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  • scheduled chkdsk on Windows 7 blinking the hard disk light every 5 seconds, what can I do?

    - by Jian Lin
    PG&E (the local electricity company) came and took out the old power meters and put in a new ones by brute force and with no advance notice in our neighborhood, so my computer went down in power. So I went to Windows 7's drive C and schedule a Disk Cleanup (chkdsk) on the next boot up. When it boots up, it says A disk check has been scheduled To skip disk checking, press any key within __ second(s). and then after it shows To skip disk checking, press any key within 1 second(s). it just sits there, with no further message. the hard disc light blinks every 5 seconds. So what is to be done now? I certainly don't want to brute force power off again.

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  • Test disk recovery

    - by AIB
    I had a 250GB hard disk having several NTFS partitions. The disk was a dynamic disk (created in windows). Now when I formatted windows (which was in another disk), the dynamic disk is shown as offline. I tried using the testdisk tool to recover the data and created a partial backup. Testdisk is able to list all partitions in the disk. All partitions are shown as type 'D' (Deleted). I want to change the 'D' to 'P' (Primary), 'L'(Logical), 'E' (Extended) appropriately and build a new partition table. If I can write the partition table to disk, the disk will be of 'basic' type and should be readable in all OS. What should be the appropriate partition types? I checked the files on the partitions and no OS was ound. So none of the partitions were bootable. Will randomly selecting P,L,E hurt the data in anyway?

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  • Out Of disk, but still boots

    - by LinuxPCplus
    I have a HP Compaq nx6310 notebook wth 4gb memory & a new 250gb hdd. After installing Ubuntu 12.04, i got an "out of disk" error & was unable to boot. I rebooted in live, instaled & ran Boot Repair then rebooted. Grub menu loaded fine, followed by "out of disk.....press any key to continue". I pressed a key & Ubuntu booted, a bit slow but still booted. So here are my questions: 1- Since Ubuntu DOES boot, should I just leave it alone? 2- If I need to fix this, HOW do I do it? 3- What causes this error? $wolf@lpc-1:~$ df -h Filesystem Size Used Avail Use% Mounted on /dev/sda1 230G 9.1G 209G 5% / udev 1.6G 12K 1.6G 1% /dev tmpfs 655M 868K 654M 1% /run none 5.0M 0 5.0M 0% /run/lock none 1.6G 260K 1.6G 1% /run/shm wolf@lpc-1:~$

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  • Using old RAID configured disk after new disk has been used in the controller

    - by Narendra
    I have Dell Poweredge T100 server with Dell SAS 6 and two hard disk on RAID 1. Last week the server died including one RAID 1 hard disk. We sent the server for repair and the problem with PSU was fixed. But the repair guys also checked the RAID controller by configuring new RAID with their test hard disk. Now if I install one working RAID 1 disk and one new disk, will the RAID controller let me continue my old RAID 1 and resync the new disk and continue? What I fear is the RAID controller will want the test hard from repair guys. Thus I have to re configure RAID 1 forcing me to wipe the working disc. If so, I've to backup the working disc, reconfigure RAID 1 and reinstall? Or is there better way? Note: I'm using DELL SAS confiugratio utility to manage RAID. (Press CTRL+C after BIOS)

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  • Recover data from a Windows Dynamic Volume Spanned Disk

    - by iCe
    I have a dynamic volume created with two spanned partitions over two disk. Recently, one disk has started failing, and I want to copy the data inside that disk to another disk, before replacing it. However I don't know how to select only what is inside the failing disk, because the partitions spans across both disks. Maybe imaging the entire disk should do the work? Or I have to copy all the data from both disks? Thanks in advance!

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  • Decrease in disk performance after partitioning and encryption, is this much of a drop normal?

