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  • how do i scroll through 100 photos in UIScrollView in IPhone

    - by mwangima
    I'm trying to scroll through images being downloaded from a users online album (like in the facebook iphone app) since i can't load all images into memory, i'm loading 3 at a time (prev,current & next). then removing image(prev-1) & image (next +1) from the uiscroller subviews. my logic works fine in the simulator but fails in the device with this error: [CALayer retain]: message sent to deallocated instance what could be the problem below is my code sample - (void)scrollViewDidEndDecelerating:(UIScrollView *)_scrollView { pageControlIsChangingPage = NO; CGFloat pageWidth = _scrollView.frame.size.width; int page = floor((_scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1; if (page1 && page<=(pageControl.numberOfPages-3)) { [self removeThisView:(page-2)]; [self removeThisView:(page+2)]; } if(page0) { NSLog(@"<< PREVIOUS"); [self showPhoto:(page-1)]; } [self showPhoto:page]; if(page<(pageControl.numberOfPages-1)) { //NSLog(@"NEXT "); [self showPhoto:page+1]; NSLog(@"FINISHED LOADING NEXT "); } } -(void) showPhoto:(NSInteger)index { CGFloat cx = scrollView.frame.size.width*index; CGFloat cy = 40; CGRect rect=CGRectMake( 0, 0,320, 480); rect.origin.x = cx; rect.origin.y = cy; AsyncImageView* asyncImage = [[AsyncImageView alloc] initWithFrame:rect]; asyncImage.tag = 999; NSURL *url = [NSURL URLWithString:[pics objectAtIndex:index]]; [asyncImage loadImageFromURL:url place:CGRectMake(150, 190, 30, 30) member:memberid isSlide:@"Yes" picId:[picsIds objectAtIndex:index]]; [scrollView addSubview:asyncImage]; [asyncImage release]; } -(void) removeThisView:(NSInteger)index { if(index<[[scrollView subviews] count] && [[scrollView subviews] objectAtIndex:index]!=nil){ if ([[[scrollView subviews] objectAtIndex:index] isKindOfClass:[AsyncImageView class]] || [[[scrollView subviews] objectAtIndex:index] isKindOfClass:[UIImageView class]]) { [[[scrollView subviews] objectAtIndex:index] removeFromSuperview]; } } } For the record it works OK in the simulator, but not the iphone device itself. any ideas will be appreciated. cheers, fred.

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  • How to resize window using WinAPI

    - by Evl-ntnt
    I'm want resize window using WinAPI. I use WinAPI function SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int x, int y, int cx, int cy, uint uFlags); Window is resized, but window content is not redrawed. If I resize this window using mouse, content redraws. How to resize window using WinAPI with content redrawing?

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  • Windows splash screen using GDI+

    - by Luther
    The eventual aim of this is to have a splash screen in windows that uses transparency but that's not what I'm stuck on at the moment. In order to create a transparent window, I'm first trying to composite the splash screen and text on an off screen buffer using GDI+. At the moment I'm just trying to composite the buffer and display it in response to a 'WM_PAINT' message. This isn't working out at the moment; all I see is a black window. I imagine I've misunderstood something with regards to setting up render targets in GDI+ and then rendering them (I'm trying to render the screen using straight forward GDI blit) Anyway, here's the code so far: //my window initialisation code void MyWindow::create_hwnd(HINSTANCE instance, const SIZE &dim) { DWORD ex_style = WS_EX_LAYERED ; //eventually I'll be making use of this layerd flag m_hwnd = CreateWindowEx( ex_style, szFloatingWindowClass , L"", WS_POPUP , 0, 0, dim.cx, dim.cy, null, null, instance, null); SetWindowLongPtr(m_hwnd ,0, (__int3264)(LONG_PTR)this); m_display_dc = GetDC(NULL); //This was sanity check test code - just loading a standard HBITMAP and displaying it in WM_PAINT. It worked fine //HANDLE handle= LoadImage(NULL , L"c:\\test_image2.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); m_gdip_offscreen_bm = new Gdiplus::Bitmap(dim.cx, dim.cy); m_gdi_dc = Gdiplus::Graphics::FromImage(m_gdip_offscreen_bm);//new Gdiplus::Graphics(m_splash_dc );//window_dc ;m_splash_dc //this draws the conents of my splash screen - this works if I create a GDI+ context for the window, rather than for an offscreen bitmap. //For all I know, it might actually be working but when I try to display the contents on screen, it shows a black image draw_all(); //this is just to show that drawing something simple on the offscreen bit map seems to have no effect Gdiplus::Pen pen(Gdiplus::Color(255, 0, 0, 255)); m_gdi_dc->DrawLine(&pen, 0,0,100,100); DWORD last_error = GetLastError(); //returns '0' at this stage } And here's the snipit that handles the WM_PAINT message: ---8<----------------------- //Paint message snippit case WM_PAINT: { BITMAP bm; PAINTSTRUCT ps; HDC hdc = BeginPaint(vg->m_hwnd, &ps); //get the HWNDs DC HDC hdcMem = vg->m_gdi_dc->GetHDC(); //get the HDC from our offscreen GDI+ object unsigned int width = vg->m_gdip_offscreen_bm->GetWidth(); //width and height seem fine at this point unsigned int height = vg->m_gdip_offscreen_bm->GetHeight(); BitBlt(hdc, 0, 0, width, height, hdcMem, 0, 0, SRCCOPY); //this blits a black rectangle DWORD last_error = GetLastError(); //this was '0' vg->m_gdi_dc->ReleaseHDC(hdcMem); EndPaint(vg->m_hwnd, &ps); //end paint return 1; } ---8<----------------------- My apologies for the long post. Does anybody know what I'm not quite understanding regarding how you write to an offscreen buffer using GDI+ (or GDI for that matter)and then display this on screen? Thank you for reading.

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  • Float conditional in bash

    - by Werner
    Hi, in bash I need to compare two float numbers, one which I define in the script and the other read as paramter, for that I do: if [[ $aff -gt 0 ]] then a=b echo "xxx "$aff #echo $CX $CY $CZ $aff fi but I get the error: [[: -309.585300: syntax error: invalid arithmetic operator (error token is ".585300") What is wrong? Thanks

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  • Push SVG String into Dom?

    - by Colin
    I have a javascript variable that basically looks like this: my_svg_image = '<circle cx="227.58331298828125" cy="102" r="3" style="fill:black;stroke-width:0" />'; It was loaded from my database. Is there a way I can parse that string and add it to the DOM with Javascript? I have svgweb set up, but don't see how I can get it to parse this string. Are there other libraries that might help?

