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Search found 73 results on 3 pages for 'lnk2019'.

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  • How to convert a C++ program that uses CUDA into MEX

    - by Harold Wellington Graves
    For work, I am converting the Image Denoising program that comes with the CUDA SDK into a MATLAB program. As far as I know, I have made all the necessary changes required by MATLAB, but when I try to call mex on it, MATLAB returns a bunch of linkage errors that I have no idea how to fix. If anyone has any suggestions on what I might be doing wrong, I would greatly appreciate it. The command I am giving MATLAB is: mex imageDenoisingGL.cpp -I..\..\common\inc -IC:\CUDA\include -L..\..\common\lib -lglut32 And the output from MATLAB is a bunch of these: imageDenoisingGL.obj : error LNK2019: unresolved external symbol __imp__cutCheckCmdLineFlag@12 referenced in function "void __cdecl __cutilExit(int,char * *)" (?__cutilExit@@YAXHPAPAD@Z) I am running: Windows XP x32 Visual Studio 2005 MATLAB 2007a

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  • Generating random numbers in C

    - by moonstruckhorrors
    While searching for Tutorials on generating random numbers in C I found This Topic When I try to use the rand() function with parameters, I always get the random number generated 0. When I try to use the rand() function with parameters, I always get the value 41. And whenever I try to use arc4random() and random() functions, I get a LNK2019 error. Here's what I'm doing: #include <stdlib.h> int main() { int x; x = rand(6); printf("%d", x); } This code always generate 41. Where am I going wrong?? P.S. : I'm running Windows XP SP3 and using VS2010 Command Prompt as compiler. P.P.S. : Took me 15 minutes to learn how to format properly.

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  • Why is it so hard to build a gtk programe without console using gtk in windows?

    - by Runner
    I'm following the tuto: http://zetcode.com/tutorials/gtktutorial/firstprograms/ It works but each time I double click on the executable,there is a console which I don't want it there. How do I get rid of that console? I tried this: add_executable(Cmd WIN32 cmd.c) But got this fatal error: MSVCRTD.lib(crtexew.obj) : error LNK2019: unresolved external symbol _WinMain@16 referenced in function ___tmainCRTStartup Cmd.exe : fatal error LNK1120: 1 unresolved externals While using gcc directly works: gcc -o Cmd cmd.c -mwindows .. I'm guessing it has something to do with the entry function: int main( int argc, char *argv[]),but why gcc works? How can I make it work with cmake?

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  • Unresolved external symbol

    - by kriau
    I have two WIN32 DLL projects in the solution, main.dll should call a function in mgn.dll. mgn.dll has mgn.h header file: #ifdef MGN_EXPORTS #define MGN_API __declspec(dllexport) #else #define MGN_API __declspec(dllimport) #endif extern "C" bool MGN_API AttachMGN(void); and mgn.cpp source file: #include "stdafx.h" #include "mgn.h" MGN_API bool AttachMGN(void) { ... } main.dll calls AttachMGN function from one of the source file: #include "stdafx.h" #include "..\mgn\mgn.h" bool CreateClient() { return ::AttachMGN(); } mgn.dll compiles successfully. main.dll doesn't show any errors in VS text editor, I can navigate using "Go To Definition" function. However during build I get the error: error LNK2019: unresolved external symbol _imp_AttachMGN referenced in function "bool __cdecl CreateClient(void)" (?CreateClient@@AW4XZ) Both DLLs compile into the same folder. DependencyWalker shows the function AttachMGN as exported. Main project has a dependency set to Mgn project, if that matters. I believe that I simply have overlooked something.... Thanks in advance.

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  • Linkage Error with Inherited Class

    - by metdos
    I have static library and another program which uses it. In the static library If I define header without inheretence it works fine. class TcpCommunication On the other hand If I use inheretence with a QT class, class TcpCommunication:public QTcpServer I'm getting linkage error when I compiling code which uses this static library. >MStoDKAPId.lib(TcpCommunication.obj) : error LNK2019: unresolved external symbol "__declspec(dllimport) public: virtual __thiscall QTcpServer::~QTcpServer(void)" (__imp_??1QTcpServer@@UAE@XZ) referenced in function "public: virtual __thiscall TcpCommunication::~TcpCommunication(void)" (??1TcpCommunication@@UAE@XZ) What can be the problem? Thanks.

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  • Unable to link to opengl libraries? DOS / MSVC

    - by Mark
    Is there something wrong with this link.exe command line? OpenGL32.lib and Glu32.lib are found at both of the LIBPATH directories. Is it possible the libraries are somehow incompatible? Is there a way to have the link.exe say that instead of unresolved external symbol? Googling shows that this error usually means the libraries are not found, but they are there. E:\mvs90\VC\BIN\link.exe /DLL /nologo /INCREMENTAL:no /DEBUG /pdb:None /LIBPATH:E:\code\python\python\py26\libs /LIBPATH:E:\code\python\python\py26\PCbuild opengl32.lib glu32.lib /EXPORT:init_rabbyt build\temp.win32-2.6-pydebug\Debug\rabbyt/rabbyt._rabbyt.obj /OUT:build\lib.win32-2.6-pydebug\rabbyt\_rabbyt_d.pyd /IMPLIB:build\temp.win32-2.6-pydebug\Debug\rabbyt\_rabbyt_d.lib /MANIFESTFILE:build\temp.win32-2.6-pydebug\Debug\rabbyt\_rabbyt_d.pyd.manifest Creating library build\temp.win32-2.6-pydebug\Debug\rabbyt\_rabbyt_d.lib and object build\temp.win32-2.6-pydebug\Debug\rabbyt\_rabbyt_d.exp rabbyt._rabbyt.obj : error LNK2019: unresolved external symbol __imp__glOrtho re ferenced in function ___pyx_f_6rabbyt_7_rabbyt_set_viewport Directory of E:\code\python\python\py26\libs 09/27/2007 02:20 PM 12,672 GlU32.Lib 09/27/2007 02:20 PM 76,924 OpenGL32.Lib

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  • Why is it so hard to build a gtk programe without console using cmake in windows?

