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  • Is the WebAii test automation framework dead?

    - by RyanW
    Is the WebAii framework still available and free? Am I just missing it? After putting it off for too long, I've finally started automated UI testing on my current project. I had WebAii from ArtOfTest on my list to look at, but it looks like it's been killed off by Telerik and now they're asking $1500 for their new WebUI test studio. I can't find anything definitive on Telerik's site, too much marketing. But, it seems to be pretty clear.

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  • Restrict number of lines in html JLabel

    - by Mike
    I have a JLabel that needs to display some html-formatted text. However, I want to restrict this to being 4 lines long (and if so, provide a button to see everything). So far, I've tried setting the maximum size manually or via a layout manager. However, both of these solutions can cause part of a line to be displayed.

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  • Why is changing displays slow?

    - by Josh Bronson
    I've had many laptops over the course of many years, and while many things have sped up, one thing remains as slow today as it was years ago: (dis)connecting an external display. What's taking it so long to detect the new display and update the pixel buffers? I use Macs primarily, but I think this is equally slow on other platforms.

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  • Writing to a comet stream using tomcat 6.0

    - by user301247
    Hey I'm new to java servlets and I am trying to write one that uses comet so that I can create a long polling Ajax request. I can successfully start the stream and perform operations but I can't write anything out. Here is my code: public class CometTestServlet extends HttpServlet implements CometProcessor { /** * */ private static final long serialVersionUID = 1070949541963627977L; private MessageSender messageSender = null; protected ArrayList<HttpServletResponse> connections = new ArrayList<HttpServletResponse>(); public void event(CometEvent cometEvent) throws IOException, ServletException { HttpServletRequest request = cometEvent.getHttpServletRequest(); HttpServletResponse response = cometEvent.getHttpServletResponse(); //final PrintWriter out = response.getWriter(); if (cometEvent.getEventType() == CometEvent.EventType.BEGIN) { PrintWriter writer = response.getWriter(); writer.println("<!doctype html public \"-//w3c//dtd html 4.0 transitional//en\">"); writer.println("<head><title>JSP Chat</title></head><body bgcolor=\"#FFFFFF\">"); writer.println("</body></html>"); writer.flush(); cometEvent.setTimeout(10 * 1000); //cometEvent.close(); } else if (cometEvent.getEventType() == CometEvent.EventType.ERROR) { log("Error for session: " + request.getSession(true).getId()); synchronized(connections) { connections.remove(response); } cometEvent.close(); } else if (cometEvent.getEventType() == CometEvent.EventType.END) { log("End for session: " + request.getSession(true).getId()); synchronized(connections) { connections.remove(response); } PrintWriter writer = response.getWriter(); writer.println("</body></html>"); cometEvent.close(); } else if (cometEvent.getEventType() == CometEvent.EventType.READ) { //handleReadEvent(cometEvent); InputStream is = request.getInputStream(); byte[] buf = new byte[512]; do { int n = is.read(buf); //can throw an IOException if (n > 0) { log("Read " + n + " bytes: " + new String(buf, 0, n) + " for session: " + request.getSession(true).getId()); } else if (n < 0) { //error(cometEvent, request, response); return; } } while (is.available() > 0); } } Any help would be appreciated.

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  • bearing in iphone

    - by Jaimin
    i want to make a compass bearing in iphone. like there will be a circle in the corner and it will have 'v' shape drawn inside. so when i start my camera and move than i shlould see the markers... but my first question is a) how to make that circle in the corner whose center will be my current location. so now if i find any point at particular lat long than it should appear as dot in the quadrant.

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  • JTable horizontal scrollbar in Java

    - by Mr CooL
    Is there any way to enable horizontal scrollbar whenever necessary?? The situation was as such: I've a JTable on Netbeans, one of the cells, stored a long length of data. Hence, I need to have horizontal scrollbar. Anyone has idea on this? THanks in advance for any helps..

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  • The Math of a Jump in a 2D game.

