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  • How to remove the link if value is 0 using asp.net mvc

    - by kumar
    i have this code.. <table class="dashboard-table"> <thead> <tr> <th>&nbsp;</th> <th>Worked</th> </tr> </thead> <% foreach (var e in Model.ExceptionsByType) { %> <tr> <td> <%=Html.ActionLink(e.ExceptionTypeName, "VirtualScrollingDataRequested", Model.exceptionCategory.GetControllerName(), new { C_EXCPT_TYPE = e.ExceptionTypeID, GUI_SPEC_STAT_DSPL = 2, C_EXCPT_CATG = Model.exceptionCategory.Id, @ASSET_CLASS = string.Empty, @INST_MNEM = string.Empty, @_lock = "ALL" }, new { @title = e.BuildGridTitle(2, e.ExceptionTypeName) })%> </td> <td class="number"> <%=e.WorkedExceptions %> </td> </tr> <% } %> </table> e.WorkedExceptions is the count of exceptions.. I need to to the condition here if the e.workedexceptions == 0 I need to remove the link? please can any body hlep me out? thanks

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  • javascript error handling

    - by pankaj
    I have a javascript function for checking errors which I am calling on OnClicentClick event of a button. Once it catch a error I want to stop execution of the click event. But in my case it always it always executes the onclick event. Following is my function: function DisplayError() { if (document.getElementById('<%=txtPassword.ClientID %>').value.length < 6 || document.getElementById('<%=txtPassword.ClientID %>').value.length > 12) { document.getElementById('<%=lblError.ClientID %>').innerText = "Password length must be between 6 to 12 characters"; return false; } var str = <%=PhoneNumber()%>; if(str.length <10) { alert('<%=phoneNum%>'.length); document.getElementById('<%=lblError.ClientID %>').innerText = "Phone Number not in correct format"; return false; } } button html code: <asp:Button runat="server" Text="Submit" ID="btnSubmit" ValidationGroup="submit" onclick="btnSubmit_Click" OnClientClick="DisplayError()"/> It should not execute the button click event once it satisfies any of the IF condition in the javascript function.

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  • Practice of checking 'trueness' or 'equality' of conditional statements - does it really make sense?

    - by senthilkumar1033
    I remember many years back, when I was in school, one of my computer science teachers taught us that it was better to check for 'trueness' or 'equality' of a condition and not the negative stuff like 'inequality'. Let me elaborate - If a piece of conditional code can be written by checking whether an expression is true or false, we should check the 'trueness'. Example: Finding out whether a number is odd - it can be done in two ways: if ( num % 2 != 0 ) { // Number is odd } or if ( num % 2 == 1 ) { // Number is odd } When I was beginning to code, I knew that num % 2 == 0 implies the number is even, so I just put a ! there to check if it is odd. But he was like 'Don't check NOT conditions. Have the practice of checking the 'trueness' or 'equality' of conditions whenever possible.' And he recommended that I use the second piece of code. I am not for or against either but I just wanted to know - what difference does it make? Please don't reply 'Technically the output will be the same' - we ALL know that. Is it a general programming practice or is it his own programming practice that he is preaching to others?

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  • Modifying Django's pre_save/post_save Data

    - by Rodrogo
    Hi, I'm having a hard time to grasp this post_save/pre_save signals from django. What happens is that my model has a field called status and when a entry to this model is added/saved, it's status must be changed accordingly with some condition. My model looks like this: class Ticket(models.Model): (...) status = models.CharField(max_length=1,choices=OFFERT_STATUS, default='O') And my signal handler, configured for pre_save: def ticket_handler(sender, **kwargs): ticket = kwargs['instance'] (...) if someOtherCondition: ticket.status = 'C' Now, what happens if I put aticket.save() just bellow this last line if statement is a huge iteration black hole, since this action calls the signal itself. And this problem happens in both pre_save and post_save. Well... I guess that the capability of altering a entry before (or even after) saving it is pretty common in django's universe. So, what I'm doing wrong here? Is the Signals the wrong approach or I'm missing something else here? Also, would it be possible to, once this pre_save/post_save function is triggered, to access another model's instance and change a specific row entry on that? Thanks

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  • $_POST Variable Detected in Chrome but not in Firefox

    - by user1707973
    I am using 2 images in a form to sort out query results from the database. The form is submitted using the POST method. When i click on the first image, the query results have to be sorted in ascending order, and when i click on the second, the results have to be sorted in the descending order. This is the code for the form: <form name="" action="" method="post"> <input type="hidden" name="typep" value="price" /> <input type="image" name="sort" value="asc" src="images/asc-ar.png" /> <input type="image" name="sort" value="desc" src="images/dsc-ar.png" /> </form> Now this is the code for checking if the $_REQUEST['sort'] variable is set and therefore whether sorting is required or not. if ($_REQUEST['sort'] != "") { $sort = $_REQUEST['sort']; $typep = $_REQUEST['typep']; //query to be executed depending on values of $sort and $typep } Firefox does detect the $_REQUEST['typep'] variable but not the $_REQUEST['sort'] one. This works perfectly in Chrome though. When i test the site in Firefox, it doesn't detect the $_REQUEST['sort'] variable and therefore the if condition evaluates to false and the search results don't get sorted.

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  • Common block usage in Fortran

    - by Crystal
    I'm new to Fortran and just doing some simple things for work. And as a new programmer in general, not sure exactly how this works, so excuse me if my explanation or notation is not the best. At the top of the .F file there are common declarations. The person explaining it to me said think of it like a struct in C, and that they are global. Also in that same .F file, they have it declared with what type. So it's something like: COMMON SOMEVAR INTEGER*2 SOMEVAR And then when I actually see it being used in some other file, they declare local variables, (e.g. SOMEVAR_LOCAL) and depending on the condition, they set SOMEVAR_LOCAL = 1 or 0. Then there is another conditional later down the line that will say something like IF (SOMEVAR_LOCAL. eq. 1) SOMEVAR(PARAM) = 1; (Again I apologize if this is not proper Fortran, but I don't have access to the code right now). So it seems to me that there is a "struct" like variable called SOMEVAR that is of some length (2 bytes of data?), then there is a local variable that is used as a flag so that later down the line, the global struct SOMEVAR can be set to that value. But because there is (PARAM), it's like an array for that particular instance? Thanks. Sorry for my bad explanation, but hopefully you will understand what I am asking.

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  • Java: Efficient Equivalent to Removing while Iterating a Collection

    - by Claudiu
    Hello everyone. We all know you can't do this: for (Object i : l) if (condition(i)) l.remove(i); ConcurrentModificationException etc... this apparently works sometimes, but not always. Here's some specific code: public static void main(String[] args) { Collection<Integer> l = new ArrayList<Integer>(); for (int i=0; i < 10; ++i) { l.add(new Integer(4)); l.add(new Integer(5)); l.add(new Integer(6)); } for (Integer i : l) { if (i.intValue() == 5) l.remove(i); } System.out.println(l); } This, of course, results in: Exception in thread "main" java.util.ConcurrentModificationException ...even though multiple threads aren't doing it... Anyway. What's the best solution to this problem? "Best" here means most time and space efficient (I realize you can't always have both!) I'm also using an arbitrary Collection here, not necessarily an ArrayList, so you can't rely on get.

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  • Stream buffering issue

    - by Kolyunya
    The mod_rewrite documentation states that it is a strict requirement to disable in(out)put buffering in a rewrite program. Keeping that in mind I've written a simple program (I do know that it lacks the EOF check but this is not an issue and it saves one condition check per loop): #include <stdio.h> #include <stdlib.h> int main ( void ) { setvbuf(stdin,NULL,_IOLBF,4200); setvbuf(stdout,NULL,_IOLBF,4200); int character; while ( 42 ) { character = getchar(); if ( character == '-' ) { character = '_'; } putchar(character); } return 42 - 42; } After making some measurements I was shocked - it was over 9,000 times slower than the demo Perl script provided by the documentation: #!/usr/bin/perl $| = 1; # Turn off I/O buffering while (<STDIN>) { s/-/_/g; # Replace dashes with underscores print $_; } Now I have two related questions: Question 1. I believe that the streams may be line buffered since Apache sends a new line after each path. Am I correct? Switching my program to setvbuf(stdin,NULL,_IOLBF,4200); setvbuf(stdout,NULL,_IOLBF,4200); makes it twice as fast as Perl one. This should not hit Apache's performance, should it? Question 2. How can one write a program in C which will use unbuffered streams (like Perl one) and will perform as fast as Perl one?

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  • Speed of Synchronization vs Normal

    - by Swaranga Sarma
    I have a class which is written for a single thread with no methods being synchronized. class MyClass implements MyInterface{ //interface implementation methods, not synchronized } But we also needed a synchronized version of the class. So we made a wrapper class that implements the same interface but has a constructor that takes an instance of MyClass. Any call to the methods of the synchronized class are delegated to the instance of MyClass. Here is my synchronized class.. class SynchronizedMyClass implements MyInterface{ //the constructor public SynchronizedMyClass(MyInterface i/*this is actually an instance of MyClass*/) //interface implementation methods; all synchronized; all delegated to the MyInterface instance } After all this I ran numerous amounts of test runs with both the classes. The tests involve reading log files and counting URLs in each line. The problem is that the synchronized version of the class is consistently taking less time for the parsing. I am using only one thread for the teste, so there is no chance of deadlocks, race around condition etc etc. Each log file contains more than 5 million lines which means calling the methods more than 5 million times. Can anyone explain why synchronized versiuon of the class migt be taking less time than the normal one?

