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  • How does the Trash Can work, and where can I find official documentation, reference, or specification for it?

    - by MestreLion
    When trying to manage trash can from mounted NTFS volumes, I ended up reading FreeDesktop.org's reference on it. Poking around and doing some tests, I realized Ubuntu/Gnome does not follow the specs 100%. Here's why: For non-/ partitions, it always uses <driveroot>/.Trash-<uid>, It never used <driveroot>/.Trash/<uid>, even when i created it in advance. While this works, it's annoying: if I have 15 users, I end up with 15 /.Trash-xxx folders in my drive, while the other approach would still give a single folder (with 15 sub-folders). That "pollution" in my drives is very unpleasant. And specs say "If an $topdir/.Trash directory is absent, an $topdir/.Trash-$uid directory is to be used". Well, it IS present, so why does it never use it? root trash does not work, at least not out of the box. Open nautilus as root and click on trash; it gives an error. Try to delete any file, it says "it can't move to trash". Ok, I know this can be fixed by creating /root/.local/share. But specs says "A “home trash” directory SHOULD be automatically created for any new user. If this directory is needed for a trashing operation but does not exist, the implementation SHOULD automatically create it, without any warnings or delays.". Why the error then? Bug? Why must I change /etc/fstab entries for mounted volumes, adding options like uid and guid, if the volumes are already mounted as RW for everyone? These are just some examples of deviation from the standard. So, the question is: "If Ubuntu does not adhere 100% to the spec, HOW exactly does the trash work? WHERE can i find a technical reference for Ubuntu's implementation of the trash?" By the way: if Ubuntu does happen to follow specs, please tell me what I am doing wrong, especially regarding the /.Trash-<uid> vs /.Trash/<uid> issue. Thanks! EDIT: Some more info: If a given fs has no support for the sticky bit (VFAT, NTFS), it probably doesn't have for permissions either (at least VFAT surely doesn't). So what prevents one user from purging / restoring other users' ./Trash-xxx ? If one can read/write his own Trash, one can do the same for the whole drive, including other's trashes, correct? Or does Gnome have some kind of "extra" protection on ./Trash-xxx folders on VFAT/NTFS fs? If Linux can "emulate" file permissions on NTFS mounting by editing /fstab uid and gid options, can it also "emulate" the sticky bit? I would really prefer to use /.Trash/xxx format... For the root issue: for the / partition, I can use trash as root, and it goes to /root/.local/shate/Trash. But if I click on Nautilus "Trash" (as root), I get an error. Don't you? So files are correctly trashed, but I can't access it. All I can do is manually "purge" them (by deleting files on /root/.local/shate/Trash), but restoring would be very tricky (opening info files and manually moving, etc.). For non-/ partitions (or at least for VFAT/NTFS), I can not even use trash as root: it does not create a ./Trash-0 folder, it simply says "Cannot trash, want to permanently delete?" Why? About fstab: i use it for a permanent mount for my NTFS partitions. I have several, and if not "pre-mounted" they really clutter the desktop and/or Nautilus. I'd rather have it pre-mounted, integrated in my fs, in mounts like /data , /windows/xp , /windows/vista , and so on, and leave /media and its "mount/unmount" flexibility just for truly removable drives. So, if Ubuntu/Gnome truly follows the spec, is there any way to fix the root issues and to "emulate" the sticky bit for (at least) my fstab'ed NTFS fixed partitions?

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  • SEO indexing with dynamic titles, keywords and description

    - by Andrea Turri
    I'm working on a worldwide website (all in one single domain) so I'm wondering to create dynamic titles, descriptions, keywords and headings for each location. What I'm doing is to get information from the IP of the user and show for example a dynamic title: var userCity = codeToGetCityFromIP; <title>Welcome to userCity</title> // and same for description, keywords and headings... Obviously the code is different... I'd like to know if it is a good solution to create multiple SEO indexing based on cities? I'm also using GeoLocation and I do same using the returned values from it. I'm doing right or there are more effective ways to indexing in different countries and cities without create multiple website for each city of the world? Thanks.

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  • Adding a custom document template to the document Library

    - by ybbest
    After you create a SharePoint document library, you can start creating document based on the default document template. If you like to add you own custom template, you can easily achieve this by creating a SharePoint solution using visual studio. In this post, I’d like to show how to add a custom document template to the SharePoint document Library. You can download the complete source code here. 1. Create Empty SharePoint solution, creating a document library called “YbbestCustomDocLib” and adding a Module with a word document template called FAX.dotx 2. Modify the Elements.xml file in the module FROM TO 3. Finally, you need to create feature receiver to configure the Document TemplateUrl property of the document library. You can download the complete source code here.

