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  • Android Organizing Strings.xml

    - by Neb
    I'm making an android app and since I've just started I want to try get the most organised code/resources. In my strings.xml file so far I have this: <?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">GameController</string> <string name="stop">Stop</string> <string name="start">Start</string> <string name="preferences">Preferences</string> <string name="back">Back</string> </resources> All of the strings except app_name are used in an options menu. But since I will be adding much more strings I was thinking that it might be better to do something like this: <?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">GameController</string> <string name="menu_stop">Stop</string> <string name="menu_start">Start</string> <string name="menu_preferences">Preferences</string> <string name="menu_back">Back</string> </resources> Is it the best way or should I use another system?

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  • organizing unit test

    - by soulmerge
    I have found several conventions to housekeeping unit tests in a project and I'm not sure which approach would be suitable for our next PHP project. I am trying to find the best convention to encourage easy development and accessibility of the tests when reviewing the source code. I would be very interested in your experience/opinion regarding each: One folder for productive code, another for unit tests: This separates unit tests from the logic files of the project. This separation of concerns is as much a nuisance as it is an advantage: Someone looking into the source code of the project will - so I suppose - either browse the implementation or the unit tests (or more commonly: the implementation only). The advantage of unit tests being another viewpoint to your classes is lost - those two viewpoints are just too far apart IMO. Annotated test methods: Any modern unit testing framework I know allows developers to create dedicated test methods, annotating them (@test) and embedding them in the project code. The big drawback I see here is that the project files get cluttered. Even if these methods are separated using a comment header (like UNIT TESTS below this line) it just bloats the class unnecessarily. Test files within the same folders as the implementation files: Our file naming convention dictates that PHP files containing classes (one class per file) should end with .class.php. I could imagine that putting unit tests regarding a class file into another one ending on .test.php would render the tests much more present to other developers without tainting the class. Although it bloats the project folders, instead of the implementation files, this is my favorite so far, but I have my doubts: I would think others have come up with this already, and discarded this option for some reason (i.e. I have not seen a java project with the files Foo.java and FooTest.java within the same folder.) Maybe it's because java developers make heavier use of IDEs that allow them easier access to the tests, whereas in PHP no big editors have emerged (like eclipse for java) - many devs I know use vim/emacs or similar editors with little support for PHP development per se. What is your experience with any of these unit test placements? Do you have another convention I haven't listed here? Or am I just overrating unit test accessibility to reviewing developers?

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  • Organizing development teams

    - by Patrick
    A long time ago, when my company was much smaller, dividing the development work over teams was quite easy: the 'application' team developed the applications-specific logic, often requiring a deep insight of specific industry problems) the 'generic' team developed the parts that were common/generic for all applications (user interface related stuff, database access, low-level Windows stuff, ...) Over the years the boundaries between the teams have become fuzzy: the 'application' teams often write application-specific functionality with a 'generic' part, so instead of asking the 'generic' team to write that part for them, they write it themselves to speed up the developments; then donate it to the 'generic' team the 'generic' team's focus seems to be more 'maintenance oriented'. All of the 'very generic' code has already been written, so no new developments are needed in it, but instead they continuously have to support all the functionality donated by the application teams. All this seems to indicate that it's not a good idea anymore to have this split in teams. Maybe the 'generic' team should evolve into a 'software quality' team (defining and guarding the rules for writing good quality software), or into a 'software deployment' team (defining how software should be deployed, installed, ...). How do you split up the work in different teams if you have different applications? everybody can write generic code and donates it to a central 'generic' team? everybody can write generic code, but nobody 'manages' this generic code (everybody is the owner) generic code is written by a 'generic' team only and the applications have to wait until the 'generic' team delivers the generic part (via a library, via a DLL) there is no overlap in code between the different applications some other way? Notice that thee advantage of having the mix (allowing everybody to write everywhere in the code) is that: code is written in a more flexible way it's easier to debug the code since you can easily step into the 'generic' code in the debugger But the big (and maybe only) disadvantage is that this generic code may become nobody's responsibility if there is no clear team that manages it anymore. What is your vision?