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  • Error while trying to insert image in to wordML

    - by Kiru
    Hi, Help needed. I am getting this error {"The xml has invalid content and cannot be constructed as an element.\r\nParameter name: outerXml"} while passing constructed xml in to DocumentFormat.OpenXml.Office.Drawing.Drawing() constructor like this DocumentFormat.OpenXml.Office.Drawing.Drawing d = new DocumentFormat.OpenXml.Office.Drawing.Drawing(img); Here is the xml which is passed in <w:drawing xmlns:w="http://schemas.openxmlformats.org/drawingml/2006/main"> <wp:anchor distT="0" distB="0" distL="114300" distR="114300" simplePos="0" relativeHeight="251658240" behindDoc="0" locked="0" layoutInCell="1" allowOverlap="1" xmlns:wp="http://schemas.openxmlformats.org/drawingml/2006/wordprocessingDrawing"> <wp:simplePos x="0" y="0"/> <wp:positionH relativeFrom="column"> <wp:align>right</wp:align> </wp:positionH> <wp:positionV relativeFrom="paragraph"> <wp:align>top</wp:align> </wp:positionV> <wp:extent cx="400" cy="400"/> <wp:effectExtent l="19050" t="0" r="0" b="0"/> <wp:wrapSquare wrapText="bothSides"/> <wp:docPr id="1" name="image"/> <wp:cNvGraphicFramePr> <a:graphicFrameLocks noChangeAspect="1" xmlns:a="http://schemas.openxmlformats.org/drawingml/2006/main"/> </wp:cNvGraphicFramePr> <a:graphic xmlns:a="http://schemas.openxmlformats.org/drawingml/2006/main"> <a:graphicData uri="http://schemas.openxmlformats.org/drawingml/2006/picture"> <pic:pic xmlns:pic="http://schemas.openxmlformats.org/drawingml/2006/picture"> <pic:nvPicPr> <pic:cNvPr id="0" name="image"/> <pic:cNvPicPr> <a:picLocks noChangeAspect="1" noChangeArrowheads="1"/> </pic:cNvPicPr> </pic:nvPicPr> <pic:blipFill> <a:blip r:embed="rIdImg4" cstate="print" xmlns:r="http://schemas.openxmlformats.org/drawingml/2006/relationships"/> <a:stretch> <a:fillRect/> </a:stretch> </pic:blipFill> <pic:spPr bwMode="auto"> <a:xfrm> <a:off x="0" y="0"/> <a:ext cx="400" cy="400"/> </a:xfrm> <a:prstGeom prst="rect"> <a:avLst/> </a:prstGeom> <a:noFill/> <a:ln w="9525"> <a:noFill/> <a:miter lim="800000"/> <a:headEnd/> <a:tailEnd/> </a:ln> </pic:spPr> </pic:pic> </a:graphicData> </a:graphic> </wp:anchor> </w:drawing> Thanks, Kiru

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  • onDraw() triggered but results don't show

    - by Don
    I have the following routine in a subclass of view: It calculates an array of points that make up a line, then erases the previous lines, then draws the new lines (impact refers to the width in pixels drawn with multiple lines). The line is your basic bell curve, squeezed or stretched by variance and x-factor. Unfortunately, nothing shows on the screen. A previous version with drawPoint() and no array worked, and I've verified the array contents are being loaded correctly, and I can see that my onDraw() is being triggered. Any ideas why it might not be drawn? Thanks in advance! protected void drawNewLine( int maxx, int maxy, Canvas canvas, int impact, double variance, double xFactor, int color) { // impact = 2 to 8; xFactor between 4 and 20; variance between 0.2 and 5 double x = 0; double y = 0; int cx = maxx / 2; int cy = maxy / 2; int mu = cx; int index = 0; points[maxx<<1][1] = points[maxx<<1][0]; for (x = 0; x < maxx; x++) { points[index][1] = points[index][0]; points[index][0] = (float) x; Log.i(DEBUG_TAG, "x: " + x); index++; double root = 1.0 / (Math.sqrt(2 * Math.PI * variance)); double exponent = -1.0 * (Math.pow(((x - mu)/maxx*xFactor), 2) / (2 * variance)); double ePow = Math.exp(exponent); y = Math.round(cy * root * ePow); points[index][1] = points[index][0]; points[index][0] = (float) (maxy - y - OFFSET); index++; } points[maxx<<1][0] = (float) impact; for (int line = 0; line < points[maxx<<1][1]; line++) { for (int pt = 0; pt < (maxx<<1); pt++) { pointsToPaint[pt] = points[pt][1]; } for (int skip = 1; skip < (maxx<<1); skip = skip + 2) pointsToPaint[skip] = pointsToPaint[skip] + line; myLinePaint.setColor(Color.BLACK); canvas.drawLines(pointsToPaint, bLinePaint); // draw over old lines w/blk } for (int line = 0; line < points[maxx<<1][0]; line++) { for (int pt = 0; pt < maxx<<1; pt++) { pointsToPaint[pt] = points[pt][0]; } for (int skip = 1; skip < maxx<<1; skip = skip + 2) pointsToPaint[skip] = pointsToPaint[skip] + line; myLinePaint.setColor(color); canvas.drawLines(pointsToPaint, myLinePaint); / new color } } update: Replaced the drawLines() with drawPoint() in loop, still no joy for (int p = 0; p<pointsToPaint.length; p = p + 2) { Log.i(DEBUG_TAG, "x " + pointsToPaint[p] + " y " + pointsToPaint[p+1]); canvas.drawPoint(pointsToPaint[p], pointsToPaint[p+1], myLinePaint); } /// canvas.drawLines(pointsToPaint, myLinePaint);

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  • Raphael js library: problems with animateAlong in IE7

    - by Andrei
    Hi there, I'm having trouble making a simple shape move along a path in IE7 (the only version of IE I tried, actually). The following code works fine in chrome and firefox, but not IE. I couldn't find an obvious reason, has anybody seen something similar? canvas.path(rPath.path).attr("stroke", "blue"); var circle = canvas.circle(rPath.startX, rPath.startY, 5); circle.animateAlong(rPath.path, 3000, true); My rPath variable has the path and the starting point coordinates. Microsoft script debugger points to this line as the one where the code breaks: os.left != (t = x - left + "px") && (os.left = t); (line 2131 inside the uncompressed raphael.js script file, inside Element[proto].setBox = function (params, cx, cy) {...}) Any ideas? Any experience (good or bad) with raphael's animateAlong in IE7? TIA, Andrei

