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  • Your system is running in low-graphics mode with an ATI Radeon 3200 Graphics card

    - by say
    I installed 12.04 LTS (upgrade from 11.10) but When I start my computer it show "Your system is running in low-graphics mode, Your screen, graphics card, and input device settings could not be detected correctly. You will need to configure these yourself." And than show dialog what I want to do, but this one doesn´t work correctly. So I can access only terminal but I don´t know how set this staf or how to start GUI. Because I´m terminal kiddies :-) Thanks for any help :-)

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  • Do i need to join Graphics Card with CPU fan

    - by Mirage
    Initially i had inno 3d 256MB Nvidia GTS graphics card. I also had another Big FAN above the processor (Vendor put in quad core) In that card there was one cable which was joined with that FAN. Now i have changed the CARD to 1GB Nvidia GT9600 . But there is no pins to join the fan with that card. Is it ok . i don't know why old card was joined with FAN

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  • Webinar: Integrated Sales & Marketing - An Impossible Dream?

    - by charles.knapp
    Are you making the most of the latest B2B marketing thinking? Are your marketing tactics, your outbound email campaigns and your SEO generating enough of the prospects and leads that your sales teams need? Are your sales and marketing functions aligned and working together with optimised results? In this Webinar with MarketingWeek Magazine, find out how: - To ensure your marketers create and deliver consistently effective, and targeted campaigns - You can triple the customer intelligence your marketers gather, ensuring your sales teams are better informed and qualified than ever before - Generate up to 200% growth in lead volume and start measuring marketing effectiveness against increase in sales and size of an average deal - And hear how BPI OnDemand has delivered integrated sales & marketing across industries, with results such as 100% ROI on system cost for Heal's after just one campaign

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  • How do i disable intel graphics in a hybrid graphics setup?

    - by Eshwar
    Hi, I have a Dell Vostro 3700 version A10. The relevant bits from lspci -v | grep VGA are: 00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated Graphics Controller (rev 18) and 01:00.0 VGA compatible controller: nVidia Corporation GT216 [GeForce GT 330M] (rev a2) so as you can see this is one of those hybrid graphics laptops. Now, I have no interest in any kind of switching. I would like to completely disable the Intel Graphics thats on the processor. I checked in the xorg.log file and it shows that the intel card is in use. from lsmod i see it uses the i915 module. I tried blacklisting that module in /etc/modprobe.d/blacklist.conf but that didn't really work because i still couldn't use the nvidia card for display. I wish there was a BIOS option to disable, but there isn't. Some people have also suggested changing the SATA mode to compatibility, but that does not work either in this case as the intel vga controller still shows up in lspci I tried setting the busid manually in the /etc/X11/xorg.conf file but it still didn't work. It gave me an error that said something along the lines of screen not detected. any bits of xorg.log that you'd like me to attach? So what I am looking for is some solution that allows me to completely disable the use of the intel vga controller. if it was blocked somehow it'd be nice. as if it were not present. Any suggestions? I am desperate here actually. Because I cannot use the HDMI port right now on my laptop for that reason. My guess is this applies to desktops that also have Core i5 processors with onchip graphics as well as dedicated graphics cards. How would they go about solving the problem?

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  • Removal of libsound2 file causes graphics loss

    - by Sajid Ahmad
    I was trying to install skype on ubuntu 12.10 desktop. but it was giving some error related to libsound2:i386 file. to overcome this problem i removed file libsound2 thinking that will install it later. but it removes all the graphics from my system. after removal of the file system started to give error that system is running in low graphics mode. I tried to install libsound2 file again but couldn't. After it i have upgraded the release of my ubuntu version using command do-release-upgrade think that it will install the missing file. But still there are no graphics on the system. I am using Dell Inspiron 15 . Please help me to tell that how can i get the graphics of system back.

