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  • Gtk, Does deleting builder pointer deletes all the Widgets created using it.

    - by PP
    I am creating builder pointer as follows. GtkBuilder *builder_ptr; builder_ptr = gtk_builder_new(); if( ! gtk_builder_add_from_file(builder_ptr, "Test.glade", &error ) ) printf("\n Error Builder, Exit!\n"); and i am deleting this builder pointer as follows: g_object_unref(G_OBJECT(m_builder)); this builder pointer contains 2-3 GtkWindows and other widgets. So my question is that do i need to delete all the windows in this builder manually when i delete this builder or all the windows will get destroyed when i delete builder pointer. Thanks, PP.

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  • Gtting X-windows error while runing gtk application.

    - by PP
    I have written one gtk application but i am getting following X Windows error while running it: The program 'TestApp' received an X Window System error. This probably reflects a bug in the program. The error was 'BadMatch (invalid parameter attributes)'. (Details: serial 222 error_code 8 request_code 2 minor_code 0) (Note to programmers: normally, X errors are reported asynchronously; that is, you will receive the error a while after causing it. To debug your program, run it with the --sync command line option to change this behavior. You can then get a meaningful backtrace from your debugger if you break on the gdk_x_error() function.) What might be the cause of this error? I have written this app in GTK+ and C. Thank, PP.

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  • How to set Single GtkLebel Color to while using gtkrc?

    - by PP
    How to set Single GtkLebel Color to while using gtkrc? I tried to set as follows: In rc file: style "tc-theme-label-white" { xthickness = 1 ythickness = 1 font_name = "Sans Bold 8" text[NORMAL] = "#FFFFFF" text[INSENSITIVE] = "#434346" text[PRELIGHT] = "#FFFFFF" text[SELECTED] = "#FFFFFF" text[ACTIVE] = "#FFFFFF" } widget "*.my-theme-label" style:highest "my-theme-label" //And in code i have written. Gtk *label = gtk_new_label(null); gtk_widget_set_name(label_ptr, "my-theme-label"); Is this the write way of doing it? as usual it is not working. :p Thanks, PP.

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  • List of resources for database continuous integration

    - by David Atkinson
    Because there is so little information on database continuous integration out in the wild, I've taken it upon myself to aggregate as much as possible and post the links to this blog. Because it's my area of expertise, this will focus on SQL Server and Red Gate tooling, although I am keen to include any quality articles that discuss the topic in general terms. Please let me know if you find a resource that I haven't listed! General database Continuous Integration · What is Database Continuous Integration? (David Atkinson) · Continuous Integration for SQL Server Databases (Troy Hunt) · Installing NAnt to drive database continuous integration (David Atkinson) · Continuous Integration Tip #3 - Version your Databases as part of your automated build (Doug Rathbone) · How the "migrations" approach makes database continuous integration possible (David Atkinson) · Continuous Integration for the Database (Keith Bloom) Setting up Continuous Integration with Red Gate tools · Continuous integration for databases using Red Gate tools - A technical overview (White Paper, Roger Hart and David Atkinson) · Continuous integration for databases using Red Gate SQL tools (Product pages) · Database continuous integration step by step (David Atkinson) · Database Continuous Integration with Red Gate Tools (video, David Atkinson) · Database schema synchronisation with RedGate (Vincent Brouillet) · Database continuous integration and deployment with Red Gate tools (David Duffett) · Automated database releases with TeamCity and Red Gate (Troy Hunt) · How to build a database from source control (David Atkinson) · Continuous Integration Automated Database Update Process (Lance Lyons) Other · Evolutionary Database Design (Martin Fowler) · Recipes for Continuous Database Integration: Evolutionary Database Development (book, Pramod J Sadalage) · Recipes for Continuous Database Integration (book, Pramod Sadalage) · The Red Gate Guide to SQL Server Team-based Development (book, Phil Factor, Grant Fritchey, Alex Kuznetsov, Mladen Prajdic) · Using SQL Test Database Unit Testing with TeamCity Continuous Integration (Dave Green) · Continuous Database Integration (covers MySQL, Perason Education) Technorati Tags: SQL Server,Continous Integration

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  • This is more a matlab/math brain teaser than a question