    - by Biohazard
    I have a server that I only have remote access to. Earlier in the week I repartitioned the 2 disk raid as follows: Filesystem Size Used Avail Use% Mounted on /dev/mapper/sda1_crypt 363G 1.8G 343G 1% / tmpfs 2.0G 0 2.0G 0% /lib/init/rw udev 2.0G 140K 2.0G 1% /dev tmpfs 2.0G 0 2.0G 0% /dev/shm /dev/sda5 461M 26M 412M 6% /boot /dev/sda7 179G 8.6G 162G 6% /data The raid consists of 2 x 300gb SAS 15k disks. Prior to the changes I made, it was being used as a single unencrypted root parition and hdparm -t /dev/sda was giving readings around 240mb/s, which I still get if I do it now: /dev/sda: Timing buffered disk reads: 730 MB in 3.00 seconds = 243.06 MB/sec Since the repartition and encryption, I get the following on the separate partitions: Unencrypted /dev/sda7: /dev/sda7: Timing buffered disk reads: 540 MB in 3.00 seconds = 179.78 MB/sec Unencrypted /dev/sda5: /dev/sda5: Timing buffered disk reads: 476 MB in 2.55 seconds = 186.86 MB/sec Encrypted /dev/mapper/sda1_crypt: /dev/mapper/sda1_crypt: Timing buffered disk reads: 150 MB in 3.03 seconds = 49.54 MB/sec I expected a drop in performance on the encrypted partition, but not that much, but I didn't expect I would get a drop in performance on the other partitions at all. The other hardware in the server is: 2 x Quad Core Intel(R) Xeon(R) CPU E5405 @ 2.00GHz and 4gb RAM $ cat /proc/scsi/scsi Attached devices: Host: scsi0 Channel: 00 Id: 32 Lun: 00 Vendor: DP Model: BACKPLANE Rev: 1.05 Type: Enclosure ANSI SCSI revision: 05 Host: scsi0 Channel: 02 Id: 00 Lun: 00 Vendor: DELL Model: PERC 6/i Rev: 1.11 Type: Direct-Access ANSI SCSI revision: 05 Host: scsi1 Channel: 00 Id: 00 Lun: 00 Vendor: HL-DT-ST Model: CD-ROM GCR-8240N Rev: 1.10 Type: CD-ROM ANSI SCSI revision: 05 I'm guessing this means the server has a PERC 6/i RAID controller? The encryption was done with default settings during debian 6 installation. I can't recall the exact specifics and am not sure how I go about finding them? Thanks

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  • System checks for disk drive error every time it boots

    - by Starx
    When my disk space for the ubuntu installation partition was getting low, from a live cd, I used gparted to increase its volume capacity, but deleting another partition and merging it to the ubuntu partition. Since then onwards, I am receiving disk checking for errors at boot screen for my partitions, always. What seem to be causing this and how to fix it? Update Here is my boot.log if it provides few insight fsck from util-linux 2.19.1 fsck from util-linux 2.19.1 /dev/sda1 was not cleanly unmounted, check forced. ubuntu: clean, 501325/1310720 files, 2958455/5242880 blocks /dev/sda1: 241/51272 files (3.3% non-contiguous), 73541/102400 blocks mountall: fsck /boot [358] terminated with status 1 Skipping profile in /etc/apparmor.d/disable: usr.bin.firefox ... /dev/sda1 is a separate grub partition for my dual OS's

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  • error while trying to resize the partition

    - by speedox
    im running out of space and i tried to resize the partition using g-parted but i got an error: Checking for bad sectors ... Bad cluster: 0x2904636 - 0x2904636 (1) Bad cluster: 0x290526d - 0x290526e (2) Bad cluster: 0x29052fd - 0x2905300 (4) Bad cluster: 0x2905392 - 0x2905392 (1) Bad cluster: 0x2905425 - 0x2905428 (4) Bad cluster: 0x290555d - 0x2905560 (4) Bad cluster: 0x29055f1 - 0x29055f8 (8) Bad cluster: 0x2905681 - 0x2905688 (8) Bad cluster: 0x29057ac - 0x29057ac (1) Bad cluster: 0x29887dd - 0x29887dd (1) Bad cluster: 0x299a086 - 0x299a086 (1) Bad cluster: 0x348ec05 - 0x348ec05 (1) Bad cluster: 0x353dabb - 0x353dabb (1) Bad cluster: 0x353dba4 - 0x353dba4 (1) Bad cluster: 0x354a162 - 0x354a162 (1) Bad cluster: 0x354a1ce - 0x354a1ce (1) ERROR: This software has detected that the disk has at least 40 bad sectors. **************************************************************************** * WARNING: The disk has bad sector. This means physical damage on the disk * * surface caused by deterioration, manufacturing faults or other reason. * * The reliability of the disk may stay stable or degrade fast. We suggest * * making a full backup urgently by running 'ntfsclone --rescue ...' then * * run 'chkdsk /f /r' on Windows and rebooot it TWICE! Then you can resize * * NTFS safely by additionally using the --bad-sectors option of ntfsresize.* **************************************************************************** I opened the "disk utility" and clicked on "Smart DATA" button I got this image:

