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  • Java - If statement with String comparison fails

    - by Andrea
    I really don't know why the if statement below is not executing: if (s == "/quit") { System.out.println("quitted"); } Below is the whole class. It is probably a really stupid logic problem but I have been pulling my hair out over here not being able to figure this out. Thanks for looking :) class TextParser extends Thread { public void run() { while (true) { for(int i = 0; i < connectionList.size(); i++) { try { System.out.println("reading " + i); Connection c = connectionList.elementAt(i); Thread.sleep(200); System.out.println("reading " + i); String s = ""; if (c.in.ready() == true) { s = c.in.readLine(); //System.out.println(i + "> "+ s); if (s == "/quit") { System.out.println("quitted"); } if(! s.equals("")) { for(int j = 0; j < connectionList.size(); j++) { Connection c2 = connectionList.elementAt(j); c2.out.println(s); } } } } catch(Exception e){ System.out.println("reading error"); } } } } }

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  • C# - Referencing a type in a dynamically generated assembly

    - by Ashley
    I'm trying to figure out if it's possible when you are dynamically generating assemblies, to reference a type in a previously dynamically generated assembly. For example: using System; using System.CodeDom.Compiler; using System.Reflection; using Microsoft.CSharp; CodeDomProvider provider = new CSharpCodeProvider(); CompilerParameters parameters = new CompilerParameters(); parameters.GenerateInMemory = true; CompilerResults results = provider.CompileAssemblyFromSource(parameters, @" namespace Dynamic { public class A { } } "); Assembly assem = results.CompiledAssembly; CodeDomProvider provider2 = new CSharpCodeProvider(); CompilerParameters parameters2 = new CompilerParameters(); parameters2.ReferencedAssemblies.Add(assem.FullName); parameters2.GenerateInMemory = true; CompilerResults results2 = provider2.CompileAssemblyFromSource(parameters, @" namespace Dynamic { public class B : A { } } "); if (results2.Errors.HasErrors) { foreach (CompilerError error in results2.Errors) { Console.WriteLine(error.ErrorText); } } else { Assembly assem2 = results2.CompiledAssembly; } This code prints the following on the console: The type or namespace name 'A' could not be found (are you missing a using directive or an assembly reference?) I've tried it lots of different ways, but nothing seems to be working. Am I missing something? Is this even possible?

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  • How to manage sessions in NHibernate unit tests?

    - by Ben
    I am a little unsure as to how to manage sessions within my nunit test fixtures. In the following test fixture, I am testing a repository. My repository constructor takes in an ISession (since I will be using session per request in my web application). In my test fixture setup I configure NHibernate and build the session factory. In my test setup I create a clean SQLite database for each test executed. [TestFixture] public class SimpleRepository_Fixture { private static ISessionFactory _sessionFactory; private static Configuration _configuration; [TestFixtureSetUp] // called before any tests in fixture are executed public void TestFixtureSetUp() { _configuration = new Configuration(); _configuration.Configure(); _configuration.AddAssembly(typeof(SimpleObject).Assembly); _sessionFactory = _configuration.BuildSessionFactory(); } [SetUp] // called before each test method is called public void SetupContext() { new SchemaExport(_configuration).Execute(true, true, false); } [Test] public void Can_add_new_simpleobject() { var simpleObject = new SimpleObject() { Name = "Object 1" }; using (var session = _sessionFactory.OpenSession()) { var repo = new SimpleObjectRepository(session); repo.Save(simpleObject); } using (var session =_sessionFactory.OpenSession()) { var repo = new SimpleObjectRepository(session); var fromDb = repo.GetById(simpleObject.Id); Assert.IsNotNull(fromDb); Assert.AreNotSame(simpleObject, fromDb); Assert.AreEqual(simpleObject.Name, fromDb.Name); } } } Is this a good approach or should I be handling the sessions differently? Thanks Ben

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  • non static method cannot be referenced from a static context.

    - by David
    First some code: import java.util.*; ... class TicTacToe { ... public static void main (String[]arg) { Random Random = new Random() ; toerunner () ; // this leads to a path of methods that eventualy gets us to the rest of the code } ... public void CompTurn (int type, boolean debug) { ... boolean done = true ; int a = 0 ; while (!done) { a = Random.nextInt(10) ; if (debug) { int i = 0 ; while (i<20) { System.out.print (a+", ") ; i++; }} if (possibles[a]==1) done = true ; } this.board[a] = 2 ; } ... } //to close the class Here is the error message: TicTacToe.java:85: non-static method nextInt(int) cannot be referenced from a static context a = Random.nextInt(10) ; ^ What exactly went wrong? What does that error message "non static method cannot be referenced from a static context" mean?

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  • ColdFusion 9 ORM - Securing an object at a low level...

