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  • Merge replication stopping without errors in SQL 2008 R2

    - by Rob Farley
    A non-SQL MVP friend of mine, who also happens to be a client, asked me for some help again last week. I was planning on writing this up even before Rob Volk (@sql_r) listed his T-SQL Tuesday topic for this month. Earlier in the year, I (well, LobsterPot Solutions, although I’d been the person mostly involved) had helped out with a merge replication problem. The Merge Agent on the subscriber was just stopping every time, shortly after it started. With no errors anywhere – not in the Windows Event Log, the SQL Agent logs, not anywhere. We’d managed to get the system working again, but didn’t have a good reason about what had happened, and last week, the problem occurred again. I asked him about writing up the experience in a blog post, largely because of the red herrings that we encountered. It was an interesting experience for me, also because I didn’t end up touching my computer the whole time – just tapping on my phone via Twitter and Live Msgr. You see, the thing with replication is that a useful troubleshooting option is to reinitialise the thing. We’d done that last time, and it had started to work again – eventually. I say eventually, because the link being used between the sites is relatively slow, and it took a long while for the initialisation to finish. Meanwhile, we’d been doing some investigation into what the problem could be, and were suitably pleased when the problem disappeared. So I got a message saying that a replication problem had occurred again. Reinitialising wasn’t going to be an option this time either. In this scenario, the subscriber having the problem happened to be in a different domain to the publisher. The other subscribers (within the domain) were fine, just this one in a different domain had the problem. Part of the problem seemed to be a log file that wasn’t being backed up properly. They’d been trying to back up to a backup device that had a corruption, and the log file was growing. Turned out, this wasn’t related to the problem, but of course, any time you’re troubleshooting and you see something untoward, you wonder. Having got past that problem, my next thought was that perhaps there was a problem with the account being used. But the other subscribers were using the same account, without any problems. The client pointed out that that it was almost exactly six months since the last failure (later shown to be a complete red herring). It sounded like something might’ve expired. Checking through certificates and trusts showed no sign of anything, and besides, there wasn’t a problem running a command-prompt window using the account in question, from the subscriber box. ...except that when he ran the sqlcmd –E –S servername command I recommended, it failed with a Named Pipes error. I’ve seen problems with firewalls rejecting connections via Named Pipes but letting TCP/IP through, so I got him to look into SQL Configuration Manager to see what kind of connection was being preferred... Everything seemed fine. And strangely, he could connect via Management Studio. Turned out, he had a typo in the servername of the sqlcmd command. That particular red herring must’ve been reflected in his cheeks as he told me. During the time, I also pinged a friend of mine to find out who I should ask, and Ted Kruger (@onpnt) ‘s name came up. Ted (and thanks again, Ted – really) reconfirmed some of my thoughts around the idea of an account expiring, and also suggesting bumping up the logging to level 4 (2 is Verbose, 4 is undocumented ridiculousness). I’d just told the client to push the logging up to level 2, but the log file wasn’t appearing. Checking permissions showed that the user did have permission on the folder, but still no file was appearing. Then it was noticed that the user had been switched earlier as part of the troubleshooting, and switching it back to the real user caused the log file to appear. Still no errors. A lot more information being pushed out, but still no errors. Ted suggested making sure the FQDNs were okay from both ends, in case the servers were unable to talk to each other. DNS problems can lead to hassles which can stop replication from working. No luck there either – it was all working fine. Another server started to report a problem as well. These two boxes were both SQL 2008 R2 (SP1), while the others, still working, were SQL 2005. Around this time, the client tried an idea that I’d shown him a few years ago – using a Profiler trace to see what was being called on the servers. It turned out that the last call being made on the publisher was sp_MSenumschemachange. A quick interwebs search on that showed a problem that exists in SQL Server 2008 R2, when stored procedures have more than 4000 characters. Running that stored procedure (with the same parameters) manually on SQL 2005 listed three stored procedures, the first of which did indeed have more than 4000 characters. Still no error though, and the problem as listed at http://support.microsoft.com/kb/2539378 describes an error that should occur in the Event log. However, this problem is the type of thing that is fixed by a reinitialisation (because it doesn’t need to send the procedure change across as a transaction). And a look in the change history of the long stored procs (you all keep them, right?), showed that the problem from six months earlier could well have been down to this too. Applying SP2 (with sufficient paranoia about backups and how to get back out again if necessary) fixed the problem. The stored proc changes went through immediately after the service pack was applied, and it’s been running happily since. The funny thing is that I didn’t solve the problem. He had put the Profiler trace on the server, and had done the search that found a forum post pointing at this particular problem. I’d asked Ted too, and although he’d given some useful information, nothing that he’d come up with had actually been the solution either. Sometimes, asking for help is the most useful thing you can do. Often though, you don’t end up getting the help from the person you asked – the sounding board is actually what you need. @rob_farley

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  • CodePlex Daily Summary for Sunday, January 16, 2011