    - by gd047
    Here is the setup. No assumptions for the values I am using. n=2; % dimension of vectors x and (square) matrix P r=2; % number of x vectors and P matrices x1 = [3;5] x2 = [9;6] x = cat(2,x1,x2) P1 = [6,11;15,-1] P2 = [2,21;-2,3] P(:,1)=P1(:) P(:,2)=P2(:) modePr = [-.4;16] TransPr=[5.9,0.1;20.2,-4.8] pred_modePr = TransPr'*modePr MixPr = TransPr.*(modePr*(pred_modePr.^(-1))') x0 = x*MixPr Then it was time to apply the following formula to get myP , where µij is MixPr. I used this code to get it: myP=zeros(n*n,r); Ptables(:,:,1)=P1; Ptables(:,:,2)=P2; for j=1:r for i = 1:r; temp = MixPr(i,j)*(Ptables(:,:,i) + ... (x(:,i)-x0(:,j))*(x(:,i)-x0(:,j))'); myP(:,j)= myP(:,j) + temp(:); end end Some brilliant guy proposed this formula as another way to produce myP for j=1:r xk1=x(:,j); PP=xk1*xk1'; PP0(:,j)=PP(:); xk1=x0(:,j); PP=xk1*xk1'; PP1(:,j)=PP(:); end myP = (P+PP0)*MixPr-PP1 I tried to formulate the equality between the two methods and seems to be this one. To make things easier, I ignored from both methods the summation of matrix P. where the first part denotes the formula that I used, while the second comes from his code snippet. Do you think this is an obvious equality? If yes, ignore all the above and just try to explain why. I could only start from the LHS, and after some algebra I think I proved it equals to the RHS. However I can't see how did he (or she) think of it in the first place.

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  • openssl crypto library - base64 conversion

    - by Hassan Syed
    I'm using openssl BIO objects to convert a binary string into a base64 string. The code is as follows: void ToBase64(std::string & s_in) { BIO * b_s = BIO_new( BIO_s_mem() ); BIO * b64_f = BIO_new( BIO_f_base64() ); b_s = BIO_push( b64_f , b_s); std::cout << "IN::" << s_in.length(); BIO_write(b_s, s_in.c_str(), s_in.length()); char * pp; int sz = BIO_get_mem_data(b_s, &pp); std::cout << "OUT::" << sz << endl; s_in.assign(pp,sz); //std::cout << sz << " " << std::string(pp,sz) << std::endl; BIO_free (b64_f); // TODO ret error potential BIO_free (b_s); // } The in length is either 64 or 72. However the output is always 65, which is incorrect it should be much larger than that. The documentation isn't the best in the world, AFAIK the bio_s_mem object is supposed to grow dynamically. What am I doing wrong ?

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  • ActiveRecord/sqlite3 column type lost in table view?

    - by duncan
    I have the following ActiveRecord testcase that mimics my problem. I have a People table with one attribute being a date. I create a view over that table adding one column which is just that date plus 20 minutes: #!/usr/bin/env ruby %w|pp rubygems active_record irb active_support date|.each {|lib| require lib} ActiveRecord::Base.establish_connection( :adapter => "sqlite3", :database => "test.db" ) ActiveRecord::Schema.define do create_table :people, :force => true do |t| t.column :name, :string t.column :born_at, :datetime end execute "create view clowns as select p.name, p.born_at, datetime(p.born_at, '+' || '20' || ' minutes') as twenty_after_born_at from people p;" end class Person < ActiveRecord::Base validates_presence_of :name end class Clown < ActiveRecord::Base end Person.create(:name => "John", :born_at => DateTime.now) pp Person.all.first.born_at.class pp Clown.all.first.born_at.class pp Clown.all.first.twenty_after_born_at.class The problem is, the output is Time Time String When I expect the new datetime attribute of the view to be also a Time or DateTime in the ruby world. Any ideas? I also tried: create view clowns as select p.name, p.born_at, CAST(datetime(p.born_at, '+' || '20' || ' minutes') as datetime) as twenty_after_born_at from people p; With the same result.

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  • Gtk, Trying to set GtkLabel text color (gtkrc).