    - by Runner
    I'm following the tuto: http://zetcode.com/tutorials/gtktutorial/firstprograms/ It works but each time I double click on the executable,there is a console which I don't want it there. How do I get rid of that console? I tried this: add_executable(Cmd WIN32 cmd.c) But got this fatal error: MSVCRTD.lib(crtexew.obj) : error LNK2019: unresolved external symbol _WinMain@16 referenced in function ___tmainCRTStartup Cmd.exe : fatal error LNK1120: 1 unresolved externals While using gcc directly works: gcc -o Cmd cmd.c -mwindows .. I'm guessing it has something to do with the entry function: int main( int argc, char *argv[]),but why gcc works? How can I make it work with cmake?

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  • Unresolved External Symbol

    - by TomO
    I am working on wrapping a large number of .h and .lib files from native C++ to Managed C++ for eventual use as a referenced .dll in C#. I have the .lib files linked in and everything has been going smoothly so far. Upon wrapping the latest .h file, I hit a snag when 2 functions came back with the link error: error LNK2019: unresolved external symbol __imp__htonl@4 referenced in function "public: void __thiscall Field::setCharacter(unsigned char,int)" (?setCharacter@Field@@QAEXEH@Z) myutils.lib I have referenced "myutils.lib" in the linker options, so that shouldn't be the issue. What's strange is that I have about 20 functions in this particular .h file and all of the rest are linking just fine except for 3 functions. Any ideas?

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  • Using SDL2_gfx issues using C++

    - by Lance Zimmerman
    When I use the it with the common.c /common.h files that come with it, if I use the cpp instead of c extension using VS201X I get the LNK2019: unresolved external symbol _SDL_main What that means is if I change the file containing main to test.c it compiles. When I change it back to text.cpp it fails to compile. I think that means it only works as a C compile. Here is the code I copied from SDL2_gfxPrimitives.c. (Spaces added so they would show up.) #include < stdio.h> #include < stdlib.h> #include < string.h> #include < math.h> #include < time.h> #include "common.h" #include "SDL2_gfxPrimitives.h" static CommonState *state; int main(int argc, char* argv[]) { /* Initialize test framework */ state = CommonCreateState(argv, SDL_INIT_VIDEO); return 1; } I need to use the library in C++ but it seems I don't know enough to figure out how. Any help would be appreciated, I've spent two days attempting to figure this out.

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  • VERY simple C program won't compile with VC 64

    - by Paperflyer
    Here is a very simple C program: #include <stdio.h> int main (int argc, char *argv[]) { printf("sizeof(short) = %d\n",(int)sizeof(short)); printf("sizeof(int) = %d\n",(int)sizeof(int)); printf("sizeof(long) = %d\n",(int)sizeof(long)); printf("sizeof(long long) = %d\n",(int)sizeof(long long)); printf("sizeof(float) = %d\n",(int)sizeof(float)); printf("sizeof(double) = %d\n",(int)sizeof(double)); return 0; } While it compiles fine on Win32 (command line: cl main.c), it does not using the Win64 compiler ("c:\Program Files(x86)\Microsoft Visual Studio 9.0\VC\bin\amd64\cl.exe" main.c). Specifically, it sais "error LNK2019: unresolved external symbol printf referenced in function main". As far as I understand this, it can not link to printf, right? Obviously, I have Microsoft Visual C++ Compiler 2008 (Standard enu) x86 and x64 installed and am using the 64-bit flavor of Windows (7). What is the problem here?

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  • Visual C++ Assembly link library troubles

    - by Sanarothe
    Hi. I'm having a problem having my projects built in VC++ Express 2008... I'm using a library, irvine32.inc/lib. INCLUDE Irvine32.inc works for me at school (On already configured VS environments) by default, but at home (Windows 7 x64) I'm having a boatload of issues. My original post here was that a file that irvine32.inc referenced, in the same folder, 'could not be opened.' Added irvine folder to the include path for specific project, progress. Then I was getting an error with mt.exe, but a suggestion on the MSDN suggested turn off antivirus, and now project does build but when I run a program that does NOT reference anything in irvine32, it tells me repeatedly that my project has triggered a breakpoint, and allows me to continue or break. Continue just pops the same window, break loads another popup telling me that "No symbols are loaded for any call stack frame. Source code cannot be displayed." This popup lets me view the disassembly. I tested it with and without working statements, it just throws the same breakpoint on the first line of code. Now, if I run the program when it DOES require something from the include file, in this case, DumpRegs: INCLUDE Irvine32.inc .data .code main PROC mov ebx,1000h mov eax,1000h add eax,ebx call DumpRegs main ENDP END main This gives me 1main.obj : error LNK2019: unresolved external symbol _DumpRegs@0 referenced in function _main@0 1C:\Users\Cameron\csis165\Lab8_CCarroll\Debug\Lab8_CCarroll.exe : fatal error LNK1120: 1 unresolved externals This does NOT happen when I build a project from the book author's examples, which has the same include statement. I'm baffled. :(

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  • What's the equivalent of gcc's -mwindows option in cmake?