    CodePlex Daily Summary for Sunday, January 16, 2011Popular ReleasesVidCoder: 0.8.1: Adds ability to choose an arbitrary range (in seconds or frames) to encode. Adds ability to override the title number in the output file name when enqueing multiple titles. Updated presets: Added iPhone 4, Apple TV 2, fixed some existing presets that should have had weightp=0 or trellis=0 on them. Added {parent} option to auto-name format. Use {parent:2} to refer to a folder 2 levels above the input file. Added {title:2} option to auto-name format. Adds leading zeroes to reach the sp...Network Asset Manager: Release 1.0.9: Release notes for version 1.0.9New FeaturesAdded new report subsystem for better report handling and report history management. Added support for Network adapter discovery Added reports for low disk space, disk utilization, hardware, OS installation Some application fixes. Bug fixesArtifact ID 2979655 : Fixed issue with installed software collection on windows 64 bit. (Thanks to nielsvdc for this patch) NotesPrevious versions of NAM installations need to be manually uninstalled bef...mytrip.mvc (CMS & e-Commerce): mytrip.mvc 1.0.52.0 beta 2: New MVC3 RTM WEB.mytrip.mvc 1.0.52.0 Web for install hosting System Requirements: NET 4.0, MSSQL 2008 or MySql (auto creation table to database) if .\SQLEXPRESS auto creation database (App_Data folder) SRC.mytrip.mvc 1.0.52.0 System Requirements: Visual Studio 2010 or Web Deweloper 2010 MSSQL 2008 or MySql (auto creation table to database) if .\SQLEXPRESS auto creation database (App_Data folder) Connector/Net 6.3.5, MVC3 RTM WARNING For run and debug SRC.mytrip.mvc 1.0.52.0 download and...BloodSim: BloodSim - 1.3.3.0: NOTE: If you have a previous version of BloodSim, you must update WControls.dll from the Required DLLs download. - Removed average stats from main window as this is no longer necessary - Added ability to name a set of runs that will show up in the title bar of the graph window - Added ability to run progressive simulation sets, increasing up to 2 chosen stats by a value each time - Added option to set the amount that Death Strike heals for on the Last 5s Damage - Added option for Blood Shiel...NuGet: NuGet 1.0 RTM: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog.MVC Music Store: MVC Music Store v2.0: This is the 2.0 release of the MVC Music Store Tutorial. This tutorial is updated for ASP.NET MVC 3 and Entity Framework Code-First, and contains fixes and improvements based on feedback and common questions from previous releases. The main download, MvcMusicStore-v2.0.zip, contains everything you need to build the sample application, including A detailed tutorial document in PDF format Assets you will need to build the project, including images, a stylesheet, and a pre-populated databas...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.7 GA Released: Hi, Today we are releasing Visifire 3.6.7 GA with the following feature: * Inlines property has been implemented in Title. Also, this release contains fix for the following bugs: * In Column and Bar chart DataPoint’s label properties were not working as expected at real-time if marker enabled was set to true. * 3D Column and Bar chart were not rendered properly if AxisMinimum property was set in x-axis. You can download Visifire v3.6.7 here. Cheers, Team VisifireFluent Validation for .NET: 2.0: Changes since 2.0 RC Fix typo in the name of FallbackAwareResourceAccessorBuilder Fix issue #7062 - allow validator selectors to work against nullable properties with overriden names. Fix error in German localization. Better support for client-side validation messages in MVC integration. All changes since 1.3 Allow custom MVC ModelValidators to be added to the FVModelValidatorProvider Support resource provider for custom property validators through the new IResourceAccessorBuilder ...EnhSim: EnhSim 2.3.2 ALPHA: 2.3.2 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Quick update to ...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.6: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager new stuff: paging for the lookup lookup with multiselect changes: the css classes used by the framework where renamed to be more standard the lookup controller requries an item.ascx (no more ViewData["structure"]), and LookupList action renamed to Search all the...pwTools: pwTools: pwTools SVN Downloaderthe downloader contains three *.bat files pwtools-changelog.bat creates a changelog.txt file containing the change notes pwtools-binaries.bat is downloading the latest stable binary files pwtools-source.bat is downloading the latest project files (including source code and binaries)??????????: All-In-One Code Framework ??? 2011-01-12: 2011???????All-In-One Code Framework(??) 2011?1??????!!http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ?????release?,???????ASP.NET, AJAX, WinForm, Windows Shell????13?Sample Code。???,??????????sample code。 ?????:http://blog.csdn.net/sjb5201/archive/2011/01/13/6135037.aspx ??,??????MSDN????????????。 http://social.msdn.microsoft.com/Forums/zh-CN/codezhchs/threads ?????????????????,??Email ????patterns & practices – Enterprise Library: Enterprise Library 5.0 - Extensibility Labs: This is a preview release of the Hands-on Labs to help you learn and practice different ways the Enterprise Library can be extended. Learning MapCustom exception handler (estimated time to complete: 1 hr 15 mins) Custom logging trace listener (1 hr) Custom configuration source (registry-based) (30 mins) System requirementsEnterprise Library 5.0 / Unity 2.0 installed SQL Express 2008 installed Visual Studio 2010 Pro (or better) installed AuthorsChris Tavares, Microsoft Corporation ...Orchard Project: Orchard 1.0: Orchard Release Notes Build: 1.0.20 Published: 1/12/2010 How to Install OrchardTo install Orchard using Web PI, follow these instructions: http://www.orchardproject.net/docs/Installing-Orchard.ashx Web PI will detect your hardware environment and install the application. --OR-- Alternatively, to install the release manually, download the Orchard.Web.1.0.20.zip file. http://orchardproject.net/docs/Manually-installing-Orchard-zip-file.ashx The zip contents are pre-built and ready-to-run...Umbraco CMS: Umbraco 4.6.1: The Umbraco 4.6.1 (codename JUNO) release contains many new features focusing on an improved installation experience, a number of robust developer features, and contains nearly 200 bug fixes since the 4.5.2 release. Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to check the free foundation videos on how to get started building Umbraco sites. They're ...StyleCop for ReSharper: StyleCop for ReSharper 5.1.14986.000: A considerable amount of work has gone into this release: Features: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes: - StyleCop's new ObjectBasedEnvironment object does not resolve the StyleCop installation path, thus it does not return the ...Facebook C# SDK: 4.2.1: - Authentication bug fixes - Updated Json.Net to version 4.0.0 - BREAKING CHANGE: Removed cookieSupport config setting, now automatic. This download is also availible on NuGet: Facebook FacebookWeb FacebookWebMvcHawkeye - The .Net Runtime Object Editor: Hawkeye 1.2.5: In the case you are running an x86 Windows and you installed Release 1.2.4, you should consider upgrading to this release (1.2.5) as it appears Hawkeye is broken on x86 OS. I apologize for the inconvenience, but it appears Hawkeye 1.2.4 (and probably previous versions) doesn't run on x86 Windows (See issue http://hawkeye.codeplex.com/workitem/7791). This maintenance release fixes this broken behavior. This release comes in two flavors: Hawkeye.125.N2 is the standard .NET 2 build, was compile...Phalanger - The PHP Language Compiler for the .NET Framework: 2.0 (January 2011): Another release build for daily use; it contains many new features, enhanced compatibility with latest PHP opensource applications and several issue fixes. To improve the performance of your application using MySQL, please use Managed MySQL Extension for Phalanger. Changes made within this release include following: New features available only in Phalanger. Full support of Multi-Script-Assemblies was implemented; you can build your application into several DLLs now. Deploy them separately t...AutoLoL: AutoLoL v1.5.3: A message will be displayed when there's an update available Shows a list of recent mastery files in the Editor Tab (requested by quite a few people) Updater: Update information is now scrollable Added a buton to launch AutoLoL after updating is finished Updated the UI to match that of AutoLoL Fix: Detects and resolves 'Read Only' state on Version.xmlNew ProjectsA simple grammar based intellisense for Html / JavaScript: A JavaScript library to enable intellisense based on a grammar. Example: Sentence -> Greeting | Command Greeting -> "hello" Name Name -> string Command -> "execute " commandName commandName -> "test" | "build" | "verify" Then users will be guided with suggestions as they typeAif message header editor (AMHE): The Aif message header editor allows the developer to change the Aif message-header information in the Xml-document.Arabic Controls For WP7: This project provides a few right-to-left controls and an engine to render Arabic characters for WP7 due to the partial Arabic support.ASIVeste: No description availableAzureFiddlerCore: AzureFiddlerCore allows an instance of Fiddler to be hosted in an Azure application. It will export any requests sent through its special proxies to a SAZ file stored in Azure Blob storage, for you to download. It is written in C# using FiddlerCore.Ermek CMS: CS Tournament CMS (Claims Management System).Erqilu: Erqilu WebSite.HHChat: A client-server chat program allowing users to have a list of contacts with whom they can chat either individually or in groups. Will support sending files and emoticons. Developed in C# using WPF, MVVM and WCF.MFC GraphViewer: mfc graph algorithm toolMovieStorePDT: MovieStore-PruebaDeTecnología es un proyecto donde probaremos las tecnologías de desarrollo de software (ASP.NET MVC, C#, jQuery y EF) que utilizaremos en proyectos actuales y siguientes.NLib: NLib it's a Helper Library. It's developed in C#. Documentation will coming soonOrchard Tokens Module: Tokens module for orchard.Phatnotes to Evernote Converter: Convert your Phatnotes (Version 5) to Evernote. Phatnotes is a tool that syncs notes from PC to a windows-mobile phone or IPhone. I personally switched to an Android phone, and needed to convert my Phatnotes, so I chose Evernote. Sapit - Small And Powerful Integration Toolkit: Sapit is an implementation of integration patterns and techniques. Included are Cache, Circuit Breaker, Response Time Throttle and Timeout. Apply these to your code using Aspect Oriented Programming (AOP) via Castle Windsor, PostSharp or Unity Application Block. More to come ...SimpleMVC: SimpleMVC is a lightweight .NET framework for creating applications based upon the classic Model, View and Controller concept.SMSRules: The most comprehensive SMS management tool which gives you an option to do what you always wanted to do. Some of the things which it enables you to do!! 1. Filter all the incoming messages and Move/Copy them to a folder 2. Create/Delete user folders. 3. Hide private messages. speakyourmind: A simple desktop client written in .NET that posts updates to Social Networking Sites such as Twitter and Facebook. The objective of creating this project is to learn the various social networking APIs available. (Currently only twitter support is added)String Toolkit.NET: Projeto para gerar string a partir de valores numericosTraceView Log Visualizer: TraceViewWallyMap & FindWally: Silverlight 4 and WP7 simple georeference applicationswp7 destiny: wp7 destinywp7 minesweeper: wp7 minesweeper

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  • I see no LOBs!

