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  • Get all Vector2 Points Within Radius

    - by CheapDevotion
    I am looking for a formula that will give me all of the Vector2 Points within a certain radius given the center. Essentially what I am trying to do is change the color of each pixel in a 256 x 256 texture that is within a certain radius from a specific pixel (Using the Unity3d Game Engine). Programming Language doesn't really matter, as I can probably convert it to something I can use.

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  • CSS3 Border Radius property doesn't work in localhost?

    - by user547969
    I'm having a very strange problem with css3 border radius property. My following CSS and html works fine with IE9 if i double click the file and open with the IE9 , however if the border property does not work in IE if i open the file through LOCALHOST (xampp insatlled on windows 7). The same file works fine on localhost with other browsers. How can i fix it? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <style media="all" type="text/css">@import "circle.css";</style> </head> <body> <div class="exampleborderradiusf">F</div> </body> </html> and the CSS is: .exampleborderradiusf { float:left; background-color: #464646; margin-top: 20px; margin-right: 40px; width: 70px; height: 70px; text-align: center; -moz-border-radius: 35px; border-radius: 35px; color: white; font-size: 20px; position: relative; top: 20px; } Thanks for the help.

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  • WPF draw Border on MouseOver

    - by tcables
    Hello, I have a WPF Application where I am trying to make a close button like image. I am trying to draw a border or have a border show up on mouse over... But I cannot seem to make it work. I have tried like 6 different methods of doing so...Images, borders with images, brushes, ect. I am using the following code at the moment: <Canvas Name="cMin" Height="16" Width="16" Grid.Column="1" Grid.Row="1"> <Canvas.Background> <ImageBrush ImageSource="_.png" Stretch="None" /> </Canvas.Background> <Border BorderBrush="Transparent" BorderThickness="1" Background="Transparent" CornerRadius="0" Height="18" Width="18"> <Border.Style> <Style TargetType="Border"> <Style.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="BorderBrush" Value="LightBlue" /> </Trigger> <Trigger Property="IsMouseOver" Value="False"> <Setter Property="BorderBrush" Value="Transparent" /> </Trigger> </Style.Triggers> </Style> </Border.Style> </Border> </Canvas> Any help would be appreciated, Thanks!

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  • CSS: Chrome and Safari seem to 'add' border to width, while IE, Firefox & Opera don't

    - by Michiel
    Hey guys, I'm trying to achieve cross-browser consistency for my website, but I have been trying all day now and its driving me nuts (0.38 am here in Europe now..). It's about this page: http://www[insert-dot-here]geld[insert-dash-here]surfen[insert-dot-here]nl/uitbetalingen.html (please note that I prefer this URL not to be made crawlable for seo-bots) If you view this page in IE, Firefox or Opera, everything is fine, but in Chrome and Safari the tables are a little out of line (as you'll probably clearly notice). What seems to be the problem?; it appears to me that in Chrome and Safari the left and right border (2px) in total are added to the set table width, while in the other browsers the border is considered part of the width. The (most) relevant CSS-lines are the following ones (from the tabel.css-file, also available through the page's source file): table.uitbetaling { margin: 11px 18px 10px 19px; border: 1px solid #8ccaee; width: 498px; padding: 0; } table.uitbetaling img, table.uitbetaling td { margin: 0; border: 0; padding: 0; width: 496px; } table.uitbetaling tr { margin: 0; border: 0; padding: 0 1px 0 0; } So basically I have used a table-structure to organize images, like this; (the class of the table is 'uitbetaling') <table> <tr><td><img /></td></tr> <tr><td><img /></td></tr> ... <tr><td><img /></td></tr> </table> If, here, I set the width of 'table.uitbetaling' and 'table.uitbetaling img, table.uitbetaling td' to the same value (e.g. both 496 or 498), the 'problem' in Chrome and Safari is solved, however in Firefox the right side border is than blank. Because the right-side border can't 'fit' in anymore. 'img' and 'td' must be at least 2px more narrow than 'table.uitbetaling' for the right-border be visible in Firefox. Is there any way to solve this? Thanks so much in advance for your insights!!

