topology' using the disconnect button. Select the Worker thread and put a cross in the box next to the disk you want to use in the Disk Targets tab and put '2000000' in Maximum Disk Size (NOTE: must have at least 1GB free space; sector size is 512 bytes) Next create a new access specification and add it to the worker thread: Transfer Request Size = 22kB 100% Sequential Percent of Access Spec = 100% Percent Read/Write = 100% Write Change Results Display Update Frequency to 5 seconds, Test Setup Run Time to 20 seconds and both 'Number of Workers to Spawn Automatically' settings to zero. Select the Worker Thread in the Topology panel and hit the Duplicate Worker button 59 times to create 60 threads with identical settings. Hit the 'Go' button (green flag) and monitor the Results tab. The 'Maximum I/O Response Time (ms)' always hits at least 3500 on our machine. Our machine isn't exactly slow (Xeon 8 core rack server with 4GB and onboard RAID). I'd be interested to see what other people get. We have a feeling it might be something to do with the NTFS filesystem (ours is currently 75% full of fragmented files) and we are going to try a few things around this principle. But it is also related to disk performance since we don't see it on a RAMDisk and it's not as severe on a RAID10 array. Any help is much appreciated. Richard Right-click and select 'Open Link in New Tab': ProcMon Result

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  • Automating the choice between JPEG and PNG with a script

    - by MHC
    Choosing the right format to save your images in is crucial for preserving image quality and reducing artifacts. Different formats follow different compression methods and come with their own set of advantages and disadvantages. JPG, for instance is suited for real life photographs that are rich in color gradients. The lossless PNG, on the other hand, is far superior when it comes to schematic figures: Picking the right format can be a chore when working with a large number of files. That's why I would love to find a way to automate it. A little bit of background on my particular use case: I am working on a number of handouts for a series of lectures at my unversity. The handouts are rich in figures, which I have to extract from PDF-formatted slides. Extracting these images gives me lossless PNGs, which are needlessly large at times. Converting these particular files to JPEG can reduce their size to up to less than 20% of their original file size, while maintaining the same quality. This is important as working with hundreds of large images in word processors is pretty crash-prone. Batch converting all extracted PNGs to JPEGs is not an option I am willing to follow, as many if not most images are better suited to be formatted as PNGs. Converting these would result in insignificant size reductions and sometimes even increases in filesize - that's at least what my test runs showed. What we can take from this is that file size after compression can serve as an indicator on what format is suited best for a particular image. It's not a particularly accurate predictor, but works well enough. So why not use it in form of a script: I included inotifywait because I would prefer for the script be executed automatically as soon as I drag an extracted image into a folder. This is a simpler version of the script that I've been using for the last couple of weeks: #!/bin/bash inotifywait -m --format "%w%f" --exclude '.jpg' -r -e create -e moved_to --fromfile '/home/MHC/.scripts/Workflow/Conversion/include_inotifywait' | while read file; do mogrify -format jpg -quality 92 "$file" done The advanced version of the script would have to be able to handle spaces in file names and directory names preserve the original file names flatten PNG images if an alpha value is set compare the file size between the temporary converted image and its original determine if the difference is greater than a given precentage act accordingly The actual conversion could be done with imagemagick tools: convert -quality 92 -flatten -background white file.png file.jpg Unfortunately, my bash skills aren't even close to advanced enough to convert the scheme above into an actual script, but I am sure many of you can. My reputation points on here are pretty low, but I will gladly award the most helpful answer with the highest bounty I can set. References: http://www.formortals.com/introducing-cnb-imageguide/, http://www.turnkeylinux.org/blog/png-vs-jpg Edit: Also see my comments below for some more information on why I think this script would be the best solution to the problem I am facing.

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