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  • SMART Status Data Interpretation - Disk Utility

    - by Mah
    Last week my external harddisk (Seagate Barracuda 1.5TB in a custom enclosure) showed signs of failure (Disk Utility SMART Pre-failure status - several bad sectors) and I decided to change it. I bought a new HDD (Seagate Barracuda 2TB) and connected it to my Ubuntu box with a SATA to USB cable that could not report SMART status. I copied all the contents of the old HDD to the new HDD (one partition with rsync, the other with parted cp) and then gently replaced the old HDD with the new one inside my aluminum enclosure. For obscure reasons after reconnecting the new HDD through the old enclosure, the Linux box could not detect my partitions. I recovered the partitions with testdisk and restarted the computer. After the restart I checked the SMART status of the new HDD an I get this: Read Error Rate --------------- Normalized 108 Worst 99 Threshold 6 Value 16737944 I got a high value on the Seek Error Rate as well. Wondering why this happens I copied 2 GB directory from one partition to the other and rechecked the SMART status (5 minutes later). This time I got the following: Read Error Rate --------------- Normalized 109 Worst 99 Threshold 6 Value 24792504 As you see there has been an increase in the error rate. I am unable to interpret these numbers. Is my new hard disk already dying? What are the acceptable values in these fields for Seagate hard disks? Then why the assessment is still good? While I could get temperature and airflow temperature data from my old HDD, I can not fetch them for the new one. I noticed that my old hdd had got really hot sometimes. Is it possible that the enclosure is killing the harddisks due to high temperature?... Thanks

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  • Updating to linux-image-3.2.0-26-generic occupies all disk space

    - by user42228
    I just ran a normal update through the update manager that wanted to update me to linux-image-3.2.0-26-generic. The installation paused halfway with a message that the root was full. I checked the disk usage, and noticed that one of the newly installed files: /lib/modules/3.2.0-26-generic/modules.ccwmap took up 63GB(!). Compared to the previous version: /lib/modules/3.2.0-24-generic/modules.ccwmap that took up only 4KB it seems like something went awfully wrong! As mentioned the update was paused when i ran out of disk space. There is no option in the update dialog to cancel or perform rollback on the update. Is it asking for trouble to kill the update manager? Any ideas as to what went wrong, and what I can do to remedy it? It's only minimal how much space I can free on that partition (without deleting the above mentioned file). If it is any help, the update was paused after this: Examining /etc/kernel/postinst.d. run-parts: executing /etc/kernel/postinst.d/dkms 3.2.0-26-generic /boot/vmlinuz-3.2.0-26-generic

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  • Macbook won't read disk

    - by Gracie
    I have a macbook that I erased the original iOS on to restart with Ubuntu but when I put in my home burned disk it doesn't read it correctly and makes loud clicking noises. I burned it on a TDK CD-R80 700 MB CD from Windows 7 and even did the confirm to make sure it burned correctly. It has never read CDs like that before, so it's weird. Should I just make another CD? Or is there something wrong with the Macbook.

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  • Event-based server-gameloop in a server based game

    - by Chris
    I know that this site is full of questions about fixed gameloops and variable gameloops and different types of threading. But I coult find barely nothing that is related to server loops. The server has no screen to draw on. It could just run as fast as possible, but of course this makes no sense. But should it really use single "ticks" and send the updates periodically after each tick and wait for the next "tick" to update its state. Is it applicable to replace the gameloop by multilpe events? Suchs as incoming network traffic or timers? I often heared that a gameloop should be determistic, but does it really matter? For instance, when you play a shooter game against humand players and/or AI you proably would never be ably to repeat the same input twice. Is it a good idea to lose determistic behavior if it is nearly impossible to reprodruce the same input twice? So this question is more or less about whether an strictly event-based gameloop is adviseable or not and what are the pros and cons. I could imagene that an event-based gameloop could perform much faster and smoother, since you don't have bug CPU-spikes during the beginning of a new "tick". The fact that I could not find much about an event-based gameloop for servers leads me to the conclusion that inefficient or too complicated to get a real benefit from it. I'm sure if this is enough to get an idea from what I'm interessted to know, but I hope so.