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  • How to delay program for a certain number of milliseconds, or until a key is pressed?

    - by Jack
    I need to delay my program's execution for a specified number of milliseconds, but also want the user to be able to escape the wait when a key is pressed. If no key is pressed the program should wait for the specified number of milliseconds. I have been using Thread.Sleep to halt the program (which in the context of my program I think is ok as the UI is set to minimise during the execution of the main method). I have thought about doing something like this: while(GetAsyncKeyState(System.Windows.Forms.Keys.Escape) == 0 || waitTime > totalWait) { Thread.Sleep(100); waitTime += 100; } As Thread.Sleep will wait until at least the time specified before waking the thread up, there will obviously be a large unwanted extra delay as it is scaled up in the while loop. Is there some sort of method that will sleep for a specified amount of time but only while a condition holds true? Or is the above example above the "correct" way to do it but to use a more accurate Sleep method? If so what method can I use? Thanks in advance for your help.

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  • Ruby on Rails: temporarily update an attribute into cache without saving it?

    - by randombits
    I have a bit of code that depicts this hypothetical setup below. A class Foo which contains many Bars. Bar belongs to one and only one Foo. At some point, Foo can do a finite loop that lapses 2+ iterations. In that loop, something like the following happens: bar = Bar.find_where_in_use_is_zero bar.in_use = 1 Basically what find_where_in_use_is_zero does something like this in as far as SQL goes: SELECT * from bars WHERE in_use = 0 Now the problem I'm facing is that I cannot run the following line of code after bar.in_use =1 is invoked: bar.save The reason is clear, I'm still looping and the new Foo hasn't been created, so we don't have a foo_id to put into bars.foo_id. Even if I set to allow foo_id to be NULL, we have a problem where one of the bars can fail validation and the existing one was saved to the database. In my application, that doesn't work. The entire request is atomic, either all succeeds or fails together. What happens next, is that in my loop, I have the potential to select the same exact bar that I did on a previous iteration of the loop since the in_use flag will not be set to 1 until @foo.save is called. Is there anyway to work around this condition and temporarily set the in_use attribute to 1 for subsequent iterations of the loop so that I retrieve an available bar instance?

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  • for loop vs std::for_each with lambda

    - by Andrey
    Let's consider a template function written in C++11 which iterates over a container. Please exclude from consideration the range loop syntax because it is not yet supported by the compiler I'm working with. template <typename Container> void DoSomething(const Container& i_container) { // Option #1 for (auto it = std::begin(i_container); it != std::end(i_container); ++it) { // do something with *it } // Option #2 std::for_each(std::begin(i_container), std::end(i_container), [] (typename Container::const_reference element) { // do something with element }); } What are pros/cons of for loop vs std::for_each in terms of: a) performance? (I don't expect any difference) b) readability and maintainability? Here I see many disadvantages of for_each. It wouldn't accept a c-style array while the loop would. The declaration of the lambda formal parameter is so verbose, not possible to use auto there. It is not possible to break out of for_each. In pre- C++11 days arguments against for were a need of specifying the type for the iterator (doesn't hold any more) and an easy possibility of mistyping the loop condition (I've never done such mistake in 10 years). As a conclusion, my thoughts about for_each contradict the common opinion. What am I missing here?

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  • Log4j Logging to the Wrong Directory

    - by John
    I have a relatively complex log4j.xml configuration file with many appenders. Some machines the application runs on need a separate log directory, which is actually a mapped network drive. To get around this, we embed a system property as part of the filename in order to specify the directory. Here is an example: The "${user.dir}" part is set as a system property on each system, and is normally set to the root directory of the application. On some systems, this location is not the root of the application. The problem is that there is always one appender where this is not set, and the file appears not to write to the mapped drive. The rest of the appenders do write to the correct location per the system property. As a unit test, I set up our QA lab to hard-code the values for the appender above, and it worked: however, a different appender will then append to the wrong file. The mis-logged file is always the same for a given configuration: it is not a random file each time. My best educated guess is that there is a HashMap somewhere containing these appenders, and for some reason, the first one retrieved from the map does not have the property set. Our application does have custom system properties loading: the main() method loads a properties file and calls into System.setProperties(). My first instinct was to check the static initialization order, and to ensure the controller class with the main method does not call into log4j (directly or indirectly) before setting the properties just in case this was interfering with log4j's own initialization. Even removing all vestiges of log4j from the initialization logic, this error condition still occurs.

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  • Working with a string as an array of characters

    - by Malfunction
    I'm having some trouble with a string represented as an array of characters. What I'd like to do, as I would do in java, is the following: while (i < chars.length) { char ch = chars[i]; if ((WORD_CHARS.indexOf(ch) >= 0) == punctuation) { String token = buffer.toString(); if (token.length() > 0) { parts.add(token); } buffer = new StringBuffer(); } buffer.append(ch); i++; } What I'm doing is something like this: while(i < strlen(chars)) { char ch = chars[i]; if(([WORD_CHARS rangeOfString:ch] >= 0) == punctuation) { NSString *token = buffer.toString(); if([token length] > 0) { [parts addObject:token]; } buffer = [NSMutableString string]; } [buffer append(ch)]; i++; } I'm not sure how I'm supposed to convert String token = buffer.toString(); to objective c, where buffer is an NSMutableString. Also, how do I check this if condition in objective c? if ((WORD_CHARS.indexOf(ch) >= 0) == punctuation) WORD_CHARS is an NSString. I'm also having trouble with appending ch to buffer. Any help is greatly appreciated.

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  • how to pass arraylist as parameter to another screen

    - by user2867267
    how to pass arraylist as parameter to another activity in my condition im not using listview and checkif arraylist contain single element then pass that arrraylist as parameter toanother screen see thisline Category_name.get(position).toString()); how i remove position?? how to passs arraylist parameter toanother activity static ArrayList<Long> Menu_ID = new ArrayList<Long>(); static ArrayList<String> Category_name = new ArrayList<String>(); JSONArray school = json2.getJSONArray("data"); for (int i = 0; i < school.length(); i++) { JSONObject object = school.getJSONObject(i); Category_ID.add((long) i); Menu_ID.add(Long.parseLong(object.getString("menu_id"))); Category_name.add(object.getString("menu_title")); } Intent iMenuList = new Intent(MenuGroup.this, thirdstep.class); menuidvalue=""; menuidvalue =( Menu_ID.get(position)).toString(); iMenuList.putExtra("Menu_ID",menuidvalue); iMenuList.putExtra("menu_group", Category_name.get(position).toString()); startActivity(iMenuList);

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  • public String shorthand(String in)

    - by luvthug
    Hi All, I am stuck on this code. The code should use the class StringBuilder to build an output string by appending non-vowel characters from its argument in to the result it returns. It needs to identify vowels to be removed using the helper metod i created which is public boolean isVowel(char c). public String shorthand(String in) this is the method I need help with. I have created the stringbuilder but the if condition does not accept isVowel method. import java.io.*; import java.util.*; public class Shorthand { public boolean isVowel(char c) { if (c == 'a' || c == 'e' || c == 'i' || c == 'o' || c == 'u' || c == 'A'|| c == 'E'||c == 'I'|| c == 'O'|| c == 'U') { return true; } else { return false; } } //TODO Complete the shorthand method public String shorthand(String in) //this is the code I need help with { StringBuilder vowel = new StringBuilder(); if (isVowel() == false)strong text { vowel.append(in); } return vowel.toString(); } //TODO Complete the run method public void run() throws IOException { String yourLine; Scanner sc = new Scanner(System.in); yourLine = sc.nextLine(); while(!yourLine.equals("*")); { System.out.println("Enter your line of text"); } yourLine = sc.nextLine(); } }

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  • Using jQuery .find() with multiple conditions at the same time?

    - by fuzzybabybunny
    I know that there are other ways of grabbing radio button values, but I want to know how to do this with .find(). I only want to log the value of the selected radio button, so it requires finding by two conditions at the same time: The button with name=area The button with selected=selected <div class="radio"> <label> <input class="track-order-change" type="radio" name="area" id="area1" value="area1" checked="checked"> Area 1 </label> </div> <div class="radio"> <label> <input class="track-order-change" type="radio" name="area" id="area2" value="area2"> Area 2 </label> </div> <div class="radio"> <label> <input class="track-order-change" type="radio" name="area" id="area3" value="area3"> Area 3 </label> </div> When anything with the class track-order-change changes, it will run the function UpdateOrderSubmission. $('.track-order-change').on('change', function() { updateOrderSubmission() }); I want the updateOrderSubmission function to console log the value of the radio button that is selected. var updateOrderSubmission = function() { var orderSubmission = { area: $('#submit-initial-form').find('[name=area],[checked=checked]').this.val() } console.log(orderSubmission) }; The code above doesn't work. How do I grab the value of the selected radio button? I need to do .find() with two conditions (name and checked), not just one condition.

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  • Why does java.util.concurrent.ArrayBlockingQueue use 'while' loops instead of 'if' around calls to

    - by theFunkyEngineer
    I have been playing with my own version of this, using 'if', and all seems to be working fine. Of course this will break down horribly if signalAll() is used instead of signal(), but if only one thread at a time is notified, how can this go wrong? Their code here - check out the put() and take() methods; a simpler and more-to-the-point implementation can be seen at the top of the JavaDoc for Condition. Relevant portion of my implementation below. public Object get() { lock.lock(); try { if( items.size() < 1 ) hasItems.await(); Object poppedValue = items.getLast(); items.removeLast(); hasSpace.signal(); return poppedValue; } catch (InterruptedException e) { e.printStackTrace(); return null; } finally { lock.unlock(); } } public void put(Object item) { lock.lock(); try { if( items.size() >= capacity ) hasSpace.await(); items.addFirst(item); hasItems.signal(); return; } catch (InterruptedException e) { e.printStackTrace(); } finally { lock.unlock(); } } P.S. I know that generally, particularly in lib classes like this, one should let the exceptions percolate up.