    - by Runner
    I'm following the tuto: http://zetcode.com/tutorials/gtktutorial/firstprograms/ It works but each time I double click on the executable,there is a console which I don't want it there. How do I get rid of that console? I tried this: add_executable(Cmd WIN32 cmd.c) But got this fatal error: MSVCRTD.lib(crtexew.obj) : error LNK2019: unresolved external symbol _WinMain@16 referenced in function ___tmainCRTStartup Cmd.exe : fatal error LNK1120: 1 unresolved externals While using gcc directly works: gcc -o Cmd cmd.c -mwindows .. I'm guessing it has something to do with the entry function: int main( int argc, char *argv[]),but why gcc works? How can I make it work with cmake? UPDATE Let me paste the source code here for convenience: #include <gtk/gtk.h> int main( int argc, char *argv[]) { GtkWidget *window; gtk_init(&argc, &argv); window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_widget_show(window); gtk_main(); return 0; } UPDATE2 Why gcc -mwindows works but add_executable(Cmd WIN32 cmd.c) not? Maybe that's not the equivalent for -mwindows in cmake?

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  • Botan linking error on Windows MSVC

    - by Jake Petroules
    I am trying to compile a library linking to the version of Botan from the Qt Creator sources with MSVC 2008 but am receiving the following error. MinGW compiles and links it fine. What is the issue? databasecrypto.obj:-1: error: LNK2019: unresolved external symbol "public: static unsigned int const Botan::Pipe::DEFAULT_MESSAGE" (?DEFAULT_MESSAGE@Pipe@Botan@@2IB) referenced in function "private: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl DatabaseCrypto::b64_encode(class Botan::SecureVector<unsigned char> const &)" (?b64_encode@DatabaseCrypto@@CA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@ABV?$SecureVector@E@Botan@@@Z) /*! Encodes the Botan byte array \a in as a base 64 string. \param in The Botan byte array to encode. */ std::string DatabaseCrypto::b64_encode(const SecureVector<Botan::byte> &in) { Pipe pipe(new Base64_Encoder); pipe.process_msg(in); return pipe.read_all_as_string(); // <-- default parameter here is Botan::Pipe::DEFAULT_MESSAGE }

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  • ERROR 2019 Linker Error Visual Studio

    - by Corrie Duck
    Hey I hope someone can tell me know to fix this issue I am having i keep getting an error 2019 from Visual studio for the following file. Now most of the functions have been removed so excuse the empty varriables etc. Error error LNK2019: unresolved external symbol "void * __cdecl OpenOneDevice(void *,struct _SP_DEVICE_INTERFACE_DATA *,char *)" (?OpenOneDevice@@YAPAXPAXPAU_SP_DEVICE_INTERFACE_DATA@@PAD@Z) referenced in function _wmain c:\Users\K\documents\visual studio 2010\Projects\test2\test2\test2.obj test2 #include "stdafx.h" #include <windows.h> #include <setupapi.h> SP_DEVICE_INTERFACE_DATA deviceInfoData; HDEVINFO hwDeviceInfo; HANDLE hOut; char *devName; // HANDLE OpenOneDevice(IN HDEVINFO hwDeviceInfo,IN PSP_DEVICE_INTERFACE_DATA DeviceInfoData,IN char *devName); // HANDLE OpenOneDevice(IN HDEVINFO HardwareDeviceInfo,IN PSP_DEVICE_INTERFACE_DATA DeviceInfoData,IN char *devName) { PSP_DEVICE_INTERFACE_DETAIL_DATA functionClassDeviceData = NULL; ULONG predictedLength = 0, requiredLength = 0; HANDLE hOut = INVALID_HANDLE_VALUE; SetupDiGetDeviceInterfaceDetail(HardwareDeviceInfo, DeviceInfoData, NULL, 0, &requiredLength, NULL); predictedLength = requiredLength; functionClassDeviceData = (PSP_DEVICE_INTERFACE_DETAIL_DATA)malloc(predictedLength); if(NULL == functionClassDeviceData) { return hOut; } functionClassDeviceData->cbSize = sizeof (SP_DEVICE_INTERFACE_DETAIL_DATA); if (!SetupDiGetDeviceInterfaceDetail(HardwareDeviceInfo, DeviceInfoData, functionClassDeviceData, predictedLength, &requiredLength, NULL)) { free( functionClassDeviceData ); return hOut; } //strcpy(devName,functionClassDeviceData->DevicePath) ; hOut = CreateFile(functionClassDeviceData->DevicePath, GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, NULL); free(functionClassDeviceData); return hOut; } // int _tmain(int argc, _TCHAR* argv[]) { hOut = OpenOneDevice (hwDeviceInfo, &deviceInfoData, devName); if(hOut != INVALID_HANDLE_VALUE) { // error report } return 0; } Been driving me mad for hours. Any help appreciated. SOLVED THANKS TO CHRIS :-) Add #pragma comment (lib, "Setupapi.lib") Thanks

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  • How to solve linker error in matrix multiplication in c using lapack library?

    - by Malar
    I did Matrix multiplication using lapack library, I am getting an error like below. Can any one help me? "error LNK2019: unresolved external symbol "void __cdecl dgemm(char,char,int *,int *,int *,double *,double *,int *,double *,int *,double *,double *,int *)" (?dgemm@@YAXDDPAH00PAN1010110@Z) referenced in function _main" 1..\bin\matrixMultiplicationUsingLapack.exe : fatal error LNK1120: 1 unresolved externals I post my code below # define matARowSize 2 // -- Matrix 1 number of rows # define matAColSize 2 // -- Matrix 1 number of cols # define matBRowSize 2 // -- Matrix 2 number of rows # define matBColSize 2 // -- Matrix 2 number of cols using namespace std; void dgemm(char, char, int *, int *, int *, double *, double *, int *, double *, int *, double *, double *, int *); int main() { double iMatrixA[matARowSize*matAColSize]; // -- Input matrix 1 {m x n} double iMatrixB[matBRowSize*matBColSize]; // -- Input matrix 2 {n x k} double iMatrixC[matARowSize*matBColSize]; // -- Output matrix {m x n * n x k = m x k} double alpha = 1.0f; double beta = 0.0f; int n = 2; iMatrixA[0] = 1; iMatrixA[1] = 1; iMatrixA[2] = 1; iMatrixA[3] = 1; iMatrixB[0] = 1; iMatrixB[1] = 1; iMatrixB[2] = 1; iMatrixB[3] = 1; //dgemm('N','N',&n,&n,&n,&alpha,iMatrixA,&n,iMatrixB,&n,&beta,iMatrixC,&n); dgemm('N','N',&n,&n,&n,&alpha,iMatrixA,&n,iMatrixB,&n,&beta,iMatrixC,&n); std::cin.get(); return 0; }