    Hiya: I wonder if anybody has an idea on this... I'm looking at securing a low level object in my model (a "member" object) so by default only certain information can be accessed from it. Here's a possible approach (damn sexy if it would work!): 1) Add a property called "locked" - defaulting to "true" to the object itself. It appears that the only option to do this, and not tie it to a db table column, is to use the formula attribute that takes a query. So to default locked to TRUE I've got: <cfproperty name="locked" formula="select 1" /> 2) Then, I overwrite the existing set-ers and get-ers to use this: e.g. <cffunction name="getFullname" returnType="string"> <cfscript> if (this.getLocked()) { return this.getScreenName(); } else { return this.getFullname(); } </cfscript> </cffunction> 3) When i use it like this: <p> #oMember.getFullName()# </p> shows the ScreenName (great!) but... When I do this: <cfset oMember.setLocked(false)> <p> #oMember.getFullName()# </p> Just hangs!!! It appears that attempting to set a property that's been defined using "formula" is a no-no. Any ideas? Any other way we can have properties attached to an ORM object that are gettable and settable without them being present in the db? Ideas appreciated!

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  • Getting my head around object oriented programing

    - by nLL
    I am entry level .Net developer and using it to develop web sites. I started with classic asp and last year jumped on the ship with a short C# book. As I developed I learned more and started to see that coming from classic asp I always used C# like scripting language. For example in my last project I needed to encode video on the webserver and wrote a code like public class Encoder { Public static bool Encode(string videopath) { ...snip... return true; } } While searching samples related to my project I’ve seen people doing this public class Encoder { Public static Encode(string videopath) { EncodedVideo encoded = new EncodedVideo(); ...snip... encoded.EncodedVideoPath = outputFile; encoded.Success = true; ...snip... } } public class EncodedVideo { public string EncodedVideoPath { get; set; } public bool Success { get; set; } } As I understand second example is more object oriented but I don’t see the point of using EncodedVideo object. Am I doing something wrong? Does it really necessary to use this sort of code in a web app?

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  • how to find a control inside ItemsPanelTemplate in wpf?

    - by kakopappa
    I am trying to access a Grid inside the DataTemplate while the ItemsControl is binded by ItemsSource. this is the full XMAL code, How do i find a certain element from outside? for (int i = 0; i < allViewControl.Items.Count; i++) { var container = allViewControl.ItemContainerGenerator.ContainerFromItem(allViewControl.Items[i]) as FrameworkElement; var grid = allViewControl.ItemTemplate.FindName("grid", container) as DataGrid; } i found this always returning null ? <ScrollViewer Grid.Row="0" HorizontalScrollBarVisibility="Disabled" VerticalScrollBarVisibility="Auto"> <ItemsControl x:Name="allViewControl" Focusable="False" HorizontalContentAlignment="Center" Grid.IsSharedSizeScope="true" ItemsSource="{Binding AllClassCharacters}" ItemTemplate="{StaticResource CharacterViewModelTemplate}" > <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <Extensions:AnimatedWrapPanel IsItemsHost="true" /> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </ScrollViewer> <DataTemplate x:Key="CharacterViewModelTemplate" DataType="{x:Type ViewModel:CharacterViewModel}"> <Grid x:Name="grid" Width="200" Height="Auto" MinHeight="115" Margin="1" MinWidth="130" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RenderTransformOrigin="0.5,0.5" Background="#66000000" > <Grid.RowDefinitions> <RowDefinition Height="70"/> <RowDefinition Height="*"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <ProgressBar x:Name="playerProgressBar" VerticalAlignment="Top" Background="Transparent" Height="5" Width="Auto" Value="0" Visibility="Collapsed" Grid.Column="0" Grid.Row="0" Grid.ColumnSpan ="2" Grid.RowSpan="2" Foreground="White" BorderThickness="0" Style="{DynamicResource ProgressBarStyle1}" /> </Grid>

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  • GAE Simple Request Handler only run once

