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  • ASP.NET Web Forms is bad, or what am I missing?

    - by iveqy
    Being a PHP guy myself I recently had to write a spider to an asp.net site. I was really surprised by the different approach to ajax and form-handling. For example, in the PHP sites I've worked with, a deletion of a database entry would be something like: GET delete.php?id=&confirm=yes and get a "success" back in some form (in the ajax case, probably a json reply). In this asp.net application you would instead post a form, including all inputs on the page, with a huge __VIEWSTATE and __EVENTVALIDATION. This would be more than 10 times as big as above. The reply would be the complete side again, with a footer containing some structured data for javascript to parse and display the result. Again, the whole page is sent, and then throwed away(?) since it's already displayed. Why not just send the footer with the data to parse (it's not json nor xml but a | separated list). I really can't see why you would design a system that way. Usually you've a fast client, and a somewhat fast server but a really slow connection. Why not keep the datatransfer to a minimum? Why those huge __VIEWSTATE and __EVENTVALIDATION? It seems that everything is done way to chatty and way to complicated. I really can't see the point and that usually means that I'm missing something. So please tell me, what are the reasons for this design and what benefits (and weaknesses) does it have? (Yes I know that __VIEWSTATE is used to tell what type of form-konfiguration should be sent back to the server. But WHY is this needed?) Please keep this discussion strictly technical and avoid flamewars. Update: Please excuse the somewhat rantish question. I tried to explain my view to be able to get a better answer. I am not saying that asp.net is bad, I am saying that I don't understand the meaning of those concepts. Usually that means that I've things to learn instead of the concepts beeing wrong. I appreciate the explanations about that "you don't have to do this way in asp.net", I'll read up on MVC and other .net technologies. However, there most be a reason for this site (the one I referred to) to be written the way it is. It's written by professionals for a big organisation with far more experience than what I've. Any explanation about their (possible) design choice would be welcome.

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  • Dealing with coworkers when developing, need advice [closed]

    - by Yippie-Kai-Yay
    I developed our current project architecture and started developing it on my own (reaching something like, revision 40). We're developing a simple subway routing framework and my design seemed to be done extremely well - several main models, corresponding views, main logic and data structures were modeled "as they should be" and fully separated from rendering, algorithmic part was also implemented apart from the main models and had a minor number of intersection points. I would call that design scalable, customizable, easy-to-implement, interacting mostly based on the "black box interaction" and, well, very nice. Now, what was done: I started some implementations of the corresponding interfaces, ported some convenient libraries and wrote implementation stubs for some application parts. I had the document describing coding style and examples of that coding style usage (my own written code). I forced the usage of more or less modern C++ development techniques, including no-delete code (wrapped via smart pointers) and etc. I documented the purpose of concrete interface implementations and how they should be used. Unit tests (mostly, integration tests, because there wasn't a lot of "actual" code) and a set of mocks for all the core abstractions. I was absent for 12 days. What do we have now (the project was developed by 4 other members of the team): 3 different coding styles all over the project (I guess, two of them agreed to use the same style :), same applies to the naming of our abstractions (e.g CommonPathData.h, SubwaySchemeStructures.h), which are basically headers declaring some data structures. Absolute lack of documentation for the recently implemented parts. What I could recently call a single-purpose-abstraction now handles at least 2 different types of events, has tight coupling with other parts and so on. Half of the used interfaces now contain member variables (sic!). Raw pointer usage almost everywhere. Unit tests disabled, because "(Rev.57) They are unnecessary for this project". ... (that's probably not everything). Commit history shows that my design was interpreted as an overkill and people started combining it with personal bicycles and reimplemented wheels and then had problems integrating code chunks. Now - the project still does only a small amount of what it has to do, we have severe integration problems, I assume some memory leaks. Is there anything possible to do in this case? I do realize that all my efforts didn't have any benefit, but the deadline is pretty soon and we have to do something. Did someone have a similar situation? Basically I thought that a good (well, I did everything that I could) start for the project would probably lead to something nice, however, I understand that I'm wrong. Any advice would be appreciated, sorry for my bad english.