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  • unresolved token/symbol in MC++ wrapper class calling native code

    - by rediVider
    I'm new to MC++ and have basically no idea what's going on yet. In trying to get this working i've determined many things that don't work, i'm just looking for one of the ways that will work. I have a mc++ class as follows that seems to have to be a "ref" class to allow me to see any methods/properties. public ref class EmCeePlusPlus { static void Open(void) { Testor* t = new Testor(); Testor::Open(); }; }; extern public class Testor { public: Testor() { }; static void Open(void) { int x = 3; int xx = cli_lock(x); }; }; Now, the only reason i created the class Testor, and moved the call to cli_open to it, is because i was getting a unresolved external symbol if i put the same call in the ref class. In this current code, however, I get an uresolved token error and unresolved symbol error ONLY if i have the call to Testor::Open(). If that line is commented then it compiles fine. As it is I get the errors below. cli_lock() is native code that is able to be called externally by other native DLLs with not problems. Any ideas where i should be looking? error LNK2028: unresolved token (0A000056) "extern "C" int __cdecl cli_lock(int)" (?cli_lock@@$$J0YAHH@Z) referenced in function "public: static void __cdecl Giga::Testor::Open(void)" (?Open@Testor@Giga@@$$FSAXXZ) error LNK2019: unresolved external symbol "extern "C" int __cdecl cli_lock(int)" (?cli_lock@@$$J0YAHH@Z) referenced in function "public: static void __cdecl Giga::Testor::Open(void)" (?Open@Testor@Giga@@$$FSAXXZ)

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  • code is not compiling

    - by user323422
    template< class Type ,int Size = 3> class cStack { Type *m_array; int m_Top; int m_Size; public:cStack(); friend std::ostream& operator <<(std::ostream &, const cStack<Type,Size> &); }; template< class Type ,int Size > std::ostream& operator << ( std::ostream &os, const cStack<Type,Size> &s) { for( int i=0; i<=s.GetTop();i++) { os << s.m_array[i]; } return os; } on compilin it showing following error error LNK2019: unresolved external symbol "class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl operator<<(class std::basic_ostream<char,struct std::char_traits<char> > &,class cStack<int,3> const &)" (??6@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@std@@AAV01@ABV?$cStack@H$02@@@Z) referenced in function _main

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  • "LNK2001: unresolved external symbol" when trying to build my program

    - by random
    I get the following error(s) on my program that captures the mouse and then draws a line. Errors: 1>------ Build started: Project: Capture_Mouse_Line, Configuration: Debug Win32 ------ 1> main.cpp 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::yc2" (?yc2@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::xc2" (?xc2@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::yc1" (?yc1@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::xc1" (?xc1@Line@@2PAJA) 1>MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup 1>D:\Visual C++ Projects\Capture_Mouse_Line\Debug\Capture_Mouse_Line.exe : fatal error LNK1120: 5 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Here is my code: #include<allegro5\allegro.h> #include<allegro5\allegro_native_dialog.h> #include<allegro5\allegro_primitives.h> #include<Windows.h> #include<allegro5\allegro_windows.h> #ifndef WIDTH #define WIDTH 1440 #endif #ifndef HEIGHT #define HEIGHT 900 #endif class Line { public: static void ErasePreviousLine(); static void DrawLine(long* x, long* y,long* x2,long* y2); static bool Erasable(); static long* xc1; static long* yc1; static long* xc2; static long* yc2; }; void Line::ErasePreviousLine() { delete xc1; xc1 = NULL; delete yc1; yc1 = NULL; delete xc2; xc2 = NULL; delete yc2; yc2 = NULL; } bool Line::Erasable() { if(xc1 && yc1 && xc2 && yc2 == NULL) { return false; } else { return true; } } void Line::DrawLine(long* x,long* y,long* x2,long* y2) { if(!al_init_primitives_addon()) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize allegro", NULL,NULL); } xc1 = x; yc1 = y; xc2 = x2; yc2 = y2; al_draw_line((float)*xc1, (float)*yc1, (float)*xc2, (float)*yc2,al_map_rgb(255,0,255), 1); delete x; delete y; delete x2; delete y2; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { MSG msg; ALLEGRO_DISPLAY* display = NULL; if(!al_init()) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize allegro", NULL,NULL); return -1; } display = al_create_display(WIDTH,HEIGHT); if(!display) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize display", NULL,NULL); return -1; } HWND hwnd = al_get_win_window_handle(display); if(hwnd == NULL) { MessageBox(NULL, "Window Creation Failed!", "Error!", MB_ICONEXCLAMATION | MB_OK); return 0; } ShowWindow(hwnd, nCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg, NULL, 0, 0) > 0) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static bool bIsCaptured; static POINTS ptsBegin; static POINTS ptsEnd; switch(msg) { case WM_LBUTTONDOWN: SetCapture(hwnd); bIsCaptured = true; ptsBegin = MAKEPOINTS(lParam); return 0; case WM_MOUSEMOVE: if(wParam & MK_LBUTTON) { if(!Line::Erasable()) { return 0; } Line::ErasePreviousLine(); ptsEnd = MAKEPOINTS(lParam); Line::DrawLine(new long(ptsBegin.x),new long(ptsBegin.y),new long(ptsEnd.x),new long(ptsEnd.y)); } break; case WM_LBUTTONUP: bIsCaptured = false; ReleaseCapture(); break; case WM_ACTIVATEAPP: { if(wParam == TRUE) { if(bIsCaptured){ SetCapture(hwnd);} } } break; } return 0; }