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  • Looking for literature about graphics pipeline optimization

    - by zacharmarz
    I am looking for some books, articles or tutorials about graphics architecture and graphics pipeline optimizations. It shouldn't be too old (2008 or newer) - the newer, the better. I have found something in [Optimising the Graphics Pipeline, NVIDIA, Koji Ashida] - too old, [Real-time rendering, Akenine Moller], [OpenGL Bindless Extensions, NVIDIA, Jeff Bolz], [Efficient multifragment effects on graphics processing units, Louis Frederic Bavoil] and some internet discussions. But there is not too much information and I want to read more. It should contain something about application, driver, memory and shader units communication and data transfers. About vertices and attributes. Also pre and post T&L cache (if they still exist in nowadays architectures) etc. I don't need anything about textures, frame buffers and rasterization. It can also be about OpenGL (not about DirecX) and optimizing extensions (not old extensions like VBOs, but newer like vertex_buffer_unified_memory).

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  • Macbook Pro 8,2 Graphics switching - Ubuntu 12.04

    - by fgs
    I've been reading docs and various pages for a few hours now and can't seem to put all of the pieces together on this. Basically I am trying to get 12.04 installed on my MBP 8,2 with graphics card switching working in some way or another. My basic understanding is that I need to do an EFI boot install of ubuntu so that graphics card switching will work (due to the hardware design). From there I may be able to use one of the kernel modules for graphics switching: https://help.ubuntu.com/community/HybridGraphics That article isn't clear on whether I need to do an EFI install. I have also seen comments in posts here that say and EFI install works by default as long as you have refit installed. Overall, I'm quite lost as to the simplest way to proceed to get an install up and running with graphics switching. I don't mind using open source GFX drivers as long as the basics work. Any help towards a solution is greatly appreciated.

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  • Correct nvidia+intel graphics setup in 14.04

    - by Espressofa
    Just upgraded to 14.04 to try to fix some other issues. Now, something has gone wrong with my graphics. I have a Thinkpad T530 with Intel and Nvidia graphics cards. $ inxi -SGx System: Host: xyz Kernel: 3.13.0-24-generic x86_64 (64 bit, gcc: 4.8.2) Desktop: N/A Distro: Ubuntu 14.04 trusty Graphics: Card-1: Intel 3rd Gen Core processor Graphics Controller bus-ID: 00:02.0 Card-2: NVIDIA GF108M [NVS 5400M] bus-ID: 01:00.0 X.Org: 1.15.1 drivers: fbdev,vesa,intel,nouveau (unloaded: nvidia) Resolution: [email protected] GLX Renderer: N/A GLX Version: N/A Direct Rendering: N/A $ glxinfo name of display: :0 Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Error: couldn't find RGB GLX visual or fbconfig Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Error: couldn't find RGB GLX visual or fbconfig Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". Xlib: extension "GLX" missing on display ":0". I'm not sure what I did but now something is wrong with my graphics, as should be visible from the above commands. nvidia-detector says "none" as well. I used to have bumblebee but then some website said to remove it and now something's clearly wrong. What's the right way to set things up? Should I try to add bumblebee back? Here's what's installed now: $ dpkg --get-selections | grep nvidia nvidia-319 install nvidia-331 install nvidia-libopencl1-331 install nvidia-opencl-icd-331 install nvidia-prime install nvidia-settings install nvidia-settings-319 install

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  • AMD graphics drivers

    - by user284659
    I have a new laptop with dedicated graphics card and I decided I will go with Ubuntu 14.04. All is just fine and I love it but the repos for graphics drivers from Canonical are just well... old .Is there any problem if I install my graphics drivers from AMD's official website and not from Software Updater? It's just that from there i get the latest and greatest.I read the realease notes and 14.04 is supported.

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  • Trying to install Proprietory Nvidia Graphics Drivers