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  • Organizing test hierarchy in clojure project

    - by Sergey
    There are two directories in a clojure project - src/ and test/. There's a file my_methods.clj in the src/calc/ directory which starts with (ns calc.my_methods...). I want to create a test file for it in test directory - test/my_methods-test.clj (ns test.my_methods-test (:require [calc.my_methods]) (:use clojure.test)) In the $CLASSPATH there are both project root directory and src/ directory. But the exception is still "Could not locate calc/my_methods__init.class or calc/my_methods.clj on classpath". What is the problem with requiring it in the test file? echo $CLASSPATH gives this: ~/project:~/project/src

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  • Options for organizing android app with multiple independent apps

    - by lazyguy
    Problem Definition: We have a fairly large app which has multiple use cases such that they are all independent of each other. For example lets say we have a1, a2, a3 & a4 modules that are independent apps or use cases for our main app 'A'. The independent a1, a2, a3, a4 are all purchasable apps such that the user goes to our website instead of play store and activate either a1 or a2 by paying some fees on our website. So basically App 'A' is a free app in play-store and is sort of Dashboard with buttons to launch a1, a2, a3, a4. When the user click on lets say a1 button then we will check if a1 is already installed and launch it but if it is not present then give the user a link to download it. Option 1: Have a main app 'A' and a1, a2, a3, a4 as library project. But with this approach the main app A is too big in size. Option 2: Have a1, a2, a3, a4 build as separate .apk and then put in the assets folder of main app 'A' and then install them as needed. Again size of main app A is bigger. Option 3: Upload a1, a2, a3, a4 to a third party website or play store and download from it as needed. This way the main app remains lighter. Observation: In all these approaches there will be an independent app installed with its own icon on users phone. So basically user can launch from either the Dashboard (which will eventually launch an intent from Activity in a1 app) or user can directly launch app a1. Follow-up Question: Is there any other solution that anyone can suggest to tackle this kind of problem? Another things is by going this approach app a1, a2, a3, a4 can be developed & tested independently of each other.

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  • Organizing github repository for java 6 and 7

    - by Edmon
    I am wanting to create a gihub repository that offers benchmarking code that works for concurrent features available only in JDK 1.7 (Fork/Join) as well as for older ones found in JDK 1.6. Offering both options is important for what I need. Does anyone have a recommendation how should I structure the repository. I was planning on having a repo called and under it: jdk17 build src mycode ... jdk16 build src mycode Please suggest any alternatives, possibly use of Maven or other more practical approaches, if any.

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  • Organizing c# code into different files

    - by Adam S
    Hi everyone. I've gotten to a point where my main code file is about a thousand lines long and it's getting un-manageable; that is, I'm starting to get confused and not know where to locate some things. It's well-commented but there's just too much stuff. I'd really like to be able to organize my code into different files, each with its own purpose. I want to get all the help VS gives me as I type when I edit these other files. A picture can say a thousand words: Is what I'm trying to do even possible?

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  • What do you use to store all of your personal data?

    - by codeflunky
    I have been on a quest for years to find the perfect tool to store all "my stuff". You know... personal information, code snippets, software keys, people's birthdays, whatever. There are lots of tools out there for this sort of thing, but I've never found any of them quite what I need. Ideally, I would just be able to type some notes, tag them (I don't like the idea of folder organization... too cumbersome) and then easily search and retrieve what I need later. It seems so simple, but for some reason I just can't find it. I currently use Backpack (sometimes), which is OK, but I hate the fact that you always have to create "pages" to store things. I don't want to have to do that. I want to just type some notes, tag it and save. That's it. And Backpack didn't even have search for a long time. What I do like about Backpack is that it's fast and it's web based. I've tried some desktop apps, which probably came closer to the functionality I want, but I just hate being tied to a single machine. I want to be able to get to my stuff anywhere, so the web based thing is a definite requirement. Anyway, I'm thinking about writing my own thing for this if I can't find anything, but before I make the attempt, I was wondering if anyone has any suggestions? I've used Backpack, Zoho Planner, Stikkit and Google Notes so far, and they are not quite to my liking. Anyone? (Sorry if this is off-topic, but I figured you guys might be legitimately into this kind of thing... you know, storing code snippets and such.) UPDATE: I've been using Evernote for a few days, and it is exactly what I've been looking for. It is totally tag based and allows both online and offline usage. The desktop app sits in your system tray and allows you to add whatever you want on the fly either as text notes or clippings from the browser. It also syncs it to the web (if you want) where you can get to it from anywhere using their web client. They even have a mobile client which I haven't used, but I will try it soon. Thanks again 18hrs. I wish I could give you 10 upvotes.