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  • (Strange) C++ linker error in constructor

    - by Microkernel
    I am trying to write a template class in C++ and getting this strange linker error and can't figureout the cause, please let me know whats wrong with this! Here is the error message I am getting in Visula C++ 2010. 1>------ Rebuild All started: Project: FlashEmulatorTemplates, Configuration: Debug Win32 ------ 1> main.cpp 1> emulator.cpp 1> Generating Code... 1>main.obj : error LNK2019: unresolved external symbol "public: __thiscall flash_emulator<char>::flash_emulator<char>(char const *,struct FLASH_PROPERTIES *)" (??0?$flash_emulator@D@@QAE@PBDPAUFLASH_PROPERTIES@@@Z) referenced in function _main 1>C:\Projects\FlashEmulator_templates\VS\FlashEmulatorTemplates\Debug\FlashEmulatorTemplates.exe : fatal error LNK1120: 1 unresolved externals ========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ========== Error message in g++ main.cpp: In function âint main()â: main.cpp:8: warning: deprecated conversion from string constant to âchar*â /tmp/ccOJ8koe.o: In function `main': main.cpp:(.text+0x21): undefined reference to `flash_emulator<char>::flash_emulator(char*, FLASH_PROPERTIES*)' collect2: ld returned 1 exit status There are 2 .cpp files and 1 header file, and I have given them below. emulator.h #ifndef __EMULATOR_H__ #define __EMULATOR_H__ typedef struct { int property; }FLASH_PROPERTIES ; /* Flash emulation class */ template<class T> class flash_emulator { private: /* Private data */ int key; public: /* Constructor - Opens an existing flash by name flashName or creates one with given FLASH_PROPERTIES if it doesn't exist */ flash_emulator( const char *flashName, FLASH_PROPERTIES *properties ); /* Constructor - Opens an existing flash by name flashName or creates one with given properties given in configFIleName */ flash_emulator<T>( char *flashName, char *configFileName ); /* Destructor for the emulator */ ~flash_emulator(){ } }; #endif /* End of __EMULATOR_H__ */ emulator.cpp #include <Windows.h> #include "emulator.h" using namespace std; template<class T>flash_emulator<T>::flash_emulator( const char *flashName, FLASH_PROPERTIES *properties ) { return; } template<class T>flash_emulator<T>::flash_emulator(char *flashName, char *configFileName) { return; } main.cpp #include <Windows.h> #include "emulator.h" int main() { FLASH_PROPERTIES properties = {0}; flash_emulator<char> myEmulator("C:\newEMu.flash", &properties); return 0; }

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  • unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool

    - by numerical25
    Having trouble creating my swap chain. I receive the following error. DX3dApp.obj : error LNK2019: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool __thiscall DX3dApp::InitDirect3D(void)" (?InitDirect3D@DX3dApp@@QAE_NXZ) Below is the code ive done so far. #include "DX3dApp.h" bool DX3dApp::Init(HINSTANCE hInstance, int width, int height) { mhInst = hInstance; mWidth = width; mHeight = height; if(!WindowsInit()) { return false; } if(!InitDirect3D()) { return false; } } int DX3dApp::Run() { MSG msg = {0}; while (WM_QUIT != msg.message) { while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) == TRUE) { TranslateMessage(&msg); DispatchMessage(&msg); } Render(); } return (int) msg.wParam; } bool DX3dApp::WindowsInit() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = mhInst; wcex.hIcon = 0; wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = NULL; wcex.lpszClassName = TEXT("DirectXExample"); wcex.hIconSm = 0; RegisterClassEx(&wcex); // Resize the window RECT rect = { 0, 0, mWidth, mHeight }; AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE); // create the window from the class above mMainhWnd = CreateWindow(TEXT("DirectXExample"), TEXT("DirectXExample"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, mhInst, NULL); if (!mMainhWnd) { return false; } ShowWindow(mMainhWnd, SW_SHOW); UpdateWindow(mMainhWnd); return true; } bool DX3dApp::InitDirect3D() { DXGI_SWAP_CHAIN_DESC scd; ZeroMemory(&scd, sizeof(scd)); scd.BufferCount = 1; scd.BufferDesc.Width = mWidth; scd.BufferDesc.Height = mHeight; scd.BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; scd.BufferDesc.RefreshRate.Numerator = 60; scd.BufferDesc.RefreshRate.Denominator = 1; scd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; scd.OutputWindow = mMainhWnd; scd.SampleDesc.Count = 1; scd.SampleDesc.Quality = 0; scd.Windowed = TRUE; HRESULT hr = D3D10CreateDeviceAndSwapChain(NULL,D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &scd, &mpSwapChain, &mpD3DDevice); if(!hr != S_OK) { return FALSE; } ID3D10Texture2D *pBackBuffer; return TRUE; } void DX3dApp::Render() { } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { // Allow the user to press the escape key to end the application case WM_KEYDOWN: switch(wParam) { // Check if the user hit the escape key case VK_ESCAPE: PostQuitMessage(0); break; } break; // The user hit the close button, close the application case WM_DESTROY: PostQuitMessage(0); break; } return DefWindowProc(hWnd, message, wParam, lParam); }