    - by Peter Snow
    After reading and trying many different suggestions for some hours, I returned to this how-to: https://help.ubuntu.com/community/BinaryDriverHowto/Nvidia The first problem I encounter is how to identify which of the listed drivers support my Nvidia GEForce 630M graphics card. Following the links doesn't really help, since it is not stated there either (except where support for a new driver was added later which is explicitly stated, but the original devices covered are not). However, even if I knew, if it doesn't appear in the 'Additional Drivers' dialogue (see below), how will I install it? Second Issue: The article goes on to say that available drivers for my hardware are usually listed in 'Additional Drivers'. In my case, they aren't. Unfortunately, it doesn't tell me how to correct that or work around it? I've checked the bios and there is no way offered there to disable the integrated graphics, only the Nvidia graphics. I've also tried each available option in this: $ sudo update-alternatives --config i386-linux-gnu_gl_conf My system is an Acer Aspire 4752G bought May 2012. I'm running Ubuntu 12.04LTS. uname -a : 3.2.0-38-generic-pae #61-Ubuntu SMP Tue Feb 19 12:39:51 UTC 2013 i686 i686 i386 GNU/Linux It's 64bit hardware but I installed 32bit OS for greater software compatibility. Running $ sudo tail -fn 500 /var/log/Xorg.0.log | grep '(EE)' returns" (WW) warning, (EE) error, (NI) not implemented, (??) unknown. [ 28.886] (EE) Failed to initialize GLX extension (Compatible NVIDIA X driver not found) The reason for wanting the proprietor y drivers is because my laptop comes with 3D accelerated graphics adaptor and so rather than confining myself to struggling with the on-board graphics, I would rather use it. I also want to experiment with using it for bitmining (which uses the GPU's for computing power).

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  • Good resources for learning about graphics hardware

    - by Ken
    I'm looking for some good learning resources for graphics hardware (and associated low level software). Basically I want to learn more about what goes on underneath the opengl/direcx API layers in terms of how things are implemented. I familiar with what happens in principle during the various stages of the rendering pipeline (viewing, projection, clipping, rasterization etc). My goal is to be able to make better and more informed decisions about tradeoffs and potential optimisations when graphics/shader programming with respect to the following kinds of issues; batching view culling occlusions draw order avoiding state changes triangles vs pointsprites texture sampling etc Basically whatever the graphics programmer needs to know about modern graphics hardware in order to become more effective. I'm not really looking for specific optimisation techniques, rather I need more general knowledge so that I will naturally write more efficient code.

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  • Graphics corrupt after upgrade from 11.10 to 12.04

    - by RiaanZA
    I'm stuck at the moment with an ubuntu that boots into an unusable white screen after upgrading from 11.10 to 12.04. I've tried booting into safe X mode but it just throws me back to the safe menu every time. Restore previous graphics driver, use default graphics configuration and set up new graphics configuration all don't work either. I've tried various methods of resetting the graphics from the command line, but none are working due to unmet dependencies. These cannot be fixed by doing the normal "apt-get -f install" because its saying there is a dpkg error in var/lib/dpkg/status (blank line relating to skype-wrapper). I haven't been able to find any other way to fix the dependencies yet. Can someone please give me some advice on what to do, I really don't want to go the re install route.

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  • Is my graphics card in use or not?

    - by Lindhe94
    I have a Samsung Series 7 NP730U3E which is running Ubuntu Gnome 13.10. This computer have an Intel Core i5 3337U an AMD Radeon HD 8570M on the inside. Ubuntu 13.10 is said to have driver support for this graphics card, but I am not sure whether or not this is the case. When I check System Settings Details it says "Graphics: Intel® Ivybridge Mobile" and lspci | grep VGA returns VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09). But lshw -c video returns *-display description: Display controller product: Mars [Radeon HD 8730M] vendor: Advanced Micro Devices, Inc. [AMD/ATI] physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi bus_master cap_list rom configuration: driver=radeon latency=0 resources: irq:47 memory:e0000000-efffffff memory:f7e00000-f7e3ffff ioport:e000(size=256) memory:f7e40000-f7e5ffff *-display description: VGA compatible controller product: 3rd Gen Core processor Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:46 memory:f7800000-f7bfffff memory:d0000000-dfffffff ioport:f000(size=64) What is the case? Is my graphics card is use, or do my laptop have undiscovered powers yet to yield?