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  • Hard Copies VS Soft Copies

    - by Garet Claborn
    Where do you draw the line and say, "OK, I'm actually going to print out this piece of code, spec, formula, or other info and carry it around but these pieces can stay on disk." Well, more importantly why do you draw the line there? I've encountered this a number of times and have some sort of vague conceptions beyond "oh now I'm REALLY stuck, better print this out." I've also found some quicksheets of basic specs to be handy. Really though, I have no particular logic behind what is useful to physically have available in the design and development process. I have a great pile of 'stuff' papers that seemed at least partially relevant at the time, but I only really use about a third of them ever and often end up wishing I had different info on hand. Edit: So this is what I'm hearing in a nutshell: Major parts of the design pattern Common, fairly static and prominently useful code (reference or specs) Some representation of data useful in collaborating or sharing with team Extreme cases of tough problem solving Overwhelmingly,almost never print anything.

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  • I want to master ASP.NET - What concepts should I focus on/What concepts do you most value?

    - by Josh
    I start a job this summer doing work in ASP.NET 4 (C#). I plan on working with some legacy code as well as MVC. I want to get a running start. I have good understanding of HTML/CSS/Javascript, and pretty good understanding of C# itself, Design principles, Design Patterns, and understand masterpages, basic MVC2, and code behinds for web forms. In your opinion what aspects of ASP.NET are the most important to master for web applications? What do you value most in your usage of ASP.NET? Do you have a recommendation for understanding the internals of ASP.NET itself?

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  • Is there a pedagogical game engine?

    - by K.G.
    I'm looking for a book, website, or other resource that gives modern 3D game engines the same treatment as Operating Systems: Design and Implementation gave operating systems. I have read Jason Gregory's Game Engine Architecture, which I enjoyed. However, by intent the author treated components of the architecture as atomic units, whereas what I'm interested in is the plumbing between those units that makes a coherent whole out of ideally loosely coupled parts. In books such as these, one usually reads that "that's academic," but that's the point! I have also read Julian Gold's Object-oriented Game Development, which likewise was good, but I feel is beginning to show its age. Since even mobile platforms these days are multicore and have fast video memory, those kinds of things (concurrency, display item buffering) would ideally be covered. There are other resources, such as the Doom 3 source code, which is highly instructive for its being a shipped product. The problem with those is as follows: float Q_rsqrt( float number ) { long i; float x2, y; const float threehalfs = 1.5F; x2 = number * 0.5F; y = number; i = * ( long * ) &y; // evil floating point bit level hacking i = 0x5f3759df - ( i >> 1 ); // what the f***? y = * ( float * ) &i; y = y * ( threehalfs - ( x2 * y * y ) ); // 1st iteration // y = y * ( threehalfs - ( x2 * y * y ) ); // 2nd iteration, this can be removed return y; } To wit, while brilliant, this kind of source requires more enlightenment than I can usually muster upon first read. In summary, here's my white whale: For an adult reader with experience in programming. I wish I could save all the trees killed by every. Single. Game Programming book ever devoting the first two chapters to "Now just what is a variable anyway?" In C or C++, very preferably C++. Languages that are more concise are fantastic for teaching, except for when what you want to learn is how to cope with a verbose language. There is also the benefit of the guardrails that C++ doesn't provide, such as garbage collection. Platform agnostic. I'm sincerely afraid that this book is out there and it's Visual C++/DirectX oriented. I'm a Linux guy, and I'd do what it takes, but I would very much like to be able to use OpenGL. Thanks for everything! Before anyone gets on my case about it, Fast inverse square root was from Quake III Arena, not Doom 3!

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  • Is there a canonical book on general abstractions and modeling?

    - by David The Man
    I've been trying to understand the fundamentals of general abstractions and modeling: there are quite a lot of books when you search for abstractions, but most of those seem to be about learning object-oriented programming in a given language. Is there a book out there that's the de-facto standard for describing best practices, design methodologies, and other helpful information about general abstractions and modeling? What about that book makes it special?