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  • Link List Implementation Help - Visual C++

    - by Greenhouse Gases
    Hi there I'm trying to implement a link list which stores the city name (though you will see this commented out as I need to resolve the issue of not being able to use string and needing to use a primitive data type instead during the declaration), longitude, latitude and of course a pointer to the next node in the chain. I am new to the Visual C++ environment and my brain is somewhat scrambled after coding for several straight hours today so I wondered if anyone could help resolve the 2 errors I am getting (ignore the #include syntax as I had to change them to avoid the browser interpreting html!): 1U08221.obj : error LNK2028: unresolved token (0A000298) "public: __thiscall Locations::Locations(void)" (??0Locations@@$$FQAE@XZ) referenced in function "int __clrcall main(cli::array^)" (?main@@$$HYMHP$01AP$AAVString@System@@@Z) 1U08221.obj : error LNK2019: unresolved external symbol "public: __thiscall Locations::Locations(void)" (??0Locations@@$$FQAE@XZ) referenced in function "int __clrcall main(cli::array^)" (?main@@$$HYMHP$01AP$AAVString@System@@@Z) The code for my header file is here: include string struct locationNode { //char[10] nodeCityName; double nodeLati; double nodeLongi; locationNode* Next; }; class Locations { private: int size; public: Locations(); // constructor for the class locationNode* Head; int Add(locationNode* Item); }; and here is the code for the file containing the main method: // U08221.cpp : main project file. include "stdafx.h" include "Locations.h" include iostream include string using namespace std; int n = 0; int x; string cityNameInput; bool acceptedInput = false; int Locations::Add(locationNode *NewItem) { locationNode *Sample = new locationNode; Sample = NewItem; Sample-Next = Head; Head = Sample; return size++; } void CorrectCase(string name) // Correct upper and lower case letters of input { x = name.size(); int firstLetVal = name[0], letVal; n = 1; // variable for name index from second letter onwards if((name[0] 90) && (name[0] < 123)) // First letter is lower case { firstLetVal = firstLetVal - 32; // Capitalise first letter name[0] = firstLetVal; } while(n <= x - 1) { if((name[n] = 65) && (name[n] <= 90)) { letVal = name[n] + 32; name[n] = letVal; } n++; } cityNameInput = name; } void nameValidation(string name) { n = 0; // start from first letter x = name.size(); while(!acceptedInput) { if((name[n] = 65) && (name[n] <= 122)) // is in the range of letters { while(n <= x - 1) { while((name[n] =91) && (name[n] <=97)) // ERROR!! { cout << "Please enter a valid city name" << endl; cin name; } n++; } } else { cout << "Please enter a valid city name" << endl; cin name; } if(n <= x - 1) { acceptedInput = true; } } cityNameInput = name; } int main(array ^args) { cout << "Enter a city name" << endl; cin cityNameInput; nameValidation(cityNameInput); // check is made up of valid characters CorrectCase(cityNameInput); // corrects name to standard format of capitalised first letter, and lower case subsequent letters cout << cityNameInput; cin cityNameInput; Locations::Locations(); Locations *Parts = new Locations(); locationNode *Part; Part = new locationNode; //Part-nodeCityName = "London"; Part-nodeLati = 87; Part-nodeLongi = 80; Parts-Add(Part); } I am familiar with the concepts but somewhat inexperienced with OOP so am making some silly errors that you can never find when you've stared at something too long. Any help you can offer will be appreciated! Thanks

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  • Im getting fatal errors... can anyone help me edit my program!

