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  • two android threads and not synchronized data

    - by Sponge
    i have a (perhaps stupid) question: im using 2 threads, one is writing floats and one is reading this floats permanently. my question is, what could happen worse when i dont synchronize them? it would be no problem if some of the values would not be correct because they switch just a little every write operation. im running the application this way at the moment and dont have any problems so i want to know what could happen worse? a read/write conflict would cause a number like 12345 which is written to 54321 and red at the same time appear for example as 54345 ? or could happen something worse? (i dont want to use synchronization to keep the code as fast as possible)

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  • Best means to store data locally when offline

    - by mickartz
    I am in the midst of writing a small program (more to experiment with vs 2010 than anything else) Despite being an experiment it has some practical use for our local athletics club. My thought was to access the DB (currently online) to download the current members and store locally on a laptop (this is a MS sql table, used to power the club's website). take the laptop to the event (yes there ARE places that don't have internet coverage), add members to that days race (also a row from a sql table (though no changes would be made to this), record results (new records in 3rd table) Once home, showered and within internet access again, upload/edit the tables as per the race results/member changes etc. So I was thinking i'd do something like write xml files locally with the data, including a field to indicate changes etc? If anyone can point me in a direction i would appreciate it...hell if anyone could tell me if this has a name, I'd appreciate it.

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  • SubProject OR SubFolder ?

    - by user300435
    I am writing an asp.net application that exposes data in 2 ways: 1 - 1 common section that all users can see 2 - a Section that displays data specific to a registered user. in this case the user can decide how it looks (through themes), and manage the data to be displayed. Of course, the logic behind is the same, appearance would be different for as user1 and user2 The questions are : What would be best using : 'http://www.site.com/User1' or 'http://user1.site.com'. knowing that in both cases i have to make the displayed pages look like a seperate site then the root domain in anycase, the pages that will be displayed and customized on the fly are located in a subfolder of the of the asp.net project (projectrootpath\personalpages). What is the best way to map the personalpages subfolder to a subdomain or a 'http://www.site.com/userX' in the address bar. i also use "~/" in the urls which in this case needs to point to the personalpages rather then the root . Any help is gretaly apreciated.

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  • Handling multiple async HTTP requests in Silverlight serially

    - by Jeb
    Due to the async nature of http access via WebClient or HttpWebRequest in Silverlight 4, when I want to do multiple http get/posts serially, I find myself writing code that looks like this: doFirstGet(someParams, () => { doSecondGet(someParams, () => { doThirdGet(... } }); Or something similar. I'll end up nesting subsequent calls within callbacks usually implemented using lambdas of some sort. Even if I break things out into Actions or separate methods, it still ends up being hard to read. Does anyone have a clean solution to executing multiple http requests in SL 4 serially? I don't need things to be synchronous, I just want serial execution.

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  • What is the optimal number of threads for performing IO operations in java?

    - by marc
    In Goetz's "Java Concurrency in Practice", in a footnote on page 101, he writes "For computational problems like this that do not I/O and access no shared data, Ncpu or Ncpu+1 threads yield optimal throughput; more threads do not help, and may in fact degrade performance..." My question is, when performing I/O operations such as file writing, file reading, file deleting, etc, are there guidelines for the number of threads to use to achieve maximum performance? I understand this will be just a guide number, since disk speeds and a host of other factors play into this. Still, I'm wondering: can 20 threads write 1000 separate files to disk faster than 4 threads can on a 4-cpu machine?

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  • Problem when reading backslash in Prolog

    - by Jerry
    I'm writing a lexer in Prolog which will be used as a part of functional language interpreter. Language spec allows expressions like for example let \x = x + 2; to occur. What I want lexer to do for such input is to "return": [tokLet, tokLambda, tokVar(x), tokEq, tokVar(x), tokPlus, tokNumber(2), tokSColon] and the problem is, that Prolog seems to ignore the \ character and "returns" the line written above except for tokLambda. One approach to solve this would be to somehow add second backslash before/after every occurrence of one in the program code (because everything works fine if I change the original input to let \\x = x + 2;) but I don't really like it. Any ideas?