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  • Changing Value of Array Pointer When Passed to a Function

    - by ZAX
    I have a function which receives both the array, and a specific instance of the array. I try to change the specific instance of the array by accessing one of its members "color", but it does not actually change it, as can be seen by debugging (checking the value of color after function runs in the main program). I am hoping someone can help me to access this member and change it. Essentially I need the instance of the array I'm specifying to be passed by reference if nothing else, but I'm hoping there is an easier way to accomplish what I'm trying to do. Here's the structures: typedef struct adjEdge{ int vertex; struct adjEdge *next; } adjEdge; typedef struct vertex{ int sink; int source; int color; //0 will be white, 1 will be grey, 5 will be black int number; adjEdge *nextVertex; } vertex; And here is the function: void walk(vertex *vertexArray, vertex v, int source, maxPairing *head) { int i; adjEdge *traverse; int moveVertex; int sink; traverse = vertexArray[v.number-1].nextVertex; if(v.color != 5 && v.sink == 5) { sink = v.number; v.color = 5; addMaxPair(head, source, sink); } else { walk(vertexArray, vertexArray[traverse->vertex-1], source, head); } } In particular, v.color needs to be changed to a 5, that way later after recursion the if condition blocks it.

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  • Disable a control inside a gridview

    - by saeed talaee
    Hi i want to disable link-bottoms control in a grid view with the condition of a special value . for example if the count for a row become 0 ,the link bottom for that row should be invisible . what should i do? where should i write the code? here is cod that i write in row command grid view but it works only of i push the link bottom!! but i want to apply this cod to my page before loading. please guide me int idx = Convert.ToInt32(e.CommandArgument); idx = idx - (GridView1.PageSize * GridView1.PageIndex); int ID = (int)GridView1.DataKeys[idx].Value; string connStr = ConfigurationManager.ConnectionStrings["dbconn"].ConnectionString; SqlConnection sqlconn = new SqlConnection(connStr); SqlCommand sqlcmd = new SqlCommand(); sqlcmd = new SqlCommand("SELECT count(ID) FROM ReviwerArticle where ArticleID=@ArticleID", sqlconn); sqlcmd.Parameters.AddWithValue("@ArticleID", ID); sqlconn.Open(); int count = ((int)sqlcmd.ExecuteScalar()); sqlconn.Close(); if (count == 0) { ((LinkButton)GridView1.Rows[idx].Cells[0].FindControl("LinkButton4") as LinkButton).Visible = false; }

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  • Having trouble deleting a node from a linked list

    - by Requiem
    I've been working on this code for my shell that I'm creating and for some reason it isn't working. I'm implementing a watchuser function that watch's a user when an argument is given (args[1]). However, when a second argument (args[2]) of "off" is given, the user should be deleted from the linked list and should no longer be watched. struct userList * goList; goList = userInventory; do{ if (strcmp(userInventory->username, args[1]) == 0){ printf("%s\n", args[1]); printf("%s\n",userInventory->username); struct userList * temp2; temp2 = userInventory->next; if (userInventory->next != NULL){ userInventory->next = temp2->next; userInventory->next->prev = userInventory; } free(temp2); } goList = goList->next; }while (goList != userInventory); My global struct is also as follows: struct userList{ char * username; struct userList * prev; struct userList * next; } For reason, this code won't delete the user node from my linked list. The adding works, but this remove function won't and I'm not sure why. The print statements are there just to make sure it's executing the condition, which it is. If anyone could help me find the reasoning behind my error, I'd greatly appreciate it. Till then, I'll be trying to debug this. Thanks.