    - by user350217
    The errors i am getting are: Error 1 error LNK2019: unresolved external symbol "double __cdecl getDollarAmt(void)" (? getDollarAmt@@YANXZ) referenced in function _main hid.obj Error 2 fatal error LNK1120: 1 unresolved externals this is my program: #include<iostream> #include<cmath> #include<string> using namespace std; double getDollarAmt(); void displayCurrencies(); char getCurrencySelection (float amtExchanged); bool isSelectionValid(char selection); double calcExchangeAmt (float amtExchanged, char selection); void displayResults(double newAmount, float amtExchanged, char selection, char yesNo); const double russianRubles = 31.168; const double northKoreanWon = .385; const double chineseYuan = 6.832; const double canadianDollar = 1.1137; const double cubanPeso = 1.0; const double ethiopianBirr = 9.09; const double egyptianPound = 5.6275; const double tunisianDinar = 1.3585; const double thaiBaht = 34.4; /****** I changed the variables to global variables so you don't have to worry about accidentally setting them to 0 or assigning over a value that you need ********/ float amtEchanged = 0.0; char selection; char yesNo; double newAmount; int main() { float amtExchanged = 0.0; selection = 'a'; yesNo = 'y'; newAmount = 0.0; getDollarAmt (); displayCurrencies(); getCurrencySelection (amtExchanged); isSelectionValid(selection);/**** you only need to use the selection variable ****/ calcExchangeAmt (amtExchanged, selection); displayResults(newAmount, amtExchanged, selection, yesNo); return 0; } double getDollarAmt (float amtExchanged) // promt user for eachange amount and return it to main { float amtExchanged0;//created temporary variable to set amtExchanged to cout<< "Please enter the total dollar amount to exchange: "; cin>> amtExchanged0; amtExchanged = amtExchanged0;//setting amtExchanged to the right value return amtExchanged; } void displayCurrencies() // display list of currencies { cout<<"A Russian Ruble"<<endl <<"B North Korean Won"<<endl <<"C Chinese Yuan"<<endl <<"D Cuban Peso"<<endl <<"E Ethiopian Birr"<<endl <<"F Thai Baht"<<endl <<"G Canadian Dollars"<<endl <<"H Tunisian Dinar"<<endl <<"I Egyptian Pound"<<endl; } char getCurrencySelection (float amtExchanged) // make a selection and return to main { char selection0;//again, created a temporary variable for selection cout<<"Please enter your selection: "; cin>>selection0; selection = selection0;//setting the temporary variable to the actual variable you use /***** we are now going to see if isSelectionValid returns false. if it returns false, that means that their selection was not character A-H. if it is false we keep calling getCurrencySelection *****/ if(isSelectionValid(selection)==false) { cout<<"Sorry, the selection you chose is invalid."<<endl; getCurrencySelection(amtExchanged); } return selection; } bool isSelectionValid(char selection) // this fuction is supposed to be called from getCurrencySelection, the selction // must be sent to isSelectionValid to determine if its valid // if selection is valid send it bac to getCurrencySelection // if it is false then it is returned to getCurrencySelection and prompted to // make another selection until the selection is valid, then it is returned to main. { /**** i'm not sure if this is what you mean, all i am doing is making sure that their selection is A-H *****/ if(selection=='A' || selection=='B' || selection=='C' || selection=='D' || selection=='E' || selection=='F' || selection=='G' || selection=='H' || selection=='I') return true; else return false; } double calcExchangeAmt (float amtExchanged,char selection) // function calculates the amount of money to be exchanged { switch (toupper(selection)) { case 'A': newAmount =(russianRubles) * (amtExchanged); break; case 'B': newAmount = (northKoreanWon) * (amtExchanged); break; case 'C': newAmount = (chineseYuan) * (amtExchanged); break; case 'D': newAmount = (canadianDollar) * (amtExchanged); break; case 'E': newAmount = (cubanPeso) * (amtExchanged); break; case 'F': newAmount = (ethiopianBirr) * (amtExchanged); break; case 'G': newAmount = (egyptianPound) * (amtExchanged); break; case 'H': newAmount = (tunisianDinar) * (amtExchanged); break; case 'I': newAmount = (thaiBaht) * (amtExchanged); break; } return newAmount; } void displayResults(double newAmount, float amtExchanged, char selection, char yesNo) // displays results and asked to repeat. IF they want to repeat it clears the screen and starts over. { switch(toupper(selection)) { case 'A': cout<<"$"<<amtExchanged<<" is "<<newAmount<<" Russian Rubles."<<endl<<endl; break; case 'B': cout<<"$"<<amtExchanged<<" is "<<newAmount<<" North Korean Won."<<endl<<endl; break; case 'C': cout<<"$"<<amtExchanged<<" is "<<newAmount<<" Chinese Yuan."<<endl<<endl; break; case 'D': cout<<"$"<<amtExchanged<<" is "<<newAmount<<" Cuban Pesos."<<endl<<endl; break; case 'E': cout<<"$"<<amtExchanged<<" is "<<newAmount<<" Ethiopian Birr."<<endl<<endl; break; case 'F': cout<<"$"<<amtExchanged<<" is "<<newAmount<<" Thai Baht."<<endl<<endl; break; case 'G': cout<<"$"<<amtExchanged<<" is "<<newAmount<<" Canadian Dollars."<<endl<<endl; break; case 'H': cout<<"$"<<amtExchanged<<" is "<<newAmount<<" Tunisian Dinar."<<endl<<endl; break; case 'I': cout<<"$"<<amtExchanged<<" is "<<newAmount<<" Egyptian Pound."<<endl<<endl; break; } cout<<"Do you wish to continue? (Y for Yes / N for No)"; cin>>yesNo; if(yesNo=='y' || yesNo=='Y') { getDollarAmt(); } else { system("cls"); } }