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  • BizTalk 2009 - Project Creation Failed

    - by StuartBrierley
    A couple of weeks ago I had some issue with my BizTalk Server 2009 development environment  which resulted in a reinstall of Visual Studio 2008 and the Visual Studio 2008 Service Pack 1. Following this reinstall I began to have problems when trying to create  BizTalk 2009 projects: Error Details: “Create BizTalk Project …. Project Creation Failed” It turns out that this is a known issue with BizTalk Server 2009 and Visual Studio 2008, whereby the installation of the Visual Studio Service Pack 1 can cause corruption to the BizTalk installation preventing the creation of any new projects. To resolve this issue go to control panel > add or remove programs > Microsoft BizTalk Server 2009 and select Change or Remove.  When the window opens choose “Repair”.  Upon completion you should once again be able to create BizTalk projects.

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  • Incremental file system backups

    - by brunopereira81
    I use Virtual Box a lot for distro / applications testing purposes. One of the features I simply love about it is virtual machines snapshots, its saves a state of a virtual machine and is able to restore it to its former glory if something you did went wrong without any problems and without consuming your all hard disk space. On my live systems I know how to create a 1:1 image of the file system but all the solutions I'v known will create a new image of the complete file system. Are there any programs / file systems that are capable of taking a snapshot of a current file system, save it on another location but instead of making a complete new image it creates incremental backups? To easy describe what I want, it should be as dd images of a file system, but instead of only a full backup it would also create incremental. I am not looking for clonezilla, etc. It should run within the system itself with no (or almost none) intervention from the user, but contain all the data of the file systems.

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  • Trying to develop a game with android for cracking glasses in different dimensions

    - by user46514
    I am trying to develop a game in android where I will have to punch a hole to get through the glass but not shatter the glass completely. The glass will show up in different forms of polygons and when a hole is created by a projectile, the rest of the polygon will still remain intact.Only a polygonal opening will get created at the point of impact with the projectile. I am new at game design in android but I was thinking that I would create a random polygon shape to show in the path and then at the point where the projectile hits it, I could create a glass polygon to create a splinter effect. The rest of the part of the glass that is randomly created at the point of impact, I could further splinter it into polygons flying at different angle. since I also need to capture the bits of glasses flying off and falling down with gravity. Is my solution the best efficient one at performance of threads or is there a better solution for this glass breaking effect. Thanks Dhiren

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  • Storing Attendance Data in database

    - by Ali Abbas
    So i have to store daily attendance of employees of my organisation from my application . The part where I need some help is, the efficient way to store attendance data. After some research and brain storming I came up with some approaches . Could you point me out which one is the best and any unobvious ill effects of the mentioned approaches. The approaches are as follows Create a single table for whole organisation and store empid,date,presentstatus as a row for every employee everyday. Create a single table for whole organisation and store a single row for each day with a comma delimited string of empids which are absent. I will generate the string on my application. Create different tables for each department and follow the 1 method. Please share your views and do mention any other good methods

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  • Creating your First Crystal Report for Use in a .NET Application

    Have you ever had to create a custom report within an application you have written for a customer? Most developers have, and there are two schools of thought on how developers normally perform this task. Some choose to create the report using the same technology that the application was created in (ASP, WinFrom, WPF) while others choose to use a reporting package such as Crystal Reports. Using a reporting package will help create reports rapidly. This article walk you through the creation of your first report using Crystal Reports.

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  • Creating your First Crystal Report for Use in a .NET Application

    Have you ever had to create a custom report within an application you have written for a customer? Most developers have, and there are two schools of thought on how developers normally perform this task. Some choose to create the report using the same technology that the application was created in (ASP, WinFrom, WPF) while others choose to use a reporting package such as Crystal Reports. Using a reporting package will help create reports rapidly. This article walk you through the creation of your first report using Crystal Reports.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • details on USB stick boot disk creation

    - by Deborah Shadovitz
    I am looking at this: http://www.ubuntu.com/download/help/create-a-usb-stick-on-ubuntu I need to create a boot disk to test Ubuntu to make sure it will run on a PC (Compaq Mini CQ10-120LA) I was given. I can create the boot disk off of a Mac (in English) or Windows (but Windows is in Spanish and foreign to me). Questions: 1) What format do I choose for the USB stick? (I wish the instructions stated this.) 2) What is Dash? (Will I know when I run the installer?) 3) Can I do this from a Mac or Windows computer? Or only from Ubuntu?