    - by Paul White
    Is it possible to see LOB (large object) logical reads from STATISTICS IO output on a table with no LOB columns? I was asked this question today by someone who had spent a good fraction of their afternoon trying to work out why this was occurring – even going so far as to re-run DBCC CHECKDB to see if any corruption had taken place.  The table in question wasn’t particularly pretty – it had grown somewhat organically over time, with new columns being added every so often as the need arose.  Nevertheless, it remained a simple structure with no LOB columns – no TEXT or IMAGE, no XML, no MAX types – nothing aside from ordinary INT, MONEY, VARCHAR, and DATETIME types.  To add to the air of mystery, not every query that ran against the table would report LOB logical reads – just sometimes – but when it did, the query often took much longer to execute. Ok, enough of the pre-amble.  I can’t reproduce the exact structure here, but the following script creates a table that will serve to demonstrate the effect: IF OBJECT_ID(N'dbo.Test', N'U') IS NOT NULL DROP TABLE dbo.Test GO CREATE TABLE dbo.Test ( row_id NUMERIC IDENTITY NOT NULL,   col01 NVARCHAR(450) NOT NULL, col02 NVARCHAR(450) NOT NULL, col03 NVARCHAR(450) NOT NULL, col04 NVARCHAR(450) NOT NULL, col05 NVARCHAR(450) NOT NULL, col06 NVARCHAR(450) NOT NULL, col07 NVARCHAR(450) NOT NULL, col08 NVARCHAR(450) NOT NULL, col09 NVARCHAR(450) NOT NULL, col10 NVARCHAR(450) NOT NULL, CONSTRAINT [PK dbo.Test row_id] PRIMARY KEY CLUSTERED (row_id) ) ; The next script loads the ten variable-length character columns with one-character strings in the first row, two-character strings in the second row, and so on down to the 450th row: WITH Numbers AS ( -- Generates numbers 1 - 450 inclusive SELECT TOP (450) n = ROW_NUMBER() OVER (ORDER BY (SELECT 0)) FROM master.sys.columns C1, master.sys.columns C2, master.sys.columns C3 ORDER BY n ASC ) INSERT dbo.Test WITH (TABLOCKX) SELECT REPLICATE(N'A', N.n), REPLICATE(N'B', N.n), REPLICATE(N'C', N.n), REPLICATE(N'D', N.n), REPLICATE(N'E', N.n), REPLICATE(N'F', N.n), REPLICATE(N'G', N.n), REPLICATE(N'H', N.n), REPLICATE(N'I', N.n), REPLICATE(N'J', N.n) FROM Numbers AS N ORDER BY N.n ASC ; Once those two scripts have run, the table contains 450 rows and 10 columns of data like this: Most of the time, when we query data from this table, we don’t see any LOB logical reads, for example: -- Find the maximum length of the data in -- column 5 for a range of rows SELECT result = MAX(DATALENGTH(T.col05)) FROM dbo.Test AS T WHERE row_id BETWEEN 50 AND 100 ; But with a different query… -- Read all the data in column 1 SELECT result = MAX(DATALENGTH(T.col01)) FROM dbo.Test AS T ; …suddenly we have 49 LOB logical reads, as well as the ‘normal’ logical reads we would expect. The Explanation If we had tried to create this table in SQL Server 2000, we would have received a warning message to say that future INSERT or UPDATE operations on the table might fail if the resulting row exceeded the in-row storage limit of 8060 bytes.  If we needed to store more data than would fit in an 8060 byte row (including internal overhead) we had to use a LOB column – TEXT, NTEXT, or IMAGE.  These special data types store the large data values in a separate structure, with just a small pointer left in the original row. Row Overflow SQL Server 2005 introduced a feature called row overflow, which allows one or more variable-length columns in a row to move to off-row storage if the data in a particular row would otherwise exceed 8060 bytes.  You no longer receive a warning when creating (or altering) a table that might need more than 8060 bytes of in-row storage; if SQL Server finds that it can no longer fit a variable-length column in a particular row, it will silently move one or more of these columns off the row into a separate allocation unit. Only variable-length columns can be moved in this way (for example the (N)VARCHAR, VARBINARY, and SQL_VARIANT types).  Fixed-length columns (like INTEGER and DATETIME for example) never move into ‘row overflow’ storage.  The decision to move a column off-row is done on a row-by-row basis – so data in a particular column might be stored in-row for some table records, and off-row for others. In general, if SQL Server finds that it needs to move a column into row-overflow storage, it moves the largest variable-length column record for that row.  Note that in the case of an UPDATE statement that results in the 8060 byte limit being exceeded, it might not be the column that grew that is moved! Sneaky LOBs Anyway, that’s all very interesting but I don’t want to get too carried away with the intricacies of row-overflow storage internals.  The point is that it is now possible to define a table with non-LOB columns that will silently exceed the old row-size limit and result in ordinary variable-length columns being moved to off-row storage.  Adding new columns to a table, expanding an existing column definition, or simply storing more data in a column than you used to – all these things can result in one or more variable-length columns being moved off the row. Note that row-overflow storage is logically quite different from old-style LOB and new-style MAX data type storage – individual variable-length columns are still limited to 8000 bytes each – you can just have more of them now.  Having said that, the physical mechanisms involved are very similar to full LOB storage – a column moved to row-overflow leaves a 24-byte pointer record in the row, and the ‘separate storage’ I have been talking about is structured very similarly to both old-style LOBs and new-style MAX types.  The disadvantages are also the same: when SQL Server needs a row-overflow column value it needs to follow the in-row pointer a navigate another chain of pages, just like retrieving a traditional LOB. And Finally… In the example script presented above, the rows with row_id values from 402 to 450 inclusive all exceed the total in-row storage limit of 8060 bytes.  A SELECT that references a column in one of those rows that has moved to off-row storage will incur one or more lob logical reads as the storage engine locates the data.  The results on your system might vary slightly depending on your settings, of course; but in my tests only column 1 in rows 402-450 moved off-row.  You might like to play around with the script – updating columns, changing data type lengths, and so on – to see the effect on lob logical reads and which columns get moved when.  You might even see row-overflow columns moving back in-row if they are updated to be smaller (hint: reduce the size of a column entry by at least 1000 bytes if you hope to see this). Be aware that SQL Server will not warn you when it moves ‘ordinary’ variable-length columns into overflow storage, and it can have dramatic effects on performance.  It makes more sense than ever to choose column data types sensibly.  If you make every column a VARCHAR(8000) or NVARCHAR(4000), and someone stores data that results in a row needing more than 8060 bytes, SQL Server might turn some of your column data into pseudo-LOBs – all without saying a word. Finally, some people make a distinction between ordinary LOBs (those that can hold up to 2GB of data) and the LOB-like structures created by row-overflow (where columns are still limited to 8000 bytes) by referring to row-overflow LOBs as SLOBs.  I find that quite appealing, but the ‘S’ stands for ‘small’, which makes expanding the whole acronym a little daft-sounding…small large objects anyone? © Paul White 2011 email: [email protected] twitter: @SQL_Kiwi

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  • Master-slave vs. peer-to-peer archictecture: benefits and problems

    - by Ashok_Ora
    Normal 0 false false false EN-US X-NONE X-NONE Almost two decades ago, I was a member of a database development team that introduced adaptive locking. Locking, the most popular concurrency control technique in database systems, is pessimistic. Locking ensures that two or more conflicting operations on the same data item don’t “trample” on each other’s toes, resulting in data corruption. In a nutshell, here’s the issue we were trying to address. In everyday life, traffic lights serve the same purpose. They ensure that traffic flows smoothly and when everyone follows the rules, there are no accidents at intersections. As I mentioned earlier, the problem with typical locking protocols is that they are pessimistic. Regardless of whether there is another conflicting operation in the system or not, you have to hold a lock! Acquiring and releasing locks can be quite expensive, depending on how many objects the transaction touches. Every transaction has to pay this penalty. To use the earlier traffic light analogy, if you have ever waited at a red light in the middle of nowhere with no one on the road, wondering why you need to wait when there’s clearly no danger of a collision, you know what I mean. The adaptive locking scheme that we invented was able to minimize the number of locks that a transaction held, by detecting whether there were one or more transactions that needed conflicting eyou could get by without holding any lock at all. In many “well-behaved” workloads, there are few conflicts, so this optimization is a huge win. If, on the other hand, there are many concurrent, conflicting requests, the algorithm gracefully degrades to the “normal” behavior with minimal cost. We were able to reduce the number of lock requests per TPC-B transaction from 178 requests down to 2! Wow! This is a dramatic improvement in concurrency as well as transaction latency. The lesson from this exercise was that if you can identify the common scenario and optimize for that case so that only the uncommon scenarios are more expensive, you can make dramatic improvements in performance without sacrificing correctness. So how does this relate to the architecture and design of some of the modern NoSQL systems? NoSQL systems can be broadly classified as master-slave sharded, or peer-to-peer sharded systems. NoSQL systems with a peer-to-peer architecture have an interesting way of handling changes. Whenever an item is changed, the client (or an intermediary) propagates the changes synchronously or asynchronously to multiple copies (for availability) of the data. Since the change can be propagated asynchronously, during some interval in time, it will be the case that some copies have received the update, and others haven’t. What happens if someone tries to read the item during this interval? The client in a peer-to-peer system will fetch the same item from multiple copies and compare them to each other. If they’re all the same, then every copy that was queried has the same (and up-to-date) value of the data item, so all’s good. If not, then the system provides a mechanism to reconcile the discrepancy and to update stale copies. So what’s the problem with this? There are two major issues: First, IT’S HORRIBLY PESSIMISTIC because, in the common case, it is unlikely that the same data item will be updated and read from different locations at around the same time! For every read operation, you have to read from multiple copies. That’s a pretty expensive, especially if the data are stored in multiple geographically separate locations and network latencies are high. Second, if the copies are not all the same, the application has to reconcile the differences and propagate the correct value to the out-dated copies. This means that the application program has to handle discrepancies in the different versions of the data item and resolve the issue (which can further add to cost and operation latency). Resolving discrepancies is only one part of the problem. What if the same data item was updated independently on two different nodes (copies)? In that case, due to the asynchronous nature of change propagation, you might land up with different versions of the data item in different copies. In this case, the application program also has to resolve conflicts and then propagate the correct value to the copies that are out-dated or have incorrect versions. This can get really complicated. My hunch is that there are many peer-to-peer-based applications that don’t handle this correctly, and worse, don’t even know it. Imagine have 100s of millions of records in your database – how can you tell whether a particular data item is incorrect or out of date? And what price are you willing to pay for ensuring that the data can be trusted? Multiple network messages per read request? Discrepancy and conflict resolution logic in the application, and potentially, additional messages? All this overhead, when all you were trying to do was to read a data item. Wouldn’t it be simpler to avoid this problem in the first place? Master-slave architectures like the Oracle NoSQL Database handles this very elegantly. A change to a data item is always sent to the master copy. Consequently, the master copy always has the most current and authoritative version of the data item. The master is also responsible for propagating the change to the other copies (for availability and read scalability). Client drivers are aware of master copies and replicas, and client drivers are also aware of the “currency” of a replica. In other words, each NoSQL Database client knows how stale a replica is. This vastly simplifies the job of the application developer. If the application needs the most current version of the data item, the client driver will automatically route the request to the master copy. If the application is willing to tolerate some staleness of data (e.g. a version that is no more than 1 second out of date), the client can easily determine which replica (or set of replicas) can satisfy the request, and route the request to the most efficient copy. This results in a dramatic simplification in application logic and also minimizes network requests (the driver will only send the request to exactl the right replica, not many). So, back to my original point. A well designed and well architected system minimizes or eliminates unnecessary overhead and avoids pessimistic algorithms wherever possible in order to deliver a highly efficient and high performance system. If you’ve every programmed an Oracle NoSQL Database application, you’ll know the difference! /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;}