    - by Hiro
    Good day! https://developers.google.com/appengine/docs/python/gettingstarted/helloworld this is the hello world that I'm trying to run. I can seeing the Hello, world! Status: 500 message. however it will be turned to a "HTTP Error 500" after I hit the refresh. and... it seems that the appengine only shows me the good result once after I re-save either app.yaml or helloworld.py This is the trace for the good result Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 187, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 239, in _LoadHandler raise ImportError('%s has no attribute %s' % (handler, name)) ImportError: <module 'helloworld' from 'D:\work\[GAE] tests\helloworld\helloworld.pyc'> has no attribute app INFO 2012-06-23 01:47:28,522 dev_appserver.py:2891] "GET /hello HTTP/1.1" 200 - ERROR 2012-06-23 01:47:30,040 wsgi.py:189] and this is the trace for the Error 500 Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 187, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 239, in _LoadHandler raise ImportError('%s has no attribute %s' % (handler, name)) ImportError: <module 'helloworld' from 'D:\work\[GAE] tests\helloworld\helloworld.pyc'> has no attribute app INFO 2012-06-23 01:47:30,127 dev_appserver.py:2891] "GET /hello HTTP/1.1" 500 - here's my helloworld.py print 'Content-Type: text/plain' print '' print 'Hello, world!' my main.py. (app is used instead of application) import webapp2 class hello(webapp2.RequestHandler): def get(self): self.response.out.write('normal hello') app = webapp2.WSGIApplication([ ('/', hello), ], debug = True) and the app.yaml application: helloworld version: 1 runtime: python27 api_version: 1 threadsafe: true handlers: - url: /favicon\.ico static_files: favicon.ico upload: favicon\.ico - url: /hello script: helloworld.app - url: /.* script: main.app libraries: - name: webapp2 version: "2.5.1" any clue what's causing this? Regards,

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  • Java KeyListener in separate class

    - by Chris
    So I have my main class here, where basically creates a new jframe and adds a world object to it. The world object is basically where all drawing and keylistening would take place... public class Blobs extends JFrame{ public Blobs() { super("Blobs :) - By Chris Tanaka"); setVisible(true); setResizable(false); setSize(1000, 1000); setIgnoreRepaint(true); setDefaultCloseOperation(EXIT_ON_CLOSE); add(new World()); } public static void main(String[] args) { new Blobs(); } } How exactly would you get key input from the world class? (So far I have my world class extending a jpanel and implementing a keylistener. In the constructor i addKeyListener(this). I also have these methods since they are auto implemented: public void keyPressed(KeyEvent e) { if (e.getKeyCode() == KeyEvent.VK_W) System.out.println("Hi"); } public void keyReleased(KeyEvent e) {} public void keyTyped(KeyEvent e) {} However this does not seem to work?

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  • Did anyone have this issue with a simple Facebook app or know how to solve it?

    - by Jian Lin
    I have a really simple few lines of Facebook app, using the new Facebook API: <pre> <?php require 'facebook.php'; // Create our Application instance. $facebook = new Facebook(array( 'appId' => '117676584930569', 'secret' => '**********', // hidden here on the post... 'cookie' => true, )); var_dump($facebook); ?> but it is giving me the following output: http://apps.facebook.com/woolaladev/i2.php would give out object(Facebook)#1 (6) { ["appId:protected"]=> string(15) "117676584930569" ["apiSecret:protected"]=> string(32) "**********" <--- just hidden on this post ["session:protected"]=> NULL ["sessionLoaded:protected"]=> bool(false) ["cookieSupport:protected"]=> bool(true) ["baseDomain:protected"]=> string(0) "" } Session is NULL for some reason, but I am logged in and can access my home and profile and run other apps on Facebook (to see that I am logged on). I am following the sample on: http://github.com/facebook/php-sdk/blob/master/examples/example.php http://github.com/facebook/php-sdk/blob/master/src/facebook.php (download using raw URL: wget http://github.com/facebook/php-sdk/raw/master/src/facebook.php ) Trying on both hosting companies at dreamhost.com and netfirms.com, and the results are the same.

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  • too much recursion in javascript with jquery mouseover

    - by Stacia
    I am a JS novice. Using some code I found here to help me with mouseover scale/rotate images but now when I try to apply it to more than one object I'm getting errors saying "too much recursion". Before the function didn't take any arguments, it just was on s_1 and it worked fine. I am tempted to just write different code for each object but that isn't very good programming practice. var over = false; $(function(){ $("#s_1").hover(function(){ over = true; swing_left_anim("#s_1"); }, function(){ over = false; }); $("#np_1").hover(function(){ over = true; swing_left_anim("np_1"); }, function(){ over = false; }); }); function swing_left_anim(obj){ $(obj).animate({ rotate: '0deg' }, { duration: 500 }); if (over) { $(obj).animate({ rotate: '25deg' }, 500, swing_right_anim(obj)); } } function swing_right_anim(obj){ $(obj).animate({ rotate: '-25deg' }, 500, swing_left_anim(obj)); }

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  • Python's asyncore to periodically send data using a variable timeout. Is there a better way?