    - by PP
    Hi all, I have written one small gtkrc file and I am trying to set Text color for GtkLabel, but it is not working out following is the rc file. style "my-theme-label" { xthickness = 10 ythickness = 10 bg[NORMAL] = "#ffffff" bg[ACTIVE] = "#ffffff" bg[PRELIGHT] = "#ffffff" bg[SELECTED] = "#ffffff" bg[INSENSITIVE] = "#ffffff" fg[NORMAL] = "#ffffff" fg[INSENSITIVE] = "#ffffff" fg[PRELIGHT] = "#ffffff" fg[SELECTED] = "#ffffff" fg[ACTIVE] = "#ffffff" text[NORMAL] = "#ffffff" text[INSENSITIVE] = "#434346" text[PRELIGHT] = "#ffffff" text[SELECTED] = "#ffffff" text[ACTIVE] = "#ffffff" base[NORMAL] = "#000000" base[INSENSITIVE] = "#00ff00" base[PRELIGHT] = "#0000ff" base[SELECTED] = "#ff00ff" base[ACTIVE] = "#f39638" } widget_class "*<GtkLabel>" style "my-theme-label" My application uses 2 rc files and I have added my rc file using gtk_rc_add_default_file( rcfile ); but this style is not getting set to GtkLabel. Also i tried to create different style for same type of widgets. as follows but in some cases it works and in some it does not work. style "my-button-style-black" { ... } style "my-button-style-white" { ... } widget "*.MyWhiteButton" style "my-button-style-white" widget "*.MyBlackButton" style "my-button-style-black" GtkButton *button = gtk_button_new_with_label("Test"); gtk_widget_set_name(button, "MyWhiteButton"); Is it right? It is not working out. Is it because I am using 2 rc files? Thanks, PP.

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  • Puppet - Possible to use software design patterns in modules?

    - by Mike Purcell
    As I work with puppet, I find myself wanting to automate more complex setups, for example vhosts for X number of websites. As my puppet manifests get more complex I find it difficult to apply the DRY (don't repeat yourself) principle. Below is a simplified snippet of what I am after, but doesn't work because puppet throws various errors depending up whether I use classes or defines. I'd like to get some feed back from some seasoned puppetmasters on how they might approach this solution. # site.pp import 'nodes' # nodes.pp node nodes_dev { $service_env = 'dev' } node nodes_prod { $service_env = 'prod' } import 'nodes/dev' import 'nodes/prod' # nodes/dev.pp node 'service1.ownij.lan' inherits nodes_dev { httpd::vhost::package::site { 'foo': } httpd::vhost::package::site { 'bar': } } # modules/vhost/package.pp class httpd::vhost::package { class manage($port) { # More complex stuff goes here like ensuring that conf paths and uris exist # As well as log files, which is I why I want to do the work once and use many notify { $service_env: } notify { $port: } } define site { case $name { 'foo': { class 'httpd::vhost::package::manage': port => 20000 } } 'bar': { class 'httpd::vhost::package::manage': port => 20001 } } } } } That code snippet gives me a Duplicate declaration: Class[Httpd::Vhost::Package::Manage] error, and if I switch the manage class to a define, and attempt to access a global or pass in a variable common to both foo and bar, I get a Duplicate declaration: Notify[dev] error. Any suggestions how I can implement the DRY principle and still get puppet to work? -- UPDATE -- I'm still having a problem trying to ensure that some of my vhosts, which may share a parent directory, are setup correctly. Something like this: node 'service1.ownij.lan' inherits nodes_dev { httpd::vhost::package::site { 'foo_sitea': } httpd::vhost::package::site { 'foo_siteb': } httpd::vhost::package::site { 'bar': } } What I need to happen is that sitea and siteb have the same parent "foo" folder. The problem I am having is when I call a define to ensure the "foo" folder exists. Below is the site define as I have it, hopefully it will make sense what I am trying to accomplish. class httpd::vhost::package { File { owner => root, group => root, mode => 0660 } define site() { $app_parts = split($name, '[_]') $app_primary = $app_parts[0] if ($app_parts[1] == '') { $tpl_path_partial_app = "${app_primary}" $app_sub = '' } else { $tpl_path_partial_app = "${app_primary}/${app_parts[1]}" $app_sub = $app_parts[1] } include httpd::vhost::log::base httpd::vhost::log::app { $name: app_primary => $app_primary, app_sub => $app_sub } } } class httpd::vhost::log { class base { $paths = [ '/tmp', '/tmp/var', '/tmp/var/log', '/tmp/var/log/httpd', "/tmp/var/log/httpd/${service_env}" ] file { $paths: ensure => directory } } define app($app_primary, $app_sub) { $paths = [ "/tmp/var/log/httpd/${service_env}/${app_primary}", "/tmp/var/log/httpd/${service_env}/${app_primary}/${app_sub}" ] file { $paths: ensure => directory } } } The include httpd::vhost::log::base works fine, because it is "included", which means it is only implemented once, even though site is called multiple times. The error I am getting is: Duplicate declaration: File[/tmp/var/log/httpd/dev/foo]. I looked into using exec, but not sure this is the correct route, surely others have had to deal with this before and any insight is appreciated as I have been grappling with this for a few weeks. Thanks.