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  • MacBook Pro Late 2009 SATA Resets, Slowness (Is my motherboard dying on both machines?)

    - by A Student at a University
    My MacBook Pro runs slower the longer it's on. I am getting kernel warnings. Some, but not all, resets correlate with AC power connects and disconnects. I don't think the warnings do. (How do I tell?) What are these errors? What causes them? Can this damage the drive or corrupt data? What is it seeing that motivates these? 02:37:16[ 0.791992] ahci 0000:00:0b.0: PCI INT A -> Link[LSI0] -> GSI 20 (level, low) -> IRQ 20 02:37:16[ 0.792047] ahci 0000:00:0b.0: irq 43 for MSI/MSI-X 02:37:16[ 0.792053] ahci 0000:00:0b.0: controller can't do PMP, turning off CAP_PMP 02:37:16[ 0.792104] ahci 0000:00:0b.0: AHCI 0001.0200 32 slots 6 ports 1.5 Gbps 0x3 impl IDE mode 02:37:16[ 0.792107] ahci 0000:00:0b.0: flags: 64bit ncq sntf pm led pio slum part boh 02:37:16[ 0.792111] ahci 0000:00:0b.0: setting latency timer to 64 02:37:16[ 0.813473] scsi0 : ahci 02:37:16[ 0.823340] scsi1 : ahci 02:37:16[ 0.848164] ata1: SATA max UDMA/133 abar m8192@0xe7484000 port 0xe7484100 irq 43 02:37:16[ 0.848166] ata2: SATA max UDMA/133 abar m8192@0xe7484000 port 0xe7484180 irq 43 02:37:16[ 1.190132] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:16[ 1.190153] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:16[ 1.213568] ata1.00: ATA-8: OCZ-VERTEX2, 1.23, max UDMA/133 02:37:16[ 1.213572] ata1.00: 195371568 sectors, multi 1: LBA48 NCQ (depth 31/32) 02:37:16[ 1.227293] ata2.00: ATA-8: ST9500420ASG, 0002SDM1, max UDMA/133 02:37:16[ 1.227297] ata2.00: 976773168 sectors, multi 16: LBA48 NCQ (depth 31/32) 02:37:16[ 1.229570] ata2.00: configured for UDMA/133 02:37:16[ 1.240120] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5850000 action 0xe frozen 02:37:16[ 1.240123] ata2: irq_stat 0x00000040, connection status changed 02:37:16[ 1.240127] ata2: SError: { PHYRdyChg CommWake LinkSeq TrStaTrns DevExch } 02:37:16[ 1.240133] ata2: hard resetting link 02:37:16[ 1.260738] ata1.00: configured for UDMA/133 02:37:16[ 1.280111] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5850000 action 0xe frozen 02:37:16[ 1.280114] ata1: irq_stat 0x00000040, connection status changed 02:37:16[ 1.280118] ata1: SError: { PHYRdyChg CommWake LinkSeq TrStaTrns DevExch } 02:37:16[ 1.280122] ata1: hard resetting link 02:37:16[ 1.990101] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:16[ 1.994215] ata2.00: configured for UDMA/133 02:37:16[ 1.994220] ata2: EH complete 02:37:16[ 2.030097] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:16[ 2.090773] ata1.00: configured for UDMA/133 02:37:16[ 2.090778] ata1: EH complete 02:37:16[ 2.090931] scsi 0:0:0:0: Direct-Access ATA OCZ-VERTEX2 1.23 PQ: 0 ANSI: 5 02:37:16[ 2.091045] sd 0:0:0:0: Attached scsi generic sg0 type 0 02:37:16[ 2.091121] sd 0:0:0:0: [sda] 195371568 512-byte logical blocks: (100 GB/93.1 GiB) 02:37:16[ 2.091159] scsi 1:0:0:0: Direct-Access ATA ST9500420ASG 0002 PQ: 0 ANSI: 5 02:37:16[ 2.091163] sd 0:0:0:0: [sda] Write Protect is off 02:37:16[ 2.091165] sd 0:0:0:0: [sda] Mode Sense: 00 3a 00 00 02:37:16[ 2.091183] sd 0:0:0:0: [sda] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA 02:37:16[ 2.091252] sd 1:0:0:0: Attached scsi generic sg1 type 0 02:37:16[ 2.091446] sd 1:0:0:0: [sdb] 976773168 512-byte logical blocks: (500 GB/465 GiB) 02:37:16[ 2.091580] sd 1:0:0:0: [sdb] Write Protect is off 02:37:16[ 2.091582] sd 1:0:0:0: [sdb] Mode Sense: 00 3a 00 00 02:37:16[ 2.091637] sd 1:0:0:0: [sdb] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA 02:37:16[ 2.093140] sd 0:0:0:0: [sda] Attached SCSI disk 02:37:16[ 2.093773] sd 1:0:0:0: [sdb] Attached SCSI disk 02:37:16[ 2.693899] EXT4-fs (dm-0): mounted filesystem with ordered data mode. Opts: (null) 02:37:16[ 5.483492] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro 02:37:16[ 7.905040] EXT4-fs (dm-2): mounted filesystem with ordered data mode. Opts: (null) 02:37:25[ 19.553095] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=600 02:37:25[ 19.555266] EXT4-fs (dm-2): re-mounted. Opts: commit=600 02:37:25[ 19.641532] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen t4 02:37:25[ 19.641532] ata1: irq_stat 0x00000040, connection status changed 02:37:25[ 19.641532] ata1: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:37:25[ 19.641533] ata1: hard resetting link 02:37:25[ 19.642076] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen t4 02:37:25[ 19.642078] ata2: irq_stat 0x00000040, connection status changed 02:37:25[ 19.642081] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:37:25[ 19.642084] ata2: hard resetting link 02:37:26[ 20.392606] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:26[ 20.392610] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:26[ 20.396697] ata2.00: configured for UDMA/133 02:37:26[ 20.396703] ata2: EH complete 02:37:26[ 20.451491] ata1.00: configured for UDMA/133 02:37:26[ 20.451498] ata1: EH complete 02:37:30[ 24.563725] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=600 02:37:30[ 24.565939] EXT4-fs (dm-2): re-mounted. Opts: commit=600 02:37:30[ 24.627236] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5900000 action 0xe frozen t4 02:37:30[ 24.627240] ata1: irq_stat 0x00000040, connection status changed 02:37:30[ 24.627242] ata1: SError: { Dispar LinkSeq TrStaTrns DevExch } 02:37:30[ 24.627246] ata1: hard resetting link 02:37:30[ 24.632241] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen t4 02:37:30[ 24.632244] ata2: irq_stat 0x00000040, connection status changed 02:37:30[ 24.632247] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:37:30[ 24.632250] ata2: hard resetting link 02:37:31[ 25.372582] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:31[ 25.382615] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:31[ 25.386782] ata2.00: configured for UDMA/133 02:37:31[ 25.386788] ata2: EH complete 02:37:31[ 25.431668] ata1.00: configured for UDMA/133 02:37:31[ 25.431674] ata1: EH complete 02:45:54[ 529.141844] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=0 02:45:55[ 529.544529] EXT4-fs (dm-2): re-mounted. Opts: commit=0 02:45:55[ 529.622561] ata1: limiting SATA link speed to 1.5 Gbps 02:45:55[ 529.622568] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5850000 action 0xe frozen 02:45:55[ 529.622572] ata1: irq_stat 0x00400040, connection status changed 02:45:55[ 529.622576] ata1: SError: { PHYRdyChg CommWake LinkSeq TrStaTrns DevExch } 02:45:55[ 529.622583] ata1: hard resetting link 02:45:55[ 529.622609] ata2: limiting SATA link speed to 1.5 Gbps 02:45:55[ 529.622613] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen 02:45:55[ 529.622616] ata2: irq_stat 0x00000040, connection status changed 02:45:55[ 529.622620] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:45:55[ 529.622624] ata2: hard resetting link 02:45:56[ 530.380135] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:45:56[ 530.380157] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:45:56[ 530.384305] ata2.00: configured for UDMA/133 02:45:56[ 530.384314] ata2: EH complete 02:45:56[ 530.399225] ata1.00: configured for UDMA/133 02:45:56[ 530.399233] ata1: EH complete 02:45:58[ 532.395990] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=600 02:45:58[ 532.518270] EXT4-fs (dm-2): re-mounted. Opts: commit=600 02:45:58[ 532.590968] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5840000 action 0xe frozen t4 02:45:58[ 532.590973] ata1: irq_stat 0x00000040, connection status changed 02:45:58[ 532.590977] ata1: SError: { CommWake LinkSeq TrStaTrns DevExch } 02:45:58[ 532.590983] ata1: hard resetting link 02:45:58[ 532.591034] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen t4 02:45:58[ 532.591037] ata2: irq_stat 0x00000040, connection status changed 02:45:58[ 532.591041] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:45:58[ 532.591045] ata2: hard resetting link 02:45:59[ 533.340147] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:45:59[ 533.340168] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:45:59[ 533.344416] ata2.00: configured for UDMA/133 02:45:59[ 533.344424] ata2: EH complete 02:45:59[ 533.360839] ata1.00: configured for UDMA/133 02:45:59[ 533.360847] ata1: EH complete 02:45:59[ 533.584449] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=0 02:45:59[ 533.586999] EXT4-fs (dm-2): re-mounted. Opts: commit=0 02:45:59[ 533.660117] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen 02:45:59[ 533.660122] ata2: irq_stat 0x00000040, connection status changed 02:45:59[ 533.660126] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:45:59[ 533.660132] ata2: hard resetting link 02:45:59[ 533.660141] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5850000 action 0xe frozen 02:45:59[ 533.660143] ata1: irq_stat 0x00000040, connection status changed 02:45:59[ 533.660147] ata1: SError: { PHYRdyChg CommWake LinkSeq TrStaTrns DevExch } 02:45:59[ 533.660151] ata1: hard resetting link 02:46:00[ 534.412536] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:00[ 534.412562] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:00[ 534.416768] ata2.00: configured for UDMA/133 02:46:00[ 534.416777] ata2: EH complete 02:46:00[ 534.431396] ata1.00: configured for UDMA/133 02:46:00[ 534.431401] ata1: EH complete 02:46:03[ 537.384649] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=600 02:46:03[ 537.504214] EXT4-fs (dm-2): re-mounted. Opts: commit=600 02:46:03[ 537.585992] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5900000 action 0xe frozen t4 02:46:03[ 537.585996] ata1: irq_stat 0x00000040, connection status changed 02:46:03[ 537.585999] ata1: SError: { Dispar LinkSeq TrStaTrns DevExch } 02:46:03[ 537.586002] ata1: hard resetting link 02:46:03[ 537.586028] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen t4 02:46:03[ 537.586030] ata2: irq_stat 0x00000040, connection status changed 02:46:03[ 537.586033] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:46:03[ 537.586036] ata2: hard resetting link 02:46:04[ 538.330147] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:04[ 538.330168] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:04[ 538.334389] ata2.00: configured for UDMA/133 02:46:04[ 538.334398] ata2: EH complete 02:46:04[ 538.343511] ata1.00: configured for UDMA/133 02:46:04[ 538.343519] ata1: EH complete 02:46:04[ 538.456413] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=0 02:46:04[ 538.459404] EXT4-fs (dm-2): re-mounted. Opts: commit=0 02:46:04[ 538.540138] ata1.00: limiting speed to UDMA/100:PIO4 02:46:04[ 538.540144] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5850000 action 0xe frozen 02:46:04[ 538.540148] ata1: irq_stat 0x00000040, connection status changed 02:46:04[ 538.540153] ata1: SError: { PHYRdyChg CommWake LinkSeq TrStaTrns DevExch } 02:46:04[ 538.540159] ata1: hard resetting link 02:46:04[ 538.540202] ata2.00: limiting speed to UDMA/100:PIO4 02:46:04[ 538.540207] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen 02:46:04[ 538.540211] ata2: irq_stat 0x00000040, connection status changed 02:46:04[ 538.540215] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:46:04[ 538.540220] ata2: hard resetting link 02:46:05[ 539.290054] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:05[ 539.290041] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:05[ 539.294100] ata2.00: configured for UDMA/100 02:46:05[ 539.294106] ata2: EH complete 02:46:05[ 539.314125] ata1.00: configured for UDMA/100 02:46:05[ 539.314132] ------------[ cut here ]------------ 02:46:05[ 539.314140] WARNING: at /build/buildd/linux-2.6.35/drivers/ata/libata-eh.c:3638 ata_eh_finish+0xdf/0xf0() 02:46:05[ 539.314144] Hardware name: MacBookPro5,3 02:46:05[ 539.314146] Modules linked in: michael_mic arc4 xt_multiport binfmt_misc rfcomm sco bnep l2cap parport_pc ppdev nvidia(P) ipt_REJECT xt_recent snd_hda_codec_cirrus xt_limit xt_tcpudp ipt_addrtype xt_state snd_hda_intel snd_hda_codec snd_hwdep snd_pcm snd_seq_midi applesmc led_class ip6table_filter lib80211_crypt_tkip snd_rawmidi snd_seq_midi_event ip6_tables input_polldev hid_apple snd_seq wl(P) snd_timer snd_seq_device snd joydev bcm5974 usbhid mbp_nvidia_bl uvcvideo btusb videodev v4l1_compat v4l2_compat_ioctl32 nf_nat_irc hid nf_conntrack_irc soundcore snd_page_alloc i2c_nforce2 