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  • Screen problems on 11.10 using VGA compatible controller 2nd Generation Core Processor Family Integrated Graphics Controller

    - by MorrisseyJ
    I am having problems with my display. The problem manifests as lots of screen artefacts, which seem to be worse in Unity than in Gnome 3, are worse after i have used suspend and are intolerable if i set myself up on a dual monitor. Specific issues include: icons disappearing, lines occurring all over the screen, the backgrounds of certain windows going another colour and window borders disappearing or being filled with text from other parts of the screen. The most annoying problem is lines of text disappearing from a host of word processing programmes (libreoffice, gedit, bluefish etc), as i type. In most circumstances the screen problem can be temporarily fixed (so that i can see the screen clearly) by either scrolling the text off the screen and then scrolling it back onto the screen, or highlighting the offending area of the desktop, by clicking and dragging. Errors on parts of the screen that don't seem to redraw (window borders (off the universal menu) or the screen area outside of a LO document, in print layout view, for example) can't seem to be fixed in a session. I am running 11.10, 64 bit on my Thinkpad x121e Display information is: description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:42 memory:d0000000-d03fffff memory:c0000000-cfffffff ioport:4000(size=64) There appear to be a few problems with the Intel graphics and Ubuntu but i am not sure if they are all the same. If anyone knows if this is a known bug it'd be great to know, otherwise i'll file a report. Should anyone know of a fix i would greatly appreciate hearing about it. Let me know if you need any more information. Thanks

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  • Sharing data between graphics and physics engine in the game?

    - by PolGraphic
    I'm writing the game engine that consists of few modules. Two of them are the graphics engine and the physics engine. I wonder if it's a good solution to share data between them? Two ways (sharing or not) looks like that: Without sharing data GraphicsModel{ //some common for graphics and physics data like position //some only graphic data //like textures and detailed model's verticles that physics doesn't need }; PhysicsModel{ //some common for graphics and physics data like position //some only physics data //usually my physics data contains A LOT more informations than graphics data } engine3D->createModel3D(...); physicsEngine->createModel3D(...); //connect graphics and physics data //e.g. update graphics model's position when physics model's position will change I see two main problems: A lot of redundant data (like two positions for both physics and graphics data) Problem with updating data (I have to manually update graphics data when physics data changes) With sharing data Model{ //some common for graphics and physics data like position }; GraphicModel : public Model{ //some only graphics data //like textures and detailed model's verticles that physics doesn't need }; PhysicsModel : public Model{ //some only physics data //usually my physics data contains A LOT more informations than graphics data } model = engine3D->createModel3D(...); physicsEngine->assingModel3D(&model); //will cast to //PhysicsModel for it's purposes?? //when physics changes anything (like position) in model //(which it treats like PhysicsModel), the position for graphics data //will change as well (because it's the same model) Problems here: physicsEngine cannot create new objects, just "assing" existing ones from engine3D (somehow it looks more anti-independent for me) Casting data in assingModel3D function physicsEngine and graphicsEngine must be careful - they cannot delete data when they don't need them (because second one may need it). But it's rare situation. Moreover, they can just delete the pointer, not the object. Or we can assume that graphicsEngine will delete objects, physicsEngine just pointers to them. Which way is better? Which will produce more problems in the future? I like the second solution more, but I wonder why most graphics and physics engines prefer the first one (maybe because they normally make only graphics or only physics engine and somebody else connect them in the game?). Have they any more hidden pros & contras?

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  • No image from graphics card but image from onboard video

    - by ReAzem
    I have an HD 5970 running on a P8Z68-v LE motherboard and I have no image comming out of the graphic card. When I plug my screen on my motherboard, I see the bios and the OS. When I plug my screen on the graphic card, I don't see anything. I know that the graphic card works because I have tested it on another computer. I know the motherboard works because I tested it with another graphic card and it worked. I know that the graphic card works with the computer because I have another computer with a P8Z68-LE and an HD 5970. I know it is not an OS issue because I should atleast be able to see the bios. I have tried unplugging my HDDs so that the OS dont interfere with anything. Using a 1000W power supply Using another HD5970 on the computer works. So this is a problem with my HD5970, but why is the graphic card working on my other computer?

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  • Display resolution problem with Sony TV and Intel integrated graphics

    - by user96195
    I am trying to set the correct display resolution for my Sony TV (KDL-32V2000, native resolution 1366x768) connected via HDMI to my HTPC running Ubuntu 12.04. I have a Intel Core i3-530 and Intel mobo (DH57JG), so no proprietary graphics drivers. The problem is that I can't get the correct resolution to display on the TV. Initially I only had 1024x768 (or similar) as a maximum resolution, which was not displayed properly. I tried a few steps, including generating an xorg.conf (initially didn't have one) and adding the segment as described in this post regarding this particular TV. I couldn't get this to work, and at this stage have reverted to running without an xorg.conf. Another post suggested upgrading to kernel 3.5, which did give me a 1920x1080 resolution option. This results in the TV cutting off a fair bit of the edges of the screen. My Dell laptop with ATI drivers recognises the TV screen and works well via HDMI. Any idea how to proceed?