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  • Oracle Sequences

    - by jkrebsbach
    Reminder to myself - SQL Server has nice index columns directly tied to their tables. Oracle has sequences that are islands to themselves. select seq_name.currval from dual; select seq_name.nextval from dual; currval - return current number at top of sequence nextval - increment sequence by 1, return new number   therefore - to create functionality in oracle similar to an index column - OPTION A) - Create insert trigger: CREATE OR REPLACE TRIGGER dept_bir BEFORE INSERT ON departments FOR EACH ROW WHEN (new.id IS NULL) BEGIN SELECT dept_seq.NEXTVAL INTO :new.id FROM dual; END; This will handle creating a unique identity, but will not necessarily inform process flow of identity without additional logic. OPTION B) - Select indentity into temp variable, insert whole item into tab **** When attemptint to query currval, the below error was being thrown - SELECT seq_name.currval from dual; ERROR : TABLE OR VIEW DOES NOT EXIST *** Although Oracle sys tables may have access to the sequences, that isn't to say the Oracle user may have access to those sequences - verify permissions when the system can't see object that are being reported in the object explorer.

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  • List of custom Launchers & Quicklists for Unity

    - by Nik
    Creating a custom launcher for unity is simple. Quicklists provide a easy and efficient way to quickly access commonly used tasks for a specific application. The steps to create a custom launcher is easy. Right-click on your desktop and click create a launcher. Edit the .desktop file using a text editor and using this you can create static quicklists for the Unity. (more info here and here) So what custom launchers do you use on Unity? Note: Please limit one answer per custom launcher. Also please do provide a screenshot of it in action.

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  • New vs Clone Git in Eclipse with EGit

    - by Matty F
    I'm not sure I have either my new repo or clone repo workflow, or both, setup correctly. When I create a new project I create a repo on github, can't clone from it as it's empty so I create a new project which goes into my workspace and then the git init runs on the workspace copy. So I end up with everything in workspace\project-name. However, when I clone from github first I need to clone the repo and this goes into my default git directory (C:\git) as git\cloned-project-name, I then need to import this Git repo as a project into my workspace and I end up with workspace\cloned-project-name effectively duplicating the project folder in the git area. I've tried to clone to workspace\cloned-project-name but then it asks to import the git project and if I try to use workspace\cloned-project-name again, it errs. What am I doing wrong? Thanks, Matt.

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  • how to select categories for user generated content site?

    - by Frederik Creemers
    On the site I'm building, users can create tutorials. I want the users to be able to create tutorials on as many subjects as possible, but still have some preset categories. What's the best way to select these categories? The reason I don't just let users add keywords, and use these for categorization, is because users gain experience points in a certain subject when their tutorial is liked by someone, and in a similar way the Stack Exchange network does, create communities around these subjects. I will give visiters the possibility to suggest new categories. here are the categories that I'm thinking of at the moment: health gardening cooking technology science & math music visual art

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  • adding swap volume

    - by Gaurav
    I have recently installed ubuntu 12.04 alongside my windows 7. But i did not created swap volume for ubuntu. There are already 4 partitions on my hard drive ( one windows 7 , one system tools ( windows 7), one for ubuntu and one for common media storage(ntfs)). Therefore Gparted didn't allow me to create any further partition for swap volume.All it said to create an extended partition, but i do not know to do this. I want to create a swap volume out of common media storage. How can i accomplish this? And I'm completely new at Ubuntu , so can you suggest some good getting started tutorial for it?

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  • Apply WCF For Large Projects

    - by svlytns
    We have a large projects that have nearly 20 modules on it.We want to use WCF for business layer. We think three way to implement WCF our project: Use only one datacontract and one operation contract. Send ClassName, MethodName to operation and create class by reflaction then invoke the method in WCF side. Second way put all modules in one wcf application, and create their data contracts, operation contracts. Third way is create seperate wcf application for each module and host them seperatly. Which one is the best way? I need your ideas. TIA!

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  • Any open source editor to make video games online without programming knowledge?

    - by chelder
    With Scratch we can create video games online, from its web platform, and publish them on the same web. I could download its source code and use it, as many others already did (see Scratch modifications). Unfortunately, we need programming knowledge to use it. Actually, Scratch is mainly for teaching kids to code. I also found editors like Construct 2, GameSalad Creator and many others (just type on Google: create a video game without programming). With those editors we can create video games without coding. Unfortunately they are neither open source nor web platform. They need to be installed on Windows or Mac. Do you know some editor like Construct 2 or GameSalad Creator but open source and executable from a web server? Maybe some HTML5 game engine can do it?