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  • Mozilla Firefox border rendering

    - by zA
    Hi, I've come across a strange thing in Firefox, which has become a problem to me. It seems that Firefox renders borders thinner than other browsers. For example I have just a simple empty div element, and nothing else on the webpage, with a border set to width:3px. In all other browsers, such as IE, Opera, Chrome and Safari, the width looks the same and is in fact 3px wide. But in Firefox I noticed that the border width seemed thinner. So I checked the border width with Firebug, under the Computed tab - Box model. And yes as I suspected, the rendered border in Firefox is thinner. The border width that Firefox rendered is actually 2.2px and not the expected 3px. This small difference with Firefox completely messes up my design. Has anyone else noticed this? Does anyone have a solution for this? Thanks in advance!

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  • Extending the Radius Protocol

    - by vijay.j
    I am using radius protocol to for sending some values from client to server. Within that, I am using vendor-specific value pairs, and defining our own types. However, the value length for vendor-specific data is 255, and our data length is crossing it. Please can any one tell me how to incorporate data longer than 255 bytes?

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  • Resize C# WinForm, with no border?

    - by Dodi300
    Hello. Does anyone know how I can resize a winform when it has no border. I don't want the default border that Windows has, so I changed the property "FormBorderStyle" to "None". This removed the border, although now it can't be resized. I've figured out how to move the form around, I just need to know how to resize it. Thanks for the help.

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  • WPF Border Thickness increase direction

    - by morsanu
    Hey. Another WPF question. In my XAML code I have a border: <Border x:Name="myBorder" Background="AliceBlue" Width="200" Height="200" BorderThickness="10" BorderBrush="Black"> </Border> and somewhere in code I increase the BorderThickness double thickness = myBorder.BorderThickness.Bottom + 2; myBorder.BorderThickness = new Thickness(thickness); and the result is that the border's weight increases but not outside the 200x200 width-height, but inner, decreasing the dimension. Is there a way to do the opposite?

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  • CSS: Margin-top when parent's got no border

    - by Manny
    Hi, As you can see in this picture, I've got an orange div inside a green div with no top border. The orange div has a 30px top margin, but it's also pushing the green div down. Of course, adding a top border will fix the issue, but I need the green div to be top borderless. What could I do? html: <div class="header">Top</div> <div class="body"> <div class="container">Box</div> </div> <div class="foot">Bottom</div> css: .body { border: 1px solid black; border-top: none; border-bottom: none; width: 120px; height: 112px; background-color: lightgreen; } .body .container { background-color: orange; height: 50px; width: 50%; margin-top: 30px; } Thanks

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  • css border problem

    - by Chris
    For some reason I have a very ugly orange part of a border around a image. Can anyone see why this is? This is the HTML <div class="preview"> <a href="images/foto/full/280899624_6_5_j6.jpeg" title="Sportschool Raymond Snel" rel="lightbox"><img src="images/foto/full/280899624_6_5_j6.jpeg" alt="text" /></a> </div> This is the css .preview { width: 85px; height: 85px; overflow: hidden; border: 3px solid #2e2a26; } The color code = FF6a00 but appears only one time in the css file. a { color: #ff6a00; text-decoration: none; border: 0px; } As you can see I already gave it a 0px, but for some reason the border is still there.

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  • Change the style of WinForm border?

    - by Dodi300
    Is it possible to change the style of a WinForm border? I know that if the border is removed, it takes away the functionality to resize the program. Therefore is there a way to change the style of it? At the moment, I've removed the text from the border, set the "FormBorderStyle" to "SizableToolWindow" and set the "ControlBox" to false. That makes it look like this: But I want it to look something like this, but still be resizeable: (Maybe with a different color line)

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  • Resize WinForm, with no border?

    - by Dodi300
    Does anyone know how I can resize a winform when it has no border. I don't want the default border that Windows has, so I changed the property "FormBorderStyle" to "None". This removed the border, although now it can't be resized. I've figured out how to move the form around, I just need to know how to resize it.