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  • puppet variables

    - by Joey Bagodonuts
    I am trying to use variables in my modules manifest.pp with little luck class mysoftware($version="dev-2011.02.04b") { File { links => follow } file { "/opt/mysoftware": ensure => directory } file { "/opt/mysoftware/share": source => "puppet://puppet/mysoftware/air/$version", recurse => "true", } } This does not seem to be working when I assign this to a node via the nodes.pp file. I am running puppetmaster 2.6.4 puppetd clients are 0.25

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  • How to access variables in an erb-subtemplate in puppet?

    - by c33s
    example.pp $foo = 'bar' $content = template('mymodule/maintemplate.erb') maintemplate.erb <% bar = foo + "extra" %> foobar = scope_function_template(['mymodule/subtemplate.erb']) subtemplate.erb <%# here i want to access the variable bar %> <%= bar %> there is the function <%= scope.lookupvar('::bar') %> is there a kind of parent::bar in erb templateing, or can i pass some variables to the subtemplate, or can i only access the outer variable (of the .pp file) with ::foo

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  • Dumping mod_perlified variables--what's the local namespace?

    - by Kev
    I have a mod_perl script: use strict; use warnings FATAL => 'all'; use 5.010001; my $face = 'ugly'; use Data::Dump qq(pp); die pp($ModPerl::ROOT::ModPerl::Registry::C_3a_www_test_2epl::face); It dies undef at C:/www/test.pl line 8. I was expecting "ugly" at C:/www/test.pl line 8. If instead I die pp(%ModPerl::ROOT::ModPerl::Registry::C_3a_www_test_2epl::); ...after restarting the service to clear any cached variables, face is not even listed. I could have sworn this code was working the last time I used it...I wrote a whole die hook around this way of naming local variables so that I could get at certain local variables to dump debug information. What's the local namespace?

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  • How to return the output of a recursive function in Clojure

    - by Silanglaya Valerio
    Hi everyone! I'm new to functional languages and clojure, so please bear with me... I'm trying to construct a list of functions, with either random parameters or constants. The function that constructs the list of functions is already working, though it doesn't return the function itself. I verified this using println. Here is the snippet: (def operations (list #(- %1 %2) #(+ %1 %2) #(* %1 %2) #(/ %1 %2))) (def parameters (list \u \v \w \x \y \z)) (def parameterlistcount 6) (def paramcount 2) (def opcount 4) (defn generateFunction "Generates a random function list" ([] (generateFunction 2 4 0.5 0.6 '())) ([pc maxdepth fp pp function] (if (and (> maxdepth 0) (< (rand) fp)) (dotimes [i 2] (println(conj (generateFunction pc (dec maxdepth) fp pp function) {:op (nth operations (rand-int opcount))}))) (if (and (< (rand) pp) (> pc 0)) (do (dec pc) (conj function {:param (nth parameters (rand-int parameterlistcount))})) (conj function {:const (rand-int 100)}))))) Any help will be appreciated, thanks!