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  • SOS, i erased a disk,1T.by mistake

    - by gabriel
    i tried to make bootable a flash drive from the startup disk creator, and i wanted to copy an iso of the 11.10 ubuntu, and when i tried to erase the flash drive i pressed erase on another removable drive 1T storage by mistake, VVVery very very quickly less than one second and with no warning everything was erased i suppose.Is that thing possible?When i tried before theis to erase the flash drive it took around a minute to erase the 8GB.But now less than a second for 1T? Please help, Gabriel

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  • Downloading error "Could not retrieve the required disk image "

    - by Freed Ahmad
    When I try to download Ubuntu 12.04 using the Windows installer (Wubi) through a proxy server which requires proxy authentication, after I choose the Ubuntu installation size, username and password, when I click the Install button, I get this error: An error occurred: Could not retrieve the required disk image files For more information, please see the log file: c:\users\(myusername)\appdata\local\temp\wubi-12.04-rev266.log The log file says: proxy authentication error How can I solve this problem?

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  • How to implement turn-based game engine?

    - by Dvole
    Let's imagine game like Heroes of Might and Magic, or Master of Orion, or your turn-based game of choice. What is the game logic behind making next turn? Are there any materials or books to read about the topic? To be specific, let's imagine game loop: void eventsHandler(); //something that responds to input void gameLogic(); //something that decides whats going to be output on the screen void render(); //this function outputs stuff on screen All those are getting called say 60 times a second. But how turn-based enters here? I might imagine that in gameLogic() there is a function like endTurn() that happens when a player clicks that button, but how do I handle it all? Need insights.

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  • Turn-based Strategy Loop

    - by Djentleman
    I'm working on a strategy game. It's turn-based and card-based (think Dominion-style), done in a client, with eventual AI in the works. I've already implemented almost all of the game logic (methods for calculations and suchlike) and I'm starting to work on the actual game loop. What is the "best" way to implement a game loop in such a game? Should I use a simple "while gameActive" loop that keeps running until gameActive is False, with sections that wait for player input? Or should it be managed through the UI with player actions determining what happens and when? Any help is appreciated. I'm doing it in Python (for now at least) to get my Python skills up a bit, although the language shouldn't matter for this question.

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  • Component-based design: handling objects interaction

    - by Milo
    I'm not sure how exactly objects do things to other objects in a component based design. Say I have an Obj class. I do: Obj obj; obj.add(new Position()); obj.add(new Physics()); How could I then have another object not only move the ball but have those physics applied. I'm not looking for implementation details but rather abstractly how objects communicate. In an entity based design, you might just have: obj1.emitForceOn(obj2,5.0,0.0,0.0); Any article or explanation to get a better grasp on a component driven design and how to do basic things would be really helpful.

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  • Serverside memory efficiency and threading for a turn based game

    - by SkeletorFromEterenia
    Im programming on a turn based war-game for some years now (along with the engine) and Im having quite a hard time at figuring out what the games server architecture should look like, since most game server architecture articles I found focus either on FPS oder MMOGs, which doesn't really fit since I want many matches with 1- 16 players on my server, with each match being played in turn based mode. My chief concern is memory usage, since the most basic approach of loading every game that is being played completely into RAM should be quite inefficient, so is there a suitable strategy for selecting only the needed bits and loading them? Another question I got is how to design the threading on the server, since I think using only a single thread could be a problem due to the fact that the game or part of it might have to be loaded from the database. I would be very happy if you could share your knowledge or point me to material on this topic.