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  • New features of C# 4.0

    This article covers New features of C# 4.0. Article has been divided into below sections. Introduction. Dynamic Lookup. Named and Optional Arguments. Features for COM interop. Variance. Relationship with Visual Basic. Resources. Other interested readings… 22 New Features of Visual Studio 2008 for .NET Professionals 50 New Features of SQL Server 2008 IIS 7.0 New features Introduction It is now close to a year since Microsoft Visual C# 3.0 shipped as part of Visual Studio 2008. In the VS Managed Languages team we are hard at work on creating the next version of the language (with the unsurprising working title of C# 4.0), and this document is a first public description of the planned language features as we currently see them. Please be advised that all this is in early stages of production and is subject to change. Part of the reason for sharing our plans in public so early is precisely to get the kind of feedback that will cause us to improve the final product before it rolls out. Simultaneously with the publication of this whitepaper, a first public CTP (community technology preview) of Visual Studio 2010 is going out as a Virtual PC image for everyone to try. Please use it to play and experiment with the features, and let us know of any thoughts you have. We ask for your understanding and patience working with very early bits, where especially new or newly implemented features do not have the quality or stability of a final product. The aim of the CTP is not to give you a productive work environment but to give you the best possible impression of what we are working on for the next release. The CTP contains a number of walkthroughs, some of which highlight the new language features of C# 4.0. Those are excellent for getting a hands-on guided tour through the details of some common scenarios for the features. You may consider this whitepaper a companion document to these walkthroughs, complementing them with a focus on the overall language features and how they work, as opposed to the specifics of the concrete scenarios. C# 4.0 The major theme for C# 4.0 is dynamic programming. Increasingly, objects are “dynamic” in the sense that their structure and behavior is not captured by a static type, or at least not one that the compiler knows about when compiling your program. Some examples include a. objects from dynamic programming languages, such as Python or Ruby b. COM objects accessed through IDispatch c. ordinary .NET types accessed through reflection d. objects with changing structure, such as HTML DOM objects While C# remains a statically typed language, we aim to vastly improve the interaction with such objects. A secondary theme is co-evolution with Visual Basic. Going forward we will aim to maintain the individual character of each language, but at the same time important new features should be introduced in both languages at the same time. They should be differentiated more by style and feel than by feature set. The new features in C# 4.0 fall into four groups: Dynamic lookup Dynamic lookup allows you to write method, operator and indexer calls, property and field accesses, and even object invocations which bypass the C# static type checking and instead gets resolved at runtime. Named and optional parameters Parameters in C# can now be specified as optional by providing a default value for them in a member declaration. When the member is invoked, optional arguments can be omitted. Furthermore, any argument can be passed by parameter name instead of position. COM specific interop features Dynamic lookup as well as named and optional parameters both help making programming against COM less painful than today. On top of that, however, we are adding a number of other small features that further improve the interop experience. Variance It used to be that an IEnumerable<string> wasn’t an IEnumerable<object>. Now it is – C# embraces type safe “co-and contravariance” and common BCL types are updated to take advantage of that. Dynamic Lookup Dynamic lookup allows you a unified approach to invoking things dynamically. With dynamic lookup, when you have an object in your hand you do not need to worry about whether it comes from COM, IronPython, the HTML DOM or reflection; you just apply operations to it and leave it to the runtime to figure out what exactly those operations mean for that particular object. This affords you enormous flexibility, and can greatly simplify your code, but it does come with a significant drawback: Static typing is not maintained for these operations. A dynamic object is assumed at compile time to support any operation, and only at runtime will you get an error if it wasn’t so. Oftentimes this will be no loss, because the object wouldn’t have a static type anyway, in other cases it is a tradeoff between brevity and safety. In order to facilitate this tradeoff, it is a design goal of C# to allow you to opt in or opt out of dynamic behavior on every single call. The dynamic type C# 4.0 introduces a new static type called dynamic. When you have an object of type dynamic you can “do things to it” that are resolved only at runtime: dynamic d = GetDynamicObject(…); d.M(7); The C# compiler allows you to call a method with any name and any arguments on d because it is of type dynamic. At runtime the actual object that d refers to will be examined to determine what it means to “call M with an int” on it. The type dynamic can be thought of as a special version of the type object, which signals that the object can be used dynamically. It is easy to opt in or out of dynamic behavior: any object can be implicitly converted to dynamic, “suspending belief” until runtime. Conversely, there is an “assignment conversion” from dynamic to any other type, which allows implicit conversion in assignment-like constructs: dynamic d = 7; // implicit conversion int i = d; // assignment conversion Dynamic operations Not only method calls, but also field and property accesses, indexer and operator calls and even delegate invocations can be dispatched dynamically: dynamic d = GetDynamicObject(…); d.M(7); // calling methods d.f = d.P; // getting and settings fields and properties d[“one”] = d[“two”]; // getting and setting thorugh indexers int i = d + 3; // calling operators string s = d(5,7); // invoking as a delegate The role of the C# compiler here is simply to package up the necessary information about “what is being done to d”, so that the runtime can pick it up and determine what the exact meaning of it is given an actual object d. Think of it as deferring part of the compiler’s job to runtime. The result of any dynamic operation is itself of type dynamic. Runtime lookup At runtime a dynamic operation is dispatched according to the nature of its target object d: COM objects If d is a COM object, the operation is dispatched dynamically through COM IDispatch. This allows calling to COM types that don’t have a Primary Interop Assembly (PIA), and relying on COM features that don’t have a counterpart in C#, such as indexed properties and default properties. Dynamic objects If d implements the interface IDynamicObject d itself is asked to perform the operation. Thus by implementing IDynamicObject a type can completely redefine the meaning of dynamic operations. This is used intensively by dynamic languages such as IronPython and IronRuby to implement their own dynamic object models. It will also be used by APIs, e.g. by the HTML DOM to allow direct access to the object’s properties using property syntax. Plain objects Otherwise d is a standard .NET object, and the operation will be dispatched using reflection on its type and a C# “runtime binder” which implements C#’s lookup and overload resolution semantics at runtime. This is essentially a part of the C# compiler running as a runtime component to “finish the work” on dynamic operations that was deferred by the static compiler. Example Assume the following code: dynamic d1 = new Foo(); dynamic d2 = new Bar(); string s; d1.M(s, d2, 3, null); Because the receiver of the call to M is dynamic, the C# compiler does not try to resolve the meaning of the call. Instead it stashes away information for the runtime about the call. This information (often referred to as the “payload”) is essentially equivalent to: “Perform an instance method call of M with the following arguments: 1. a string 2. a dynamic 3. a literal int 3 4. a literal object null” At runtime, assume that the actual type Foo of d1 is not a COM type and does not implement IDynamicObject. In this case the C# runtime binder picks up to finish the overload resolution job based on runtime type information, proceeding as follows: 1. Reflection is used to obtain the actual runtime types of the two objects, d1 and d2, that did not have a static type (or rather had the static type dynamic). The result is Foo for d1 and Bar for d2. 2. Method lookup and overload resolution is performed on the type Foo with the call M(string,Bar,3,null) using ordinary C# semantics. 3. If the method is found it is invoked; otherwise a runtime exception is thrown. Overload resolution with dynamic arguments Even if the receiver of a method call is of a static type, overload resolution can still happen at runtime. This can happen if one or more of the arguments have the type dynamic: Foo foo = new Foo(); dynamic d = new Bar(); var result = foo.M(d); The C# runtime binder will choose between the statically known overloads of M on Foo, based on the runtime type of d, namely Bar. The result is again of type dynamic. The Dynamic Language Runtime An important component in the underlying implementation of dynamic lookup is the Dynamic Language Runtime (DLR), which is a new API in .NET 4.0. The DLR provides most of the infrastructure behind not only C# dynamic lookup but also the implementation of several dynamic programming languages on .NET, such as IronPython and IronRuby. Through this common infrastructure a high degree of interoperability is ensured, but just as importantly the DLR provides excellent caching mechanisms which serve to greatly enhance the efficiency of runtime dispatch. To the user of dynamic lookup in C#, the DLR is invisible except for the improved efficiency. However, if you want to implement your own dynamically dispatched objects, the IDynamicObject interface allows you to interoperate with the DLR and plug in your own behavior. This is a rather advanced task, which requires you to understand a good deal more about the inner workings of the DLR. For API writers, however, it can definitely be worth the trouble in order to vastly improve the usability of e.g. a library representing an inherently dynamic domain. Open issues There are a few limitations and things that might work differently than you would expect. · The DLR allows objects to be created from objects that represent classes. However, the current implementation of C# doesn’t have syntax to support this. · Dynamic lookup will not be able to find extension methods. Whether extension methods apply or not depends on the static context of the call (i.e. which using clauses occur), and this context information is not currently kept as part of the payload. · Anonymous functions (i.e. lambda expressions) cannot appear as arguments to a dynamic method call. The compiler cannot bind (i.e. “understand”) an anonymous function without knowing what type it is converted to. One consequence of these limitations is that you cannot easily use LINQ queries over dynamic objects: dynamic collection = …; var result = collection.Select(e => e + 5); If the Select method is an extension method, dynamic lookup will not find it. Even if it is an instance method, the above does not compile, because a lambda expression cannot be passed as an argument to a dynamic operation. There are no plans to address these limitations in C# 4.0. Named and Optional Arguments Named and optional parameters are really two distinct features, but are often useful together. Optional parameters allow you to omit arguments to member invocations, whereas named arguments is a way to provide an argument using the name of the corresponding parameter instead of relying on its position in the parameter list. Some APIs, most notably COM interfaces such as the Office automation APIs, are written specifically with named and optional parameters in mind. Up until now it has been very painful to call into these APIs from C#, with sometimes as many as thirty arguments having to be explicitly passed, most of which have reasonable default values and could be omitted. Even in APIs for .NET however you sometimes find yourself compelled to write many overloads of a method with different combinations of parameters, in order to provide maximum usability to the callers. Optional parameters are a useful alternative for these situations. Optional parameters A parameter is declared optional simply by providing a default value for it: public void M(int x, int y = 5, int z = 7); Here y and z are optional parameters and can be omitted in calls: M(1, 2, 3); // ordinary call of M M(1, 2); // omitting z – equivalent to M(1, 2, 7) M(1); // omitting both y and z – equivalent to M(1, 5, 7) Named and optional arguments C# 4.0 does not permit you to omit arguments between commas as in M(1,,3). This could lead to highly unreadable comma-counting code. Instead any argument can be passed by name. Thus if you want to omit only y from a call of M you can write: M(1, z: 3); // passing z by name or M(x: 1, z: 3); // passing both x and z by name or even M(z: 3, x: 1); // reversing the order of arguments All forms are equivalent, except that arguments are always evaluated in the order they appear, so in the last example the 3 is evaluated before the 1. Optional and named arguments can be used not only with methods but also with indexers and constructors. Overload resolution Named and optional arguments affect overload resolution, but the changes are relatively simple: A signature is applicable if all its parameters are either optional or have exactly one corresponding argument (by name or position) in the call which is convertible to the parameter type. Betterness rules on conversions are only applied for arguments that are explicitly given – omitted optional arguments are ignored for betterness purposes. If two signatures are equally good, one that does not omit optional parameters is preferred. M(string s, int i = 1); M(object o); M(int i, string s = “Hello”); M(int i); M(5); Given these overloads, we can see the working of the rules above. M(string,int) is not applicable because 5 doesn’t convert to string. M(int,string) is applicable because its second parameter is optional, and so, obviously are M(object) and M(int). M(int,string) and M(int) are both better than M(object) because the conversion from 5 to int is better than the conversion from 5 to object. Finally M(int) is better than M(int,string) because no optional arguments are omitted. Thus the method that gets called is M(int). Features for COM interop Dynamic lookup as well as named and optional parameters greatly improve the experience of interoperating with COM APIs such as the Office Automation APIs. In order to remove even more of the speed bumps, a couple of small COM-specific features are also added to C# 4.0. Dynamic import Many COM methods accept and return variant types, which are represented in the PIAs as object. In the vast majority of cases, a programmer calling these methods already knows the static type of a returned object from context, but explicitly has to perform a cast on the returned value to make use of that knowledge. These casts are so common that they constitute a major nuisance. In order to facilitate a smoother experience, you can now choose to import these COM APIs in such a way that variants are instead represented using the type dynamic. In other words, from your point of view, COM signatures now have occurrences of dynamic instead of object in them. This means that you can easily access members directly off a returned object, or you can assign it to a strongly typed local variable without having to cast. To illustrate, you can now say excel.Cells[1, 1].Value = "Hello"; instead of ((Excel.Range)excel.Cells[1, 1]).Value2 = "Hello"; and Excel.Range range = excel.Cells[1, 1]; instead of Excel.Range range = (Excel.Range)excel.Cells[1, 1]; Compiling without PIAs Primary Interop Assemblies are large .NET assemblies generated from COM interfaces to facilitate strongly typed interoperability. They provide great support at design time, where your experience of the interop is as good as if the types where really defined in .NET. However, at runtime these large assemblies can easily bloat your program, and also cause versioning issues because they are distributed independently of your application. The no-PIA feature allows you to continue to use PIAs at design time without having them around at runtime. Instead, the C# compiler will bake the small part of the PIA that a program actually uses directly into its assembly. At runtime the PIA does not have to be loaded. Omitting ref Because of a different programming model, many COM APIs contain a lot of reference parameters. Contrary to refs in C#, these are typically not meant to mutate a passed-in argument for the subsequent benefit of the caller, but are simply another way of passing value parameters. It therefore seems unreasonable that a C# programmer should have to create temporary variables for all such ref parameters and pass these by reference. Instead, specifically for COM methods, the C# compiler will allow you to pass arguments by value to such a method, and will automatically generate temporary variables to hold the passed-in values, subsequently discarding these when the call returns. In this way the caller sees value semantics, and will not experience any side effects, but the called method still gets a reference. Open issues A few COM interface features still are not surfaced in C#. Most notably these include indexed properties and default properties. As mentioned above these will be respected if you access COM dynamically, but statically typed C# code will still not recognize them. There are currently no plans to address these remaining speed bumps in C# 4.0. Variance An aspect of generics that often comes across as surprising is that the following is illegal: IList<string> strings = new List<string>(); IList<object> objects = strings; The second assignment is disallowed because strings does not have the same element type as objects. There is a perfectly good reason for this. If it were allowed you could write: objects[0] = 5; string s = strings[0]; Allowing an int to be inserted into a list of strings and subsequently extracted as a string. This would be a breach of type safety. However, there are certain interfaces where the above cannot occur, notably where there is no way to insert an object into the collection. Such an interface is IEnumerable<T>. If instead you say: IEnumerable<object> objects = strings; There is no way we can put the wrong kind of thing into strings through objects, because objects doesn’t have a method that takes an element in. Variance is about allowing assignments such as this in cases where it is safe. The result is that a lot of situations that were previously surprising now just work. Covariance In .NET 4.0 the IEnumerable<T> interface will be declared in the following way: public interface IEnumerable<out T> : IEnumerable { IEnumerator<T> GetEnumerator(); } public interface IEnumerator<out T> : IEnumerator { bool MoveNext(); T Current { get; } } The “out” in these declarations signifies that the T can only occur in output position in the interface – the compiler will complain otherwise. In return for this restriction, the interface becomes “covariant” in T, which means that an IEnumerable<A> is considered an IEnumerable<B> if A has a reference conversion to B. As a result, any sequence of strings is also e.g. a sequence of objects. This is useful e.g. in many LINQ methods. Using the declarations above: var result = strings.Union(objects); // succeeds with an IEnumerable<object> This would previously have been disallowed, and you would have had to to some cumbersome wrapping to get the two sequences to have the same element type. Contravariance Type parameters can also have an “in” modifier, restricting them to occur only in input positions. An example is IComparer<T>: public interface IComparer<in T> { public int Compare(T left, T right); } The somewhat baffling result is that an IComparer<object> can in fact be considered an IComparer<string>! It makes sense when you think about it: If a comparer can compare any two objects, it can certainly also compare two strings. This property is referred to as contravariance. A generic type can have both in and out modifiers on its type parameters, as is the case with the Func<…> delegate types: public delegate TResult Func<in TArg, out TResult>(TArg arg); Obviously the argument only ever comes in, and the result only ever comes out. Therefore a Func<object,string> can in fact be used as a Func<string,object>. Limitations Variant type parameters can only be declared on interfaces and delegate types, due to a restriction in the CLR. Variance only applies when there is a reference conversion between the type arguments. For instance, an IEnumerable<int> is not an IEnumerable<object> because the conversion from int to object is a boxing conversion, not a reference conversion. Also please note that the CTP does not contain the new versions of the .NET types mentioned above. In order to experiment with variance you have to declare your own variant interfaces and delegate types. COM Example Here is a larger Office automation example that shows many of the new C# features in action. using System; using System.Diagnostics; using System.Linq; using Excel = Microsoft.Office.Interop.Excel; using Word = Microsoft.Office.Interop.Word; class Program { static void Main(string[] args) { var excel = new Excel.Application(); excel.Visible = true; excel.Workbooks.Add(); // optional arguments omitted excel.Cells[1, 1].Value = "Process Name"; // no casts; Value dynamically excel.Cells[1, 2].Value = "Memory Usage"; // accessed var processes = Process.GetProcesses() .OrderByDescending(p =&gt; p.WorkingSet) .Take(10); int i = 2; foreach (var p in processes) { excel.Cells[i, 1].Value = p.ProcessName; // no casts excel.Cells[i, 2].Value = p.WorkingSet; // no casts i++; } Excel.Range range = excel.Cells[1, 1]; // no casts Excel.Chart chart = excel.ActiveWorkbook.Charts. Add(After: excel.ActiveSheet); // named and optional arguments chart.ChartWizard( Source: range.CurrentRegion, Title: "Memory Usage in " + Environment.MachineName); //named+optional chart.ChartStyle = 45; chart.CopyPicture(Excel.XlPictureAppearance.xlScreen, Excel.XlCopyPictureFormat.xlBitmap, Excel.XlPictureAppearance.xlScreen); var word = new Word.Application(); word.Visible = true; word.Documents.Add(); // optional arguments word.Selection.Paste(); } } The code is much more terse and readable than the C# 3.0 counterpart. Note especially how the Value property is accessed dynamically. This is actually an indexed property, i.e. a property that takes an argument; something which C# does not understand. However the argument is optional. Since the access is dynamic, it goes through the runtime COM binder which knows to substitute the default value and call the indexed property. Thus, dynamic COM allows you to avoid accesses to the puzzling Value2 property of Excel ranges. Relationship with Visual Basic A number of the features introduced to C# 4.0 already exist or will be introduced in some form or other in Visual Basic: · Late binding in VB is similar in many ways to dynamic lookup in C#, and can be expected to make more use of the DLR in the future, leading to further parity with C#. · Named and optional arguments have been part of Visual Basic for a long time, and the C# version of the feature is explicitly engineered with maximal VB interoperability in mind. · NoPIA and variance are both being introduced to VB and C# at the same time. VB in turn is adding a number of features that have hitherto been a mainstay of C#. As a result future versions of C# and VB will have much better feature parity, for the benefit of everyone. Resources All available resources concerning C# 4.0 can be accessed through the C# Dev Center. Specifically, this white paper and other resources can be found at the Code Gallery site. Enjoy! span.fullpost {display:none;}