    - by Nick Sonneveld
    I wanted to write a server that a client could connect to and receive periodic updates without having to poll. The problem I have experienced with asyncore is that if you do not return true when dispatcher.writable() is called, you have to wait until after the asyncore.loop has timed out (default is 30s). The two ways I have tried to work around this is 1) reduce timeout to a low value or 2) query connections for when they will next update and generate an adequate timeout value. However if you refer to 'Select Law' in 'man 2 select_tut', it states, "You should always try to use select() without a timeout." Is there a better way to do this? Twisted maybe? I wanted to try and avoid extra threads. I'll include the variable timeout example here: #!/usr/bin/python import time import socket import asyncore # in seconds UPDATE_PERIOD = 4.0 class Channel(asyncore.dispatcher): def __init__(self, sock, sck_map): asyncore.dispatcher.__init__(self, sock=sock, map=sck_map) self.last_update = 0.0 # should update immediately self.send_buf = '' self.recv_buf = '' def writable(self): return len(self.send_buf) > 0 def handle_write(self): nbytes = self.send(self.send_buf) self.send_buf = self.send_buf[nbytes:] def handle_read(self): print 'read' print 'recv:', self.recv(4096) def handle_close(self): print 'close' self.close() # added for variable timeout def update(self): if time.time() >= self.next_update(): self.send_buf += 'hello %f\n'%(time.time()) self.last_update = time.time() def next_update(self): return self.last_update + UPDATE_PERIOD class Server(asyncore.dispatcher): def __init__(self, port, sck_map): asyncore.dispatcher.__init__(self, map=sck_map) self.port = port self.sck_map = sck_map self.create_socket(socket.AF_INET, socket.SOCK_STREAM) self.bind( ("", port)) self.listen(16) print "listening on port", self.port def handle_accept(self): (conn, addr) = self.accept() Channel(sock=conn, sck_map=self.sck_map) # added for variable timeout def update(self): pass def next_update(self): return None sck_map = {} server = Server(9090, sck_map) while True: next_update = time.time() + 30.0 for c in sck_map.values(): c.update() # <-- fill write buffers n = c.next_update() #print 'n:',n if n is not None: next_update = min(next_update, n) _timeout = max(0.1, next_update - time.time()) asyncore.loop(timeout=_timeout, count=1, map=sck_map)

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  • How to change the direction of wpf marquee dynamically?

    - by ashish semwal
    Hi all, I want to change the direction of my marquee on changeDirection button click. My code for changing direction is : private void changeDirection_click(object sender, RoutedEventArgs e) { if (_marqueeType == MarqueeType.RightToLeft) { _marqueeType = MarqueeType.LeftToRight; StartMarqueeing(_marqueeType); } else if (_marqueeType == MarqueeType.LeftToRight) { _marqueeType = MarqueeType.RightToLeft; StartMarqueeing(_marqueeType); } } And code for start marquee is : public void StartMarqueeing(MarqueeType marqueeType) { double height = canMain.ActualHeight - marqueeList.ActualHeight; marqueeList.Margin = new Thickness(0, 0, 0, 0); doubleAnimation.From = -marqueeList.ActualWidth; doubleAnimation.To = canMain.ActualWidth; doubleAnimation.RepeatBehavior = RepeatBehavior.Forever; doubleAnimation.Duration = new Duration(TimeSpan.FromSeconds(_marqueeTimeInSeconds)); if (marqueeType == MarqueeType.RightToLeft) { Storyboard.SetTargetProperty(doubleAnimation, new PropertyPath("(Canvas.Right)")); _storyBoard.Children.Add(doubleAnimation); _storyBoard.Begin(marqueeList, true); } else if (marqueeType == MarqueeType.LeftToRight) { Storyboard.SetTargetProperty(doubleAnimation, new PropertyPath("(Canvas.Left)")); _storyBoard.Children.Add(doubleAnimation); _storyBoard.Begin(marqueeList, true); } } Now here I am able to change the direction from Right to Left only first time. But when I am change it from Left to Right it’s not changing the marquee position Left to Right. Please help me on this...........its urgent!!!!!!!!!!!

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  • Improving my first Clojure program

    - by StackedCrooked
    After a few weekends exploring Clojure I came up with this program. It allows you to move a little rectangle in a window. Here's the code: (import java.awt.Color) (import java.awt.Dimension) (import java.awt.event.KeyListener) (import javax.swing.JFrame) (import javax.swing.JPanel) (def x (ref 0)) (def y (ref 0)) (def panel (proxy [JPanel KeyListener] [] (getPreferredSize [] (Dimension. 100 100)) (keyPressed [e] (let [keyCode (.getKeyCode e)] (if (== 37 keyCode) (dosync (alter x dec)) (if (== 38 keyCode) (dosync (alter y dec)) (if (== 39 keyCode) (dosync (alter x inc)) (if (== 40 keyCode) (dosync (alter y inc)) (println keyCode))))))) (keyReleased [e]) (keyTyped [e]))) (doto panel (.setFocusable true) (.addKeyListener panel)) (def frame (JFrame. "Test")) (doto frame (.add panel) (.pack) (.setDefaultCloseOperation JFrame/EXIT_ON_CLOSE) (.setVisible true)) (defn drawRectangle [p] (doto (.getGraphics p) (.setColor (java.awt.Color/WHITE)) (.fillRect 0 0 100 100) (.setColor (java.awt.Color/BLUE)) (.fillRect (* 10 (deref x)) (* 10 (deref y)) 10 10))) (loop [] (drawRectangle panel) (Thread/sleep 10) (recur)) Despite being an experienced C++ programmer I found it very challenging to write even a simple application in a language that uses a radically different style than what I'm used to. On top of that, this code probably sucks. I suspect the globalness of the various values is a bad thing. It's also not clear to me if it's appropriate to use references here for the x and y values. Any hints for improving this code are welcome.