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  • Ubuntu user credentials, file permissions

    - by user9843
    I am using Ubuntu 10.10 for web development by using the symfony framework. Normally I install Ubuntu Lamp (Turnkey edition), log in as root and configure all the necessary software in the server needed to work with symfony. (Samba, symfony etc) The problem is when I am root the file permissions are not set right for the Samba and symfony systems. All things I do/create in the terminal (CLI) of Ubuntu create file permissions for the user root. Off course I know how to change them afterwards but that takes up time I could spend programming. When ready I am using the box via my network, creating several site directorys directly from my pc on the server. There are multiple sites on this developer server as directorys under /var/www/ there are no virtual hosts. My question is how to create or set a user after installation of Ubuntu with the right credentials and rights?

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  • Best practices of texture size

    - by psal
    I wanted to know how should I determine a good texture size ? Currently, I always create UV texture that are 1024x1024px but if I create for example, a big house with a 1024px texture size, it will looks pretty bad. So, should I create different texture size (512, 1024, ...) for different mesh size like this ? : or is it better to always do high-resolution texture and then reduce it in the software (ie : increase the LODBias settings in UDK reduce the size of the texture) ? Thanks for your answer. ps : sorry for my english !

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  • Upgrading to Code Based Migrations EF 4.3.1 with Connector/Net 6.6

    - by GABMARTINEZ
    Entity Framework 4.3.1 includes a new feature called code first migrations.  We are adding support for this feature in our upcoming 6.6 release of Connector/Net.  In this walk-through we'll see the workflow of code-based migrations when you have an existing application and you would like to upgrade to this EF 4.3.1 version and use this approach, so you can keep track of the changes that you do to your database.   The first thing we need to do is add the new Entity Framework 4.3.1 package to our application. This should via the NuGet package manager.  You can read more about why EF is not part of the .NET framework here. Adding EF 4.3.1 to our existing application  Inside VS 2010 go to Tools -> Library Package Manager -> Package Manager Console, this will open the Power Shell Host Window where we can work with all the EF commands. In order to install this library to your existing application you should type Install-Package EntityFramework This will make some changes to your application. So Let's check them. In your .config file you'll see a  <configSections> which contains the version you have from EntityFramework and also was added the <entityFramework> section as shown below. This section is by default configured to use SQL Express which won't be necesary for this case. So you can comment it out or leave it empty. Also please make sure you're using the Connector/Net 6.6.x version which is the one that has this support as is shown in the previous image. At this point we face one issue; in order to be able to work with Migrations we need the __MigrationHistory table that we don't have yet since our Database was created with an older version. This table is used to keep track of the changes in our model. So we need to get it in our existing Database. Getting a Migration-History table into an existing database First thing we need to do to enable migrations in our existing application is to create our configuration class which will set up the MySqlClient Provider as our SQL Generator. So we have to add it with the following code: using System.Data.Entity.Migrations;     //add this at the top of your cs file public class Configuration : DbMigrationsConfiguration<NameOfYourDbContext>  //Make sure to use the name of your existing DBContext { public Configuration() { this.AutomaticMigrationsEnabled = false; //Set Automatic migrations to false since we'll be applying the migrations manually for this case. SetSqlGenerator("MySql.Data.MySqlClient", new MySql.Data.Entity.MySqlMigrationSqlGenerator());     }   }  This code will set up our configuration that we'll be using when executing all the migrations for our application. Once we have done this we can Build our application so we can check that everything is fine. Creating our Initial Migration Now let's add our Initial Migration. In Package Manager Console, execute "add-migration InitialCreate", you can use any other name but I like to set this as our initial create for future reference. After we run this command, some changes were done in our application: A new Migrations Folder was created. A new class migration call InitialCreate which in most of the cases should have empty Up and Down methods as long as your database is up to date with your Model. Since all your entities already exists, delete all duplicated code to create any entity which exists already in your Database if there is any. I found this easier when you don't have any pending updates to do to your database. Now we have our empty migration that will make no changes in our database and represents how are all the things at the begining of our migrations.  Finally, let's create our MigrationsHistory table. Optionally you can add SQL code to delete the edmdata table which is not needed anymore. public override void Up() { // Just make sure that you used 4.1 or later version         Sql("DROP TABLE EdmMetadata"); } From our Package Manager Console let's type: Update-database; If you like to see the operations made on each Update-database command you can use the flag -verbose after the Update-database. This will make two important changes.  It will execute the Up method in the initial migration which has no changes in the database. And second, and very important,  it will create the __MigrationHistory table necessary to keep track of your changes. And next time you make a change to your database it will compare the current model to the one stored in the Model Column of this table. Conclusion The important thing of this walk through is that we must create our initial migration before we start doing any changes to our model. This way we'll be adding the necessary __MigrationsHistory table to our existing database, so we can keep our database up to date with all the changes we do in our context model using migrations. Hope you have found this information useful. Please let us know if you have any questions or comments, also please check our forums here where we keep answering questions in general for the community.  Happy MySQL/Net Coding!