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  • AngularJS on top of ASP.NET: Moving the MVC framework out to the browser

    - by Varun Chatterji
    Heavily drawing inspiration from Ruby on Rails, MVC4’s convention over configuration model of development soon became the Holy Grail of .NET web development. The MVC model brought with it the goodness of proper separation of concerns between business logic, data, and the presentation logic. However, the MVC paradigm, was still one in which server side .NET code could be mixed with presentation code. The Razor templating engine, though cleaner than its predecessors, still encouraged and allowed you to mix .NET server side code with presentation logic. Thus, for example, if the developer required a certain <div> tag to be shown if a particular variable ShowDiv was true in the View’s model, the code could look like the following: Fig 1: To show a div or not. Server side .NET code is used in the View Mixing .NET code with HTML in views can soon get very messy. Wouldn’t it be nice if the presentation layer (HTML) could be pure HTML? Also, in the ASP.NET MVC model, some of the business logic invariably resides in the controller. It is tempting to use an anti­pattern like the one shown above to control whether a div should be shown or not. However, best practice would indicate that the Controller should not be aware of the div. The ShowDiv variable in the model should not exist. A controller should ideally, only be used to do the plumbing of getting the data populated in the model and nothing else. The view (ideally pure HTML) should render the presentation layer based on the model. In this article we will see how Angular JS, a new JavaScript framework by Google can be used effectively to build web applications where: 1. Views are pure HTML 2. Controllers (in the server sense) are pure REST based API calls 3. The presentation layer is loaded as needed from partial HTML only files. What is MVVM? MVVM short for Model View View Model is a new paradigm in web development. In this paradigm, the Model and View stuff exists on the client side through javascript instead of being processed on the server through postbacks. These frameworks are JavaScript frameworks that facilitate the clear separation of the “frontend” or the data rendering logic from the “backend” which is typically just a REST based API that loads and processes data through a resource model. The frameworks are called MVVM as a change to the Model (through javascript) gets reflected in the view immediately i.e. Model > View. Also, a change on the view (through manual input) gets reflected in the model immediately i.e. View > Model. The following figure shows this conceptually (comments are shown in red): Fig 2: Demonstration of MVVM in action In Fig 2, two text boxes are bound to the same variable model.myInt. Thus, changing the view manually (changing one text box through keyboard input) also changes the other textbox in real time demonstrating V > M property of a MVVM framework. Furthermore, clicking the button adds 1 to the value of model.myInt thus changing the model through JavaScript. This immediately updates the view (the value in the two textboxes) thus demonstrating the M > V property of a MVVM framework. Thus we see that the model in a MVVM JavaScript framework can be regarded as “the single source of truth“. This is an important concept. Angular is one such MVVM framework. We shall use it to build a simple app that sends SMS messages to a particular number. Application, Routes, Views, Controllers, Scope and Models Angular can be used in many ways to construct web applications. For this article, we shall only focus on building Single Page Applications (SPAs). Many of the approaches we will follow in this article have alternatives. It is beyond the scope of this article to explain every nuance in detail but we shall try to touch upon the basic concepts and end up with a working application that can be used to send SMS messages using Sent.ly Plus (a service that is itself built using Angular). Before you read on, we would like to urge you to forget what you know about Models, Views, Controllers and Routes in the ASP.NET MVC4 framework. All these words have different meanings in the Angular world. Whenever these words are used in this article, they will refer to Angular concepts and not ASP.NET MVC4 concepts. The following figure shows the skeleton of the root page of an SPA: Fig 3: The skeleton of a SPA The skeleton of the application is based on the Bootstrap starter template which can be found at: http://getbootstrap.com/examples/starter­template/ Apart from loading the Angular, jQuery and Bootstrap JavaScript libraries, it also loads our custom scripts /app/js/controllers.js /app/js/app.js These scripts define the routes, views and controllers which we shall come to in a moment. Application Notice that the body tag (Fig. 3) has an extra attribute: ng­app=”smsApp” Providing this tag “bootstraps” our single page application. It tells Angular to load a “module” called smsApp. This “module” is defined /app/js/app.js angular.module('smsApp', ['smsApp.controllers', function () {}]) Fig 4: The definition of our application module The line shows above, declares a module called smsApp. It also declares that this module “depends” on another module called “smsApp.controllers”. The smsApp.controllers module will contain all the controllers for our SPA. Routing and Views Notice that in the Navbar (in Fig 3) we have included two hyperlinks to: “#/app” “#/help” This is how Angular handles routing. Since the URLs start with “#”, they are actually just bookmarks (and not server side resources). However, our route definition (in /app/js/app.js) gives these URLs a special meaning within the Angular framework. angular.module('smsApp', ['smsApp.controllers', function () { }]) //Configure the routes .config(['$routeProvider', function ($routeProvider) { $routeProvider.when('/binding', { templateUrl: '/app/partials/bindingexample.html', controller: 'BindingController' }); }]); Fig 5: The definition of a route with an associated partial view and controller As we can see from the previous code sample, we are using the $routeProvider object in the configuration of our smsApp module. Notice how the code “asks for” the $routeProvider object by specifying it as a dependency in the [] braces and then defining a function that accepts it as a parameter. This is known as dependency injection. Please refer to the following link if you want to delve into this topic: http://docs.angularjs.org/guide/di What the above code snippet is doing is that it is telling Angular that when the URL is “#/binding”, then it should load the HTML snippet (“partial view”) found at /app/partials/bindingexample.html. Also, for this URL, Angular should load the controller called “BindingController”. We have also marked the div with the class “container” (in Fig 3) with the ng­view attribute. This attribute tells Angular that views (partial HTML pages) defined in the routes will be loaded within this div. You can see that the Angular JavaScript framework, unlike many other frameworks, works purely by extending HTML tags and attributes. It also allows you to extend HTML with your own tags and attributes (through directives) if you so desire, you can find out more about directives at the following URL: http://www.codeproject.com/Articles/607873/Extending­HTML­with­AngularJS­Directives Controllers and Models We have seen how we define what views and controllers should be loaded for a particular route. Let us now consider how controllers are defined. Our controllers are defined in the file /app/js/controllers.js. The following snippet shows the definition of the “BindingController” which is loaded when we hit the URL http://localhost:port/index.html#/binding (as we have defined in the route earlier as shown in Fig 5). Remember that we had defined that our application module “smsApp” depends on the “smsApp.controllers” module (see Fig 4). The code snippet below shows how the “BindingController” defined in the route shown in Fig 5 is defined in the module smsApp.controllers: angular.module('smsApp.controllers', [function () { }]) .controller('BindingController', ['$scope', function ($scope) { $scope.model = {}; $scope.model.myInt = 6; $scope.addOne = function () { $scope.model.myInt++; } }]); Fig 6: The definition of a controller in the “smsApp.controllers” module. The pieces are falling in place! Remember Fig.2? That was the code of a partial view that was loaded within the container div of the skeleton SPA shown in Fig 3. The route definition shown in Fig 5 also defined that the controller called “BindingController” (shown in Fig 6.) was loaded when we loaded the URL: http://localhost:22544/index.html#/binding The button in Fig 2 was marked with the attribute ng­click=”addOne()” which added 1 to the value of model.myInt. In Fig 6, we can see that this function is actually defined in the “BindingController”. Scope We can see from Fig 6, that in the definition of “BindingController”, we defined a dependency on $scope and then, as usual, defined a function which “asks for” $scope as per the dependency injection pattern. So what is $scope? Any guesses? As you might have guessed a scope is a particular “address space” where variables and functions may be defined. This has a similar meaning to scope in a programming language like C#. Model: The Scope is not the Model It is tempting to assign variables in the scope directly. For example, we could have defined myInt as $scope.myInt = 6 in Fig 6 instead of $scope.model.myInt = 6. The reason why this is a bad idea is that scope in hierarchical in Angular. Thus if we were to define a controller which was defined within the another controller (nested controllers), then the inner controller would inherit the scope of the parent controller. This inheritance would follow JavaScript prototypal inheritance. Let’s say the parent controller defined a variable through $scope.myInt = 6. The child controller would inherit the scope through java prototypical inheritance. This basically means that the child scope has a variable myInt that points to the parent scopes myInt variable. Now if we assigned the value of myInt in the parent, the child scope would be updated with the same value as the child scope’s myInt variable points to the parent scope’s myInt variable. However, if we were to assign the value of the myInt variable in the child scope, then the link of that variable to the parent scope would be broken as the variable myInt in the child scope now points to the value 6 and not to the parent scope’s myInt variable. But, if we defined a variable model in the parent scope, then the child scope will also have a variable model that points to the model variable in the parent scope. Updating the value of $scope.model.myInt in the parent scope would change the model variable in the child scope too as the variable is pointed to the model variable in the parent scope. Now changing the value of $scope.model.myInt in the child scope would ALSO change the value in the parent scope. This is because the model reference in the child scope is pointed to the scope variable in the parent. We did no new assignment to the model variable in the child scope. We only changed an attribute of the model variable. Since the model variable (in the child scope) points to the model variable in the parent scope, we have successfully changed the value of myInt in the parent scope. Thus the value of $scope.model.myInt in the parent scope becomes the “single source of truth“. This is a tricky concept, thus it is considered good practice to NOT use scope inheritance. More info on prototypal inheritance in Angular can be found in the “JavaScript Prototypal Inheritance” section at the following URL: https://github.com/angular/angular.js/wiki/Understanding­Scopes. Building It: An Angular JS application using a .NET Web API Backend Now that we have a perspective on the basic components of an MVVM application built using Angular, let’s build something useful. We will build an application that can be used to send out SMS messages to a given phone number. The following diagram describes the architecture of the application we are going to build: Fig 7: Broad application architecture We are going to add an HTML Partial to our project. This partial will contain the form fields that will accept the phone number and message that needs to be sent as an SMS. It will also display all the messages that have previously been sent. All the executable code that is run on the occurrence of events (button clicks etc.) in the view resides in the controller. The controller interacts with the ASP.NET WebAPI to get a history of SMS messages, add a message etc. through a REST based API. For the purposes of simplicity, we will use an in memory data structure for the purposes of creating this application. Thus, the tasks ahead of us are: Creating the REST WebApi with GET, PUT, POST, DELETE methods. Creating the SmsView.html partial Creating the SmsController controller with methods that are called from the SmsView.html partial Add a new route that loads the controller and the partial. 