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  • PHP code to convert text blocks indented by four spaces into a <pre><code> block [Markdown]

    - by Alfonso
    Hi, I'm not very good at PHP and would like to have a PHP function which turns this (text block indented by four spaces): printf("goodbye world!"); /* his suicide note was in C */ Into this: <pre><code> printf("goodbye world!"); /* his suicide note was in C */</code></pre> This is what Markdown does. I found this PHP port of Markdown (see function doCodeBlocks()), but I don't want to use the entire Markdown file, I just want this one function. Can someone provide me with the minimal PHP code required to get this to work? So I can do this: <?php echo markdownPre('Here goes some code: var x = 1, y = 2; alert(x + y); That should be a pre block.'); ?>

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  • Center four columns in CSS

    - by Ernest
    Hi everybody, I'm trying to make four columns that are centered on the frontpage. I would like it to look like this example: http://www.clutterpad.com/ My code looks like this: #bottom-container {width:100%;height:250px;position:relative;} #bottom-mid {background-color:white;} #bottom-left, #bottom-mid, #bottom-right {height:250px;} #bottom-left, #bottom-right {width:50%;float:left;} #bottom-left {background-color:white;position:absolute;top:0px;left:0px;} #bottom-right {background-color:white;position:absolute;top:0px;left:50%;} #bottom-mid {position:relative;margin:0px auto; width:1000px;z-index:2;} #column-container {width:100%; margin:20px auto;} .column {width:200px;float:left;font-size:10pt;font-family:Arial;margin:20px 10px;} But it's not working out. How should I code it to look like the example I mentioned before?

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  • How to rate a connect four game situation in java

    - by MrPink
    Hey, I am trying to write a simple AI for a "Get four" game. The basic game principles are done, so I can throw in coins of different color, and they stack on each other and fill a 2D Array and so on and so forth. until now this is what the method looks like: public int insert(int x, int color) //0 = empty, 1=player1 2=player2" X is the horizontal coordinate, as the y coordinate is determined by how many stones are in the array already, I think the idea is obvious. Now the problem is I have to rate specific game situations, so find how many new pairs, triplets and possible 4 in a row I can get in a specific situation to then give each situation a specific value. With these values I can setup a "Game tree" to then decide which move would be best next (later on implementing Alpha-Beta-Pruning). My current problem is that I can't think of an efficient way to implement a rating of the current game situation in a java method. Any ideas would be greatly appreciated! greetings from Germany Mr. Pink

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  • Simplemodal: four times on a page leads to extra "next" or "previous" button