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  • Is there a way to tag MP3 the way you can do with Photos in Live Photo Gallery or Picazza?

    - by bangoker
    I really do love the way you can tag pictures in Windows Live Photo Gallery. I find it incredibly useful to be able to tag the same picture with the tag "Cancun" and have it been automatically included when I look for the tag "Beach", "Trips" and "Fun Pic", since its a child tag of the former and also has a tag for the later. I also like that I can look for rating in the pics. On the other side, tagging MP3 has always been a pain in the ass, because I just find it to hard to classify music! Is it pop? techno? techno-pop? rock? indie-rock? indie-post-classic-pop-techno? I hate how ID3 just have one tag for genre, so I've tried tricks like putting all the genres I think it fits into, and then having lists in Winamp (which I dont use anymore) that filter out words in the ID3 tags (ie, Tag: Genre, Contains: Rock = rock list). But then, what about moods? I want to be able to tag my songs in genres and in moods, you know, happy, concentrate/work, party, romantic (wink wink), etc. Is there any way to do this, preferably in a way in which tags could carry on to other music players? Thanks

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  • Outlook Notes replacement or alternatives?

    - by Tony_Henrich
    I save my notes in Outlook notes. However it's just a list of notes without any kind of categorization. I am looking for a replacement software where I can define my categories and I can place a note in one the categories. Plus the ability to search text across all the notes. I prefer an Outlook plugin but a small quick launch app will do.

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  • iPhone not detected by mac

    - by George
    My Mac doesn't recognize my iPhone when I plug it. Here is the configuration: (basically everything is updated) 10.6.4 mac system (Snow Leopard) XCode version 3.2.5 iTunes 10.1.2 iPhone 4 , 16 GB, iOS version 4.2.1 I tested for a few days with no problems but now it does not recognize it anymore. My provisioning profiles are brand new. It's not detected in iTunes, nor in the XCode Organizer. First it told me that there is no provisioned iOS Device connected. I deleted the iPhone from the Organizer and hoped it would get recognized again, but that didn't happen. I tried restart everything (Mac/iTunes/XCode/iPhone), but nothing worked. Do you have any ideas? I would be more interested in making it work with XCode right now. I don't really care about music and stuff.

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  • What software will tell me if I've already downloaded a video? [closed]

    - by dave
    (I use Linux KNOPPIX (distro 7.0.2, ver 3.3.7) on hard drive.) I download videos of TV programs from the 60s and 70s (mainly from youtube). I copy the youtube URL then paste it into www.keepvid.com to download it (usually .mp4 format). Having now got dozens of such video files (and growing) on my hard drive, I'd like to organise them. WHAT I'D LIKE TO DO IS: Say I find a new vid (of a TV prog) on youtube (or another site), and I'm about to download it. It's possible that I've WATCHED IT BEFORE but have forgotten. So is there software out there that I can run which will do the following: Check for me if I've ALREADY WATCHED the vid that I'm about to download. At the moment, once I've watched a vid on my hard drive, I move the file to another directory called "Watched". But this of course doesn't alert me in the immediate way that I want. . It would crudely suffice, if the software told me AFTER I've downloaded the vid, if I've ALREADY WATCHED it (ie if it's already in my "Watched" directory, or perhaps in a "watched" list). I sometimes alter the filename of the original video file on hard drive, so this might spoil a comparison. If the software alerts me to the fact that I've already watched the vid (preferably BEFORE I download it), then this will allow me to confidently download only new vids that I haven't watched before, and save me duplicating my effort. I'd be most grateful if anyone can suggest such a piece of software, or an alternative solution. I'll be honest, I avoid software that infringes your privacy and control - you know, software that automatically does things behind your back, like upgrades itself over the internet, puts things on your hard drive that you didn't ask for, or sends information from your hard drive to websites.

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  • Best practices for large solutions in Visual Studio (2008)

    - by Eyvind
    We have a solution with around 100+ projects, most of them C#. Naturally, it takes a long time to both open and build, so I am looking for best practices for such beasts. Along the lines of questions I am hoping to get answers to, are: how do you best handle references between projects should "copy local" be on or off? should every project build to its own folder, or should they all build to the same output folder(they are all part of the same application) are solutions folders a good way of organizing stuff? I know that splitting the solution up into multiple smaller solutions is an option, but that comes with its own set of refactoring and building headaches, so perhaps we can save that for a separate thread :-)

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  • How can architects work with self-organizing Scrum teams?