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  • Removing dotted border without setting NoFocus in Windows PyQt

    - by Cryptite
    There are a few questions on SO about this, all of which seem to say that the only way to remove the dotted border is to set the focusPolicy on widget/item in question to NoFocus. While this works as a temporary fix, this prevents further interaction with said widget/item in the realm of other necessary focusEvents. Said border in question: Here's an example of why this doesn't work. I have a Non-Modal widget popup, think a lightbox for an image. I want to detect a mousePressEvent outside of the widget and close the widget as a result. To do this, I should catch the focusOutEvent. However, if a vast majority of widgets in my program are set as NoFocus (to remove the border issue), then I cannot catch the focusOutEvent because, you guessed it, they have no focus policy. Here's another example: I have a QTreeWidget that is subclassed so I can catch keyPressEvents for various reasons. The QTreeWidget is also set as NoFocus to prevent the border. Because of this, however, the widget never has focus and therefore no keyPressEvents can be caught. A workaround for this (kludgy, imo) is to use the widget's grabKeyboard class, which is dangerous if I forget to releaseKeyboard later. This is not optimal. So then the question is, is there a way to remove this weird (mostly just ugly) dotted border without turning off focus for everything in my app? Thanks in advance!

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  • Strange issue with fixed form border styles in Vista

    - by Nazgulled
    My previous post about this issue didn't got too many answers and it was kinda specific and hard to understand. I think I've managed to understand the problem better and I now believe it to be a Vista issue... The problem lies on all types of fixed border styles like FixedDialog, Fixed3D, FixedSingle and FixedToolWindow. It does not happen on the sizable ones. This problem, like I said, it also happens only on Vista. Let's say you have a form with any of the fixed border styles and set the starting location to 0,0. What you want here is for the form to be snapped to the top left corner of the screen. This works just fine if the form border style is one of the sizable options, if it's fixed, well, the form will be a little bit outside of the screen working area both to the left and top. What's more strange about this is that the form location does not change, it sill is 0,0, but a few pixels of the form are still drawn outside of the working screen area. I tested this on XP and it didn't happen, the problem is Vista specific. On XP, the only difference was the border size that change a bit between any of the styles. But the form was always perfectly snapped to position 0,0. If possible, without finding how many pixels are being drawn outside of the working area and then add that to the form location, is there a possible way to fix or workaround this?

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  • Wpf ItemsControl with datatemplate, problem with doubled border for some items

    - by ksirg
    Hi, I have simple ItemsControl with custom datatemplate, template contains only textblock with border. All items should be displayed vericaly one after another, but some items have extra border. How can I remove it? I want to achieve something similar to enso launcher, it looks like My implementation looks like this here is my xaml code: <Window x:Class="winmole.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" x:Name="hostWindow" Height="Auto" MinHeight="100" MinWidth="100" Width="Auto" Padding="10" AllowsTransparency="True" WindowStyle="None" Background="Transparent" Top="0" Left="0" SizeToContent="WidthAndHeight" Topmost="True" Loaded="Window_Loaded" KeyUp="Window_KeyUp" > <Window.Resources> <!--Simple data template for Items--> <DataTemplate x:Key="itemsTemplate"> <Border Background="Black" Opacity="0.9" HorizontalAlignment="Left" CornerRadius="0,2,2,0"> <TextBlock Text="{Binding Path=Title}" TextWrapping="Wrap" FontFamily="Georgia" FontSize="30" Height="Auto" HorizontalAlignment="Left" VerticalAlignment="Stretch" TextAlignment="Left" Padding="5" Margin="0" Foreground="Yellow"/> </Border> </DataTemplate> </Window.Resources> <DockPanel> <ItemsControl DockPanel.Dock="Bottom" Name="itcPrompt" ItemsSource="{Binding ElementName=hostWindow, Path=DataItems}" ItemTemplate="{StaticResource itemsTemplate}" > <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <WrapPanel Orientation="Vertical" /> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </DockPanel>

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  • CSS Border spanning across another div

    - by Tux
    The problem is that the border of div#content also appears in div#navigation? <html> <head> <title>WUI</title> <style type="text/css"> div#header { } div#navigation { float: left; padding-right: 20pt; } div#content { border: 5px groove; } </style> </head> <body> <div id="header"> <h1>WUI</h1> </div> <br /> <div id="navigation"> <ul> <li>Home</li> <li>Login</li> </ul> </div> <div id="content"> <p>I like when you ride with that booty on me!</p> </div> </body> </html> EDIT: I want the left side (navigation) to appear as a sidebar to the left and the content after that (to the right). I'm applying the border to the content but that border also appears in div of navigation. I hope it is clear now.