coretemp lib80211 bluetooth nf_nat_ftp nf_nat nf_conntrack_ipv4 nf_defrag_ipv4 nf_conntrack_ftp nf_conntrack lp parport iptable_filter ip_tables x_tables usb_storage firewire_ohci firewire_core forcedeth crc_itu_t ahci libahci 02:46:05[ 539.314221] Pid: 202, comm: scsi_eh_0 Tainted: P 2.6.35-25-generic #44-Ubuntu 02:46:05[ 539.314224] Call Trace: 02:46:05[ 539.314233] [<ffffffff8106091f>] warn_slowpath_common+0x7f/0xc0 02:46:05[ 539.314237] [<ffffffff8106097a>] warn_slowpath_null+0x1a/0x20 02:46:05[ 539.314242] [<ffffffff813dc77f>] ata_eh_finish+0xdf/0xf0 02:46:05[ 539.314246] [<ffffffff813e441e>] sata_pmp_error_handler+0x2e/0x40 02:46:05[ 539.314256] [<ffffffffa00021bf>] ahci_error_handler+0x1f/0x90 [libahci] 02:46:05[ 539.314261] [<ffffffff813dd6d2>] ata_scsi_error+0x492/0x5e0 02:46:05[ 539.314266] [<ffffffff813b24cd>] scsi_error_handler+0x10d/0x190 02:46:05[ 539.314270] [<ffffffff813b23c0>] ? scsi_error_handler+0x0/0x190 02:46:05[ 539.314275] [<ffffffff8107f266>] kthread+0x96/0xa0 02:46:05[ 539.314280] [<ffffffff8100aee4>] kernel_thread_helper+0x4/0x10 02:46:05[ 539.314284] [<ffffffff8107f1d0>] ? kthread+0x0/0xa0 02:46:05[ 539.314288] [<ffffffff8100aee0>] ? kernel_thread_helper+0x0/0x10 02:46:05[ 539.314291] ---[ end trace 76dbffc2d5d49d9b ]--- 02:46:05[ 539.314296] ata1: EH complete 02:46:12[ 547.040091] ata1.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen 02:46:12[ 547.040098] ata1.00: failed command: IDENTIFY DEVICE 02:46:12[ 547.040106] ata1.00: cmd ec/00:00:00:00:00/00:00:00:00:00/40 tag 0 pio 512 in 02:46:12[ 547.040108] res 40/00:01:00:00:00/00:00:00:00:00/e0 Emask 0x4 (timeout) 02:46:12[ 547.040111] ata1.00: status: { DRDY } 02:46:12[ 547.040117] ata1: hard resetting link 02:46:13[ 547.390144] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:13[ 547.408430] ata1.00: configured for UDMA/100 02:46:13[ 547.408438] ------------[ cut here ]------------ 02:46:13[ 547.408447] WARNING: at /build/buildd/linux-2.6.35/drivers/ata/libata-eh.c:3638 ata_eh_finish+0xdf/0xf0() 02:46:13[ 547.408451] Hardware name: MacBookPro5,3 02:46:13[ 547.408453] Modules linked in: michael_mic arc4 xt_multiport binfmt_misc rfcomm sco bnep l2cap parport_pc ppdev nvidia(P) ipt_REJECT xt_recent snd_hda_codec_cirrus xt_limit xt_tcpudp ipt_addrtype xt_state snd_hda_intel snd_hda_codec snd_hwdep snd_pcm snd_seq_midi applesmc led_class ip6table_filter lib80211_crypt_tkip snd_rawmidi snd_seq_midi_event ip6_tables input_polldev hid_apple snd_seq wl(P) snd_timer snd_seq_device snd joydev bcm5974 usbhid mbp_nvidia_bl uvcvideo btusb videodev v4l1_compat v4l2_compat_ioctl32 nf_nat_irc hid nf_conntrack_irc soundcore snd_page_alloc i2c_nforce2 coretemp lib80211 bluetooth nf_nat_ftp nf_nat nf_conntrack_ipv4 nf_defrag_ipv4 nf_conntrack_ftp nf_conntrack lp parport iptable_filter ip_tables x_tables usb_storage firewire_ohci firewire_core forcedeth crc_itu_t ahci libahci 02:46:13[ 547.408528] Pid: 202, comm: scsi_eh_0 Tainted: P W 2.6.35-25-generic #44-Ubuntu 02:46:13[ 547.408531] Call Trace: 02:46:13[ 547.408540] [<ffffffff8106091f>] warn_slowpath_common+0x7f/0xc0 02:46:13[ 547.408544] [<ffffffff8106097a>] warn_slowpath_null+0x1a/0x20 02:46:13[ 547.408549] [<ffffffff813dc77f>] ata_eh_finish+0xdf/0xf0 02:46:13[ 547.408553] [<ffffffff813e441e>] sata_pmp_error_handler+0x2e/0x40 02:46:13[ 547.408563] [<ffffffffa00021bf>] ahci_error_handler+0x1f/0x90 [libahci] 02:46:13[ 547.408567] [<ffffffff813dd6d2>] ata_scsi_error+0x492/0x5e0 02:46:13[ 547.408572] [<ffffffff813b24cd>] scsi_error_handler+0x10d/0x190 02:46:13[ 547.408577] [<ffffffff813b23c0>] ? scsi_error_handler+0x0/0x190 02:46:13[ 547.408582] [<ffffffff8107f266>] kthread+0x96/0xa0 02:46:13[ 547.408587] [<ffffffff8100aee4>] kernel_thread_helper+0x4/0x10 02:46:13[ 547.408591] [<ffffffff8107f1d0>] ? kthread+0x0/0xa0 02:46:13[ 547.408595] [<ffffffff8100aee0>] ? kernel_thread_helper+0x0/0x10 02:46:13[ 547.408598] ---[ end trace 76dbffc2d5d49d9c ]--- 02:46:13[ 547.408620] ata1: EH complete 02:46:13[ 547.562470] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=600 02:46:13[ 547.671380] EXT4-fs (dm-2): re-mounted. Opts: commit=600 02:46:13[ 547.738198] ata1.00: limiting speed to UDMA/33:PIO4 02:46:13[ 547.738204] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5800000 action 0xe frozen t4 02:46:13[ 547.738208] ata1: irq_stat 0x00000040, connection status changed 02:46:13[ 547.738212] ata1: SError: { LinkSeq TrStaTrns DevExch } 02:46:13[ 547.738218] ata1: hard resetting link 02:46:13[ 547.738262] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5900000 action 0xe frozen t4 02:46:13[ 547.738265] ata2: irq_stat 0x00000040, connection status changed 02:46:13[ 547.738269] ata2: SError: { Dispar LinkSeq TrStaTrns DevExch } 02:46:13[ 547.738274] ata2: hard resetting link 02:46:14[ 548.482561] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:14[ 548.484083] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:14[ 548.486809] ata2.00: configured for UDMA/100 02:46:14[ 548.486818] ata2: EH complete 02:46:14[ 548.498998] ata1.00: configured for UDMA/33 02:46:14[ 548.499004] ata1: EH complete 02:46:18[ 552.410499] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=600 02:46:18[ 552.522521] EXT4-fs (dm-2): re-mounted. Opts: commit=600 02:46:18[ 552.529674] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5800000 action 0xe frozen t4 02:46:18[ 552.529678] ata1: irq_stat 0x00000040, connection status changed 02:46:18[ 552.529680] ata1: SError: { LinkSeq TrStaTrns DevExch } 02:46:18[ 552.529684] ata1: hard resetting link 02:46:18[ 552.529716] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5800000 action 0xe frozen t4 02:46:18[ 552.529718] ata2: irq_stat 0x00000040, connection status changed 02:46:18[ 552.529720] ata2: SError: { LinkSeq TrStaTrns DevExch } 02:46:18[ 552.529723] ata2: hard resetting link 02:46:19[ 553.280059] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:19[ 553.280068] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:19[ 553.284141] ata2.00: configured for UDMA/100 02:46:19[ 553.284150] ata2: EH complete 02:46:19[ 553.301629] ata1.00: configured for UDMA/33 02:46:19[ 553.301637] ata1: EH complete