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  • Passing arguments stored in a file when running projects in Netbeans

    - by oderebek
    My problem is that I can't remember how I can pass the arguments when running a project in netbeans. There is not enough documentation on web if anybody could help it would be highly appreciated. Here is what I know, you can change the run configurations under run Set Project Configuration Default Configuration there there is a entry space where zou can enter the arguments to be passed. I have a file called "AsciiShop.java" which to be runned and I need to pass the arguments stored in a file called "asciishop-A04-PP.i1". When I am using terminal or cmd.exe I can run the program with java AsciiShop < asciishop-A04-PP.i1 and it works perfect. I want to be able to the same on netbeans. I have placed the file in the default working directory which contains src and bin folders. What should I write in the arguments entry field on the project configurations window, so that it works same like java AsciiShop < asciishop-A04-PP.i1

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  • Real thing about "->" and "."

    - by fsdfa
    I always wanted to know what is the real thing difference of how the compiler see a pointer to a struct (in C suppose) and a struct itself. struct person p; struct person *pp; pp->age, I always imagine that the compiler does: "value of pp + offset of atribute "age" in the struct". But what it does with person.p? It would be almost the same. For me "the programmer", p is not a memory address, its like "the structure itself", but of course this is not how the compiler deal with it. My guess is it's more of a syntactic thing, and the compiler always does (&p)->age. I'm correct?

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  • Which field is explain telling me to index?

    - by shady
    I don't understand what this explain statement is saying. Which field needs an index?. The first line to me is confusing because ref is null. Here's the query I'm using: SELECT pp.property_id AS 'good_prop_id', pr.site_number AS 'pr.site_number', CONCAT(pr.site_street_name, ' ', pr.site_street_type) AS 'pr.partial_addr', pr.county FROM realval_newdb.preforeclosures AS pr INNER JOIN realval_newdb.properties_preforeclosures AS pp USE INDEX (mee_id) ON (pr.mee_id = pp.mee_id) INNER JOIN listings_copy AS lc ON (pr.site_number = lc.site_number) AND (lc.site_street_name = CONCAT(pr.site_street_name, ' ', pr.site_street_type)) WHERE lc.site_county = pr.county LIMIT 1; Can anyone help me optimize this query?

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  • Better ways to print out column names when using cx_Oracle

    - by philipjkim
    Found an example using cx_Oracle, this example shows all the information of Cursor.description. import cx_Oracle from pprint import pprint connection = cx_Oracle.Connection("%s/%s@%s" % (dbuser, dbpasswd, oracle_sid)) cursor = cx_Oracle.Cursor(connection) sql = "SELECT * FROM your_table" cursor.execute(sql) data = cursor.fetchall() print "(name, type_code, display_size, internal_size, precision, scale, null_ok)" pprint(cursor.description) pprint(data) cursor.close() connection.close() What I wanted to see was the list of Cursor.description[0](name), so I changed the code: import cx_Oracle import pprint connection = cx_Oracle.Connection("%s/%s@%s" % (dbuser, dbpasswd, oracle_sid)) cursor = cx_Oracle.Cursor(connection) sql = "SELECT * FROM your_table" cursor.execute(sql) data = cursor.fetchall() col_names = [] for i in range(0, len(cursor.description)): col_names.append(cursor.description[i][0]) pp = pprint.PrettyPrinter(width=1024) pp.pprint(col_names) pp.pprint(data) cursor.close() connection.close() I think there will be better ways to print out the names of columns. Please get me alternatives to the Python beginner. :-)

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  • ColdFusion Timeout Error

    - by Jason
    I have a scheduled task that runs once a day that builds an XML file that I pass off to another group. Recently the amount of data has greatly increased and is now causing the task to time out (I think). I have tried to optimize my script as much as possible but with no luck. It times out long before an hour and I don't get any kind of ColdFusion error. Instead I get a "This page cannot be found" after it runs. Could this be a timeout someplace other than Coldfusion? Is there a more efficient way to build this XML file? select PersonID, FirstName, LastName from People select d.DepartmentID, DepartmentName, pd.PersonID from Department d inner join PersonDepartment pd on d.DepartmentID = pd.DepartmentID select PaperID, PaperTitle, PaperDescription, pp.PersonID from Paper p inner join PersonPaper pp on p.PaperID = pp.PaperID select DepartmentID, DepartmentName from getDepartments where PersonID = #getPeople.PersonID# select PaperID, PaperDescription from getpapers where PersonID = #getPeople.PersonID# #getPeople.PersonID# #getPeople.Firstname# #getPeople.LastName# #getPersonDepartments.DepartmentID# #getPersonDepartments.DepartmentName# #getPersonPapers.PaperID# #getPersonPapers.PaperDescription# Done!