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  • Blockquote border on tumblr theme

    - by orange
    This is the code for the link block: {block:Link} <div class="post link"> <h2> <a href="{URL}" class="name">{Name}</a></h2> <div class="content"> {block:Description}{Description}{/block:Description} <span class="date"> <a href="{Permalink}">{ShortMonth} {DayOfMonth}, {Year} </a> </span> </div> </div> {/block:Link} What I'm trying to do is add a border-left of of 10px to block quotes. When I try to add this style to block quotes this happens: The block quote border flows into the post title and I don't wish for this to happen, I want the border layout to stay within the content div. I'm using this CSS at the moment: div div div blockquote { border-left: 10px solid red; } Thanks in advance for the help! Just to clarify <div class="post link"> is in another div. Here is the tumblr: http://iamsomething-awesome.tumblr.com/

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  • CSS3's border-radius property and border-collapse:collapse don't mix. How can I use border-radius to

    - by vamin
    Edit - Original Title: Is there an alternative way to achieve border-collapse:collapse in CSS (in order to have a collapsed, rounded corner table)? Since it turns out that simply getting the table's borders to collapse does not solve the root problem, I have updated the title to better reflect the discussion. I am trying to make a table with rounded corners using the CSS3 border-radius property. The table styles I'm using look something like this: table { -moz-border-radius:10px; -webkit-border-radius:10px; border-radius:10px} Here's the problem. I also want to set the border-collapse:collapse property, and when that is set border-radius no longer works (at least in Firefox)(edit- I thought this might just be a difference in mozilla's implementation, but it turns out this is the way it's supposed to work according to the w3c). Is there a CSS-based way I can get the same effect as border-collapse:collapse without actually using it? Edits: I've made a simple page to demonstrate the problem here (Firefox/Safari only). It seems that a large part of the problem is that setting the table to have rounded corners does not affect the corners of the corner td elements. If the table was all one color, this wouldn't be a problem since I could just make the top and bottom td corners rounded for the first and last row respectively. However, I am using different background colors for the table to differentiate the headings and for striping, so the inner td elements would show their rounded corners as well. Summary of proposed solutions: Surrounding the table with another element with round corners doesn't work because the table's square corners "bleed through." Specifying border width to 0 doesn't collapse the table. Bottom td corners still square after setting cellspacing to zero. Using javascript instead- works by avoiding the problem. Possible solutions: The tables are generated in php, so I could just apply a different class to each of the outer th/tds and style each corner separately. I'd rather not do this, since it's not very elegant and a bit of a pain to apply to multiple tables, so please keep suggestions coming. Possible solution 2 is to use javascript (jQuery, specifically) to style the corners. This solution also works, but still not quite what I'm looking for (I know I'm picky). I have two reservations: 1) this is a very lightweight site, and I'd like to keep javascript to the barest minimum 2) part of the appeal that using border-radius has for me is graceful degradation and progressive enhancement. By using border-radius for all rounded corners, I hope to have a consistently rounded site in CSS3-capable browsers and a consistently square site in others (I'm looking at you, IE). I know that trying to do this with CSS3 today may seem needless, but I have my reasons. I would also like to point out that this problem is a result of the w3c speficication, not poor CSS3 support, so any solution will still be relevant and useful when CSS3 has more widespread support.

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  • JavaScript border-color/color styling

    - by Dan
    Hi! I'd like to style 'input.submit' of a form (hover effect for IE) using JS and tried the following which doesn't work unfortunately. <!--[if IE]> <script type="text/javascript"> // CHANGE SUBMIT STYLE var foo = document.getElementByClass('input.submit'); foo.onmouseover = this.style.border-color='#000000'; this.style.color='#000000'; foo.onmouseout = this.style.border-color='#888888'; this.style.color='#888888'; foo.onclick = this.style.border-color='#000000'; this.style.color='#000000'; </script> <![endif]--> Could you please fix this for me? TIA, Dan

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  • CSS border and the :hover dynamic pseudo-class

    - by dbasch
    Hi All, I have built a persistent dropline menu with two levels using only CSS. It is pretty standard. It is a nested set of UL's and the UL's :hover state is what shows and hides the sub menu levels. Something like this: | *Pets* | Colors | Cars | | Cats | Dogs | Birds| Goats | Sheep | | Pets | *Colors* | Cars | | Red | Orange | Green | Blue| Yellow | I then added a 1px border at the bottom of the first level UL element. Like this: | *Pets* | Colors | Cars | -------------------------------------- | Cats | Dogs | Birds| Goats | Sheep | When I hover over a first level item (Pets), and then move the mouse down to the second level (Cats), the entire second level disappears. I finally figured out that the UL's 1px border is not included in the hover area for the UL. Can I add a border to the bottom of a dropline menu level without messing up the menu hovering? Thanks!