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  • Problems with animateAlong in IE7

    - by Andrei
    Hi there, I'm having trouble making a simple shape move along a path in IE7 (the only version of IE I tried, actually). The following code works fine in chrome and firefox, but not IE. I couldn't find an obvious reason, has anybody seen something similar? canvas.path(rPath.path).attr("stroke", "blue"); var circle = canvas.circle(rPath.startX, rPath.startY, 5); circle.animateAlong(rPath.path, 3000, true); My rPath variable has the path and the starting point coordinates. Microsoft script debugger points to this line as the one where the code breaks: os.left != (t = x - left + "px") && (os.left = t); (line 2131 inside the uncompressed raphael.js script file, inside Element[proto].setBox = function (params, cx, cy) {...}) Any ideas? Any experience (good or bad) with raphael's animateAlong in IE7? TIA, Andrei

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  • PHP: creating a smooth edged circle, image or font?

    - by Chad Whitaker
    I'm making a PHP image script that will create circles at a given radius. I used: <?php imagefilledellipse ( $image, $cx, $cy, $w, $h, $color ); ?> but hate the rough edges it produces. So I was thinking of making or using a circle font that I will output using: <?php imagettftext ( $image, $size, $angle, $x, $y, $color, 'fontfile.ttf', $text ); ?> So that the font will produce a circle that has a smooth edge. My problem is making the "font size" match the "radius size". Any ideas? Or maybe a PHP class that will produce a smooth edge on a circle would be great! Thank you.

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  • yum update works but yum --security update fails to work in Fedora 12

    - by bobo
    I had already installed the yum-security before. And I was going to do an update by entering the following command: [root@localhost /]# yum update Loaded plugins: presto, priorities, refresh-packagekit, security Skipping security plugin, no data Setting up Update Process Resolving Dependencies Skipping security plugin, no data --> Running transaction check ---> Package eject.i686 0:2.1.5-17.fc12 set to be updated ---> Package glibc.i686 0:2.11.1-4 set to be updated ---> Package glibc-common.i686 0:2.11.1-4 set to be updated ---> Package glibc-devel.i686 0:2.11.1-4 set to be updated ---> Package glibc-headers.i686 0:2.11.1-4 set to be updated ---> Package gnome-themes.noarch 0:2.28.1-3.fc12 set to be updated ---> Package gtk2.i686 0:2.18.9-3.fc12 set to be updated ---> Package gtk2-immodule-xim.i686 0:2.18.9-3.fc12 set to be updated ---> Package kernel-PAE.i686 0:2.6.32.11-99.fc12 set to be installed ---> Package kernel-PAE-devel.i686 0:2.6.32.11-99.fc12 set to be installed ---> Package kernel-PAEdebug-devel.i686 0:2.6.32.11-99.fc12 set to be installed ---> Package kernel-debug-devel.i686 0:2.6.32.11-99.fc12 set to be installed ---> Package kernel-devel.i686 0:2.6.32.11-99.fc12 set to be installed ---> Package kernel-firmware.noarch 0:2.6.32.11-99.fc12 set to be updated ---> Package kernel-headers.i686 0:2.6.32.11-99.fc12 set to be updated ---> Package libnetfilter_conntrack.i686 0:0.0.101-1.fc12 set to be updated ---> Package media-player-info.noarch 0:5-1.fc12 set to be updated ---> Package nscd.i686 0:2.11.1-4 set to be updated ---> Package perf.noarch 0:2.6.32.11-99.fc12 set to be updated ---> Package rhythmbox.i686 0:0.12.6-5.fc12 set to be updated ---> Package sysvinit-tools.i686 0:2.87-3.dsf.fc12 set to be updated --> Finished Dependency Resolution --> Running transaction check ---> Package kernel-PAE.i686 0:2.6.31.12-174.2.3.fc12 set to be erased --> Finished Dependency Resolution Dependencies Resolved ================================================================================ Package Arch Version Repository Size ================================================================================ Installing: kernel-PAE i686 2.6.32.11-99.fc12 updates 20 M kernel-PAE-devel i686 2.6.32.11-99.fc12 updates 6.2 M kernel-PAEdebug-devel i686 2.6.32.11-99.fc12 updates 6.2 M kernel-debug-devel i686 2.6.32.11-99.fc12 updates 6.2 M kernel-devel i686 2.6.32.11-99.fc12 updates 6.1 M Updating: eject i686 2.1.5-17.fc12 updates 49 k glibc i686 2.11.1-4 updates 4.2 M glibc-common i686 2.11.1-4 updates 14 M glibc-devel i686 2.11.1-4 updates 953 k glibc-headers i686 2.11.1-4 updates 590 k gnome-themes noarch 2.28.1-3.fc12 updates 1.5 M gtk2 i686 2.18.9-3.fc12 updates 3.2 M gtk2-immodule-xim i686 2.18.9-3.fc12 updates 60 k kernel-firmware noarch 2.6.32.11-99.fc12 updates 968 k kernel-headers i686 2.6.32.11-99.fc12 updates 749 k libnetfilter_conntrack i686 0.0.101-1.fc12 updates 37 k media-player-info noarch 5-1.fc12 updates 32 k nscd i686 2.11.1-4 updates 189 k perf noarch 2.6.32.11-99.fc12 updates 79 k rhythmbox i686 0.12.6-5.fc12 updates 4.0 M sysvinit-tools i686 2.87-3.dsf.fc12 updates 58 k Removing: kernel-PAE i686 2.6.31.12-174.2.3.fc12 @updates 72 M Transaction Summary ================================================================================ Install 5 Package(s) Upgrade 16 Package(s) Remove 1 Package(s) Reinstall 0 Package(s) Downgrade 0 Package(s) Total download size: 75 M Is this ok [y/N]: But then I changed my mind, I decided to do a security-only update instead of a full update, so I entered the following command: [root@localhost /]# yum --security update Loaded plugins: presto, priorities, refresh-packagekit, security Setting up Update Process Resolving Dependencies Limiting packages to security relevant ones http://download.fedoraproject.org/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.cuhk.edu.hk/pub/linux/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.cuhk.edu.hk/pub/linux/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.cuhk.edu.hk/pub/linux/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.riken.jp/Linux/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.riken.jp/Linux/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://mirror.cse.iitk.ac.in/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://mirror.cse.iitk.ac.in/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://mirrors.isu.net.sa/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://mirrors.isu.net.sa/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. ftp://ftp.chu.edu.tw/linux/Fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno -1] Metadata file does not match checksum Trying other mirror. http://mirror.yandex.ru/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://mirror.yandex.ru/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://linus.iyte.edu.tr/linux/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://linus.iyte.edu.tr/linux/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.jaist.ac.jp/pub/Linux/Fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.jaist.ac.jp/pub/Linux/Fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.kddilabs.jp/Linux/packages/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://srv2.ftp.ne.jp/Linux/packages/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://www.ftp.ne.jp/Linux/distributions/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://srv2.ftp.ne.jp/Linux/distributions/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.rhd.ru/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.rhd.ru/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://mirrors.163.com/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://mirrors.163.com/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://mirror.nus.edu.sg/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://mirror.nus.edu.sg/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.yz.yamagata-u.ac.jp/pub/linux/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.yz.yamagata-u.ac.jp/pub/linux/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.linux.org.tr/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.linux.org.tr/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://mirrors.cytanet.com.cy/linux/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://mirrors.cytanet.com.cy/linux/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://fedoramirror.hnsdc.com/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://fedoramirror.hnsdc.com/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.twaren.net/Linux/Fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://c147.twaren.net/pub/Linux/Fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.mirror.tw/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.mirror.tw/pub/fedora/linux/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ftp.cs.pu.edu.tw/Linux/Fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ftp.cs.pu.edu.tw/Linux/Fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. http://ubuntu.cn99.com/fedora/updates/12/i386/repodata/updateinfo.xml.gz: [Errno 14] HTTP Error 416 : http://ubuntu.cn99.com/fedora/updates/12/i386/repodata/updateinfo.xml.gz Trying other mirror. Error: failure: repodata/updateinfo.xml.gz from updates: [Errno 256] No more mirrors to try. You could try using --skip-broken to work around the problem ^C[root@localhost /]# As it can be seen in the output, when I run the yum --security update command, it did show the Limiting packages to security relevant ones message so it's aware of the option. But I don't know why it keeps reporting the http error 416. I searched in google and found the following description of the error but it doesn't seem to help much. HTTP ERROR 416 - Requested Range Not Satisfiable A 416 status code indicates that the server was unable to fulfill the request. This may be, for example, because the client asked for the 800th-900th bytes of a document, but the document was only 200 bytes long. It suggests me to use the --skip-broken option, I tried and the output is the same. I already tested many times, it just doesn't work when the --security option is used. What could be the possible cause for this problem?