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  • Better drivers for SiS 650/740 integrated video?

    - by Bart van Heukelom
    I installed Xubuntu 10.10 on an old box today and the graphical performance is horrid. According to lspci, the video card is this: 01:00.0 VGA compatible controller: Silicon Integrated Systems [SiS] 65x/M650/740 PCI/AGP VGA Display Adapter (prog-if 00 [VGA controller]) Subsystem: ASUSTeK Computer Inc. Device 8081 Flags: 66MHz, medium devsel, IRQ 11 BIST result: 00 Memory at f0000000 (32-bit, prefetchable) [size=128M] Memory at e7800000 (32-bit, non-prefetchable) [size=128K] I/O ports at d800 [size=128] Expansion ROM at <unassigned> [disabled] Capabilities: <access denied> Kernel modules: sisfb Is there a way to make it faster? Alternative drivers? The additional drivers tool shows nothing. I'm specifically interested in improving Java's Java2D rendering speed, because I'll be running a "stat screen" written in that language on it.

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  • Laptop with Intel Graphics: external VGA monitor only gets signal on boot (no "hot plugging")

    - by iveand
    I am able to get an external VGA monitor (or projector) to work if I start my laptop with it connected. However, if I start the laptop with it disconnected there is no signal on the external. The Displays screen shows the external, and thinks that it is active, but there is no signal being sent to it. This has been a persistent problem since 10.04 (I am now on 12.04.... each upgrade hoping something is improved). I should note that even when it works (starting with display connected), Displays still says the monitor is "unknown" (but it sends the signal). For the correct resolution to display, I have had to add a few xrandr lines for my monitor to my .xprofile file... otherwise resolution is limited to default 1024x768. So, resolution issues can be worked around, but the main issue is that the external doesn't get a signal without starting the machine with it connected. I have tried: adding i915.modeset=1 to grub (also i965.modeset=1 since someone posted that this helped even though lshw shows i915) adding following ppa and doing a dist-upgrade: sudo add-apt-repository ppa:xorg-edgers/ppa Here are the details: Laptop: Toshiba Tecra M10 lspci listings for video: 00:02.0 VGA compatible controller [0300]: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller [8086:2a42] (rev 07) sudo lshw -C video listing: *-display:0 description: VGA compatible controller product: Mobile 4 Series Chipset Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 07 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:46 memory:ff400000-ff7fffff memory:e0000000-efffffff ioport:cff8(size=8) *-display:1 UNCLAIMED description: Display controller product: Mobile 4 Series Chipset Integrated Graphics Controller vendor: Intel Corporation physical id: 2.1 bus info: pci@0000:00:02.1 version: 07 width: 64 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: latency=0 resources: memory:ffc00000-ffcfffff "System Info" shows my graphics as the following Mobile Intel® GM45 Express Chipset x86/MMX/SSE2

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  • Graphics performance of 945GME

    - by l0b0
    Edit: Since setting Appearance - Visual Effects up to a stunning "Normal", I now get ~35 FPS in glxgears right after login, with nothing else running :( I'm getting terrible graphics performance in NeverWinter Nights (native with SoU+HotU+CEP2) on my Eee PC 1005HAB. Even with all graphics settings (including the "advanced" ones) at minimum I get about 2-10 FPS, depending on the scene. Firefox is really sluggish as well - Changing tabs often takes a second, scrolling is laggy, and typing this I notice the delay between pressing keys and seeing the text on screen. The rest of the OS is running OK, although general performance seems to be even worse than my old Eee PC 900. glxgears gives about 60 FPS, which is apparently as it should be (synchronized with the monitor refresh rate). Bugs like Launchpad #252094 and the instructions for Reverting the Jaunty Xorg intel driver to 2.4 are old enough that I'm afraid following the instructions would render the system unusable. Are there any tips for improving graphics performance on this system that are still relevant for 10.10? $ uname -a Linux l0b0eee 2.6.35-28-generic #49-Ubuntu SMP Tue Mar 1 14:40:58 UTC 2011 i686 GNU/Linux $ lspci -nn | grep VGA 00:02.0 VGA compatible controller [0300]: Intel Corporation Mobile 945GME Express Integrated Graphics Controller [8086:27ae] (rev 03) $ glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 ...