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  • Error codes for C++

    - by billy
    #include <iostream> #include <iomanip> using namespace std; //Global constant variable declaration const int MaxRows = 8, MaxCols = 10, SEED = 10325; //Functions Declaration void PrintNameHeader(ostream& out); void Fill2DArray(double ary[][MaxCols]); void Print2DArray(const double ary[][MaxCols]); double GetTotal(const double ary[][MaxCols]); double GetAverage(const double ary[][MaxCols]); double GetRowTotal(const double ary[][MaxCols], int theRow); double GetColumnTotal(const double ary[][MaxCols], int theRow); double GetHighestInRow(const double ary[][MaxCols], int theRow); double GetLowestInRow(const double ary[][MaxCols], int theRow); double GetHighestInCol(const double ary[][MaxCols], int theCol); double GetLowestInCol(const double ary[][MaxCols], int theCol); double GetHighest(const double ary[][MaxCols], int& theRow, int& theCol); double GetLowest(const double ary[][MaxCols], int& theRow, int& theCol); int main() { int theRow; int theCol; PrintNameHeader(cout); cout << fixed << showpoint << setprecision(1); srand(static_cast<unsigned int>(SEED)); double ary[MaxRows][MaxCols]; cout << "The seed value for random number generator is: " << SEED << endl; cout << endl; Fill2DArray(ary); Print2DArray(ary); cout << " The Total for all the elements in this array is: " << setw(7) << GetTotal(ary) << endl; cout << "The Average of all the elements in this array is: " << setw(7) << GetAverage(ary) << endl; cout << endl; cout << "The sum of each row is:" << endl; for(int index = 0; index < MaxRows; index++) { cout << "Row " << (index + 1) << ": " << GetRowTotal(ary, theRow) << endl; } cout << "The highest and lowest of each row is: " << endl; for(int index = 0; index < MaxCols; index++) { cout << "Row " << (index + 1) << ": " << GetHighestInRow(ary, theRow) << " " << GetLowestInRow(ary, theRow) << endl; } cout << "The highest and lowest of each column is: " << endl; for(int index = 0; index < MaxCols; index++) { cout << "Col " << (index + 1) << ": " << GetHighestInCol(ary, theRow) << " " << GetLowestInCol(ary, theRow) << endl; } cout << "The highest value in all the elements in this array is: " << endl; cout << GetHighest(ary, theRow, theCol) << "[" << theRow << "]" << "[" << theCol << "]" << endl; cout << "The lowest value in all the elements in this array is: " << endl; cout << GetLowest(ary, theRow, theCol) << "[" << theRow << "]" << "[" << theCol << "]" << endl; return 0; } //Define Functions void PrintNameHeader(ostream& out) { out << "*******************************" << endl; out << "* *" << endl; out << "* C.S M10A Spring 2010 *" << endl; out << "* Programming Assignment 10 *" << endl; out << "* Due Date: Thurs. Mar. 25 *" << endl; out << "*******************************" << endl; out << endl; } void Fill2DArray(double ary[][MaxCols]) { for(int index1 = 0; index1 < MaxRows; index1++) { for(int index2= 0; index2 < MaxCols; index2++) { ary[index1][index2] = (rand()%1000)/10; } } } void Print2DArray(const double ary[][MaxCols]) { cout << " Column "; for(int index = 0; index < MaxCols; index++) { int column = index + 1; cout << " " << column << " "; } cout << endl; cout << " "; for(int index = 0; index < MaxCols; index++) { int column = index +1; cout << "----- "; } cout << endl; for(int index1 = 0; index1 < MaxRows; index1++) { cout << "Row " << (index1 + 1) << ":"; for(int index2= 0; index2 < MaxCols; index2++) { cout << setw(6) << ary[index1][index2]; } } } double GetTotal(const double ary[][MaxCols]) { double total = 0; for(int theRow = 0; theRow < MaxRows; theRow++) { total = total + GetRowTotal(ary, theRow); } return total; } double GetAverage(const double ary[][MaxCols]) { double total = 0, average = 0; total = GetTotal(ary); average = total / (MaxRows * MaxCols); return average; } double GetRowTotal(const double ary[][MaxCols], int theRow) { double sum = 0; for(int index = 0; index < MaxCols; index++) { sum = sum + ary[theRow][index]; } return sum; } double GetColumTotal(const double ary[][MaxCols], int theCol) { double sum = 0; for(int index = 0; index < theCol; index++) { sum = sum + ary[index][theCol]; } return sum; } double GetHighestInRow(const double ary[][MaxCols], int theRow) { double highest = 0; for(int index = 0; index < MaxCols; index++) { if(ary[theRow][index] > highest) highest = ary[theRow][index]; } return highest; } double GetLowestInRow(const double ary[][MaxCols], int theRow) { double lowest = 0; for(int index = 0; index < MaxCols; index++) { if(ary[theRow][index] < lowest) lowest = ary[theRow][index]; } return lowest; } double GetHighestInCol(const double ary[][MaxCols], int theCol) { double highest = 0; for(int index = 0; index < MaxRows; index++) { if(ary[index][theCol] > highest) highest = ary[index][theCol]; } return highest; } double GetLowestInCol(const double ary[][MaxCols], int theCol) { double lowest = 0; for(int index = 0; index < MaxRows; index++) { if(ary[index][theCol] < lowest) lowest = ary[index][theCol]; } return lowest; } double GetHighest(const double ary[][MaxCols], int& theRow, int& theCol) { theRow = 0; theCol = 0; double highest = ary[theRow][theCol]; for(int index = 0; index < MaxRows; index++) { for(int index1 = 0; index1 < MaxCols; index1++) { double highest = 0; if(ary[index1][theCol] > highest) { highest = ary[index][index1]; theRow = index; theCol = index1; } } } return highest; } double Getlowest(const double ary[][MaxCols], int& theRow, int& theCol) { theRow = 0; theCol = 0; double lowest = ary[theRow][theCol]; for(int index = 0; index < MaxRows; index++) { for(int index1 = 0; index1 < MaxCols; index1++) { double lowest = 0; if(ary[index1][theCol] < lowest) { lowest = ary[index][index1]; theRow = index; theCol = index1; } } } return lowest; } . 1>------ Build started: Project: teddy lab 10, Configuration: Debug Win32 ------ 1>Compiling... 1>lab 10.cpp 1>c:\users\owner\documents\visual studio 2008\projects\teddy lab 10\teddy lab 10\ lab 10.cpp(46) : warning C4700: uninitialized local variable 'theRow' used 1>c:\users\owner\documents\visual studio 2008\projects\teddy lab 10\teddy lab 10\ lab 10.cpp(62) : warning C4700: uninitialized local variable 'theCol' used 1>Linking... 1> lab 10.obj : error LNK2028: unresolved token (0A0002E0) "double __cdecl GetLowest(double const (* const)[10],int &,int &)" (?GetLowest@@$$FYANQAY09$$CBNAAH1@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ) 1> lab 10.obj : error LNK2019: unresolved external symbol "double __cdecl GetLowest(double const (* const)[10],int &,int &)" (?GetLowest@@$$FYANQAY09$$CBNAAH1@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ) 1>C:\Users\owner\Documents\Visual Studio 2008\Projects\ lab 10\Debug\ lab 10.exe : fatal error LNK1120: 2 unresolved externals 1>Build log was saved at "file://c:\Users\owner\Documents\Visual Studio 2008\Projects\ lab 10\teddy lab 10\Debug\BuildLog.htm" 1>teddy lab 10 - 3 error(s), 2 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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