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  • Increase Max Pool Size ERROR when using SYBASE ASE ADO.NET data provider

    - by Brani
    I have made a program in VB.net (visual studio 2003) that connects to a SYBASE ASE database using the ADO.NET data provider. Recently, after a hard disk failure, I restored the program's code from a (rather old) backup. But now the connection fails with a message that does not remind me of anything that I have seen before. Here is the code and the error message: Dim cn As New AseConnection("Data Source='my_server';Port='5000';UID='sa';PWD='my_pwd';Database='my_db';") cn.Open() Error message: Sybase.Data.AseClient.AseException - Cannot allocate more connections. Connection pool is at maximum. Increase Max Pool Size Can anybody help me?

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  • How to reduce iOS AVPlayer start delay

    - by Bernt Habermeier
    Note, for the below question: All assets are local on the device -- no network streaming is taking place. The videos contain audio tracks. I'm working on an iOS application that requires playing video files with minimum delay to start the video clip in question. Unfortunately we do not know what specific video clip is next until we actually need to start it up. Specifically: When one video clip is playing, we will know what the next set of (roughly) 10 video clips are, but we don't know which one exactly, until it comes time to 'immediately' play the next clip. What I've done to look at actual start delays is to call addBoundaryTimeObserverForTimes on the video player, with a time period of one millisecond to see when the video actually started to play, and I take the difference of that time stamp with the first place in the code that indicates which asset to start playing. From what I've seen thus-far, I have found that using the combination of AVAsset loading, and then creating an AVPlayerItem from that once it's ready, and then waiting for AVPlayerStatusReadyToPlay before I call play, tends to take between 1 and 3 seconds to start the clip. I've since switched to what I think is roughly equivalent: calling [AVPlayerItem playerItemWithURL:] and waiting for AVPlayerItemStatusReadyToPlay to play. Roughly same performance. One thing I'm observing is that the first AVPlayer item load is slower than the rest. Seems one idea is to pre-flight the AVPlayer with a short / empty asset before trying to play the first video might be of good general practice. [http://stackoverflow.com/questions/900461/slow-start-for-avaudioplayer-the-first-time-a-sound-is-played] I'd love to get the video start times down as much as possible, and have some ideas of things to experiment with, but would like some guidance from anyone that might be able to help. Update: idea 7, below, as-implemented yields switching times of around 500 ms. This is an improvement, but it it'd be nice to get this even faster. Idea 1: Use N AVPlayers (won't work) Using ~ 10 AVPPlayer objects and start-and-pause all ~ 10 clips, and once we know which one we really need, switch to, and un-pause the correct AVPlayer, and start all over again for the next cycle. I don't think this works, because I've read there is roughly a limit of 4 active AVPlayer's in iOS. There was someone asking about this on StackOverflow here, and found out about the 4 AVPlayer limit: fast-switching-between-videos-using-avfoundation Idea 2: Use AVQueuePlayer (won't work) I don't believe that shoving 10 AVPlayerItems into an AVQueuePlayer would pre-load them all for seamless start. AVQueuePlayer is a queue, and I think it really only makes the next video in the queue ready for immediate playback. I don't know which one out of ~10 videos we do want to play back, until it's time to start that one. ios-avplayer-video-preloading Idea 3: Load, Play, and retain AVPlayerItems in background (not 100% sure yet -- but not looking good) I'm looking at if there is any benefit to load and play the first second of each video clip in the background (suppress video and audio output), and keep a reference to each AVPlayerItem, and when we know which item needs to be played for real, swap that one in, and swap the background AVPlayer with the active one. Rinse and Repeat. The theory would be that recently played AVPlayer/AVPlayerItem's may still hold some prepared resources which would make subsequent playback faster. So far, I have not seen benefits from this, but I might not have the AVPlayerLayer setup correctly for the background. I doubt this will really improve things from what I've seen. Idea 4: Use a different file format -- maybe one that is faster to load? I'm currently using .m4v's (video-MPEG4) H.264 format. I have not played around with other formats, but it may well be that some formats are faster to decode / get ready than others. Possible still using video-MPEG4 but with a different codec, or maybe quicktime? Maybe a lossless video format where decoding / setup is faster? Idea 5: Combination of lossless video format + AVQueuePlayer If there is a video format that is fast to load, but maybe where the file size is insane, one idea might be to pre-prepare the first 10 seconds of each video clip with a version that is boated but faster to load, but back that up with an asset that is encoded in H.264. Use an AVQueuePlayer, and add the first 10 seconds in the uncompressed file format, and follow that up with one that is in H.264 which gets up to 10 seconds of prepare/preload time. So I'd get 'the best' of both worlds: fast start times, but also benefits from a more compact format. Idea 6: Use a non-standard AVPlayer / write my own / use someone else's Given my needs, maybe I can't use AVPlayer, but have to resort to AVAssetReader, and decode the first few seconds (possibly write raw file to disk), and when it comes to playback, make use of the raw format to play it back fast. Seems like a huge project to me, and if I go about it in a naive way, it's unclear / unlikely to even work better. Each decoded and uncompressed video frame is 2.25 MB. Naively speaking -- if we go with ~ 30 fps for the video, I'd end up with ~60 MB/s read-from-disk requirement, which is probably impossible / pushing it. Obviously we'd have to do some level of image compression (perhaps native openGL/es compression formats via PVRTC)... but that's kind crazy. Maybe there is a library out there that I can use? Idea 7: Combine everything into a single movie asset, and seekToTime One idea that might be easier than some of the above, is to combine everything into a single movie, and use seekToTime. The thing is that we'd be jumping all around the place. Essentially random access into the movie. I think this may actually work out okay: avplayer-movie-playing-lag-in-ios5 Which approach do you think would be best? So far, I've not made that much progress in terms of reducing the lag.

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  • vir-install virtual machine hang on Probbing EDD

    - by user2256235
    I'm using vir-stall virtual machine, and my command is virt-install --name=gust --vcpus=4 --ram=8192 --network bridge:br0 --cdrom=/opt/rhel-server-6.2-x86_64-dvd.iso --disk path=/opt/as1/as1.img,size=50 --accelerate After running the command, it hangs on probing EDD, - Press the <ENTER> key to begin the installation process. +----------------------------------------------------------+ | Welcome to Red Hat Enterprise Linux 6.2! | |----------------------------------------------------------| | Install or upgrade an existing system | | Install system with basic video driver | | Rescue installed system | | Boot from local drive | | Memory test | | | | | | | | | | | | | | | +----------------------------------------------------------+ Press [Tab] to edit options Automatic boot in 57 seconds... Loading vmlinuz...... Loading initrd.img...............................ready. Probing EDD (edd=off to disable)... ok ÿ Previously, I wait a long time, it seems no marching. After I press ctrl + ] and stop it. I find it was running using virsh list, but I cannot console it using virsh concole gust. Any problem and how should I do. Many Thanks

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  • SharePoint - Unable to complete this operation. Please contact your administrator

    - by Linda
    When I try and save something to my list in SharePoint I get the following error: Unable to complete this operation. Please contact your administrator. at Microsoft.SharePoint.Library.SPRequestInternalClass.PutFile(String bstrUrl, String bstrWebRelativeUrl, Object varFile, PutFileOpt PutFileOpt, String bstrCreatedBy, String bstrModifiedBy, Int32 iCreatedByID, Int32 iModifiedByID, Object varTimeCreated, Object varTimeLastModified, Object varProperties, String bstrCheckinComment, UInt32& pdwVirusCheckStatus, String& pVirusCheckMessage) at Microsoft.SharePoint.Library.SPRequest.PutFile(String bstrUrl, String bstrWebRelativeUrl, Object varFile, PutFileOpt PutFileOpt, String bstrCreatedBy, String bstrModifiedBy, Int32 iCreatedByID, Int32 iModifiedByID, Object varTimeCreated, Object varTimeLastModified, Object varProperties, String bstrCheckinComment, UInt32& pdwVirusCheckStatus, String& pVirusCheckMessage) A quick google says it may be a problem with disk space on the Database. I have checked my server and the smallest amount of space left on any of the drives is ~4GB. The file size is 1MB. I have checked the database and the data file is on unrestricted growth. Any ideas?

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  • Explain difference in SQLIO numbers for RAID 0 versus RAID 5 over 6 disks

    - by markn
    When using the SQLIO benchmark tool on a 4-core Dell server with 6 15k 450GB (fast) drives, RAID 0, we found the max throughput was 2MB per second. But when configured as RAID 5, we get 30 MB per second. It seems that the RAID controller, Dell Perc 5i integrated controller, is maxing out the throughput per disk. With RAID 5, I expect to get a bump due to stripping, but not a 15x difference. Like good programmers, we suspect the hardware , but we could be missing something. This is predominately write traffic.

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  • Silverlight 4 MediaElement play sound

    - by NealWalters
    I converted a local sound file to a resource, which built this in my XAML: <UserControl.Resources> <my:Uri x:Key="SoundFiles">file:///c:/Audio/HebrewDemo/Shalom.wav</my:Uri> </UserControl.Resources> I did this by pasting a local disk mp3 filename into source, then clicked on the "dot" by source and chose "Extract Value to Resource". When I run, it tells me that "Uri" is not valid, and sure enough, in the Intellisense, I see other elements that start with "uri" but not just URI by itself. In the real world I want to specify a dynamic mp3 file name. For example, I might have a database of foreign language words used for flashcards, I want to play a sound file on a URL. But I thought I would try to walk before running...

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  • Removing offline/defunct files in SQL server 2008

    - by philox
    How to remove traces of files marked as OFFLINE or DEFUNCT in Microsoft SQL server 2008? I have been playing around with a setup where I create a database with 3 file-groups which are: Primary, FileGroupData and FileGroupIndex. The clustered index is using FileGroupData and a non-clustered index is set to use FileGroupIndex. To simulate a disk failure I've shut down SQL server and manually deleted the files in index file-group. To start the database I'll mark the files 'OFFLINE', but after that I can't delete the index files, which are now offline. I don't have backup of the files as they are merely indices, but that has the implication that I can't restore the files and have their status as "ONLINE". How would you recommend removing the files and the file-group as they still show up in management studio under files/file-groups. Management studio is not able to delete them. As far as I can tell this is different from the question posted in : http://stackoverflow.com/questions/462637/how-do-i-remove-offline-files-from-a-sql-server-2005-database /Philip

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  • C++ Profiling: KiFastSystemCallRet

    - by John
    I searched for this after seeing it's the top rated item when profiling using Very Sleepy, and it seems everyone gets the answer "it's a system function, ignore it". But Sleepy's hint for the function says: Hint: KiFastSystemCallRet often means the thread was waiting for something else to finish. Possible causes might be disk I/O, waiting for an event, or maybe just calling Sleep(). Now, my app is absolutely thrashing the CPU and so it's a bit weird 33% of the time is spent waiting for something to happen. Do I really just ignore it? EDIT: apparently, 77% of the calls to this come from QueryOglResource (?) which is in module nvd3dnum. I think that might be nvidia Direct3D stuff, i.e rendering.

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  • how mount userdata.img or userdata-qemu.img in osx

    - by misbell
    Disk Utility in OSX easily mounts an SD Card image as a device, but not so the other img files. I want to get the database I just created in the Android Emulator off the drive and into my osx file system. I updated my system with qemu using macports but no combination I try succeeds. Anyone figured out how to do this? Obviously one way I can do this is run the app on my phone than mount the phone as a USB drive. But I don't wanna. I wanna get it off the drive the emulator uses :-) Thanks in advance, folks. Michael

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  • What is the best Battleship AI?