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  • 3D Vector "End Point" Calculation for procedural Vector Graphics

    - by FrostFlame64
    Alright, So I need some help with some Vector Math. I've developing some game Engines that have Procedural Fractal Generation for Some Graphics, such as using Lindenmayer Systems for generating Trees and Plants. L-Systems, are drawn by using Turtle Graphics, which is a form of Vector graphics. I first created a system to draw in 2D Graphics, which works perfectly fine. But now I want to make a 3D equivalent, and I’ve run into an issue. For my 2D Version, I created a Method for quickly determining the “End Point” of a Vector-like movement. Given a starting point (X, Y), a direction (between 0 and 360 degrees), and a distance, the end point is calculated by these formulas: newX = startX + distance * Sin((PI * direction) / 180) newY = startY + distance * Cos((PI * direction) / 180) Now I need something Similarly Equivalent for performing this Calculation in 3D, But I haven’t been able to Google anything that could show me how to do this. I'm flexible enough to get whatever required information is needed for this method calculation, in any reasonable form (Vector3, Quaternion, ect). To summarize: Given a starting point/vector position in 3D space (X, Y, Z), a Direction in 3D space (Vector3, Quaternion, ect), and a Distance, I need to find the “End Point” in 3D Space. Thank you for your time and help.

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  • Free Webinar on Improving Your Customer Experience with Integrated Channels

    - by divya.malik
    Join Oracle's Regional VP of CRM On Demand- Justin Shriber, Selling Power Magazine's CEO, Gerhard Gschwandtner and IDC Research's Gerrard Murray in an interesting discussion on how to "Integrate Sales Channels to Maximize Revenue & Improve the Customer Experience". You will learn how to: - Build a unified revenue pipeline to shorten sales cycles - Deliver a personalized customer experience and maximize up-sell opportunities - Align sales across all interaction, including online, in person, and via mobile devices - Improve the quality of each and every customer interaction Don't miss the opportunity and register now

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  • Is it possible to install a discrete mobility card on a laptop without a graphics card already?

    - by JXPheonix
    To be specific: Can I: Install a discrete graphics card on a laptop that does not come with a discrete graphics card? Teach windows 8 to use the discrete card over the integrated graphics? To me this is the only downside of my laptop and I would not mind getting any graphics card as long as it is better than the integrated laptop card (an Intel 3000) The laptop if you need more information is an Asus U46E-BAL6.

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  • Edubuntu boots in low graphics mode. with an Intel HD Graphics system

    - by user63957
    I have a HD Intel graphics card in my laptop. It was working fine the first few days with the new version Edubuntu. Now when you start, just before it goes to the part asking for the login password I think the OP means lightdm it sends me to a low graphics mode. Things I've tried: I tried Ctl+Alt+F1. Updated and installed fglrx from the terminal. All my work is all stored there. Please, if anyone knows how to fix this, tell me. Original version: hola tengo una tarjeta intel hd graphics en mi laptop estuve trabajando los primeros dias bien con la nueva version edubuntu solo que ahora cuando inicia y justo antes de que pase a la parte que me pide la contraseña me manda low graphic mode no se que hacer ya entre y le di ctr alt f1 y actualice tmb instale fglrx necesito obtener toda miinformacion todo mi trabajo esta ahi guardado, por favor si alguien sabe como solucionar este bug digame como, gracias, ciao.

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  • Purple line on left side of screen when I use graphics card's hdmi port

    - by fab
    My graphics card is a nVidia GeForce GTX 660 2GB. When I plug HDMI into mobo it works fine. When I plug it into the graphics card (with 2nd monitor too) it shows a purple vertical line on the left side. It adds 2 pixels to the width and I can't adjust it with my monitor. It doesn't come up when I print screen. I tried changing the driver to the binary one (at the top) but that made it not show up at all. What do I do? Are some graphics cards just not compatible?

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