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  • How to use unlinked result of linq?

    - by user46503
    Hello, for example I'm trying to get the data from database like: using (ExplorerDataContext context = new ExplorerDataContext()) { ObjectQuery<Store> stores = context.Store; ObjectQuery<ProductPrice> productPrice = context.ProductPrice; ObjectQuery<Product> products = context.Product; res = from store in stores join pp in productPrice on store equals pp.Store join prod in products on pp.Product equals prod select store; } After this code I cannot transfer the result to some another method because the context doesn't exist more. How could I get the unlinked result independent on the context? Thanks

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  • Pixel Perfect Collision Detection in Cocos2dx

    - by Happybirthday
    I am trying to port the pixel perfect collision detection in Cocos2d-x the original version was made for Cocos2D and can be found here: http://www.cocos2d-iphone.org/forums/topic/pixel-perfect-collision-detection-using-color-blending/ Here is my code for the Cocos2d-x version bool CollisionDetection::areTheSpritesColliding(cocos2d::CCSprite *spr1, cocos2d::CCSprite *spr2, bool pp, CCRenderTexture* _rt) { bool isColliding = false; CCRect intersection; CCRect r1 = spr1-boundingBox(); CCRect r2 = spr2-boundingBox(); intersection = CCRectMake(fmax(r1.getMinX(),r2.getMinX()), fmax( r1.getMinY(), r2.getMinY()) ,0,0); intersection.size.width = fmin(r1.getMaxX(), r2.getMaxX() - intersection.getMinX()); intersection.size.height = fmin(r1.getMaxY(), r2.getMaxY() - intersection.getMinY()); // Look for simple bounding box collision if ( (intersection.size.width0) && (intersection.size.height0) ) { // If we're not checking for pixel perfect collisions, return true if (!pp) { return true; } unsigned int x = intersection.origin.x; unsigned int y = intersection.origin.y; unsigned int w = intersection.size.width; unsigned int h = intersection.size.height; unsigned int numPixels = w * h; //CCLog("Intersection X and Y %d, %d", x, y); //CCLog("Number of pixels %d", numPixels); // Draw into the RenderTexture _rt-beginWithClear( 0, 0, 0, 0); // Render both sprites: first one in RED and second one in GREEN glColorMask(1, 0, 0, 1); spr1-visit(); glColorMask(0, 1, 0, 1); spr2-visit(); glColorMask(1, 1, 1, 1); // Get color values of intersection area ccColor4B *buffer = (ccColor4B *)malloc( sizeof(ccColor4B) * numPixels ); glReadPixels(x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buffer); _rt-end(); // Read buffer unsigned int step = 1; for(unsigned int i=0; i 0 && color.g 0) { isColliding = true; break; } } // Free buffer memory free(buffer); } return isColliding; } My code is working perfectly if I send the "pp" parameter as false. That is if I do only a bounding box collision but I am not able to get it working correctly for the case when I need Pixel Perfect collision. I think the opengl masking code is not working as I intended. Here is the code for "_rt" _rt = CCRenderTexture::create(visibleSize.width, visibleSize.height); _rt-setPosition(ccp(origin.x + visibleSize.width * 0.5f, origin.y + visibleSize.height * 0.5f)); this-addChild(_rt, 1000000); _rt-setVisible(true); //For testing I think I am making a mistake with the implementation of this CCRenderTexture Can anyone guide me with what I am doing wrong ? Thank you for your time :)

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  • ASSIMP in my program is much slower to import than ASSIMP view program