    - by DDF
    We are experiencing a problem with each instance of the call to the simplemodal div class .basic-modal-content adding an extra next or previous button in the modal windows. We are using simplemodal in four places on a page using a common JS in the container (provided below) and a common CSS format for the modal windows. In one area we are using six "statements" in a window with a next and previous button. I would include a picture of the modal window but it's being disallowed by the system as I'm a first time poster to this forum. In the other three areas we are using three "biographies" in a similar window with the ability to see each of the three bios from each of modal windows. We are using a common Simplemodal JS script in the page which has the following code: <script> $(function() { $('a').each(function() { $(this).click(function() { $('#modal_' + this.id).modal({ overlayClose:true }); }); }); var num_divs = $('div.basic-modal-content').length; $('div.basic-modal-content').each(function(i) { /* if there is a previous div add a link to it */ if (i > 0) { /* get the ID for previous div */ var prev_id = $(this).prev('.basic-modal-content').attr('id'); /* add the link with click event */ $('<a href="#" class="simplemodal-container-prev"></a>') .click(function() { $.modal.close(); $('#' + prev_id).modal({overlayClose:true}); }) .appendTo($(this)); } /* if there is a next div add a link to it */ if (i < num_divs - 1) { /* get the ID for next div */ var next_id = $(this).next('.basic-modal-content').attr('id'); /* add the link with click event */ $('<a href="#" class="simplemodal-container-next"></a>') .click(function() { $.modal.close(); $('#' + next_id).modal({overlayClose:true}); }) .appendTo($(this)); } }); }); </script> and some CSS to create an image for each window that shows the progress bar through the ul/li list. The code to produce the above looks like this: <h1>Our HEADLINE</h1> <div id='basic-modal'> <ul> <li><a href='#' id='one'>TEXT 1</a></li> <li><a href='#' id='two'>TEXT 2</a></li> <li><a href='#' id='three'>TEXT 3</a></li> <li><a href='#' id='four'>TEXT 4</a></li> <li><a href='#' id='five'>TEXT 5</a></li> <li><a href='#' id='six'>TEXT 6</a></li> </ul> </div> <div class="basic-modal-content" id="modal_one"> <img src="link to modal_one.png" alt="progress bar"/> <h3>headline text</h3> <p>body text</p> </div> <div class="basic-modal-content" id="modal_two"> <img src="link to modal_two.png" alt="progress bar"/> <h3>headline text</h3> <p>body text</p> </div> <div> ... other divs 3 4 and 5 </div> <div class="basic-modal-content" id="modal_six"> <img src="link to modal_six.png" alt="progress bar"/> <h3>headline text</h3> <p>body text</p> </div> </div> The ul/li structure works on the main page for the links. The modal windows allow one to browse through all of the six TEXTs. There is a common CSS style to the windows and a custom image in each of the modal windows derived from the "#modal_[number] img" CSS in the form of a progress bar. It should be noted that the first modal window in the first set of ul/li (the six) do not exhibit the extra previous button. Here is the relevant code from one of the three biographic links. You will note that the biographic links each have to have all three in this current configuration. <h4>Our HEADLINE</h4> <div class="bottom-widget-text"> <img src="picture" alt="not relevant to the simplemodal problem"/> <p>Read about person NUMBER 1 by clicking on the following link: <a href='#' id='seven' >Expand</a> </p> </div> <div class="basic-modal-content" id="modal_seven"> <img src="link to modal_seven.png" alt="portrait 1"/> <h3>headline text</h3> <p>BIOGRAPHY</p> </div> <div class="basic-modal-content" id="modal_eight"> <img src="link to modal_eight.png" alt="portrait 2"/> <h3>headline text</h3> <p>BIOGRAPHY</p> </div> <div class="basic-modal-content" id="modal_nine"> <img src="link to modal_nine.png" alt="portrait 3"/> <h3>headline text</h3> <p>BIOGRAPHY</p> </div> </div> Similarly the "biographies" open up from a different area of the page. The modal windows allow one to browse through all three of the BIOs. The bios use the SAME CSS style windows and a custom image in each of the modal windows derived from the "#modal_[number] img" CSS in the form of a portrait. Everything is working well except one thing: the first six windows have an extra next button that leads to an image of the close widow button only. Similarly, the BIOs pages have extra previous button that leads to the same "close button only" shown above. We want to maintain the same base CSS for the modal windows for this page. We want to keep the JS simple. The only behavior that is bad is the extra previous and next bottons that appear to be spurious. So is this a fix to the JS? Or do I have the instances of the modal windows too entangled? Perhaps there is a better method for having multiple instances of a simplemodal window on the same page? Or is the problem the "#" variable being common to each of the uses of the JS? Thanks in advance. DDF

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  • Creating a WCF ServiceHost object takes three to four minutes on some PCs

    - by Steve
    Hello, I have created a WCF service which does not use the app.config to configure itself. However, it takes three to four minutes on some PCs to construct the ServiceHost object. Thinking there was something wrong with my service, I constructed a simple Hello, World service and tried it with that. I have the same issue. According to the profiler, all this time is spent reading in configuration for the service. So I have two questions really. Is it possible to disable reading config from the XML? More importantly, does anyone have any idea why this might be taking such an inordinate amount of time? Here is the sample service: [ServiceContract] public interface IMyService { [OperationContract] string GetString(); } [ServiceBehavior(InstanceContextMode=InstanceContextMode.Single)] public class MyService : IMyService { public string GetString() { return "Hello, world!"; } } class Program { static void Main(string[] args) { Uri epAddress = new Uri("http://localhost:8731/Test"); Uri[] uris = new Uri[] { epAddress }; MyService srv = new MyService(); ServiceHost host = new ServiceHost(srv, uris); // this line takes 3-4 minutes host.AddServiceEndpoint(typeof(IMyService), new WSHttpBinding(), "Test"); ServiceMetadataBehavior smb = new ServiceMetadataBehavior(); smb.HttpGetEnabled = true; host.Description.Behaviors.Add(smb); host.Open(); return; } } I need for design reasons to create the service and pass it in as an object, rather than passing it in as a type. If there's any more information that can be of use, please let me know. Many thanks.