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  • How to list rpm packages/subpackages sorted by total size

    - by smci
    Looking for an easy way to postprocess rpm -q output so it reports the total size of all subpackages matching a regexp, e.g. see the aspell* example below. (Short of scripting it with Python/PERL/awk, which is the next step) (Motivation: I'm trying to remove a few Gb of unnecessary packages from a CentOS install, so I'm trying to track down things that are a) large b) unnecessary and c) not dependencies of anything useful like gnome. Ultimately I want to pipe the ouput through sort -n to what the space hogs are, before doing rpm -e) My reporting command looks like [1]: cat unwanted | xargs rpm -q --qf '%9.{size} %{name}\n' > unwanted.size and here's just one example where I'd like to see rpm's total for all aspell* subpackages: root# rpm -q --qf '%9.{size} %{name}\n' `rpm -qa | grep aspell` 1040974 aspell 16417158 aspell-es 4862676 aspell-sv 4334067 aspell-en 23329116 aspell-fr 13075210 aspell-de 39342410 aspell-it 8655094 aspell-ca 62267635 aspell-cs 16714477 aspell-da 17579484 aspell-el 10625591 aspell-no 60719347 aspell-pl 12907088 aspell-pt 8007946 aspell-nl 9425163 aspell-cy Three extra nice-to-have things: list the dependencies/depending packages of each group (so I can figure out the uninstall order) Also, if you could group them by package group, that would be totally neat. Human-readable size units like 'M'/'G' (like ls -h does). Can be done with regexp and rounding on the size field. Footnote: I'm surprised up2date and yum don't add this sort of intelligence. Ideally you would want to see a tree of group-package-subpackage, with rolled-up sizes. Footnote 2: I see yum erase aspell* does actually produce this summary - but not in a query command. [1] where unwanted.txt is a textfile of unnecessary packages obtained by diffing the output of: yum list installed | sed -e 's/\..*//g' > installed.txt diff --suppress-common-lines centos4_minimal.txt installed.txt | grep '>' and centos4_minimal.txt came from the Google doc given by that helpful blogger.

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  • SVG doesn't work on subdomain - some browsers try to download rather than display

    - by John Catterfeld
    I have a site with a 'development' subdomain, which displays my SVG file exactly as intended. However when I copy it across to www, or any other subdomain (e.g. 'test') some browsers try to open the file in an external editor, therefore asking me to download the file rather than displaying it. For example: http://development.mysite.com/test.svg - works http://www.mysite.com/test.svg - doesn't work The SVG file: <?xml version="1.0" standalone="no"?> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg xmlns="http://www.w3.org/2000/svg" version="1.1"> <circle cx="100" cy="50" r="40" stroke="black" stroke-width="2" fill="red" /> </svg> This happens in Firefox, Chrome and Safari, however IE9 and above display the file as intended. It is a Windows hosting, and I have <mimeMap fileExtension=".svg" mimeType="image/svg+xml" /> in my web.config file My hunch is that there must be some setting on the server which I need my hosting company to make. Can anyone suggest what might cause this issue?