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  • how to send multiple commands to a file in cron??

    - by developer
    I have a file that is having some multiple dynamic parameters.I want to send these parameters at the time of writing a file in main cron file. Something like this - */15 * * * * /usr/bin/php /a/b/c.php parameter1 parameter2 parameter3 parameter4 Now i tried working this up but my file is not executing. What im concerned about is that how will my php file will fetch these parameters ?? And how will i write this command when there is only 2 parameters to be passes parameter1 and parameter4??? and how will my cron and php will recognoze that which parameter is for which data and all?? please advice!!

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  • How do I indicate that a class doesn't support certain operators?

    - by romeovs
    I'm writing a class that represents an ordinal scale, but has no logical zero-point (eg time). This scale should permit addition and substraction (operator+, operator+=, ...) but not multiplication. Yet, I always felt it to be a good practice that when one overloads one operator of a certain group (in this case the math operators), one should also overload all the others that belong to that group. In this case that would mean I should need to overload the multiplication and division operators also, because if a user can use A+B he would probable expect to be able the other operators. Is there a method that I can use to throw an error for this at compiler time? The easiest method would be just no to overload the operators operator*, ... yet it would seem appropriate to add a bit more explaination than operator* is not know for class "time". Or is this something that I really should not care about (RTFM user)?

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  • RSA encrypted data block size

    - by calccrypto
    how do you store an rsa encrypted data block? the output might be significantly greater than the original input data block size, and i dont think people waste memory by padding bucket loads of 0s in front of each data block. besides, how would they be removed? or is each block stored on new lines within the file? if that is the case, how would you tell the difference between legitimate new line and a '\n' char written into the file? what am i missing? im writing the "write to file" part in python, so maybe its one of the differences between: open(file,'w') open(file,'w+b') open(file,'wb') that i dont know. or is it something else?

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  • How to transfer large files from desktop to server ( .NET)

    - by rahulchandran
    I am writing a .NET 2.0 based desktop client that will send large files ( well largish under 2GB) to a server. Need to develop the server as well. Server can be on any technology It should be secure so an underlying SSL stream is needed What are my options. Any obvious caveats etc I should be aware of To my mind the simplest solution is to open a tcp\ip connection over SSL to the server and send n packets each of size M bytes and then have the server append the chunks to the file and finally send an EOF packet as well IS this horrible. Will the perf suck on the server with all these disk writes What are any other clever options. I am limited to .NET 2.0 on the client if I did move to a WCF client will it buy be something magical and cool for this scenario Thanks

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  • Self Modifying Code

    - by Betamoo
    I am recently thinking about writing self-modifying programs, I think it may be powerful and fun... So I am currently looking for a language that allow modifying program own code easily.. I read about C# and the ability to compile -and execute- code in runtime, but that is too hurting.. I am also thinking about assembly... it is easier there to change running code but it is not very powerful... Can you suggest me a powerful language -or a feature- that support modifying code in runtime..? Hint: That what I mean by modifying code in runtime Start: a=10,b=20,c=0 label1: c=a+b .... label1= c=a*b goto label1 Thanks

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  • Cannot change style of HTML elements using jQuery by content script

    - by Moctava Farzán
    I'm writing an extension for chrome as "Content script". My extension should change the background color of google home page (https://www.google.com) I wrote this code (including jquery): $(".gsib_a").style="background:#FF0000"; But not worked. I'm sure I added jQuery to content script, and the manifest.json file is set. I am sure because this code works: $(".gsib_a").hide(); And I am sure changing style of the element with class of gsib_a is exactly what I need and affects. Because I've tested it by Chrome Developer Tools. Okay, who knows the problem?