    - by Marco
    The problem is really simple: if I try to load with the function aiImportFileExWithProperties a big model in my software (around 200.000 vertices), it takes more than one minute. If I try to load the very same model with ASSIMP view, it takes 2 seconds. For this comparison, both my software and Assimp view are using the dll version of the library at 64 bit, compiled by myself (Assimp64.dll). This is the relevant piece of code in my software // default pp steps unsigned int ppsteps = aiProcess_CalcTangentSpace | // calculate tangents and bitangents if possible aiProcess_JoinIdenticalVertices | // join identical vertices/ optimize indexing aiProcess_ValidateDataStructure | // perform a full validation of the loader's output aiProcess_ImproveCacheLocality | // improve the cache locality of the output vertices aiProcess_RemoveRedundantMaterials | // remove redundant materials aiProcess_FindDegenerates | // remove degenerated polygons from the import aiProcess_FindInvalidData | // detect invalid model data, such as invalid normal vectors aiProcess_GenUVCoords | // convert spherical, cylindrical, box and planar mapping to proper UVs aiProcess_TransformUVCoords | // preprocess UV transformations (scaling, translation ...) aiProcess_FindInstances | // search for instanced meshes and remove them by references to one master aiProcess_LimitBoneWeights | // limit bone weights to 4 per vertex aiProcess_OptimizeMeshes | // join small meshes, if possible; aiProcess_SplitByBoneCount | // split meshes with too many bones. Necessary for our (limited) hardware skinning shader 0; cout << "Loading " << pFile << "... "; aiPropertyStore* props = aiCreatePropertyStore(); aiSetImportPropertyInteger(props,AI_CONFIG_IMPORT_TER_MAKE_UVS,1); aiSetImportPropertyFloat(props,AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE,80.f); aiSetImportPropertyInteger(props,AI_CONFIG_PP_SBP_REMOVE, aiPrimitiveType_LINE | aiPrimitiveType_POINT); aiSetImportPropertyInteger(props,AI_CONFIG_GLOB_MEASURE_TIME,1); //aiSetImportPropertyInteger(props,AI_CONFIG_PP_PTV_KEEP_HIERARCHY,1); // Call ASSIMPs C-API to load the file scene = (aiScene*)aiImportFileExWithProperties(pFile.c_str(), ppsteps | /* default pp steps */ aiProcess_GenSmoothNormals | // generate smooth normal vectors if not existing aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes aiProcess_Triangulate | // triangulate polygons with more than 3 edges //aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives 0, NULL, props); aiReleasePropertyStore(props); if(!scene){ cout << aiGetErrorString() << endl; return 0; } this is the relevant piece of code in assimp view code // default pp steps unsigned int ppsteps = aiProcess_CalcTangentSpace | // calculate tangents and bitangents if possible aiProcess_JoinIdenticalVertices | // join identical vertices/ optimize indexing aiProcess_ValidateDataStructure | // perform a full validation of the loader's output aiProcess_ImproveCacheLocality | // improve the cache locality of the output vertices aiProcess_RemoveRedundantMaterials | // remove redundant materials aiProcess_FindDegenerates | // remove degenerated polygons from the import aiProcess_FindInvalidData | // detect invalid model data, such as invalid normal vectors aiProcess_GenUVCoords | // convert spherical, cylindrical, box and planar mapping to proper UVs aiProcess_TransformUVCoords | // preprocess UV transformations (scaling, translation ...) aiProcess_FindInstances | // search for instanced meshes and remove them by references to one master aiProcess_LimitBoneWeights | // limit bone weights to 4 per vertex aiProcess_OptimizeMeshes | // join small meshes, if possible; aiProcess_SplitByBoneCount | // split meshes with too many bones. Necessary for our (limited) hardware skinning shader 0; aiPropertyStore* props = aiCreatePropertyStore(); aiSetImportPropertyInteger(props,AI_CONFIG_IMPORT_TER_MAKE_UVS,1); aiSetImportPropertyFloat(props,AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE,g_smoothAngle); aiSetImportPropertyInteger(props,AI_CONFIG_PP_SBP_REMOVE,nopointslines ? aiPrimitiveType_LINE | aiPrimitiveType_POINT : 0 ); aiSetImportPropertyInteger(props,AI_CONFIG_GLOB_MEASURE_TIME,1); //aiSetImportPropertyInteger(props,AI_CONFIG_PP_PTV_KEEP_HIERARCHY,1); // Call ASSIMPs C-API to load the file g_pcAsset->pcScene = (aiScene*)aiImportFileExWithProperties(g_szFileName, ppsteps | /* configurable pp steps */ aiProcess_GenSmoothNormals | // generate smooth normal vectors if not existing aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes aiProcess_Triangulate | // triangulate polygons with more than 3 edges aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives 0, NULL, props); aiReleasePropertyStore(props); As you can see the code is nearly identical because I copied from assimp view. What could be the reason for such a difference in performance? The two software are using the same dll Assimp64.dll (compiled in my computer with vc++ 2010 express) and the same function aiImportFileExWithProperties to load the model, so I assume that the actual code employed is the same. How is it possible that the function aiImportFileExWithProperties is 100 times slower when called by my sotware than when called by assimp view? What am I missing? I am not good with dll, dynamic and static libraries so I might be missing something obvious. ------------------------------ UPDATE I found out the reason why the code is going slower. Basically I was running my software with "Start debugging" in VC++ 2010 Express. If I run the code outside VC++ 2010 I get same performance of assimp view. However now I have a new question. Why does the dll perform slower in VC++ debugging? I compiled it in release mode without debugging information. Is there any way to have the dll go fast in debugmode i.e. not debugging the dll? Because I am interested in debugging only my own code, not the dll that I assume is already working fine. I do not want to wait 2 minutes every time I want to load my software to debug. Does this request make sense?