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  • Four-color theorem in Prolog (using a dynamic predicate)

    - by outa
    Hi, I'm working on coloring a map according to the four-color theorem (http://en.wikipedia.org/wiki/Four_color_theorem) with SWI-Prolog. So far my program looks like this: colour(red). colour(blue). map_color(A,B,C) :- colour(A), colour(B), colour(C), C \= B, C \= A. (the actual progam would be more complex, with 4 colors and more fields, but I thought I'd start out with a simple case) Now, I want to avoid double solutions that have the same structure. E.g. for a map with three fields, the solution "red, red, blue" would have the same structure as "blue, blue, red", just with different color names, and I don't want both of them displayed. So I thought I would have a dynamic predicate solution/3, and call assert(solution(A,B,C)) at the end of my map_color predicate. And then, for each solution, check if they already exist as a solution/3 fact. The problem is that I would have to assert something like solution(Color1,Color1,Color2), i.e. with variables in order to make a unification check. And I can't think of a way to achieve this. So, the question is, what is the best way to assert a found solution and then make a unification test so that "red, red, blue" would unify with "blue, blue, red"?

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  • How to pass one float as four unsigned chars to shader by glVertexPointAttrib?

    - by Kog
    For each vertex I use two floats as position and four unsigned bytes as color. I want to store all of them in one table, so I tried casting those four unsigned bytes to one float, but I am unable to do that correctly... All in all, my tests came to one point: GLfloat vertices[] = { 1.0f, 0.5f, 0, 1.0f, 0, 0 }; glEnableVertexAttribArray(0); glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float), vertices); // VER1 - draws red triangle // unsigned char colors[] = { 0xff, 0, 0, 0xff, 0xff, 0, 0, 0xff, 0xff, 0, 0, // 0xff }; // glEnableVertexAttribArray(1); // glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, GL_TRUE, 4 * sizeof(GLubyte), // colors); // VER2 - draws greenish triangle (not "pure" green) // float f = 255 << 24 | 255; //Hex:0xff0000ff // float colors2[] = { f, f, f }; // glEnableVertexAttribArray(1); // glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, GL_TRUE, 4 * sizeof(GLubyte), // colors2); // VER3 - draws red triangle int i = 255 << 24 | 255; //Hex:0xff0000ff int colors3[] = { i, i, i }; glEnableVertexAttribArray(1); glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, GL_TRUE, 4 * sizeof(GLubyte), colors3); glDrawArrays(GL_TRIANGLES, 0, 3); Above code is used to draw one simple red triangle. My question is - why do versions 1 and 3 work correctly, while version 2 draws some greenish triangle? Hex values are one I read by marking variable during debug. They are equal for version 2 and 3 - so what causes the difference?

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  • Why doesn't Python require exactly four spaces per indentation level?

    - by knorv
    Whitespace is signification in Python in that code blocks are defined by their indentation. Furthermore, Guido van Rossum recommends using four spaces per indentation level (see PEP 8: Style Guide for Python Code). What was the reasoning behind not requiring exactly four spaces per indentation level as well? Are there any technical reasons? It seems like all the arguments that can be made for making whitespace define code blocks can also be used to argument for setting an exact whitespace length for one indentation level (say four spaces).

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  • How do I UPDATE a Linked Server table where "alias" is required, in SQL Server 2000?

    - by Mark Hurd
    In SQL Server 2005 tablename can be used to distinguish which table you're referring to: UPDATE LinkedServer.database.user.tablename SET val=u.val FROM localtable u WHERE tablename.ID=u.ID In SQL Server 2000 this results in Server: Msg 107, Level 16, State 2 The column prefix 'tablename' does not match with a table name or alias name used in the query. Trying UPDATE LinkedServer.database.user.tablename SET val=u.val FROM localtable u WHERE LinkedServer.database.user.tablename.ID=u.ID results in Server: Msg 117, Level 15, State 2 The number name 'LinkedServer.database.user.tablename' contains more than the maximum number of prefixes. The maximum is 3. And, of course, UPDATE LinkedServer.database.user.tablename SET val=u.val FROM localtable u WHERE ID=u.ID results in Server: Msg 209, Level 16, State 1 Ambiguous column name 'ID'. (In fact searching on "The number name contains more than the maximum number of prefixes. The maximum is 3." I found the answer, but I've typed up this question and I'm going to post it! :-) )

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  • What is a Windows text editor that will make it easy for me to have four text files open onscreen at once?

    - by Ascendant
    When brainstorming / planning I like to have four text files open onscreen at once: One for notes/stream of consciousness, one for action items to follow up on, one for a rough outline, etc.... What I'm looking for is an easy way to create / save four text files in this manner in Windows. Most importantly, I need the lines to wrap based on the width of the actual window itself. Not based on a ruler or document size (a la Word or WordPad) and not wrapping "manually only" (like Windows' built in Notepad application.) Also, I need the windows to have no, or at least, little, fluff at the top of each document (menubars, ribbons, etc.) On my Mac, I've found that the built-in TextEdit application is almost perfect for this. There's no header or ribbon taking up space for each document, and lines wrap when they hit the end of the window. I haven't had any luck finding a Windows application that works the same way.