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  • How to use email adresses with special chars such as Ø

    - by Sir Code-A-Lot
    By writing this: var recipient = new MailAddress("name@abcø.dk"); Notice the "ø" in the domain part. I get an exception stating: System.FormatException: The specified string is not in the form required for an e-mail address. at System.Net.Mime.MailBnfHelper.ReadMailAddress(String data, Int32& offset, String& displayName) at System.Net.Mail.MailAddress.ParseValue(String address) at System.Net.Mail.MailAddress..ctor(String address, String displayName, Encoding displayNameEncoding) at System.Net.Mail.MailAddress..ctor(String address) The address used should be perfectly valid. So I'm guessing I have to encode the address somehow?

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  • Using new to allocate an array of class elements with an overloaded constructor in C++.

    - by GordoN
    As an example say I have a class foo that does not have a default constructor but one that looks like this foo:foo(int _varA,int _varB) { m_VarA = _varA; m_VarB = _varB; } How would I allocate an array of these. I seem to remember trying somthing like this unsuccessfully. foo* MyArray = new foo[100](25,14). I don't think this will work either. foo* MyArray = new foo[100](25,14) Can this be done? I typically do this by writing the default constructor using some preset values for _varA and _varB. Then adding a function to reset _varA and _varB for each element but that will not work for this case. Thanks for the help.

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  • Codeigniter: simple form function

    - by Kevin Brown
    I'm stuck writing a simple form...I feel dumb. Here's my controller: function welcome_message(){ //Update welcome message $id = $this->session->userdata('id'); $profile['welcome_message'] = $this->input->post('welcome_message'); $this->db->update('be_user_profiles',$profile, array('user_id' => $id)); } And the html: <?php print form_open('home/welcome_message')?> <input type="checkbox" value="0" checked="false">Don't show me this again</input> <p> <input class="button submit" type="submit" class="close-box" value="Close" /> </p> <?php print form_close()?> Edit I simply need it to submit to a private function and return to the home page (page submitted from).

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  • iPhone + OpenGL + Touches: FPS drop

    - by Anton
    Hey there, Recently I ran into a very strange issue: touching the screen of the iPhone and moving a finger around can eat up to 50% of my FPS. Yeah, I checked my code for possible bottlenecks – not the issue. The last resort I tried before writing this post – commenting out all the touch processing code and looking at FPS then. Results are: no touches – 58-60. Touching and moving the finger – 35-40 FPS instantly. The rendering is done in a separate thread, so that no main runloop events shall collide with it. However, it's very crushial for me (and the game I develop) to resolve this issue, because such FPS drop is really noticeable. Thank you for your help in advance. UPDATE: seems that setting rendering thread's priority to higher value helps a bit...

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  • How can I implement "real time" messaging on Google AppEngine?

    - by Freed
    I'm creating a web application on Google AppEngine where I want the user to be notified a quickly as possible after certain events occour. The problem is similar to say a chat server in that I need something happening on one connection (someone is writing a message in a chat room) to propagate to a number of other connections (other people in that chat room gets the message). To get speedy updates from the server to the client I'm planning on using long polling with XmlHttpRequest, hoping that AppEngine won't interfere other than possibly restriing the timeout. The real problem however is efficient notification between connections on AppEngine. Is there any support for this type of cross connection notification on AppEngine that does not involve busy-waiting? The only tools I can think of to do this at all is either using the data storage (slow) or memcache (unreliable), and none of them would let me avoid busy-waiting. Note: I know about XMPP support on AppEngine. It's related, but I want a browser based solution, sending messages to the users by XMPP is not an option.

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  • Is multithreading the right way to go for my case?