    - by ONi
    I have been all around with this question and I can't find the correct answer! So, behold, the description of my question: I'm working in J2ME, I have my gameloop that do the following: public void run() { Graphics g = this.getGraphics(); while (running) { long diff = System.currentTimeMillis() - lastLoop; lastLoop = System.currentTimeMillis(); input(); this.level.doLogic(); render(g, diff); try { Thread.sleep(10); } catch (InterruptedException e) { stop(e); } } } so it's just a basic gameloop, the doLogic() function calls for all the logic functions of the characters in the scene and render(g, diff) calls the animateChar function of every character on scene, following this, the animChar function in the Character class sets up everything in the screen as this: protected void animChar(long diff) { this.checkGravity(); this.move((int) ((diff * this.dx) / 1000), (int) ((diff * this.dy) / 1000)); if (this.acumFrame > this.framerate) { this.nextFrame(); this.acumFrame = 0; } else { this.acumFrame += diff; } } This ensures me that everything must to move according to the time that the machine takes to go from cycle to cycle (remember it's a phone, not a gaming rig). I'm sure it's not the most efficient way to achieve this behavior so I'm totally open for criticism of my programming skills in the comments, but here my problem: When I make I character jump, what I do is that I put his dy to a negative value, say -200 and I set the boolean jumping to true, that makes the character go up, and then I have this function called checkGravity() that ensure that everything that goes up has to go down, checkGravity also checks for the character being over platforms so I will strip it down a little for the sake of your time: public void checkGravity() { if (this.jumping) { this.jumpSpeed += 10; if (this.jumpSpeed > 0) { this.jumping = false; this.falling = true; } this.dy = this.jumpSpeed; } if (this.falling) { this.jumpSpeed += 10; if (this.jumpSpeed > 200) this.jumpSpeed = 200; this.dy = this.jumpSpeed; if (this.collidesWithPlatform()) { this.falling = false; this.standing = true; this.jumping = false; this.jumpSpeed = 0; this.dy = this.jumpSpeed; } } } So, the problem is, that this function updates the dy regardless of the diff, making the characters fly like Superman in slow machines, and I have no idea how to implement the diff factor so that when a character is jumping, his speed decrement in a proportional way to the game speed. Can anyone help me fix this issue? or give me pointers on how to make a 2D Jump in J2ME the right way. Thank you very much for your time.

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  • c# ListView focus on second column

    - by James
    I have a ListView with several columns, let's say column A,B,C,D in that order, sorted by column A. In long lists I could press a letter on my keyboard and scroll down to the first item in column A that begins with the letter pressed. A new column has been inserted at the beginning, yet I still want to be able to press a letter on my keyboard and scroll according to the values in column A which is now the second column. How can I set the focus back to column A without making it the first column?

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  • Cumulative +1/-1 Cointoss crashes on 1000 iterations. Please advise; c++ boost random libraries

    - by user1731972
    following some former advice Multithreaded application, am I doing it right? I think I have a threadsafe number generator using boost, but my program crashes when I input 1000 iterations. The output .csv file when graphed looks right, but I'm not sure why it's crashing. It's using _beginthread, and everyone is telling me I should use the more (convoluted) _beingthreadex, which I'm not familiar with. If someone could recommend an example, I would greatly appreciate it. Also... someone pointed out I should be applying a second parameter to my _beginthread for the array counting start positions, but I have no idea how to pass more than one parameter, other than attempting to use a structure, and I've read structure's and _beginthread don't get along (although, I could just use the boost threads...) #include <process.h> #include <windows.h> #include <iostream> #include <fstream> #include <time.h> #include <random> #include <boost/random.hpp> //for srand48_r(time(NULL), &randBuffer); which doesn't work #include <stdio.h> #include <stdlib.h> //#include <thread> using namespace std; using namespace boost; using namespace boost::random; void myThread0 (void *dummy ); void myThread1 (void *dummy ); void myThread2 (void *dummy ); void myThread3 (void *dummy ); //for random seeds void initialize(); //from http://stackoverflow.com/questions/7114043/random-number-generation-in-c11-how-to-generate-how-do-they-work uniform_int_distribution<> two(1,2); typedef std::mt19937 MyRNG; // the Mersenne Twister with a popular choice of parameters uint32_t seed_val; // populate somehow MyRNG rng1; // e.g. keep one global instance (per thread) MyRNG rng2; // e.g. keep one global instance (per thread) MyRNG rng3; // e.g. keep one global instance (per thread) MyRNG rng4; // e.g. keep one global instance (per thread) //only needed for shared variables //CRITICAL_SECTION cs1,cs2,cs3,cs4; // global int main() { ofstream myfile; myfile.open ("coinToss.csv"); int rNum; long numRuns; long count = 0; int divisor = 1; float fHolder = 0; long counter = 0; float percent = 0.0; //? //unsigned threadID; //HANDLE hThread; initialize(); HANDLE hThread[4]; const int size = 100000; int array[size]; printf ("Runs (uses multiple of 100,000) "); cin >> numRuns; for (int a = 0; a < numRuns; a++) { hThread[0] = (HANDLE)_beginthread( myThread0, 0, (void*)(array) ); hThread[1] = (HANDLE)_beginthread( myThread1, 0, (void*)(array) ); hThread[2] = (HANDLE)_beginthread( myThread2, 0, (void*)(array) ); hThread[3] = (HANDLE)_beginthread( myThread3, 0, (void*)(array) ); //waits for threads to finish before continuing WaitForMultipleObjects(4, hThread, TRUE, INFINITE); //closes handles I guess? CloseHandle( hThread[0] ); CloseHandle( hThread[1] ); CloseHandle( hThread[2] ); CloseHandle( hThread[3] ); //dump array into calculations //average array into fHolder //this could be split into threads as well for (int p = 0; p < size; p++) { counter += array[p] == 2 ? 1 : -1; //cout << array[p] << endl; //cout << counter << endl; } //this fHolder calculation didn't work //fHolder = counter / size; //so I had to use this cout << counter << endl; fHolder = counter; fHolder = fHolder / size; myfile << fHolder << endl; } } void initialize() { //seed value needs to be supplied //rng1.seed(seed_val*1); rng1.seed((unsigned int)time(NULL)); rng2.seed(((unsigned int)time(NULL))*2); rng3.seed(((unsigned int)time(NULL))*3); rng4.seed(((unsigned int)time(NULL))*4); }; void myThread0 (void *param) { //EnterCriticalSection(&cs1); //aquire the critical section object int *i = (int *)param; for (int x = 0; x < 25000; x++) { //doesn't work, part of merssene twister //i[x] = next(); i[x] = two(rng1); //original srand //i[x] = rand() % 2 + 1; //doesn't work for some reason. //uint_dist2(rng); //i[x] = qrand() % 2 + 1; //cout << i[x] << endl; } //LeaveCriticalSection(&cs1); // release the critical section object } void myThread1 (void *param) { //EnterCriticalSection(&cs2); //aquire the critical section object int *i = (int *)param; for (int x = 25000; x < 50000; x++) { //param[x] = rand() % 2 + 1; i[x] = two(rng2); //i[x] = rand() % 2 + 1; //cout << i[x] << endl; } //LeaveCriticalSection(&cs2); // release the critical section object } void myThread2 (void *param) { //EnterCriticalSection(&cs3); //aquire the critical section object int *i = (int *)param; for (int x = 50000; x < 75000; x++) { i[x] = two(rng3); //i[x] = rand() % 2 + 1; //cout << i[x] << endl; } //LeaveCriticalSection(&cs3); // release the critical section object } void myThread3 (void *param) { //EnterCriticalSection(&cs4); //aquire the critical section object int *i = (int *)param; for (int x = 75000; x < 100000; x++) { i[x] = two(rng4); //i[x] = rand() % 2 + 1; //cout << i[x] << endl; } //LeaveCriticalSection(&cs4); // release the critical section object }