1. Creating the REST WebAPI This is a simple task that should be quite straightforward to any .NET developer. The following listing shows our ApiController: public class SmsMessage { public string to { get; set; } public string message { get; set; } } public class SmsResource : SmsMessage { public int smsId { get; set; } } public class SmsResourceController : ApiController { public static Dictionary<int, SmsResource> messages = new Dictionary<int, SmsResource>(); public static int currentId = 0; // GET api/<controller> public List<SmsResource> Get() { List<SmsResource> result = new List<SmsResource>(); foreach (int key in messages.Keys) { result.Add(messages[key]); } return result; } // GET api/<controller>/5 public SmsResource Get(int id) { if (messages.ContainsKey(id)) return messages[id]; return null; } // POST api/<controller> public List<SmsResource> Post([FromBody] SmsMessage value) { //Synchronize on messages so we don't have id collisions lock (messages) { SmsResource res = (SmsResource) value; res.smsId = currentId++; messages.Add(res.smsId, res); //SentlyPlusSmsSender.SendMessage(value.to, value.message); return Get(); } } // PUT api/<controller>/5 public List<SmsResource> Put(int id, [FromBody] SmsMessage value) { //Synchronize on messages so we don't have id collisions lock (messages) { if (messages.ContainsKey(id)) { //Update the message messages[id].message = value.message; messages[id].to = value.message; } return Get(); } } // DELETE api/<controller>/5 public List<SmsResource> Delete(int id) { if (messages.ContainsKey(id)) { messages.Remove(id); } return Get(); } } Once this class is defined, we should be able to access the WebAPI by a simple GET request using the browser: http://localhost:port/api/SmsResource Notice the commented line: //SentlyPlusSmsSender.SendMessage The SentlyPlusSmsSender class is defined in the attached solution. We have shown this line as commented as we want to explain the core Angular concepts. If you load the attached solution, this line is uncommented in the source and an actual SMS will be sent! By default, the API returns XML. For consumption of the API in Angular, we would like it to return JSON. To change the default to JSON, we make the following change to WebApiConfig.cs file located in the App_Start folder. public static class WebApiConfig { public static void Register(HttpConfiguration config) { config.Routes.MapHttpRoute( name: "DefaultApi", routeTemplate: "api/{controller}/{id}", defaults: new { id = RouteParameter.Optional } ); var appXmlType = config.Formatters.XmlFormatter. SupportedMediaTypes. FirstOrDefault( t => t.MediaType == "application/xml"); config.Formatters.XmlFormatter.SupportedMediaTypes.Remove(appXmlType); } } We now have our backend REST Api which we can consume from Angular! 2. Creating the SmsView.html partial This simple partial will define two fields: the destination phone number (international format starting with a +) and the message. These fields will be bound to model.phoneNumber and model.message. We will also add a button that we shall hook up to sendMessage() in the controller. A list of all previously sent messages (bound to model.allMessages) will also be displayed below the form input. The following code shows the code for the partial: <!--­­ If model.errorMessage is defined, then render the error div -­­> <div class="alert alert-­danger alert-­dismissable" style="margin­-top: 30px;" ng­-show="model.errorMessage != undefined"> <button type="button" class="close" data­dismiss="alert" aria­hidden="true">&times;</button> <strong>Error!</strong> <br /> {{ model.errorMessage }} </div> <!--­­ The input fields bound to the model --­­> <div class="well" style="margin-­top: 30px;"> <table style="width: 100%;"> <tr> <td style="width: 45%; text-­align: center;"> <input type="text" placeholder="Phone number (eg; +44 7778 609466)" ng­-model="model.phoneNumber" class="form-­control" style="width: 90%" onkeypress="return checkPhoneInput();" /> </td> <td style="width: 45%; text-­align: center;"> <input type="text" placeholder="Message" ng­-model="model.message" class="form-­control" style="width: 90%" /> </td> <td style="text-­align: center;"> <button class="btn btn-­danger" ng-­click="sendMessage();" ng-­disabled="model.isAjaxInProgress" style="margin­right: 5px;">Send</button> <img src="/Content/ajax-­loader.gif" ng­-show="model.isAjaxInProgress" /> </td> </tr> </table> </div> <!--­­ The past messages ­­--> <div style="margin-­top: 30px;"> <!­­-- The following div is shown if there are no past messages --­­> <div ng­-show="model.allMessages.length == 0"> No messages have been sent yet! </div> <!--­­ The following div is shown if there are some past messages --­­> <div ng-­show="model.allMessages.length == 0"> <table style="width: 100%;" class="table table-­striped"> <tr> <td>Phone Number</td> <td>Message</td> <td></td> </tr> <!--­­ The ng-­repeat directive is line the repeater control in .NET, but as you can see this partial is pure HTML which is much cleaner --> <tr ng-­repeat="message in model.allMessages"> <td>{{ message.to }}</td> <td>{{ message.message }}</td> <td> <button class="btn btn-­danger" ng-­click="delete(message.smsId);" ng­-disabled="model.isAjaxInProgress">Delete</button> </td> </tr> </table> </div> </div> The above code is commented and should be self explanatory. Conditional rendering is achieved through using the ng-­show=”condition” attribute on various div tags. Input fields are bound to the model and the send button is bound to the sendMessage() function in the controller as through the ng­click=”sendMessage()” attribute defined on the button tag. While AJAX calls are taking place, the controller sets model.isAjaxInProgress to true. Based on this variable, buttons are disabled through the ng-­disabled directive which is added as an attribute to the buttons. The ng-­repeat directive added as an attribute to the tr tag causes the table row to be rendered multiple times much like an ASP.NET repeater. 3. Creating the SmsController controller The penultimate piece of our application is the controller which responds to events from our view and interacts with our MVC4 REST WebAPI. The following listing shows the code we need to add to /app/js/controllers.js. Note that controller definitions can be chained. Also note that this controller “asks for” the $http service. The $http service is a simple way in Angular to do AJAX. So far we have only encountered modules, controllers, views and directives in Angular. The $http is new entity in Angular called a service. More information on Angular services can be found at the following URL: http://docs.angularjs.org/guide/dev_guide.services.understanding_services. .controller('SmsController', ['$scope', '$http', function ($scope, $http) { //We define the model $scope.model = {}; //We define the allMessages array in the model //that will contain all the messages sent so far $scope.model.allMessages = []; //The error if any $scope.model.errorMessage = undefined; //We initially load data so set the isAjaxInProgress = true; $scope.model.isAjaxInProgress = true; //Load all the messages $http({ url: '/api/smsresource', method: "GET" }). success(function (data, status, headers, config) { this callback will be called asynchronously //when the response is available $scope.model.allMessages = data; //We are done with AJAX loading $scope.model.isAjaxInProgress = false; }). error(function (data, status, headers, config) { //called asynchronously if an error occurs //or server returns response with an error status. $scope.model.errorMessage = "Error occurred status:" + status; //We are done with AJAX loading $scope.model.isAjaxInProgress = false; }); $scope.delete = function (id) { //We are making an ajax call so we set this to true $scope.model.isAjaxInProgress = true; $http({ url: '/api/smsresource/' + id, method: "DELETE" }). success(function (data, status, headers, config) { // this callback will be called asynchronously // when the response is available $scope.model.allMessages = data; //We are done with AJAX loading $scope.model.isAjaxInProgress = false; }); error(function (data, status, headers, config) { // called asynchronously if an error occurs // or server returns response with an error status. $scope.model.errorMessage = "Error occurred status:" + status; //We are done with AJAX loading $scope.model.isAjaxInProgress = false; }); } $scope.sendMessage = function () { $scope.model.errorMessage = undefined; var message = ''; if($scope.model.message != undefined) message = $scope.model.message.trim(); if ($scope.model.phoneNumber == undefined || $scope.model.phoneNumber == '' || $scope.model.phoneNumber.length < 10 || $scope.model.phoneNumber[0] != '+') { $scope.model.errorMessage = "You must enter a valid phone number in international format. Eg: +44 7778 609466"; return; } if (message.length == 0) { $scope.model.errorMessage = "You must specify a message!"; return; } //We are making an ajax call so we set this to true $scope.model.isAjaxInProgress = true; $http({ url: '/api/smsresource', method: "POST", data: { to: $scope.model.phoneNumber, message: $scope.model.message } }). success(function (data, status, headers, config) { // this callback will be called asynchronously // when the response is available $scope.model.allMessages = data; //We are done with AJAX loading $scope.model.isAjaxInProgress = false; }). error(function (data, status, headers, config) { // called asynchronously if an error occurs // or server returns response with an error status. $scope.model.errorMessage = "Error occurred status:" + status // We are done with AJAX loading $scope.model.isAjaxInProgress = false; }); } }]); We can see from the previous listing how the functions that are called from the view are defined in the controller. It should also be evident how easy it is to make AJAX calls to consume our MVC4 REST WebAPI. Now we are left with the final piece. We need to define a route that associates a particular path with the view we have defined and the controller we have defined. 4. Add a new route that loads the controller and the partial This is the easiest part of the puzzle. We simply define another route in the /app/js/app.js file: $routeProvider.when('/sms', { templateUrl: '/app/partials/smsview.html', controller: 'SmsController' }); Conclusion In this article we have seen how much of the server side functionality in the MVC4 framework can be moved to the browser thus delivering a snappy and fast user interface. We have seen how we can build client side HTML only views that avoid the messy syntax offered by server side Razor views. We have built a functioning app from the ground up. The significant advantage of this approach to building web apps is that the front end can be completely platform independent. Even though we used ASP.NET to create our REST API, we could just easily have used any other language such as Node.js, Ruby etc without changing a single line of our front end code. Angular is a rich framework and we have only touched on basic functionality required to create a SPA. For readers who wish to delve further into the Angular framework, we would recommend the following URL as a starting point: http://docs.angularjs.org/misc/started. To get started with the code for this project: Sign up for an account at http://plus.sent.ly (free) Add your phone number Go to the “My Identies Page” Note Down your Sender ID, Consumer Key and Consumer Secret Download the code for this article at: https://docs.google.com/file/d/0BzjEWqSE31yoZjZlV0d0R2Y3eW8/edit?usp=sharing Change the values of Sender Id, Consumer Key and Consumer Secret in the web.config file Run the project through Visual Studio!