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  • Why is my Simplex Noise appearing in four columns?

    - by Joe the Person
    I'm trying to make a Texture out of Simplex noise, but it keeps appearing like this regardless of how big or small scale is: The following code is used to produce the image's color date: private Color[,] GetSimplex() { Color[,] colors = new Color[800, 600]; float scale = colors.GetLength(0); for (int x = 0; x < 800; x++) { for (int y = 0; y < 600; y++) { byte noise = (byte)(Noise.Generate(x / scale, y / scale) * 255); colors[x, y] = new Color(noise, noise, noise); } } return colors; }

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  • Ubuntu 13.10. After login, no desktop displayed. Two Nvidia Graphics Cards, Four Monitors

    - by jmerkow
    I am working on an issue with my Ubuntu 13.10 installation. I am attempting to get 4 monitors up and running but I am having some trouble. So far, I installed and updated to the latest NVIDIA drivers (331.20). Initially X would not start (after installation) so I replaced my xorg.conf with xorg.conf.failsafe. This fixed that problem, but then I tried to enable the other 2 monitors (other video card) and xorg fails to start once again (after I login there is no desktop). I am fairly new to linux but I am not a complete beginner, but I'm not comfortable poking around too much on my own to troubleshoot yet.... lspci -nn | grep VGA: 03:00.0 VGA compatible controller [0300]: NVIDIA Corporation GF110 [GeForce GTX 570 Rev. 2] [10de:1086] (rev a1) 05:00.0 VGA compatible controller [0300]: NVIDIA Corporation GF110 [GeForce GTX 580] [10de:1080] (rev a1) It seems that the nvidia-settings tool does not result in a good xorg.conf file. Here it is: # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 331.20 (buildmeister@swio-display-x86-rhel47-05) Wed Oct 30 18:20:32 PDT 2013 Section "ServerLayout" Identifier "Default Layout" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" RightOf "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "1" EndSection ... Section "Monitor" Identifier "Configured Monitor" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "SHARP HDMI" HorizSync 15.0 - 68.0 VertRefresh 55.0 - 76.0 EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" ModelName "Samsung SyncMaster" HorizSync 0.0 - 0.0 VertRefresh 0.0 EndSection Section "Device" Identifier "Configured Video Device" Driver "vesa" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 570" BusID "PCI:3:0:0" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 580" BusID "PCI:5:0:0" EndSection Section "Screen" Identifier "Default Screen" Device "Configured Video Device" Monitor "Configured Monitor" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "nvidiaXineramaInfoOrder" "DFP-1" Option "metamodes" "HDMI-0: nvidia-auto-select +640+0, DVI-I-3: nvidia-auto-select +0+1080" Option "SLI" "Off" Option "MultiGPU" "Off" Option "BaseMosaic" "off" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "DVI-I-2: nvidia-auto-select +0+0" Option "SLI" "Off" Option "MultiGPU" "Off" Option "BaseMosaic" "off" SubSection "Display" Depth 24 EndSubSection EndSection Section "Extensions" Option "Composite" "Disable" EndSection

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  • Is SEO a Four-Letter Word? It Doesn't Have to Be!

    Small business website owners have heard that they have to optimize their websites for the search engines otherwise they will languish on page 50 of Google for ever! Well, as with everything there is some truth to the need to make sure the search engines find your website.

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  • Can a VM perform better when only two cores instead of four cores are presented to it?

    - by arcain
    We had a VMWare VM at work with two cores allocated to it that ran a pretty heinous process in IIS. Under load the process was maxing out the CPU usage on both cores, so we asked our system engineers to present the other two cores of the physical processor to the VM. The engineer immediately said that this would not improve performance at all, but would make the VM perform worse. That statement didn't make much sense to me, and I'm wondering how what the engineer said could be true. Are there actually cases where four cores presented to a VM would cause worse performance than two cores on the same physical hardware? Let's assume an ideal situation where there's only one VM on the host server, so nothing is being shared with other OS instances. I believe the physical server had a single quad core processor, and was most likely hosting multiple VMs. I don't really know what version of ESX was running on the host, nor do I know with certainty what the physical processor config was, but from within the VM I had access to, I saw two 3.33 GHz AMD processors. In the end, I never got to test the engineer's assertion out because (while we were trying to get the VM upgraded) we were able to optimize the process and reduce it's CPU consumption, and 2) we ended up migrating to a different VM on another ESX server which had four cores presented to it.