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  • Drag and drop fearture for a website

    - by gpuguy
    I have to design a website which will have drag and drop features for creating an e-card. So you select items from a tool box and drag and drop this item on the card area. Once you have completed the design you can publish the e-card on the web by clicking "Save and publish" button. What are the possible technologies for implementing this feature? The requirement is that the application should not degrade the performance of the website, and should not take much time in publishing once the user click "Save and publish" button.

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  • Our Favorite Highlights from OpenWorld 2012

    - by Kathy.Miedema
    By Kathy Miedema and Misha Vaughan, Oracle Applications User Experience The Oracle Applications User Experience (UX) team’s activities around OpenWorld expand every year, but this year we certainly raised the bar.   Members of our team helped deliver three, separate, all-day training events in the week prior to OpenWorld. Our Fusion User Experience Advocates (FXA) and Applications UX Sales Ambassadors (SAMBA) have all-new material around the Oracle user experience to deliver at conferences in the coming year - Fusion Applications design patterns, mobile design patterns, and the new face of Fusion. We also delivered a hands-on workshop sharing user experience tools for our customers that is designed to answer this question: "If I have no UX staff, what do I do?" We also spent the weeks just before OpenWorld preparing to talk about the new face of Fusion Applications, a greatly simplified entry experience into Fusion Applications for self-service users, CRM users, and IT managers who want to change the look and feel quickly. Special thanks to Oracle ACE Director Floyd Teter for the first mention of our project.Jeremy Ashley, VP, Oracle Applications User Experience Customers may have seen one of the many OpenWorld session demos of the new face of Fusion, which will be available with Fusion Applications soon. It was shown in sessions by Oracle's Chris Leone, Anthony Lye, and our own Vice President, Jeremy Ashley, among others.   Leone reinforced the importance of user experience as one of three main design principles for Fusion Applications, emphasizing that Fusion was designed from the beginning to be intelligent, social, and mobile. User experience highlights of the new face of Fusion, he said, included the need for "zero training," and he called the experience "easy to use." He added that deploying it for HCM self-service would be effortless.  Customers take part in a usability lab tour during OpenWorld 2012. Customers also may have seen the new face of Fusion on the demogrounds or during one of our teams' chartered lab tours at the end of the week. We tested other new designs at our on-site lab in the Intercontinental Hotel, next to Moscone West. Applications User Experience team members show eye-tracking and mobile demos at OOW. We were also excited to kick off new branches of the Oracle Usability Advisory Board, which now has groups in Latin America and the Middle East, in addition to North America and EMEA.   And we were pleasantly surprised by the interest in one of our latest research projects, Oracle Voice, which is designed to enable faster data input for on-the-go users. We offer a big thank-you to the Nuance demopod for sharing the demo with OpenWorld attendees.  For more information on our program and products like the new face of Fusion, please comment below. 

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  • OOP vs Frameworks (DRY, Organisation, Readability)

    - by benhowdle89
    In terms of organisation, code-readability and DRY programming, which, between OOP and Frameworks shows more of these 3 attributes? I'm aware that inline, procedural coding is viewed by many as a thing of the past, so which is the best route to take for these two? Just to clarify what i mean by OOP and frameworks From Wikipedia: Object-oriented programming (OOP) is a programming paradigm In computer programming, a software framework is an abstraction in which common code providing generic functionality can be selectively overridden or specialized by user code, thus providing specific functionality

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  • Generation 4 Modular Data Center

    - by kaleidoscope
    Microsoft’s launched Generation 4 Modular Data Center design at the PDC 09 - The 20-foot container built on container-based model. Microsoft says the use of server-packed containers – known as Pre-Assembled Components (PACs) – will allow it to slash the cost of building its new data centers. Completely optimized for outdoor use, with a design that relies upon fresh air (”free cooling”) rather than air conditioning. Its exterior is designed to draw fresh air into the cold aisle and expel hot air from the rear of the hot aisle. More details can be found at: http://www.datacenterknowledge.com/archives/2009/11/18/microsofts-windows-azure-cloud-container/   Rituraj, J