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  • I need help on my C++ assignment using MS Visual C++

    - by krayzwytie
    Ok, so I don't want you to do my homework for me, but I'm a little lost with this final assignment and need all the help I can get. Learning about programming is tough enough, but doing it online is next to impossible for me... Now, to get to the program, I am going to paste what I have so far. This includes mostly //comments and what I have written so far. If you can help me figure out where all the errors are and how to complete the assignment, I will really appreciate it. Like I said, I don't want you to do my homework for me (it's my final), but any constructive criticism is welcome. This is my final assignment for this class and it is due tomorrow (Sunday before midnight, Arizona time). This is the assignment: Examine the following situation: o Your company, Datamax, Inc., is in the process of automating its payroll systems. Your manager has asked you to create a program that calculates overtime pay for all employees. Your program must take into account the employee’s salary, total hours worked, and hours worked more than 40 in a week, and then provide an output that is useful and easily understood by company management. • Compile your program utilizing the following background information and the code outline in Appendix D (included in the code section). • Submit your project as an attachment including the code and the output. Company Background: o Three employees: Mark, John, and Mary o The end user needs to be prompted for three specific pieces of input—name, hours worked, and hourly wage. o Calculate overtime if input is greater than 40 hours per week. o Provide six test plans to verify the logic within the program. o Plan 1 must display the proper information for employee #1 with overtime pay. o Plan 2 must display the proper information for employee #1 with no overtime pay. o Plans 3-6 are duplicates of plan 1 and 2 but for the other employees. Program Requirements: o Define a base class to use for the entire program. o The class holds the function calls and the variables related to the overtime pay calculations. o Define one object per employee. Note there will be three employees. o Your program must take the objects created and implement calculations based on total salaries, total hours, and the total number of overtime hours. See the Employee Summary Data section of the sample output. Logic Steps to Complete Your Program: o Define your base class. o Define your objects from your base class. o Prompt for user input, updating your object classes for all three users. o Implement your overtime pay calculations. o Display overtime or regular time pay calculations. See the sample output below. o Implement object calculations by summarizing your employee objects and display the summary information in the example below. And this is the code: // Final_Project.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <string> #include <iomanip> using namespace std; // //CLASS DECLARATION SECTION // class CEmployee { public: void ImplementCalculations(string EmployeeName, double hours, double wage); void DisplayEmployInformation(void); void Addsomethingup (CEmployee, CEmployee, CEmployee); string EmployeeName ; int hours ; int overtime_hours ; int iTotal_hours ; int iTotal_OvertimeHours ; float wage ; float basepay ; float overtime_pay ; float overtime_extra ; float iTotal_salaries ; float iIndividualSalary ; }; int main() { system("cls"); cout << "Welcome to the Employee Pay Center"; /* Use this section to define your objects. You will have one object per employee. You have only three employees. The format is your class name and your object name. */ std::cout << "Please enter Employee's Name: "; std::cin >> EmployeeName; std::cout << "Please enter Total Hours for (EmployeeName): "; std::cin >> hours; std::cout << "Please enter Base Pay for(EmployeeName): "; std::cin >> basepay; /* Here you will prompt for the first employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Example of Prompts Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the second employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the third employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will implement a function call to implement the employ calcuations for each object defined above. You will do this for each of the three employees or objects. The format for this step is the following: [(object name.function name(objectname.name, objectname.hours, objectname.wage)] ; */ /* This section you will send all three objects to a function that will add up the the following information: - Total Employee Salaries - Total Employee Hours - Total Overtime Hours The format for this function is the following: - Define a new object. - Implement function call [objectname.functionname(object name 1, object name 2, object name 3)] /* } //End of Main Function void CEmployee::ImplementCalculations (string EmployeeName, double hours, double wage){ //Initialize overtime variables overtime_hours=0; overtime_pay=0; overtime_extra=0; if (hours > 40) { /* This section is for the basic calculations for calculating overtime pay. - base pay = 40 hours times the hourly wage - overtime hours = hours worked – 40 - overtime pay = hourly wage * 1.5 - overtime extra pay over 40 = overtime hours * overtime pay - salary = overtime money over 40 hours + your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // if (hours > 40) else { /* Here you are going to calculate the hours less than 40 hours. - Your base pay is = your hours worked times your wage - Salary = your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // End of the else } //End of Primary Function void CEmployee::DisplayEmployInformation(); { // This function displays all the employee output information. /* This is your cout statements to display the employee information: Employee Name ............. = Base Pay .................. = Hours in Overtime ......... = Overtime Pay Amount........ = Total Pay ................. = */ } // END OF Display Employee Information void CEmployee::Addsomethingup (CEmployee Employ1, CEmployee Employ2) { // Adds two objects of class Employee passed as // function arguments and saves them as the calling object's data member values. /* Add the total hours for objects 1, 2, and 3. Add the salaries for each object. Add the total overtime hours. */ /* Then display the information below. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% EMPLOYEE SUMMARY DATA%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% Total Employee Salaries ..... = 576.43 %%%% Total Employee Hours ........ = 108 %%%% Total Overtime Hours......... = 5 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% */ } // End of function