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  • How to capture live camera frames in RGB with DirectShow

    - by Jonny Boy
    I'm implementing live video capture through DirectShow for live processing and display. (Augmented Reality app). I can access the pixels easily enough, but it seems I can't get the SampleGrabber to provide RGB data. The device (an iSight -- running VC++ Express in VMWare) only reports MEDIASUBTYPE_YUY2. After extensive Googling, I still can't figure out whether DirectShow is supposed to provide built-in color space conversion for this sort of thing. Some sites report that there is no YUV<-RGB conversion built in, others report that you just have to call SetMediaType on your ISampleGrabber with an RGB subtype. Any advice is greatly appreciated, I'm going nuts on this one. Code provided below. Please note that The code works, except that it doesn't provide RGB data I'm aware that I can implement my own conversion filter, but this is not feasible because I'd have to anticipate every possible device format, and this is a relatively small project // Playback IGraphBuilder *pGraphBuilder = NULL; ICaptureGraphBuilder2 *pCaptureGraphBuilder2 = NULL; IMediaControl *pMediaControl = NULL; IBaseFilter *pDeviceFilter = NULL; IAMStreamConfig *pStreamConfig = NULL; BYTE *videoCaps = NULL; AM_MEDIA_TYPE **mediaTypeArray = NULL; // Device selection ICreateDevEnum *pCreateDevEnum = NULL; IEnumMoniker *pEnumMoniker = NULL; IMoniker *pMoniker = NULL; ULONG nFetched = 0; HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED); // Create CreateDevEnum to list device hr = CoCreateInstance(CLSID_SystemDeviceEnum, NULL, CLSCTX_INPROC_SERVER, IID_ICreateDevEnum, (PVOID *)&pCreateDevEnum); if (FAILED(hr)) goto ReleaseDataAndFail; // Create EnumMoniker to list devices hr = pCreateDevEnum->CreateClassEnumerator(CLSID_VideoInputDeviceCategory, &pEnumMoniker, 0); if (FAILED(hr)) goto ReleaseDataAndFail; pEnumMoniker->Reset(); // Find desired device while (pEnumMoniker->Next(1, &pMoniker, &nFetched) == S_OK) { IPropertyBag *pPropertyBag; TCHAR devname[256]; // bind to IPropertyBag hr = pMoniker-&gt;BindToStorage(0, 0, IID_IPropertyBag, (void **)&amp;pPropertyBag); if (FAILED(hr)) { pMoniker-&gt;Release(); continue; } VARIANT varName; VariantInit(&amp;varName); HRESULT hr = pPropertyBag-&gt;Read(L"DevicePath", &amp;varName, 0); if (FAILED(hr)) { pMoniker-&gt;Release(); pPropertyBag-&gt;Release(); continue; } char devicePath[DeviceInfo::STRING_LENGTH_MAX] = ""; wcstombs(devicePath, varName.bstrVal, DeviceInfo::STRING_LENGTH_MAX); if (strcmp(devicePath, deviceId) == 0) { // Bind Moniker to Filter pMoniker-&gt;BindToObject(0, 0, IID_IBaseFilter, (void**)&amp;pDeviceFilter); break; } pMoniker-&gt;Release(); pPropertyBag-&gt;Release(); } if (pDeviceFilter == NULL) goto ReleaseDataAndFail; // Create sample grabber IBaseFilter *pGrabberF = NULL; hr = CoCreateInstance(CLSID_SampleGrabber, NULL, CLSCTX_INPROC_SERVER, IID_IBaseFilter, (void**)&pGrabberF); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabberF->QueryInterface(IID_ISampleGrabber, (void**)&pGrabber); if (FAILED(hr)) goto ReleaseDataAndFail; // Create FilterGraph hr = CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC, IID_IGraphBuilder, (LPVOID *)&pGraphBuilder); if (FAILED(hr)) goto ReleaseDataAndFail; // create CaptureGraphBuilder2 hr = CoCreateInstance(CLSID_CaptureGraphBuilder2, NULL, CLSCTX_INPROC, IID_ICaptureGraphBuilder2, (LPVOID *)&pCaptureGraphBuilder2); if (FAILED(hr)) goto ReleaseDataAndFail; // set FilterGraph hr = pCaptureGraphBuilder2->SetFiltergraph(pGraphBuilder); if (FAILED(hr)) goto ReleaseDataAndFail; // get MediaControl interface hr = pGraphBuilder->QueryInterface(IID_IMediaControl, (LPVOID *)&pMediaControl); if (FAILED(hr)) goto ReleaseDataAndFail; // Add filters hr = pGraphBuilder->AddFilter(pDeviceFilter, L"Device Filter"); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGraphBuilder->AddFilter(pGrabberF, L"Sample Grabber"); if (FAILED(hr)) goto ReleaseDataAndFail; // Set sampe grabber options AM_MEDIA_TYPE mt; ZeroMemory(&mt, sizeof(AM_MEDIA_TYPE)); mt.majortype = MEDIATYPE_Video; mt.subtype = MEDIASUBTYPE_RGB32; hr = pGrabber->SetMediaType(&mt); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->SetOneShot(FALSE); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->SetBufferSamples(TRUE); if (FAILED(hr)) goto ReleaseDataAndFail; // Get stream config interface hr = pCaptureGraphBuilder2->FindInterface(NULL, &MEDIATYPE_Video, pDeviceFilter, IID_IAMStreamConfig, (void **)&pStreamConfig); if (FAILED(hr)) goto ReleaseDataAndFail; int streamCapsCount = 0, capsSize, bestFit = -1, bestFitPixelDiff = 1000000000, desiredPixelCount = _width * _height, bestFitWidth = 0, bestFitHeight = 0; float desiredAspectRatio = (float)_width / (float)_height; hr = pStreamConfig->GetNumberOfCapabilities(&streamCapsCount, &capsSize); if (FAILED(hr)) goto ReleaseDataAndFail; videoCaps = (BYTE *)malloc(capsSize * streamCapsCount); mediaTypeArray = (AM_MEDIA_TYPE **)malloc(sizeof(AM_MEDIA_TYPE *) * streamCapsCount); for (int i = 0; i < streamCapsCount; i++) { hr = pStreamConfig->GetStreamCaps(i, &mediaTypeArray[i], videoCaps + capsSize * i); if (FAILED(hr)) continue; VIDEO_STREAM_CONFIG_CAPS *currentVideoCaps = (VIDEO_STREAM_CONFIG_CAPS *)(videoCaps + capsSize * i); int closestWidth = MAX(currentVideoCaps-&gt;MinOutputSize.cx, MIN(currentVideoCaps-&gt;MaxOutputSize.cx, width)); int closestHeight = MAX(currentVideoCaps-&gt;MinOutputSize.cy, MIN(currentVideoCaps-&gt;MaxOutputSize.cy, height)); int pixelDiff = ABS(desiredPixelCount - closestWidth * closestHeight); if (pixelDiff &lt; bestFitPixelDiff &amp;&amp; ABS(desiredAspectRatio - (float)closestWidth / (float)closestHeight) &lt; 0.1f) { bestFit = i; bestFitPixelDiff = pixelDiff; bestFitWidth = closestWidth; bestFitHeight = closestHeight; } } if (bestFit == -1) goto ReleaseDataAndFail; AM_MEDIA_TYPE *mediaType; hr = pStreamConfig->GetFormat(&mediaType); if (FAILED(hr)) goto ReleaseDataAndFail; VIDEOINFOHEADER *videoInfoHeader = (VIDEOINFOHEADER *)mediaType->pbFormat; videoInfoHeader->bmiHeader.biWidth = bestFitWidth; videoInfoHeader->bmiHeader.biHeight = bestFitHeight; //mediaType->subtype = MEDIASUBTYPE_RGB32; hr = pStreamConfig->SetFormat(mediaType); if (FAILED(hr)) goto ReleaseDataAndFail; pStreamConfig->Release(); pStreamConfig = NULL; free(videoCaps); videoCaps = NULL; free(mediaTypeArray); mediaTypeArray = NULL; // Connect pins IPin *pDeviceOut = NULL, *pGrabberIn = NULL; if (FindPin(pDeviceFilter, PINDIR_OUTPUT, 0, &pDeviceOut) && FindPin(pGrabberF, PINDIR_INPUT, 0, &pGrabberIn)) { hr = pGraphBuilder->Connect(pDeviceOut, pGrabberIn); if (FAILED(hr)) goto ReleaseDataAndFail; } else { goto ReleaseDataAndFail; } // start playing hr = pMediaControl->Run(); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->GetConnectedMediaType(&mt); // Set dimensions width = bestFitWidth; height = bestFitHeight; _width = bestFitWidth; _height = bestFitHeight; // Allocate pixel buffer pPixelBuffer = (unsigned *)malloc(width * height * 4); // Release objects pGraphBuilder->Release(); pGraphBuilder = NULL; pEnumMoniker->Release(); pEnumMoniker = NULL; pCreateDevEnum->Release(); pCreateDevEnum = NULL; return true;