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  • stripping default.aspx and //www from the url

    - by b0x0rz
    the code to strip /Default.aspx and //www is not working (as expected): protected void Application_BeginRequest(object sender, EventArgs e) { HttpContext context = HttpContext.Current; string url = context.Request.RawUrl.ToString(); bool doRedirect = false; // remove > default.aspx if (url.EndsWith("/default.aspx", StringComparison.OrdinalIgnoreCase)) { url = url.Substring(0, url.Length - 12); doRedirect = true; } // remove > www if (url.Contains("//www")) { url = url.Replace("//www", "//"); doRedirect = true; } // redirect if necessary if (doRedirect) { context.Response.Redirect(url); } } it works usually, but when submitting a form (sign in for example) the code above INTERCEPTS the request and then does a redirect to the same page. example: try to arrive at page: ~/SignIn/Default.aspx the requests gets intercepted and fixed to: ~/SignIn/ fill the form, click sign in the current page url goes from: ~/SignIn/ to ~/SignIn/Default.aspx and gets fixed again, thus voiding the processing of the method SignIn (which would have redirected the browser to /SignIn/Success/) and the page is reloaded as ~/SignIn/ and no sign in was done. please help. not sure what / how to fix here. the main REQUIREMENT here is: remove /Default.aspx and //www from url's thnx

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  • Database doesn't update using TransactionScope

    - by Dissonant
    I have a client trying to communicate with a WCF service in a transactional manner. The client passes some data to the service and the service adds the data to its database accordingly. For some reason, the new data the service submits to its database isn't being persisted. When I have a look at the table data in the Server Explorer no new rows are added... Relevant code snippets are below: Client static void Main() { MyServiceClient client = new MyServiceClient(); Console.WriteLine("Please enter your name:"); string name = Console.ReadLine(); Console.WriteLine("Please enter the amount:"); int amount = int.Parse(Console.ReadLine()); using (TransactionScope transaction = new TransactionScope(TransactionScopeOption.Required)) { client.SubmitData(amount, name); transaction.Complete(); } client.Close(); } Service Note: I'm using Entity Framework to persist objects to the database. [OperationBehavior(TransactionScopeRequired = true, TransactionAutoComplete = true)] public void SubmitData(int amount, string name) { DatabaseEntities db = new DatabaseEntities(); Payment payment = new Payment(); payment.Amount = amount; payment.Name = name; db.AddToPayment(payment); //add to Payment table db.SaveChanges(); db.Dispose(); } I'm guessing it has something to do with the TransactionScope being used in the client. I've tried all combinations of db.SaveChanges() and db.AcceptAllChanges() as well, but the new payment data just doesn't get added to the database!

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  • How spoof referrer using curl

    - by golu molu
    I am using curl code below to spoof referrer , it works fine but there is error on every page - Curl error: $url = somesite.com function doMagic($url) { $curl = curl_init(); $header[0] = "Accept: text/xml,application/xml,application/xhtml+xml,"; $header[0] .= "text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5"; $header[] = "Cache-Control: max-age=0"; $header[] = "Connection: keep-alive"; $header[] = "Keep-Alive: 300"; $header[] = "Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7"; $header[] = "Accept-Language: en-us,en;q=0.5"; $header[] = "Pragma: "; curl_setopt($curl, CURLOPT_URL, $url); curl_setopt($curl, CURLOPT_USERAGENT, "Mozilla/5.0 (Windows NT 6.1; WOW64; rv:7.0.1) Gecko/20100101 Firefox/7.0.12011-10-16 20:23:00"); curl_setopt($curl, CURLOPT_HTTPHEADER, $header); curl_setopt($curl, CURLOPT_REFERER, "http://www.facebook.com"); curl_setopt($curl, CURLOPT_ENCODING, "gzip,deflate"); curl_setopt($curl, CURLOPT_AUTOREFERER, true); curl_setopt($curl, CURLOPT_RETURNTRANSFER, 1); curl_setopt($curl, CURLOPT_TIMEOUT, 30); curl_setopt($curl, CURLOPT_FOLLOWLOCATION,true); $html = curl_exec($curl); echo 'Curl error: '. curl_error($curl); curl_close($curl); return $html; } $text = doMagic($url); print("$text"); what i'm doing wrong?