    - by Julien Lebosquain
    Hello, I'm currently designing a multi-client / server application. I'm using plain good old sockets because WCF or similar technology is not what I need. Let me explain: it isn't the classical case of a client simply calling a service; all clients can 'interact' with each other by sending a packet to the server, which will then do some action, and possible re-dispatch an answer message to one or more clients. Although doable with WCF, the application will get pretty complex with hundreds of different messages. For each connected client, I'm of course using asynchronous methods to send and receive bytes. I've got the messages fully working, everything's fine. Except that for each line of code I'm writing, my head just burns because of multithreading issues. Since there could be around 200 clients connected at the same time, I chose to go the fully multithreaded way: each received message on a socket is immediately processed on the thread pool thread it was received, not on a single consumer thread. Since each client can interact with other clients, and indirectly with shared objects on the server, I must protect almost every object that is mutable. I first went with a ReaderWriterLockSlim for each resource that must be protected, but quickly noticed that there are more writes overall than reads in the server application, and switched to the well-known Monitor to simplify the code. So far, so good. Each resource is protected, I have helper classes that I must use to get a lock and its protected resource, so I can't use an object without getting a lock. Moreover, each client has its own lock that is entered as soon as a packet is received from its socket. It's done to prevent other clients from making changes to the state of this client while it has some messages being processed, which is something that will happen frequently. Now, I don't just need to protect resources from concurrent accesses. I must keep every client in sync with the server for some collections I have. One tricky part that I'm currently struggling with is the following: I have a collection of clients. Each client has its own unique ID. When a client connects, it must receive the IDs of every connected client, and each one of them must be notified of the newcomer's ID. When a client disconnects, every other client must know it so that its ID is no longer valid for them. Every client must always have, at a given time, the same clients collection as the server so that I can assume that everybody knows everybody. This way if I'm sending a message to client #1 telling "Client #2 has done something", I know that it will always be correctly interpreted: Client 1 will never wonder "but who is Client 2 anyway?". My first attempt for handling the connection of a new client (let's call it X) was this pseudo-code (remember that newClient is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("newClient with id X has connected"); } } clients.Add(newClient); newClient.Send("the list of other clients"); } Now imagine that in the same time, another client has sent a packet that translates into a message that must be broadcasted to every connected client, the pseudo-code will be something like this (remember that the current client - let's call it Y - is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("something"); } } } An obvious deadlock occurs here: on one thread X is locked, the clients lock has been entered, started looping through the clients, and at one moment must get Y's lock... which is already acquired on the second thread, itself waiting for the clients collection lock to be released! This is not the only case like this in the server application. There are other collections which must be kept in sync with the clients, some properties on a client can be changed by another one, etc. I tried other types of locks, lock-free mechanisms and a bunch of other things. Either there were obvious deadlocks when I'm using too much locks for safety, or obvious race conditions otherwise. When I finally find a good middle point between the two, it usually comes with very subtle race conditions / dead locks and other multi-threading issues... my head hurts very quickly since for any single line of code I'm writing I have to review almost the whole application to ensure everything will behave correctly with any number of threads. So here's my final question: how would you resolve this specific case, the general case, and more importantly: aren't I going the wrong way here? I have little problems with the .NET framework, C#, simple concurrency or algorithms in general. Still, I'm lost here. I know I could use only one thread processing the incoming requests and everything will be fine. However, that won't scale well at all with more clients... But I'm thinking more and more to go this simple way. What do you think? Thanks in advance to you, StackOverflow people which have taken the time to read this huge question. I really had to explain the whole context if I want to get some help.

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  • SQL Server Reporting Services Format Hours as Hours:Minutes

    - by Frank Schmitt
    I'm writing reports on SQL Server Reporting Server that have a number of hours grouped by, say, user, and a total calculated based on the sum of the values. Currently my query runs a stored proc that returns the hours as in HH:MM format, rather than decimal hours, as our users find that more intuitive. The problem occurs when I try and add up the column using an SSRS expression, because the SUM function isn't smart enough to handle adding up times in this format. Is there any way to: Display a time interval (in minutes or hours) in HH:MM format while having it calculated in decimal form? Or split up and calculate the total of the HH:MM text values to arrive at a total as an expression? I'd like to avoid having to write/run a second query just to get the total.