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  • How to get four following text inputs after each checkbox?

    - by Richard Knop
    I am traversing checkboxes like this: $('.day').each(function() { // here I need to get the following 4 text inputs in the HTML // and set some attributes on them }); After every checkbox there are four text input fields (there are also some div, span tags for CSS around them). So inside the loop above I need to get four text input fields that follow the checkbox in the HTML source so I can set some attributes on them. How would I go about that?

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  • jQuery featured content slider

    - by azz0r
    Hello, I have a content area that loops through divs and shows there content. I'm having trouble making it display the initial content, unfortunately it waits 5000 milliseconds before triggering the very first content area to display. Anyone spot an easy way to make it display the initial area, then slide to the next area and do them at 5000 milliseconds. JS Model.FeatureBar = { current:0, items:{}, init: function init(options){ var me = this; me.triggers = [] me.slides = [] this.container = jQuery('#features'); jQuery('.feature').each(function(i){ me.triggers[i] = {url: jQuery(this).children('.feature-title a').href, title: jQuery(this).children('.feature-title'),description:jQuery(this).children('.feature-description')} me.slides[i] = {image: jQuery(this).children('.feature-image')} }); for(var i in this.slides){ this.slides[i].image.hide(); this.triggers[i].description.hide(); } setInterval(function(){Model.FeatureBar.next()},5000); }, next: function next(){ var i = (this.current+1 < this.triggers.length) ? this.current+1 : 0; this.goToItem(i); }, previous: function previous(){ var i = (this.current-1 > 1) ? this.current-1 : this.triggers.length; this.goToItem(i); }, goToItem: function goToItem(i){ if(!this.slides[i]) throw 'Slide out of range'; this.triggers[this.current].description.slideUp(); this.triggers[i].description.slideDown(); this.slides[this.current].image.hide(); this.slides[i].image.show(); this.current = i; }, } html <div id="features"> <div class="feature current"> <div class="movie-cover"> <a href="/police/movie"><img title="" alt="" src="/design/images/four-oh-four.png"></a> </div> <div class="feature-image" style="display: none;"> <img src="/design/images/four-oh-four.png"> </div> <h2 class="feature-title"><a href="/police/movie">Police</a></h2> <p class="feature-description" style="overflow: hidden; display: block; height: 50.8604px; margin-top: 0px; margin-bottom: 0px; padding-top: 0px; padding-bottom: 0px;">DESCRIPTION</p> </div> <div class="feature"> <div class="movie-cover"> <a href="/rude/movie"><img title="" alt="" src="/design/images/four-oh-four.png"></a> </div> <div class="feature-image" style="display: none;"> <img src="/design/images/four-oh-four.png"> </div> <h2 class="feature-title"><a href="/rude/movie">Rude</a></h2> <p class="feature-description" style="overflow: hidden; display: block; height: 18.3475px; margin-top: 0px; margin-bottom: 0px; padding-top: 0px; padding-bottom: 0px;">DESCRIPTION</p> </div> <div class="feature"> <div class="movie-cover"> <a href="/brits/movie"><img title="" alt="" src="/design/images/four-oh-four.png"></a> </div> <div class="feature-image" style="display: block;"> <img src="/design/images/four-oh-four.png"> </div> <h2 class="feature-title"><a href="/brits/movie">Brits</a></h2> <p class="feature-description" style="overflow: hidden; display: block; height: 40.1549px; margin-top: 0px; margin-bottom: 0px; padding-top: 0px; padding-bottom: 0px;">DESCRIPTION</p> </div> <div class="feature"> <div class="movie-cover"> <a href="/indie/movie"><img title="" alt="" src="/design/images/four-oh-four.png"></a> </div> <div class="feature-image" style="display: none;"> <img src="/design/images/four-oh-four.png"> </div> <h2 class="feature-title"><a href="/indie/movie">Indie</a></h2> <p class="feature-description" style="overflow: hidden; display: block; height: 42.4247px; margin-top: 0px; margin-bottom: 0px; padding-top: 0px; padding-bottom: 0px;">DESCRIPTION</p> </div>

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  • How to animate CornerRadius property with four distinct values - "0,0,0,0" to "0,0,10,10" ?

    - by banzai
    Hi all I have to transition the CornerRadius property of a Border from value "0,0,0,0" to value "0,0,10,10" via an animation. This must be done directly in the XAML file w/o using code behind other than a ValueConverter or similar. I think CornerRadius is animatable using an ObjectAnimationUsingKeyFrames - but how to animate just two of the four values of the CornerRadius structure ? Thanks in advance !

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