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  • Pygame Sprite/Font rendering issues

    - by Grimless
    Hey guys. Here's my problem: I have a game class that maintains a HUD overlay that has a bunch of elements, including header and footer background sprites. Everything was working fine until I added a 1024x128 footer sprite. Now two of my text labels will not render, despite the fact that they DO exist in my Group and self.elements array. Is there something I'm missing? When I take out the footerHUDImage line, all of the labels render correctly and everything works fine. When I add the footerHUDImage, two of the labels (the first two) no longer render and the third only sometimes renders. HELP PLEASE! Here is the code: class AoWHUD (object): def __init__(self, screen, delegate, dataSource): self.delegate = delegate self.dataSource = dataSource self.elements = [] headerHudImage = KJRImage("HUDBackground.png") self.elements.append(headerHudImage) headerHudImage.userInteractionEnabled = True footerHUDImage = KJRImage("ControlsBackground.png") self.elements.append(footerHUDImage) footerHUDImage.rect.bottom = screen.get_rect().height footerHUDImage.userInteractionEnabled = True lumberMessage = "Lumber: " + str(self.dataSource.lumber) lumberLabel = KJRLabel(lumberMessage, size = 48, color = (240, 200, 10)) lumberLabel.rect.topleft = (_kSpacingMultiple * 0, 0) self.elements.append(lumberLabel) stoneMessage = "Stone: " + str(self.dataSource.stone) stoneLabel = KJRLabel(stoneMessage, size = 48, color = (240, 200, 10)) stoneLabel.rect.topleft = (_kSpacingMultiple * 1, 0) self.elements.append(stoneLabel) metalMessage = "Metal: " + str(self.dataSource.metal) metalLabel = KJRLabel(metalMessage, size = 48, color = (240, 200, 10)) metalLabel.rect.topleft = (_kSpacingMultiple * 2, 0) self.elements.append(metalLabel) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) foodLabel = KJRLabel(foodMessage, size = 48, color = (240, 200, 10)) foodLabel.rect.topleft = (_kSpacingMultiple * 3, 0) self.elements.append(foodLabel) self.selectionSprites = {32 : pygame.image.load("Selected32.png").convert_alpha(), 64 : pygame.image.load("Selected64.png")} self._sprites_ = pygame.sprite.Group() for e in self.elements: self._sprites_.add(e) print self.elements def draw(self, screen): if self.dataSource.resourcesChanged: lumberMessage = "Lumber: " + str(self.dataSource.lumber) stoneMessage = "Stone: " + str(self.dataSource.stone) metalMessage = "Metal: " + str(self.dataSource.metal) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) self.elements[2].setText(lumberMessage) self.elements[2].rect.topleft = (_kSpacingMultiple * 0, 0) self.elements[3].setText(stoneMessage) self.elements[3].rect.topleft = (_kSpacingMultiple * 1, 0) self.elements[4].setText(metalMessage) self.elements[4].rect.topleft = (_kSpacingMultiple * 2, 0) self.elements[5].setText(foodMessage) self.elements[5].rect.topleft = (_kSpacingMultiple * 3, 0) self.dataSource.resourcesChanged = False self._sprites_.draw(screen) if self.delegate.selectedUnit: theSelectionSprite = self.selectionSprites[self.delegate.selectedUnit.rect.width] screen.blit(theSelectionSprite, self.delegate.selectedUnit.rect)

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  • Finding Specific Descendant Nodes With XSL:Key

    - by DBA_Alex
    Given the following code: <database> <table name="table1"> <column name="id"/> <column name="created_at"/> </table> <table name="table2"> <column name="id"/> <column name="updated_at"/> </table> </database> I want to be able to test using an xsl:key if specific table has a specific column by name. For instance, I want to know if a table has a 'created_at' column so I can write specific code within the transformation. I've gotten a general key that will test if any table has a given column by name, but have not figured out how to make it specific to the table the transformation is currently working with. <xsl:key name="columnTest" match="column" use="@name"/> <xsl:for-each select="database/table"> <xsl:choose> <xsl:when test="key('columnTest', 'created_at')"> <xsl:text>true</xsl:text> </xsl:when> <xsl:otherwise> <xsl:text>false</xsl:text> </xsl:otherwise> </xsl:choose> </xsl:for-each> So I end up with 'true' for all the tables. Any guidance would be appreciated.