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  • Question about component based design: handling objects interaction

    - by Milo
    I'm not sure how exactly objects do things to other objects in a component based design. Say I have an Obj class. I do: Obj obj; obj.add(new Position()); obj.add(new Physics()); How could I then have another object not only move the ball but have those physics applied. I'm not looking for implementation details but rather abstractly how objects communicate. In an entity based design, you might just have: obj1.emitForceOn(obj2,5.0,0.0,0.0); Any article or explanation to get a better grasp on a component driven design and how to do basic things would be really helpful.

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  • Text based game in XNA

    - by Sigh-AniDe
    I want to create a text based game, where the player will type up,down, left or right and the sprite will move in that direction. I created the game and at the moment the player moves with the up,left,down and right keys. I would like to change the movement of the sprite from keypresses to text commands, Ive googled a lot on creating text based games in XNA but have had no luck. Could you please help me or guide me in the right direction of how to do this in XNA. All help will greatly be appreciated. Thanks

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  • How to use qcow2 disk image in Linux?

    - by sauparna
    I have a large qcow2 formatted disk image, which I use as storage. Often I need to move data to and from this disk image. I mount the disk using the qemu-nbd tool as follows: modprobe nbd max_part=63 qemu-nbd -c /dev/nbd0 /host/disk100G.img mount /dev/nbd0p1 /home/rup/disk But disk access fails every now and then in the midst of some I/O operation with an "Input/output error". At that point I have to manually unmount the disk and re-mount it so that I can run the program again: qemu-nbd -d /dev/nbd0 umount joborkhaki/ What could be the reason for this? Is there a better tool that I can use to maintain a qcow2 disk image?

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  • Can I have both Windows dynamic disk partition and some other non-Windows partition on the same disk?

    - by haimg
    When a basic Windows disk is converted to dynamic, Windows creates a partition that span the whole disk with the type of "Windows LVM" and manages its dynamic partitions within this space. So even if there is still free space on this disk, it is not visible to any other OS besides Windows. This happens with MBR and GPT disks both. I would like to share a Windows dynamic disk with some other OS. I have to have dynamic disks because I use Windows SoftRaid (mirrors). So, my questions are: Is there any way to "force" Windows to take up less then the whole disk when it converts a basic disk to dynamic? Will Windows tolerate having some other non-Windows partition on its dynamic disk?

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  • moving dynamic disk from Windows to another Windows computer when original Windows is not available

    - by Andrei
    How do I mount dynamic disk on new system without access to the old OS ? I need to move Dynamic data disk from old Windows XP (Pro, SP3) system, where disk crashed, to new Windows system without having access to the old OS. On new system, Dynamic disk shows as "Dynamic - Foreign". Microfoft has instructions for moving Dynamic Disk [1]. But Microsoft assumes having access to the old system. But I do not have acess to the old system. I am struck with "Dynamic - Foreign" static of the disk on new system. Thanks WinXP Pro SP3 [1] http://technet.microsoft.com/en-us/library/cc779854(WS.10).aspx Move Disk to another computer.

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  • Transfer disk image to larger/smaller disk

    - by forthrin
    I need to switch the hard drive on a 2006 iMac to a new SSD. I don't have the original installation CDs. I know I can order CDs from Apple, but this costs money. Someone told me it's possible to rip the image of the old drive and transfer to the new drive. If so, does the size of the new drive have to be exactly the same as the old? If not, my questions are: Is it possible to "stretch" the image from 120 MB disk to a 256 MB disk (numbers are examples)? If so, what is the command line for this? Likewise, is it possible to "shrink" an image from a larger disk (eg. 256 MB) to a smaller disk (eg. 120 MB), provided that the actual space used on the disk does not exceed 120 MB? How do you do this on the command line?

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  • I want to reformat my external hard disk but disk utility said it could not be unmounted

    - by Faith
    Hi I wanted to reformat my HP 500GB hard disk to MS DOS (FAT) by using Disk Utility but Disk Utility kept saying that the hard disk cannot be unmounted. I tried googling it but nothing seems to answer my question. I'm not trying to reformat the hard disk in my Mac but my external hard disk! I usually format my hard disks to clear the documents I no longer need. And I'll change it to ExFat but currently, whenever I plug in my hard disk on Windows, the whole system just hangs there. Can someone help??

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