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  • Need help identifing what resources (eg. In MIT OpenCourseWare) can help me prepare for a test [closed]

    - by jiewmeng
    I am entering uni soon. I can sit for a placement test to see if I elegible for exemptions. The details are http://www.comp.nus.edu.sg/undergraduates/TestScope11_12.html Or CS2100 Computer Organisation (please click title) The objective of this module is to familiarise students with the fundamentals of computing devices. Through this module students will understand the basics of data representation, and how the various parts of a computer work, separately and with each other. This allows students to understand the issues in computing devices, and how these issues affect the implementation of solutions. Topics covered include data representation systems, combinational and sequential circuit design techniques, assembly language, processor execution cycles, pipelining, memory hierarchy and input/output systems. Recommended Textbooks Digital Design: Principles and Practices [DDPP] by John F. Wakerly, Prentice-Hall. ISBN 0-13-324500-4. Computer Organizations and Design (The hardware/software interface) by David A. Patterson and John L. Hennessy. CS2105 Introduction to Computer Networks (please click title) This course aims to provide a broad introduction to computer networks and some appreciations of network application programming. It covers a range of topics including basic data communication and computer network concepts, protocols, networked computing concepts and principles, network applications development and network security. The emphasis of teaching is on the working principles and application of computer networks. As an integral part of the course, tutorials and practical assignments enforcing learning will also be given. These assignments provide an early exposure in network application programming and they should be able to complete by using personal computers and school's network facilities. Topics included: An overview of computer networks and the Internet Basic data communications Application layer Transport layer Network layer and routing Link layer and local area networks Recommended Textbook James F. Kurose & Keith W. Ross, Computer networking: A top-down approach featuring internet, Addison Wesley, 2001 I am wondering what resources eg. MIT OpenCourseWare or other universities resources are available to help he perpare for these particular modubles. I am thinking does the Networking one look like CCNA? The computer oragization. Its like electronics, assembly etc? I learnt some electronics in Poly but looking at the sample papers, uni looks very different... I have about 1 month to prepare if I want any chance of exempting from these modules :) any help?

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  • Realize the Benefits of Oracle Fusion Architecture Today; Get on the Path to Oracle Fusion Applicati

    Vijay Tella, Vice President and Chief Strategy Officer, Oracle Fusion Middleware, discusses with Cliff the relationship between Oracle Fusion Architecture and Service Oriented Architecture (SOA). They also discuss how Oracle is enabling Fusion Architecture with integration between Oracle Fusion Middleware and the Oracle E-Business Suite, PeopleSoft Enterprise, and JD Edwards Enterprise One suites of applications.

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  • Oracle Process Accelerators Release 11.1.1.7.0 Now Available

    - by Cesare Rotundo
    The new Oracle Process Accelerators (PA) Release (11.1.1.7.0) delivers key functionality in many dimensions: new PAs across industries, new functionality in preexisting PAs, and an improved installation process. All PAs in Release 11.1.1.7.0 run on the latest Oracle BPM Suite and SOA Suite, 11.1.1.7. New PAs include: Financial Reports Approval (FRA): end-to-end solution for efficient and controlled Financial Report review and approval process, enabling financial analysts and decision makers to collaborate around Excel. Electronic Forms Management (EFM): supports the process to design and expose eForms with the ability to quickly design eForms and associate approval processes to them, and to then enable users to select, fill, and submit eForms for approval Mobile Data Offloading (MDO): enables telecommunications providers to reduce congestion on cellular networks and lower cost of operations by using Oracle Event Processing (OEP) and BAM to switch devices from cellular networks to Wi-Fi. By adopting the latest PA release , customers will also be able to better identify and kick-start smart extension of their processes where business steps are supported by Apps: PA 11.1.1.7.0 includes out-of-the-box business process extension scenarios with Oracle Apps such as Siebel (FSLO) and PeopleSoft (EOB).