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  • Drag and Drop in Silverlight with F# and Asynchronous Workflows

    - by knotig
    Hello everyone! I'm trying to implement drag and drop in Silverlight using F# and asynchronous workflows. I'm simply trying to drag around a rectangle on the canvas, using two loops for the the two states (waiting and dragging), an idea I got from Tomas Petricek's book "Real-world Functional Programming", but I ran into a problem: Unlike WPF or WinForms, Silverlight's MouseEventArgs do not carry information about the button state, so I can't return from the drag-loop by checking if the left mouse button is no longer pressed. I only managed to solve this by introducing a mutable flag. Would anyone have a solution for this, that does not involve mutable state? Here's the relevant code part (please excuse the sloppy dragging code, which snaps the rectangle to the mouse pointer): type MainPage() as this = inherit UserControl() do Application.LoadComponent(this, new System.Uri("/SilverlightApplication1;component/Page.xaml", System.UriKind.Relative)) let layoutRoot : Canvas = downcast this.FindName("LayoutRoot") let rectangle1 : Rectangle = downcast this.FindName("Rectangle1") let mutable isDragged = false do rectangle1.MouseLeftButtonUp.Add(fun _ -> isDragged <- false) let rec drag() = async { let! args = layoutRoot.MouseMove |> Async.AwaitEvent if (isDragged) then Canvas.SetLeft(rectangle1, args.GetPosition(layoutRoot).X) Canvas.SetTop(rectangle1, args.GetPosition(layoutRoot).Y) return! drag() else return() } let wait() = async { while true do let! args = Async.AwaitEvent rectangle1.MouseLeftButtonDown isDragged <- true do! drag() } Async.StartImmediate(wait()) () Thank you very much for your time!

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  • PHP : How to add a clickable logo on below right corner on a flash video player?

    - by kishore
    Hi all, I have a code as shown below var so = new SWFObject('http://montsmile.com/jwplayer/player.swf','mpl','480','380','8'); so.addParam('allowscriptaccess','always'); so.addParam('allowfullscreen','true'); so.addVariable('height','310'); so.addVariable('width','470'); so.addVariable('file','http://localhost:81/newtip/'); so.addVariable('logo','http://localhost:81/newtip/ffmpeg/logo2.jpg'); //so.addVariable("logoPosition", "bottom_left"); so.addVariable("ClickURL", "http://www.google.com"); so.addVariable('captions','/upload/corrie.xml'); so.addVariable('link',''); so.addVariable('linkfromdisplay','true'); so.addVariable('linktarget','_blank'); so.addVariable('searchbar','false'); so.addVariable('skin','http://montsmile.com/jwplayer/player.swf'); so.write('player'); It is displaying the logo on the player. but when i click the logo it does not going to the target page. I want to make the logo as clickable. Please help me on this Thanks in advance...

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  • how can i get MC in stage function??

    - by eblek
    function createCircles(evt:Event):void { for(i=0; i<3; i++) { var figure:Sprite=new Sprite(); figure.circle.x=10; figure.circle.y=i*figure.square.height*1.02; figure.circle.buttonMode=true; figure.circle.addEventListener(MouseEvent.MOUSE_DOWN,downFNC); addChild(figure.circle); } } function downFNK(evt:MouseEvent):void{ current_mc=MovieClip(evt.target); current_mc.x=mouseX; current_mc.y=mouseY; stage.addEventListener(Event.ENTER_FRAME,appear); } function appear (evt:Event):void { current_mc=??? current_mc.x=mouseX; current_mc.y=mouseY; if(mouseX stage.width/2) current_mc.visible=false; else current_mc.visible=true; stage.addEventListener(MouseEvent.MOUSE_UP, upFNC); } function upFNC(evt:MouseEvent):void { stage.removeEventListener(Event.ENTER_FRAME, appear); } hi, i create three circles. if a circle is dragged to right side of the stage, it becomes invisible and vice versa. when MOUSE_UP is invoked, it must stay in its last position. so in the appear() function how can i assign the selected circle to current_mc?

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  • UIButton and UIControlEventState issue