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  • Implementing a FSM with ActionScript 2 without using classes?

    - by Up2u
    I have seen several references of A.I. and FSM, but sadly I still can't understand the point of an FSM in AS2.0. Is it a must to create a class for each state? I have a game-project which also it has an A.I., the A.I. has 3 states: distanceCheck, ChaseTarget, and Hit the target. It's an FPS game and played via mouse. I have created the A.I. successfully, but I want to convert it to FSM method... My first state is CheckDistanceState() and in that function I look for the nearest target and trigger the function ChaseState(), there I insert the Hit() function to destroy the enemy, The 3 functions that I created are being called in AI_cursor.onEnterframe. Is there any chance to implement an FSM without the need to create a class? From what I've read before, you have to create a class. I prefer to write the code on frames in flash and I still don't understand how to have external classes.

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  • Very heavy .PDF file. How to handle it?

    - by Luigi
    I should print this file on paper, but it is heavy (2,3 MB) and the printing process is very slow. But this is not the whole problem. I should first create another .pdf file (grayscale) with four pages on each sheet. When I try to print this file as a .pdf file, the process of creation of the new file is even slower than the printing process, and the output file is much heavier than the original (hundreds of megabytes). How can I shrink the pdf file? Is there a way to create a printer friendly .pdf version of the file? Before you ask, I can't simply print it on pages. I must create this .pdf file with four pages on each sheet.

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  • What is a correct step by step logic of exporting scene with baked occlusion for loading it at runtime?

    - by myWallJSON
    I wonder what is a correct step by step logic of exporting scene with baked occlusion (Culling data) for loading that scene at runtime (on fly from the internet for example))? So currently my plan looks like this: I create prefabs Place them onto my scene (into Hierarchy) (say create 20 buffolows and some hourses and some buildings) Create empty prefab and drag all my scene objects from hierarchy onto it Export prefab So generally I put all my scene objects into one large prefab and export it but it seems that all objects that were marked as static get this property turned off when loading them at runtime and so no Frustrum Culling, and no Occlusion culling happens. So I wonder what is a correct way of exporting Sceen + Objecrts + Occlusion (and onther culing) data for future load of such scene at runtime? I wonder about current 3.5.2 Pro and future 4 Pro versions of U3D.

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  • No root partition

    - by christian ashton
    I'm having serious problems trying to install ubuntu 14.04 on my Toshiba Satellite C850 laptop. Whenever I try to install it it says "No root file system found. Please correct this error from the partitioning menu." I've tried to create new partitions but I don't know what size to make them etc. can someone please help me on this? (Is there a way to create partitions through the terminal? I'm new to ubuntu) but i was on it 2 days ago, laptops crashed and now I can't get past the installation. I've created a new partitioning table just need guidance on which partitions to create and how big to make them. I have absolutely no partitions whatsoever on my hard drive (or whatever the partitions are part of) so it will need to be from the very start. Thanks in advance!

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  • Shader inputs in a general purpouse engine

    - by dreta
    I'm not familiar with SDKs like Unity or UDK that much, so i can't check this off hand. Do general purpouse engines allow users to create custom uniform variables? The way i see it, and the way i have implemented it in an engine i'm writing to learn 3D, is that there is a "set" of uniforms provided by the engine and if you want to write a custom shader then you utilize uniforms you need to create a wanted effect. Now, the thing is, first of all i'm not an artist, second of all, i didn't have a chance to create complex scenes yet. So my question is, is it common practice to define variables that the engine provides and only allow the user to work with what they're given? Allowing users to add custom programs and use them where they want is not hard, but i have issues imagining how you'd go about doing the same for uniforms.

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