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  • User eXperience

    - by Daniel Moth
    The last few months I have been spending a lot of time designing (and help design) the developer experience for the areas I contribute to (in future versions of Visual Studio). As a technical person who defines feature sets, it is easy to get engulfed in the pure technical side of things and ignore the details that ultimately make users "love" using the product to achieve their goal, instead of just "having to use" it. Engaging in UX design helps me escape that trap. In case you are also interested in the UX side of development, I thought I'd share an interesting site I came across: UX myths. In particular, I recommend reading myths 9, 10, 12, 13, 14, 15 and 21. Let me know if there are other UX resources you recommend… Comments about this post welcome at the original blog.

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  • How to improve quality of software

    - by hariharan
    Last week in our organization, we triggered a topic related to different ways of improving the quality of software (both technical as well as functional related topics). Since i am a technical person, i suggested following ideas, Use case based detailed design document – Both technical as well as functional specification should be well organized according to use case requirement. Design patterns – Will help developers to adopt common approach irrespective of technologies. Analyze and implement new technologies – Helps to improve the performance as well as the security of the application. As I am not a well experienced technical candidate , i am unable to provide other solutions. If any suggestions or topics related to this (including testing, functional requirement), please post your valuable comments.

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  • web services, J2EE, spring, DB integration project ideas- maybe data mining related?

    - by sj88
    Hey guys, I am a graduate CS student (Data mining and machine learning) and have a good exposure to core JAVA (3 years). I have read up a bunch of stuff on Design patterns J2EE Web services( soap and rest) spring and hibernate Java Concurrency - advanced features like Task and Executors. I would now like to do a project combining this stuff (over my free time of corse) to get a better understanding of these things and to kind of make an end to end software (to learn the best design principles etc + svn, maven). Any good project ideas would be really appreciated. I just wanna build this stuff to learn so I dont really mind re-inventing the wheel. Also, anything related to data mining would be an added bonus (fits with my research) but absolutly not necesary (since this project is more to learn to do large scale software developement)

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  • Constraints while designing the Java generics

    - by Andrea
    Java generics look quite different from those available in Scala, although both were designed by Martin Odersky. From my point of view, the design of generics in Java is worse, for instance: there is no possibility to specify variance one can get around the previous limitation by using wildcards, but this means the burden of specifying variance goes on the caller instead of the library designer one cannot use a type constructor in generics What were the constraints in Java that forced Odersky to design this mechanism for generics instead of the more flexible one he devised for Scala? Was he just savvier a few years later or there were actual limitations due to Java?

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  • CSS3PS : de Photoshop à la feuille de style grâce à un nouveau plug-in

    Convertissez vos calques Photoshop en CSS3 grâce à ce nouveau plugin Un nouveau plugin pour Photoshop vient de voir le jour : CSS3Ps. Ce plugin, entièrement gratuit, vous permettra de générer le plus simplement du monde du code CSS à partir de calques sous Photoshop. Il n'est pas rare, dans le monde du web design, de vouloir adapter des créations graphiques pour le design d'un site. Malheureusement, il est bien souvent compliqué de passer d'une image créée sous Photoshop à un style en CSS. La solution la plus simple étant d'utiliser l'image directement, mais cela ne permet aucune souplesse en terme de code CSS. Et c'est justement cette souplesse qu'appo...

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  • Test-driven Database Development – Why Bother?

    Test-Driven Development is a practice that can bring many benefits, including better design, and less-buggy code, but is it relevant to database development, where the process of development tends to me much more interactive, and the culture more test-oriented? Greg reviews the support for TDD for Databases, and suggests that it is worth giving it a try for the range of advantages it can bring to team-working.

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  • How to make a non-english clone of CoffeeScript?