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  • problem in login in yahoo massanger

    - by khoyendra
    package session; import java.io.FileWriter; import java.text.DateFormat; import java.text.SimpleDateFormat; import javax.swing.JOptionPane; import org.openymsg.network.FireEvent; import org.openymsg.network.Session; import org.openymsg.network.SessionState; import org.openymsg.network.event.SessionListener; public class BotGUI extends javax.swing.JFrame implements SessionListener{ /** Creates new form BotGUI */ FileWriter fw; DateFormat dateFormat = new SimpleDateFormat("yyyy/MM/dd HH:mm:ss"); public BotGUI() { initComponents(); } @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { jPanel1 = new javax.swing.JPanel(); jPanel2 = new javax.swing.JPanel(); jPanel3 = new javax.swing.JPanel(); jLabel1 = new javax.swing.JLabel(); jPanel4 = new javax.swing.JPanel(); jLabel2 = new javax.swing.JLabel(); jLabel3 = new javax.swing.JLabel(); uNameTextField = new javax.swing.JTextField(); uPassPasswordField = new javax.swing.JPasswordField(); jButton1 = new javax.swing.JButton(); jMenuBar1 = new javax.swing.JMenuBar(); jMenu1 = new javax.swing.JMenu(); jMenuItem1 = new javax.swing.JMenuItem(); jMenuItem2 = new javax.swing.JMenuItem(); jMenuItem3 = new javax.swing.JMenuItem(); jMenu2 = new javax.swing.JMenu(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); jPanel2.setLayout(new org.netbeans.lib.awtextra.AbsoluteLayout()); jPanel3.setBackground(new java.awt.Color(51, 51, 51)); jLabel1.setBackground(new java.awt.Color(0, 0, 255)); jLabel1.setFont(new java.awt.Font("Tahoma", 1, 12)); jLabel1.setForeground(new java.awt.Color(255, 255, 255)); jLabel1.setText("Yahoo Login Panel"); javax.swing.GroupLayout jPanel3Layout = new javax.swing.GroupLayout(jPanel3); jPanel3.setLayout(jPanel3Layout); jPanel3Layout.setHorizontalGroup( jPanel3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(jPanel3Layout.createSequentialGroup() .addGap(38, 38, 38) .addComponent(jLabel1, javax.swing.GroupLayout.PREFERRED_SIZE, 140, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(532, Short.MAX_VALUE)) ); jPanel3Layout.setVerticalGroup( jPanel3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(jLabel1, javax.swing.GroupLayout.Alignment.TRAILING, javax.swing.GroupLayout.DEFAULT_SIZE, 30, Short.MAX_VALUE) ); jPanel2.add(jPanel3, new org.netbeans.lib.awtextra.AbsoluteConstraints(0, 0, 710, 30)); jPanel4.setLayout(new org.netbeans.lib.awtextra.AbsoluteLayout()); jLabel2.setText("Username"); jPanel4.add(jLabel2, new org.netbeans.lib.awtextra.AbsoluteConstraints(30, 20, 60, 20)); jLabel3.setText("Password"); jPanel4.add(jLabel3, new org.netbeans.lib.awtextra.AbsoluteConstraints(270, 20, 60, 20)); jPanel4.add(uNameTextField, new org.netbeans.lib.awtextra.AbsoluteConstraints(100, 20, 140, 20)); jPanel4.add(uPassPasswordField, new org.netbeans.lib.awtextra.AbsoluteConstraints(330, 20, 140, -1)); jButton1.setFont(new java.awt.Font("Tahoma", 1, 14)); // NOI18N jButton1.setText("Login"); jButton1.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { jButton1ActionPerformed(evt); } }); jPanel4.add(jButton1, new org.netbeans.lib.awtextra.AbsoluteConstraints(490, 15, 90, -1)); jPanel2.add(jPanel4, new org.netbeans.lib.awtextra.AbsoluteConstraints(0, 30, 710, 60)); javax.swing.GroupLayout jPanel1Layout = new javax.swing.GroupLayout(jPanel1); jPanel1.setLayout(jPanel1Layout); jPanel1Layout.setHorizontalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(jPanel2, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) ); jPanel1Layout.setVerticalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(jPanel1Layout.createSequentialGroup() .addComponent(jPanel2, javax.swing.GroupLayout.PREFERRED_SIZE, 135, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(293, Short.MAX_VALUE)) ); jMenu1.setText("Option"); jMenuItem1.setText("Logout"); jMenu1.add(jMenuItem1); jMenuItem2.setText("Load CSV"); jMenu1.add(jMenuItem2); jMenuItem3.setText("Exit"); jMenu1.add(jMenuItem3); jMenuBar1.add(jMenu1); jMenu2.setText("Help"); jMenuBar1.add(jMenu2); setJMenuBar(jMenuBar1); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(jPanel1, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(jPanel1, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) ); pack(); }// </editor-fold> public void handleConnectionClosed() { connectionClosed = true; loggedIn = false; } private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) { if(!uNameTextField.getText().equals("") && !uPassPasswordField.getText().equals("")){ Yahoo_login(uNameTextField.getText(),uPassPasswordField.getText()); }else{ JOptionPane.showMessageDialog(null, "Plese Enter User Id and Password"); } } Session yahooMessengerSession; MySessionListener mySessionListener; boolean loggedIn = false; boolean connectionClosed = false; public void Yahoo_login(String uName, String pass) { connectionClosed = false; if (loggedIn == false) { yahooMessengerSession = new Session(); mySessionListener = new MySessionListener(this); yahooMessengerSession.addSessionListener(mySessionListener); try { if ((uName.equals("")) || (pass.equals(""))) { System.out.println("User name/password is blank"); } else{ //initialized a file writer for log file System.out.println("Login start........"); yahooMessengerSession.login(uName, pass, true); //checks whether user was succesful in login in if (yahooMessengerSession!=null && yahooMessengerSession.getSessionStatus()== SessionState.LOGGED_ON) { //this loop is reached when the user has been successfully logined System.out.println("Login Success"); fw.write("User (" + uName + ") logged in at : " + dateFormat.format("09.05.10") + " \n"); fw.close(); } else { yahooMessengerSession.reset(); } } } catch(Exception e){ } } } public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new BotGUI().setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JButton jButton1; private javax.swing.JLabel jLabel1; private javax.swing.JLabel jLabel2; private javax.swing.JLabel jLabel3; private javax.swing.JMenu jMenu1; private javax.swing.JMenu jMenu2; private javax.swing.JMenuBar jMenuBar1; private javax.swing.JMenuItem jMenuItem1; private javax.swing.JMenuItem jMenuItem2; private javax.swing.JMenuItem jMenuItem3; private javax.swing.JPanel jPanel1; private javax.swing.JPanel jPanel2; private javax.swing.JPanel jPanel3; private javax.swing.JPanel jPanel4; private javax.swing.JTextField uNameTextField; private javax.swing.JPasswordField uPassPasswordField; // End of variables declaration public void dispatch(FireEvent fe) { throw new UnsupportedOperationException("Not supported yet."); } } i have to find the error SEVERE: error during the dispatch of event: FireEvent [org.openymsg.network.event.SessionListEvent to:null from:null message:null timestamp:0 status:0 list type:Friends size:2 LIST] java.lang.UnsupportedOperationException: Not supported yet. at yahoomessangerbot.MySessionListener.dispatch(MySessionListener.java:131) at org.openymsg.network.EventDispatcher.runEventNOW(EventDispatcher.java:133) at org.openymsg.network.EventDispatcher.run(EventDispatcher.java:114)

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