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  • Numbers not adding up? (What am I not understanding here?) [closed]

    - by Milo
    I have the following output: Short version: The last numbers on the S= lines increase by H and SHOULD theoretically be linearly decreasing, ex: -285,-290,-295...but the fourth one jumps to -252. Yet, every other number is linearly increasing. Why is that and how could I fix that? To explain the numbers, it comes from slider value changed. I have a slider whose value is used to generate the float on the next line. Everything should be growing linearly here. This value is used to determine the size of a flow layout and it is also used in conjunction with a scrollbar. But basically I have a background for the flow layout and that number is the start location for rendering it. The numbers should linearly change to create a smooth transition but when that one jumps, it looks weird on screen and I dont understand why the numbers are jumping every X slider value changes. Mathematically what could be causing this? Here is the code for rendering the background and the function that is called when value changes: void LobbyTableManager::renderBG( GraphicsContext* g, agui::Rectangle& absRect, agui::Rectangle& childRect ) { float scale = 0.35f; int w = m_bgSprite->getWidth() * getTableScale() * scale; int h = m_bgSprite->getHeight() * getTableScale() * scale; int numX = ceil(absRect.getWidth() / (float)w) + 2; int numY = ceil(absRect.getHeight() / (float)h) + 2; int startY = childRect.getY(); int numAttempts = 0; while(startY + h < absRect.getY() && numAttempts < 1000) { startY += h; if(moo) { std::cout << startY << ","; } numAttempts++; } g->holdDrawing(); for(int i = 0; i < numX; ++i) { for(int j = 0; j < numY; ++j) { g->drawScaledSprite(m_bgSprite,0,0,m_bgSprite->getWidth(),m_bgSprite->getHeight(), absRect.getX() + (i * w) + (offsetX),absRect.getY() + (j * h) + startY,w,h,0); } } g->unholdDrawing(); g->setClippingRect(cx,cy,cw,ch); } void LobbyTableManager::setTableScale( float scale ) { scale += 0.3f; scale *= 2.0f; float scrollRel = m_vScroll->getRelativeValue(); setScale(scale); rescaleTables(); resizeFlow(); updateScrollBars(); float newVal = scrollRel * m_vScroll->getMaxValue(); m_vScroll->setValue(newVal); } void LobbyTableManager::valueChanged( agui::VScrollBar* source,int val ) { m_flow->setLocation(0,-val); } Any insight on mathematically why the anomaly might happen every Nth time would be helpful. I just dont understand why if every number linearly increates it jumps from -295 to -252! Thanks

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  • Treebeard admin in Django

    - by Sharath
    I've setup Treebeard in Django and everything seems to have gone well. I tried to setup the admin system and I can see my models being presented in the admin interface. However, when I try to add new data using the admin interface, I get the following error in my template. The code still works fine, and I did a check in my DB and the data seems to be inserted properly. However, the view doesn't seem to load properly. Any idea about what is causing this?? The exception am getting is.. Caught an exception while rendering: Failed lookup for key [request] in u'[{\'action_index\': 0, \'block\': , , , , , , ]}, {\'block\': , , , ], , , , , \n \', ], , ], , , , ], , , \n \', , , , , , , , , ], , ], \n \']}, {\'cl\': , \'root_path\': None, \'actions_on_bottom\': False, \'title\': u\'Select album to change\', \'has_add_permission\': True, \'media\': , \'is_popup\': False, \'action_form\': , \'actions_on_top\': True, \'app_label\': \'gallery\'}, {\'MEDIA_URL\': \'\'}, {\'LANGUAGES\': ((\'ar\', \'Arabic\'), (\'bn\', \'Bengali\'), (\'bg\', \'Bulgarian\'), (\'ca\', \'Catalan\'), (\'cs\', \'Czech\'), (\'cy\', \'Welsh\'), (\'da\', \'Danish\'), (\'de\', \'German\'), (\'el\', \'Greek\'), (\'en\', \'English\'), (\'es\', \'Spanish\'), (\'et\', \'Estonian\'), (\'es-ar\', \'Argentinean Spanish\'), (\'eu\', \'Basque\'), (\'fa\', \'Persian\'), (\'fi\', \'Finnish\'), (\'fr\', \'French\'), (\'ga\', \'Irish\'), (\'gl\', \'Galician\'), (\'hu\', \'Hungarian\'), (\'he\', \'Hebrew\'), (\'hi\', \'Hindi\'), (\'hr\', \'Croatian\'), (\'is\', \'Icelandic\'), (\'it\', \'Italian\'), (\'ja\', \'Japanese\'), (\'ka\', \'Georgian\'), (\'ko\', \'Korean\'), (\'km\', \'Khmer\'), (\'kn\', \'Kannada\'), (\'lv\', \'Latvian\'), (\'lt\', \'Lithuanian\'), (\'mk\', \'Macedonian\'), (\'nl\', \'Dutch\'), (\'no\', \'Norwegian\'), (\'pl\', \'Polish\'), (\'pt\', \'Portuguese\'), (\'pt-br\', \'Brazilian Portuguese\'), (\'ro\', \'Romanian\'), (\'ru\', \'Russian\'), (\'sk\', \'Slovak\'), (\'sl\', \'Slovenian\'), (\'sr\', \'Serbian\'), (\'sv\', \'Swedish\'), (\'ta\', \'Tamil\'), (\'te\', \'Telugu\'), (\'th\', \'Thai\'), (\'tr\', \'Turkish\'), (\'uk\', \'Ukrainian\'), (\'zh-cn\', \'Simplified Chinese\'), (\'zh-tw\', \'Traditional Chinese\')), \'LANGUAGE_BIDI\': False, \'LANGUAGE_CODE\': \'en-us\'}, {}, {\'perms\': , \'messages\': [], \'user\': }, {}]' This happens after I hit the save button in Django admin. This is my admin.py implementation.. class MP_Album_Admin(TreeAdmin): pass admin.site.register(Album,MP_Album_Admin)