    - by Ans
    I want to make a non-english programming language that is identical to what CoffeeScript is to JavaScript. What I mean is that I don't want to build my own design or syntax. Just want to have a non-english programming language that compiles to JavaScript. I want to follow everything CoffeeScript fellows so I don't really want to make any design decisions. For example: This is coffeescript: number = 42 opposite = true number = -42 if opposite I want my language to be something like: ??? = 42 ??? = ???? ??? = -42 ??? ??? that get compiled to: var number, opposite; number = 42; opposite = true; if (opposite) { number = -42; }

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  • 3D Modeling Software for Programmer [closed]

    - by Pathachiever11
    I've recently learned how to make games for Unity3d, and now I want to start making games! I can't wait to start! However, before I can make 3D games, I need to learn 3D modeling for character design, level design, and some animation. What is the easiest 3D modeling software, compatible with Unity3d? I do not want to spend too much time learning the software. From what I've heard, Blender is a bit complicated to use. Maya and 3dsMax seem very powerful. Could someone point me in the right direction? I don't want to spend a lot of time learning. I know its not that easy, but you guys have experience, you guys probably know out of all which one is easier and powerful. Could you recommend a software? Many Thanks!

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  • How to model interentity membership in entity-component architecture?

    - by croxis
    I'm falling in love with simple grace of entity-component design, although I still have issues breaking from MVC and OOP practices. Some of my game entities have membership relationships with each other (ex: a player is a member of a city, a city is a member of a nation), and I am unsure on the best way to implement it. My initial reaction is to have a a MemberOfCity component that points to the appropriate city component, but components are suppose to have no references to each other. My other option is to have a System do it, but that would require the system to persist data outside of a component. Is there a clean way to do this in an entity-component design, or am I trying to use a hammer on a screw and should use a hybrid/another approach?

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  • Common SOA Problems by C2B2

    - by JuergenKress
    SOA stands for Service Oriented Architecture and has only really come together as a concrete approach in the last 15 years or so, although the concepts involved have been around for longer. Oracle SOA Suite is based around the Service Component Architecture (SCA) devised by the Open SOA collaboration of companies including Oracle and IBM. SCA, as used in SOA suite, is designed as a way to crystallise the concepts of SOA into a standard which ensures that SOA principles like the separation of application and business logic are maintained. Orchestration or Integration? A common thing to see with many people who are beginning to either build a new SOA based infrastructure, or move an old system to be service oriented, is confusion in the purpose of SOA technologies like BPEL and enterprise service buses. For a lot of problems, orchestration tools like BPEL or integration tools like an ESB will both do the job and achieve the right objectives; however it’s important to remember that, although a hammer can be used to drive a screw into wood, that doesn’t mean it’s the best way to do it. Service Integration is the act of connecting components together at a low level, which usually results in a single external endpoint for you to expose to your customers or other teams within your organisation – a simple product ordering system, for example, might integrate a stock checking service and a payment processing service. Process Orchestration, however, is generally a higher level approach whereby the (often externally exposed) service endpoints are brought together to track an end-to-end business process. This might include the earlier example of a product ordering service and couple it with a business rules service and human task to handle edge-cases. A good (but not exhaustive) rule-of-thumb is that integrations performed by an ESB will usually be real-time, whereas process orchestration in a SOA composite might comprise processes which take a certain amount of time to complete, or have to wait pending manual intervention. BPEL vs BPMN For some, with pre-existing SOA or business process projects, this decision is effectively already made. For those embarking on new projects it’s certainly an important consideration for those using Oracle SOA software since, due to the components included in SOA Suite and BPM Suite, the choice of which to buy is determined by what they offer. Oracle SOA suite has no BPMN engine, whereas BPM suite has both a BPMN and a BPEL engine. SOA suite has the ESB component “Mediator”, whereas BPM suite has none. Decisions must be made, therefore, on whether just one or both process modelling languages are to be used. The wrong decision could be costly further down the line. Design for performance: Read the complete article here. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Technorati Tags: C2B2,SOA best practice,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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