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  • How to do the processing and keep GUI refreshed using databinding?

    - by macias
    History of the problem This is continuation of my previous question How to start a thread to keep GUI refreshed? but since Jon shed new light on the problem, I would have to completely rewrite original question, which would make that topic unreadable. So, new, very specific question. The problem Two pieces: CPU hungry heavy-weight processing as a library (back-end) WPF GUI with databinding which serves as monitor for the processing (front-end) Current situation -- library sends so many notifications about data changes that despite it works within its own thread it completely jams WPF data binding mechanism, and in result not only monitoring the data does not work (it is not refreshed) but entire GUI is frozen while processing the data. The aim -- well-designed, polished way to keep GUI up to date -- I am not saying it should display the data immediately (it can skip some changes even), but it cannot freeze while doing computation. Example This is simplified example, but it shows the problem. XAML part: <StackPanel Orientation="Vertical"> <Button Click="Button_Click">Start</Button> <TextBlock Text="{Binding Path=Counter}"/> </StackPanel> C# part (please NOTE this is one piece code, but there are two sections of it): public partial class MainWindow : Window,INotifyPropertyChanged { // GUI part public MainWindow() { InitializeComponent(); DataContext = this; } private void Button_Click(object sender, RoutedEventArgs e) { var thread = new Thread(doProcessing); thread.IsBackground = true; thread.Start(); } // this is non-GUI part -- do not mess with GUI here public event PropertyChangedEventHandler PropertyChanged; public void OnPropertyChanged(string property_name) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(property_name)); } long counter; public long Counter { get { return counter; } set { if (counter != value) { counter = value; OnPropertyChanged("Counter"); } } } void doProcessing() { var tmp = 10000.0; for (Counter = 0; Counter < 10000000; ++Counter) { if (Counter % 2 == 0) tmp = Math.Sqrt(tmp); else tmp = Math.Pow(tmp, 2.0); } } } Known workarounds (Please do not repost them as answers) Those two first are based on Jon ideas: pass GUI dispatcher to library and use it for sending notifications -- why it is ugly? because it could be no GUI at all give up with data binding COMPLETELY (one widget with databinding is enough for jamming), and instead check from time to time data and update the GUI manually -- well, I didn't learn WPF just to give up with it now ;-) and this is mine, it is ugly, but simplicity of it kills -- before sending notification freeze a thread -- Thread.Sleep(1) -- to let the potential receiver "breathe" -- it works, it is minimalistic, it is ugly though, and it ALWAYS slows down computation even if no GUI is there So... I am all ears for real solutions, not some tricks.