    - by Typeoneerror
    I'm having a very specific "bug" in my iPhone application. I'm setting two images for the highlighted and normal states of a button. It works as expected when you "press" and then "touch up" at a slow pace, but if you click/tap it quickly, there's a noticeable flicker between states. Is this a known bug or am I setting the states incorrectly? Here's the code that creates the buttons: UIImage *normalImage = [[UIImage imageNamed:@"btn-small.png"] stretchableImageWithLeftCapWidth:10.0f topCapHeight:0.0f]; UIImage *highlightedImage = [[UIImage imageNamed:@"btn-small-down.png"] stretchableImageWithLeftCapWidth:10.0f topCapHeight:0.0f]; [self setBackgroundColor:[UIColor clearColor]]; [self setBackgroundImage:normalImage forState:UIControlStateNormal]; [self setBackgroundImage:highlightedImage forState:UIControlStateDisabled]; [self setBackgroundImage:highlightedImage forState:UIControlStateHighlighted]; [self setAdjustsImageWhenDisabled:FALSE]; [self setAdjustsImageWhenHighlighted:FALSE]; When a button is tapped it simply disables itself and enables the other button: - (IBAction)aboutButtonTouched:(id)sender { aboutButton.enabled = FALSE; rulesButton.enabled = TRUE; } - (IBAction)rulesButtonTouched:(id)sender { rulesButton.enabled = FALSE; aboutButton.enabled = TRUE; } Any thoughts on this quick-click flicker?

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  • Postback Removing Styling from Page

    - by Roy
    Hi, Currently I've created a ASP.Net page that has a dropdown control with autopostback set to true. I've also added color backgrounds for individual listitems. Whenever an item is selected in the dropdown control the styling is completely removed from all of the list items. How can I prevent this from happening? I need the postback to pull data based on the dropdown item that is selected. Here is my code. aspx file: <asp:DropDownList ID="EmpDropDown" AutoPostBack="True" OnSelectedIndexChanged="EmpDropDown_SelectedIndexChanged" runat="server"> </asp:DropDownList> <asp:TextBox ID="MessageTextBox" TextMode="MultiLine" Width="550" Height="100px" runat="server"></asp:TextBox> aspx.cs code behind: protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { GetEmpList(); } } protected void EmpDropDown_SelectedIndexChanged(object sender, EventArgs e) { GetEmpDetails(); } private void GetEmpList() { SqlDataReader dr = ToolsLayer.GetEmpList(); int currentIndex = 0; while (dr.Read()) { EmpDropDown.Items.Add(new ListItem(dr["Title"].ToString(), dr["EmpKey"].ToString())); if (dr["Status"].ToString() == "disabled") { EmpDropDown.Items[currentIndex].Attributes.Add("style", "background-color:red;"); } currentIndex++; } dr.Close(); } private void GetEmpDetails() { SqlDataReader dr = ToolsLayer.GetEmpDetails(EmpDropDown.SelectedValue); while (dr.Read()) { MessageTextBox.Text = dr["Message"].ToString(); } dr.Close(); } Thank You

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  • Can't log in with a valid password using Authlogic and Ruby on Rails?

    - by kbighorse
    We support a bit of an unusual scheme. We don't require a password on User creation, and use password_resets to add a password to the user later, on demand. The problem is, once a password is created, the console indicates the password is valid: user.valid_password? 'test' = true but in my UserSessions controller, @user_session.save returns false using the same password. What am I not seeing? Kimball UPDATE: Providing more details, here is the output when saving the new password: Processing PasswordResetsController#update (for 127.0.0.1 at 2011-01-31 14:01:12) [PUT] Parameters: {"commit"="Update password", "action"="update", "_method"="put", "authenticity_token"="PQD4+eIREKBfHR3/fleWuQSEtZd7RIvl7khSYo5eXe0=", "id"="v3iWW5eD9P9frbEQDvxp", "controller"="password_resets", "user"={"password"="johnwayne"}} The applicable SQL is: UPDATE users SET updated_at = '2011-01-31 22:01:12', crypted_password = 'blah', perishable_token = 'blah', password_salt = 'blah', persistence_token = 'blah' WHERE id = 580 I don't see an error per se, @user_session.save just returns false, as if the password didn't match. I skip validating passwords in the User model: class User < ActiveRecord::Base acts_as_authentic do |c| c.validate_password_field = false end Here's the simplified controller code: def create logger.info("SAVED SESSION? #{@user_session.save}") end which outputs: Processing UserSessionsController#create (for 127.0.0.1 at 2011-01-31 14:16:59) [POST] Parameters: {"commit"="Login", "user_session"={"remember_me"="0", "password"="johnwayne", "email"="[email protected]"}, "action"="create", "authenticity_token"="PQD4+eIREKBfHR3/fleWuQSEtZd7RIvl7khSYo5eXe0=", "controller"="user_sessions"} User Columns (2.2ms) SHOW FIELDS FROM users User Load (3.7ms) SELECT * FROM users WHERE (users.email = '[email protected]') ORDER BY email ASC LIMIT 1 SAVED SESSION? false CACHE (0.0ms) SELECT * FROM users WHERE (users.email = '[email protected]') ORDER BY email ASC LIMIT 1 Redirected to http://localhost:3000/login Lastly, the console indicates that the new password is valid: $ u.valid_password? 'johnwayne' = true Would love to do it all in the console, is there a way to load UserSession controller and call methods directly? Kimball

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