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  • Determining explosion radius damage - Circle to Rectangle 2D

    - by Paul Renton
    One of the Cocos2D games I am working on has circular explosion effects. These explosion effects need to deal a percentage of their set maximum damage to all game characters (represented by rectangular bounding boxes as the objects in question are tanks) within the explosion radius. So this boils down to circle to rectangle collision and how far away the circle's radius is from the closest rectangle edge. I took a stab at figuring this out last night, but I believe there may be a better way. In particular, I don't know the best way to determine what percentage of damage to apply based on the distance calculated. Note : All tank objects have an anchor point of (0,0) so position is according to bottom left corner of bounding box. Explosion point is the center point of the circular explosion. TankObject * tank = (TankObject*) gameSprite; float distanceFromExplosionCenter; // IMPORTANT :: All GameCharacter have an assumed (0,0) anchor if (explosionPoint.x < tank.position.x) { // Explosion to WEST of tank if (explosionPoint.y <= tank.position.y) { //Explosion SOUTHWEST distanceFromExplosionCenter = ccpDistance(explosionPoint, tank.position); } else if (explosionPoint.y >= (tank.position.y + tank.contentSize.height)) { // Explosion NORTHWEST distanceFromExplosionCenter = ccpDistance(explosionPoint, ccp(tank.position.x, tank.position.y + tank.contentSize.height)); } else { // Exp center's y is between bottom and top corner of rect distanceFromExplosionCenter = tank.position.x - explosionPoint.x; } // end if } else if (explosionPoint.x > (tank.position.x + tank.contentSize.width)) { // Explosion to EAST of tank if (explosionPoint.y <= tank.position.y) { //Explosion SOUTHEAST distanceFromExplosionCenter = ccpDistance(explosionPoint, ccp(tank.position.x + tank.contentSize.width, tank.position.y)); } else if (explosionPoint.y >= (tank.position.y + tank.contentSize.height)) { // Explosion NORTHEAST distanceFromExplosionCenter = ccpDistance(explosionPoint, ccp(tank.position.x + tank.contentSize.width, tank.position.y + tank.contentSize.height)); } else { // Exp center's y is between bottom and top corner of rect distanceFromExplosionCenter = explosionPoint.x - (tank.position.x + tank.contentSize.width); } // end if } else { // Tank is either north or south and is inbetween left and right corner of rect if (explosionPoint.y < tank.position.y) { // Explosion is South distanceFromExplosionCenter = tank.position.y - explosionPoint.y; } else { // Explosion is North distanceFromExplosionCenter = explosionPoint.y - (tank.position.y + tank.contentSize.height); } // end if } // end outer if if (distanceFromExplosionCenter < explosionRadius) { /* Collision :: Smaller distance larger the damage */ int damageToApply; if (self.directHit) { damageToApply = self.explosionMaxDamage + self.directHitBonusDamage; [tank takeDamageAndAdjustHealthBar:damageToApply]; CCLOG(@"Explsoion-> DIRECT HIT with total damage %d", damageToApply); } else { // TODO adjust this... turning out negative for some reason... damageToApply = (1 - (distanceFromExplosionCenter/explosionRadius) * explosionMaxDamage); [tank takeDamageAndAdjustHealthBar:damageToApply]; CCLOG(@"Explosion-> Non direct hit collision with tank"); CCLOG(@"Damage to apply is %d", damageToApply); } // end if } else { CCLOG(@"Explosion-> Explosion distance is larger than explosion radius"); } // end if } // end if Questions: 1) Can this circle to rect collision algorithm be done better? Do I have too many checks? 2) How to calculate the percentage based damage? My current method generates negative numbers occasionally and I don't understand why (Maybe I need more sleep!). But, in my if statement, I ask if distance < explosion radius. When control goes through, distance/radius must be < 1 right? So 1 - that intermediate calculation should not be negative. Appreciate any help/advice!

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