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  • Resizing image algorithm in python

    - by hippocampus
    So, I'm learning my self python by this tutorial and I'm stuck with exercise number 13 which says: Write a function to uniformly shrink or enlarge an image. Your function should take an image along with a scaling factor. To shrink the image the scale factor should be between 0 and 1 to enlarge the image the scaling factor should be greater than 1. This is not meant as a question about PIL, but to ask which algorithm to use so I can code it myself. I've found some similar questions like this, but I dunno how to translate this into python. Any help would be appreciated. I've come to this: import image win = image.ImageWin() img = image.Image("cy.png") factor = 2 W = img.getWidth() H = img.getHeight() newW = int(W*factor) newH = int(H*factor) newImage = image.EmptyImage(newW, newH) for col in range(newW): for row in range(newH): p = img.getPixel(col,row) newImage.setPixel(col*factor,row*factor,p) newImage.draw(win) win.exitonclick() I should do this in a function, but this doesn't matter right now. Arguments for function would be (image, factor). You can try it on OP tutorial in ActiveCode. It makes a stretched image with empty columns :.

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  • This codes in Actionscript-2, Can anyone help me translate it into AS-3 please ?.......a newby pulli

    - by Spux
    this.createEmptyMovieClip('mask_mc',0); bg_mc.setMask(mask_mc); var contor:Number=0; // function drawCircle draws a circle on mask_mc MovieClip of radius r and having center to mouse coordinates function drawCircle(mask_mc:MovieClip):Void{ var r:Number = 20; var xcenter:Number = _xmouse; var ycenter:Number = _ymouse; var A:Number = Math.tan(22.5 * Math.PI/180); var endx:Number; var endy:Number; var cx:Number; var cy:Number; mask_mc.beginFill(0x000000, 100); mask_mc.moveTo(xcenter+r, ycenter); for (var angle:Number = Math.PI/4; angle<=2*Math.PI; angle += Math.PI/4) { xend = r*Math.cos(angle); yend = r*Math.sin(angle); xbegin =xend + r* A *Math.cos((angle-Math.PI/2)); ybegin =yend + r* A *Math.sin((angle-Math.PI/2)); mask_mc.curveTo(xbegin+xcenter, ybegin+ycenter, xend+xcenter, yend+ycenter); } mask_mc.endFill(); } // contor variable is used to hold if the mouse is pressed (contor is 1) or not (contor is 0) this.onMouseDown=function(){ drawCircle(mask_mc); contor=1; } // if the mouse is hold and moved then we draw a circle on the mask_mc this.onMouseMove=this.onEnterFrame=function(){ if (contor==1){ drawCircle(mask_mc); } } this.onMouseUp=function(){ contor=0; }

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  • d3.js force layout increase linkDistance

    - by user1159833
    How to increase linkDistance without affecting the node alignment, example: http://mbostock.github.com/d3/talk/20110921/force.html when I try to increase the circle radius and linkDistance the it collapse <script type="text/javascript"> var w = 1280, h = 800, z = d3.scale.category20c(); var force = d3.layout.force() .size([w, h]); var svg = d3.select("#chart").append("svg:svg") .attr("width", w) .attr("height", h); svg.append("svg:rect") .attr("width", w) .attr("height", h); d3.json("flare.json", function(root) { var nodes = flatten(root), links = d3.layout.tree().links(nodes); force .nodes(nodes) .links(links) .start(); var link = svg.selectAll("line") .data(links) .enter().insert("svg:line") .style("stroke", "#999") .style("stroke-width", "1px"); var node = svg.selectAll("circle.node") .data(nodes) .enter().append("svg:circle") .attr("r", 4.5) .style("fill", function(d) { return z(d.parent && d.parent.name); }) .style("stroke", "#000") .call(force.drag); force.on("tick", function(e) { link.attr("x1", function(d) { return d.source.x; }) .attr("y1", function(d) { return d.source.y; }) .attr("x2", function(d) { return d.target.x; }) .attr("y2", function(d) { return d.target.y; }); node.attr("cx", function(d) { return d.x; }) .attr("cy", function(d) { return d.y; }); }); }); function flatten(root) { var nodes = []; function recurse(node, depth) { if (node.children) { node.children.forEach(function(child) { child.parent = node; recurse(child, depth + 1); }); } node.depth = depth; nodes.push(node); } recurse(root, 1); return nodes; } </script>

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  • Vectors rotations 3D camera tiliting

    - by TallGuy
    Hopefully easy answer, but I cannot get it. I have a 3D render engine I have written. I have the camera position, the lookat position and the up vector. I want to be able to "tilt" the camera left, right, up and down. Like a camera on a fixed tripod that you can grab the handle and tilt it it up, down, left right etc. The maths stumps me. I have been able to do forwards/backwards dolly and up/down/left/right panning, but cannot work out the vector math to get it to tilt. For left and right tilt I want to rotate the lookat position around the camera position, but I need to take into account the up vector, otherwise the rotation doesn't know which axis to to turn around. The maths/algorithm I need is along the lines of... Camera=(cx,cy,cz) Lookat=(lx,ly,lz) Up=(ux,uy,uz) RotatePointAroundVector(lx,ly,lz,ux,uy,uz,amount) Can anyone assist with the maths involved? Many thanks.