    - by John Gietzen
    Battleship! Back in 2003, (when I was 17,) I competed in a Battleship AI coding competition. Even though I lost that tournament, I had a lot of fun and learned a lot from it. Now, I would like to resurrect this competition, in the search of the best battleship AI. Here is the framework: Battleship.zip The winner will be awarded +450 reputation! The competition will be held starting on the 17th of November, 2009. No entries or edits later than zero-hour on the 17th will be accepted. (Central Standard Time) Submit your entries early, so you don't miss your opportunity! To keep this OBJECTIVE, please follow the spirit of the competition. Rules of the game: The game is be played on a 10x10 grid. Each competitor will place each of 5 ships (of lengths 2, 3, 3, 4, 5) on their grid. No ships may overlap, but they may be adjacent. The competitors then take turns firing single shots at their opponent. A variation on the game allows firing multiple shots per volley, one for each surviving ship. The opponent will notify the competitor if the shot sinks, hits, or misses. Game play ends when all of the ships of any one player are sunk. Rules of the competition: The spirit of the competition is to find the best Battleship algorithm. Anything that is deemed against the spirit of the competition will be grounds for disqualification. Interfering with an opponent is against the spirit of the competition. Multithreading may be used under the following restrictions: No more than one thread may be running while it is not your turn. (Though, any number of threads may be in a "Suspended" state). No thread may run at a priority other than "Normal". Given the above two restrictions, you will be guaranteed at least 3 dedicated CPU cores during your turn. A limit of 1 second of CPU time per game is allotted to each competitor on the primary thread. Running out of time results in losing the current game. Any unhandled exception will result in losing the current game. Network access and disk access is allowed, but you may find the time restrictions fairly prohibitive. However, a few set-up and tear-down methods have been added to alleviate the time strain. Code should be posted on stack overflow as an answer, or, if too large, linked. Max total size (un-compressed) of an entry is 1 MB. Officially, .Net 2.0 / 3.5 is the only framework requirement. Your entry must implement the IBattleshipOpponent interface. Scoring: Best 51 games out of 101 games is the winner of a match. All competitors will play matched against each other, round-robin style. The best half of the competitors will then play a double-elimination tournament to determine the winner. (Smallest power of two that is greater than or equal to half, actually.) I will be using the TournamentApi framework for the tournament. The results will be posted here. If you submit more than one entry, only your best-scoring entry is eligible for the double-elim. Good luck! Have fun! EDIT 1: Thanks to Freed, who has found an error in the Ship.IsValid function. It has been fixed. Please download the updated version of the framework. EDIT 2: Since there has been significant interest in persisting stats to disk and such, I have added a few non-timed set-up and tear-down events that should provide the required functionality. This is a semi-breaking change. That is to say: the interface has been modified to add functions, but no body is required for them. Please download the updated version of the framework. EDIT 3: Bug Fix 1: GameWon and GameLost were only getting called in the case of a time out. Bug Fix 2: If an engine was timing out every game, the competition would never end. Please download the updated version of the framework. EDIT 4: Results!

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  • AnkhSVN client side pre-commit hook

    - by santa
    Basically I want to do the same thing as the fella over there. It seems that everybody was thinking about server-side hooks (with all their evil potential). I want a client side script be run before commit so astyle can format the code the way my boss likes to see it. Since my IDE (VS2010Pro) automatically checks when a file changed on the disk an opts me in for reloading it, there is no real evil with all that. Is there any (clean) way to accomplish that with AnkhSVN? Maybe there's also a way to extend VisualStudio to call my pre-commit-script...

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  • Visual Studio 2010 and TFS 2008: Building unit test projects

    - by Peter
    Hi, We are currently taking VS2010 for a testdrive and so far we are a little stumped with how it just won't cooperate with our existing Team Foundation Server 2008. We still have all our projects on .NET 3.5 and whenever we are now building a solution that contains a unit test project (which automatically builds in .NET 4.0) the TFS won't build it. The .NET 4.0 framework is installed on the TFS 2008. The error we're receiving is: [Any CPU/Release] c:\WINDOWS\Microsoft.NET\Framework\v3.5\Microsoft.Common.targets(0,0): warning MSB3245: Could not resolve this reference. Could not locate the assembly "Microsoft.VisualStudio.QualityTools.UnitTestFramework, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors. As a temporary workaround we are now forced to remove all our test projects in order for our solutions to build.

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  • UIImagePickerController and extracting EXIF data from existing photos

    - by tomtaylor
    It's well known that UIImagePickerController doesn't return the metadata of the photo after selection. However, a couple of apps in the app store (Mobile Fotos, PixelPipe) seem to be able to read the original files and the EXIF data stored within them, enabling the app to extract the geodata from the selected photo. They seem to do this by reading the original file from the /private/var/mobile/Media/DCIM/100APPLE/ folder and running it through an EXIF library. However, I can't work out a way of matching a photo returned from the UIImagePickerController to a file on disk. I've explored file sizes, but the original file is a JPEG, whilst the returned image is a raw UIImage, making it impossible to know the file size of the image that was selected. I'm considering making a table of hashes and matching against the first x pixels of each image. This seems a bit over the top though, and probably quite slow. Any suggestions?

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  • raw h.264 packet capture and playing in VLC

    - by MAC
    Hi, I am capturing packets off the network from a video conference HDX. The video is sent in RTP and is encoded in H264. I am trying to capture these packets and generate a video file. I wrote raw H264 data from the packets to disk and i am trying to play it in VLC. VLC just shows a green box. Am i being too naive in my approach with data writing or should am I wrong in assuming that VLC should play this file? Anyone have any experience in such things?

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  • sequential search homework question

    - by Phenom
    Consider a disk file containing 100 records a. How many comparisons would be required on the average to find a record using sequential search, if the record is known to be in the file? I figured out that this is 100/2 = 50. b. If the record has a 68% probability of being in the file, how many comparisons are required on average? This is the part I'm having trouble with. At first I thought it was 68% * 50, but then realized that was wrong after thinking about it. Then I thought it was (100% - 68%) * 50, but I still feel that that is wrong. Any hints?

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  • How to quickly determine whether a file is an image file using iPhone/iPad SDK

    - by Josh Bleecher Snyder
    If I have a (potentially largish) file on disk, and I want to determine quickly whether UIImage will be able to load it. I don't necessarily trust the file extension to be reliable; I need to look at the actual data. I can (of course) load it into a UIImage, but that's relatively slow and rather memory intensive. I'd rather just peek at the first chunk of the file and make a decision. What's the fastest, most efficient way to go about this that is still fairly reliable? (Ideally, it'd be an Apple-provided API, but I didn't turn one up in my searches.) A 99.9% solution is good enough; I'm willing to have false positives in rare cases, such as when an image file has been truncated.

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  • Best way to cache resized images using PHP and MySQL

    - by Chris Hawes
    What would be the best practice way to handle the caching of images using PHP. The filename is currently stored in a MySQL database which is renamed to a GUID on upload, along with the original filename and alt tag. When the image is put into the HTML pages it is done so using a url such as '/images/get/200x200/{guid}.jpg which is rewritten to a php script. This allows my designers to specify (roughly - the source image maybe smaller) the file size. The php script then creates a hash of the size (200x200 in the url) and the GUID filename and if the file has been generated before (file with the name of the hash exists in TMP directory) sends the file from the application TMP directory. If the hashed filename does not exist, then it is created, written to disk and served up in the same manner, Is this efficient as it could be? (It also supports watermarking the images and the watermarking settings are stored in the hash as well, but thats out of scope for this.)

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  • How do I pass credentials to a machine so I can use Microsoft.Win32.RegistryKey.OpenRemoteBaseKey()

    - by JCCyC
    This .NET API works OK if I'm trying to open the Registry in a machine that's in the same domain as I am (and my logged-on user has admin rights on the target machine). It gets tricky if it's an out-of-domain machine with a different, local administrative user (of whom I do have the password). I tried to use WNetUseConnection() (which has served me well in the past in situations where what I wanted was to read a remote disk file) prior to calling OpenRemoteBaseKey(), but no dice -- I get an access denied exception. Clearly, I must pass credentials some other way, but how?

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  • Problem with Writing files using FileWriter automatically with Quartz Scheduler

    - by Jeeva
    I have chosen nearly 200 files to write on a position automatically on a particular time. Created a separate job names in Quartz scheduler. The job will be triggered on a time. I can read the files only after all the files have been written. I could not read after one file is written. I have closed the FileWriter after one file written. What is the solution to access the file and read which have been written into the hard Disk

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  • What is this message?

    - by kumar
    **c:\Windows\Microsoft.NET\Framework\v3.5\Microsoft.Common.targets(0,0): warning MSB3245: Could not resolve this reference. Could not locate the assembly "System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors. Can any body tell me what is this mesage? when I am deploying my ASP.net MVC application using TFS i am getting this error mesage? Thanks

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