    - by Martin Wickman
    An organization with a number of agile Scrum teams also has a small group of people appointed as "enterprise architects". The EA group acts as control and gatekeeper for quality and adherence to decisions. This leads to overlaps between the team decision and EA decisions. For instance, the team might want to use library X or want to use REST instead of SOAP, but the EA does not approve of that. Now, this can lead to frustration when team decisions are overruled. Taken far enough, it can potentially lead to a situation where the EA people "grabs" all power and the team ends up feeling demotivated and not very agile at all. The Scrum guides has this to say about it: Self-organizing: No one (not even the Scrum Master) tells the Development Team how to turn Product Backlog into Increments of potentially releasable functionality. Is that reasonable? Should the EA team be disbanded? Should the teams refuse or simply comply?

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  • Kohonen SOM Maps: Normalizing the input with unknown range

    - by S.N
    According to "Introduction to Neural Networks with Java By Jeff Heaton", the input to the Kohonen neural network must be the values between -1 and 1. It is possible to normalize inputs where the range is known beforehand: For instance RGB (125, 125, 125) where the range is know as values 0 and 255: 1. Divide by 255: (125/255) = 0.49 (0.49,0.49,0.49) 2. Multiply by two and subtract one: ((0.49*2)-1)=-0.02 (-0.02,-0.02,-0.02) The question is how can we normalize the input where the range is unknown like our height or weight. Also, some other papers mention that the input must be normalized to the values between 0 and 1. Which is the proper way, "-1 and 1" or "0 and 1"?

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  • Managing my TODO list - how to get organised

    - by sparkes
    What's the best way to organise my personal TODO list? and what tools are available for organising team TODO lists? Should I still be thinking in terms of TODO or are there better ways to manage my time and projects? See also this question on Organization which is similar

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  • How do you keep track of your programming TODOs?

    - by Simucal
    I'm one of those people who can't get anything done without a to-do list. If it isn't on the list it doesn't exist. Notepad Method: When I'm programming I've been keeping notepad open with a list of to-do's for my current project. I'll constantly re-arrange these based off priority and I cross them off and move them to the completed section when I'm finished with that particular task. Code Comments: Some programmers pepper their projects source code with: // TODO: Fix this completely atrocious code before anyone sees it Plus, I know that there are some tools that show you a list of all TODOs in your code as well. Website Task Tracker: Remember The Milk Backpack Manymoon Voo2do Gmail Tasks TeuxDeux TodoDodo Ta-da lists ... and many more What have you found to be the best method of keeping track of your to-do lists for multiple projects? Related Question: What can someone do to get organized around here? Related Question: Getting Organized; the to-do list.

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  • How do you organise multiple git repositories?

    - by dbr
    With SVN, I had a single big repository I kept on a server, and checked-out on a few machines. This was a pretty good backup system, and allowed me easily work on any of the machines. I could checkout a specific project, commit and it updated the 'master' project, or I could checkout the entire thing. Now, I have a bunch of git repositories, for various projects, several of which are on github. I also have the SVN repository I mentioned, imported via the git-svn command.. Basically, I like having all my code (not just projects, but random snippets and scripts, some things like my CV, articles I've written, websites I've made and so on) in one big repository I can easily clone onto remote machines, or memory-sticks/harddrives as backup. The problem is, since it's a private repository, and git doesn't allow checking out of a specific folder (that I could push to github as a separate project, but have the changes appear in both the master-repo, and the sub-repos) I could use the git submodule system, but it doesn't act how I want it too (submodules are pointers to other repositories, and don't really contain the actual code, so it's useless for backup) Currently I have a folder of git-repos (for example, ~/code_projects/proj1/.git/ ~/code_projects/proj2/.git/), and after doing changes to proj1 I do git push github, then I copy the files into ~/Documents/code/python/projects/proj1/ and do a single commit (instead of the numerous ones in the individual repos). Then do git push backupdrive1, git push mymemorystick etc So, the question: How do your personal code and projects with git repositories, and keep them synced and backed-up?

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  • Where should test classes be stored in the project?