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  • In Powerpoint 2007, how can I position a Callout's Tail programatically?

    - by Rorschach
    I'm looking at the XML and this is what it has for the Callout object's coordinates and geometry: <p:spPr> <a:xfrm> <a:off x="2819400" y="5181600"/> // X,Y Position of Callout Box <a:ext cx="609600" cy="457200"/> // Width,Height of Callout Box </a:xfrm> <a:prstGeom prst="wedgeRectCallout"> <a:avLst> <a:gd name="adj1" fmla="val 257853"/> // X Position Of Tail <a:gd name="adj2" fmla="val -532360"/> // Y Position of Tail </a:avLst> </a:prstGeom> <a:solidFill> <a:schemeClr val="accent1"> <a:alpha val="50000"/> </a:schemeClr> </a:solidFill> </p:spPr> What I'm having trouble with is the formula for telling it to place the tail at a particular coordinate on the slide. I've tried this to calculate it, but it does not work correctly. //This gives me the distance between the Coordinate and the Center of the Callout. DistanceX = Coordinate.X - (Callout.X + Callout.X_Ext)/2 DistanceY = Coordinate.Y - (Callout.Y + Callout.Y_Ext)/2 But, the geometric value is not the distance between the two points. Anybody know what the formula is for calculating this?

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  • OpenGL circle rotation

    - by user350632
    I'm using following code to draw my circles: double theta = 2 * 3.1415926 / num_segments; double c = Math.Cos(theta);//precalculate the sine and cosine double s = Math.Sin(theta); double t; double x = r;//we start at angle = 0 double y = 0; GL.glBegin(GL.GL_LINE_LOOP); for(int ii = 0; ii < num_segments; ii++) { float first = (float)(x * scaleX + cx) / xyFactor; float second = (float)(y * scaleY + cy) / xyFactor; GL.glVertex2f(first, second); // output Vertex //apply the rotation matrix t = x; x = c * x - s * y; y = s * t + c * y; } GL.glEnd(); The problem is that when scaleX is different from scaleY then circles are transformed in the right way except for the rotation. In my code sequence looks like this: circle.Scale(tmp_p.scaleX, tmp_p.scaleY); circle.Rotate(tmp_p.rotateAngle); My question is what other calculations should i perform for circle to rotate properly when scaleX and scaleY are not equal?

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  • In SVG is there a way to grab a shape anywhere when it has fill = "none"

    - by Shaunwithanau
    I have a series of shapes that I want the user to be able click anywhere on the shape to pick up as part of a drag and drop feature. All of these shapes are bounded by a rectangle. For example: <g id="shape1" fill="none" stroke="black"> <rect x="0" y="0" width="100" height="100"/> <circle cx="50" cy="50" r="50"/> </g> <g id="shape2" fill="none" stroke="black"> <rect x="0" y="0" width="100" height="100"/> <line x1="0" y1="0" x2="50" y2="100"/> <line x1="100" y1="0" x2="50" y2="100"/> </g> I already have all of the drag and drop parts working, the problem is all of these shapes have to have fill="none" so you can see anything that may be underneath of them. This means that even though they are bounded by the rectangle, at the moment users have to physically click on one of the lines in order to pick it up instead of being able to click anywhere on the shape like I want. My original idea was to use fill="white" and then set opacity="0" or some really low value but this applies to the stroke as well so this didn't work out. Any ideas on how I can get this working?

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  • Hard coded contents in SVG Editor is not appearing?

    - by marknt15
    Hi, I'm using this: http://code.google.com/p/svg-edit/ I put a hard coded code inside the svgcanvas div html tag: <div id="svgcanvas"> <svg xmlns:xlink="http://www.w3.org/1999/xlink" xmlns="http://www.w3.org/2000/svg" id="svgroot" height="480" width="640"><svg xmlns:xlink="http://www.w3.org/1999/xlink" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 640 480" id="svgcontent"><g style="pointer-events: all;"><title style="pointer-events: inherit;">Layer 1</title><ellipse ry="69" rx="90" style="pointer-events: inherit;" stroke-width="5" stroke="#000000" fill="#FF0000" id="svg_1" cy="156.5" cx="286"></ellipse></g></svg><g id="selectorParentGroup"><rect style="pointer-events: none;" display="none" stroke-width="0.5" stroke="#22C" fill-opacity="0.15" fill="#22C" id="selectorRubberBand"></rect></g></svg> </div> My expected output is that it should draw the example svg code in there but it didn't. Even if I reload the page it will still not appear. How can I make it appear? Thanks

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  • Update on: How to model random non-overlapping spheres of non-uniform size in a cube using Matlab?

    - by user3838079
    I am trying to use MATLAB for generating random locations for non-uniform size spheres (non-overlapping) in a cube. The for loop in the code below never seems to end. I don't know what am missing in the code. I have ran the code for no. of spheres (n) = 10; dims = [ 10 10 10 ] function [ c r ] = randomSphere( dims ) % creating one sphere at random inside [0..dims(1)]x[0..dims(2)]x... % radius and center coordinates are sampled from a uniform distribution % over the relevant domain. % output: c - center of sphere (vector cx, cy,... ) % r - radius of sphere (scalar) r = rand(1); % you might want to scale this w.r.t dims or other consideration c = r + rand( size(dims) )./( dims - 2*r ); % make sure sphere does not exceed boundaries function ovlp = nonOverlapping( centers, rads ) % check if several spheres with centers and rads overlap or not ovlp = false; if numel( rads ) == 1 return; % nothing to check for a single sphere end dst = sqrt( sum( bsxfun( @minus, permute( centers, [1 3 2] ),... permute( centers, [3 1 2] ) ).^2, 3) ); ovlp = dst >= bsxfun( @plus, rads, rads.' ); %' all distances must be smaller than r1+r2 ovlp = any( ovlp(:) ); % all must not overlap function [centers rads] = sampleSpheres( dims, n ) % dims is assumed to be a row vector of size 1-by-ndim % preallocate ndim = numel(dims); centers = zeros( n, ndim ); rads = zeros( n, 1 ); ii = 1; while ii <= n [centers(ii,:), rads(ii) ] = randomSphere( dims ); if nonOverlapping( centers(1:ii,:), rads(1:ii) ) ii = ii + 1; % accept and move on end end

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