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  • Any universal notification service like Adobe Wave

    - by Michael Pliskin
    Any ideas for an universal notification service like Adobe Wave? I need to send status updates (more specifically, things like document change notifications and the like). I could stick to RSS but then I will need either long URLs or HTTP authentications on feeds which not all the clients like. Adobe Wave looked promising but they are only desktop, in BETA, without active development, and seem a bit buggy sometimes. Any other ideas?

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  • How to enable haptic feedback on button view

    - by Funkyidol
    Hi, I want to add haptic feedback to my application buttons and control them programatically to show button state (enabled and disabled) The default haptic feedback setter works only for long press. How can i make it work for simple button clicks. Amd is there a way to have haptic feedback on events like touch move??

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  • command line merge tools for windows

    - by hasen j
    Are there command line merge tools for windows? I'm thinking in terms of tools that can be used in conjunction with other tools (e.g. git, unison) to resolve conflicts. Actually, it doesn't need to strictly be command-line based, as long as it "cooperate" with other command line tools (as I mentioned, git for example), then it's fine.

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  • Google indexing to a staging server.

    - by Eric
    A site that I was working is resolving to a staging server through google. I've removed all the information. How long does it take for google to update the information so that it does not show up. is there anyone that I can contact to move this along?

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  • How can I get this menu to behave in IE6?

    - by Jordan
    I have a site whose menu is functioning incorrectly in IE6, and only IE6. A live preview of the site can be seen here. The HTML & CSS are too long to post here but please view the source and the CSS. I have implemented conditional comments and the IE6 Update jQuery plugin. Neither work.

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  • emacs-rails vs rinari??

    - by nimms
    Hi all, I'm just coming back to rails coding after a long hiatus. I was using rinari previously but noticed that there's a new version of emacs-rails. Is anyone using either?? Any preferences for one over the other?? What are people using for their rails projects within emacs these days??

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  • Javascript fine grain performance tweaking

    - by thermal7
    I have been writing my first jQuery plugin and struggling to find a means to time how long different pieces of code take to run. I can use firebug and console.time/profile. However, it seems that because my code executes so fast I get no results with profile and with time it spits out 0ms. (http://stackoverflow.com/questions/2690697/firebug-profiling-issue-no-activity-to-profile/2690846#2690846) Is there a way to get the time at a greater level of detail that milliseconds in javascript?

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  • Compose synthetic English phrase that would contain 160 bits of recoverable information

    - by Alexander Gladysh
    I have 160 bits of random data. Just for fun, I want to generate pseudo-English phrase to "store" this information in. I want to be able to recover this information from the phrase. Note: This is not a security question, I don't care if someone else will be able to recover the information or even detect that it is there or not. Criteria for better phrases, from most important to the least: Short Unique Natural-looking The current approach, suggested here: Take three lists of 1024 nouns, verbs and adjectives each (picking most popular ones). Generate a phrase by the following pattern, reading 20 bits for each word: Noun verb adjective verb, Noun verb adjective verb, Noun verb adjective verb, Noun verb adjective verb. Now, this seems to be a good approach, but the phrase is a bit too long and a bit too dull. I have found a corpus of words here (Part of Speech Database). After some ad-hoc filtering, I calculated that this corpus contains, approximately 50690 usable adjectives 123585 nouns 15301 verbs This allows me to use up to 16 bits per adjective (actually 16.9, but I can't figure how to use fractional bits) 15 bits per noun 13 bits per verb For noun-verb-adjective-verb pattern this gives 57 bits per "sentence" in phrase. This means that, if I'll use all words I can get from this corpus, I can generate three sentences instead of four (160 / 57 ˜ 2.8). Noun verb adjective verb, Noun verb adjective verb, Noun verb adjective verb. Still a bit too long and dull. Any hints how can I improve it? What I see that I can try: Try to compress my data somehow before encoding. But since the data is completely random, only some phrases would be shorter (and, I guess, not by much). Improve phrase pattern, so it would look better. Use several patterns, using the first word in phrase to somehow indicate for future decoding which pattern was used. (For example, use the last letter or even the length of the word.) Pick pattern according to the first bytes of the data. ...I'm not that good with English to come up with better phrase patterns. Any suggestions? Use more linguistics in the pattern. Different tenses etc. ...I guess, I would need much better word corpus than I have now for that. Any hints where can I get a suitable one?

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  • Good policy to force all developers in a company to use the same IDE?

    - by Henrik
    In my organization they are thinking about rolling out Eclipse company wide but I prefer using another editor (UltraEdit). I do not have any good arguments against this except subjective opinions that a developer should get to use whatever he/she wants as long as he's productive enough. This to make the developer a happy employee :-) Do you guys think its a good policy to force all developers in the same company to use the same IDE? Would there be any technical (dis)advantages of this decision?

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