    - by limc
    I build all my web projects at work using RAD/Eclipse, and I'm interested to know where do you guys normally store your test's *.class files. All my web projects have 2 source folders: "src" for source and "test" for testcases. The generated *.class files for both source folders are currently placed under WebContent/WEB-INF/classes folder. I want to separate the test *.class files from the src *.class files for 2 reasons:- There's no point to store them in WebContent/WEB-INF/classes and deploy them in production. Sonar and some other static code analysis tools don't produce an accurate static code analysis because it takes account of my crappy yet correct testcase code. So, right now, I have the following output folders:- "src" source folder compiles to WebContent/WEB-INF/classes folder. "test" source folder compiles to target/test-classes folder. Now, I'm getting this warning from RAD:- Broken single-root rule: A project may not contain more than one output folder. So, it seems like Eclipse-based IDEs prefer one project = one output folder, yet it provides an option for me to set up a custom output folder for my additional source folder from the "build path" dialog, and then it barks at me. I know I can just disable this warning myself, but I want to know how you guys handle this. Thanks.

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  • Advice Required Regarding Creating a Self Learning, Self Organizing Programming Team....

    - by tGilani
    Hello I'm a senior student at my university and chairperson of IEEE Student Branch there. Recently I was thinking of some idea to acquaint students with the professional environment, how software is produced in the industry and get a practical experience.. Obviously trips to software houses are not enough and we cannot provide this many internships. So the idea of simulating a software house within the university popped in. Resources at my disposal are students with their own laptops, university UPS and lan network with internet access, and a reasonably sized room with a whiteboard and three hours free time daily.. :) However, I have absolutely no idea where to begin with. Milestones or whatever it may be called, are Requirements Document generation, sharing of resources, delegation of tasks, version controlling etc... I'd really appreciate some advice, programming tools (for JAVA), communication tools etc and other things used in a decent software house... Technologies to be targeted shall be random possibly starting with J2EE Spring Hibernate and Later Visual Programming in .NET C# and ASP.NET MVC as well as Android or iPhone development....

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  • Best practice for organizing/storing character/monster data in an RPG?

    - by eclecto
    Synopsis: Attempting to build a cross-platform RPG app in Adobe Flash Builder and am trying to figure out the best class hierarchy and the best way to store the static data used to build each of the individual "hero" and "monster" types. My programming experience, particularly in AS3, is embarrassingly small. My ultra-alpha method is to include a "_class" object in the constructor for each instance. The _class, in turn, is a static Object pulled from a class created specifically for that purpose, so things look something like this: // Character.as package { public class Character extends Sprite { public var _strength:int; // etc. public function Character(_class:Object) { _strength = _class._strength; // etc. } } } // MonsterClasses.as package { public final class MonsterClasses extends Object { public static const Monster1:Object={ _strength:50, // etc. } // etc. } } // Some other class in which characters/monsters are created. // Create a new instance of Character var myMonster = new Character(MonsterClasses.Monster1); Another option I've toyed with is the idea of making each character class/monster type its own subclass of Character, but I'm not sure if it would be efficient or even make sense considering that these classes would only be used to store variables and would add no new methods. On the other hand, it would make creating instances as simple as var myMonster = new Monster1; and potentially cut down on the overhead of having to read a class containing the data for, at a conservative preliminary estimate, over 150 monsters just to fish out the one monster I want (assuming, and I really have no idea, that such a thing might cause any kind of slowdown in execution). But long story short, I want a system that's both efficient at compile time and easy to work with during coding. Should I stick with what I've got or try a different method? As a subquestion, I'm also assuming here that the best way to store data that will be bundled with the final game and not read externally is simply to declare everything in AS3. Seems to me that if I used, say, XML or JSON I'd have to use the associated AS3 classes and methods to pull in the data, parse it, and convert it to AS3 object(s) anyway, so it would be inefficient. Right?

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  • What is your favorite convention for organizing a ASP.NET project?

    - by Michael Rosario
    Hello world. My team is starting a brand new ASP.NET solution which will probably become large. Inspired by ASP.NET MVC, we currently express all data access objects in a model project. We, however, do not have good conventions for organizing ASP.NET ascx's and aspx's. We have already reviewed DotNetNuke and want to avoid the complexity of driving the whole application through a single default.aspx . What is the best way to organize a non-MVC ASP.NET solution? Your tips, links, and advice are greatly appreciated!

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