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  • How to split movie and play parts to look as a whole?

    - by luksow
    I'm writing software which is demonstraiting video on demand service. One of the feature is something similiar to IIS Smooth Streaming - I want to adjust quality to the bandwith of the client. My idea is, to split single movie into many, let's say - 2 seconds parts, in different qualities and then send it to the client and play them. The point is that for example first part can be in very high quality, and second in really poor (if the bandwith seems to be poor). The question is - do you know any software that allows me to cut movies precisly? For example ffmpeg splits movies in a way that join is visible and really annoying (seconds are the measure of precision). I use qt + phonon as a player if it matters. Or maybe you know any better way to provide such feature, without splitting movie into parts?

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  • What's the most scalable way to handle somewhat large file uploads in a Python webapp?

    - by Jason Baker
    We have a web application that takes file uploads for some parts. The file uploads aren't terribly big (mostly word documents and such), but they're much larger than your typical web request and they tend to tie up our threaded servers (zope 2 servers running behind an Apache proxy). I'm mostly in the brainstorming phase right now and trying to figure out a general technique to use. Some ideas I have are: Using a python asynchronous server like tornado or diesel or gunicorn. Writing something in twisted to handle it. Just using nginx to handle the actual file uploads. It's surprisingly difficult to find information on which approach I should be taking. I'm sure there are plenty of details that would be needed to make an actual decision, but I'm more worried about figuring out how to make this decision than anything else. Can anyone give me some advice about how to proceed with this?

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  • Map null column as 0 in a legacy database (JPA)

    - by Indrek
    Using Play! framework and it's JPASupport class I have run into a problem with a legacy database. I have the following class: @Entity @Table(name="product_catalog") public class ProductCatalog extends JPASupport { @Id @GeneratedValue(strategy = GenerationType.IDENTITY) public Integer product_catalog; @OneToOne @JoinColumn(name="upper_catalog") public ProductCatalog upper_catalog; public String name; } Some product catalogs don't have an upper catalog, and this is referenced as 0 in a legacy database. If I supply the upper_catalog as NULL, then expectedly JPA inserts a NULL value to that database column. How could I force the null values to be 0 when writing to the database and the other way around when reading from the database?

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  • C, reading multiple numbers from single input line (scanf?)

    - by michal
    Hi, I'm writing an app in pure C which expects two line at input: first one, which tells how big an array of int will be, and the second, which contains values, separated by space. So, for the following input 5 1 2 3 4 99 I need to create an array containing {1,2,3,4,99} Now, my question is - what is the fastest (yet easy ;)) way to do so? My problem is "how to read multiple numbers without looping through the whole string checking if it's space or a number" ? Thanks m.

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  • Bash: Continue script if only one instance is running.

    - by Andrew
    Hello, now this is embarrassing. I'm writing quick script and I can't figure out why this statement don't work. if [ $(pidof -x test.sh | wc -w) -eq 1 ]; then echo Passed; fi I also tried using back-ticks instead of $() but it still wouldn't work. Can you see what is wrong with it? pidof -x test.sh | wc -w returns 1 if I run it inside of script, so I don't see any reason why basically if [ 1 -eq 1 ] wouldn't pass. Thanks a lot!

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  • .NET Performance: Deep Recursion vs Queue

    - by JeffN825
    I'm writing a component that needs to walk large object graphs, sometimes 20-30 levels deep. What is the most performant way of walking the graph? A. Enqueueing "steps" so as to avoid deep recursion or B. A DFS (depth first search) which may step many levels deep and have a "deep" stack trace at times. I guess the question I'm asking is: Is there a performance hit in .NET for doing a DFS that causes a "deep" stack trace? If so, what is the hit? And would I better better off with some BFS by means of queueing up steps that would have been handled recursively in a DFS? Sorry if I'm being unclear. Thanks.

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