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  • Excel data into PowerPoint slides

    - by nqw1
    I have already found some helpful sites but I'm still unable to do what I want. My Excel file contains few columns and multiple rows. All the data from one row would be in one slide but data from different cells in that one row should go to a specific elements in PP slide. At first, is it possible to export data from an Excel cell into a specific text box in PP? For example, I would like to have all data from the first column of each row go to a Text box 1. Let's say I have 100 rows so I would have 100 slides and each slide would have Text bow 1 with correct data. Text box of slide 66 would have data from the first column of row 66. Then all data from the second column of each row would go to a text bow 2 and so on. I tried to do some macros with bad success. I also tried to use Word outlines and export them into PP (New slide - Slides from Outline) but there seems to be a bug since I got 250 pages of gibberish. I had only two paragraphs and both had one word. First paragraph used Heading 1 style and second paragraph used Normal style. Sites what I have found, use VB and/or some other programming language to create slides from Excel sheets. I have tried to add those VB codes into my macros but none of them hasn't worked so far. Probably I just don't know how to use them correctly :) Here's some helpful sites: VBA: Create PowerPoint Slide for Each Row in Excel Workbook Creating a Presentation Report Based on Data Question in Stackoverflow I use Office 2011 on Mac. Any help would be appreciated!

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  • How to write re-usable puppet definitions?

    - by Oliver Probst
    I'd like to write a puppet manifest to install and configure an application on target servers. Parts of this manifest shall be re-usable. Thus I used define for defining my re-usable functionality. Doing so, I've always the problem that there are parts of the definition which are not re-usable. A simple example is a bunch of configuration files to be created. These file must be placed in the same directory. This directory must be created only once. Example: nodes.pp node 'myNode.in.a.domain' { mymodule::addconfig {'configfile1.xml': param => 'somevalue', } mymodule::addconfig {'configfile2.xml': param => 'someothervalue', } } mymodule.pp define mymodule::addconfig ($param) { $config_dir = "/the/directory/" #ensure that directory exits: file { $config_dir: ensure => directory, } #create the configuration file: file { $name: path => "${config_dir}/${name}" content => template('a_template.erb'), require => File[$config_dir], } } This example will fail, because now the resource file {$config_dir: is defined twice. As far as I understood, it is required to extract these parts into a class. Then it looks like this: nodes.pp node 'myNode.in.a.domain' { class { 'mymodule::createConfigurationDirectory': } mymodule::addconfig {'configfile1.xml': param => 'somevalue', require => Class ['mymodule::createConfigurationDirectory'], } mymodule::addconfig {'configfile2.xml': param => 'someothervalue', require => Class ['mymodule::createConfigurationDirectory'], } } But this makes my interface hard use. Every user of my module has to know, that there is a class which is additionally required. For this simple use case the additional class might be acceptable. But with growing module complexity (lots of definitions) I'm a bit afraid of confusing the modules user. So I'd like to know is there a better way to handle this dependencies. Ideally, classes like createConfigurationDirectory are hidden from the user of the modules api. Or are there some other "Best Practices"/Patterns handling such dependencies?

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